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    Darrell vs George Game 2

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    • R Offline
      redanto
      last edited by

      TripleA Turn Summary: Germans round 14

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 14
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Germany to Slovakia Hungary
                    Germans take Slovakia Hungary from British
              1 fighter moved from Germany to Northern Italy
      
          Combat - Germans
              Battle in Northern Italy
                  Germans attack with 1 fighter
                  British defend with 1 factory_minor; Americans defend with 1 bomber
                      Germans roll dice for 1 fighter in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 bomber in Northern Italy, round 2 : 1/1 hits, 0.17 expected hits
                      1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Northern Italy
                  British win with no units remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 fighter
                  Casualties for Americans: 1 bomber
      
          Non Combat Move - Germans
      
          Place Units - Germans
              1 fighter and 3 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 8 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.50
      British : 0.83
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • W Offline
        wylie292
        last edited by

        TripleA Turn Summary: Russians round 14

        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

        Game History

        Round: 14
        
            Purchase Units - Russians
                Russians buy 9 armour; Remaining resources: 1 PUs; 
        
            Combat Move - Russians
                3 armour moved from Romania to Slovakia Hungary
                3 armour moved from Ukraine to Romania
                1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
                3 armour moved from Novgorod to Poland
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Samara
                2 armour moved from Russia to Novosibirsk
        
            Combat - Russians
                Battle in Slovakia Hungary
                    Russians attack with 3 armour
                    Germans defend with 1 infantry
                        Russians roll dice for 3 armour in Slovakia Hungary, round 2 : 1/3 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 armour
                    Casualties for Germans: 1 infantry
        
            Non Combat Move - Russians
        
            Place Units - Russians
                3 armour placed in Romania
                6 armour placed in Russia
        
            Turn Complete - Russians
                Russians collect 48 PUs; end with 49 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 61 PUs
        

        Combat Hit Differential Summary :

        Germans : 0.67
        Russians : -0.50
        

        Savegame

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        • R Offline
          redanto
          last edited by

          TripleA Turn Summary: Japanese round 14

          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

          Game History

          Round: 14
          
              Purchase Units - Japanese
                  Japanese buy 7 armour; Remaining resources: 2 PUs; 4 SuicideAttackTokens; 
          
              Combat Move - Japanese
                  2 units repaired.
                  1 armour moved from Manchuria to Amur
                        Japanese take Amur from Russians
                  1 armour moved from Amur to Korea
                  3 armour moved from Kwangtung to Kwangsi
                  3 armour moved from Burma to India
                  3 armour moved from Yunnan to India
                  1 tactical_bomber moved from Yunnan to India
                  1 fighter moved from Yunnan to India
                  2 armour moved from Manchuria to Korea
                  2 armour moved from Jehol to Korea
                  2 fighters moved from Japan to Korea
                  2 armour moved from Kiangsu to Hunan
                  1 artillery moved from Kiangsu to Anhwe
                  1 infantry moved from Anhwe to Kweichow
                        Japanese take Kweichow from Chinese
                  2 armour moved from Kansu to Urals
                        Japanese take Timguska from Russians
                        Japanese take Urals from Russians
                  2 armour moved from Union of South Africa to Belgian Congo
                        Japanese take Rhodesia from British
                  1 artillery moved from Union of South Africa to 71 Sea Zone
                  1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 2 battleships, 6 carriers, 6 fighters, 1 infantry, 5 tactical_bombers and 3 transports moved from 71 Sea Zone to 80 Sea Zone
                  1 infantry moved from 80 Sea Zone to Iraq
                  1 artillery moved from 80 Sea Zone to Iraq
          
