Game 3 Trout (Allies) vs. Panzer (Axis)
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Buongiorno,
almost clean turn...
My wife would be proud of Italy...they are enjoying la dolce vita!BR
Game History
Round: 4 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 2 transports moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 armour, 1 artillery and 1 infantry moved from Libya to Tobruk Combat - Italians Battle in Alexandria Battle in Tobruk Italians attack with 1 armour, 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tobruk, round 2 : 3/3 hits, 1,17 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tobruk 1 infantry owned by the British lost in Tobruk Italians win, taking Alexandria from British, taking Tobruk from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Italians Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania 2 infantry moved from Northern Italy to 95 Sea Zone EDIT: 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone EDIT: 2 infantry moved from 98 Sea Zone to Syria 1 battleship and 2 cruisers moved from 93 Sea Zone to 98 Sea Zone 1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone 1 Italian_LCV, 1 armour and 1 infantry moved from Bulgaria to Greece EDIT: 1 italian_para moved from Southern Italy to Syria EDIT: 1 Italian_LCV moved from Southern Italy to Southern France 1 Europe_Rail and 1 infantry moved from Southern Italy to Romania Place Units - Italians 1 Italian_LCV, 1 artillery and 1 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : 1,83 British regular : 0,67cf9e113f-200f-47f5-899a-5274ffb6d0a7-exp-game-3-trout-vs.panzer-IT4.tsvg
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@panzerstahl-helm-0 Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - ANZAC Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 3 infantry moved from New South Wales to Queensland 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 56 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 fighter placed in 54 Sea Zone ANZAC undo move 2. 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs8cf08639-82a8-402c-85c3-eba07a5ad04b-exp-game-3-trout-vs.panzer-f4.tsvg Yes, Mussolini living his dream right now. King of the Med - and of course he is not giving any credit to the Kriegsmarine or Luftwaffe for making the Royal Navy run away
Spring 1942 begins! -
Game History
Round: 5 Purchase Units - Germans Note to players Germans: It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers. 4 Divisions are Now Available in Berlin. Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942 triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941 triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942 triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941 Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Germans buy 1 ElitePanzer, 3 GermanUBoats, 1 German_LCV, 1 Panzer_General, 4 WaffenPnzrGrndrs, 2 Waffen_Obersts, 1 elite, 4 infantry, 4 mine_unarmeds and 2 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 4 Panzer_Grndrss, 2 infantry and 2 waffen_infantrys 4 WaffenPnzrGrndrs, 2 Waffen_Obersts and 2 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 3 infantry moved from Western Germany to Denmark 2 infantry moved from France to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Western Germany to Denmark 1 bomber moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Denmark 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Denmark Combat - Germans Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Germans creates battle in territory 106 Sea Zone Battle in Holland Belgium Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber British defend with 1 uk_para and 1 uk_paraBoost Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/5 hits, 1,67 expected hits British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 uk_paraBoost owned by the British lost in Holland Belgium Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/4 hits, 1,50 expected hits British roll dice for 1 uk_para in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 uk_para owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 uk_para and 1 uk_paraBoost Battle in Denmark Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 uk_para and 1 uk_paraBoost Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Denmark, round 2 : 2/6 hits, 2,33 expected hits British roll dice for 1 uk_para and 1 uk_paraBoost in Denmark, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Denmark 1 uk_para owned by the British lost in Denmark 1 uk_paraBoost owned by the British lost in Denmark Germans win, taking Denmark from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 uk_para and 1 uk_paraBoost Battle in 106 Sea Zone Germans attack with 1 GermanUBoat British defend with 1 destroyer; Americans defend with 1 carrier and 2 usa_fighters Germans roll dice for 1 GermanUBoat in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 2 usa_fighters in 106 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 GermanUBoat owned by the Germans lost in 106 Sea Zone Americans win with 1 carrier, 