Darrell vs. George Game 3
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Romania 2 armour moved from Southern France to Normandy Bordeaux 4 infantry moved from Southern France to Normandy Bordeaux 2 armour moved from Northern Italy to Normandy Bordeaux 4 infantry moved from Southern Italy to 97 Sea Zone 1 battleship, 2 cruisers, 3 destroyers, 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Normandy Bordeaux Italians attack with 4 armour and 4 infantry British defend with 4 fighters and 2 infantry; Americans defend with 3 armour, 1 factory_minor and 1 harbour Italians roll dice for 4 armour and 4 infantry in Normandy Bordeaux, round 2 : 0/8 hits, 2.67 expected hits Americans roll dice for 3 armour, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/9 hits, 4.83 expected hits 4 infantry owned by the Italians and 1 armour owned by the Italians lost in Normandy Bordeaux 3 armour owned by the Italians retreated to Southern France Americans win with 3 armour, 4 fighters and 2 infantry remaining. Battle score for attacker is -18 Casualties for Italians: 1 armour and 4 infantry Battle in 98 Sea Zone Italians attack with 1 battleship, 2 cruisers, 3 destroyers and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 3 destroyers and 2 transports in 98 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from British with 1 battleship, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Trans-Jordan Italians attack with 4 infantry British defend with 1 infantry Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 1/4 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 infantry moved from Northern Italy to France Place Units - Italians 4 infantry placed in Northern Italy 1 armour placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -3.00 British : -0.67 Americans : 0.17 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 4 PUs; Combat Move - ANZAC 4 bombers moved from Hawaiian Islands to Siberia 2 bombers moved from Midway to Sakha 2 bombers moved from New South Wales to Hawaiian Islands 1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone Combat - ANZAC Battle in Sakha ANZAC attack with 2 bombers Japanese defend with 2 infantry ANZAC roll dice for 2 bombers in Sakha, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Sakha, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 2 bombers in Sakha, round 3 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Sakha, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Sakha ANZAC win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Siberia ANZAC attack with 4 bombers Japanese defend with 2 infantry ANZAC roll dice for 4 bombers in Siberia, round 2 : 2/4 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Siberia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Siberia ANZAC win with 4 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 2 bombers moved from Sakha to Amur 4 bombers moved from Siberia to Amur Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.33 Japanese : -2.00 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 3 infantry moved from Western Germany to Denmark 1 armour moved from Germany to Denmark 1 infantry moved from Western Germany to Denmark 3 armour, 1 artillery and 3 infantry moved from France to Normandy Bordeaux 5 armour moved from Poland to Baltic States 1 armour moved from Germany to Baltic States 1 armour moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Belarus 4 infantry moved from Eastern Poland to Baltic States Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 armour, 1 artillery and 3 infantry British defend with 4 fighters and 2 infantry; Americans defend with 3 armour, 1 factory_minor and 1 harbour Germans roll dice for 3 armour, 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 4/7 hits, 2.50 expected hits Americans roll dice for 3 armour, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 4.83 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans, 2 armour owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 armour in Normandy Bordeaux, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 armour and 4 fighters in Normandy Bordeaux, round 3 : 3/5 hits, 3.17 expected hits 3 armour owned by the Germans, 1 armour owned by the Americans and 1 fighter owned by the British lost in Normandy Bordeaux Americans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 3 armour, 1 artillery and 3 infantry Casualties for Americans: 3 armour Casualties for British: 1 fighter and 2 infantry Battle in Denmark Germans attack with 1 armour and 4 infantry Americans defend with 1 armour and 1 infantry Germans roll dice for 1 armour and 4 infantry in Denmark, round 2 : 2/5 hits, 1.17 expected hits Americans roll dice for 1 armour and 1 infantry in Denmark, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour and 1 infantry Battle in Baltic States Germans attack with 6 armour and 4 infantry British defend with 1 fighter; Russians defend with 5 armour Germans roll dice for 6 armour and 4 infantry in Baltic States, round 2 : 4/10 hits, 3.67 expected hits Russians roll dice for 5 armour and 1 fighter in Baltic States, round 2 : 2/6 hits, 3.17 expected hits 4 armour owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans roll dice for 6 armour and 2 infantry in Baltic States, round 3 : 5/8 hits, 3.33 expected hits Russians roll dice for 1 armour and 1 fighter in Baltic States, round 3 : 1/2 hits, 1.17 expected hits 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour and 1 infantry remaining. Battle score for attacker is 31 Casualties for Germans: 3 infantry Casualties for Russians: 5 armour Casualties for British: 1 fighter Battle in Belarus Germans attack with 1 armour and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 armour and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 armour and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 1 artillery and 1 infantry moved from Tobruk to Alexandria Place Units - Germans 3 infantry placed in France 1 artillery and 3 infantry placed in Western Germany 1 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 38 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : 4.33 Americans : -0.83 Russians : -1.