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Test summary from TripleA, engine version: 1.9, time: 7:41:02 AM
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 2 fighters; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Russia to West Russia 1 artillery moved from Russia to West Russia 1 fighter moved from Russia to West Russia 1 fighter moved from Karelia S.S.R. to West Russia 1 infantry moved from Archangel to West Russia Combat - Russians Battle in West Russia Russians attack with 1 artillery, 2 fighters and 5 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 1 artillery, 2 fighters and 5 infantry in West Russia, round 2 : 4/8 hits, 2.33 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in West Russia Russians roll dice for 1 artillery, 2 fighters and 3 infantry in West Russia, round 3 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 armour in West Russia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Russians 1 fighter moved from West Russia to Karelia S.S.R. 1 fighter moved from West Russia to Caucasus 1 armour moved from Archangel to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. 1 armour moved from Russia to Caucasus 2 infantry moved from Evenki National Okrug to Archangel 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Kazakh S.S.R. to Caucasus 1 aaGun moved from Russia to Caucasus 1 submarine moved from 4 Sea Zone to 6 Sea Zone Place Units - Russians 1 artillery and 1 fighter placed in Caucasus 1 fighter placed in Karelia S.S.R. Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.67
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 13:09:06
Savegame -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Germans Germans buy 4 armour and 5 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Southern Europe to 15 Sea Zone 1 infantry moved from Italy to 15 Sea Zone 2 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone 1 battleship moved from 15 Sea Zone to 16 Sea Zone 1 infantry moved from 16 Sea Zone to Caucasus 1 infantry moved from 16 Sea Zone to Caucasus 1 armour moved from Ukraine S.S.R. to Caucasus 3 infantry moved from Ukraine S.S.R. to Caucasus 1 fighter moved from Ukraine S.S.R. to Caucasus 1 armour moved from Bulgaria Romania to Caucasus 1 armour moved from Poland to Caucasus 1 fighter moved from Poland to Caucasus 1 fighter moved from Bulgaria Romania to Caucasus 1 bomber moved from Germany to Caucasus 1 artillery moved from Ukraine S.S.R. to Caucasus 3 infantry moved from Belorussia to Karelia S.S.R. 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 3 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from Baltic States to Karelia S.S.R. 2 submarines moved from 5 Sea Zone to 7 Sea Zone 2 submarines moved from 9 Sea Zone to 7 Sea Zone 1 fighter moved from Norway to 7 Sea Zone 1 fighter moved from Northwestern Europe to Karelia S.S.R. 1 fighter moved from Germany to Karelia S.S.R. 1 armour moved from Germany to Karelia S.S.R. 1 armour moved from Germany to Karelia S.S.R. Combat - Germans Battle in 7 Sea Zone Germans attack with 1 fighter and 4 submarines British defend with 1 battleship and 1 transport Germans roll dice for 4 submarines in 7 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits 1 battleship owned by the British lost in 7 Sea Zone Germans roll dice for 1 fighter in 7 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 transport owned by the British lost in 7 Sea Zone Germans roll dice for 4 submarines in 7 Sea Zone, round 3 : 1/4 hits, 1,33 expected hits Germans win with 1 fighter and 4 submarines remaining. Battle score for attacker is 27 Casualties for British: 1 battleship and 1 transport Battle in Karelia S.S.R. Germans attack with 3 armour, 2 fighters and 9 infantry Russians defend with 2 armour, 1 artillery, 1 factory, 2 fighters and 4 infantry Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 3 armour, 2 fighters and 9 infantry in Karelia S.S.R., round 2 : 3/14 hits, 4,00 expected hits Russians roll dice for 2 armour, 1 artillery, 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 5/9 hits, 4,00 expected hits 3 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 3 armour, 2 fighters and 4 infantry in Karelia S.S.R., round 3 : 3/9 hits, 3,17 expected hits Russians roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 3/6 hits, 3,00 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 3 armour, 2 fighters and 1 infantry in Karelia S.S.R., round 4 : 2/6 hits, 2,67 expected hits Russians roll dice for 1 armour and 2 fighters in Karelia S.S.R., round 4 : 3/3 hits, 1,83 expected hits 1 fighter owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 armour and 2 fighters in Karelia S.S.R., round 5 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 fighter in Karelia S.S.R., round 5 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 9 Casualties for Germans: 2 armour and 9 infantry Casualties for Russians: 2 armour, 1 