Darrell vs. George Game 3
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Yugoslavia Italians take Yugoslavia from Russians 4 infantry moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Southern France Italians attack with 4 infantry Americans defend with 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 4 infantry in Southern France, round 2 : 0/4 hits, 0.67 expected hits Americans roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 3 infantry in Southern France, round 3 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 3 infantry in Southern France, round 4 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 armour in Southern France, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 2 infantry in Southern France, round 5 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 armour in Southern France, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 infantry in Southern France, round 6 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 armour in Southern France, round 6 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Italians retreated to Northern Italy Americans win with 1 armour remaining. Battle score for attacker is -9 Casualties for Italians: 3 infantry Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : -2.17 Americans : 0.50 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 4 PUs; Combat Move - ANZAC 2 bombers moved from Malaya to Jehol 2 bombers moved from New South Wales to Siam Combat - ANZAC Battle in Jehol ANZAC attack with 2 bombers Japanese defend with 3 armour ANZAC roll dice for 2 bombers in Jehol, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 3 armour in Jehol, round 2 : 2/3 hits, 1.50 expected hits 2 bombers owned by the ANZAC and 2 armour owned by the Japanese lost in Jehol Japanese win with 1 armour remaining. Battle score for attacker is -12 Casualties for ANZAC: 2 bombers Casualties for Japanese: 2 armour Non Combat Move - ANZAC Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.50 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 10 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 3 infantry moved from Germany to Greater Southern Germany 1 armour moved from Slovakia Hungary to Greater Southern Germany 3 infantry moved from France to Normandy Bordeaux 2 armour moved from Western Germany to Normandy Bordeaux 1 submarine moved from 119 Sea Zone to 112 Sea Zone Combat - Germans Battle in 112 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 2 armour and 3 infantry British defend with 3 fighters; Americans defend with 3 armour, 3 bombers, 1 factory_minor and 1 harbour Germans roll dice for 2 armour and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 3 armour, 3 bombers and 3 fighters in Normandy Bordeaux, round 2 : 3/9 hits, 4.00 expected hits 3 infantry owned by the Germans and 2 bombers owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 armour in Normandy Bordeaux, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 3 armour, 1 bomber and 3 fighters in Normandy Bordeaux, round 3 : 2/7 hits, 3.67 expected hits 2 armour owned by the Germans, 1 armour owned by the Americans and 1 bomber owned by the Americans lost in Normandy Bordeaux Americans win with 2 armour and 3 fighters remaining. Battle score for attacker is 21 Casualties for Germans: 2 armour and 3 infantry Casualties for Americans: 1 armour and 3 bombers Battle in Greater Southern Germany Germans attack with 1 armour and 3 infantry Russians defend with 1 armour Germans roll dice for 1 armour and 3 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 6 armour moved from Poland to Germany 3 infantry moved from Western Germany to France 7 infantry moved from Germany to Western Germany Place Units - Germans 3 infantry placed in France 1 armour placed in Western Germany 7 infantry placed in Germany Turn Complete - Germans Germans collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 2.17 Americans : -2.67 Russians : 0.50 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 10 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Greece to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 armour moved from Romania to Yugoslavia 2 armour moved from Romania to Slovakia Hungary 1 artillery moved from Eastern Poland to Slovakia Hungary 10 armour and 2 mech_infantrys moved from Baltic States to Poland 3 armour moved from Novgorod to Poland 3 armour moved from Russia to Urals 3 armour moved from Ukraine to Eastern Poland 1 infantry moved from Hopei to Chahar 1 infantry moved from Shensi to Hopei Combat - Russians Battle in Slovakia Hungary Russians attack with 2 armour and 1 artillery Germans defend with 1 infantry Russians roll dice for 2 armour and 1 artillery in Slovakia Hungary, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 2 armour remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery Casualties for Germans: 1 infantry Battle in Poland Russians attack with 13 armour and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 13 armour and 2 mech_infantrys in Poland, round 2 : 9/15 hits, 6.83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 13 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yugoslavia Russians attack with 3 armour Italians defend with 1 infantry Russians roll dice for 3 armour in Yugoslavia, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Italians