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 6 armour; Remaining resources: 2 PUs; Combat Move - Russians 1 mech_infantry moved from Urals to Yenisey 1 infantry moved from Kweichow to Anhwe 3 infantry moved from Yunnan to Kweichow 1 armour moved from Bessarabia to Eastern Poland Russians take Eastern Poland from Germans 1 armour moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 armour moved from Bessarabia to Eastern Poland 1 armour moved from Eastern Poland to Poland Russians take Poland from Germans 3 armour moved from Ukraine to Romania 1 artillery moved from Western Ukraine to Eastern Poland 3 armour moved from Bryansk to Belarus 2 mech_infantrys moved from Bryansk to Belarus 1 fighter moved from Novgorod to Belarus Combat - Russians Battle in Romania Russians attack with 3 armour Italians defend with 1 infantry Russians roll dice for 3 armour in Romania, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 3 armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Belarus Russians attack with 3 armour, 1 fighter and 2 mech_infantrys Germans defend with 1 armour and 1 infantry Russians roll dice for 3 armour, 1 fighter and 2 mech_infantrys in Belarus, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 armour and 1 infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Novgorod Place Units - Russians 3 armour placed in Novgorod 3 armour placed in Ukraine Turn Complete - Russians Russians collect 41 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : -1.17 Russians : 0.17 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from Shantung to 19 Sea Zone 1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 armour moved from 5 Sea Zone to Amur 2 battleships moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Japan to Amur 4 fighters moved from 6 Sea Zone to Amur 2 tactical_bombers moved from 6 Sea Zone to Amur 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from Shantung to 19 Sea Zone 1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Amur 1 infantry moved from 5 Sea Zone to Amur 2 armour moved from Hopei to Suiyuyan 2 armour moved from Chahar to Suiyuyan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 3 carriers moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 cruisers moved from 6 Sea Zone to 5 Sea Zone 6 destroyers moved from 6 Sea Zone to 5 Sea Zone 3 armour moved from Kiangsu to Kiangsi 2 tactical_bombers moved from Kiangsu to Kiangsi 2 fighters moved from Kiangsu to Kiangsi Combat - Japanese Battle in 5 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 6 destroyers and 3 transports Americans defend with 1 destroyer and 3 transports Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 6 destroyers and 3 transports in 5 Sea Zone, round 2 : 6/10 hits, 4.33 expected hits Americans roll dice for 1 destroyer and 3 transports in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 3 transports owned by the Americans lost in 5 Sea Zone Japanese win with 2 battleships, 3 carriers, 2 cruisers, 6 destroyers and 3 transports remaining. Battle score for attacker is 29 Casualties for Americans: 1 destroyer and 3 transports Battle in Amur Japanese attack with 2 armour, 5 fighters, 4 infantry and 2 tactical_bombers Americans defend with 2 artilleries, 3 infantry and 1 mech_infantry; ANZAC defend with 6 bombers Japanese roll dice for 2 armour, 5 fighters, 4 infantry and 2 tactical_bombers in Amur, round 2 : 7/13 hits, 5.50 expected hits Russians roll dice for 2 artilleries, 6 bombers, 3 infantry and 1 mech_infantry in Amur, round 2 : 1/12 hits, 3.00 expected hits 1 infantry owned by the Japanese, 6 bombers owned by the ANZAC and 1 infantry owned by the Americans lost in Amur Japanese roll dice for 2 armour, 5 fighters, 3 infantry and 2 tactical_bombers in Amur, round 3 : 5/12 hits, 5.33 expected hits Russians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Amur, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 2 armour, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 87 Casualties for Japanese: 2 infantry Casualties for ANZAC: 6 bombers Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry Battle in Suiyuyan Japanese attack with 4 armour Chinese defend with 1 infantry Japanese roll dice for 4 armour in Suiyuyan, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 3 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 3 armour, 2 fighters and 2 tactical_bombers British defend with 5 armour Japanese roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Kiangsi, round 2 : 2/7 hits, 3.83 expected hits Chinese roll dice for 5 armour in Kiangsi, round 2 : 1/5 hits, 2.50 expected hits 1 armour owned by the Japanese and 2 armour owned by the British lost in Kiangsi Japanese roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Kiangsi, round 3 : 2/6 hits, 3.33 expected hits Chinese roll dice for 3 armour in