TWW 3.0.0.6 Gully (al) vs redrum (ax)


  • Moderators Admin

    @redrum Since I have no idea how any mixed fleet battle was dealt with prior to this battle... I would use those as the precedent... that being said I also recognize that this battle in particular is a pretty significant juncture in the game.

    I think that if it comes down to a game ending outcome...despite what had transpired earlier in the game... the two of you might want to consider the implications of the decision and find an agreeable compromise for this battle specifically. But ultimately the two of you need to make that call.



  • Funny anecdote: I'm a handball referee, last Sunday I did a kid's match and at some point they had different opinions on what the rules dictate to happen next. Never punish them for not knowing, but explain and follow the rules. Well. But the analogy ends here, I can't expect a 15yo to read and memorize all the rules. And in handball, there is every ref's favourite rule 17:11 ("What the ref sees is immediately a fact. You can never argue about what the ref observes. Objections can only be made about what follows from the observation.")

    In this game, well, there is no tournament or score or anything like that. Winning doesn't mean anything. I'd love to continue playing, I never had a TWW game progress this far and still not be decided. Usually, even one minor capital falling ends the game. (well, maybe the "Russian para to Finland" thing of our last match 😃 . Or one could imagine Egypt falling but Allies still being well ahead) . We could call you @redrum the official winner and play on in the "what-if" scenario, and maybe make sure that your ~80% shot at retaking Tokyo is a success. That's like if you gave me the 20% shot at Tokyo, and it worked out. I guess it's still an interesting game to play, Russia and China almost dead, Japan slowed down but it was expensive for US, pressure on Europe.


  • Admin

    @Gully Well seems like @Hepps doesn't want to be our handball referee 🙂

    I guess that would be option #4. I'm fine with that as well. I think probably that or option #3 are the most reasonable. It really comes down to if you'd prefer to try to play it out without the attack at all as I'd edit to buy another destroyer with Japan or if you'd prefer to play out the what-if scenario to see how capturing Tokyo goes.



  • @redrum : I don't think I have much of a chance if we edit in a destroyer and I have to retreat. So if we continue with the game as iswe should keep enforcing the negative sub support, by edit rolling misses from now on. Would you agree?



  • @redrum: So if you're fine with going ahead with option 4, you can go ahead and do Germanys turn.


  • Admin

    @Gully Alright, I'll try to play Germany's turn today or tomorrow.


  • Admin

    TripleA Turn Summary: Finland round 9

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 9
    
        Reconnaissance Missions - Finland
            Finland collect 0 PUs; end with 7 PUs
    
        Reinforcing - DanubeAxis
            DanubeAxis collect 0 PUs; end with 12 PUs
    
        Counter Intelligence Operations - VichyFrance
            VichyFrance collect 0 PUs; end with 9 PUs
    
        Research Technology - Germany
            Trigger germanaTIM: Germany gains access to ImprovedMechanization
            Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare
            Germany spend 0 on tech rolls
                Germany rolls : 1/1 hits, 0.00 expected hits
            Germany removing all Technology Tokens after successful research.
            Germany discover ImprovedMechanization
    
        Combat Move - Germany
            Trigger germanSW5: Setting combatOffenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
            Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
            Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
            2 germanArtillerys, 1 germanCombatEngineer, 1 germanInfantry and 2 germanTanks moved from Algeria to Morrocco
            1 germanMech.Infantry moved from Tripolitania to Morrocco
            1 germanFighter moved from Vichy France to Morrocco
            1 germanInfantry moved from Southern Algeria to Southwestern Algeria
                  Germany take Southwestern Algeria from ExiledAllies
            1 germanInfantry moved from Urals to Nenetsia
                  Germany take Nenetsia from Russia
            2 germanInfantrys moved from Urals to Archangel
            2 germanInfantrys moved from Urals to Vologda
            1 germanInfantry moved from Leningrad to Western Karelia
            1 germanInfantry moved from Leningrad to Eastern Karelia
            1 germanArtillery moved from Leningrad to Western Karelia
            2 germanFighters and 3 germanNavalFighters moved from Finland to Western Karelia
            2 germanFighters moved from Stalingrad to Vologda
            1 germanFighter moved from Stalingrad to Archangel
            1 germanFighter moved from Finland to Archangel
            2 germanFighters moved from Pskov to Eastern Karelia
            10 germanArtillerys, 1 germanCombatEngineer and 5 germanInfantrys moved from Urals to Volgarod
    
