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    Test game WWII v3

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    • J
      Jocool last edited by

      Just for my brother and me.

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      • J
        Jocool last edited by

        TripleA Turn Summary: Japanese round 1

        TripleA Turn Summary for game: World War II v3 1942, version: 1.7

        Game History

        Round: 1
        
            Purchase Units - Japanese
                Japanese buy 3 fighters; Remaining resources: 1 PUs; 
        
            Combat Move - Japanese
                1 submarine moved from 46 Sea Zone to 53 Sea Zone
                1 destroyer moved from 51 Sea Zone to 53 Sea Zone
                1 carrier moved from 51 Sea Zone to 53 Sea Zone
                1 fighter moved from 51 Sea Zone to 53 Sea Zone
        
            Combat - Japanese
                Battle in 53 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 carrier, 1 destroyer and 1 fighter
                        Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                        Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 53 Sea Zone
                        Japanese roll dice for 1 submarine in 53 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 carrier owned by the Americans lost in 53 Sea Zone
                        Japanese roll dice for 1 destroyer and 1 fighter in 53 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                        Americans roll dice for 1 fighter in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 carrier and 1 destroyer
                    Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
        
            Non Combat Move - Japanese
                1 fighter moved from 53 Sea Zone to Caroline Islands
        
            Place Units - Japanese
                3 fighters placed in Japan
        
            Turn Complete - Japanese
                Japanese collect 31 PUs; end with 32 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
        

        Combat Hit Differential Summary :

        Americans : 0.00
        Japanese : 0.50
        

        Savegame

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        • J
          Jocool last edited by

          TripleA Manual Gamesave Post: Russians round 1

          TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7

          Game History

          Round: 1
          
              Research Technology - Russians
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
          

          Combat Hit Differential Summary :

          Savegame

          1 Reply Last reply Reply Quote 0
          • J
            Jocool last edited by

            TripleA Manual Gamesave Post: Japanese round 1

            TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7

            Game History

            Round: 1
            
                Purchase Units - Japanese
                    Japanese buy 3 fighters; Remaining resources: 1 PUs; 
            
                Combat Move - Japanese
                    1 submarine moved from 46 Sea Zone to 53 Sea Zone
                    1 destroyer moved from 51 Sea Zone to 53 Sea Zone
                    1 carrier moved from 51 Sea Zone to 53 Sea Zone
                    1 fighter moved from 51 Sea Zone to 53 Sea Zone
            
                Combat - Japanese
                    Battle in 53 Sea Zone
                        Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                        Americans defend with 1 carrier, 1 destroyer and 1 fighter
                            Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                            Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                            Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                            1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 53 Sea Zone
                            Japanese roll dice for 1 submarine in 53 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                            1 carrier owned by the Americans lost in 53 Sea Zone
                            Japanese roll dice for 1 destroyer and 1 fighter in 53 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                            Americans roll dice for 1 fighter in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                            1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone
                        Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 10
                        Casualties for Japanese: 1 carrier and 1 destroyer
                        Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
            
                Non Combat Move - Japanese
                    1 fighter moved from 53 Sea Zone to Caroline Islands
            
                Place Units - Japanese
                    3 fighters placed in Japan
            
                Turn Complete - Japanese
                    Japanese collect 31 PUs; end with 32 PUs
                    Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
                    Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
            

            Combat Hit Differential Summary :

            Americans : 0.00
            Japanese : 0.50
            

            Savegame

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            • J
              Jocool last edited by

              Testing Forum poster

              Test summary from TripleA, engine version: 1.9, time: 7:24:11 PM
              Savegame

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              • J
                Jocool last edited by

                TripleA Manual Gamesave Post: Russians round 1

                TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7

                Game History

                Round: 1
                
                    Research Technology - Russians
                

                Combat Hit Differential Summary :

                Savegame

                1 Reply Last reply Reply Quote 0
                • J
                  Jocool last edited by

                  TripleA Move Summary: Russians round 1

                  TripleA Move Summary for game: World War II v3 1942, version: 1.7

                  Game History

                  Round: 1
                  
                      Research Technology - Russians
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                  
                      Purchase Units - Russians
                          Russians buy nothing; Remaining resources: 24 PUs; 
                  
                      Combat Move - Russians
                  

                  Savegame

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