artillery, 2 fighters and 4 infantry Battle in Caucasus Germans attack with 3 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry Russians defend with 2 aaGuns, 2 armour, 2 artilleries, 1 factory, 2 fighters and 4 infantry AA fire in Caucasus : 0/4 hits, 0,67 expected hits Germans roll dice for 1 battleship in Caucasus, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 3 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry in Caucasus, round 2 : 5/13 hits, 5,00 expected hits Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries, 2 fighters and 4 infantry in Caucasus, round 2 : 3/10 hits, 4,33 expected hits 4 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Caucasus Germans roll dice for 3 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Caucasus, round 3 : 3/10 hits, 4,50 expected hits Russians roll dice for 2 armour, 2 artilleries and 2 fighters in Caucasus, round 3 : 2/6 hits, 3,00 expected hits 1 armour owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Caucasus Germans roll dice for 3 armour, 1 artillery, 1 bomber and 3 fighters in Caucasus, round 4 : 3/8 hits, 4,00 expected hits Russians roll dice for 1 armour and 2 fighters in Caucasus, round 4 : 3/3 hits, 1,83 expected hits 2 fighters owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 31 Casualties for Germans: 2 armour, 1 artillery and 5 infantry Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries, 2 fighters and 4 infantry Non Combat Move - Germans 2 infantry moved from Bulgaria Romania to Ukraine S.S.R. 2 infantry moved from Poland to Belorussia 2 fighters moved from Karelia S.S.R. to Belorussia 3 fighters moved from Caucasus to Belorussia 1 bomber moved from Caucasus to Belorussia 1 armour moved from Italy to Poland 1 infantry moved from Germany to France 2 armour moved from France to Poland 1 armour moved from Northwestern Europe to Poland 1 infantry moved from Norway to Finland 1 artillery moved from Southern Europe to Bulgaria Romania 1 infantry moved from Algeria to Libya 1 artillery moved from Algeria to Libya 1 infantry moved from Morocco to Algeria 1 fighter moved from 7 Sea Zone to France Place Units - Germans 4 armour and 5 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -5,17 Russians : 0,33 AA fire in Caucasus : : -0,67
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - British British buy 2 armour, 1 artillery and 1 factory; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 2 fighters moved from United Kingdom to 7 Sea Zone 1 bomber moved from United Kingdom to 7 Sea Zone 1 armour moved from Eastern Canada to 10 Sea Zone 1 armour and 1 transport moved from 10 Sea Zone to 13 Sea Zone 1 armour moved from 13 Sea Zone to Morocco British take Morocco from Germans 2 infantry moved from India to 35 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Eastern Australia to 39 Sea Zone 1 infantry moved from Eastern Australia to Western Australia 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 infantry moved from New Zealand to 40 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 41 Sea Zone 1 cruiser moved from 14 Sea Zone to 13 Sea Zone 1 armour, 1 artillery, 1 fighter and 1 infantry moved from Egypt to Libya 1 infantry moved from Union of South Africa to Rhodesia Combat - British Battle in 7 Sea Zone British attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 4 submarines British roll dice for 1 bomber, 1 destroyer and 2 fighters in 7 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 4 submarines in 7 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 7 Sea Zone retreated to 7 Sea Zone Germans win with 3 submarines remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in Libya British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour, 1 artillery and 2 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 3/4 hits, 1.50 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Libya retreated to Libya Germans win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -13 Casualties for British: 1 armour, 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Libya to Egypt 2 fighters moved from 7 Sea Zone to Gibraltar 1 bomber moved from 7 Sea Zone to Gibraltar 1 fighter moved from 17 Sea Zone to Egypt Place Units - British 1 factory placed in Egypt 2 armour and 1 artillery placed in India Turn Complete - British British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 1.83 British : -2.67
