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    G42 G21 Woods vs Wylie

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    • R Offline
      redanto
      last edited by

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 4 armour, 1 artillery, 1 carrier, 3 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Szechwan to Sikang
              1 artillery moved from Szechwan to Sikang
              2 fighters moved from French Indo China to Sikang
              2 tactical_bombers moved from French Indo China to Sikang
              1 bomber moved from French Indo China to Sikang
              2 armour moved from Burma to India
              3 artilleries moved from Burma to India
              9 infantry moved from Burma to India
              1 artillery moved from French Indo China to 36 Sea Zone
              1 armour moved from French Indo China to 36 Sea Zone
              2 infantry moved from French Indo China to 36 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
              2 infantry moved from 39 Sea Zone to India
              1 armour moved from 39 Sea Zone to India
              1 artillery moved from 39 Sea Zone to India
              1 transport moved from 38 Sea Zone to 36 Sea Zone
              1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 38 Sea Zone to 39 Sea Zone
              1 fighter moved from Burma to French Indo China
              1 tactical_bomber moved from Burma to French Indo China
              1 infantry moved from Manchuria to Amur
              1 artillery moved from Manchuria to Amur
              2 fighters moved from Japan to Amur
              1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 3 Sea Zone to 15 Sea Zone
              1 destroyer moved from 6 Sea Zone to 15 Sea Zone
      
          Combat - Japanese
              Battle in India
                  Japanese attack with 3 armour, 4 artilleries and 11 infantry
                  British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                      Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 3 armour, 4 artilleries and 11 infantry in India, round 2 : 5/1 hits, 5.33 expected hits
                      UK_Pacific roll dice for 2 infantry in India, round 2 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in India
                      2 infantry owned by the British lost in India
                  Japanese captures 5PUs while taking UK_Pacific capital
                  Japanese win, taking India from UK_Pacific with 3 armour, 4 artilleries and 10 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 2 infantry
              Battle in Sikang
                  Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry; Russians defend with 3 infantry and 1 mech_infantry
                      Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 3/1 hits, 3.67 expected hits
                      Chinese roll dice for 5 infantry and 1 mech_infantry in Sikang, round 2 : 2/0 hits, 2.00 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sikang
                      3 infantry owned by the Russians lost in Sikang
                  2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated
                  Chinese win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Russians: 3 infantry
              Battle in Amur
                  Japanese attack with 1 artillery, 2 fighters and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Amur, round 2 : 1/1 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Amur
                      1 infantry owned by the Russians lost in Amur
                  Japanese win, taking Amur from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Amur to 6 Sea Zone
              2 fighters moved from Sikang to Yunnan
              1 bomber moved from Sikang to French Indo China
              2 tactical_bombers moved from Sikang to Yunnan
              1 infantry moved from Kweichow to Szechwan
              1 artillery moved from Kweichow to Yunnan
              2 armour moved from Shantung to Manchuria
              1 mech_infantry moved from Shantung to Manchuria
      
          Place Units - Japanese
              1 carrier and 2 destroyers placed in 6 Sea Zone
              2 armour and 1 mech_infantry placed in Shantung
              2 armour and 1 mech_infantry placed in Kiangsu
              1 artillery and 1 infantry placed in French Indo China
              1 destroyer placed in 36 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
              Japanese collect 62 PUs (2 lost to blockades); end with 68 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Japanese regular : -1.33
      UK_Pacific regular : 0.33
      Russians regular : 0.67
      

      Savegame

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      • R Offline
        redanto
        last edited by

        TripleA Turn Summary: Americans round 4

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 4
        
            Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
        
            Combat Move - Americans
                3 artilleries moved from Iceland to 123 Sea Zone
                3 infantry moved from Iceland to 123 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
                3 artilleries moved from 125 Sea Zone to Norway
                3 infantry moved from 125 Sea Zone to Norway
                1 bomber moved from United Kingdom to Western Germany
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 transport moved from 47 Sea Zone to 49 Sea Zone
                2 infantry moved from Solomon Islands to 49 Sea Zone
                2 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
                1 carrier, 2 destroyers and 1 fighter moved from 47 Sea Zone to 48 Sea Zone
                1 fighter moved from 48 Sea Zone to Gilbert Islands
                2 infantry moved from 48 Sea Zone to Gilbert Islands
                1 infantry moved from Siberia to Amur
                1 infantry moved from Siberia to Amur
                2 fighters moved from Siberia to Amur
        
            Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 1 units heading to Western Germany
                    Germans launches 1 interceptors out of Western Germany
                        Attackers Fire,  : 0/1 hits, 0.17 expected hits
                        Defenders Fire,  : 1/1 hits, 0.17 expected hits
                        1 bomber owned by the Americans lost in Western Germany
                    Air Battle is over, the attackers have all died
                Battle in Norway
                    Americans attack with 3 artilleries and 3 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 3 artilleries and 3 infantry in Norway, round 2 : 2/0 hits, 2.00 expected hits
                        Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Norway
                    Americans win, taking Norway from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Amur
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 2 fighters and 2 infantry in Amur, round 2 : 1/1 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Gilbert Islands
                    Americans attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 fighter and 2 infantry in Gilbert Islands, round 2 : 1/1 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Gilbert Islands
                        1 infantry owned by the Japanese lost in Gilbert Islands
                    Americans win, taking Gilbert Islands from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Cleaning up after air battles
        