              Combat - Japanese
                  Battle in Iraq
                  Battle in Hunan
                      Japanese attack with 2 armour
                      Chinese defend with 1 infantry
                          Japanese roll dice for 2 armour in Hunan, round 2 : 2/2 hits, 1.00 expected hits
                          Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Chinese lost in Hunan
                      Japanese win, taking Iraq from British, taking Hunan from Chinese with 2 armour remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Kwangsi
                      Japanese attack with 3 armour
                      British defend with 1 armour; Chinese defend with 1 harbour
                          Japanese roll dice for 3 armour in Kwangsi, round 2 : 1/3 hits, 1.50 expected hits
                          Chinese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
                          1 armour owned by the Japanese and 1 armour owned by the British lost in Kwangsi
                      Japanese win, taking Kwangsi from Chinese with 2 armour remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 armour
                      Casualties for British: 1 armour
                  Battle in Belgian Congo
                      Japanese attack with 2 armour
                      British defend with 3 armour
                          Japanese roll dice for 2 armour in Belgian Congo, round 2 : 2/2 hits, 1.00 expected hits
                          British roll dice for 3 armour in Belgian Congo, round 2 : 2/3 hits, 1.50 expected hits
                          2 armour owned by the Japanese and 2 armour owned by the British lost in Belgian Congo
                      British win with 1 armour remaining. Battle score for attacker is 0
                      Casualties for Japanese: 2 armour
                      Casualties for British: 2 armour
                  Battle in Korea
                      Japanese attack with 5 armour and 2 fighters
                      British defend with 3 armour; Americans defend with 6 bombers, 1 factory_minor, 1 fighter and 1 tactical_bomber
                          Japanese roll dice for 5 armour and 2 fighters in Korea, round 2 : 2/7 hits, 3.50 expected hits
                          Americans roll dice for 3 armour, 6 bombers, 1 fighter and 1 tactical_bomber in Korea, round 2 : 4/11 hits, 3.67 expected hits
                          4 armour owned by the Japanese and 2 bombers owned by the Americans lost in Korea
                      1 armour owned by the Japanese retreated to Manchuria
                      Americans win with 3 armour, 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Japanese: 4 armour
                      Casualties for Americans: 2 bombers
                  Battle in India
                      Japanese attack with 6 armour, 1 fighter and 1 tactical_bomber
                      British defend with 2 aaGuns, 2 armour, 2 artilleries and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                          AA fire in India : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 6 armour, 1 fighter and 1 tactical_bomber in India, round 2 : 6/8 hits, 4.17 expected hits
                          UK_Pacific roll dice for 2 aaGuns, 2 armour, 2 artilleries and 3 infantry in India, round 2 : 0/7 hits, 2.67 expected hits
                          2 aaGuns owned by the British, 1 artillery owned by the British and 3 infantry owned by the British lost in India
                          Japanese roll dice for 6 armour, 1 fighter and 1 tactical_bomber in India, round 3 : 6/8 hits, 4.17 expected hits
                          UK_Pacific roll dice for 2 armour and 1 artillery in India, round 3 : 0/3 hits, 1.33 expected hits
                          1 artillery owned by the British and 2 armour owned by the British lost in India
                      Japanese captures 15PUs while taking UK_Pacific capital
                      Japanese converts factory_major into different units
                      Japanese win, taking India from UK_Pacific with 6 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 39
                      Casualties for British: 2 aaGuns, 2 armour, 2 artilleries and 3 infantry
          
              Non Combat Move - Japanese
                  2 fighters moved from Korea to Manchuria
                  1 tactical_bomber moved from India to Burma
                  1 fighter moved from India to Burma
          
              Place Units - Japanese
                  2 armour placed in Union of South Africa
                  3 armour placed in Manchuria
                  1 armour placed in Union of South Africa
                  1 armour placed in Kiangsu
          
              Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,6,6,6,6
                  Japanese collect 51 PUs (4 lost to blockades); end with 68 PUs
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
          

          Combat Hit Differential Summary :

          British : 0.50
          Americans : 0.33
          Chinese : 0.17
          UK_Pacific : -4.00
          AA fire in India : : -0.33
          Japanese : 3.67
          

          Savegame

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          • W Offline
            wylie292
            last edited by

            TripleA Turn Summary: French round 14

            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

            Game History

            Round: 14
            
                Purchase Units - ANZAC
                    ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
            
                Combat Move - ANZAC
                    1 armour moved from Java to 42 Sea Zone
                    1 infantry moved from Java to 42 Sea Zone
                    1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                    1 armour moved from 41 Sea Zone to Sumatra
                    1 infantry moved from 41 Sea Zone to Sumatra
                    1 infantry moved from Java to 42 Sea Zone
                    1 artillery moved from Java to 42 Sea Zone
                    1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                    1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                    1 infantry moved from 43 Sea Zone to Borneo
                    1 artillery moved from 43 Sea Zone to Borneo
                    1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                          ANZAC take 43 Sea Zone from Japanese
                    2 infantry moved from Bessarabia to Romania
            
                Combat - ANZAC
                    Battle in Borneo
                    Battle in Sumatra
                        ANZAC attack with 1 armour and 1 infantry
                        Japanese defend with 1 infantry
                            ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                            Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                            ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
                            Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Japanese lost in Sumatra
                        ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                        Casualties for Japanese: 1 infantry
            
                Non Combat Move - ANZAC
                    2 infantry moved from New South Wales to Queensland
                    1 artillery moved from New South Wales to Queensland
            
                Place Units - ANZAC
                    1 destroyer and 1 transport placed in 54 Sea Zone
                    1 infantry placed in Queensland
                    1 artillery placed in New South Wales
            
                Turn Complete - ANZAC
                    ANZAC collect 18 PUs; end with 19 PUs
                    Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                    Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
            
                Purchase Units - French
                    French buy 3 armour; Remaining resources: 2 PUs; 
            
