42 G4 Woods vs Wylie
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How can I access Game Histories / Turn summaries?
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 15 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Smolensk to Belarus 2 fighters moved from Novgorod to Belarus 2 armour moved from Bryansk to Ukraine 3 infantry moved from Rostov to Ukraine 6 artilleries moved from Bryansk to Ukraine 4 fighters moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Evenkiyskiy to Yenisey Combat - Russians Battle in Yenisey Russians attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Yenisey, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yenisey, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Yenisey 1 artillery owned by the Russians retreated to Evenkiyskiy Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Ukraine Russians attack with 2 armour, 6 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 5 armour, 1 factory_minor and 1 fighter; Italians defend with 1 aaGun, 2 fighters and 1 tactical_bomber Germans roll AA dice in Ukraine : 2/5 hits, 0.83 expected hits 2 fighters owned by the Russians lost in Ukraine Russians roll dice for 2 armour, 6 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 6/15 hits, 6.00 expected hits Germans roll dice for 2 aaGuns, 5 armour, 3 fighters and 1 tactical_bomber in Ukraine, round 2 : 5/9 hits, 5.00 expected hits 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine 1 aaGun owned by the Germans, 1 aaGun owned by the Italians and 4 armour owned by the Germans lost in Ukraine Russians roll dice for 2 armour, 5 artilleries, 2 fighters and 1 tactical_bomber in Ukraine, round 3 : 4/10 hits, 4.33 expected hits Germans roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Ukraine, round 3 : 3/5 hits, 3.00 expected hits 3 artilleries owned by the Russians lost in Ukraine 1 tactical_bomber owned by the Italians, 1 fighter owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the Italians lost in Ukraine Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Ukraine, round 4 : 3/7 hits, 3.33 expected hits Germans roll dice for 1 fighter in Ukraine, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Ukraine 1 fighter owned by the Italians lost in Ukraine Russians win, taking Ukraine from Germans with 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29 Casualties for Russians: 5 artilleries, 2 fighters and 4 infantry Casualties for Germans: 1 aaGun, 5 armour and 1 fighter Casualties for Italians: 1 aaGun, 2 fighters and 1 tactical_bomber Battle in Belarus Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 2 armour Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Belarus, round 2 : 5/5 hits, 1.83 expected hits Germans roll dice for 2 armour in Belarus, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belarus 2 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Non Combat Move - Russians 2 fighters moved from Belarus to Novgorod 2 fighters moved from Ukraine to Novgorod 1 tactical_bomber moved from Ukraine to Novgorod 3 artilleries and 2 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Novosibirsk to Timguska Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 6 infantry placed in Russia Russians undo move 2. 3 infantry placed in Volgograd 3 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans AA : 1.17 Germans regular : 0.33 Russians regular : 1.83
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You can download the save games we have. We usually save the game at the end turn. So you can hit turn summary and see it.
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@redanto Awesome thank you for the quick reply. Where can I find those saved games.
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They are in he post here. What are you looking for?
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Under the top bar where it says game you can click on history. This will show you every round and purchase etc.
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Ah thank you. I am curious if there is somewhere that someone has compiled a list of many game files? Do you know if anything like that exists?
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 15 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 48 PUs; 6 SuicideAttackTokens; 0 techTokens; Japanese buy 8 armour; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 infantry moved from India to 39 Sea Zone 1 armour moved from India to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 armour moved from 80 Sea Zone to Eastern Persia 1 infantry moved from 80 Sea Zone to Eastern Persia 9 armour moved from India to West India 4 armour moved from India to West India 2 armour moved from Shantung to Chahar 1 mech_infantry moved from Shantung to Chahar 4 armour moved from Szechwan to Shensi 3 armour moved from Sikang to Kazakhstan 4 armour moved from Sikang to Tsinghai 1 artillery moved from Yenisey to Evenkiyskiy 1 infantry moved from Yenisey to Evenkiyskiy 3 armour moved from Manchuria to Chahar 1 fighter moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 39 Sea Zone to 43 Sea Zone 1 fighter moved from 39 Sea Zone to 43 Sea Zone 1 fighter moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from 39 Sea Zone to 36 Sea Zone 1 fighter moved from 39 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 bomber moved from Japan to 19 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Combat - Japanese Battle in Eastern Persia Battle in 43 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Eastern Persia from British, taking 43 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 6 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 3 destroyers and 4 submarines 4 submarines owned by the Americans submerged Japanese roll dice for 1 tactical_bomber in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 3 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese lost in 6 Sea Zone Americans win with 3 destroyers remaining. Battle score for attacker is -11 Casualties for Japanese: 1 tactical_bomber Battle in West India Japanese attack with 13 armour British defend with 1 armour and 1 mech_infantry Japanese roll dice for 13 armour in West India, round 2 : 8/13 hits, 6.50 expected hits UK_Pacific roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Japanese lost in West India 1 mech_infantry owned by the British and 1 armour owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 12 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 armour Casualties for British: 1 armour and 1 mech_infantry Battle in Chahar Japanese attack with 5 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 5 armour and 1 mech_infantry in Chahar, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 5 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 37 Sea Zone Japanese roll dice for 1 fighter in 37 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 37 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -20 Casualties for Japanese: 2 fighters Battle in Tsinghai Japanese attack with 4 armour Chinese defend with 1 infantry Japanese roll dice for 4 armour in Tsinghai, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 4 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kazakhstan Japanese attack with 3 armour British defend with 1 armour Japanese roll dice for 3 armour in Kazakhstan, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in 19 Sea Zone Japanese attack with 