Axlerose (ax) vs Makalakalane (al)
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@axlerose1942 no thanks. But if you loose your DEstroyer, submerge my sub
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 108 Sea Zone to 91 Sea Zone 4 submarines moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 4 fighters moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 39 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry Italians defend with 2 armour, 1 harbour and 4 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/9 hits, 3.67 expected hits Italians roll dice for 2 armour and 4 infantry in Gibraltar, round 2 : 2/6 hits, 2.33 expected hits 2 infantry owned by the Americans, 4 infantry owned by the Italians and 1 armour owned by the Italians lost in Gibraltar Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 mech_infantry in Gibraltar, round 3 : 4/7 hits, 3.33 expected hits Italians roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 18 Casualties for Americans: 2 infantry Casualties for Italians: 2 armour and 4 infantry Battle in 19 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 4 fighters moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to Morocco 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 3 destroyers and 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Tsinghai to Shensi 5 infantry moved from Tsinghai to Kansu Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British repair damage of 4x airfield; Remaining resources: 37 PUs; British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from India to 39 Sea Zone 1 armour and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Burma to Shan State 1 fighter moved from Persia to India 1 mech_infantry moved from West India to India 5 artilleries moved from Burma to India 17 infantry moved from Burma to India 1 armour moved from Morocco to Algeria British take Algeria from Italians 1 armour moved from Algeria to Morocco 1 battleship and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Persia to Iraq 1 fighter moved from Egypt to Eastern Persia 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 carrier moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone Combat - British Battle in Borneo British attack with 1 armour and 1 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo British roll dice for 1 armour in Borneo, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Borneo Japanese win with no units remaining. Battle score for attacker is -6 Casualties for British: 1 armour and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Place Units - British 1 destroyer and 1 transport placed in 109 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 carrier placed in 39 Sea Zone 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,1,4,4,3,5,4,4,4,3,3,4,6,6,6,5,1 UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs Units Change Ownership Some Units in India change ownership: 2 infantry Some Units in 39 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Italians : -0.83 British : -0.17 Americans : 2.50 Japanese : 0.83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries moved from Greece to 97 Sea Zone 2 infantry moved from Greece to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone 3 artilleries moved from 92 Sea Zone to Morocco 3 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Greece to Volgograd Combat - Italians Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Morocco Italians attack with 3 artilleries and 3 infantry British defend with 1 armour; Americans defend with 1 bomber Italians roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 1 armour and 1 bomber in Morocco, round 2 : 0/2 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 armour owned by the British lost in Morocco Italians win, taking Morocco from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 18 Casualties for British: 1 armour Casualties for Americans: 1 bomber Non Combat Move - Italians 3 transports moved from 92 Sea Zone to 95 Sea Zone 1 cruiser, 2 destroyers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from Volgograd to Greece Place Units - Italians 3 infantry placed in Southern Italy 1 armour and 2 artilleries placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : -0.67 AA fire in Volgograd : : -0.17
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Burma to Malaya 1 fighter moved from Burma to 39 Sea Zone 1 fighter moved from India to 39 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Iraq 1 submarine moved from 45 Sea Zone to 20 Sea Zone ANZAC take 35 Sea Zone from Japanese ANZAC take 20 Sea Zone from Japanese 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 2 infantry moved from Northern Territory to Queensland Combat - ANZAC Battle in Malaya ANZAC attack with 1 bomber Japanese defend with 1 harbour and 1 infantry ANZAC roll dice for 1 bomber in Malaya, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 bomber moved from Malaya to India 1 infantry moved from 39 Sea Zone to India Place Units - ANZAC 2 fighters placed in Iraq 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 bombers and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 23 infantry moved from Bessarabia to Western Ukraine 3 mech_infantrys moved from Bessarabia to Western Ukraine 4 artilleries moved from Bessarabia to Western Ukraine 11 armour moved from Bessarabia to Western Ukraine 1 fighter moved from Eastern Poland to Belarus 2 tactical_bombers moved from Eastern Poland to Belarus 4 infantry moved from Baltic States to Belarus 5 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 3 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 9 armour moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 20 armour, 4 artilleries, 23 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 20 armour, 4 artilleries, 23 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 10/50 hits, 16.