Kiangsi, round 3 : 0/3 hits, 1.50 expected hits 2 armour owned by the British lost in Kiangsi Japanese roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Kiangsi, round 4 : 3/6 hits, 3.33 expected hits Chinese roll dice for 1 armour in Kiangsi, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 armour owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 armour and 1 fighter Casualties for British: 5 armour Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Kiangsi to Kiangsu 5 fighters moved from Amur to 5 Sea Zone 1 tactical_bomber moved from Amur to 5 Sea Zone 1 tactical_bomber moved from Amur to Korea 2 infantry moved from Yakut S.S.R. to Buryatia Place Units - Japanese 2 armour and 1 infantry placed in Kiangsu 3 infantry placed in Shantung 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 35 PUsCombat Hit Differential Summary :
Americans : -0.33 Chinese : -1.83 Russians : -2.67 Japanese : -0.67 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Long Range Aircraft Activate Technology - Americans Americans activating Long Range Aircraft Purchase Units - Americans Americans buy 3 armour, 1 artillery, 3 bombers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Americans 1 battleship, 1 carrier, 4 cruisers, 10 destroyers, 2 fighters and 3 submarines moved from 25 Sea Zone to 5 Sea Zone Americans take 6 Sea Zone from Japanese 1 destroyer moved from 15 Sea Zone to 5 Sea Zone 1 destroyer moved from 16 Sea Zone to 5 Sea Zone 1 bomber moved from Midway to 5 Sea Zone 1 bomber moved from Eastern United States to Southern France 2 bombers moved from Eastern United States to Southern France 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France 1 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from Gibraltar to Southern France 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from Midway to 5 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from Tunisia to Libya Americans take Libya from Italians Combat - Americans Battle in Southern France Americans attack with 2 artilleries, 4 bombers and 2 infantry Italians defend with 3 armour, 1 factory_minor and 1 harbour Americans roll dice for 2 artilleries, 4 bombers and 2 infantry in Southern France, round 2 : 4/8 hits, 4.00 expected hits Italians roll dice for 3 armour in Southern France, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Americans and 3 armour owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries and 4 bombers remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Italians: 3 armour Battle in 5 Sea Zone Americans attack with 1 battleship, 2 bombers, 1 carrier, 4 cruisers, 12 destroyers, 2 fighters and 3 submarines Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 1 tactical_bomber and 3 transports Americans roll dice for 3 submarines in 5 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 4 cruisers, 12 destroyers and 2 fighters in 5 Sea Zone, round 2 : 9/21 hits, 9.00 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 5 Sea Zone, round 2 : 12/19 hits, 9.17 expected hits Units damaged: 1 battleship owned by the Americans 3 submarines owned by the Americans, 8 destroyers owned by the Americans and 6 destroyers owned by the Japanese lost in 5 Sea Zone Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 4 cruisers, 4 destroyers and 2 fighters in 5 Sea Zone, round 3 : 9/13 hits, 6.33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 3 transports in 5 Sea Zone, round 3 : 7/13 hits, 7.17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 cruisers owned by the Americans, 4 destroyers owned by the Americans, 3 carriers owned by the Japanese and 2 cruisers owned by the Japanese lost in 5 Sea Zone Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser and 2 fighters in 5 Sea Zone, round 4 : 5/6 hits, 3.50 expected hits Japanese roll dice for 2 battleships, 3 fighters and 3 transports in 5 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits 3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 battleships owned by the Japanese and 1 bomber owned by the Americans lost in 5 Sea Zone 3 transports owned by the Japanese lost in 5 Sea Zone Americans win with 1 battleship, 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 68 Casualties for Americans: 1 bomber, 4 cruisers, 12 destroyers and 3 submarines Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 1 tactical_bomber and 3 transports Non Combat Move - Americans 1 bomber moved from 5 Sea Zone to Midway 1 destroyer moved from 24 Sea Zone to 25 Sea Zone 1 bomber moved from Southern France to United Kingdom 1 bomber moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 3 armour placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone 3 bombers placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,4 Americans collect 59 PUs (2 lost to blockades); end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries moved from Hunan to Kiangsi 6 infantry moved from Hunan to Kiangsi 1 fighter moved from Yunnan to Kiangsi 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Kwangsi to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 3 artilleries, 1 fighter and 7 infantry Japanese defend with 2 armour Chinese roll dice for 3 artilleries, 1 fighter and 7 infantry in Kiangsi, round 2 : 7/11 hits, 3.17 expected hits Japanese roll dice for 2 armour in Kiangsi, round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese 1 fighter moved from Kiangsi to Yunnan Place Units - Chinese 1 infantry placed in Kansu 2 artilleries and 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 