AaA Anniversary
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Clash of Tracksuits and also Danes
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 1 factory and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from France to 13 Sea Zone 1 infantry moved from Morocco Algeria to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 16 Sea Zone 2 infantry moved from 16 Sea Zone to Ukraine 2 infantry moved from Norway to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 1 artillery moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 fighter moved from Norway to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 submarine moved from 7 Sea Zone to 9 Sea Zone 1 fighter moved from Northwestern Europe to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Poland to Ukraine 1 fighter moved from Germany to Baltic States 2 armour and 3 infantry moved from Poland to East Poland 2 armour moved from Czechoslovakia Hungary to East Poland 2 armour and 2 infantry moved from Bulgaria Romania to East Poland Combat - Germans Battle in 6 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone retreated to 6 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 9 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 9 Sea Zone 1 transport owned by the British lost in 9 Sea Zone Germans roll dice for 1 submarine in 9 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone 1 transport owned by the British lost in 2 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in Baltic States Germans attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 3 : 2/5 hits, 1,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Ukraine Germans attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 2/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in East Poland Germans attack with 6 armour and 5 infantry Russians defend with 2 infantry Germans roll dice for 6 armour and 5 infantry in East Poland, round 2 : 3/11 hits, 3,83 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 6 armour and 5 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from 2 Sea Zone to Norway 1 fighter moved from 2 Sea Zone to Norway 1 fighter moved from 6 Sea Zone to Norway 2 infantry moved from Finland to Norway 1 artillery moved from Germany to Poland 3 infantry moved from Germany to Poland 1 infantry moved from Northwestern Europe to Germany 1 infantry moved from France to Italy 1 armour moved from France to Balkans 1 fighter moved from Ukraine to Balkans 1 fighter moved from Baltic States to Poland Place Units - Germans 1 factory placed in France 1 artillery and 4 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -1,33 British : 0,00 Russians : -2,67
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 6 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Finland Russians take Finland from Germans Combat - Russians Non Combat Move - Russians 2 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Russia to Belorussia 2 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Russia to Caucasus 1 artillery moved from Russia to Caucasus 1 armour moved from Russia to Karelia S.S.R. 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Novosibirsk 3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 2 infantry moved from Soviet Far East to Stanovoj Chrebet 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Place Units - Russians 2 submarines placed in 16 Sea Zone 2 infantry placed in Karelia S.S.R. 2 infantry placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 2 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 cruiser moved from 61 Sea Zone to 49 Sea Zone 3 infantry moved from French Indo-China Thailand to Yunnan 1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 50 Sea Zone 1 artillery and 3 infantry moved from 50 Sea Zone to Philippine Islands 1 infantry moved from Manchuria to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians 2 infantry moved from Manchuria to Suiyuan 3 infantry moved from Kiangsu to Fukien 1 fighter moved from Manchuria to Yunnan 1 fighter moved from Japan to Suiyuan 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kwangtung 1 armour moved from 61 Sea Zone to Kwangtung 4 fighters moved from 57 Sea Zone to 53 Sea Zone 1 fighter moved from Formosa to Yunnan 2 fighters moved from 61 Sea Zone to 50 Sea Zone 2 fighters moved from 50 Sea Zone to Philippine Islands 1 destroyer moved from 51 Sea Zone to 50 Sea Zone Combat - Japanese Battle in Fukien Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Fukien, round 2 : 0/3 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 infantry in Fukien, round 3 : 0/3 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 infantry in Fukien, round 4 : 0/3 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 infantry in Fukien, round 5 : 0/3 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Fukien, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 infantry in Fukien, round 6 : 0/3 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Fukien, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Fukien Japanese roll dice for 2 infantry in Fukien, round 7 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Fukien, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Fukien, round 8 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Fukien, round 8 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Fukien, round 9 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Fukien, round 9 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Fukien, round 10 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Fukien, round 10 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Fukien, round 11 : 1/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Fukien, round 11 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuan Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 4 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 fighters and 3 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 1/5 hits, 1,50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Kwangtung Japanese attack with 1 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 4 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 1 armour in Kwangtung, round 5 : 0/1 hits, 0,50 expected hits British roll dice for 1 infantry in Kwangtung, round 5 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese lost in Kwangtung British win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 armour and 1 infantry Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 destroyer and 2 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 50 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 artillery, 2 fighters and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Philippine Islands, round 2 : 1/6 hits, 2,00 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Philippine Islands, round 3 : 5/6 hits, 2,00 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Battle in 53 Sea Zone Japanese attack with 4 fighters Americans defend with 1 battleship Japanese roll dice for 4 fighters in 53 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for Americans: 1 battleship Non Combat Move - Japanese 2 carriers moved from 57 Sea Zone to 62 Sea Zone 3 fighters moved from 53 Sea Zone to 62 Sea Zone 1 fighter moved from Suiyuan to Kiangsu 2 fighters moved from Yunnan to French Indo-China Thailand 2 fighters moved from Philippine Islands to 61 Sea Zone Place Units - Japanese 1 infantry placed in Japan 2 transports placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