with 2 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour Casualties for Italians: 1 infantry Non Combat Move - Russians Place Units - Russians 3 armour placed in Novgorod 3 armour placed in Ukraine 4 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 47 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : 0.33 Italians : 0.67 Russians : 3.33 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour and 2 infantry moved from Yakut S.S.R. to Yenisey Combat - Japanese Battle in Yenisey Japanese attack with 2 armour and 2 infantry British defend with 1 armour Japanese roll dice for 2 armour and 2 infantry in Yenisey, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Yenisey Japanese win, taking Yenisey from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Non Combat Move - Japanese 1 armour moved from Jehol to Manchuria 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 factory_minor placed in Korea 2 destroyers placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5 Japanese collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :
Russians : 0.50 Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 6 armour and 5 bombers; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Americans 1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 15 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 artillery moved from 112 Sea Zone to Denmark 2 transports moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 3 bombers moved from United Kingdom to Denmark 3 bombers moved from Eastern United States to 112 Sea Zone 1 bomber moved from United Kingdom to Denmark Combat - Americans Battle in 112 Sea Zone Americans attack with 3 bombers, 1 destroyer and 1 transport Germans defend with 1 submarine Americans roll dice for 3 bombers, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone Americans win with 3 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Denmark Americans attack with 1 artillery, 4 bombers and 1 infantry Germans defend with 3 infantry Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Denmark, round 2 : 3/6 hits, 3.33 expected hits Germans roll dice for 3 infantry in Denmark, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Germans, 2 bombers owned by the Americans and 1 artillery owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is -19 Casualties for Americans: 1 artillery and 2 bombers Casualties for Germans: 3 infantry Non Combat Move - Americans 3 bombers moved from 112 Sea Zone to United Kingdom 2 bombers moved from Denmark to United Kingdom 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 3 armour placed in Normandy Bordeaux 3 armour placed in Southern France 5 bombers placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6 Americans collect 66 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Anhwe to Jehol 2 artilleries moved from Anhwe to Jehol 1 infantry moved from Chahar to Jehol 2 artilleries and 3 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Chahar 1 infantry moved from Kiangsu to Shantung 1 artillery moved from Kiangsu to Shantung 1 fighter moved from Kiangsi to Shantung Combat - Chinese Battle in Jehol Chinese attack with 2 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 6 infantry in Jehol, round 2 : 2/8 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Kansu 1 artillery and 2 infantry placed in Tsinghai 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Purchase Units - British British buy 1 armour, 1 cruiser, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - British 3 armour moved from Egypt to Syria 5 armour moved from Eastern Persia to Kazakhstan 3 armour moved from Iraq to Caucasus 1 fighter moved from Egypt to Syria 1 tactical_bomber moved from Egypt to Syria 5 armour moved from India to Eastern Persia 3 armour, 2 fighters, 1 infantry and 1 mech_infantry moved from Anhwe to Jehol 1 armour moved from Shantung to Jehol Combat - British Battle in Syria British attack with 3 armour, 1 fighter and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Syria, round 2 : 3/5 hits, 2.67 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Syria British win, taking Syria from Italians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for British: 1 armour Casualties for Italians: 1 infantry Non Combat Move - British 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Holland Belgium 4 infantry moved from 110 Sea Zone to Holland Belgium 2 armour moved from Vologda to Timguska 1 mech_infantry moved from Vologda to Evenkiyskiy 1 fighter moved from Syria to Egypt 1 tactical_bomber moved from Syria to Egypt Place Units - British 1 cruiser and 2 destroyers placed in 98 Sea Zone 1 armour and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 2 bombers placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6 UK_Pacific collect 27 PUs; end with 28 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs Units Change Ownership Some Units in India change ownership: 2 bombers Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Germans : 1.83 British : 0.33 Italians : 0.67 Americans : 0.33 Chinese : 0.00 Japanese : -0.33 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
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@redanto Game 3 ends with Axis falling. Allies took 2 out of three.
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