            Non Combat Move - Americans
                1 fighter moved from Gilbert Islands to 48 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
                2 mech_infantrys moved from 89 Sea Zone to West Indies
                1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Queensland to Western Australia
                1 tactical_bomber moved from Queensland to Western Australia
                2 fighters moved from Amur to Sakha
                1 fighter moved from Siberia to Sakha
                1 tactical_bomber moved from Siberia to Sakha
                2 armour moved from Siberia to Sakha
                2 armour moved from Sakha to Buryatia
        
            Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 bomber placed in Eastern United States
                2 infantry placed in Western United States
                1 destroyer placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
        
            Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        

        Combat Hit Differential Summary :

        Americans regular : -0.17
        Japanese regular : 0.33
        Defenders Fire,  : 0.83
        Attackers Fire,  : -0.17
        Germans regular : -0.33
        

        Savegame

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        • R Offline
          redanto
          last edited by

          TripleA Turn Summary: Chinese round 4

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 4
          
              Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs; 
          
              Combat Move - Chinese
                  1 infantry moved from Shensi to Kansu
                  1 infantry moved from Suiyuyan to Kansu
          
              Non Combat Move - Chinese
          
              Place Units - Chinese
                  2 infantry placed in Kansu
          
              Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 6 PUs
          

          Combat Hit Differential Summary :

          Savegame

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          • W Offline
            wylie1070 @redanto
            last edited by

            @redanto triplea_4115_4chi (1).tsvg

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            • R Offline
              redanto
              last edited by

              TripleA Turn Summary: Germans round 4

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 4
              
                  Purchase Units - Germans
                      Germans buy 2 armour, 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
              
                  Combat Move - Germans
                      1 armour moved from Yugoslavia to Romania
                      1 infantry moved from Yugoslavia to Romania
                      1 mech_infantry moved from Yugoslavia to Romania
                      1 tactical_bomber moved from Germany to Romania
                      1 fighter moved from Germany to Romania
                      1 infantry moved from Slovakia Hungary to Eastern Poland
                      1 infantry moved from Poland to Baltic States
                      1 mech_infantry moved from Germany to Eastern Poland
                      1 mech_infantry moved from Slovakia Hungary to Baltic States
                      1 fighter moved from Germany to Baltic States
                      1 mech_infantry moved from Slovakia Hungary to Baltic States
                      1 armour moved from Germany to Eastern Poland
                      1 bomber moved from Western Germany to Eastern Poland
                      1 fighter moved from Western Germany to 125 Sea Zone
                      2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                      1 fighter moved from 91 Sea Zone to 89 Sea Zone
              
                  Combat - Germans
                      Battle in 89 Sea Zone
                          Germans attack with 1 fighter
                          Americans defend with 2 transports
                              2 transports owned by the Americans lost in 89 Sea Zone
                          Germans win with 1 fighter remaining. Battle score for attacker is 14
                          Casualties for Americans: 2 transports
                      Battle in 125 Sea Zone
                          Germans attack with 1 fighter
                          Americans defend with 3 transports; Russians defend with 1 submarine
                          1 submarine owned by the Russians submerged
                              3 transports owned by the Americans lost in 125 Sea Zone
                          Germans win with 1 fighter remaining. Battle score for attacker is 21
                          Casualties for Americans: 3 transports
                      Battle in Baltic States
                          Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys
                          Russians defend with 1 mech_infantry
                              Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 1/0 hits, 1.00 expected hits
                              Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                              1 mech_infantry owned by the Russians lost in Baltic States
                          Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                          Casualties for Russians: 1 mech_infantry
                      Battle in Romania
                          Germans attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                          Russians defend with 2 mech_infantrys
                              Germans roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 2/0 hits, 2.00 expected hits
                              Russians roll dice for 2 mech_infantrys in Romania, round 2 : 1/1 hits, 0.67 expected hits
                              1 infantry owned by the Germans lost in Romania
                              2 mech_infantrys owned by the Russians lost in Romania
                          Germans win, taking Romania from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                          Casualties for Germans: 1 infantry
                          Casualties for Russians: 2 mech_infantrys
                      Battle in Eastern Poland
                          Germans attack with 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys
                          Russians defend with 2 mech_infantrys
                              Germans roll dice for 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 2/1 hits, 1.83 expected hits
                              Russians roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits
                              1 infantry owned by the Germans lost in Eastern Poland
                              2 mech_infantrys owned by the Russians lost in Eastern Poland
                          Germans win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 5
                          Casualties for Germans: 1 infantry
                          Casualties for Russians: 2 mech_infantrys
              
                  Non Combat Move - Germans
                      1 tactical_bomber moved from Romania to Greece
                      1 fighter moved from Romania to Greece
                      1 fighter moved from Baltic States to Germany
                      1 bomber moved from Eastern Poland to Western Germany
                      1 fighter moved from 125 Sea Zone to Western Germany
                      1 fighter moved from 89 Sea Zone to 91 Sea Zone
                      1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                      1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                      1 armour moved from Northern Italy to Bulgaria
                      1 transport moved from 92 Sea Zone to 95 Sea Zone
                      1 infantry moved from Northern Italy to 95 Sea Zone
                      1 artillery moved from Northern Italy to 95 Sea Zone
                      1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                      1 artillery moved from 97 Sea Zone to Greece
                      1 infantry moved from 97 Sea Zone to Greece
                      1 infantry moved from Germany to Slovakia Hungary
                      1 infantry moved from Germany to Poland
                      1 mech_infantry moved from Western Germany to Poland
                      1 mech_infantry moved from Western Germany to Yugoslavia
              