3 armour, 2 artilleries, 2 fighters and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 armour; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from Novosibirsk to Yenisey 2 armour and 1 mech_infantry moved from Bryansk to Novgorod 8 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Egypt to Alexandria 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 armour moved from Yunnan to Kiangsi 2 fighters moved from Hunan to Kiangsi 1 infantry moved from Yunnan to Hunan 3 armour moved from India to Yunnan 1 fighter moved from India to Kiangsi 1 mech_infantry moved from India to Yunnan 1 infantry moved from Turkmenistan to Kazakhstan Combat - British Battle in Holland Belgium Battle in Alexandria British attack with 8 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry; Italians defend with 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry British roll dice for 8 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Alexandria, round 2 : 5/16 hits, 6.83 expected hits Italians roll dice for 3 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 5/12 hits, 4.50 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British, 4 infantry owned by the Italians and 4 infantry owned by the British lost in Alexandria British roll dice for 8 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 7/11 hits, 5.50 expected hits Italians roll dice for 3 armour, 3 artilleries and 1 mech_infantry in Alexandria, round 3 : 3/7 hits, 2.83 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Germans, 2 artilleries owned by the Italians, 1 artillery owned by the British, 2 armour owned by the British and 3 armour owned by the Italians lost in Alexandria British win, taking Holland Belgium from Germans, taking Alexandria from Italians with 6 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 2 armour, 2 artilleries and 4 infantry Casualties for Germans: 1 artillery and 1 infantry Casualties for Italians: 3 armour, 2 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - British 1 fighter moved from Alexandria to Egypt 1 tactical_bomber moved from Alexandria to Egypt Place Units - British 3 armour placed in Egypt 2 artilleries and 2 fighters placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,6,3,2,5 British collect 33 PUs (3 lost to blockades); end with 33 PUs Place Units - UK_Pacific 5 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3 UK_Pacific collect 25 PUs (2 lost to blockades); end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs Some Units in India change ownership: 5 armourCombat Hit Differential Summary :
Italians : 1.17 British : -0.33 Americans rolls : : 1.00 Americans : 4.17 Chinese : 3.83 Japanese : 2.33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Southern France 4 infantry moved from Northern Italy to Southern France 1 armour moved from Southern Italy to Southern France 1 infantry moved from Trans-Jordan to Syria Italians take Syria from British 3 infantry moved from Trans-Jordan to Iraq Italians take Iraq from British Combat - Italians Battle in Southern France Italians attack with 1 armour and 6 infantry Americans defend with 2 artilleries, 1 factory_minor and 1 harbour Italians roll dice for 1 armour and 6 infantry in Southern France, round 2 : 3/7 hits, 1.50 expected hits Americans roll dice for 2 artilleries in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 armour and 6 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 2 artilleries Non Combat Move - Italians 1 battleship, 2 cruisers, 3 destroyers and 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4 Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 1.50 Americans : -0.67 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 4 PUs; Combat Move - ANZAC 2 bombers moved from Hawaiian Islands to Korea 2 bombers moved from New South Wales to Malaya Combat - ANZAC Battle in Korea ANZAC attack with 2 bombers Japanese defend with 1 airfield and 1 tactical_bomber ANZAC roll dice for 2 bombers in Korea, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 tactical_bomber in Korea, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 bomber owned by the ANZAC lost in Korea ANZAC win with 1 bomber remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 bomber Casualties for Japanese: 1 tactical_bomber Non Combat Move - ANZAC 1 bomber moved from Korea to Jehol Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.50 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour and 10 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 119 Sea Zone 1 armour moved from Germany to Slovakia Hungary 1 artillery moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 6 armour moved from Baltic States to Poland 2 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Poland 1 armour moved from Denmark to Holland Belgium Combat - Germans Battle in Slovakia Hungary Germans attack with 1 armour and 2 infantry Russians defend with 1 armour Germans roll dice for 1 armour and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Poland Germans attack with 6 armour and 2 infantry Russians defend with 1 armour Germans roll dice for 6 armour and 2 infantry in Poland, round 2 : 2/8 hits, 3.33 expected hits Russians roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 6 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Holland Belgium Germans attack with 1 armour, 1 artillery and 3 infantry British defend with 2 infantry Germans roll dice for 1 armour, 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 armour, 1 artillery and 3 