British : 0,67 Americans : 0,00 Chinese : 0,00 Japanese : -4,83
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 armour, 1 carrier, 1 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 destroyer moved from 12 Sea Zone to 9 Sea Zone 1 bomber moved from United Kingdom to Germany 2 fighters moved from United Kingdom to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Burma to French Indo-China Thailand 1 artillery and 1 infantry moved from India to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to French Indo-China Thailand 1 infantry moved from 37 Sea Zone to French Indo-China Thailand 1 infantry moved from Kwangtung to French Indo-China Thailand 1 destroyer moved from 35 Sea Zone to 38 Sea Zone Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Germany causes 1 damage total. Battle in 38 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 9 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 9 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 9 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 9 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 9 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 9 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in 5 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 cruiser and 1 transport British roll dice for 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 11 Casualties for British: 1 destroyer Casualties for Germans: 1 cruiser and 1 transport Battle in French Indo-China Thailand British attack with 1 artillery and 3 infantry Japanese defend with 2 fighters British roll dice for 1 artillery and 3 infantry in French Indo-China Thailand, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 fighters in French Indo-China Thailand, round 2 : 2/2 hits, 1.33 expected hits 2 infantry owned by the British lost in French Indo-China Thailand British roll dice for 1 artillery and 1 infantry in French Indo-China Thailand, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 fighters in French Indo-China Thailand, round 3 : 1/2 hits, 1.33 expected hits 1 infantry owned by the British lost in French Indo-China Thailand British roll dice for 1 artillery in French Indo-China Thailand, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in French Indo-China Thailand, round 4 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the British lost in French Indo-China Thailand Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 1 artillery and 3 infantry Casualties for Japanese: 1 fighter Non Combat Move - British 1 artillery and 1 infantry moved from Australia to 41 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 30 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Persia 2 infantry moved from Union of South Africa to Rhodesia 1 cruiser moved from 12 Sea Zone to 7 Sea Zone 2 fighters moved from 5 Sea Zone to 7 Sea Zone 1 bomber moved from Germany to United Kingdom Place Units - British 1 carrier and 3 transports placed in 7 Sea Zone 1 armour and 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : -0.33 Japanese : 1.00 AA fire in Germany : : -0.17
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Libya to Egypt 1 infantry moved from Balkans to 14 Sea Zone 1 armour moved from Balkans to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 1 battleship moved from 14 Sea Zone to 15 Sea Zone 2 cruisers moved from 14 Sea Zone to 15 Sea Zone 1 fighter moved from Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 armour, 1 artillery, 1 fighter and 3 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 1/5 hits, 1,50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 2/6 hits, 2,50 expected hits 3 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 1/3 hits, 1,17 expected hits British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 2/3 hits, 1,50 expected hits 1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt British win with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 armour and 3 infantry Casualties for British: 1 artillery and 3 infantry 1 fighter owned by the Italians retreated Non Combat Move - Italians 1 fighter moved from Egypt to Libya 1 artillery moved from Italy to France 1 aaGun moved from Italy to France 1 infantry moved from Italy to France 1 armour moved from Italy to France Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0,17 British : 0,00
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 1 carrier and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 9 Sea Zone Combat - Americans Battle in 9 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 9 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 9 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 9 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 9 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 9 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Western United States to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 20 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 56 Sea Zone 1 fighter moved from Hawaiian Islands to 56 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Western United States to United Kingdom 1 fighter moved from Eastern United States to United Kingdom 1 fighter moved from Western United States to Eastern United States Combat Move - Chinese 1 infantry moved from Hupeh to Suiyuan Non Combat Move - Chinese Place Units - Americans 1 battleship, 1 carrier and 1 submarine placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Hupeh 1 infantry placed in Sikang Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -0.50 Americans : 0.00