                  Place Units - Germans
                      1 destroyer placed in 97 Sea Zone
                      1 armour and 1 mech_infantry placed in Yugoslavia
                      1 fighter placed in Western Germany
                      1 armour and 2 mech_infantrys placed in Germany
                      1 mech_infantry placed in Western Germany
              
                  Turn Complete - Germans
                      Germans collect 47 PUs; end with 47 PUs
              

              Combat Hit Differential Summary :

              Russians regular : 0.33
              Germans regular : 0.17
              

              Savegame

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              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: UK_Pacific round 4

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 4
                
                    Purchase Units - British
                        British buy 2 armour, 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - British
                        3 infantry moved from Angola to Rhodesia
                        1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                              British take 98 Sea Zone from Italians
                        1 submarine moved from 98 Sea Zone to 96 Sea Zone
                        2 fighters moved from Egypt to 96 Sea Zone
                        1 tactical_bomber moved from Egypt to 96 Sea Zone
                        1 transport moved from 72 Sea Zone to 81 Sea Zone
                        2 fighters moved from West India to Iraq
                        1 tactical_bomber moved from West India to Iraq
                        1 armour moved from West India to Persia
                        1 mech_infantry moved from West India to Persia
                        1 artillery moved from West India to Eastern Persia
                        3 infantry moved from West India to Eastern Persia
                        1 infantry moved from West India to Eastern Persia
                        1 infantry moved from West India to Eastern Persia
                        1 infantry moved from West India to Eastern Persia
                        1 armour moved from Egypt to Iraq
                        1 mech_infantry moved from Egypt to Iraq
                        1 carrier moved from 80 Sea Zone to 81 Sea Zone
                
                    Combat - British
                        Battle in 96 Sea Zone
                            British attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                            Germans defend with 2 destroyers; Italians defend with 1 battleship and 1 transport
                                British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                            Units damaged: 1 battleship owned by the Italians
                                Italians roll dice for 1 battleship, 2 destroyers and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                                1 submarine owned by the British lost in 96 Sea Zone
                                1 destroyer owned by the Germans lost in 96 Sea Zone
                                British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits
                                Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
                                1 destroyer owned by the British lost in 96 Sea Zone
                                1 destroyer owned by the Germans and 1 battleship owned by the Italians lost in 96 Sea Zone
                                1 transport owned by the Italians lost in 96 Sea Zone
                            British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
                            Casualties for British: 1 destroyer and 1 submarine
                            Casualties for Germans: 2 destroyers
                            Casualties for Italians: 1 battleship and 1 transport
                
                    Non Combat Move - British
                        1 tactical_bomber moved from 96 Sea Zone to Egypt
                        2 fighters moved from 96 Sea Zone to Egypt
                        1 aaGun moved from West India to Eastern Persia
                
                    Place Units - British
                        1 destroyer placed in 98 Sea Zone
                        1 armour and 1 fighter placed in Egypt
                        1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
                
                    Turn Complete - British
                        British collect 43 PUs; end with 43 PUs
                
                    Turn Complete - UK_Pacific
                

                Combat Hit Differential Summary :

                Italians regular : -0.33
                British regular : -0.33
                

                Savegame

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                • W Offline
                  wylie1070 @redanto
                  last edited by

                  @redanto triplea_4115_4uk_.tsvg

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                  • R Offline
                    redanto
                    last edited by

                    TripleA Turn Summary: Italians round 4

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 4
                    
                        Purchase Units - Italians
                            Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
                    
                        Combat Move - Italians
                            1 infantry moved from Algeria to Tunisia
                            1 infantry moved from Algeria to Tunisia
                            1 mech_infantry moved from Algeria to Libya
                            1 fighter moved from Germany to Southern Italy
                            1 armour moved from Slovakia Hungary to Yugoslavia
                            1 mech_infantry moved from Slovakia Hungary to Yugoslavia
                            1 infantry moved from Northern Italy to Southern Italy
                    
                        Non Combat Move - Italians
                            1 aaGun moved from Northern Italy to Southern Italy
                            1 transport moved from 95 Sea Zone to 96 Sea Zone
                            1 infantry moved from Malta to 96 Sea Zone
                            1 armour moved from Malta to 96 Sea Zone
                            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                            1 armour moved from 95 Sea Zone to Northern Italy
                            1 infantry moved from 95 Sea Zone to Northern Italy
                            1 fighter moved from Southern Italy to Greece
                    
                        Place Units - Italians
                            1 fighter placed in Southern Italy
                            1 mech_infantry placed in Northern Italy
                            1 infantry placed in Southern Italy
                    
                        Turn Complete - Italians
                            Italians collect 11 PUs; end with 11 PUs
                            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • R Offline
                      redanto
                      last edited by

                      TripleA Turn Summary: ANZAC round 4

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 4
                      
                          Purchase Units - ANZAC
                              ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
                      
                          Combat Move - ANZAC
                              1 infantry moved from New Guinea to Dutch New Guinea
                                    ANZAC take Dutch New Guinea from Japanese
                              1 artillery moved from New Guinea to Dutch New Guinea
                              1 cruiser, 1 destroyer and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                      
                          Combat - ANZAC
                      
                          Non Combat Move - ANZAC
                      
                          Place Units - ANZAC
                              1 fighter and 2 infantry placed in Iraq
                      
                          Turn Complete - ANZAC
                              ANZAC collect 14 PUs; end with 14 PUs
                              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • R Offline
                        redanto
                        last edited by

                        TripleA Turn Summary: Russians round 5

                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                        Game History

                        Round: 5
                        
                            Purchase Units - Russians
                                Russians buy 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 
                        