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 bomber, 1 factory and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery moved from Kwangtung to 61 Sea Zone 1 artillery and 1 transport moved from 61 Sea Zone to 36 Sea Zone 1 infantry moved from Malaya to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 61 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from 37 Sea Zone to India 1 infantry moved from 35 Sea Zone to India 1 artillery moved from 35 Sea Zone to India 1 fighter moved from French Indo-China Thailand to India 2 infantry moved from Japan to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Burma 1 carrier moved from 50 Sea Zone to 36 Sea Zone 1 cruiser moved from 50 Sea Zone to 36 Sea Zone 1 fighter moved from 50 Sea Zone to Burma 1 bomber moved from Japan to Yunnan 2 infantry moved from French Indo-China Thailand to Yunnan 1 artillery moved from French Indo-China Thailand to Yunnan 1 infantry moved from Manchuria to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians 2 infantry moved from Manchuria to Anhwei 1 fighter moved from Japan to Anhwei 4 infantry moved from Kiangsu to Anhwei 1 fighter moved from Manchuria to Anhwei 1 submarine moved from 44 Sea Zone to 41 Sea Zone 1 battleship moved from 60 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 1 bomber and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yunnan, round 3 : 3/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Anhwei Japanese attack with 2 fighters and 6 infantry Americans defend with 2 infantry Japanese roll dice for 2 fighters and 6 infantry in Anhwei, round 2 : 0/8 hits, 2.00 expected hits Americans roll dice for 2 infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwei Japanese roll dice for 2 fighters and 5 infantry in Anhwei, round 3 : 3/7 hits, 1.83 expected hits Americans roll dice for 2 infantry in Anhwei, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Anhwei Japanese win, taking Anhwei from Americans with 2 fighters and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 submarine British defend with 1 cruiser, 2 infantry, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone British win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in India Japanese attack with 1 artillery, 3 fighters and 1 infantry British defend with 1 aaGun, 2 armour, 1 artillery, 1 factory and 1 infantry AA fire in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in India, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 aaGun, 2 armour, 1 artillery and 1 infantry in India, round 2 : 2/4 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese roll dice for 2 fighters and 1 infantry in India, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 2 armour in India, round 3 : 0/2 hits, 1.00 expected hits 1 armour owned by the British lost in India Japanese roll dice for 2 fighters and 1 infantry in India, round 4 : 0/3 hits, 1.17 expected hits British roll dice for 1 armour in India, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 fighters and 1 infantry in India, round 5 : 2/3 hits, 1.17 expected hits British roll dice for 1 armour in India, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in India Japanese win, taking India from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 1 fighter Casualties for British: 1 aaGun, 2 armour, 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from India to 35 Sea Zone 1 fighter moved from India to 36 Sea Zone 1 fighter moved from Burma to 36 Sea Zone 1 bomber moved from Yunnan to Japan 1 fighter moved from Anhwei to Japan 1 fighter moved from Anhwei to Manchuria Place Units - Japanese 1 factory placed in Manchuria 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
British : -1.33 Americans : -1.67 AA fire in India : : -0.50 Japanese : -2.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 artillery and 3 infantry moved from West Russia to Caucasus Combat - Russians Battle in 7 Sea Zone Russians attack with 1 submarine Germans defend with 3 submarines 3 submarines owned by the Germans Submerged Russians roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Battle in Caucasus Russians attack with 1 artillery and 3 infantry Germans defend with 1 armour and 1 factory Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus Russians winRussians win with 1 submarine remaining, taking Caucasus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 infantry moved from Archangel to West Russia 1 infantry moved from Evenki National Okrug to Novosibirsk 4 infantry moved from Yakut S.S.R. to Evenki National Okrug Place Units - Russians 1 artillery, 1 fighter and 4 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 0.67
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Germans Germans buy 1 armour, 1 bomber, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Karelia S.S.R. to Archangel 2 armour moved from Poland to Caucasus 1 armour moved from Poland to Caucasus 1 infantry moved from Belorussia to West Russia 2 infantry moved from Ukraine S.S.R. to Caucasus 1 artillery moved from Bulgaria Romania to 16 Sea Zone 1 artillery moved from 16 Sea Zone to Caucasus 3 submarines moved from 7 Sea Zone to 13 Sea Zone 1 fighter moved from France to Morocco 1 infantry moved from Algeria to Morocco 1 armour moved from Poland to West Russia 1 fighter moved from Belorussia to Archangel 1 fighter moved from Belorussia to West Russia 1 fighter moved from Belorussia to Caucasus 1 fighter moved