infantry in Holland Belgium, round 3 : 2/5 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans Place Units - Germans 2 armour placed in Western Germany 10 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 33 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -1.17 British : -1.00 Russians : 1.00 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 9 armour; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Anhwe 1 armour moved from Romania to Bulgaria Russians take Bulgaria from Italians 1 armour moved from Bulgaria to Greece Russians take Greece from Italians 1 armour moved from Romania to Yugoslavia Russians take Yugoslavia from Italians 1 armour moved from Yugoslavia to Albania Russians take Albania from Italians 1 armour moved from Romania to Yugoslavia 1 armour moved from Yugoslavia to Greater Southern Germany Russians take Greater Southern Germany from Germans 1 armour moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 mech_infantry moved from Yenisey to Yakut S.S.R. 1 armour moved from Ukraine to Romania 3 armour and 2 mech_infantrys moved from Belarus to Baltic States 7 armour moved from Novgorod to Baltic States 2 armour moved from Ukraine to Romania Combat - Russians Battle in Baltic States Russians attack with 10 armour and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 10 armour and 2 mech_infantrys in Baltic States, round 2 : 7/12 hits, 5.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 10 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Place Units - Russians 3 armour placed in Ukraine 3 armour placed in Novgorod 3 armour placed in Russia Turn Complete - Russians Russians collect 47 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 1.67 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from Amur to Yakut S.S.R. 2 infantry moved from Buryatia to Yakut S.S.R. 2 tactical_bombers moved from Kiangsu to 5 Sea Zone 1 fighter moved from Kiangsu to 5 Sea Zone 3 armour moved from Suiyuyan to Jehol 2 armour moved from Kiangsu to Anhwe 3 infantry moved from Shantung to Anhwe Combat - Japanese Battle in Yakut S.S.R. Japanese attack with 2 armour and 2 infantry Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 2 armour and 2 infantry in Yakut S.S.R., round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 mech_infantry Battle in Anhwe Japanese attack with 2 armour and 3 infantry Russians defend with 2 infantry Japanese roll dice for 2 armour and 3 infantry in Anhwe, round 2 : 0/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 armour and 3 infantry in Anhwe, round 3 : 1/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe Japanese roll dice for 2 armour and 1 infantry in Anhwe, round 4 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Battle in 5 Sea Zone Japanese attack with 1 fighter and 2 tactical_bombers Americans defend with 1 battleship, 1 carrier and 2 fighters Japanese roll dice for 1 fighter and 2 tactical_bombers in 5 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 battleship, 1 carrier and 2 fighters in 5 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 5 Sea Zone Americans win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is -22 Casualties for Japanese: 1 fighter and 2 tactical_bombers Casualties for Americans: 1 fighter Battle in Jehol Japanese attack with 3 armour ANZAC defend with 1 bomber; Chinese defend with 1 infantry Japanese roll dice for 3 armour in Jehol, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 0/2 hits, 0.50 expected hits 1 bomber owned by the ANZAC lost in Jehol Japanese roll dice for 3 armour in Jehol, round 3 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 armour in Jehol, round 4 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 3 armour remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 bomber Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 infantry moved from Amur to Manchuria Place Units - Japanese 3 armour placed in Shantung 2 infantry placed in Kiangsu 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUsCombat Hit Differential Summary :
Americans : 0.67 Chinese : -0.83 Russians : -0.83 Japanese : -2.67 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 3 bombers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 11 PUs; 0 techTokens; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France 1 infantry moved from 93 Sea Zone to Southern France 3 armour moved from Normandy Bordeaux to Southern France 3 bombers moved from Normandy Bordeaux to Southern France 3 bombers moved from Eastern United States to Southern France 1 artillery moved from Libya to Tobruk Americans take Tobruk from Italians 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier and 1 fighter moved from 5 Sea Zone to 15 Sea Zone 1 destroyer moved from 25 Sea Zone to 15 Sea Zone 1 bomber moved from Midway to Kiangsu 1 bomber moved from United Kingdom to Southern France 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France 1 transport moved from 109 Sea Zone to 106 Sea Zone Combat - Americans Battle in Norway Battle in Kiangsu Americans attack with 1 bomber Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 1 bomber in Kiangsu, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kiangsu Americans roll dice for 1 bomber in Kiangsu, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kiangsu Americans roll dice for 1 bomber in Kiangsu, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Kiangsu Japanese win, taking Norway from Germans with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Casualties