                            Combat Move - Russians
                                1 artillery and 2 infantry moved from Finland to Vyborg
                                3 infantry moved from Novgorod to Baltic States
                                2 infantry moved from Novgorod to Baltic States
                                1 fighter moved from Novgorod to Baltic States
                                1 mech_infantry moved from Belarus to Eastern Poland
                                1 mech_infantry moved from Novgorod to Eastern Poland
                                2 mech_infantrys moved from Western Ukraine to Eastern Poland
                                1 mech_infantry moved from Western Ukraine to Eastern Poland
                                1 tactical_bomber moved from Novgorod to Eastern Poland
                                1 fighter moved from Novgorod to Eastern Poland
                                1 infantry moved from Yakut S.S.R. to Dzavhan
                                2 infantry moved from Central Mongolia to Tsagaan Olom
                                1 mech_infantry moved from Sikang to Kansu
                                2 fighters moved from Ukraine to Eastern Poland
                                2 fighters moved from Novgorod to Baltic States
                        
                            Combat - Russians
                                Battle in Baltic States
                                    Russians attack with 3 fighters and 5 infantry
                                    Germans defend with 1 infantry and 2 mech_infantrys
                                        Russians roll dice for 3 fighters and 5 infantry in Baltic States, round 2 : 3/1 hits, 2.33 expected hits
                                        Germans roll dice for 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 1/0 hits, 1.00 expected hits
                                        1 infantry owned by the Russians lost in Baltic States
                                        1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
                                    Russians win, taking Baltic States from Germans with 3 fighters and 4 infantry remaining. Battle score for attacker is 8
                                    Casualties for Russians: 1 infantry
                                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                                Battle in Eastern Poland
                                    Russians attack with 3 fighters, 5 mech_infantrys and 1 tactical_bomber
                                    Germans defend with 1 armour and 3 mech_infantrys
                                        Russians roll dice for 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 3/0 hits, 3.00 expected hits
                                        Germans roll dice for 1 armour and 3 mech_infantrys in Eastern Poland, round 2 : 2/1 hits, 1.50 expected hits
                                        2 mech_infantrys owned by the Russians lost in Eastern Poland
                                        3 mech_infantrys owned by the Germans lost in Eastern Poland
                                        Russians roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 3/1 hits, 2.67 expected hits
                                        Germans roll dice for 1 armour in Eastern Poland, round 3 : 1/1 hits, 0.50 expected hits
                                        1 mech_infantry owned by the Russians lost in Eastern Poland
                                        1 armour owned by the Germans lost in Eastern Poland
                                    Russians win, taking Eastern Poland from Germans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                                    Casualties for Russians: 3 mech_infantrys
                                    Casualties for Germans: 1 armour and 3 mech_infantrys
                        
                            Non Combat Move - Russians
                                3 fighters moved from Baltic States to Novgorod
                                3 fighters moved from Eastern Poland to Novgorod
                                1 tactical_bomber moved from Eastern Poland to Novgorod
                                1 infantry moved from Ukraine to Bessarabia
                                2 armour and 3 mech_infantrys moved from Russia to Belarus
                        
                            Place Units - Russians
                                3 infantry placed in Ukraine
                                3 infantry placed in Novgorod
                                1 fighter and 5 mech_infantrys placed in Russia
                        
                            Turn Complete - Russians
                                Russians collect 39 PUs; end with 40 PUs
                                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
                        

                        Combat Hit Differential Summary :

                        Germans regular : 1.00
                        Russians regular : 1.00
                        

                        Savegame

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                          wylie1070 @redanto
                          last edited by

                          @redanto triplea_4115_5rus (1).tsvg

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                          • R Offline
                            redanto
                            last edited by

                            TripleA Turn Summary: Japanese round 5

                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                            Game History

                            Round: 5
                            
                                Purchase Units - Japanese
                                    Japanese buy 7 armour, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
                            
                                Combat Move - Japanese
                                    2 artilleries moved from India to 39 Sea Zone
                                    2 infantry moved from India to 39 Sea Zone
                                    1 battleship moved from 39 Sea Zone to 56 Sea Zone
                                    2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 56 Sea Zone
                                    1 artillery moved from French Indo China to 36 Sea Zone
                                    1 infantry moved from French Indo China to 36 Sea Zone
                                    1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
                                    3 artilleries moved from 56 Sea Zone to Western Australia
                                    3 infantry moved from 56 Sea Zone to Western Australia
                                    1 carrier, 1 destroyer and 2 fighters moved from 39 Sea Zone to 56 Sea Zone
                                    1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                                    1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                                    2 fighters moved from Java to 44 Sea Zone
                                    1 bomber moved from French Indo China to 35 Sea Zone
                                    1 infantry moved from Szechwan to Sikang
                                    2 fighters moved from Yunnan to Sikang
                                    2 tactical_bombers moved from Yunnan to Sikang
                                    1 infantry moved from Kweichow to Shensi
                                          Japanese take Shensi from Chinese
                                    1 infantry moved from Hopei to Suiyuyan
                                          Japanese take Suiyuyan from Chinese
                                    1 infantry moved from Chahar to Central Mongolia
                                          Japanese take Central Mongolia from Russians
                                    1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                                          Japanese take Ulaanbaatar from Russians
                                    2 armour and 1 mech_infantry moved from Manchuria to Amur
                                    2 fighters moved from Japan to Amur
                                    1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 15 Sea Zone to 6 Sea Zone
                                    1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                                    1 infantry moved from India to West India
                            