        Combat - Germany
            Battle in Morrocco
                Germany attack with 2 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 1 germanInfantry, 1 germanMech.Infantry and 2 germanTanks
                ExiledAllies defend with 1 Flagpole and 1 Rail; Usa defend with 1 americanCombatEngineer, 1 americanInfantry, 2 americanMarines and 1 americanMech.Infantry; Britain defend with 3 britishInfantrys
                    Germany roll dice for 2 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 1 germanInfantry, 1 germanMech.Infantry and 2 germanTanks in Morrocco, round 2 : 2/1 hits, 2.75 expected hits
                    ExiledAllies roll dice for 1 americanCombatEngineer, 1 americanInfantry, 2 americanMarines, 1 americanMech.Infantry and 3 britishInfantrys in Morrocco, round 2 : 2/1 hits, 2.08 expected hits
                    1 britishInfantry owned by the Britain, 1 germanInfantry owned by the Germany, 1 germanCombatEngineer owned by the Germany and 1 americanInfantry owned by the Usa lost in Morrocco
                    Germany roll dice for 2 germanArtillerys, 1 germanFighter, 1 germanMech.Infantry and 2 germanTanks in Morrocco, round 3 : 2/1 hits, 2.25 expected hits
                    ExiledAllies roll dice for 1 americanCombatEngineer, 2 americanMarines, 1 americanMech.Infantry and 2 britishInfantrys in Morrocco, round 3 : 2/1 hits, 1.58 expected hits
                    2 britishInfantrys owned by the Britain and 2 germanArtillerys owned by the Germany lost in Morrocco
                    Germany roll dice for 1 germanFighter, 1 germanMech.Infantry and 2 germanTanks in Morrocco, round 4 : 1/1 hits, 1.75 expected hits
                    ExiledAllies roll dice for 1 americanCombatEngineer, 2 americanMarines and 1 americanMech.Infantry in Morrocco, round 4 : 2/1 hits, 1.08 expected hits
                1 germanMech.Infantry owned by the Germany, 1 germanTank owned by the Germany and 1 americanCombatEngineer owned by the Usa lost in Morrocco
                1 germanTank owned by the Germany retreated to Algeria
                ExiledAllies win with 2 americanMarines and 1 americanMech.Infantry remaining. Battle score for attacker is -10
                Casualties for Germany: 2 germanArtillerys, 1 germanCombatEngineer, 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank
                Casualties for Britain: 3 britishInfantrys
                Casualties for Usa: 1 americanCombatEngineer and 1 americanInfantry
            Battle in Western Karelia
                Germany attack with 1 germanArtillery, 2 germanFighters, 1 germanInfantry and 3 germanNavalFighters
                Russia defend with 1 Flagpole, 1 russianArtillery and 1 russianInfantry
                    Germany roll dice for 1 germanArtillery, 2 germanFighters, 1 germanInfantry and 3 germanNavalFighters in Western Karelia, round 2 : 2/1 hits, 2.08 expected hits
                    Russia roll dice for 1 russianArtillery and 1 russianInfantry in Western Karelia, round 2 : 1/1 hits, 0.67 expected hits
                    1 russianInfantry owned by the Russia, 1 germanInfantry owned by the Germany and 1 russianArtillery owned by the Russia lost in Western Karelia
                Germany win, taking Western Karelia from Russia with 1 germanArtillery, 2 germanFighters and 3 germanNavalFighters remaining. Battle score for attacker is 4
                Casualties for Germany: 1 germanInfantry
                Casualties for Russia: 1 russianArtillery and 1 russianInfantry
            Battle in Volgarod
                Germany attack with 10 germanArtillerys, 1 germanCombatEngineer and 5 germanInfantrys
                Russia defend with 1 Flagpole, 1 russianArtillery and 3 russianInfantrys
                    Germany roll dice for 10 germanArtillerys, 1 germanCombatEngineer and 5 germanInfantrys in Volgarod, round 2 : 4/0 hits, 4.00 expected hits
                    Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Volgarod, round 2 : 1/0 hits, 1.00 expected hits
                    3 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany and 1 russianArtillery owned by the Russia lost in Volgarod
                Germany win, taking Volgarod from Russia with 10 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys remaining. Battle score for attacker is 10
                Casualties for Germany: 1 germanInfantry
                Casualties for Russia: 1 russianArtillery and 3 russianInfantrys
            Battle in Archangel
                Germany attack with 2 germanFighters and 2 germanInfantrys
                Russia defend with 1 Flagpole, 1 Rail, 1 russianDocks and 1 russianInfantry
                    Germany roll dice for 2 germanFighters and 2 germanInfantrys in Archangel, round 2 : 1/0 hits, 1.00 expected hits
                    Russia roll dice for 1 russianInfantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 russianInfantry owned by the Russia lost in Archangel
                Some non-combat units are destroyed: 
                Germany win, taking Archangel from Russia with 2 germanFighters and 2 germanInfantrys remaining. Battle score for attacker is 3
                Casualties for Russia: 1 russianInfantry
            Battle in Eastern Karelia
                Germany attack with 2 germanFighters and 1 germanInfantry
                Russia defend with 1 Flagpole and 1 russianInfantry
                    Germany roll dice for 2 germanFighters and 1 germanInfantry in Eastern Karelia, round 2 : 1/0 hits, 1.00 expected hits
                    Russia roll dice for 1 russianInfantry in Eastern Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Karelia
                Germany win with 2 germanFighters remaining. Battle score for attacker is 0
                Casualties for Germany: 1 germanInfantry
                Casualties for Russia: 1 russianInfantry
            Battle in Vologda
                Germany attack with 2 germanFighters and 2 germanInfantrys
                Russia defend with 1 Flagpole and 1 russianInfantry
                    Germany roll dice for 2 germanFighters and 2 germanInfantrys in Vologda, round 2 : 1/1 hits, 1.17 expected hits
                    Russia roll dice for 1 russianInfantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 russianInfantry owned by the Russia lost in Vologda
                Germany win, taking Vologda from Russia with 2 germanFighters and 2 germanInfantrys remaining. Battle score for attacker is 3
                Casualties for Russia: 1 russianInfantry
    
        Non Combat Move - Germany
            Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
            1 germanFighter moved from Morrocco to Algeria
            1 germanMech.Infantry moved from Eastern Iran to Southern Caucasus
            1 germanInfantry moved from Uzbek to Eastern Iran
            1 germanInfantry moved from Western Kazahk to Uzbek
            5 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer, 11 germanMech.Infantrys and 5 germanTanks moved from Urals to Volgarod
            1 germanInfantry moved from Sverdlovsk to Urals
            2 germanCombatEngineers, 2 germanInfantrys and 3 germanMech.Infantrys moved from Sverdlovsk to Volgarod
            1 germanInfantry moved from Tula to Volgarod
            1 germanCombatEngineer and 6 germanInfantrys moved from Stalingrad to Volgarod
            2 germanFighters moved from Vologda to Stalingrad
            1 germanCombatEngineer, 1 germanInfantry and 2 germanMech.Infantrys moved from Voronezh to Volgarod
            1 germanInfantry moved from Smolensk to Tula
            2 Trucks and 2 germanInfantrys moved from Voronezh to Volgarod
            3 germanTanks moved from Astrakhan to Volgarod
            1 Truck moved from Stalingrad to Voronezh
            1 Truck and 1 germanInfantry moved from Voronezh to Volgarod
            2 germanCombatEngineers moved from Eastern Finland to Finland
            2 germanArtillerys, 2 germanMech.Infantrys and 2 germanTanks moved from Leningrad to Finland
            1 Truck and 1 germanAntiAirGun moved from Leningrad to Finland
            2 germanTransports moved from 28 Sea Zone to 27 Sea Zone
            1 germanMarine moved from Low Countries to Northern Germany
            1 germanArtillery moved from Western Germany to Northern Germany
            1 Train moved from Hungary Slovakia to Austria
            1 Truck and 1 germanArtillery moved from Vichy France to Northern Germany
            1 germanNavalFighter moved from Eastern Germany to Northern Germany
            1 germanInfantry moved from Eastern France to Western Germany
            1 germanInfantry moved from Northern France to Low Countries
            1 Truck and 1 germanInfantry moved from Pskov to Finland
            1 germanInfantry moved from Lativa Estonia to Leningrad
            1 germanInfantry moved from Lativa Estonia to Pskov
            1 germanFighter moved from Eastern Karelia to Stalingrad
            1 germanInfantry moved from Orel Kursk to Smolensk
            1 germanInfantry moved from Orel Kursk to Smolensk
            1 germanInfantry and 1 germanMech.Infantry moved from Western Ukraine to Voronezh
            1 Material and 1 germanAirTransport moved from Western Ukraine to Voronezh
            1 germanInfantry moved from Western Ukraine to Kharkov
            4 germanInfantrys moved from Romania to Western Ukraine
            1 Train and 2 germanInfantrys moved from Austria to Belorussia
            1 Train moved from Poland to Eastern Germany
            1 Train and 2 germanInfantrys moved from Berlin to Belorussia
            1 Train and 2 germanInfantrys moved from Eastern Germany to Belorussia
            2 germanInfantrys and 2 germanMech.Infantrys moved from Belorussia to Voronezh
            1 germanInfantry moved from Belorussia to Pskov
            1 germanStrategicBomber moved from Voronezh to Orel Kursk
            1 germanStrategicBomber moved from Orel Kursk to Belorussia
            1 Truck and 1 germanInfantry moved from Belorussia to Tula
            1 Train moved from Belorussia to Hungary Slovakia
            1 Train moved from Belorussia to Poland
            1 Train moved from Belorussia to Poland
            1 germanAirTransport moved from Finland to Belorussia
            2 germanInfantrys moved from Belorussia to Orel Kursk
            1 germanBattleship and 1 germanCruiser moved from 28 Sea Zone to 27 Sea Zone
            2 germanSubmarines moved from 25 Sea Zone to 27 Sea Zone
            3 germanNavalFighters moved from Western Karelia to Finland
            1 germanNavalFighter moved from Eastern Germany to Northern Germany
            1 germanInfantry moved from Vichy France to Eastern France
            2 germanInfantrys moved from Paris to Eastern France
            1 germanInfantry moved from Northern France to Low Countries
            10 germanInfantrys moved from Northern France to Eastern France
            1 germanInfantry moved from Northern France to Eastern France
            1 germanTransport moved from 46 Sea Zone to 44 Sea Zone
            4 germanInfantrys moved from Northern Germany to 27 Sea Zone
            4 germanInfantrys moved from 27 Sea Zone to Lithuania
            1 germanStrategicBomber moved from Belorussia to Finland
            1 germanTacticalBomber moved from Voronezh to Finland
            1 germanFighter moved from Eastern Karelia to Finland
            1 germanFighter moved from Western Karelia to Finland
            1 germanFighter moved from Western Karelia to Orel Kursk
            1 Truck and 1 germanInfantry moved from Northern Germany to Lithuania
            1 Truck moved from Algeria to Cyrenaica
            1 germanInfantry moved from Tobruk to Al Kufrah
            1 germanFighter moved from Archangel to Urals
            1 germanFighter moved from Archangel to Urals
            1 Truck moved from Volgarod to Stalingrad
            1 Truck moved from Volgarod to Stalingrad
            1 Truck moved from Finland to Pskov
            2 germanInfantrys moved from Berlin to Eastern Germany
            2 germanInfantrys moved from Northern Germany to Eastern Germany
    