for Americans: 1 bomber Battle in Southern France Americans attack with 3 armour, 2 artilleries, 7 bombers and 1 infantry Italians defend with 1 armour, 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 3 armour, 2 artilleries, 7 bombers and 1 infantry in Southern France, round 2 : 5/13 hits, 7.17 expected hits Italians roll dice for 1 armour and 6 infantry in Southern France, round 2 : 4/7 hits, 2.50 expected hits 1 armour owned by the Americans, 1 infantry owned by the Americans, 2 artilleries owned by the Americans and 5 infantry owned by the Italians lost in Southern France Americans roll dice for 2 armour and 7 bombers in Southern France, round 3 : 7/9 hits, 5.67 expected hits Italians roll dice for 1 armour and 1 infantry in Southern France, round 3 : 1/2 hits, 0.83 expected hits 1 armour owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour and 7 bombers remaining. Battle score for attacker is 1 Casualties for Americans: 2 armour, 2 artilleries and 1 infantry Casualties for Italians: 1 armour and 6 infantry Non Combat Move - Americans 1 bomber moved from Southern France to United Kingdom 1 bomber moved from Southern France to United Kingdom 1 bomber moved from Southern France to United Kingdom 1 bomber moved from Southern France to United Kingdom 1 bomber moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern France to Normandy Bordeaux 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 3 bombers placed in Eastern United States 3 armour placed in Normandy Bordeaux Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6 Americans collect 62 PUs (2 lost to blockades); end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 2 artilleries moved from Kansu to Suiyuyan 1 artillery moved from Kiangsi to Kiangsu 1 infantry moved from Kiangsi to Kiangsu 4 infantry moved from Kiangsi to Anhwe 2 artilleries moved from Kiangsi to Anhwe 1 fighter moved from Yunnan to Kiangsu 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shensi to Hopei Combat - Chinese Battle in Anhwe Chinese attack with 2 artilleries and 4 infantry Japanese defend with 2 armour and 1 infantry Chinese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 2 armour and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 armour in Anhwe, round 3 : 2/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 artilleries in Anhwe, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Anhwe, round 4 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Anhwe, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is -1 Casualties for Chinese: 1 artillery and 4 infantry Casualties for Japanese: 2 armour and 1 infantry Battle in Kiangsu Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 factory_minor and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Kiangsu to Kiangsi Place Units - Chinese 1 artillery and 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs Purchase Units - British British buy 3 armour, 2 artilleries and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 armour; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians 1 armour moved from Trans-Jordan to Iraq 2 armour moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 6 armour moved from Alexandria to Egypt 3 armour moved from Yunnan to Anhwe 1 mech_infantry moved from Yunnan to Anhwe 2 armour moved from Kiangsi to Shantung 3 fighters moved from Kiangsi to Shantung 1 infantry moved from Hunan to Anhwe 2 armour moved from Novgorod to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium Combat - British Battle in Iraq British attack with 3 armour, 1 fighter and 1 tactical_bomber Italians defend with 3 infantry British roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Iraq, round 2 : 4/5 hits, 2.67 expected hits Italians roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Italians: 3 infantry Battle in Shantung British attack with 2 armour and 3 fighters Japanese defend with 3 armour and 1 factory_minor British roll dice for 2 armour and 3 fighters in Shantung, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 3 armour in Shantung, round 2 : 2/3 hits, 1.50 expected hits 3 armour owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in Shantung British win, taking Shantung from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 armour and 1 fighter Casualties for Japanese: 3 armour Battle in Holland Belgium British attack with 2 artilleries, 5 fighters and 2 infantry Germans defend with 1 armour, 1 artillery and 3 infantry British roll dice for 2 artilleries, 5 fighters and 2 infantry in Holland Belgium, round 2 : 3/9 hits, 3.83 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in Holland Belgium, round 2 : 4/5 hits, 1.83 expected hits 3 infantry owned by the Germans, 2 fighters owned by the British and 2 infantry owned by the British lost in Holland Belgium British roll dice for 2 artilleries and 3 fighters in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 artillery in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is -11 Casualties for British: 1 artillery, 2 fighters and 2 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - British 3 fighters moved from Holland Belgium to Normandy Bordeaux 5 armour moved from India to Eastern Persia 1 fighter moved from Iraq to Egypt 1 tactical_bomber moved from Iraq to Egypt 2 fighters moved from Shantung to Anhwe Place Units - British 3 armour placed in Egypt 1 transport placed in 110 Sea Zone 2 artilleries placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2 British collect 34 PUs (2 lost to blockades); end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 5 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1 UK_Pacific collect 25 PUs (2 lost to blockades); end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs Some Units in India change ownership: 5 armourCombat Hit Differential Summary :