                                Combat - Japanese
                                    Battle in West India
                                        Japanese attack with 1 infantry
                                        British defend with 1 aaGun
                                            1 aaGun owned by the British lost in West India
                                        Japanese win, taking West India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
                                        Casualties for British: 1 aaGun
                                    Battle in Western Australia
                                        Japanese attack with 3 artilleries and 3 infantry
                                        ANZAC defend with 1 infantry; Americans defend with 1 fighter and 1 tactical_bomber
                                            Japanese roll dice for 1 battleship in Western Australia, round 2 : 0/1 hits, 0.67 expected hits
                                            Japanese roll dice for 3 artilleries and 3 infantry in Western Australia, round 2 : 2/0 hits, 2.00 expected hits
                                            ANZAC roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Australia, round 2 : 1/1 hits, 1.50 expected hits
                                            1 infantry owned by the Japanese lost in Western Australia
                                            1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Americans lost in Western Australia
                                            Japanese roll dice for 3 artilleries and 2 infantry in Western Australia, round 3 : 2/1 hits, 1.67 expected hits
                                            ANZAC roll dice for 1 fighter in Western Australia, round 3 : 1/1 hits, 0.67 expected hits
                                            1 infantry owned by the Japanese lost in Western Australia
                                            1 fighter owned by the Americans lost in Western Australia
                                        Japanese win, taking Western Australia from ANZAC with 3 artilleries and 1 infantry remaining. Battle score for attacker is 18
                                        Casualties for Japanese: 2 infantry
                                        Casualties for ANZAC: 1 infantry
                                        Casualties for Americans: 1 fighter and 1 tactical_bomber
                                    Battle in 44 Sea Zone
                                        Japanese attack with 1 destroyer and 2 fighters
                                        Americans defend with 1 submarine
                                            Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                                            Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                            1 submarine owned by the Americans lost in 44 Sea Zone
                                        Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                                        Casualties for Americans: 1 submarine
                                    Battle in 35 Sea Zone
                                        Japanese attack with 1 bomber and 1 destroyer
                                        Americans defend with 1 submarine
                                            Japanese roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                            Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                            1 submarine owned by the Americans lost in 35 Sea Zone
                                        Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                                        Casualties for Americans: 1 submarine
                                    Battle in Amur
                                        Japanese attack with 2 armour, 2 fighters and 1 mech_infantry
                                        Americans defend with 2 infantry
                                            Japanese roll dice for 2 armour, 2 fighters and 1 mech_infantry in Amur, round 2 : 2/1 hits, 2.17 expected hits
                                            Russians roll dice for 2 infantry in Amur, round 2 : 1/1 hits, 0.67 expected hits
                                            1 mech_infantry owned by the Japanese lost in Amur
                                            2 infantry owned by the Americans lost in Amur
                                        Japanese win, taking Amur from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 2
                                        Casualties for Japanese: 1 mech_infantry
                                        Casualties for Americans: 2 infantry
                                    Battle in Sikang
                                        Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                                        Chinese defend with 2 infantry
                                            Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 2/1 hits, 2.50 expected hits
                                            Chinese roll dice for 2 infantry in Sikang, round 2 : 0/1 hits, 0.67 expected hits
                                            2 infantry owned by the Chinese lost in Sikang
                                        Japanese win, taking Sikang from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                                        Casualties for Chinese: 2 infantry
                            
                                Non Combat Move - Japanese
                                    2 fighters moved from Sikang to Yunnan
                                    2 tactical_bombers moved from Sikang to Yunnan
                                    2 fighters moved from 44 Sea Zone to Java
                                    1 bomber moved from 35 Sea Zone to French Indo China
                                    1 carrier moved from 6 Sea Zone to 36 Sea Zone
                                    1 fighter moved from 6 Sea Zone to 36 Sea Zone
                                    1 fighter moved from 6 Sea Zone to 36 Sea Zone
                                    1 fighter moved from 6 Sea Zone to Japan
                                    1 tactical_bomber moved from 6 Sea Zone to Japan
                                    2 fighters moved from Amur to 6 Sea Zone
                                    1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                                    2 armour and 1 mech_infantry moved from Shantung to Manchuria
                                    2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                            
                                Place Units - Japanese
                                    1 transport placed in 6 Sea Zone
                                    2 armour and 1 mech_infantry placed in Shantung
                                    2 armour and 1 mech_infantry placed in Kiangsu
                                    2 armour and 1 mech_infantry placed in India
                                    1 armour and 1 mech_infantry placed in French Indo China
                                    1 destroyer placed in 36 Sea Zone
                            
                                Turn Complete - Japanese
                                    Japanese collect 70 PUs; end with 75 PUs
                                    Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                                    Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                            

                            Combat Hit Differential Summary :

                            Chinese regular : -0.67
                            Americans regular : -0.33
                            Japanese regular : -1.33
                            ANZAC regular : -0.17
                            Russians regular : 0.33
                            

                            Savegame

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                            • R Offline
                              redanto
                              last edited by

                              TripleA Turn Summary: Chinese round 5

                              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 5
                              
                                  Purchase Units - Chinese
                                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                      Chinese buy 2 infantry; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Chinese
                                      2 infantry moved from Kansu to Shensi
                                      1 fighter moved from Kansu to Shensi
                              
                                  Combat - Chinese
                                      Battle in Shensi
                                          Chinese attack with 1 fighter and 2 infantry
                                          Japanese defend with 1 infantry
                                              Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/1 hits, 0.83 expected hits
                                              Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Japanese lost in Shensi
                                          Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                                          Casualties for Japanese: 1 infantry
                              
                                  Non Combat Move - Chinese
                                      1 fighter moved from Shensi to Kansu
                              