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 20 armour, 4 artilleries, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Belarus, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 6 aaGuns moved from Bessarabia to Western Ukraine 6 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 2 tactical_bombers moved from Belarus to Eastern Poland 2 bombers moved from Germany to Western Germany 1 infantry moved from France to Southern France 3 infantry moved from Karelia to Finland Place Units - Germans 1 artillery and 2 infantry placed in Southern France 1 artillery and 1 infantry placed in France 1 artillery, 2 bombers and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -5.67 Russians : 0.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Kazakhstan to Tsinghai 1 artillery moved from Rostov to Bryansk 2 infantry moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 3 artilleries and 3 infantry moved from Smolensk to Bryansk 1 artillery moved from Archangel to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 artillery and 6 infantry moved from Russia to Bryansk 3 armour and 1 mech_infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 armour moved from Volgograd to Bryansk 1 fighter moved from Bryansk to Ukraine 1 infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Tambov Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 1 aaGun moved from Smolensk to Bryansk 1 aaGun moved from Rostov to Bryansk Place Units - Russians 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 2.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 3 armour moved from Kwangtung to French Indo China 1 infantry moved from Yunnan to French Indo China 3 infantry moved from Yunnan to Shan State 2 tactical_bombers moved from Yunnan to Shan State 1 fighter moved from Yunnan to Shan State 1 fighter moved from 37 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone Japanese take 36 Sea Zone from UK_Pacific 1 fighter moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Szechwan 2 infantry moved from Yunnan to Szechwan 3 infantry moved from Yunnan to Szechwan 2 fighters moved from Yunnan to Szechwan 2 tactical_bombers moved from Yunnan to Szechwan 9 armour moved from Kweichow to Shensi 1 armour moved from Hopei to Shensi 1 bomber moved from Yunnan to French Indo China 1 fighter moved from Yunnan to Shan State 3 mech_infantrys moved from Yunnan to Shensi Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 transport; Americans defend with 1 submarine 1 submarine owned by the Americans Submerged 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Szechwan Japanese attack with 2 fighters, 6 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 6 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/10 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 20 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shan State Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 2/7 hits, 2.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 3 armour, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 3 armour, 1 bomber and 1 infantry in French Indo China, round 2 : 2/5 hits, 2.33 expected hits ANZAC roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China Japanese win, taking French Indo China from ANZAC with 3 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Shensi Japanese attack with 10 armour, 2 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 10 armour, 2 infantry and 3 mech_infantrys in Shensi, round 2 : 5/15 hits, 5.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 10 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from French Indo China to Yunnan 2 tactical_bombers moved from Shan State to Anhwe 3 armour moved from Shantung to Manchuria 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from 20 Sea Zone to Philippines 1 fighter moved from 43 Sea Zone to Philippines 2 fighters moved from Shan State to 37 Sea Zone 2 fighters moved from Szechwan to Yunnan 2 tactical_bombers moved from Szechwan to Yunnan Place Units - Japanese 1 factory_minor placed in Malaya 3 armour placed in Kwangtung 4 infantry placed in Japan Japanese undo move 3. Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 2 fighters EDIT: Adding units owned by Japanese to Japan: 2 fighters EDIT: Turning off Edit Mode 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,3 Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs
Combat Hit Differential Summary :
ANZAC : 0.50 Chinese : -0.67 UK_Pacific : -0.33 Japanese : -3.83
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@axlerose1942 I forgot to move 2 fighters in non combat so I edited them in, I hope thatøs ok.
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Western United States to 10 Sea Zone 3 fighters moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 destroyers and 6 submarines moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Denmark 1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 armour moved from India to Shan State 3 fighters and 1 tactical_bomber moved from 39 Sea Zone to Shan State 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 43 Sea Zone to 36 Sea Zone Americans take 36 Sea Zone from Japanese Combat - Americans
Combat Hit Differential Summary :
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Germans scramble SZ112?
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@axlerose1942 nope
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Combat Move - British 2 destroyers moved from 109 Sea Zone to 113 Sea Zone 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Germany 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Siam to French Indo China 3 fighters and 1 tactical_bomber moved from India to French Indo China 5 artilleries, 23 infantry and 2 mech_infantrys moved from India to Burma 1 battleship moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Eastern Persia to 39 Sea Zone 1 fighter moved from Persia to 39 Sea Zone 1 armour and 1 mech_infantry moved from Iraq to Caucasus Combat - British
Combat Hit Differential Summary :
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Germans scramble SZ113?
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@axlerose1942 no. Thanks for the game. Ridiculous to lose like that, not seing something so obvious. Fucking hell. Anyway, gg. See ya