Germans : 2.33 Italians : 0.67 British : 2.83 Americans : -0.83 Chinese : -1.17 Japanese : 0.83 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Yugoslavia Italians take Yugoslavia from Russians 4 infantry moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Southern France Italians attack with 4 infantry Americans defend with 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 4 infantry in Southern France, round 2 : 0/4 hits, 0.67 expected hits Americans roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 3 infantry in Southern France, round 3 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 3 infantry in Southern France, round 4 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 armour in Southern France, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 2 infantry in Southern France, round 5 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 armour in Southern France, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 infantry in Southern France, round 6 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 armour in Southern France, round 6 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Italians retreated to Northern Italy Americans win with 1 armour remaining. Battle score for attacker is -9 Casualties for Italians: 3 infantry Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : -2.17 Americans : 0.50 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 4 PUs; Combat Move - ANZAC 2 bombers moved from Malaya to Jehol 2 bombers moved from New South Wales to Siam Combat - ANZAC Battle in Jehol ANZAC attack with 2 bombers Japanese defend with 3 armour ANZAC roll dice for 2 bombers in Jehol, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 3 armour in Jehol, round 2 : 2/3 hits, 1.50 expected hits 2 bombers owned by the ANZAC and 2 armour owned by the Japanese lost in Jehol Japanese win with 1 armour remaining. Battle score for attacker is -12 Casualties for ANZAC: 2 bombers Casualties for Japanese: 2 armour Non Combat Move - ANZAC Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.50 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 10 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 3 infantry moved from Germany to Greater Southern Germany 1 armour moved from Slovakia Hungary to Greater Southern Germany 3 infantry moved from France to Normandy Bordeaux 2 armour moved from Western Germany to Normandy Bordeaux 1 submarine moved from 119 Sea Zone to 112 Sea Zone Combat - Germans Battle in 112 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 2 armour and 3 infantry British defend with 3 fighters; Americans defend with 3 armour, 3 bombers, 1 factory_minor and 1 harbour Germans roll dice for 2 armour and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 3 armour, 3 bombers and 3 fighters in Normandy Bordeaux, round 2 : 3/9 hits, 4.00 expected hits 3 infantry owned by the Germans and 2 bombers owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 armour in Normandy Bordeaux, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 3 armour, 1 bomber and 3 fighters in Normandy Bordeaux, round 3 : 2/7 hits, 3.67 expected hits 2 armour owned by the Germans, 1 armour owned by the Americans and 1 bomber owned by the Americans lost in Normandy Bordeaux Americans win with 2 armour and 3 fighters remaining. Battle score for attacker is 21 Casualties for Germans: 2 armour and 3 infantry Casualties for Americans: 1 armour and 3 bombers Battle in Greater Southern Germany Germans attack with 1 armour and 3 infantry Russians defend with 1 armour Germans roll dice for 1 armour and 3 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 6 armour moved from Poland to Germany 3 infantry moved from Western Germany to France 7 infantry moved from Germany to Western Germany Place Units - Germans 3 infantry placed in France 1 armour placed in Western Germany 7 infantry placed in Germany Turn Complete - Germans Germans collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 2.17 Americans : -2.67 Russians : 0.50 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 10 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Greece to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 armour moved from Romania to Yugoslavia 2 armour moved from Romania to Slovakia Hungary 1 artillery moved from Eastern Poland to Slovakia Hungary 10 armour and 2 mech_infantrys moved from Baltic States to Poland 3 armour moved from Novgorod to Poland 3 armour moved from Russia to Urals 3 armour moved from Ukraine to Eastern Poland 1 infantry moved from Hopei to Chahar 1 infantry moved from Shensi to Hopei Combat - Russians Battle in Slovakia Hungary Russians attack with 2 armour and 1 artillery Germans defend with 1 infantry Russians roll dice for 2 armour and 1 artillery in Slovakia Hungary, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 2 armour remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery Casualties for Germans: 1 infantry Battle in Poland Russians attack with 13 armour and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 13 armour and 2 mech_infantrys in Poland, round 2 : 9/15 hits, 6.83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 13 