                                  Place Units - Chinese
                                      2 infantry placed in Kansu
                              
                                  Turn Complete - Chinese
                                      Chinese collect 3 PUs; end with 3 PUs
                              

                              Combat Hit Differential Summary :

                              Chinese regular : 0.17
                              Japanese regular : -0.33
                              

                              Savegame

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                                wylie1070 @redanto
                                last edited by

                                @redanto triplea_4115_5chi (1).tsvg

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                                • R Offline
                                  redanto
                                  last edited by

                                  TripleA Turn Summary: Germans round 5

                                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                  Game History

                                  Round: 5
                                  
                                      Purchase Units - Germans
                                          Germans repair damage of 6x factory_major; Remaining resources: 41 PUs; 
                                          Germans buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Germans
                                          1 infantry moved from Greece to Turkey
                                          1 artillery moved from Greece to Turkey
                                          1 fighter moved from Greece to Turkey
                                          1 tactical_bomber moved from Greece to Turkey
                                          1 armour moved from Bulgaria to Turkey
                                          2 fighters moved from Western Germany to Turkey
                                          1 bomber moved from Western Germany to Turkey
                                          1 armour moved from Yugoslavia to 97 Sea Zone
                                          1 armour and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                                          1 infantry moved from Cyprus to 99 Sea Zone
                                          1 infantry moved from 99 Sea Zone to Turkey
                                          1 armour moved from 99 Sea Zone to Turkey
                                          2 mech_infantrys moved from Yugoslavia to Bessarabia
                                          1 armour moved from Romania to Bessarabia
                                          1 mech_infantry moved from Romania to Eastern Poland
                                          1 armour moved from Germany to Baltic States
                                          1 fighter moved from Germany to Baltic States
                                          2 mech_infantrys moved from Germany to Baltic States
                                          1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                                          1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                                          1 infantry moved from Slovakia Hungary to Eastern Poland
                                          1 mech_infantry moved from Poland to Eastern Poland
                                          1 infantry moved from Poland to Baltic States
                                          1 carrier moved from 91 Sea Zone to 92 Sea Zone
                                          1 fighter moved from 91 Sea Zone to Gibraltar
                                  
                                      Combat - Germans
                                          Battle in Turkey
                                              Germans attack with 2 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                                              ANZAC defend with 9 infantry
                                                  Germans roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Turkey, round 2 : 5/1 hits, 4.67 expected hits
                                                  ANZAC roll dice for 9 infantry in Turkey, round 2 : 3/0 hits, 3.00 expected hits
                                                  1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Turkey
                                                  5 infantry owned by the ANZAC lost in Turkey
                                                  Germans roll dice for 2 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Turkey, round 3 : 4/1 hits, 3.83 expected hits
                                                  ANZAC roll dice for 4 infantry in Turkey, round 3 : 2/1 hits, 1.33 expected hits
                                                  1 bomber owned by the Germans and 1 armour owned by the Germans lost in Turkey
                                                  4 infantry owned by the ANZAC lost in Turkey
                                              Germans win, taking Turkey from ANZAC with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                                              Casualties for Germans: 1 armour, 1 artillery, 1 bomber and 2 infantry
                                              Casualties for ANZAC: 9 infantry
                                          Battle in Bessarabia
                                              Germans attack with 1 armour and 2 mech_infantrys
                                              Russians defend with 1 infantry
                                                  Germans roll dice for 1 armour and 2 mech_infantrys in Bessarabia, round 2 : 1/1 hits, 0.83 expected hits
                                                  Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Russians lost in Bessarabia
                                              Germans win, taking Bessarabia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                                              Casualties for Russians: 1 infantry
                                          Battle in Baltic States
                                              Germans attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
                                              Russians defend with 4 infantry
                                                  Germans roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 1/1 hits, 1.50 expected hits
                                                  Russians roll dice for 4 infantry in Baltic States, round 2 : 2/1 hits, 1.33 expected hits
                                                  1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
                                                  1 infantry owned by the Russians lost in Baltic States
                                                  Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Baltic States, round 3 : 1/1 hits, 1.17 expected hits
                                                  Russians roll dice for 3 infantry in Baltic States, round 3 : 1/0 hits, 1.00 expected hits
                                                  1 mech_infantry owned by the Germans lost in Baltic States
                                                  1 infantry owned by the Russians lost in Baltic States
                                                  Germans roll dice for 1 armour and 1 fighter in Baltic States, round 4 : 1/0 hits, 1.00 expected hits
                                                  Russians roll dice for 2 infantry in Baltic States, round 4 : 1/1 hits, 0.67 expected hits
                                                  1 armour owned by the Germans lost in Baltic States
                                                  1 infantry owned by the Russians lost in Baltic States
                                              1 fighter owned by the Germans retreated
                                              Russians win with 1 infantry remaining. Battle score for attacker is -8
                                              Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys
                                              Casualties for Russians: 3 infantry
                                          Battle in Eastern Poland
                                              Germans attack with 1 infantry and 4 mech_infantrys
                                              Russians defend with 2 mech_infantrys
                                                  Germans roll dice for 1 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 1/1 hits, 0.83 expected hits
                                                  Russians roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits
                                                  1 infantry owned by the Germans lost in Eastern Poland
                                                  1 mech_infantry owned by the Russians lost in Eastern Poland
                                                  Germans roll dice for 4 mech_infantrys in Eastern Poland, round 3 : 1/1 hits, 0.67 expected hits
                                                  Russians roll dice for 1 mech_infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                                                  1 mech_infantry owned by the Russians lost in Eastern Poland
                                              Germans win, taking Eastern Poland from Russians with 4 mech_infantrys remaining. Battle score for attacker is 5
                                              Casualties for Germans: 1 infantry
                                              Casualties for Russians: 2 mech_infantrys
                                  