        Purchase Units - Germany
            Germany buy 1 Material, 1 germanCombatEngineer, 2 germanFighters, 8 germanInfantrys, 3 germanMech.Infantrys and 3 germanNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Germany
            1 germanCombatEngineer and 2 germanInfantrys placed in Stalingrad
            1 Material and 1 germanMech.Infantry placed in Belorussia
            2 germanMech.Infantrys placed in Western Ukraine
            3 germanNavalFighters placed in Eastern Germany
            2 germanFighters placed in Southern Germany
            4 germanInfantrys placed in Northern Germany
            2 germanInfantrys placed in Austria
    
        Activate Technology - Germany
            Germany activating ImprovedMechanization
            Trigger germanImpMech: Setting defense to 4 for unitAttachment attached to germanMech.Infantry
            Trigger germanImpMech: Setting receivesAbilityWhenWith to canBlitz:germanTank for unitAttachment attached to germanMech.Infantry
    
        Turn Complete - Germany
            Germany collect 98 PUs; end with 98 PUs
            Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 101 PUs
            Units generate 15 techTokens; Germany end with 15 techTokens
            Units Change Ownership
                Some Units in Finland change ownership: 3 germanCombatEngineers
                Some Units in West Africa change ownership: 1 germanCombatEngineer
    
        Purchase Units - VichyFrance
            VichyFrance buy 3 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - VichyFrance
            3 germanInfantrys placed in Vichy France
    
        Turn Complete - VichyFrance
            VichyFrance collect 7 PUs; end with 7 PUs
            Units Change Ownership
                Some Units in Vichy France change ownership: 3 germanInfantrys
                Some Units in West Africa change ownership: 1 germanCombatEngineer
    
        Purchase Units - DanubeAxis
            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - DanubeAxis
            4 germanInfantrys placed in Romania
    
        Turn Complete - DanubeAxis
            DanubeAxis collect 12 PUs; end with 12 PUs
            Some Units in Romania change ownership: 4 germanInfantrys
    
        Purchase Units - Finland
            Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
    
        Place Units - Finland
            1 germanArtillery and 1 germanInfantry placed in Finland
    
        Turn Complete - Finland
            Finland collect 6 PUs; end with 6 PUs
            Some Units in Finland change ownership: 1 germanArtillery, 3 germanCombatEngineers and 1 germanInfantry
    

    Combat Hit Differential Summary :

    ExiledAllies : 1.25
    Germany rolls : : 1.00
    Germany : -2.00
    Russia : 0.33
    

    Savegame



  • I would like to change the OOL in Morocco so I can keep at least 2 british Infantries. Would this change your retreat?


  • Admin

    @Gully That's fine. I don't think it would change anything and probably won't be able to look at the map til tonight or tomorrow.



  • TripleA Turn Summary: Russia round 9

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 9
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
                Russia rolls : 1/1 hits, 0,00 expected hits
            Russia removing all Technology Tokens after successful research.
            Russia discover AdvancedAntiTank
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            2 russianArtillerys moved from Novgorod to Vologda
            1 russianInfantry moved from Moscow to Vologda
            2 russianInfantrys moved from Novgorod to Vologda
            2 russianTanks moved from Novgorod to Smolensk
            1 russianInfantry moved from Moscow to Smolensk
            1 russianArtillery moved from Novgorod to Smolensk
            1 russianArtillery moved from Novgorod to Smolensk
            1 russianInfantry moved from Novgorod to Smolensk
            2 russianTanks moved from Novosibirsk to Uzbek
            1 russianInfantry moved from Kazahk to Uzbek
            2 russianAlpineInfantrys, 3 russianArtillerys and 4 russianInfantrys moved from Yakut to Khabarovskiy Kray
    