from Belorussia to Caucasus 1 fighter moved from Belorussia to France 1 armour moved from Libya to Egypt 2 infantry moved from Libya to Egypt 1 artillery moved from Libya to Egypt 1 bomber moved from Belorussia to Egypt Combat - Germans Battle in Morocco Germans attack with 1 fighter and 1 infantry British defend with 1 armour Germans roll dice for 1 fighter and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Morocco Germans win, taking Morocco from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Egypt Germans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry British defend with 1 factory, 2 fighters and 3 infantry Germans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 4/5 hits, 2.00 expected hits British roll dice for 2 fighters and 3 infantry in Egypt, round 2 : 0/5 hits, 2.33 expected hits 1 fighter owned by the British and 3 infantry owned by the British lost in Egypt Germans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 3 : 3/5 hits, 2.00 expected hits British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 26 Casualties for British: 2 fighters and 3 infantry Casualties for Germans: 1 infantry Battle in West Russia Germans attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 infantry in West Russia, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in West Russia Germans win, taking West Russia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour and 1 fighter Russians defend with 1 infantry Germans roll dice for 1 armour and 1 fighter in Archangel, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 13 Sea Zone Germans attack with 3 submarines British defend with 1 cruiser and 1 transport Germans roll dice for 3 submarines in 13 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 transport in 13 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 13 Sea Zone Germans roll dice for 2 submarines in 13 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the British lost in 13 Sea Zone 1 transport owned by the British lost in 13 Sea Zone Germans roll dice for 2 submarines in 13 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Germans win with 2 submarines remaining. Battle score for attacker is 13 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 transport Battle in Caucasus Germans attack with 3 armour, 1 artillery, 2 fighters and 2 infantry Russians defend with 1 artillery, 1 factory and 3 infantry Germans roll dice for 1 battleship in Caucasus, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 3 armour, 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 : 4/8 hits, 3.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans 2 fighters moved from Caucasus to Ukraine S.S.R. 1 fighter moved from West Russia to Ukraine S.S.R. 1 infantry moved from Belorussia to Ukraine S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 fighter moved from Morocco to France 1 bomber moved from Egypt to Libya 1 infantry moved from Germany to Italy 3 armour moved from Germany to Ukraine S.S.R. 1 armour moved from Germany to Ukraine S.S.R. 3 infantry moved from Germany to Poland 1 fighter moved from Archangel to Karelia S.S.R. Place Units - Germans 1 armour and 1 fighter placed in Karelia S.S.R. 1 fighter and 1 infantry placed in Italy 1 bomber and 2 infantry placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 3.83 British : -2.00 Russians : -1.00
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - British British buy 1 artillery, 1 battleship and 1 destroyer; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Trans-Jordan 1 infantry moved from Rhodesia to Anglo-Egyptian Sudan 1 fighter moved from Gibraltar to 16 Sea Zone 1 destroyer moved from 17 Sea Zone to 16 Sea Zone 1 cruiser moved from 17 Sea Zone to 16 Sea Zone 1 carrier and 1 fighter moved from 17 Sea Zone to 16 Sea Zone 1 bomber moved from Gibraltar to Libya 1 fighter moved from Gibraltar to French Equatorial Africa Combat - British Battle in 16 Sea Zone British attack with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter; Americans loiter and taunt Germans defend with 1 battleship and 1 transport British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 battleship and 1 transport in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 transport owned by the Germans lost in 16 Sea Zone British win with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 27 Casualties for Germans: 1 battleship and 1 transport Battle in Libya British attack with 1 bomber Germans defend with 1 bomber British roll dice for 1 bomber in Libya, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 bomber in Libya, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans and 1 bomber owned by the British lost in Libya Germans win with no units remaining. Battle score for attacker is 0 Casualties for British: 1 bomber Casualties for Germans: 1 bomber Non Combat Move - British 1 transport moved from 17 Sea Zone to 16 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 22 Sea Zone Place Units - British 1 battleship and 1 destroyer placed in 7 Sea Zone 1 artillery placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : 1.83