                                      Non Combat Move - Germans
                                          1 fighter moved from Baltic States to Germany
                                          1 mech_infantry moved from Western Germany to Poland
                                          1 fighter moved from Turkey to Southern Italy
                                          1 fighter moved from Turkey to Greece
                                          1 fighter moved from Turkey to Greece
                                          1 tactical_bomber moved from Turkey to Southern Italy
                                          1 fighter moved from Spain to Western Germany
                                          1 tactical_bomber moved from Gibraltar to Germany
                                          1 tactical_bomber moved from Gibraltar to Western Germany
                                          1 armour moved from Spain to France
                                          1 infantry moved from France to Northern Italy
                                  
                                      Place Units - Germans
                                          1 fighter placed in Western Germany
                                          1 armour and 2 mech_infantrys placed in Germany
                                          1 armour and 1 mech_infantry placed in Yugoslavia
                                          1 artillery and 1 infantry placed in Western Germany
                                  
                                      Turn Complete - Germans
                                          Germans collect 48 PUs; end with 48 PUs
                                  

                                  Combat Hit Differential Summary :

                                  ANZAC regular : 0.67
                                  Russians regular : 0.67
                                  Germans regular : 0.50
                                  

                                  Savegame

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                                  • R Offline
                                    redanto
                                    last edited by

                                    TripleA Turn Summary: UK_Pacific round 5

                                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                    Game History

                                    Round: 5
                                    
                                        Purchase Units - British
                                            British buy 2 armour, 2 destroyers, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
                                    
                                        Combat Move - British
                                            1 fighter moved from Egypt to 99 Sea Zone
                                            1 armour moved from Iraq to Turkey
                                            1 mech_infantry moved from Iraq to Turkey
                                            2 fighters moved from Iraq to Turkey
                                            2 infantry moved from Tanganyika Territory to Kenya
                                            3 infantry moved from Rhodesia to Tanganyika Territory
                                            1 fighter moved from Union of South Africa to Egypt
                                            1 armour moved from Union of South Africa to Belgian Congo
                                            1 mech_infantry moved from Union of South Africa to Belgian Congo
                                            1 transport moved from 106 Sea Zone to 118 Sea Zone
                                            1 destroyer moved from 106 Sea Zone to 118 Sea Zone
                                    
                                        Combat - British
                                            Battle in 99 Sea Zone
                                                British attack with 1 fighter
                                                Germans defend with 1 transport
                                                    1 transport owned by the Germans lost in 99 Sea Zone
                                                British win with 1 fighter remaining. Battle score for attacker is 7
                                                Casualties for Germans: 1 transport
                                            Battle in Turkey
                                                British attack with 1 armour, 2 fighters and 1 mech_infantry
                                                Germans defend with 1 armour
                                                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Turkey, round 2 : 1/1 hits, 1.67 expected hits
                                                    Germans roll dice for 1 armour in Turkey, round 2 : 1/1 hits, 0.50 expected hits
                                                    1 mech_infantry owned by the British lost in Turkey
                                                    1 armour owned by the Germans lost in Turkey
                                                British win, taking Turkey from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                                                Casualties for British: 1 mech_infantry
                                                Casualties for Germans: 1 armour
                                    
                                        Non Combat Move - British
                                            2 fighters moved from Turkey to Iraq
                                            1 mech_infantry moved from Persia to Turkey
                                            1 armour moved from Persia to Turkey
                                            1 aaGun, 1 artillery and 7 infantry moved from Eastern Persia to Persia
                                            2 infantry moved from Chile to Bolivia
                                                  British take Bolivia from Neutral_True
                                            1 infantry moved from Chile to Bolivia
                                            1 fighter moved from 99 Sea Zone to 81 Sea Zone
                                    
                                        Place Units - British
                                            2 armour and 1 mech_infantry placed in Egypt
                                            2 destroyers placed in 71 Sea Zone
                                            1 fighter placed in Union of South Africa
                                    
                                        Turn Complete - British
                                            British collect 45 PUs; end with 46 PUs
                                    
                                        Turn Complete - UK_Pacific
                                    

                                    Combat Hit Differential Summary :

                                    Germans regular : 0.50
                                    British regular : -0.67
                                    

                                    Savegame

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                                      wylie1070 @redanto
                                      last edited by

                                      @redanto triplea_4115_5uk_.tsvg

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                                      • R Offline
                                        redanto
                                        last edited by

                                        TripleA Turn Summary: Russians round 6

                                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                        Game History

                                        Round: 6
                                        
                                            Purchase Units - Russians
                                                Russians buy 1 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - Russians
                                                2 infantry moved from Tsagaan Olom to Suiyuyan
                                                4 infantry moved from Kansu to Suiyuyan
                                                1 infantry moved from Dzavhan to Olgiy
                                                5 infantry moved from Sakha to Buryatia
                                                1 infantry moved from Baltic States to Poland
                                                1 mech_infantry moved from Belarus to Poland
                                                2 fighters moved from Novgorod to Poland
                                                5 infantry moved from Ukraine to Bessarabia
                                                1 artillery moved from Belarus to Eastern Poland
                                                1 artillery moved from Western Ukraine to Eastern Poland
                                                2 mech_infantrys moved from Belarus to Eastern Poland
                                                2 fighters moved from Novgorod to Eastern Poland
                                                2 fighters moved from Novgorod to Eastern Poland
                                                1 fighter moved from Russia to 99 Sea Zone
                                                1 tactical_bomber moved from Novgorod to Bessarabia
                                        