        Combat - Russia
            Germany scrambles 1 units out of Orel Kursk to defend against the attack in Smolensk
            Battle in Khabarovskiy Kray
                Russia attack with 2 russianAlpineInfantrys, 3 russianArtillerys and 4 russianInfantrys
                Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseArtillery and 2 japaneseInfantrys
                    Russia roll dice for 2 russianAlpineInfantrys, 3 russianArtillerys and 4 russianInfantrys in Khabarovskiy Kray, round 2 : 2/1 hits, 1,92 expected hits
                    Manchuria roll dice for 1 japaneseArtillery and 2 japaneseInfantrys in Khabarovskiy Kray, round 2 : 1/1 hits, 1,25 expected hits
                    1 russianInfantry owned by the Russia and 2 japaneseInfantrys owned by the Japan lost in Khabarovskiy Kray
                    Russia roll dice for 2 russianAlpineInfantrys, 3 russianArtillerys and 3 russianInfantrys in Khabarovskiy Kray, round 3 : 2/1 hits, 1,75 expected hits
                    Manchuria roll dice for 1 japaneseArtillery in Khabarovskiy Kray, round 3 : 0/1 hits, 0,42 expected hits
                    1 japaneseArtillery owned by the Japan lost in Khabarovskiy Kray
                Russia win, taking Khabarovskiy Kray from Manchuria with 2 russianAlpineInfantrys, 3 russianArtillerys and 3 russianInfantrys remaining. Battle score for attacker is 7
                Casualties for Russia: 1 russianInfantry
                Casualties for Japan: 1 japaneseArtillery and 2 japaneseInfantrys
            Battle in Uzbek
                Russia attack with 1 russianInfantry and 2 russianTanks
                Germany defend with 1 Flagpole and 1 germanInfantry
                    Russia roll dice for 1 russianInfantry and 2 russianTanks in Uzbek, round 2 : 1/1 hits, 1,17 expected hits
                    Germany roll dice for 1 germanInfantry in Uzbek, round 2 : 0/1 hits, 0,25 expected hits
                    1 germanInfantry owned by the Germany lost in Uzbek
                Russia win, taking Uzbek from Germany with 1 russianInfantry and 2 russianTanks remaining. Battle score for attacker is 3
                Casualties for Germany: 1 germanInfantry
            Battle in Vologda
                Russia attack with 2 russianArtillerys and 3 russianInfantrys
                Germany defend with 1 Flagpole and 2 germanInfantrys
                    Russia roll dice for 2 russianArtillerys and 3 russianInfantrys in Vologda, round 2 : 1/0 hits, 1,00 expected hits
                    Germany roll dice for 2 germanInfantrys in Vologda, round 2 : 1/1 hits, 0,67 expected hits
                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Vologda
                2 russianInfantrys owned by the Russia and 2 russianArtillerys owned by the Russia retreated to Moscow
                Germany win with 1 germanInfantry remaining. Battle score for attacker is 0
                Casualties for Russia: 1 russianInfantry
                Casualties for Germany: 1 germanInfantry
            Battle in Smolensk
                Russia attack with 2 russianArtillerys, 2 russianInfantrys and 2 russianTanks
                Germany defend with 1 Flagpole, 1 germanAntiAirGun, 1 germanFighter and 2 germanInfantrys
                    Russia roll dice for 2 russianArtillerys, 2 russianInfantrys and 2 russianTanks in Smolensk, round 2 : 2/0 hits, 2,00 expected hits
                    Germany roll dice for 1 germanAntiAirGun, 1 germanFighter and 2 germanInfantrys in Smolensk, round 2 : 1/1 hits, 1,17 expected hits
                    1 germanInfantry owned by the Germany, 1 russianArtillery owned by the Russia and 1 germanAntiAirGun owned by the Germany lost in Smolensk
                2 russianInfantrys owned by the Russia, 1 russianArtillery owned by the Russia and 2 russianTanks owned by the Russia retreated to Moscow
                Germany win with 1 germanFighter and 1 germanInfantry remaining. Battle score for attacker is 3
                Casualties for Russia: 1 russianArtillery
                Casualties for Germany: 1 germanAntiAirGun and 1 germanInfantry
            Moving scrambled unit from Smolensk back to originating territory: Orel Kursk
    
        Non Combat Move - Russia
            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Russia from Moscow: 1 russianArtillery
            EDIT: Adding units owned by Russia to Moscow: 1 russianInfantry
            EDIT: Turning off Edit Mode
            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger AltayLLRussia2: China takes ownership of territory Altay
            Trigger russianProd1: Russia has 1 Material placed in Moscow
            3 russianAlpineInfantrys, 7 russianArtillerys, 1 russianCombatEngineer, 7 russianInfantrys, 4 russianMech.Infantrys, 1 russianParatrooper and 7 russianTanks moved from Novgorod to Moscow
            1 russianArtillery moved from Kazahk to Singkiang
            1 Truck and 1 russianInfantry moved from Novosibirsk to Singkiang
            1 russianAirTransport and 1 russianParatrooper moved from Novosibirsk to Moscow
            1 russianArtillery and 1 russianParatrooper moved from Omsk to Norilsk
            1 russianTank moved from Kansk to Norilsk
            2 russianFighters moved from Novosibirsk to Moscow
            1 Truck moved from Norilsk to Irkutsk
            2 Trucks moved from Kansk to Irkutsk
            2 Trucks and 2 russianInfantrys moved from Irkutsk to Novosibirsk
            1 russianArtillery and 1 russianInfantry moved from Eastern Evenki to Lake Baikal
            1 russianArtillery and 1 russianInfantry moved from Lake Baikal to Yakut
            1 Truck and 1 russianAntiAirGun moved from Soviet Far East to Yakut
            1 russianArtillery moved from Soviet Far East to Far Eastern Republic
            2 russianArtillerys moved from Eastern Evenki to Far Eastern Republic
            1 russianInfantry moved from Novosibirsk to Kazahk
            1 russianArtillery moved from Northern Kazahk to Novosibirsk
            1 russianInfantry moved from Novosibirsk to Omsk
            1 Truck and 1 russianInfantry moved from Novosibirsk to Norilsk
            1 russianArtillery and 1 russianMech.Infantry moved from Novosibirsk to Norilsk
            1 russianDestroyer and 1 russianSubmarine moved from 108 Sea Zone to 99 Sea Zone
            1 russianTransport moved from 13 Sea Zone to 24 Sea Zone
            1 Truck moved from Yakut to Irkutsk
    
        Purchase Units - Russia
            Russia buy 4 russianAntiTankGuns, 3 russianArtillerys, 1 russianDestroyer, 1 russianEntrenchment and 2 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Russia
            Units in Moscow being upgraded or consumed: 1 Material
            4 russianAntiTankGuns and 1 russianEntrenchment placed in Moscow
            1 russianDestroyer placed in 13 Sea Zone
            3 russianArtillerys placed in Novosibirsk
            2 russianInfantrys placed in Irkutsk
    