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is -4 Casualties for Germans: 1 GermanUBoat Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Southern France Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Normandy Bordeaux Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 93 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 GermanUBoat moved from 119 Sea Zone to 125 Sea Zone 1 GermanUBoat moved from 109 Sea Zone to 119 Sea Zone 2 GermanUBoats moved from 110 Sea Zone to 92 Sea Zone 1 GermanUBoat moved from 99 Sea Zone to 94 Sea Zone 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar 1 German_Heavy_BB, 1 battleship, 1 carrier and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone 3 GermanUBoats moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 bomber, 1 fighter and 1 tactical_bomber moved from Denmark to Western Germany 1 bomber and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 1stWaffenArmy moved from Western Germany to Denmark 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Slovakia Hungary 1 infantry moved from Northern Italy to Western Germany 1 elite moved from Germany to Western Germany 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Western Germany 1 german_para moved from Germany to Romania 1 NavalMine3 moved from Germany to Western Germany 1 mine_unarmed moved from Germany to Poland 1 ElitePanzer moved from Germany to Slovakia Hungary 1 fighter moved from Southern Italy to Southern France 3 armour moved from Northern Italy to Germany 1 G_Rail and 1 infantry moved from Germany to Normandy Bordeaux 1 G_Rail and 1 infantry moved from Germany to Southern France 1 aaGun moved from Normandy Bordeaux to Southern France EDIT: 2 German_LCVs, 1 artillery and 3 infantry moved from Romania to Greece 1 aaGun moved from Western Germany to Denmark EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from Western Germany to 3rd Waffen EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Western Germany EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from Slovakia Hungary to 4th Waffen EDIT: 1 4thWaffenArmy moved from 4th Waffen to Slovakia Hungary EDIT: 1 Panzer_General and 5 armour moved from Slovakia Hungary to 1st Panzer EDIT: 1 1stPanzerArmy moved from 1st Panzer to Slovakia Hungary 1 WaffenPioneer and 3 mine_unarmeds moved from Germany to Romania 1 infantry moved from Normandy Bordeaux to Southern France Place Units - Germans 3 GermanUBoats placed in 110 Sea Zone 1 ElitePanzer, 1 German_LCV, 1 Panzer_General, 1 elite and 4 mine_unarmeds placed in Germany 2 infantry placed in France 1 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Germans collect 41 PUs; end with 41 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans regular : 0,00 Germans regular : -1,83 British regular : 0,678cf08639-82a8-402c-85c3-eba07a5ad04b-exp-game-3-trout-vs.panzer-g5.tsvg
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@panzerstahl-helm-0 Game History
Round: 5 Purchase Units - Russians Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army ! Up to 26 Army Conscripts are Available This Turn Only. Trigger Army Conscript: buyArmy_Conscript added to productionRussians Russians buy 26 Army_Conscripts; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Russians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Yakut S.S.R. Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Belarus 3 guard_infantrys moved from Russia to Belarus 1 armour moved from Russia to Belarus 1 Soviet_Commisar moved from Russia to Belarus 1 armour moved from Urals to Russia 1 Russian_Rail and 1 guard_infantry moved from Russia to Yakut S.S.R. 1 1stCorps, 1 aaGun, 1 artillery, 1 elite and 15 infantry moved from Buryatia to Yakut S.S.R. 1 2ndCorps moved from Kansu to Shensi 3 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Olgiy 1 elite moved from Russia to Bryansk 1 guard_infantry moved from Russia to Volgograd 1 guard_infantry moved from Russia to Belarus 1 russian_para moved from Caucasus to Bryansk 1 russian_para moved from Caucasus to Bryansk 1 Russian_Rail moved from Russia to Belarus 1 Russian_Rail and 1 artillery moved from Belarus to Yakut S.S.R. 1 R_Europe_Rail moved from Russia to Caucasus 1 R_Europe_Rail and 1 infantry moved from Caucasus to Belarus 1 infantry moved from Belarus to Bryansk Place Units - Russians 5 Army_Conscripts placed in Volgograd 1 Army_Conscript placed in Ukraine 3 Army_Conscripts placed in Novgorod 17 Army_Conscripts placed in Russia Trigger RussiansReplaceConscriptsNovgorod: has removed 3 Army_Conscripts owned by Russians in Novgorod Trigger RussiansReplaceConscripts17: has removed 17 Army_Conscripts owned by Russians in Russia Trigger RussiansReplaceConscriptsNovgorod: Russians has 3 infantry placed in Novgorod Trigger RussiansReplaceConscripts17: Russians has 17 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs41652e55-5ccc-4a06-b124-f9b99ae605de-exp-game-3-trout-vs.panzer-r5.tsvg Looks like Uncle Joe and Adolf continue to be buddies. An invitation for tea has been issued from the Kremlin for Mr. Hitler.
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Party on in the Pacific!