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 6 armour; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from Anhwei to Sinkiang Japanese take Sinkiang from Americans 1 infantry moved from Anhwei to Szechwan Japanese take Szechwan from Americans 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from India to Persia Japanese take Persia from British Combat - Japanese Non Combat Move - Japanese 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 36 Sea Zone to 60 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Burma to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to Philippine Islands 1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 35 Sea Zone to 48 Sea Zone 1 fighter moved from Manchuria to 48 Sea Zone 2 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Kwangtung to Szechwan 3 infantry moved from Anhwei to Sinkiang Place Units - Japanese 1 armour placed in Manchuria 2 armour placed in India 1 armour placed in Japan 1 armour placed in Japan 1 armour placed in Manchuria Turn Complete - Japanese Japanese collect 41 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Russia to Archangel 1 fighter moved from Russia to Archangel 1 submarine moved from 7 Sea Zone to 5 Sea Zone Combat - Russians Battle in 5 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser and 1 transport Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone Russians roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians win with 1 submarine remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Battle in Archangel Russians attack with 1 artillery and 1 fighter Germans defend with 1 armour Russians roll dice for 1 artillery and 1 fighter in Archangel, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 artillery Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Archangel to Russia 4 infantry moved from Evenki National Okrug to Vologda 1 infantry moved from Novosibirsk to Russia Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 0.50
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Germans Germans buy 5 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Karelia S.S.R. to Russia 1 infantry moved from West Russia to Russia 1 armour moved from West Russia to Russia 3 armour moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia 1 artillery moved from Caucasus to Russia 4 armour moved from Ukraine S.S.R. to Russia 3 fighters moved from Ukraine S.S.R. to Russia 2 fighters moved from Karelia S.S.R. to Russia 1 armour moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from France to 5 Sea Zone Combat - Germans Battle in 5 Sea Zone Germans attack with 1 fighter Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Battle in Trans-Jordan Germans attack with 1 armour and 1 infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan Germans roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans winGermans win with 1 fighter remaining, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Russia Germans attack with 9 armour, 1 artillery, 5 fighters and 2 infantry Americans defend with 1 fighter and 2 infantry; Russians defend with 2 artilleries, 1 factory, 1 fighter and 11 infantry Germans roll dice for 9 armour, 1 artillery, 5 fighters and 2 infantry in Russia, round 2 : 5/17 hits, 7.83 expected hits Russians roll dice for 2 artilleries, 2 fighters and 13 infantry in Russia, round 2 : 12/17 hits, 6.33 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 9 armour owned by the Germans lost in Russia retreated to Russia Russians win with 2 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is -49 Casualties for Germans: 9 armour, 1 artillery and 2 infantry Casualties for Russians: 5 infantry Non Combat Move - Germans 1 infantry moved from Karelia S.S.R. to West Russia 1 infantry moved from Ukraine S.S.R. to West Russia 3 infantry moved from Poland to Belorussia 1 fighter moved from 5 Sea Zone to Germany 1 infantry moved from Italy to Southern Europe 1 fighter moved from France to Italy 1 fighter moved from Germany to Italy 1 infantry moved from France to Italy 1 infantry moved from Norway to Finland 5 fighters moved from Russia to Belorussia Place Units - Germans 2 armour placed in Karelia S.S.R. 3 armour placed in Caucasus 1 fighter placed in Caucasus 1 fighter placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -4.17 British : -0.33 Russians : 5.67