                                            Combat - Russians
                                                Battle in 99 Sea Zone
                                                    Russians attack with 1 fighter
                                                    Italians defend with 1 transport
                                                        1 transport owned by the Italians lost in 99 Sea Zone
                                                    Russians win with 1 fighter remaining. Battle score for attacker is 7
                                                    Casualties for Italians: 1 transport
                                                Battle in Bessarabia
                                                    Russians attack with 5 infantry and 1 tactical_bomber
                                                    Germans defend with 1 armour and 2 mech_infantrys
                                                        Russians roll dice for 5 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/1 hits, 1.33 expected hits
                                                        Germans roll dice for 1 armour and 2 mech_infantrys in Bessarabia, round 2 : 1/1 hits, 1.17 expected hits
                                                        1 infantry owned by the Russians lost in Bessarabia
                                                        1 mech_infantry owned by the Germans lost in Bessarabia
                                                        Russians roll dice for 4 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/1 hits, 1.17 expected hits
                                                        Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 3 : 1/1 hits, 0.83 expected hits
                                                        1 infantry owned by the Russians lost in Bessarabia
                                                        1 mech_infantry owned by the Germans lost in Bessarabia
                                                        Russians roll dice for 3 infantry and 1 tactical_bomber in Bessarabia, round 4 : 1/0 hits, 1.00 expected hits
                                                        Germans roll dice for 1 armour in Bessarabia, round 4 : 1/1 hits, 0.50 expected hits
                                                        1 infantry owned by the Russians lost in Bessarabia
                                                        1 armour owned by the Germans lost in Bessarabia
                                                    Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                                                    Casualties for Russians: 3 infantry
                                                    Casualties for Germans: 1 armour and 2 mech_infantrys
                                                Battle in Suiyuyan
                                                    Russians attack with 6 infantry
                                                    Japanese defend with 1 infantry
                                                        Russians roll dice for 6 infantry in Suiyuyan, round 2 : 1/0 hits, 1.00 expected hits
                                                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 infantry owned by the Japanese lost in Suiyuyan
                                                    Russians win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
                                                    Casualties for Japanese: 1 infantry
                                                Battle in Poland
                                                    Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                                                    Germans defend with 1 mech_infantry
                                                        Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Poland, round 2 : 1/1 hits, 1.33 expected hits
                                                        Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 mech_infantry owned by the Germans lost in Poland
                                                    Russians win, taking Poland from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                                                    Casualties for Germans: 1 mech_infantry
                                                Battle in Eastern Poland
                                                    Russians attack with 2 artilleries, 4 fighters and 2 mech_infantrys
                                                    Germans defend with 4 mech_infantrys
                                                        Russians roll dice for 2 artilleries, 4 fighters and 2 mech_infantrys in Eastern Poland, round 2 : 3/1 hits, 3.33 expected hits
                                                        Germans roll dice for 4 mech_infantrys in Eastern Poland, round 2 : 1/1 hits, 1.33 expected hits
                                                        1 mech_infantry owned by the Russians lost in Eastern Poland
                                                        3 mech_infantrys owned by the Germans lost in Eastern Poland
                                                        Russians roll dice for 2 artilleries, 4 fighters and 1 mech_infantry in Eastern Poland, round 3 : 3/0 hits, 3.00 expected hits
                                                        Germans roll dice for 1 mech_infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                                                        1 mech_infantry owned by the Germans lost in Eastern Poland
                                                    Russians win, taking Eastern Poland from Germans with 2 artilleries, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
                                                    Casualties for Russians: 1 mech_infantry
                                                    Casualties for Germans: 4 mech_infantrys
                                                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
                                        
                                            Non Combat Move - Russians
                                                4 fighters moved from Eastern Poland to Ukraine
                                                1 fighter moved from 99 Sea Zone to Turkey
                                                2 fighters moved from Poland to Novgorod
                                                1 artillery and 2 infantry moved from Vyborg to Novgorod
                                                3 infantry moved from Novgorod to Baltic States
                                                5 mech_infantrys moved from Russia to Western Ukraine
                                                1 tactical_bomber moved from Bessarabia to Ukraine
                                        
                                            Place Units - Russians
                                                1 armour and 2 mech_infantrys placed in Volgograd
                                                3 infantry placed in Ukraine
                                                3 infantry placed in Novgorod
                                                1 infantry and 2 mech_infantrys placed in Russia
                                        
                                            Turn Complete - Russians
                                                Russians collect 40 PUs; end with 40 PUs
                                                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Japanese regular : -0.33
                                        Germans regular : -0.50
                                        Russians regular : -1.17
                                        

                                        Savegame

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                                          wylie1070 @redanto
                                          last edited by

                                          @redanto triplea_4115_6rus.tsvg

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                                          • R Offline
                                            redanto
                                            last edited by

                                            TripleA Turn Summary: Chinese round 6

                                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                            Game History

                                            Round: 6
                                            
                                                Purchase Units - Chinese
                                                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                    Chinese buy 1 infantry; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Chinese
                                                    1 infantry moved from Kansu to Suiyuyan
                                                    1 infantry moved from Kansu to Shensi
                                            
                                                Non Combat Move - Chinese
                                            
                                                Place Units - Chinese
                                                    1 infantry placed in Kansu
                                            
                                                Turn Complete - Chinese
                                                    Chinese collect 4 PUs; end with 4 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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