Uncle Joe is Josef? If so, Adolf will accept the invitation from the Kremlin and will pass by at the next chance.BR
Game History
Round: 5 Purchase Units - Japanese Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers ! Destroyers may now transport 1 Infantry or Elite Infantry. Japanese buy 1 Heavy_BB, 1 air_transport, 1 elite and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States 2 Japan_destroyers moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from Paulau Island to 34 Sea Zone 2 Japan_destroyers and 2 infantry moved from 34 Sea Zone to 35 Sea Zone 1 artillery, 1 elite, 1 fighter, 10 infantry and 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 artillery and 2 infantry moved from Kwangsi to Kwangtung 2 bombers moved from Kwangsi to Philippines 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 2 infantry and 1 tactical_bomber moved from Central Mongolia to Suiyuyan 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 Heavy_BB moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung Combat - Japanese Japanese creates battle in territory 44 Sea Zone Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3,17 expected hits British roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Suiyuyan Japanese attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Philippines Changer loiter and taunt; Japanese attack with 1 artillery, 2 bombers, 1 elite, 2 fighters, 10 infantry and 2 tactical_bombers Changer defend; Americans defend with 6 Fortifications, 1 aaGun, 1 airfield, 7 infantry and 2 usa_fighters Americans roll AA dice in Philippines : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 Heavy_BB, 1 battleship and 1 cruiser in Philippines, round 2 : 3/4 hits, 2,83 expected hits Japanese roll dice for 1 artillery, 2 bombers, 1 elite, 2 fighters, 10 infantry and 2 tactical_bombers in Philippines, round 2 : 9/19 hits, 6,33 expected hits Americans roll dice for 6 Fortifications, 1 aaGun, 7 infantry and 2 usa_fighters in Philippines, round 2 : 4/9 hits, 4,67 expected hits 4 infantry owned by the Japanese lost in Philippines 2 usa_fighters owned by the Americans, 2 Fortifications owned by the Americans, 1 aaGun owned by the Americans and 7 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery, 2 bombers, 1 elite, 2 fighters, 6 infantry and 2 tactical_bombers in Philippines, round 3 : 4/15 hits, 5,67 expected hits Americans roll dice for 4 Fortifications in Philippines, round 3 : 0/0 hits, 0,00 expected hits 4 Fortifications owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 elite, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Japanese: 4 infantry Casualties for Americans: 6 Fortifications, 1 aaGun, 7 infantry and 2 usa_fighters Battle in 44 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kweichow Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsi 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 bombers moved from Philippines to Kiangsi 1 fighter, 3 infantry and 1 tactical_bomber moved from Anhwe to Kweichow 1 artillery moved from Hopei to Kweichow 1 aaGun, 3 artilleries and 6 infantry moved from Szechwan to Kweichow 2 fighters and 2 tactical_bombers moved from Kwangtung to Kweichow 2 J_Rails moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Kiangsi 1 J_Rail and 1 infantry moved from Korea to Kweichow 1 infantry moved from Szechwan to Yunnan 6 infantry moved from Korea to Manchuria 1 armour, 1 artillery, 2 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers moved from Amur to Ulaanbaatar 1 artillery and 3 infantry moved from Central Mongolia to Ulaanbaatar 1 tactical_bomber moved from Suiyuyan to Ulaanbaatar 1 mech_infantry moved from Korea to Ulaanbaatar 1 air_transport and 1 elite moved from Japan to Ulaanbaatar 1 elite moved from Siberia to Sakha Place Units - Japanese 1 Heavy_BB placed in 6 Sea Zone 1 air_transport and 1 elite placed in Japan 10 infantry placed in Korea Turn Complete - Japanese Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body> Japanese collect 46 PUs; end with 46 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,67 Japanese regular : 1,67 Americans AA : -0,50 ANZAC regular : -0,17 British regular : -0,6741652e55-5ccc-4a06-b124-f9b99ae605de-exp-game-3-trout-vs.panzer-j5.tsvg
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@panzerstahl-helm-0 That's correct. Uncle Josef then. Game History