        Activate Technology - Russia
            Russia activating AdvancedAntiTank
            Trigger russianAdvAT: Setting attackAA to 4 for unitAttachment attached to russianAntiTankGun
            Trigger russianAdvAT: Setting defense to 3 for unitAttachment attached to russianAntiTankGun
            Trigger russianAdvAT: Setting targetsAA to germanMech.Infantry:germanTank:germanHeavyTank:germanHeavyTank-damaged:italianMech.Infantry:italianTank:italianHeavyTank:italianHeavyTank-damaged:japaneseMech.Infantry:japaneseTank:japaneseHeavyTank:japaneseHeavyTank-damaged:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to russianAntiTankGun
    
        Turn Complete - Russia
            Russia collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Manchuria : -0,67
    Russia rolls : : 1,00
    Germany : -0,08
    Russia : 0,17
    

    Savegame



  • TripleA Turn Summary: Russia round 9

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 9
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
                Russia rolls : 1/1 hits, 0,00 expected hits
            Russia removing all Technology Tokens after successful research.
            Russia discover AdvancedAntiTank
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            2 russianArtillerys moved from Novgorod to Vologda
            1 russianInfantry moved from Moscow to Vologda
            2 russianInfantrys moved from Novgorod to Vologda
            2 russianTanks moved from Novgorod to Smolensk
            1 russianInfantry moved from Moscow to Smolensk
            1 russianArtillery moved from Novgorod to Smolensk
            1 russianArtillery moved from Novgorod to Smolensk
            1 russianInfantry moved from Novgorod to Smolensk
            2 russianTanks moved from Novosibirsk to Uzbek
            1 russianInfantry moved from Kazahk to Uzbek
            2 russianAlpineInfantrys, 3 russianArtillerys and 4 russianInfantrys moved from Yakut to Khabarovskiy Kray
    
        Combat - Russia
            Germany scrambles 1 units out of Orel Kursk to defend against the attack in Smolensk
            Battle in Khabarovskiy Kray
                Russia attack with 2 russianAlpineInfantrys, 3 russianArtillerys and 4 russianInfantrys
                Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseArtillery and 2 japaneseInfantrys
                    Russia roll dice for 2 russianAlpineInfantrys, 3 russianArtillerys and 4 russianInfantrys in Khabarovskiy Kray, round 2 : 2/1 hits, 1,92 expected hits
                    Manchuria roll dice for 1 japaneseArtillery and 2 japaneseInfantrys in Khabarovskiy Kray, round 2 : 1/1 hits, 1,25 expected hits
                    1 russianInfantry owned by the Russia and 2 japaneseInfantrys owned by the Japan lost in Khabarovskiy Kray
                    Russia roll dice for 2 russianAlpineInfantrys, 3 russianArtillerys and 3 russianInfantrys in Khabarovskiy Kray, round 3 : 2/1 hits, 1,75 expected hits
                    Manchuria roll dice for 1 japaneseArtillery in Khabarovskiy Kray, round 3 : 0/1 hits, 0,42 expected hits
                    1 japaneseArtillery owned by the Japan lost in Khabarovskiy Kray
                Russia win, taking Khabarovskiy Kray from Manchuria with 2 russianAlpineInfantrys, 3 russianArtillerys and 3 russianInfantrys remaining. Battle score for attacker is 7
                Casualties for Russia: 1 russianInfantry
                Casualties for Japan: 1 japaneseArtillery and 2 japaneseInfantrys
            Battle in Uzbek
                Russia attack with 1 russianInfantry and 2 russianTanks
                Germany defend with 1 Flagpole and 1 germanInfantry
                    Russia roll dice for 1 russianInfantry and 2 russianTanks in Uzbek, round 2 : 1/1 hits, 1,17 expected hits
                    Germany roll dice for 1 germanInfantry in Uzbek, round 2 : 0/1 hits, 0,25 expected hits
                    1 germanInfantry owned by the Germany lost in Uzbek
                Russia win, taking Uzbek from Germany with 1 russianInfantry and 2 russianTanks remaining. Battle score for attacker is 3
                Casualties for Germany: 1 germanInfantry
            Battle in Vologda
                Russia attack with 2 russianArtillerys and 3 russianInfantrys
                Germany defend with 1 Flagpole and 2 germanInfantrys
                    Russia roll dice for 2 russianArtillerys and 3 russianInfantrys in Vologda, round 2 : 1/0 hits, 1,00 expected hits
                    Germany roll dice for 2 germanInfantrys in Vologda, round 2 : 1/1 hits, 0,67 expected hits
                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Vologda
                2 russianInfantrys owned by the Russia and 2 russianArtillerys owned by the Russia retreated to Moscow
                Germany win with 1 germanInfantry remaining. Battle score for attacker is 0
                Casualties for Russia: 1 russianInfantry
                Casualties for Germany: 1 germanInfantry
            Battle in Smolensk
                Russia attack with 2 russianArtillerys, 2 russianInfantrys and 2 russianTanks
                Germany defend with 1 Flagpole, 1 germanAntiAirGun, 1 germanFighter and 2 germanInfantrys
                    Russia roll dice for 2 russianArtillerys, 2 russianInfantrys and 2 russianTanks in Smolensk, round 2 : 2/0 hits, 2,00 expected hits
                    Germany roll dice for 1 germanAntiAirGun, 1 germanFighter and 2 germanInfantrys in Smolensk, round 2 : 1/1 hits, 1,17 expected hits
                    1 germanInfantry owned by the Germany, 1 russianArtillery owned by the Russia and 1 germanAntiAirGun owned by the Germany lost in Smolensk
                2 russianInfantrys owned by the Russia, 1 russianArtillery owned by the Russia and 2 russianTanks owned by the Russia retreated to Moscow
                Germany win with 1 germanFighter and 1 germanInfantry remaining. Battle score for attacker is 3
                Casualties for Russia: 1 russianArtillery
                Casualties for Germany: 1 germanAntiAirGun and 1 germanInfantry
            Moving scrambled unit from Smolensk back to originating territory: Orel Kursk
    