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yugoslavia Russians attack with 3 armour Italians defend with 1 infantry Russians roll dice for 3 armour in Yugoslavia, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Italians with 2 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour Casualties for Italians: 1 infantry Non Combat Move - Russians Place Units - Russians 3 armour placed in Novgorod 3 armour placed in Ukraine 4 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 47 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : 0.33 Italians : 0.67 Russians : 3.33 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour and 2 infantry moved from Yakut S.S.R. to Yenisey Combat - Japanese Battle in Yenisey Japanese attack with 2 armour and 2 infantry British defend with 1 armour Japanese roll dice for 2 armour and 2 infantry in Yenisey, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Yenisey Japanese win, taking Yenisey from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Non Combat Move - Japanese 1 armour moved from Jehol to Manchuria 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 factory_minor placed in Korea 2 destroyers placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5 Japanese collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :
Russians : 0.50 Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 6 armour and 5 bombers; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Americans 1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 15 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 artillery moved from 112 Sea Zone to Denmark 2 transports moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 3 bombers moved from United Kingdom to Denmark 3 bombers moved from Eastern United States to 112 Sea Zone 1 bomber moved from United Kingdom to Denmark Combat - Americans Battle in 112 Sea Zone Americans attack with 3 bombers, 1 destroyer and 1 transport Germans defend with 1 submarine Americans roll dice for 3 bombers, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Americans win with 3 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Denmark Americans attack with 1 artillery, 4 bombers and 1 infantry Germans defend with 3 infantry Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Denmark, round 2 : 3/6 hits, 3.33 expected hits Germans roll dice for 3 infantry in Denmark, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Germans, 2 bombers owned by the Americans and 1 artillery owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is -19 Casualties for Americans: 1 artillery and 2 bombers Casualties for Germans: 3 infantry Non Combat Move - Americans 3 bombers moved from 112 Sea Zone to United Kingdom 2 bombers moved from Denmark to United Kingdom 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 3 armour placed in Normandy Bordeaux 3 armour placed in Southern France 5 bombers placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6 Americans collect 66 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Anhwe to Jehol 2 artilleries moved from Anhwe to Jehol 1 infantry moved from Chahar to Jehol 2 artilleries and 3 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Chahar 1 infantry moved from Kiangsu to Shantung 1 artillery moved from Kiangsu to Shantung 1 fighter moved from Kiangsi to Shantung Combat - Chinese Battle in Jehol Chinese attack with 2 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 6 infantry in Jehol, round 2 : 2/8 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Kansu 1 artillery and 2 infantry placed in Tsinghai 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Purchase Units - British British buy 1 armour, 1 cruiser, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - British 3 armour moved from Egypt to Syria 5 armour moved from Eastern Persia to Kazakhstan 3 armour moved from Iraq to Caucasus 1 fighter moved from Egypt to Syria 1 tactical_bomber moved from Egypt to Syria 5 armour moved from India to Eastern Persia 3 armour, 2 fighters, 1 infantry and 1 mech_infantry moved from Anhwe to Jehol 1 armour moved from Shantung to Jehol Combat - British Battle in Syria British attack with 3 armour, 1 fighter and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Syria, round 2 : 3/5 hits, 2.67 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Syria British win, taking Syria from Italians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for British: 1 armour Casualties for Italians: 1 infantry Non Combat Move - British 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Holland Belgium 4 infantry moved from 110 Sea Zone to Holland Belgium 2 armour moved from Vologda to Timguska 1 mech_infantry moved from Vologda to Evenkiyskiy 1 fighter moved from Syria to Egypt 1 tactical_bomber moved from Syria to Egypt Place Units - British 1 cruiser and 2 destroyers placed in 98 Sea Zone 1 armour and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 2 bombers placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6 UK_Pacific collect 27 PUs; end with 28 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs Units Change Ownership Some Units in India change ownership: 2 bombers Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Germans : 1.83 British : 0.33 Italians : 0.67 Americans : 0.33 Chinese : 0.00 Japanese : -0.33 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
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@redanto Game 3 ends with Axis falling. Allies took 2 out of three.
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