Round: 5 Purchase Units - Americans Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body> Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group. They may only have 1 Army Group at a time. Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans Trigger Army GroupUSA: buyArmy_Group added to productionAmericans Americans buy 2 Escorts, 1 battleship, 1 destroyer, 3 infantry, 1 submarine, 3 transports, 1 usa_armour and 2 usa_fighters; Remaining resources: 4 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 3 usa_fighters moved from 26 Sea Zone to 16 Sea Zone 2 usa_fighters moved from Hawaiian Islands to 16 Sea Zone 1 transport moved from 35 Sea Zone to 55 Sea Zone Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in 16 Sea Zone Americans attack with 1 bomber, 5 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 bomber, 5 usa_fighters and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 bomber, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Americans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 4 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 Heavy_BB, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 7 Sea Zone 1 usa_tactical_bomber moved from 16 Sea Zone to 7 Sea Zone 5 usa_fighters moved from 16 Sea Zone to 7 Sea Zone 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 Escort_Convoy moved from 10 Sea Zone to 25 Sea Zone 1 elite moved from Western United States to 10 Sea Zone 1 usa_armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 NavyFighters, 1 carrier, 1 elite, 2 infantry, 2 transports and 1 usa_armour moved from 10 Sea Zone to 7 Sea Zone 2 usa_fighters moved from Western United States to Hawaiian Islands 1 elite moved from Eastern United States to Quebec 1 ArmoredInfantry moved from Eastern United States to Quebec 1 artillery moved from Eastern United States to Quebec 3 infantry moved from Eastern United States to Quebec 2 usa_fighters moved from 106 Sea Zone to United Kingdom 1 Escort_Convoy, 1 Heavy_BB, 1 carrier, 1 cruiser, 1 destroyer, 3 transports and 2 usa_fighters moved from 101 Sea Zone to 106 Sea Zone 1 destroyer moved from 89 Sea Zone to 106 Sea Zone Place Units - Americans 1 Escort, 1 battleship and 2 transports placed in 10 Sea Zone 1 Escort, 1 submarine and 1 transport placed in 101 Sea Zone 2 usa_fighters placed in Eastern United States 1 usa_armour placed in Western United States 3 infantry placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ25: has removed 1 Escort_Convoy owned by Americans in 25 Sea Zone Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ25: Americans has 1 Escort placed in 25 Sea Zone Americans collect 50 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Suiyuyan to Shensi 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British Note to players British: <body><b>It is Early 1942 and French Forces in UK Can Join The British Army ! <br>For This Turn Only !<b></body> Trigger FrenchUK: buyFrenchUK added to productionBritish British buy 1 FrenchUK, 1 Hvy_Ind_1, 1 UK_LCV, 10 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in Union of South Africa being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 placed in Union of South Africa 1 FrenchUK placed in United Kingdom Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 2 infantry and 1 uk_fighter EDIT: Removing units owned by French from United Kingdom: 1 fighter EDIT: Removing units owned by French from United Kingdom: 2 infantry EDIT: Turning off Edit Mode Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 2 uk_fighters moved from Egypt to Alexandria 1 uk_tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Shan State to French Indo China 1 uk_armour moved from Burma to Siam British take Siam from Japanese 1 uk_tactical_bomber moved from India to French Indo China 2 uk_fighters moved from India to French Indo China Combat - British Battle in Alexandria British attack with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber Italians defend with 1 infantry British roll dice for 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Alexandria, round 2 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in French Indo China British attack with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Persia 2 infantry moved from India to Burma 1 artillery moved from India to Burma 2 uk_armours moved from India to Burma 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 Seafires, 2 battleships, 2 carriers, 4 cruisers, 1 destroyer and 2 transports moved from 80 Sea Zone to 39 Sea Zone 2 uk_fighters moved from Alexandria to Egypt 1 uk_tactical_bomber moved from Alexandria to Egypt 1 uk_armour moved from Union of South Africa to Belgian Congo 1 Rail and 1 infantry moved from Union of South Africa to Persia 1 Rail and 1 infantry moved from Union of South Africa to Persia 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 2 uk_fighters moved from French Indo China to Burma 1 uk_tactical_bomber moved from French Indo China to Burma Place Units - British Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone 5 infantry and 1 uk_armour placed in India 2 infantry and 1 uk_armour placed in Egypt 2 infantry, 1 uk_armour and 1 uk_fighter placed in Union of South Africa 1 UK_LCV, 1 infantry and 1 uk_para placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 FrenchUK EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,5,1,6,2 British collect 46 PUs (6 lost to blockades); end with 46 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.17 Italians regular : 0.67 Japanese regular : 1.00 British regular : -0.833956b159-4c51-4640-a144-5a27f5db30ff-exp-game-3-trout-vs.panzer-uk5.tsvg
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Game History