        Non Combat Move - Russia
            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Russia from Moscow: 1 russianArtillery
            EDIT: Adding units owned by Russia to Moscow: 1 russianInfantry
            EDIT: Turning off Edit Mode
            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger AltayLLRussia2: China takes ownership of territory Altay
            Trigger russianProd1: Russia has 1 Material placed in Moscow
            3 russianAlpineInfantrys, 7 russianArtillerys, 1 russianCombatEngineer, 7 russianInfantrys, 4 russianMech.Infantrys, 1 russianParatrooper and 7 russianTanks moved from Novgorod to Moscow
            1 russianArtillery moved from Kazahk to Singkiang
            1 Truck and 1 russianInfantry moved from Novosibirsk to Singkiang
            1 russianAirTransport and 1 russianParatrooper moved from Novosibirsk to Moscow
            1 russianArtillery and 1 russianParatrooper moved from Omsk to Norilsk
            1 russianTank moved from Kansk to Norilsk
            2 russianFighters moved from Novosibirsk to Moscow
            1 Truck moved from Norilsk to Irkutsk
            2 Trucks moved from Kansk to Irkutsk
            2 Trucks and 2 russianInfantrys moved from Irkutsk to Novosibirsk
            1 russianArtillery and 1 russianInfantry moved from Eastern Evenki to Lake Baikal
            1 russianArtillery and 1 russianInfantry moved from Lake Baikal to Yakut
            1 Truck and 1 russianAntiAirGun moved from Soviet Far East to Yakut
            1 russianArtillery moved from Soviet Far East to Far Eastern Republic
            2 russianArtillerys moved from Eastern Evenki to Far Eastern Republic
            1 russianInfantry moved from Novosibirsk to Kazahk
            1 russianArtillery moved from Northern Kazahk to Novosibirsk
            1 russianInfantry moved from Novosibirsk to Omsk
            1 Truck and 1 russianInfantry moved from Novosibirsk to Norilsk
            1 russianArtillery and 1 russianMech.Infantry moved from Novosibirsk to Norilsk
            1 russianDestroyer and 1 russianSubmarine moved from 108 Sea Zone to 99 Sea Zone
            1 russianTransport moved from 13 Sea Zone to 24 Sea Zone
            1 Truck moved from Yakut to Irkutsk
    
        Purchase Units - Russia
            Russia buy 4 russianAntiTankGuns, 3 russianArtillerys, 1 russianDestroyer, 1 russianEntrenchment and 2 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Russia
            Units in Moscow being upgraded or consumed: 1 Material
            4 russianAntiTankGuns and 1 russianEntrenchment placed in Moscow
            1 russianDestroyer placed in 13 Sea Zone
            3 russianArtillerys placed in Novosibirsk
            2 russianInfantrys placed in Irkutsk
    
        Activate Technology - Russia
            Russia activating AdvancedAntiTank
            Trigger russianAdvAT: Setting attackAA to 4 for unitAttachment attached to russianAntiTankGun
            Trigger russianAdvAT: Setting defense to 3 for unitAttachment attached to russianAntiTankGun
            Trigger russianAdvAT: Setting targetsAA to germanMech.Infantry:germanTank:germanHeavyTank:germanHeavyTank-damaged:italianMech.Infantry:italianTank:italianHeavyTank:italianHeavyTank-damaged:japaneseMech.Infantry:japaneseTank:japaneseHeavyTank:japaneseHeavyTank-damaged:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to russianAntiTankGun
    
        Turn Complete - Russia
            Russia collect 33 PUs; end with 33 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Usa from Morrocco: 2 americanMarines
            EDIT: Adding units owned by Britain to Morrocco: 2 britishInfantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Manchuria : -0,67
    Russia rolls : : 1,00
    Germany : -0,08
    Russia : 0,17
    

    Savegame



  • @redrum: Ok second post is with the edit in Morroco.
    Japan is up



  • @redrum If you attack SZ 99 with 4 or more planes submerge the Russian Sub. If you attack with 3 or less don't submerge and take it as first casualty. That is if you even go for a sea battle.


  • Admin

    TripleA Turn Summary: Thailand round 9

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 9
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 10 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 9 PUs
    
        Research Technology - Japan
            Trigger japaneseaTASW: Japan gains access to AdvancedSpecialWarfare
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger LiberationJapan10: Setting switch to false for conditionAttachmentLiberationJapan attached to Japan
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            2 japaneseInfantrys moved from Japan to Tokyo
            2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
            2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
            2 japaneseInfantrys moved from 99 Sea Zone to Tokyo
            2 japaneseNavalFighters moved from 130 Sea Zone to 99 Sea Zone
            3 japaneseNavalFighters moved from 129 Sea Zone to Tokyo
            1 japaneseFighter and 1 japaneseNavalFighter moved from French Indochina to 99 Sea Zone
            1 japaneseStrategicBomber moved from French Indochina to Tokyo
            1 japaneseInfantry moved from Ningsia to Altay
                  Japan take Altay from China
            1 japaneseSubmarine moved from 109 Sea Zone to 156 Sea Zone
            1 japaneseDestroyer moved from 129 Sea Zone to 92 Sea Zone
    