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 44 PUs; 0 techTokens; Germans buy 1 armour and 13 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Norway to Finland 1 artillery and 3 infantry moved from Baltic States to Karelia S.S.R. 6 armour moved from East Poland to Karelia S.S.R. 1 infantry moved from Libya to Egypt 1 armour moved from Libya to Egypt 1 artillery moved from Libya to Egypt 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 armour moved from Balkans to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 1 fighter moved from Balkans to Belorussia 5 infantry moved from East Poland to Belorussia 1 bomber moved from Norway to Karelia S.S.R. 1 fighter moved from Norway to Finland 1 fighter moved from Norway to Karelia S.S.R. 1 fighter moved from Poland to Karelia S.S.R. 1 artillery moved from Ukraine to Eastern Ukraine 2 infantry moved from Ukraine to Eastern Ukraine 1 infantry moved from Ukraine to Eastern Ukraine Combat - Germans Battle in Belorussia Germans attack with 1 fighter and 5 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 5 infantry in Belorussia, round 2 : 1/6 hits, 1,33 expected hits Russians roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 1 fighter and 4 infantry in Belorussia, round 3 : 2/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Eastern Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Eastern Ukraine, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Germans roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Eastern Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 5 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Finland Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Egypt Germans attack with 2 armour, 1 artillery and 2 infantry British defend with 1 armour and 1 fighter Germans roll dice for 2 armour, 1 artillery and 2 infantry in Egypt, round 2 : 0/5 hits, 1,83 expected hits British roll dice for 1 armour and 1 fighter in Egypt, round 2 : 2/2 hits, 1,17 expected hits 2 infantry owned by the Germans lost in Egypt Germans roll dice for 2 armour and 1 artillery in Egypt, round 3 : 1/3 hits, 1,33 expected hits British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 1/2 hits, 1,17 expected hits 1 artillery owned by the Germans and 1 armour owned by the British lost in Egypt Germans roll dice for 2 armour in Egypt, round 4 : 0/2 hits, 1,00 expected hits British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0,67 expected hits 1 armour owned by the Germans lost in Egypt Germans roll dice for 1 armour in Egypt, round 5 : 0/1 hits, 0,50 expected hits British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0,67 expected hits 1 armour owned by the Germans lost in Egypt British win with 1 fighter remaining. Battle score for attacker is -15 Casualties for Germans: 2 armour, 1 artillery and 2 infantry Casualties for British: 1 armour Battle in Karelia S.S.R. Germans attack with 6 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 9 infantry AA fire in Karelia S.S.R. : 0/3 hits, 0,50 expected hits Germans roll dice for 6 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 8/13 hits, 5,67 expected hits Russians roll dice for 1 armour, 1 artillery and 9 infantry in Karelia S.S.R., round 2 : 3/11 hits, 3,83 expected hits 8 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 6 armour, 1 artillery, 1 bomber and 2 fighters in Karelia S.S.R., round 3 : 6/10 hits, 5,00 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 6 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 23 Casualties for Germans: 1 artillery and 3 infantry Casualties for Russians: 1 armour, 1 artillery and 9 infantry Non Combat Move - Germans 2 fighters moved from Karelia S.S.R. to Germany 1 bomber moved from Karelia S.S.R. to Germany 1 fighter moved from Finland to Germany 3 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 5 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 1 fighter moved from Belorussia to East Poland Place Units - Germans 6 infantry placed in France 1 armour and 7 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -0,83 British : 1,33 AA fire in Karelia S.S.R. : : -0,50 Russians : 0,67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 2 submarines moved from 16 Sea Zone to 34 Sea Zone 1 infantry moved from Caucasus to Ukraine Russians take Ukraine from Germans 2 infantry moved from Caucasus to Eastern Ukraine 1 artillery moved from Caucasus to Eastern Ukraine Combat - Russians Battle in Eastern Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Russians roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 4 infantry moved from Caucasus to Ukraine 2 infantry moved from Caucasus to Russia 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Evenki National Okrug to Novosibirsk 5 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Place Units - Russians 4 infantry placed in Caucasus 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 0.33
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from British 1 infantry moved from Fukien to Kwangtung Japanese take Kwangtung from British 1 fighter moved from French Indo-China Thailand to 37 Sea Zone 2 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 39 Sea Zone 1 cruiser moved from 49 Sea Zone to 39 Sea Zone 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone 1 artillery and 3 infantry moved from 39 Sea Zone to Australia 1 battleship moved from 50 Sea Zone to 39 Sea Zone 1 destroyer moved from 50 Sea Zone to 38 Sea Zone 2 fighters moved from 61 Sea Zone to 38 Sea Zone 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 38 Sea Zone Japanese attack with 1 destroyer and 2 fighters British defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 38 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 38 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer Battle in Australia Japanese attack with 1 artillery and 3 infantry British defend with 1 aaGun and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from 37 Sea Zone to French Indo-China Thailand 2 infantry moved from 61 Sea Zone to Fukien 1 transport moved from 61 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 carrier moved from 61 Sea Zone to 50 Sea Zone 2 fighters moved from 38 Sea Zone to 48 Sea Zone 1 carrier moved from 50 Sea Zone to 48 Sea Zone 1 fighter moved from Kiangsu to French Indo-China Thailand 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 artillery and 2 infantry moved from Japan to 62 Sea Zone 1 artillery moved from 62 Sea Zone to Manchuria 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Manchuria 1 carrier moved from 62 Sea Zone to 60 Sea Zone 1 fighter moved from 62 Sea Zone to 60 Sea Zone 2 infantry moved from 61 Sea Zone to Kiangsu 1 carrier moved from 60 Sea Zone to 61 Sea Zone 1 fighter moved from 60 Sea Zone to 61 Sea Zone Place Units - Japanese 2 armour, 1 artillery, 1 bomber and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
British : 0,00 Japanese : 0,50