Test GenericMask
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Thanks for telling me I did a good job posting. Your the best.
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@joshuatravian Awwwwwww
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory and 2 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 2 infantry moved from Manchuria to China 3 infantry moved from Kwantung to China 2 infantry moved from French Indochina to India 1 fighter moved from French Indochina to India 2 fighters moved from 37 Sea Zone to India 1 carrier moved from 37 Sea Zone to 50 Sea Zone 1 battleship moved from 37 Sea Zone to 50 Sea Zone 1 destroyer moved from 50 Sea Zone to 45 Sea Zone 1 battleship moved from 60 Sea Zone to 45 Sea Zone 1 transport moved from 59 Sea Zone to 61 Sea Zone 1 infantry moved from Japan to 61 Sea Zone 1 armour moved from Japan to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Manchuria 1 armour moved from 61 Sea Zone to Manchuria 1 infantry moved from Japan to 60 Sea Zone 1 artillery moved from Japan to 60 Sea Zone 1 infantry moved from 60 Sea Zone to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians 1 artillery moved from 60 Sea Zone to Buryatia S.S.R. 1 fighter moved from Japan to China 1 fighter moved from Manchuria to China 1 bomber moved from Japan to China Combat - Japanese Battle in India Japanese attack with 3 fighters and 2 infantry British defend with 1 aaGun and 3 infantry AA fire in India : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 fighters and 2 infantry in India, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 3 infantry in India, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India Japanese roll dice for 2 fighters and 1 infantry in India, round 3 : 1/1 hits, 1.17 expected hits British roll dice for 2 infantry in India, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India retreated to India British win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter and 2 infantry Casualties for British: 2 infantry Battle in China Japanese attack with 1 bomber, 2 fighters and 5 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 1 bomber, 2 fighters and 5 infantry in China, round 2 : 3/1 hits, 2.50 expected hits Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in China Japanese win, taking China from Americans with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 2 infantry Non Combat Move - Japanese 2 fighters moved from China to Kwantung 1 bomber moved from China to Kwantung 2 fighters moved from India to French Indochina Place Units - Japanese 2 artilleries and 2 infantry placed in Japan 1 factory placed in Kwantung Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUsCombat Hit Differential Summary :
British : 0.33 Americans : -0.33 AA fire in India : : 0.50 Japanese : 0.00 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1 Research Technology - Americans Americans spend 15 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier moved from 52 Sea Zone to 55 Sea Zone 1 submarine moved from 52 Sea Zone to 60 Sea Zone 1 fighter moved from 52 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to United Kingdom 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 fighter moved from Eastern United States to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 2 infantry moved from Central United States to Eastern United States 1 fighter moved from Western United States to Hawaiian Islands Combat - Americans Battle in 60 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 transport in 60 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 60 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese lost in 60 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 transport Non Combat Move - Americans Place Units - Americans 2 transports placed in 10 Sea Zone 2 artilleries and 1 infantry placed in Eastern United States Americans undo move 2. 1 artillery and 1 infantry placed in Eastern United States 1 artillery placed in Western United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Americans rolls : : 0.00 Americans : 0.33 Japanese : -0.17 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from West Russia to Karelia S.S.R. 1 infantry moved from West Russia to Karelia S.S.R. 1 fighter moved from Caucasus to Karelia S.S.R. 1 fighter moved from Caucasus to Belorussia 1 infantry moved from West Russia to Belorussia 1 artillery moved from West Russia to Belorussia 2 armour moved from West Russia to Ukraine S.S.R. 3 infantry moved from Caucasus to Ukraine S.S.R. 3 artilleries moved from Caucasus to Ukraine S.S.R. 2 infantry moved from West Russia to Ukraine S.S.R. 7 infantry moved from Russia to West Russia 2 infantry moved from Novosibirsk to Kazakh S.S.R. 4 infantry moved from Yakut S.S.R. to Novosibirsk 1 submarine moved from 2 Sea Zone to 8 Sea Zone Combat - Russians Battle in Belorussia Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 2 infantry in Belorussia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 artillery and 1 fighter in Belorussia, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Ukraine S.S.R. Russians attack with 2 armour, 3 artilleries and 5 infantry Germans defend with 3 armour and 2 infantry Russians roll dice for 2 armour, 3 artilleries and 5 infantry in Ukraine S.S.R., round 2 : 4/1 hits, 3.33 expected hits Germans roll dice for 3 armour and 2 infantry in Ukraine S.S.R., round 2 : 2/1 hits, 2.17 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 2 armour, 3 artilleries and 3 infantry in Ukraine S.S.R., round 3 : 3/0 hits, 3.00 expected hits Germans roll dice for 1 armour in Ukraine S.S.R., round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 2 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 2 infantry Casualties for Germans: 3 armour and 2 infantry Battle in Karelia S.S.R. Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Karelia S.S.R. to West Russia 1 fighter moved from Belorussia to West Russia Place Units - Russians 2 artilleries and 2 infantry placed in Caucasus 5 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : 0.83 -
hola peeps
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gimme that reputation
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hmu with rep
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new chapters
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footprints in the sand
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Hold your horses there Chase, just like Napoleon.
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So do all who live to see such times, but that is not for them to decide. All we have to decide is what to do with the time that is given to us.