        Combat - Japan
            Battle in 99 Sea Zone
                Japan attack with 1 japaneseFighter, 3 japaneseNavalFighters and 1 japaneseTransport
                Usa defend with 4 americanTransports; Russia defend with 1 russianDestroyer and 1 russianSubmarine
                1 russianSubmarine owned by the Russia Submerged
                    Japan roll dice for 1 japaneseFighter, 3 japaneseNavalFighters and 1 japaneseTransport in 99 Sea Zone, round 2 : 2/1 hits, 2.08 expected hits
                    Usa roll dice for 4 americanTransports and 1 russianDestroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.58 expected hits
                    2 americanTransports owned by the Usa lost in 99 Sea Zone
                    Japan roll dice for 1 japaneseFighter, 3 japaneseNavalFighters and 1 japaneseTransport in 99 Sea Zone, round 3 : 2/1 hits, 2.08 expected hits
                    Usa roll dice for 2 americanTransports and 1 russianDestroyer in 99 Sea Zone, round 3 : 1/1 hits, 0.42 expected hits
                    1 japaneseFighter owned by the Japan and 2 americanTransports owned by the Usa lost in 99 Sea Zone
                    Japan roll dice for 3 japaneseNavalFighters and 1 japaneseTransport in 99 Sea Zone, round 4 : 2/1 hits, 1.75 expected hits
                    Usa roll dice for 1 russianDestroyer in 99 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                    1 russianDestroyer owned by the Russia lost in 99 Sea Zone
                Japan win with 3 japaneseNavalFighters and 1 japaneseTransport remaining. Battle score for attacker is 25
                Casualties for Usa: 4 americanTransports
                Casualties for Japan: 1 japaneseFighter
                Casualties for Russia: 1 russianDestroyer
            Battle in Tokyo
                Japan attack with 4 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseStrategicBomber
                Usa defend with 1 Flagpole, 2 Materials, 2 Rails, 2 americanCombatEngineers, 4 americanInfantrys and 1 americanParatrooper
                    Japan roll dice for 4 japaneseInfantrys, 3 japaneseNavalFighters and 1 japaneseStrategicBomber in Tokyo, round 2 : 3/1 hits, 2.33 expected hits
                    Usa roll dice for 2 americanCombatEngineers, 4 americanInfantrys and 1 americanParatrooper in Tokyo, round 2 : 3/1 hits, 2.33 expected hits
                    3 americanInfantrys owned by the Usa and 3 japaneseInfantrys owned by the Japan lost in Tokyo
                    Japan roll dice for 1 japaneseInfantry, 3 japaneseNavalFighters and 1 japaneseStrategicBomber in Tokyo, round 3 : 1/1 hits, 1.58 expected hits
                    Usa roll dice for 2 americanCombatEngineers, 1 americanInfantry and 1 americanParatrooper in Tokyo, round 3 : 1/1 hits, 1.33 expected hits
                    1 americanInfantry owned by the Usa and 1 japaneseStrategicBomber owned by the Japan lost in Tokyo
                    Japan roll dice for 1 japaneseInfantry and 3 japaneseNavalFighters in Tokyo, round 4 : 2/1 hits, 1.25 expected hits
                    Usa roll dice for 2 americanCombatEngineers and 1 americanParatrooper in Tokyo, round 4 : 1/0 hits, 1.00 expected hits
                    1 japaneseNavalFighter owned by the Japan, 1 americanParatrooper owned by the Usa and 1 americanCombatEngineer owned by the Usa lost in Tokyo
                    Japan roll dice for 1 japaneseInfantry and 2 japaneseNavalFighters in Tokyo, round 5 : 1/1 hits, 0.92 expected hits
                    Usa roll dice for 1 americanCombatEngineer in Tokyo, round 5 : 0/1 hits, 0.33 expected hits
                    1 americanCombatEngineer owned by the Usa lost in Tokyo
                Japan win, taking Tokyo from Usa with 1 japaneseInfantry and 2 japaneseNavalFighters remaining. Battle score for attacker is -9
                Casualties for Japan: 3 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseStrategicBomber
                Casualties for Usa: 2 americanCombatEngineers, 4 americanInfantrys and 1 americanParatrooper
            Battle in 156 Sea Zone
                Japan attack with 1 japaneseSubmarine
                Usa defend with 1 americanDestroyer, 1 americanHull and 1 americanTransport
                    Japan roll dice for 1 japaneseSubmarine in 156 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                    Usa roll dice for 1 americanDestroyer, 1 americanHull and 1 americanTransport in 156 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japan roll dice for 1 japaneseSubmarine in 156 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                    Usa roll dice for 1 americanDestroyer, 1 americanHull and 1 americanTransport in 156 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 japaneseSubmarine owned by the Japan lost in 156 Sea Zone
                Usa win with 1 americanDestroyer, 1 americanHull and 1 americanTransport remaining. Battle score for attacker is -7
                Casualties for Japan: 1 japaneseSubmarine
    
        Non Combat Move - Japan
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
            1 japaneseDestroyer moved from 129 Sea Zone to 93 Sea Zone
            1 japaneseNavalFighter moved from 99 Sea Zone to Kyushu Shikoku
            2 japaneseNavalFighters moved from Tokyo to Japan
            1 japaneseCombatEngineer moved from Burma to Thailand
            1 japaneseInfantry moved from Manchuria to Korea
            1 japaneseNavalFighter moved from 99 Sea Zone to Korea
            1 japaneseInfantry moved from Northern Manchuria to Eastern Manchuria
            1 japaneseInfantry moved from Tsinghai to Kashi
            1 japaneseParatrooper moved from Kashi to Tsinghai
            2 japaneseInfantrys moved from Northern China to Ningsia
            2 japaneseFighters moved from Kansu to Thailand
            1 japaneseInfantry moved from French Indochina to Thailand
            1 japaneseInfantry moved from Burma to Thailand
            1 Truck and 1 japaneseInfantry moved from Hupeh to Burma
            1 Truck and 1 japaneseAlpineInfantry moved from Kansu to Burma
            1 japaneseAirTransport and 1 japaneseAlpineInfantry moved from Hupeh to Burma
            1 japaneseAirTransport moved from Burma to Thailand
            1 Truck moved from Ningsia to Hupeh
            1 Material and 1 Truck moved from Hupeh to Kansu
            1 japaneseCarrier moved from 129 Sea Zone to 96 Sea Zone
            1 japaneseNavalFighter moved from 99 Sea Zone to 96 Sea Zone
            1 Train moved from Peking to Manchuria
            1 Train moved from Inner Mongolia to Peking
            1 Train and 2 japaneseInfantrys moved from Peking to Kansu
            1 Train moved from Kansu to Inner Mongolia
            1 Train and 2 japaneseInfantrys moved from Manchuria to Kansu
            1 Train moved from Kansu to Inner Mongolia
            1 japaneseCruiser moved from 129 Sea Zone to 122 Sea Zone
            1 japaneseBattleship, 2 japaneseCarriers and 2 japaneseSubmarines moved from 129 Sea Zone to 123 Sea Zone
            1 japaneseMarine moved from Caroline Islands to 131 Sea Zone
            1 japaneseMarine and 1 japaneseTransport moved from 131 Sea Zone to 123 Sea Zone
            1 Truck and 1 japaneseInfantry moved from Peking to Kansu
            1 japaneseCombatEngineer and 1 japaneseInfantry moved from Phillippines to 129 Sea Zone
            1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 129 Sea Zone to 96 Sea Zone
            1 japaneseCombatEngineer and 1 japaneseInfantry moved from 96 Sea Zone to Shanghai
            4 japaneseInfantrys moved from Phillippines to 129 Sea Zone
            4 japaneseInfantrys and 2 japaneseTransports moved from 129 Sea Zone to 123 Sea Zone
            4 japaneseInfantrys and 1 japaneseMarine moved from 123 Sea Zone to Marianas Island
            1 japaneseCarrier moved from 130 Sea Zone to 123 Sea Zone
            1 japaneseTransport moved from 129 Sea Zone to 96 Sea Zone
            1 japaneseCruiser and 1 japaneseTransport moved from 129 Sea Zone to 123 Sea Zone
            1 Truck moved from Ningsia to Kansu
            3 japaneseArtillerys and 1 japaneseInfantry moved from Kansu to Ningsia
            1 japaneseAlpineInfantry moved from Kansu to Ningsia
            1 japaneseMech.Infantry and 5 japaneseTanks moved from Ningsia to Altay
            1 japaneseCombatEngineer moved from Ningsia to Altay
            5 japaneseInfantrys moved from Ningsia to Altay
            2 japaneseInfantrys moved from Ningsia to Altay
            5 japaneseArtillerys moved from Ningsia to Altay
            1 japaneseAlpineInfantry moved from Ningsia to Altay
            1 japaneseInfantry moved from Ningsia to Altay
            1 japaneseArtillery moved from Ningsia to Altay
            1 japaneseArtillery moved from Ningsia to Altay
    
        Turn Complete - Japan
            Japan collect 84 PUs; end with 84 PUs
            Units generate 6 techTokens; Japan end with 6 techTokens
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Manchuria
            Manchuria buy 1 japaneseAlpineInfantry and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Manchuria
            1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 9 PUs; end with 9 PUs
            Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry and 2 japaneseInfantrys
    
        Purchase Units - Thailand
            Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thailand
            3 japaneseInfantrys placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 7 PUs; end with 7 PUs
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 3 japaneseInfantrys
    

    Combat Hit Differential Summary :

    Usa : 0.08
    Japan : 0.50
    

    Savegame



  • TripleA Move Summary: China round 9

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 9
    
        Research Technology - China
    
        Combat Move - China
            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
            2 chineseInfantrys moved from Singkiang to Tsinghai
            2 chineseFighters moved from Singkiang to Tsinghai
    

    Savegame



  • @redrum: assuming no scramble.



  • TripleA Turn Summary: China round 9

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 9
    
        Research Technology - China
                China rolls : 0/1 hits, 0,00 expected hits
    
        Combat Move - China
            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
            2 chineseInfantrys moved from Singkiang to Tsinghai
            2 chineseFighters moved from Singkiang to Tsinghai
    
        Combat - China
            Battle in Tsinghai
                China attack with 2 chineseFighters and 2 chineseInfantrys
                Japan defend with 1 Flagpole and 1 japaneseParatrooper
                    China roll dice for 2 chineseFighters and 2 chineseInfantrys in Tsinghai, round 2 : 1/0 hits, 1,00 expected hits
                    Japan roll dice for 1 japaneseParatrooper in Tsinghai, round 2 : 0/1 hits, 0,42 expected hits
                    1 japaneseParatrooper owned by the Japan lost in Tsinghai
                China win, taking Tsinghai from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 4
                Casualties for Japan: 1 japaneseParatrooper
    
        Non Combat Move - China
            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseProd2: China has 1 Material placed in Singkiang
            2 chineseFighters moved from Tsinghai to Singkiang
    
        Purchase Units - China
            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
            China buy 1 chineseFortification and 2 chineseInfantrys; Remaining resources: 2 PUs; 6 techTokens; 
    
        Place Units - China
            Units in Singkiang being upgraded or consumed: 1 Material and 1 chineseEntrenchment
            1 chineseFortification and 2 chineseInfantrys placed in Singkiang
    
        Turn Complete - China
            China collect 5 PUs; end with 7 PUs
            Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 10 PUs
            Units generate 3 techTokens; China end with 9 techTokens
    

    Combat Hit Differential Summary :

    China : 0,00
    Japan : -0,42
    China rolls : : 0,00
    

    Savegame



  • TripleA Manual Gamesave Post: Britain round 9

    TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

    Game History

    Round: 9
    
        Research Technology - Britain
                Britain rolls : 1/1 hits, 0,00 expected hits
            Britain removing all Technology Tokens after successful research.
            Britain discover ImprovedLogistics
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
            Trigger LLabLL: Britain has 1 Pg placed in Labrador
            1 britishArtillery moved from French West Africa to West Africa
            3 britishInfantrys, 1 britishParatrooper and 1 britishTank moved from French West Africa to West Africa
            3 britishAlpineInfantrys, 2 britishArtillerys, 3 britishCombatEngineers, 23 britishInfantrys, 1 britishMarine and 7 britishNavalFighters moved from Northern Finland to Finland
            1 britishAirTransport, 2 britishNavalFighters, 1 britishParatrooper and 1 britishTank moved from Northern Norway to Finland
            2 britishNavalFighters moved from 13 Sea Zone to Finland
            1 britishInfantry moved from Iraq to Northern Saudi Arabia
            1 britishInfantry moved from Sinai to Northern Saudi Arabia
            2 britishFighters, 1 britishNavalFighter and 3 britishTacticalBombers moved from Cairo to Northern Saudi Arabia
            2 britishMech.Infantrys moved from Cairo to Northern Saudi Arabia
            4 britishInfantrys moved from Cairo to 72 Sea Zone
            4 britishInfantrys moved from 72 Sea Zone to Northern Saudi Arabia
            1 britishCruiser moved from 72 Sea Zone to 76 Sea Zone
            2 britishInfantrys moved from Sumatra to 92 Sea Zone
            2 britishInfantrys and 1 britishTransport moved from 92 Sea Zone to 91 Sea Zone
            1 britishInfantry moved from 91 Sea Zone to Saigon
            1 britishInfantry moved from Malay to Southern Thailand
                  Britain take Southern Thailand from Thailand
            1 britishInfantry and 1 britishMarine moved from Java to 148 Sea Zone
            1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 148 Sea Zone to 147 Sea Zone
            1 britishBattleship and 1 britishCruiser moved from 148 Sea Zone to 147 Sea Zone
            1 britishSubmarine moved from 148 Sea Zone to 92 Sea Zone
            2 britishNavalFighters moved from Java to 92 Sea Zone
            2 britishNavalFighters moved from 148 Sea Zone to Borneo
            1 britishNavalFighter moved from Java to Brunei
            3 britishStrategicBombers moved from Sumatra to Brunei
            1 britishCombatEngineer and 1 britishInfantry moved from Java to 148 Sea Zone
            1 britishCombatEngineer, 1 britishInfantry and 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
            1 britishCombatEngineer and 1 britishInfantry moved from 93 Sea Zone to Borneo
            1 britishInfantry moved from Java to 148 Sea Zone
            1 britishInfantry moved from Sumatra to 148 Sea Zone
            2 britishInfantrys and 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
            2 britishInfantrys moved from 93 Sea Zone to Brunei
            1 britishInfantry and 1 britishMarine moved from 147 Sea Zone to Celebes
            1 britishSubmarine moved from 148 Sea Zone to 93 Sea Zone
            3 britishSubmarines moved from 148 Sea Zone to 93 Sea Zone
    

    Combat Hit Differential Summary :

    Britain rolls : : 1,00
    

    Savegame



  • @redrum: Need OOL for Helsinki. Unless you want to go for a live game in the lobby for that one.


  • Admin

    @Gully Should be pretty straightforward max defense. The only change is taking strat and tact bombers after all units with 4 or less defense. If it becomes obvious that the British are losing and are about to retreat then potentially keep them even longer. Unless I'm missing something since you can't take the air transport til last, the British odds are something like 15-20% with that OOL?


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