                Combat Move - French
                    1 armour moved from Western Germany to Germany
                    7 infantry moved from Western Germany to Germany
                    4 artilleries moved from Western Germany to Germany
                    3 armour moved from France to Germany
            
                Combat - French
                    Battle in Germany
                        French attack with 4 armour, 4 artilleries and 7 infantry
                        Germans defend with 1 factory_major, 1 fighter and 24 infantry
                            French roll dice for 4 armour, 4 artilleries and 7 infantry in Germany, round 2 : 8/15 hits, 5.17 expected hits
                            Germans roll dice for 1 fighter and 24 infantry in Germany, round 2 : 6/25 hits, 8.67 expected hits
                            8 infantry owned by the Germans and 6 infantry owned by the French lost in Germany
                            French roll dice for 4 armour, 4 artilleries and 1 infantry in Germany, round 3 : 5/9 hits, 3.67 expected hits
                            Germans roll dice for 1 fighter and 16 infantry in Germany, round 3 : 7/17 hits, 6.00 expected hits
                            5 infantry owned by the Germans, 2 armour owned by the French, 1 infantry owned by the French and 4 artilleries owned by the French lost in Germany
                        2 armour owned by the French retreated to Western Germany
                        Germans win with 1 fighter and 11 infantry remaining. Battle score for attacker is -10
                        Casualties for French: 2 armour, 4 artilleries and 7 infantry
                        Casualties for Germans: 13 infantry
            
                Non Combat Move - French
                    1 infantry moved from France to Western Germany
            
                Place Units - French
                    3 armour placed in France
            
                Turn Complete - French
                    French collect 20 PUs; end with 22 PUs
            

            Combat Hit Differential Summary :

            Germans : -1.67
            French : 4.17
            ANZAC : -0.33
            Japanese : -0.67
            

            Savegame

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            • R Offline
              redanto
              last edited by

              TripleA Move Summary: Germans round 15

              TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

              Game History

              Round: 15
              
                  Research Technology - Germans
              
                  Purchase Units - Germans
                      Germans repair damage of 5x factory_major; Remaining resources: 3 PUs; 
                      Germans buy 1 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Germans
              

              Savegame

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              • W Offline
                wylie292
                last edited by

                TripleA Turn Summary: Russians round 15

                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                Game History

                Round: 15
                
                    Purchase Units - Russians
                        Russians buy 10 armour; Remaining resources: 1 PUs; 
                
                    Combat Move - Russians
                        2 armour moved from Slovakia Hungary to Germany
                        12 armour moved from Romania to Germany
                        6 armour moved from Poland to Germany
                        6 armour moved from Russia to Urals
                        2 armour moved from Novosibirsk to Timguska
                              Russians take Timguska from Japanese
                        2 armour moved from Timguska to Kansu
                
                    Combat - Russians
                        Battle in Urals
                            Russians attack with 6 armour
                            Japanese defend with 2 armour
                                Russians roll dice for 6 armour in Urals, round 2 : 2/6 hits, 3.00 expected hits
                                Japanese roll dice for 2 armour in Urals, round 2 : 1/2 hits, 1.00 expected hits
                                1 armour owned by the Russians and 2 armour owned by the Japanese lost in Urals
                            Russians win, taking Urals from Japanese with 5 armour remaining. Battle score for attacker is 6
                            Casualties for Russians: 1 armour
                            Casualties for Japanese: 2 armour
                        Battle in Germany
                            Russians attack with 20 armour
                            Germans defend with 1 factory_major, 1 fighter and 12 infantry
                                Russians roll dice for 20 armour in Germany, round 2 : 9/20 hits, 10.00 expected hits
                                Germans roll dice for 1 fighter and 12 infantry in Germany, round 2 : 2/13 hits, 4.67 expected hits
                                2 armour owned by the Russians and 9 infantry owned by the Germans lost in Germany
                                Russians roll dice for 18 armour in Germany, round 3 : 9/18 hits, 9.00 expected hits
                                Germans roll dice for 1 fighter and 3 infantry in Germany, round 3 : 1/4 hits, 1.67 expected hits
                                1 armour owned by the Russians, 3 infantry owned by the Germans and 1 fighter owned by the Germans lost in Germany
                            Russians captures 5PUs while taking Germans capital
                            Russians converts factory_major into different units
                            Russians win, taking Germany from Germans with 17 armour remaining. Battle score for attacker is 28
                            Casualties for Russians: 3 armour
                            Casualties for Germans: 1 fighter and 12 infantry
                
                    Non Combat Move - Russians
                        1 infantry moved from Samara to Novosibirsk
                        1 infantry moved from Western Ukraine to Bryansk
                        1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                
                    Place Units - Russians
                        10 armour placed in Russia
                