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - British British buy 2 destroyers and 1 transport; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from French Equatorial Africa to Egypt 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Morocco Combat - British Battle in Egypt British attack with 1 fighter and 1 infantry Germans defend with 1 artillery and 1 factory British roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Egypt, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Egypt British win, taking Egypt from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 1 fighter moved from Egypt to Anglo-Egyptian Sudan Place Units - British 2 destroyers and 1 transport placed in 7 Sea Zone Turn Complete - British British collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : -0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Japanese 2 infantry moved from Japan to 60 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Iwo Jima Japanese take Iwo Jima from Americans 1 infantry moved from 59 Sea Zone to Iwo Jima 1 infantry moved from Philippine Islands to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone 1 infantry moved from New Guinea to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Eastern Australia Japanese take Eastern Australia from British 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 48 Sea Zone to 59 Sea Zone 1 armour moved from Manchuria to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 1 infantry moved from Sinkiang to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Szechwan to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 3 infantry moved from Sinkiang to Novosibirsk 3 infantry moved from Szechwan to Kazakh S.S.R. 1 artillery moved from Szechwan to Kazakh S.S.R. 2 armour moved from India to Trans-Jordan 1 infantry moved from Persia to Trans-Jordan 1 armour moved from Manchuria to Sinkiang Combat - Japanese Non Combat Move - Japanese 2 bombers moved from Japan to India Place Units - Japanese 2 armour and 1 infantry placed in India 3 submarines placed in 60 Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Russians Russians buy 1 aaGun, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Vologda to Russia Non Combat Move - Russians 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Russians 1 aaGun, 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Germans Germans buy 1 armour, 1 fighter and 11 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Italy to France 3 infantry moved from Germany to France 1 armour moved from Trans-Jordan to Egypt 1 bomber moved from Germany to 14 Sea Zone 3 fighters moved from Italy to 14 Sea Zone 1 fighter moved from Germany to 14 Sea Zone 1 fighter moved from Belorussia to France 1 fighter moved from Belorussia to France 1 infantry moved from West Russia to Archangel 1 armour moved from Karelia S.S.R. to Archangel 1 fighter moved from Belorussia to Archangel 2 fighters moved from Belorussia to France Combat - Germans Battle in 14 Sea Zone Germans attack with 1 bomber and 4 fighters British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport Germans roll dice for 1 bomber and 4 fighters in 14 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 14 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Germans and 1 fighter owned by the British lost in 14 Sea Zone Germans roll dice for 1 bomber and 2 fighters in 14 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits British roll dice for 1 carrier and 1 transport in 14 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 fighters in 14 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits British roll dice for 1 carrier and 1 transport in 14 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 carrier owned by the British lost in 14 Sea Zone 1 transport owned by the British lost in 14 Sea Zone Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 31 Casualties for Germans: 2 fighters Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport Battle in Egypt Germans attack with 1 armour British defend with 1 factory and 1 infantry Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Egypt British win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour Battle in Archangel Germans attack with 1 armour, 1 fighter and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in France Germans attack with 4 fighters and 5 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 4 fighters and 5 infantry in France, round 2 : 3/9 hits, 2.83 expected hits Americans roll dice for 1 artillery and 1 infantry in France, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in France Germans win, taking France from Americans with 4 fighters and 3 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 4 fighters moved from France to Germany 1 bomber moved from 14 Sea Zone to Germany 2 fighters moved from 14 Sea Zone to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Belorussia to West Russia 1 infantry moved from Belorussia to West Russia 1 infantry moved from Belorussia to West Russia 1 armour moved from Karelia S.S.R. to Caucasus 1 fighter moved from Archangel to Caucasus 1 infantry moved from Southern Europe to Italy Place Units - Germans 1 armour, 1 fighter and 2 infantry placed in Caucasus 8 infantry placed in Germany Germans undo move 2. 2 infantry placed in Karelia S.S.R. 7 infantry placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -2.50 British : 0.17 Americans : 1.33 Russians : -0.33