Round: 5 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 harbour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 infantry moved from Syria to Iraq Italians take Iraq from British 1 infantry moved from Syria to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship in Alexandria, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Italians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania 1 armour moved from Tobruk to Tunisia EDIT: 1 italian_para moved from Syria to Greece EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Southern France to Gibraltar EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy 1 Europe_Rail moved from Southern Italy to Northern Italy 1 Europe_Rail and 1 infantry moved from Northern Italy to Romania 4 infantry moved from Northern Italy to France Place Units - Italians 1 harbour placed in Gibraltar 1 Italian_LCV and 2 infantry placed in Southern Italy 3 infantry placed in Southern France 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians regular : 0,33 British regular : -0,333956b159-4c51-4640-a144-5a27f5db30ff-exp-game-3-trout-vs.panzer-it5.tsvg
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@panzerstahl-helm-0 Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 Fortification, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from India to 44 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC lost in 44 Sea Zone 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 44 Sea Zone to Celebes Place Units - ANZAC 1 Fortification placed in Celebes 1 fighter and 1 infantry placed in Queensland 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - French Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 1.830cd2df87-deb8-42e3-b218-13b55cfc8553-exp-game-3-trout-vs.panzer-f5.tsvg
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@panzerstahl-helm-0 Mrs. Panzer should be proud of her homeland's performance so far. IPC count at 40!!

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@trout said in Game 3 Trout (Allies) vs. Panzer (Axis):
@panzerstahl-helm-0 Mrs. Panzer should be proud of her homeland's performance so far. IPC count at 40!!

She better is!

It seems that Josef and Adolf are best buddies in this game! No war yet!
Nice move of the US Navy!Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall. Do Not Place more than there are Infantry Present. Player Enforced. Note to players Germans: It is Late 1942 and Our Panzer Generals may be Promoted to Waffen Panzer General. The Waffen Panzer General can only be placed in Berlin and replace Panzer Generals on a 1:1 basis. German.... Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions. Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on.... Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status. Luftwaffe and Fighter Aces are Now Available. Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans Trigger WaffenPanzerPG: buyWaffen_PG added to productionGermans Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942 triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942 Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942 triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942 Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Germans buy 6 Atlantic_Walls, 1 ElitePanzer, 3 GermanUBoats, 2 German_LCVs, 1 LuftwaffeAce, 1 elite, 4 infantry, 1 waffen_PG and 3 waffen_panzers; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 Panzer_General and 3 armour 1 waffen_PG and 3 waffen_panzers placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Combat - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Holland Belgium Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 92 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 mine_unarmeds moved from Germany to Poland 1 mine_unarmed moved from Germany to Poland 1 mine_unarmed moved from Germany to Slovakia Hungary 1 mine_unarmed moved from Poland to Slovakia Hungary 1 elite moved from Western Germany to Denmark 1 Escort moved from 113 Sea Zone to 110 Sea Zone 1 ElitePanzer, 1 waffen_PG and 3 waffen_panzers moved from Germany to Slovakia Hungary 1 elite moved from Germany to Western Germany 2 infantry moved from France to Holland Belgium 1 G_Rail moved from Germany to Slovakia Hungary 1 G_Rail and 1 aaGun moved from Slovakia Hungary to Holland Belgium 1 3rdWaffenArmy moved from Western Germany to Slovakia Hungary 3 GermanUBoats moved from 110 Sea Zone to 92 Sea Zone 1 GermanUBoat moved from 113 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 94 Sea Zone to 92 Sea Zone 3 GermanUBoats moved from 92 Sea Zone to 87 Sea Zone 1 G_Rail and 1 German_LCV moved from Germany to Romania 1 infantry moved from Western Germany to Denmark 2 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Western Germany to Denmark Place Units - Germans 3 GermanUBoats placed in 110 Sea Zone 2 Atlantic_Walls placed in Normandy Bordeaux 2 Atlantic_Walls placed in Holland Belgium 1 Atlantic_Wall placed in Denmark 1 Atlantic_Wall placed in Norway 1 ElitePanzer, 2 German_LCVs, 1 LuftwaffeAce and 1 elite placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone Germans collect 41 PUs; end with 41 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
0cd2df87-deb8-42e3-b218-13b55cfc8553-exp-game-3-trout-vs.panzer-g6.tsvg