                    Turn Complete - Russians
                        Russians collect 53 PUs; end with 59 PUs
                        Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 69 PUs
                        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 84 PUs
                

                Combat Hit Differential Summary :

                Germans : -3.33
                Russians : -2.00
                Japanese : 0.00
                

                Savegame

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                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: Japanese round 15

                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                  Game History

                  Round: 15
                  
                      Purchase Units - Japanese
                          Japanese repair damage of 4x factory_minor; Remaining resources: 69 PUs; 4 SuicideAttackTokens; 
                          Japanese buy 11 armour; Remaining resources: 3 PUs; 4 SuicideAttackTokens; 
                  
                      Combat Move - Japanese
                          1 armour moved from Kwangsi to Yunnan
                          1 armour moved from Kwangsi to French Indo China
                                Japanese take French Indo China from French
                          1 armour moved from French Indo China to Yunnan
                          1 infantry moved from Kweichow to Hopei
                          1 artillery moved from Anhwe to Hopei
                          2 armour moved from Hunan to Yunnan
                          1 armour moved from India to Eastern Persia
                                Japanese take West India from UK_Pacific
                                Japanese take Eastern Persia from British
                          5 armour moved from India to Yunnan
                          1 fighter moved from Burma to 41 Sea Zone
                          1 tactical_bomber moved from Burma to 41 Sea Zone
                          2 battleships, 6 carriers, 6 fighters and 3 transports moved from 80 Sea Zone to 39 Sea Zone
                          1 armour moved from Union of South Africa to South West Africa
                                Japanese take South West Africa from British
                          1 armour moved from South West Africa to Rhodesia
                          1 armour moved from Union of South Africa to Rhodesia
                          1 armour moved from Union of South Africa to Rhodesia
                          1 armour moved from Kiangsu to Hopei
                  
                      Combat - Japanese
                          Battle in Rhodesia
                              Japanese attack with 3 armour
                              British defend with 1 armour
                                  Japanese roll dice for 3 armour in Rhodesia, round 2 : 1/3 hits, 1.50 expected hits
                                  British roll dice for 1 armour in Rhodesia, round 2 : 1/1 hits, 0.50 expected hits
                                  1 armour owned by the Japanese and 1 armour owned by the British lost in Rhodesia
                              Japanese win, taking Rhodesia from British with 2 armour remaining. Battle score for attacker is 0
                              Casualties for Japanese: 1 armour
                              Casualties for British: 1 armour
                          Battle in Hopei
                              Japanese attack with 1 armour, 1 artillery and 1 infantry
                              Chinese defend with 1 infantry
                                  Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hopei, round 2 : 0/3 hits, 1.17 expected hits
                                  Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                                  Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hopei, round 3 : 0/3 hits, 1.17 expected hits
                                  Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                                  Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hopei, round 4 : 2/3 hits, 1.17 expected hits
                                  Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Chinese lost in Hopei
                              Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                              Casualties for Chinese: 1 infantry
                          Battle in Yunnan
                              Japanese attack with 9 armour
                              British defend with 1 infantry; Chinese defend with 4 infantry
                                  Japanese roll dice for 9 armour in Yunnan, round 2 : 6/9 hits, 4.50 expected hits
                                  Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
                                  2 armour owned by the Japanese, 4 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan
                              Japanese win, taking Yunnan from Chinese with 7 armour remaining. Battle score for attacker is 3
                              Casualties for Japanese: 2 armour
                              Casualties for Chinese: 4 infantry
                              Casualties for British: 1 infantry
                          Battle in 41 Sea Zone
                              Japanese attack with 1 fighter and 1 tactical_bomber
                              ANZAC defend with 1 destroyer and 1 transport
                                  Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                                  ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                  Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                                  ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                  1 destroyer owned by the ANZAC lost in 41 Sea Zone
                                  1 transport owned by the ANZAC lost in 41 Sea Zone
                              Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                              Casualties for ANZAC: 1 destroyer and 1 transport
                  
                      Non Combat Move - Japanese
                          1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
                  
                      Place Units - Japanese
                          3 armour placed in Kiangsu
                          3 armour placed in Kwangtung
                          3 armour placed in India
                          2 armour placed in Union of South Africa
                  
                      Turn Complete - Japanese
                          Total Cost from Convoy Blockades: 8
                              Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6,6,6,1,2,2,1,1,2,1,1,5,6,5,5,6,3,2,5,2,1,3,6,4,3,2,5,2,1,3,3,3,2,5
                          Japanese collect 35 PUs (8 lost to blockades); end with 38 PUs
                          Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
                  

                  Combat Hit Differential Summary :

                  British : 0.50
                  ANZAC : -0.67
                  Chinese : -0.67
                  Japanese : -1.83
                  

                  Savegame

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