1 bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber in 19 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 19 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese lost in 19 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Japanese: 1 bomber Battle in Shensi Japanese attack with 4 armour Chinese defend with 1 infantry Japanese roll dice for 4 armour in Shensi, round 2 : 0/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Shensi Japanese roll dice for 3 armour in Shensi, round 3 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in Evenkiyskiy Japanese attack with 1 artillery and 1 infantry Russians defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Evenkiyskiy, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenkiyskiy Japanese roll dice for 1 artillery in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Evenkiyskiy, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Evenkiyskiy, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Evenkiyskiy, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Evenkiyskiy, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Evenkiyskiy, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Evenkiyskiy, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Evenkiyskiy, round 7 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Evenkiyskiy, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery Battle in 36 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer Japanese roll dice for 2 fighters in 36 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 36 Sea Zone 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China Place Units - Japanese 3 armour placed in Shantung 3 armour placed in India 2 armour placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,3,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,1,1,5,5,4,5,1,4 Japanese collect 46 PUs (11 lost to blockades); end with 46 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 2.33 Japanese regular : -3.17 UK_Pacific regular : 0.17 ANZAC regular : -0.33 Russians regular : -1.50
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 15 Purchase Units - Americans Americans buy 2 armour, 2 bombers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese 1 armour moved from Amur to Jehol Chinese take Manchuria from Japanese Chinese take Jehol from Japanese 1 armour moved from Amur to Korea Americans take Korea from Japanese 1 armour moved from Amur to Buryatia Russians take Buryatia from Japanese 1 armour moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 artillery moved from Soviet Far East to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 1 infantry moved from 6 Sea Zone to Japan 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 3 bombers moved from Midway to Japan 2 bombers moved from Soviet Far East to Japan 1 destroyer moved from 3 Sea Zone to 5 Sea Zone 1 artillery moved from Soviet Far East to 3 Sea Zone 1 infantry moved from Soviet Far East to 3 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone 4 carriers, 7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 6 fighters moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 2 submarines moved from 20 Sea Zone to 43 Sea Zone 1 bomber moved from Philippines to Shantung 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 3 armour, 3 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone 3 armour moved from 125 Sea Zone to Norway 3 infantry moved from 125 Sea Zone to Norway 3 artilleries moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 8 fighters moved from Bryansk to Kazakhstan 1 infantry moved from Rostov to Ukraine 1 armour moved from Iraq to Persia 1 infantry moved from Iraq to Persia 2 submarines moved from 93 Sea Zone to 97 Sea Zone 2 bombers moved from Western United States to Amur 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery moved from British Columbia to 1 Sea Zone 1 artillery and 1 transport moved from 1 Sea Zone to 3 Sea Zone 2 fighters moved from Eastern United States to United Kingdom 1 fighter moved from United Kingdom to Novgorod Combat - Americans Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 1 destroyer owned by the Americans lost in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Strategic bombing raid in Shantung Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits Bombing raid in Shantung rolls: 5,3 and causes: 5 damage to unit: factory_minor Bombing raid in Shantung causes 5 damage total. Battle in 111 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 111 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Norway Battle in 43 Sea Zone Americans attack with 1 destroyer and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking Norway from Germans, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 97 Sea Zone Americans attack with 3 submarines Italians defend with 1 destroyer and 1 fighter Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Italians and Americans reach a stalemate . Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Kazakhstan Americans attack with 3 artilleries, 8 fighters and 1 infantry Japanese defend with 3 armour Americans roll dice for 3 artilleries, 8 fighters and 1 infantry in Kazakhstan, round 2 : 5/12 hits, 5.33 expected hits Japanese roll dice for 3 armour in Kazakhstan, round 2 : 3/3 hits, 1.50 expected hits 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Kazakhstan 3 armour owned by the Japanese lost in Kazakhstan Americans win, taking Kazakhstan from Japanese with 1 artillery and 8 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 2 artilleries and 1 infantry Casualties for Japanese: 3 armour Battle in Japan Americans attack with 1 artillery, 5 bombers, 7 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 factory_major, 1 harbour and 2 mech_infantrys Japanese roll AA dice in Japan : 0/3 hits, 0.50 expected hits Americans roll dice for 1 artillery, 5 bombers, 7 fighters, 1 infantry and 1 tactical_bomber in Japan, round 2 : 9/20 hits, 9.00 expected hits Japanese roll dice for 1 aaGun and 2 mech_infantrys in Japan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Japan 2 mech_infantrys owned by the Japanese and 1 aaGun owned by the Japanese lost in Japan Americans captures 51PUs while taking Japanese capital Americans converts factory_major into different units Americans win, taking Japan from Japanese with 1 artillery, 5 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 mech_infantrys Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 2 fighters could not land in Japan and were removed 5 bombers moved from Japan to Amur 5 fighters moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 bomber moved from Shantung to Philippines 8 fighters moved from Kazakhstan to Persia 1 fighter moved from 111 Sea Zone to Novgorod Place Units - Americans 2 transports placed in 101 Sea Zone 2 armour, 2 bombers, 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 119 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 129 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 134 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 139 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 144 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Italians regular : -1.00 Japanese regular : 2.50 Japanese AA : -0.67
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Kansu to Manchuria Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Kansu to Manchuria Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :