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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 2 infantry and 2 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 mech_infantry moved from Western United States to 10 Sea Zone 5 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Novgorod to 112 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Soviet Far East Battle in Aleutian Islands Battle in 112 Sea Zone Americans attack with 1 bomber Germans defend with 2 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 1 bomber in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in 112 Sea Zone Germans win, taking Soviet Far East from Japanese, taking Aleutian Islands from Japanese with 2 fighters and 1 transport remaining. Battle score for attacker is -1 Casualties for Americans: 1 bomber Casualties for Germans: 1 tactical_bomber Battle in Gibraltar Americans attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 artillery and 1 harbour Americans roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - Americans Place Units - Americans 2 carriers placed in 10 Sea Zone 1 fighter and 2 tactical_bombers placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,1 Americans collect 49 PUs (3 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Yunnan to Hunan 1 artillery and 2 infantry moved from Kweichow to Hopei 1 fighter moved from Sikang to Hopei 1 artillery and 2 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Hopei Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Kweichow to Hopei 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Yunnan 1 infantry placed in Yunnan 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 2 armour and 2 mech_infantrys; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 2 bombers moved from United Kingdom to 112 Sea Zone Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 112 Sea Zone British attack with 2 bombers Germans defend with 2 fighters, 1 tactical_bomber and 1 transport British roll dice for 2 bombers in 112 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits 2 bombers owned by the British and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is -13 Casualties for British: 2 bombers Casualties for Germans: 1 tactical_bomber Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - British 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 armour and 2 mech_infantrys moved from India to Yunnan 5 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Siam to French Indo China 3 infantry moved from Malaya to Shan State Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 1 armour placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2 British collect 18 PUs (3 lost to blockades); end with 22 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Germans : 0.33 Italians : 0.67 British : -0.33 Americans : 1.67 Chinese : 1.00 Japanese : 0.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 54 PUs; Germans buy 4 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 armour and 2 infantry moved from Romania to Bessarabia 2 armour moved from Poland to Western Ukraine 6 armour moved from Poland to Novgorod 6 infantry moved from Baltic States to Novgorod 1 artillery moved from Baltic States to Novgorod 4 mech_infantrys moved from Poland to Novgorod 2 fighters moved from Western Germany to Novgorod 1 bomber moved from Western Germany to Novgorod 1 fighter moved from Finland to Novgorod 4 infantry moved from Finland to Vyborg 1 armour moved from Finland to Vyborg 1 artillery moved from Eastern Poland to Bessarabia 4 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Vyborg Germans attack with 1 armour and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 4 infantry in Vyborg, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 armour and 4 infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 4 infantry in Western Ukraine, round 2 : 3/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 2 armour, 1 artillery and 2 infantry Russians defend with 1 armour and 1 artillery Germans roll dice for 2 armour, 1 artillery and 2 infantry in Bessarabia, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 armour and 1 artillery in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Russians lost in Bessarabia Germans roll dice for 2 armour, 1 artillery and 2 infantry in Bessarabia, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 artillery Battle in Novgorod Germans attack with 6 armour, 1 artillery, 1 bomber, 3 fighters, 6 infantry and 4 mech_infantrys Russians defend with 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry AA fire in Novgorod : 0/4 hits, 0.67 expected hits Germans roll dice for 6 armour, 1 artillery, 1 bomber, 3 fighters, 6 infantry and 4 mech_infantrys in Novgorod, round 2 : 10/21 hits, 7.33 expected hits Russians roll dice for 2 aaGuns, 3 armour, 3 fighters, 7 infantry and 1 mech_infantry in Novgorod, round 2 : 7/14 hits, 6.17 expected hits 1 mech_infantry owned by the Russians, 7 infantry owned by the Russians, 6 infantry owned by the Germans, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 6 armour, 1 artillery, 1 bomber, 3 fighters and 3 mech_infantrys in Novgorod, round 3 : 8/14 hits, 6.17 expected hits Russians roll dice for 3 armour and 3 fighters in Novgorod, round 3 : 4/6 hits, 3.50 expected hits 3 fighters owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 6 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 45 Casualties for Germans: 1 artillery, 6 infantry and 4 mech_infantrys Casualties for Russians: 2 aaGuns, 3 armour, 3 fighters, 7 infantry and 1 mech_infantry Non Combat Move - Germans 1 fighter moved from Novgorod to Eastern Poland 1 bomber moved from Novgorod to Germany 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 5 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Eastern Poland 2 infantry moved from Poland to Eastern Poland 1 artillery moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 armour moved from Germany to Eastern Poland 1 armour moved from Western Germany to Poland 2 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 2 infantry moved from Germany to Poland 1 bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 3 fighters moved from Normandy Bordeaux to Western Germany 2 armour moved from Normandy Bordeaux to France 1 artillery moved from Normandy Bordeaux to France 2 mech_infantrys moved from Normandy Bordeaux to France 2 infantry moved from Norway to Finland 1 artillery moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 1 armour moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Egypt 1 destroyer moved from 93 Sea Zone to 98 Sea Zone 1 artillery moved from Normandy Bordeaux to France 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Western Germany 1 mech_infantry moved from France to Western Germany 1 mech_infantry moved from France to Western Germany 4 infantry moved from Bulgaria to Romania Place Units - Germans 3 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Germany 1 armour and 1 mech_infantry placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 7.00 Russians : -0.67 AA fire in Novgorod : : -0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 4 armour, 5 infantry and 5 transports; Remaining resources: 2 PUs; Combat Move - Americans 5 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 3 Sea Zone to 5 Sea Zone 1 destroyer moved from 3 Sea Zone to 5 Sea Zone Combat - Americans Battle in 5 Sea Zone Americans attack with 5 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 5 Sea Zone, round 2 : 5/11 hits, 6.17 expected hits Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 5 Sea Zone, round 2 : 7/14 hits, 6.67 expected hits Units damaged: 5 battleships owned by the Americans 1 carrier owned by the Americans lost in 5 Sea Zone Americans roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 battleships, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 5 Sea Zone, round 3 : 7/11 hits, 6.17 expected hits Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 5 Sea Zone, round 3 : 10/14 hits, 6.67 expected hits 3 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 1 fighter owned by the Americans and 3 battleships owned by the Americans lost in 5 Sea Zone Americans roll dice for 2 battleships and 1 transport in 5 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 transport in 5 Sea Zone, round 4 : 5/7 hits, 3.83 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Americans, 1 cruiser owned by the Japanese and 2 battleships owned by the Americans lost in 5 Sea Zone Japanese win with 1 battleship, 2 carriers, 2 fighters and 1 transport remaining. Battle score for attacker is -87 Casualties for Americans: 5 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 tactical_bombers 2 fighters owned by the Japanese forced to land in Soviet Far East Non Combat Move - Americans 1 fighter moved from Western United States to 10 Sea Zone Place Units - Americans 5 transports placed in 10 Sea Zone 5 infantry placed in Western United States 4 armour placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,2 Americans collect 48 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Hopei to Chahar 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Chahar Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hunan to Kweichow 1 fighter moved from Tsinghai to Yunnan 3 infantry moved from Hopei to Shensi Place Units - Chinese 1 infantry placed in Shensi 1 artillery placed in Shensi 1 infantry placed in Shensi 1 infantry placed in Shensi 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 5 PUs; Combat Move - British 1 destroyer moved from 118 Sea Zone to 109 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Rhodesia to Tanganyika Territory British take Tanganyika Territory from Italians 1 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Union of South Africa to Rhodesia Combat - British Battle in Egypt British attack with 1 armour, 1 artillery and 1 mech_infantry Germans defend with 1 armour and 1 infantry; Italians defend with 1 artillery and 1 harbour British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the British lost in Egypt British roll dice for 1 armour and 1 artillery in Egypt, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 3 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Egypt Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -11 Casualties for British: 1 armour, 1 artillery and 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British Place Units - British 1 destroyer and 1 transport placed in 109 Sea Zone 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4 British collect 23 PUs; end with 23 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 20 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
British : -1.00 Italians : 0.67 Americans : -0.33 Chinese : 0.17 Japanese : 4.50
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour, 1 artillery and 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Western Ukraine to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 armour moved from Western Ukraine to Tambov Germans take Bryansk from Russians Germans take Tambov from Russians 1 armour moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Novgorod to Smolensk Germans take Archangel from Russians Germans take Smolensk from Russians 2 infantry moved from Vyborg to Finland 1 artillery moved from Norway to Finland 1 infantry moved from Norway to Finland 2 infantry moved from Vyborg to Karelia 1 armour moved from Vyborg to Karelia 1 armour moved from Novgorod to Karelia 1 fighter moved from Baltic States to Finland 2 artilleries moved from Baltic States to Belarus 5 infantry moved from Baltic States to Belarus 1 armour moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Novgorod to Vologda Germans take Vologda from Russians 2 armour moved from Novgorod to Belarus 1 fighter moved from Baltic States to Karelia 1 fighter moved from Eastern Poland to Ukraine 1 fighter moved from Western Germany to 109 Sea Zone 2 fighters moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 fighter moved from Germany to Belarus 1 bomber moved from Germany to Finland Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone Battle in 109 Sea Zone Germans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber British defend with 2 destroyers and 1 transport; French defend with 1 fighter Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits British roll dice for 2 destroyers, 1 fighter and 1 transport in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 2 destroyers owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone Germans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 3 : 1/5 hits, 2.83 expected hits British roll dice for 1 fighter and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Germans: 1 submarine Casualties for British: 2 destroyers and 1 transport Casualties for French: 1 fighter Battle in Belarus Germans attack with 2 armour, 2 artilleries, 1 fighter and 5 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 5 infantry in Belarus, round 2 : 0/10 hits, 3.33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Belarus, round 3 : 2/9 hits, 3.17 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry Battle in Finland Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry Russians defend with 1 armour and 1 artillery Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Finland, round 2 : 5/6 hits, 2.17 expected hits Russians roll dice for 1 armour and 1 artillery in Finland, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 artillery Battle in Ukraine Germans attack with 3 armour, 1 artillery, 1 fighter and 4 infantry Russians defend with 3 armour and 1 factory_minor Germans roll dice for 3 armour, 1 artillery, 1 fighter and 4 infantry in Ukraine, round 2 : 2/9 hits, 3.17 expected hits Russians roll dice for 3 armour in Ukraine, round 2 : 0/3 hits, 1.50 expected hits 2 armour owned by the Russians lost in Ukraine Germans roll dice for 3 armour, 1 artillery, 1 fighter and 4 infantry in Ukraine, round 3 : 0/9 hits, 3.17 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 armour, 1 artillery, 1 fighter and 4 infantry in Ukraine, round 4 : 4/9 hits, 3.17 expected hits Russians roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 18 Casualties for Russians: 3 armour Battle in Karelia Germans attack with 2 armour, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 armour, 1 fighter and 2 infantry in Karelia, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Belarus to Novgorod 1 fighter moved from Karelia to Novgorod 1 bomber moved from Finland to Novgorod 1 fighter moved from Finland to Novgorod 1 fighter moved from Ukraine to Eastern Poland 2 infantry moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Western Ukraine 4 infantry moved from Poland to Eastern Poland 1 armour moved from Poland to Western Ukraine 1 artillery moved from Poland to Eastern Poland 1 transport moved from 112 Sea Zone to 113 Sea Zone 4 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Germany to Eastern Poland 3 armour moved from Germany to Eastern Poland 2 armour moved from Western Germany to Poland 3 mech_infantrys moved from Western Germany to Poland 2 infantry moved from Germany to Western Germany 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 destroyer and 1 transport moved from 98 Sea Zone to 93 Sea Zone 3 fighters moved from 109 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux 1 bomber moved from 109 Sea Zone to France 1 bomber moved from France to Western Germany 1 infantry moved from France to Southern France 1 artillery moved from France to Southern France Place Units - Germans 1 cruiser and 1 destroyer placed in 113 Sea Zone 1 armour, 1 fighter and 1 mech_infantry placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 3 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -8.00 British : -1.00 Russians : -1.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 5 armour, 1 battleship, 2 destroyers and 1 infantry; Remaining resources: 1 PUs; Combat Move - Americans 4 armour and 3 mech_infantrys moved from Central United States to Western United States Non Combat Move - Americans Place Units - Americans 1 battleship and 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 5 armour and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,5 Americans collect 48 PUs (2 lost to blockades); end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Yunnan to Hunan 1 artillery and 2 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 3 infantry moved from Shensi to Kweichow 1 artillery and 3 infantry moved from Yunnan to Kweichow 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Kwangsi to Yunnan 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 artillery placed in Kwangsi 1 infantry placed in Kwangsi 1 infantry placed in Kwangsi 1 infantry placed in Kwangsi 1 artillery placed in Kwangsi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 2 armour and 1 fighter; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Tanganyika Territory to Kenya 1 infantry moved from Belgian Congo to Kenya 1 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 1 mech_infantry moved from Rhodesia to Belgian Congo 1 artillery moved from India to West India 1 infantry moved from Shan State to Siam 1 infantry moved from Shan State to French Indo China 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Shan State to Siam 1 fighter moved from India to Siam 1 fighter moved from India to French Indo China 3 armour, 6 infantry and 2 mech_infantrys moved from Yunnan to Kwangsi Combat - British Battle in Siam British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Siam, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Siam, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Siam, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Siam, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Siam British win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in 81 Sea Zone British attack with 1 destroyer Italians defend with 1 submarine British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 81 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 81 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in French Equatorial Africa British attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in French Equatorial Africa British win, taking French Equatorial Africa from Italians with 1 armour remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Kenya British attack with 2 infantry Italians defend with 1 infantry British roll dice for 2 infantry in Kenya, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in French Indo China British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from French Indo China to Kwangsi 1 fighter moved from Siam to Kwangsi Place Units - British 2 armour placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,2 British collect 21 PUs (3 lost to blockades); end with 22 PUs Place Units - UK_Pacific 2 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 2 armour and 2 mech_infantrys
Combat Hit Differential Summary :
British : 0.17 Italians : -0.33 Chinese : 1.33 Japanese : 1.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Germans Germans buy 4 armour, 2 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 1 bomber moved from Western Germany to 114 Sea Zone 1 armour moved from Nenetsia to Novosibirsk Germans take Urals from Russians Germans take Novosibirsk from Russians 1 armour moved from Rostov to Volgograd 1 armour moved from Ukraine to Volgograd 1 bomber moved from Novgorod to Volgograd 1 fighter moved from Eastern Poland to Smolensk 2 armour moved from Ukraine to Tambov 3 fighters moved from Novgorod to Tambov 1 infantry moved from Belarus to Smolensk 1 artillery moved from Belarus to Smolensk 2 armour moved from Belarus to Vologda 1 infantry moved from Belarus to Smolensk 1 artillery moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk Combat - Germans Germans creates battle in territory 101 Sea Zone Americans scrambles 1 units out of Eastern United States to defend against the attack in 101 Sea Zone Battle in 101 Sea Zone Germans attack with 1 submarine Americans defend with 1 battleship, 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 destroyer and 1 fighter in 101 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Germans roll dice for 1 submarine in 101 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 destroyer and 1 fighter in 101 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits 1 submarine owned by the Germans lost in 101 Sea Zone Americans win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Tambov Germans attack with 2 armour and 3 fighters Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 armour and 3 fighters in Tambov, round 2 : 5/5 hits, 2.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 armour and 3 fighters remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in 114 Sea Zone Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Volgograd Germans attack with 2 armour and 1 bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 1 bomber in Volgograd, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 artilleries, 1 fighter and 4 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries, 1 fighter and 4 infantry in Smolensk, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Smolensk, round 3 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Vologda, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United States Non Combat Move - Germans 1 fighter moved from Smolensk to Bryansk 3 fighters moved from Tambov to Ukraine 1 bomber moved from Volgograd to Caucasus 1 artillery moved from Novgorod to Archangel 2 infantry moved from Novgorod to Archangel 2 armour moved from Karelia to Archangel 2 infantry moved from Karelia to Novgorod 2 infantry moved from Finland to Karelia 1 infantry moved from Norway to Finland 1 bomber moved from 114 Sea Zone to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from 114 Sea Zone to Novgorod 1 armour, 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 3 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Eastern Poland to Belarus 1 armour moved from Belarus to Bryansk 4 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 4 infantry moved from Bessarabia to Ukraine 2 armour and 3 mech_infantrys moved from Poland to Belarus 3 armour moved from Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 infantry moved from Western Germany to 113 Sea Zone 1 armour moved from Western Germany to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from 115 Sea Zone to Novgorod 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Normandy Bordeaux to France 1 artillery moved from Normandy Bordeaux to France 1 armour moved from Normandy Bordeaux to France 2 fighters moved from Normandy Bordeaux to France 1 tactical_bomber moved from Normandy Bordeaux to France 1 fighter moved from France to Western Germany 1 fighter moved from Western Germany to Poland Place Units - Germans 1 armour, 1 artillery and 1 infantry placed in Novgorod 1 armour, 1 artillery and 1 infantry placed in Ukraine 1 fighter and 1 infantry placed in France 1 armour and 3 infantry placed in Germany 1 armour and 1 infantry placed in Western Germany 1 destroyer and 1 transport placed in 114 Sea Zone Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 3.00 Americans : -2.33 Russians : -0.83
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 2 battleships, 1 destroyer and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 5 armour and 5 infantry moved from Western United States to 10 Sea Zone 5 armour, 2 carriers, 1 destroyer, 2 fighters, 5 infantry, 2 tactical_bombers and 5 transports moved from 10 Sea Zone to 3 Sea Zone 5 armour and 5 infantry moved from 3 Sea Zone to Soviet Far East 1 battleship and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to 106 Sea Zone 1 battleship, 2 cruisers and 2 transports moved from 91 Sea Zone to 89 Sea Zone 2 infantry moved from Western United States to Central United States 2 armour moved from Western United States to Central United States 1 fighter moved from Western United States to Alaska Combat - Americans Battle in Soviet Far East Battle in 106 Sea Zone Americans attack with 1 battleship, 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 battleship, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking Soviet Far East from Japanese, taking 106 Sea Zone from Germans with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 106 Sea Zone to Eastern United States Place Units - Americans 2 battleships, 1 destroyer and 2 transports placed in 10 Sea Zone 1 armour placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 4 infantry moved from Kweichow to Hunan 1 artillery moved from Kwangsi to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 2 artilleries, 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Hunan, round 2 : 1/7 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Hunan, round 3 : 1/7 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hunan, round 4 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Hunan to Kwangsi Place Units - Chinese 1 infantry placed in Kwangsi 1 infantry placed in Kwangsi 1 infantry placed in Kwangsi 1 infantry placed in Kwangsi 1 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 2 armour moved from Union of South Africa to Belgian Congo 1 armour and 1 mech_infantry moved from India to West India 1 armour and 1 mech_infantry moved from India to Yunnan 3 armour, 2 fighters, 6 infantry and 2 mech_infantrys moved from Kwangsi to Kwangtung Combat - British Battle in Kwangtung British attack with 3 armour, 2 fighters, 6 infantry and 2 mech_infantrys Japanese defend with 2 bombers, 7 fighters, 1 harbour, 1 infantry and 3 tactical_bombers British roll dice for 3 armour, 2 fighters, 6 infantry and 2 mech_infantrys in Kwangtung, round 2 : 4/13 hits, 3.83 expected hits Japanese roll dice for 2 bombers, 7 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 7/13 hits, 6.83 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 2 bombers owned by the Japanese and 6 infantry owned by the British lost in Kwangtung British roll dice for 3 armour, 2 fighters and 1 mech_infantry in Kwangtung, round 3 : 6/6 hits, 2.67 expected hits Japanese roll dice for 7 fighters and 2 tactical_bombers in Kwangtung, round 3 : 5/9 hits, 5.67 expected hits 4 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese, 1 mech_infantry owned by the British, 1 fighter owned by the British and 3 armour owned by the British lost in Kwangtung retreated to Kwangtung Japanese win with 3 fighters remaining. Battle score for attacker is 46 Casualties for British: 3 armour, 1 fighter, 6 infantry and 2 mech_infantrys Casualties for Japanese: 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers Battle in West India British attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 mech_infantry in West India, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in West India, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in West India British roll dice for 1 armour in West India, round 4 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in West India, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in West India Italians win with no units remaining. Battle score for attacker is -7 Casualties for British: 1 armour and 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Kwangtung to Kwangsi Place Units - British 1 bomber placed in United Kingdom 1 armour and 1 mech_infantry placed in Union of South Africa British undo move 1. 1 bomber placed in Union of South Africa Turn Complete - British British collect 25 PUs; end with 25 PUs Place Units - UK_Pacific 1 armour, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 10 PUs Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.17 British : 2.67 Italians : 1.00 Americans : -0.50 Chinese : -3.33 Japanese : -1.50
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Germans Germans buy 4 armour, 1 battleship, 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 armour, 2 artilleries, 1 fighter and 6 infantry moved from Bryansk to Tambov 2 armour moved from Volgograd to Samara 1 bomber moved from Caucasus to Samara 1 fighter moved from Ukraine to Samara 1 armour moved from Vologda to Samara 1 armour moved from Novosibirsk to Sikang Germans take Sikang from Chinese Combat - Germans Battle in Samara Germans attack with 3 armour, 1 bomber and 1 fighter Russians defend with 2 infantry Germans roll dice for 3 armour, 1 bomber and 1 fighter in Samara, round 2 : 3/5 hits, 2.67 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara Germans win, taking Samara from Russians with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 2 armour, 2 artilleries, 1 fighter and 6 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 6 infantry in Tambov, round 2 : 2/11 hits, 3.50 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 2 armour, 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Samara to Novgorod 1 fighter moved from Samara to Volgograd 5 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 armour moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 4 armour, 1 artillery, 4 infantry and 4 mech_infantrys moved from Belarus to Smolensk 2 armour moved from Archangel to Novosibirsk 1 artillery moved from Archangel to Vologda 2 infantry moved from Archangel to Vologda 2 armour moved from Novgorod to Vologda 4 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 2 infantry moved from Karelia to Novgorod 1 infantry moved from Finland to Norway 1 artillery moved from Finland to Norway 1 fighter moved from Poland to Novgorod 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 cruiser, 2 destroyers and 1 transport moved from 114 Sea Zone to 113 Sea Zone 3 armour moved from Baltic States to Belarus 1 mech_infantry moved from Baltic States to Belarus 1 bomber moved from Western Germany to France 2 infantry moved from Germany to Western Germany 1 infantry moved from Western Germany to Denmark 1 infantry moved from Denmark to 113 Sea Zone 1 armour moved from Western Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 armour moved from 113 Sea Zone to Norway 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux 1 transport moved from 98 Sea Zone to 93 Sea Zone 1 destroyer moved from 98 Sea Zone to 93 Sea Zone 1 infantry moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Germany to Western Germany 1 fighter moved from Tambov to Volgograd Place Units - Germans 2 armour and 1 mech_infantry placed in Volgograd 2 armour and 1 mech_infantry placed in Ukraine 1 fighter and 1 infantry placed in Novgorod 2 infantry placed in Western Germany 1 infantry placed in Germany 1 infantry placed in France 1 battleship, 1 destroyer and 1 transport placed in 113 Sea Zone Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -1.17 Russians : 0.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 armour, 2 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 armour and 1 infantry moved from Western United States to 10 Sea Zone 2 fighters and 2 tactical_bombers moved from 3 Sea Zone to Siberia 5 armour and 5 infantry moved from Soviet Far East to Siberia 2 carriers, 1 destroyer and 5 transports moved from 3 Sea Zone to 7 Sea Zone 1 fighter moved from Alaska to Soviet Far East 1 battleship, 2 cruisers and 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 battleship and 1 destroyer moved from 106 Sea Zone to 101 Sea Zone 2 armour and 2 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 battleships, 1 destroyer, 1 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from Aleutian Islands to 8 Sea Zone 2 armour, 2 battleships, 1 destroyer, 2 infantry and 2 transports moved from 8 Sea Zone to 7 Sea Zone Combat - Americans Battle in Siberia Americans attack with 5 armour, 2 fighters, 5 infantry and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 5 armour, 2 fighters, 5 infantry and 2 tactical_bombers in Siberia, round 2 : 7/14 hits, 5.67 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia Americans win, taking Siberia from Japanese with 5 armour, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Siberia to 7 Sea Zone Place Units - Americans 2 destroyers and 4 transports placed in 101 Sea Zone 3 armour and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Kwangsi to Hunan 2 infantry moved from Kwangsi to Yunnan 2 artilleries moved from Hunan to Yunnan 1 infantry moved from Yunnan to Kwangsi 4 infantry moved from Hunan to Kwangsi Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Yunnan 1 infantry placed in Yunnan 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Union of South Africa to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Yunnan to French Indo China 1 fighter moved from Kwangsi to French Indo China 1 infantry moved from Siam to French Indo China 1 infantry moved from India to West India UK_Pacific take West India from Italians 1 armour and 1 mech_infantry moved from India to Shan State Combat - British Battle in Anglo Egyptian Sudan British attack with 2 armour, 1 bomber and 1 mech_infantry Italians defend with 1 artillery, 1 fighter and 2 infantry British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.67 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 fighter in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 20 Casualties for Italians: 1 artillery, 1 fighter and 2 infantry Battle in French Indo China British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery and 4 fighters British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 4 fighters in French Indo China, round 2 : 4/5 hits, 3.00 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 1 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in French Indo China Japanese win with 3 fighters remaining. Battle score for attacker is -9 Casualties for British: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Casualties for Japanese: 1 artillery and 1 fighter Non Combat Move - British 1 bomber moved from Anglo Egyptian Sudan to Rhodesia Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5 British collect 22 PUs (1 lost to blockades); end with 24 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
British : 2.00 Italians : -2.33 Americans : 1.33 Japanese : 1.67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 2 battleships, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Germans 2 armour, 2 artilleries and 5 infantry moved from Tambov to Russia 1 armour, 1 artillery, 1 fighter and 5 infantry moved from Bryansk to Russia 2 armour, 1 fighter and 1 mech_infantry moved from Ukraine to Russia 2 armour, 2 fighters and 1 mech_infantry moved from Volgograd to Russia 3 armour, 1 artillery and 2 infantry moved from Vologda to Russia 4 armour, 3 artilleries, 6 infantry and 4 mech_infantrys moved from Smolensk to Russia 3 armour and 1 mech_infantry moved from Belarus to Russia 3 fighters moved from Novgorod to Russia 1 bomber moved from Novgorod to Russia 2 armour moved from Samara to Russia 2 armour moved from Novosibirsk to Russia 5 infantry moved from Western Germany to 113 Sea Zone 1 armour moved from Germany to 113 Sea Zone 1 armour, 5 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone 5 infantry moved from 110 Sea Zone to United Kingdom 1 armour moved from 110 Sea Zone to United Kingdom 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 3 destroyers moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to United Kingdom 1 bomber moved from France to United Kingdom 1 fighter moved from France to United Kingdom 1 tactical_bomber moved from France to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom Combat - Germans British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone British scrambles to create a battle in territory 110 Sea Zone Battle in Russia Germans attack with 21 armour, 7 artilleries, 1 bomber, 7 fighters, 18 infantry and 7 mech_infantrys Russians defend with 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 23 infantry and 1 tactical_bomber AA fire in Russia : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 21 armour, 7 artilleries, 1 bomber, 6 fighters, 18 infantry and 7 mech_infantrys in Russia, round 2 : 20/60 hits, 21.83 expected hits Russians roll dice for 2 aaGuns, 4 fighters, 23 infantry and 1 tactical_bomber in Russia, round 2 : 9/28 hits, 10.83 expected hits 18 infantry owned by the Russians, 9 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 21 armour, 7 artilleries, 1 bomber, 6 fighters, 9 infantry and 7 mech_infantrys in Russia, round 3 : 20/51 hits, 20.33 expected hits Russians roll dice for 4 fighters, 5 infantry and 1 tactical_bomber in Russia, round 3 : 6/10 hits, 4.83 expected hits 1 tactical_bomber owned by the Russians, 5 infantry owned by the Russians, 4 fighters owned by the Russians and 6 infantry owned by the Germans lost in Russia Germans captures 4PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 21 armour, 7 artilleries, 1 bomber, 6 fighters, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 75 Casualties for Germans: 1 fighter and 15 infantry Casualties for Russians: 2 aaGuns, 4 fighters, 23 infantry and 1 tactical_bomber Battle in 110 Sea Zone Germans attack with 1 battleship, 1 cruiser, 3 destroyers and 3 transports British defend with 1 fighter Germans roll dice for 1 battleship, 1 cruiser, 3 destroyers and 3 transports in 110 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 1 fighter in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Germans 1 fighter owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 cruiser, 3 destroyers and 3 transports remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Battle in United Kingdom Germans attack with 1 armour, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber British defend with 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 3 mech_infantrys; French defend with 2 infantry AA fire in United Kingdom : 0/5 hits, 0.83 expected hits Germans roll dice for 1 armour, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber in United Kingdom, round 2 : 3/11 hits, 4.17 expected hits British roll dice for 4 aaGuns, 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys in United Kingdom, round 2 : 5/12 hits, 4.17 expected hits 3 aaGuns owned by the British and 5 infantry owned by the Germans lost in United Kingdom 1 bomber owned by the Germans, 3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated Germans roll dice for 1 armour in United Kingdom, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 aaGun, 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys in United Kingdom, round 3 : 6/12 hits, 4.17 expected hits 1 aaGun owned by the British and 1 armour owned by the Germans lost in United Kingdom British win with 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 armour and 5 infantry Casualties for British: 4 aaGuns Non Combat Move - Germans 3 fighters moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 3 infantry moved from France to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Normandy Bordeaux 1 infantry moved from Germany to Western Germany 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 destroyer moved from 93 Sea Zone to 103 Sea Zone 1 fighter moved from Russia to Novgorod 3 fighters moved from Russia to Belarus 2 fighters moved from Russia to Belarus 1 bomber moved from Russia to Novgorod 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 armour moved from Egypt to Kenya 2 infantry moved from Novgorod to Karelia 4 infantry moved from Archangel to Novgorod 1 artillery moved from Archangel to Novgorod 1 infantry moved from Novgorod to Karelia Place Units - Germans 1 battleship, 1 destroyer and 1 transport placed in 110 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in France 1 armour, 2 artilleries and 2 infantry placed in Western Germany 1 battleship placed in 113 Sea Zone Turn Complete - Germans Germans collect 72 PUs; end with 78 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.00 Germans : -2.00 British : 3.00 Russians : -0.67 AA fire in United Kingdom : : -0.83
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs; Combat Move - Americans 2 armour, 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 7 transports moved from 7 Sea Zone to 5 Sea Zone 4 armour and 4 infantry moved from Siberia to 5 Sea Zone 1 armour moved from Siberia to Amur Americans take Amur from Japanese 1 armour moved from Amur to Sakha Americans take Sakha from Japanese 6 armour, 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 6 infantry, 2 tactical_bombers and 7 transports moved from 5 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 6 armour, 2 fighters, 6 infantry and 2 tactical_bombers moved from 6 Sea Zone to Japan 3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone 5 armour, 2 battleships, 2 cruisers, 3 destroyers, 5 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 4 armour and 4 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Gibraltar Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 3,2,4,3 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,2 Battle in Gibraltar Battle in Morocco Battle in Japan Americans attack with 6 armour, 2 fighters, 6 infantry and 2 tactical_bombers Japanese defend with 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour and 8 infantry AA fire in Japan : 1/4 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Japan Americans roll dice for 6 armour, 1 fighter, 6 infantry and 2 tactical_bombers in Japan, round 2 : 3/15 hits, 5.83 expected hits Japanese roll dice for 3 aaGuns, 1 armour, 2 artilleries, 4 fighters and 8 infantry in Japan, round 2 : 7/15 hits, 6.50 expected hits 3 infantry owned by the Japanese, 1 armour owned by the Americans and 6 infantry owned by the Americans lost in Japan Americans roll dice for 5 armour, 1 fighter and 2 tactical_bombers in Japan, round 3 : 7/8 hits, 4.33 expected hits Japanese roll dice for 3 aaGuns, 1 armour, 2 artilleries, 4 fighters and 5 infantry in Japan, round 3 : 5/12 hits, 5.50 expected hits 5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 aaGuns owned by the Japanese, 3 armour owned by the Americans and 1 fighter owned by the Americans lost in Japan Americans roll dice for 2 armour and 1 tactical_bomber in Japan, round 4 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries and 4 fighters in Japan, round 4 : 4/7 hits, 3.83 expected hits 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 aaGun owned by the Japanese and 2 armour owned by the Americans lost in Japan Japanese win, taking Gibraltar from Italians, taking Morocco from Italians with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is -53 Casualties for Americans: 6 armour, 2 fighters, 6 infantry and 2 tactical_bombers Casualties for Japanese: 3 aaGuns, 1 artillery and 8 infantry Non Combat Move - Americans Place Units - Americans 5 bombers and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Kwangsi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 9 infantry moved from Kwangsi to Yunnan 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Szechwan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Shan State to Malaya Combat - British Battle in Malaya British attack with 1 armour and 1 mech_infantry Japanese defend with 1 harbour and 1 mech_infantry British roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 mech_infantry in Malaya, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya British win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 20 PUs; end with 24 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
British : -0.33 AA fire in Japan : : 0.33 Americans : 0.17 Chinese : -1.50 Japanese : -0.50
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Germans Germans buy 1 airfield, 2 armour, 5 artilleries, 1 bomber, 1 carrier, 1 fighter, 5 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 103 Sea Zone to 110 Sea Zone 2 armour moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 5 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 armour moved from 110 Sea Zone to United Kingdom 2 artilleries moved from 110 Sea Zone to United Kingdom 5 infantry moved from 110 Sea Zone to United Kingdom 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from France to United Kingdom 3 fighters moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 armour moved from Sikang to Turkmenistan Germans take Turkmenistan from Russians Combat - Germans Battle in United Kingdom Germans attack with 2 armour, 2 artilleries, 1 bomber, 4 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 3 mech_infantrys; French defend with 2 infantry Germans roll dice for 3 battleships and 1 cruiser in United Kingdom, round 2 : 3/4 hits, 2.50 expected hits Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 4 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 5/16 hits, 6.33 expected hits British roll dice for 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys in United Kingdom, round 2 : 5/12 hits, 4.17 expected hits 1 mech_infantry owned by the British, 5 infantry owned by the Germans, 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 3 : 7/11 hits, 5.33 expected hits British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in United Kingdom, round 3 : 0/4 hits, 1.50 expected hits 2 mech_infantrys owned by the British, 1 artillery owned by the British and 1 armour owned by the British lost in United Kingdom Germans captures 24PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 2 armour, 2 artilleries, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 5 infantry Casualties for British: 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys Casualties for French: 2 infantry Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 bomber moved from United Kingdom to Normandy Bordeaux 4 fighters moved from United Kingdom to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 armour moved from Western Germany to Normandy Bordeaux 2 artilleries moved from Western Germany to France 3 infantry moved from Western Germany to France 3 infantry moved from Karelia to Finland 1 bomber moved from Novgorod to France 1 fighter moved from Novgorod to Western Germany 5 fighters moved from Belarus to Western Germany 10 armour moved from Russia to Rostov 7 mech_infantrys moved from Russia to Rostov 7 artilleries and 3 infantry moved from Russia to Bryansk 1 armour moved from Kenya to Egypt 2 infantry moved from Denmark to Western Germany 5 armour moved from Russia to Urals 2 armour moved from Russia to Novosibirsk 3 armour moved from Russia to Novosibirsk 1 armour moved from Russia to Novosibirsk Place Units - Germans 5 artilleries and 5 infantry placed in Western Germany 2 armour placed in Germany 1 airfield placed in Normandy Bordeaux 1 bomber and 1 fighter placed in Normandy Bordeaux Germans undo move 4. 1 carrier and 1 transport placed in 113 Sea Zone 1 fighter placed in 113 Sea Zone 1 bomber placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Germans collect 77 PUs (1 lost to blockades); end with 102 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 107 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 112 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 117 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 132 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : -0.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 battleships, 1 carrier and 2 destroyers; Remaining resources: 1 PUs; Combat Move - Americans 5 bombers moved from Eastern United States to Gibraltar 2 fighters moved from Eastern United States to Morocco 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 3 armour moved from Morocco to Tunisia Americans take Algeria from Italians 1 armour moved from Sakha to Manchuria 1 fighter moved from Soviet Far East to Manchuria Combat - Americans Battle in Gibraltar Americans attack with 5 bombers and 2 infantry Italians defend with 1 artillery and 1 harbour Americans roll dice for 2 battleships in Gibraltar, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 5 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Manchuria Americans attack with 1 armour and 1 fighter Japanese defend with 1 armour and 1 artillery Americans roll dice for 1 armour and 1 fighter in Manchuria, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 artillery in Manchuria, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Manchuria Americans roll dice for 1 armour in Manchuria, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Manchuria, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Manchuria Japanese win with 1 armour remaining. Battle score for attacker is -12 Casualties for Americans: 1 armour and 1 fighter Casualties for Japanese: 1 artillery Battle in Tunisia Americans attack with 3 armour Italians defend with 1 artillery Americans roll dice for 3 armour in Tunisia, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans and 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 armour remaining. Battle score for attacker is -2 Casualties for Americans: 1 armour Casualties for Italians: 1 artillery Non Combat Move - Americans 5 bombers moved from Gibraltar to Morocco 1 armour and 1 mech_infantry moved from Western United States to Eastern United States 2 mech_infantrys moved from Western United States to Central United States Place Units - Americans 2 battleships, 1 carrier and 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 6 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery, 1 fighter and 6 infantry Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Szechwan, round 2 : 2/8 hits, 2.00 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Szechwan, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Szechwan, round 3 : 2/6 hits, 1.67 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Szechwan, round 4 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 4 infantry Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry Non Combat Move - Chinese 3 artilleries and 5 infantry moved from Yunnan to Burma 1 fighter moved from Szechwan to Burma Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Szechwan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour, 2 fighters and 2 mech_infantrys moved from Union of South Africa to Rhodesia 2 infantry moved from Scotland to United Kingdom Combat - British Battle in Rhodesia British attack with 2 armour, 2 fighters and 2 mech_infantrys Italians defend with 2 armour British roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Rhodesia, round 2 : 1/6 hits, 2.33 expected hits Italians roll dice for 2 armour in Rhodesia, round 2 : 2/2 hits, 1.00 expected hits 2 mech_infantrys owned by the British and 1 armour owned by the Italians lost in Rhodesia British roll dice for 2 armour and 2 fighters in Rhodesia, round 3 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 armour in Rhodesia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 2 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 2 mech_infantrys Casualties for Italians: 2 armour Battle in United Kingdom British attack with 2 infantry Germans defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 2 infantry in United Kingdom, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 2 armour, 2 artilleries and 1 mech_infantry in United Kingdom, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the British lost in United Kingdom British roll dice for 1 infantry in United Kingdom, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 armour, 2 artilleries and 1 mech_infantry in United Kingdom, round 3 : 3/5 hits, 2.00 expected hits 1 infantry owned by the British lost in United Kingdom Germans win with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British 2 fighters moved from Rhodesia to Union of South Africa Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.00 Italians : 0.83 British : -1.83 Americans : -0.33 Chinese : 0.83 Japanese : 1.67
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 23 PUs; Combat Move - Germans 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from 113 Sea Zone to 125 Sea Zone 2 fighters moved from Western Germany to 125 Sea Zone 1 fighter moved from Normandy Bordeaux to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to 91 Sea Zone 1 bomber moved from Normandy Bordeaux to 91 Sea Zone 2 bombers moved from France to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to 91 Sea Zone 1 armour moved from United Kingdom to Scotland 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 123 Sea Zone 1 artillery moved from 123 Sea Zone to Iceland 3 battleships, 1 cruiser, 3 destroyers and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 123 Sea Zone Combat - Germans Battle in Scotland Germans attack with 1 armour British defend with 1 aaGun and 1 airfield 1 aaGun owned by the British lost in Scotland Germans win, taking Scotland from British with 1 armour remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in Iceland Battle in 91 Sea Zone Germans attack with 3 battleships, 3 bombers, 1 cruiser, 3 destroyers, 4 fighters and 2 transports Americans defend with 2 battleships, 2 cruisers, 3 destroyers and 6 transports Germans roll dice for 3 battleships, 3 bombers, 1 cruiser, 3 destroyers, 4 fighters and 2 transports in 91 Sea Zone, round 2 : 7/14 hits, 7.50 expected hits Units damaged: 2 battleships owned by the Americans Americans roll dice for 2 battleships, 2 cruisers, 3 destroyers and 6 transports in 91 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Units damaged: 3 battleships owned by the Germans 2 cruisers owned by the Americans and 3 destroyers owned by the Americans lost in 91 Sea Zone Germans roll dice for 3 battleships, 3 bombers, 1 cruiser, 3 destroyers, 4 fighters and 2 transports in 91 Sea Zone, round 3 : 5/14 hits, 7.50 expected hits Americans roll dice for 2 battleships and 6 transports in 91 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 bomber owned by the Germans, 1 fighter owned by the Germans, 3 transports owned by the Americans and 2 battleships owned by the Americans lost in 91 Sea Zone 3 transports owned by the Americans lost in 91 Sea Zone Germans win, taking Iceland from British with 3 battleships, 2 bombers, 1 cruiser, 3 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is 108 Casualties for Americans: 2 battleships, 2 cruisers, 3 destroyers and 6 transports Casualties for Germans: 1 bomber and 1 fighter Battle in 125 Sea Zone Germans attack with 1 destroyer and 3 fighters Russians defend with 1 submarine Germans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Non Combat Move - Germans 1 fighter moved from 125 Sea Zone to United Kingdom 1 fighter moved from 125 Sea Zone to Normandy Bordeaux 1 carrier moved from 113 Sea Zone to 110 Sea Zone 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to United Kingdom 2 fighters moved from Western Germany to Normandy Bordeaux 2 artilleries moved from Western Germany to France 2 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 2 artilleries moved from Western Germany to France 4 infantry moved from Western Germany to France 2 armour moved from Germany to France 2 bombers moved from 91 Sea Zone to Normandy Bordeaux 3 fighters moved from 91 Sea Zone to French West Africa 3 infantry moved from Finland to Norway 5 armour moved from Urals to Yenisey 6 armour moved from Novosibirsk to Suiyuyan 1 armour moved from Turkmenistan to West India 10 armour and 7 mech_infantrys moved from Rostov to Kazakhstan 1 aaGun moved from Western Germany to France 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Western Germany to France 7 artilleries and 3 infantry moved from Bryansk to Western Ukraine Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 110 Sea Zone 1 battleship, 1 cruiser and 1 fighter placed in 110 Sea Zone 1 artillery and 2 infantry placed in France 2 armour, 1 artillery and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 80 PUs; end with 103 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 108 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 113 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 118 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 133 PUs
Combat Hit Differential Summary :
Germans : -1.83 Americans : 0.33 Russians : 0.83
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 battleships, 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from Morocco to 91 Sea Zone 3 bombers moved from Morocco to 91 Sea Zone 2 bombers moved from Morocco to 91 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 2 battleships, 5 bombers, 1 carrier, 1 destroyer and 2 fighters Germans defend with 3 battleships, 1 cruiser, 3 destroyers and 2 transports Americans roll dice for 2 battleships, 5 bombers, 1 carrier, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits Germans roll dice for 3 battleships, 1 cruiser, 3 destroyers and 2 transports in 91 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits Units damaged: 2 battleships owned by the Americans 1 battleship owned by the Germans, 3 destroyers owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone Americans roll dice for 2 battleships, 5 bombers and 2 fighters in 91 Sea Zone, round 3 : 5/9 hits, 5.67 expected hits Germans roll dice for 2 battleships and 2 transports in 91 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 2 battleships owned by the Germans, 1 fighter owned by the Americans and 2 transports owned by the Germans lost in 91 Sea Zone Americans win with 2 battleships, 5 bombers and 1 fighter remaining. Battle score for attacker is 76 Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Casualties for Germans: 3 battleships, 1 cruiser, 3 destroyers and 2 transports Non Combat Move - Americans 1 fighter moved from 91 Sea Zone to Morocco 5 bombers moved from 91 Sea Zone to Morocco Place Units - Americans 1 battleship, 1 cruiser, 1 destroyer and 4 submarines placed in 101 Sea Zone Americans undo move 1. 1 battleship, 1 cruiser, 1 destroyer and 2 submarines placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Yunnan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 armour, 1 infantry and 3 mech_infantrys moved from India to West India Combat - British Battle in West India British attack with 3 armour, 1 infantry and 3 mech_infantrys Germans defend with 1 armour; Italians defend with 5 armour, 1 fighter and 4 mech_infantrys British roll dice for 3 armour, 1 infantry and 3 mech_infantrys in West India, round 2 : 4/7 hits, 2.17 expected hits Italians roll dice for 6 armour, 1 fighter and 4 mech_infantrys in West India, round 2 : 4/11 hits, 5.00 expected hits 4 mech_infantrys owned by the Italians, 3 mech_infantrys owned by the British and 1 infantry owned by the British lost in West India 3 armour owned by the British retreated to India Italians win with 6 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry and 3 mech_infantrys Casualties for Italians: 4 mech_infantrys Non Combat Move - British 1 armour moved from Malaya to Siam Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 1.17 British : 1.83 Italians : -1.00 Americans : -1.67 Chinese : 0.17 Japanese : 0.67
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Germans Germans buy 2 armour, 4 battleships, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - Germans 3 fighters moved from French West Africa to 104 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 110 Sea Zone to 104 Sea Zone 1 artillery moved from Iceland to 123 Sea Zone 1 artillery and 1 transport moved from 123 Sea Zone to 121 Sea Zone 1 artillery moved from 121 Sea Zone to Alberta Saskatchewan Manitoba 1 destroyer moved from 123 Sea Zone to 121 Sea Zone Combat - Germans Battle in Alberta Saskatchewan Manitoba Battle in 104 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters Americans defend with 1 destroyer Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win, taking Alberta Saskatchewan Manitoba from British with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Germans 4 transports moved from 110 Sea Zone to 109 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 2 bombers moved from Normandy Bordeaux to Iceland 3 fighters moved from Normandy Bordeaux to Iceland 1 fighter moved from United Kingdom to Iceland 1 fighter moved from Western Germany to Iceland 7 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland 2 armour moved from France to Normandy Bordeaux 7 infantry moved from France to Normandy Bordeaux 5 artilleries moved from France to Normandy Bordeaux 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 10 armour and 7 mech_infantrys moved from Kazakhstan to Eastern Persia 6 armour moved from Suiyuyan to Kweichow 5 armour moved from Yenisey to Novosibirsk Place Units - Germans 2 battleships and 1 destroyer placed in 109 Sea Zone 1 battleship, 1 carrier and 1 transport placed in 110 Sea Zone 2 armour and 2 infantry placed in Western Germany 1 battleship placed in 112 Sea Zone Turn Complete - Germans Germans collect 81 PUs; end with 85 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 90 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 115 PUs
Combat Hit Differential Summary :
Germans : 0.50 Americans : 0.67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 battleships and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Americans 5 bombers moved from Morocco to 104 Sea Zone 2 submarines moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 cruiser moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from Eastern United States to 104 Sea Zone 1 armour moved from Morocco to Algeria 1 fighter moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria Combat - Americans Americans creates battle in territory 10 Sea Zone Battle in 10 Sea Zone Americans attack with 2 submarines Japanese defend with 2 infantry and 1 transport 2 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 10 Sea Zone Americans roll dice for 2 submarines in 10 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans win, taking 10 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 13 Casualties for Japanese: 2 infantry and 1 transport Battle in Algeria Americans attack with 1 armour, 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 104 Sea Zone Americans attack with 6 bombers, 1 cruiser, 1 destroyer and 2 submarines Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 6 bombers, 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 : 5/8 hits, 4.83 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits 1 destroyer owned by the Germans, 2 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Germans, 2 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone Americans roll dice for 4 bombers in 104 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits Germans roll dice for 1 battleship and 4 fighters in 104 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits 2 fighters owned by the Germans and 4 bombers owned by the Americans lost in 104 Sea Zone Germans win with 1 battleship and 2 fighters remaining. Battle score for attacker is -32 Casualties for Americans: 6 bombers, 1 cruiser, 1 destroyer and 2 submarines Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer and 2 fighters 2 fighters owned by the Germans forced to land in 110 Sea Zone Non Combat Move - Americans 1 fighter moved from Algeria to Morocco Place Units - Americans 3 battleships and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 3 artilleries, 1 fighter and 3 infantry moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 artilleries, 1 fighter and 3 infantry Japanese defend with 1 armour, 2 artilleries and 2 infantry Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 : 3/7 hits, 2.50 expected hits Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Yunnan, round 2 : 1/5 hits, 1.83 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Yunnan, round 3 : 3/6 hits, 2.17 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 14 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Combat Move - British 1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba 1 armour moved from Quebec to Alberta Saskatchewan Manitoba Combat - British Battle in Alberta Saskatchewan Manitoba British attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 artillery British roll dice for 1 armour, 1 artillery and 1 infantry in Alberta Saskatchewan Manitoba, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Alberta Saskatchewan Manitoba, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Alberta Saskatchewan Manitoba British win, taking Alberta Saskatchewan Manitoba from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans : 1.50 Italians : -0.33 British : 0.83 Americans : -1.00 Chinese : 1.33 Japanese : -0.67
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Germans Germans buy 3 battleships, 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 6 PUs; Combat Move - Germans 6 armour moved from Kweichow to Yunnan 10 armour and 7 mech_infantrys moved from Eastern Persia to West India 1 armour moved from United Kingdom to 109 Sea Zone 1 armour and 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 armour moved from 106 Sea Zone to New Brunswick Nova Scotia 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 mech_infantry and 1 transport moved from 109 Sea Zone to 116 Sea Zone 1 mech_infantry moved from 116 Sea Zone to Newfoundland Labrador Combat - Germans Battle in New Brunswick Nova Scotia Battle in Newfoundland Labrador Battle in Yunnan Germans attack with 6 armour Chinese defend with 3 artilleries and 1 infantry Germans roll dice for 6 armour in Yunnan, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 3 artilleries and 1 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 armour owned by the Germans, 1 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Yunnan Germans win, taking New Brunswick Nova Scotia from British, taking Newfoundland Labrador from British, taking Yunnan from Chinese with 5 armour remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour Casualties for Chinese: 3 artilleries and 1 infantry Battle in West India Germans attack with 10 armour and 7 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 10 armour and 7 mech_infantrys in West India, round 2 : 7/17 hits, 6.17 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in West India Germans win, taking West India from UK_Pacific with 10 armour and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone 4 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 armour moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 battleship moved from 112 Sea Zone to 109 Sea Zone 1 battleship moved from 104 Sea Zone to 109 Sea Zone 1 carrier moved from 110 Sea Zone to 109 Sea Zone 1 battleship moved from 110 Sea Zone to 109 Sea Zone 2 fighters moved from 110 Sea Zone to 109 Sea Zone 1 destroyer moved from 121 Sea Zone to 116 Sea Zone 1 transport moved from 121 Sea Zone to 123 Sea Zone 4 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 2 armour moved from Western Germany to France 7 artilleries and 3 infantry moved from Eastern Poland to Poland 5 armour moved from Novosibirsk to Caucasus Place Units - Germans 2 battleships and 1 transport placed in 109 Sea Zone 1 battleship, 1 carrier and 1 submarine placed in 110 Sea Zone 2 fighters placed in France Turn Complete - Germans Germans collect 84 PUs; end with 90 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 95 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 120 PUs
Combat Hit Differential Summary :
Germans : 1.83 Chinese : -0.33 UK_Pacific : -0.33