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-gandalf
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2 Purchase Units - Germans Germans buy 1 artillery, 1 battleship and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Europe to Ukraine S.S.R. 4 infantry moved from Eastern Europe to Ukraine S.S.R. 1 fighter moved from Eastern Europe to Ukraine S.S.R. 1 armour moved from Eastern Europe to Ukraine S.S.R. 1 infantry moved from Balkans to Ukraine S.S.R. 1 fighter moved from Balkans to Ukraine S.S.R. 1 armour moved from Balkans to Ukraine S.S.R. 1 bomber moved from Germany to Ukraine S.S.R. 1 fighter moved from Germany to Ukraine S.S.R. 1 armour moved from Southern Europe to Ukraine S.S.R. 1 artillery moved from Southern Europe to Balkans 1 armour moved from Southern Europe to Ukraine S.S.R. 1 fighter moved from Norway to Germany Combat - Germans Battle in Ukraine S.S.R. Germans attack with 4 armour, 1 bomber, 3 fighters and 6 infantry Russians defend with 2 armour, 3 artilleries and 3 infantry Germans roll dice for 4 armour, 1 bomber, 3 fighters and 6 infantry in Ukraine S.S.R., round 2 : 6/1 hits, 5.17 expected hits Russians roll dice for 2 armour, 3 artilleries and 3 infantry in Ukraine S.S.R., round 2 : 3/0 hits, 3.00 expected hits 3 infantry owned by the Russians, 3 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R. Germans roll dice for 4 armour, 1 bomber, 3 fighters and 3 infantry in Ukraine S.S.R., round 3 : 5/1 hits, 4.67 expected hits Russians roll dice for 2 armour in Ukraine S.S.R., round 3 : 1/0 hits, 1.00 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 4 armour, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 19 Casualties for Germans: 4 infantry Casualties for Russians: 2 armour, 3 artilleries and 3 infantry Non Combat Move - Germans 1 bomber moved from Ukraine S.S.R. to Germany 1 fighter moved from Ukraine S.S.R. to Germany 2 fighters moved from Ukraine S.S.R. to Germany 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Norway 1 infantry moved from 5 Sea Zone to Norway 1 infantry moved from Germany to Eastern Europe 1 infantry moved from Germany to Eastern Europe 1 infantry moved from Germany to Eastern Europe 1 infantry moved from Germany to Eastern Europe 1 infantry moved from Germany to Eastern Europe 1 infantry moved from Germany to Eastern Europe Place Units - Germans 1 artillery placed in Germany 1 battleship and 1 destroyer placed in 5 Sea Zone Turn Complete - Germans Germans collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 1.17 Russians : 0.00 -
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2 Research Technology - British British spend 30 on tech rolls British rolls : 1/1 hits, 0.00 expected hits British discover Long Range Aircraft Activate Technology - British British activating Long Range Aircraft Combat Move - British 1 submarine and 1 transport moved from 42 Sea Zone to 22 Sea Zone 1 battleship moved from 8 Sea Zone to 7 Sea Zone 1 destroyer moved from 8 Sea Zone to 7 Sea Zone 1 carrier moved from 8 Sea Zone to 7 Sea Zone 1 fighter moved from 8 Sea Zone to 7 Sea Zone 2 transports moved from 8 Sea Zone to 7 Sea Zone 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 7 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 7 Sea Zone to Western Europe 1 bomber moved from Anglo Egypt to Western Europe 1 fighter moved from Anglo Egypt to Western Europe 1 fighter moved from 15 Sea Zone to Western Europe 1 armour and 1 infantry moved from Anglo Egypt to 15 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from 13 Sea Zone to Western Europe 1 battleship moved from 14 Sea Zone to 13 Sea Zone 1 destroyer moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from Anglo Egypt to Belgian Congo 1 infantry moved from Kenya to Belgian Congo 1 fighter moved from West Russia to Western Europe 1 fighter moved from 7 Sea Zone to Western Europe Combat - British Battle in Western Europe British attack with 2 armour, 1 artillery, 1 bomber, 4 fighters and 3 infantry Germans defend with 1 aaGun, 2 armour, 1 fighter and 2 infantry AA fire in Western Europe : 0/1 hits, 0.83 expected hits British roll dice for 2 battleships in Western Europe, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Western Europe British roll dice for 2 armour, 1 artillery, 1 bomber, 4 fighters and 3 infantry in Western Europe, round 2 : 4/1 hits, 4.67 expected hits Germans roll dice for 2 armour, 1 fighter and 1 infantry in Western Europe, round 2 : 2/0 hits, 2.00 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the British lost in Western Europe British win, taking Western Europe from Germans with 2 armour, 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 20 Casualties for Germans: 2 armour, 1 fighter and 2 infantry Casualties for British: 2 infantry Non Combat Move - British 1 bomber moved from Western Europe to United Kingdom 2 fighters moved from Western Europe to 13 Sea Zone 2 fighters moved from Western Europe to 7 Sea Zone Turn Complete - British British collect 36 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 0.00 British : -1.00 British rolls : : 1.00 AA fire in Western Europe : : -0.83 -
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery and 1 factory; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Japan to 61 Sea Zone 1 artillery moved from Japan to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indochina 1 artillery moved from 36 Sea Zone to French Indochina 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery moved from Buryatia S.S.R. to Soviet Far East 1 infantry moved from Manchuria to China 1 armour moved from Manchuria to Soviet Far East 1 battleship moved from 50 Sea Zone to 60 Sea Zone 2 carriers moved from 50 Sea Zone to 58 Sea Zone 1 fighter moved from 50 Sea Zone to 58 Sea Zone 1 submarine moved from 45 Sea Zone to 60 Sea Zone 1 battleship moved from 45 Sea Zone to 60 Sea Zone 1 destroyer moved from 45 Sea Zone to 60 Sea Zone Combat - Japanese Battle in 60 Sea Zone Japanese attack with 2 battleships, 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 battleships and 1 destroyer in 60 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits 1 submarine owned by the Americans lost in 60 Sea Zone Japanese win with 2 battleships, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Non Combat Move - Japanese Place Units - Japanese 1 factory placed in French Indochina 3 armour placed in Kwantung 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs 1 unit repaired.Combat Hit Differential Summary :
Americans : 0.67 Japanese : -0.17
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