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Test summary from TripleA, engine version: 1.9, time: 21:11:53
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - British British buy 1 artillery, 1 battleship and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Anglo-Egyptian Sudan to French West Africa 2 infantry moved from Morocco to 13 Sea Zone 1 submarine moved from 13 Sea Zone to 15 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 13 Sea Zone to 9 Sea Zone 2 infantry and 1 transport moved from 9 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Greenland 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 battleship, 3 destroyers, 2 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Finland British take Finland from Germans 1 cruiser moved from 9 Sea Zone to 2 Sea Zone Combat - British Non Combat Move - British Place Units - British 1 battleship placed in 7 Sea Zone 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 5 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 submarine moved from 60 Sea Zone to 52 Sea Zone 2 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry moved from Eastern Australia to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from Solomon Islands to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 53 Sea Zone 2 infantry moved from 53 Sea Zone to Hawaiian Islands 1 fighter moved from 59 Sea Zone to Hawaiian Islands 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone 2 infantry moved from 57 Sea Zone to Midway 2 fighters moved from 57 Sea Zone to Midway 1 submarine moved from 60 Sea Zone to 52 Sea Zone 1 submarine moved from 60 Sea Zone to 57 Sea Zone 1 fighter moved from Japan to 52 Sea Zone 1 fighter moved from 57 Sea Zone to 52 Sea Zone 1 infantry moved from Evenki National Okrug to Vologda Japanese take Vologda from Russians 4 infantry moved from Novosibirsk to Russia 1 artillery and 4 infantry moved from Kazakh S.S.R. to Russia 1 armour moved from Sinkiang to Russia 2 bombers moved from India to Russia 2 armour moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt Combat - Japanese Battle in 57 Sea Zone Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 57 Sea Zone Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Egypt Japanese attack with 2 armour and 1 infantry British defend with 1 factory and 1 infantry Japanese roll dice for 2 armour and 1 infantry in Egypt, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Egypt Japanese win, taking Egypt from British with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 52 Sea Zone Japanese attack with 2 fighters and 2 submarines Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 52 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 fighters in 52 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 52 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 52 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Hawaiian Islands Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Midway Japanese attack with 2 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Midway, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Russia Japanese attack with 1 armour, 1 artillery, 2 bombers and 8 infantry Americans defend with 1 fighter; Russians defend with 1 aaGun, 3 artilleries, 1 factory, 1 fighter and 12 infantry AA fire in Russia : 1/2 hits, 0,33 expected hits 1 bomber owned by the Japanese lost in Russia Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 8 infantry in Russia, round 2 : 3/11 hits, 3,00 expected hits Russians roll dice for 1 aaGun, 3 artilleries, 2 fighters and 12 infantry in Russia, round 2 : 5/17 hits, 6,33 expected hits 5 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Russia, round 3 : 3/6 hits, 2,17 expected hits Russians roll dice for 3 artilleries, 2 fighters and 10 infantry in Russia, round 3 : 4/15 hits, 5,67 expected hits 3 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Russia 1 armour owned by the Japanese retreated to Kazakh S.S.R. Russians win with 3 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is -20 Casualties for Japanese: 1 artillery, 1 bomber and 8 infantry Casualties for Russians: 1 aaGun and 5 infantry Non Combat Move - Japanese 1 fighter could not land in Hawaiian Islands and was removed 1 bomber moved from Russia to Trans-Jordan 2 armour moved from India to Caucasus 1 infantry moved from India to Persia 2 fighters moved from Midway to 57 Sea Zone 2 fighters moved from 52 Sea Zone to 57 Sea Zone 1 armour moved from Soviet Far East to Evenki National Okrug Place Units - Japanese 3 armour placed in India 1 fighter placed in Japan 1 armour placed in Manchuria 1 armour placed in Manchuria 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,67 British : 0,67 Americans : 0,67 Russians : -3,00 Japanese : 0,50