Axlerose (ax) vs Makalakalane (al)



  • @axlerose1942 no thanks. But if you loose your DEstroyer, submerge my sub



  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 108 Sea Zone to 91 Sea Zone
            4 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            4 fighters moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 39 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry
                Italians defend with 2 armour, 1 harbour and 4 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/9 hits, 3.67 expected hits
                    Italians roll dice for 2 armour and 4 infantry in Gibraltar, round 2 : 2/6 hits, 2.33 expected hits
                    2 infantry owned by the Americans, 4 infantry owned by the Italians and 1 armour owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 mech_infantry in Gibraltar, round 3 : 4/7 hits, 3.33 expected hits
                    Italians roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 18
                Casualties for Americans: 2 infantry
                Casualties for Italians: 2 armour and 4 infantry
            Battle in 19 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            4 fighters moved from Gibraltar to 91 Sea Zone
            1 bomber moved from Gibraltar to Morocco
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            3 destroyers and 1 transport placed in 10 Sea Zone
            1 artillery placed in Western United States
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Tsinghai to Shensi
            5 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 4x airfield; Remaining resources: 37 PUs; 
            British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from India to 39 Sea Zone
            1 armour and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Burma to Shan State
            1 fighter moved from Persia to India
            1 mech_infantry moved from West India to India
            5 artilleries moved from Burma to India
            17 infantry moved from Burma to India
            1 armour moved from Morocco to Algeria
                  British take Algeria from Italians
            1 armour moved from Algeria to Morocco
            1 battleship and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from Persia to Iraq
            1 fighter moved from Egypt to Eastern Persia
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 carrier moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
    
        Combat - British
            Battle in Borneo
                British attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                    British roll dice for 1 armour in Borneo, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Borneo
                Japanese win with no units remaining. Battle score for attacker is -6
                Casualties for British: 1 armour and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
    
        Place Units - British
            1 destroyer and 1 transport placed in 109 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Persia
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 carrier placed in 39 Sea Zone
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,1,4,4,3,5,4,4,4,3,3,4,6,6,6,5,1
            UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs
            Units Change Ownership
                Some Units in India change ownership: 2 infantry
                Some Units in 39 Sea Zone change ownership: 1 carrier
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : -0.17
    Americans : 2.50
    Japanese : 0.83
    

    Savegame



  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 artilleries moved from Greece to 97 Sea Zone
            2 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
            3 artilleries moved from 92 Sea Zone to Morocco
            3 infantry moved from 92 Sea Zone to Morocco
            1 bomber moved from Greece to Volgograd
    
        Combat - Italians
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Volgograd causes 3 damage total. 
            Battle in Morocco
                Italians attack with 3 artilleries and 3 infantry
                British defend with 1 armour; Americans defend with 1 bomber
                    Italians roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 2/6 hits, 2.00 expected hits
                    British roll dice for 1 armour and 1 bomber in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    1 bomber owned by the Americans and 1 armour owned by the British lost in Morocco
                Italians win, taking Morocco from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 18
                Casualties for British: 1 armour
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Italians
            3 transports moved from 92 Sea Zone to 95 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 bomber moved from Volgograd to Greece
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 armour and 2 artilleries placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : -0.67
    AA fire in Volgograd : : -0.17
    

    Savegame



  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Burma to Malaya
            1 fighter moved from Burma to 39 Sea Zone
            1 fighter moved from India to 39 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Egypt to Iraq
            1 submarine moved from 45 Sea Zone to 20 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
                  ANZAC take 20 Sea Zone from Japanese
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            2 infantry moved from Northern Territory to Queensland
    
        Combat - ANZAC
            Battle in Malaya
                ANZAC attack with 1 bomber
                Japanese defend with 1 harbour and 1 infantry
                    ANZAC roll dice for 1 bomber in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                ANZAC win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from Malaya to India
            1 infantry moved from 39 Sea Zone to India
    
        Place Units - ANZAC
            2 fighters placed in Iraq
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 bombers and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            23 infantry moved from Bessarabia to Western Ukraine
            3 mech_infantrys moved from Bessarabia to Western Ukraine
            4 artilleries moved from Bessarabia to Western Ukraine
            11 armour moved from Bessarabia to Western Ukraine
            1 fighter moved from Eastern Poland to Belarus
            2 tactical_bombers moved from Eastern Poland to Belarus
            4 infantry moved from Baltic States to Belarus
            5 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            3 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            9 armour moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 20 armour, 4 artilleries, 23 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 20 armour, 4 artilleries, 23 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 10/50 hits, 16.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 20 armour, 4 artilleries, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Belarus, round 2 : 3/7 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            6 aaGuns moved from Bessarabia to Western Ukraine
            6 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            1 fighter moved from Belarus to Eastern Poland
            2 tactical_bombers moved from Belarus to Eastern Poland
            2 bombers moved from Germany to Western Germany
            1 infantry moved from France to Southern France
            3 infantry moved from Karelia to Finland
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Southern France
            1 artillery and 1 infantry placed in France
            1 artillery, 2 bombers and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
            Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.67
    Russians : 0.00
    

    Savegame



  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Kazakhstan to Tsinghai
            1 artillery moved from Rostov to Bryansk
            2 infantry moved from Rostov to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            3 artilleries and 3 infantry moved from Smolensk to Bryansk
            1 artillery moved from Archangel to Vologda
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 artillery and 6 infantry moved from Russia to Bryansk
            3 armour and 1 mech_infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 armour moved from Volgograd to Bryansk
            1 fighter moved from Bryansk to Ukraine
            1 infantry moved from Volgograd to Rostov
            1 artillery moved from Volgograd to Tambov
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
            1 aaGun moved from Smolensk to Bryansk
            1 aaGun moved from Rostov to Bryansk
    
        Place Units - Russians
            1 armour, 5 artilleries, 3 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 2.00
    

    Savegame



  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            3 armour moved from Kwangtung to French Indo China
            1 infantry moved from Yunnan to French Indo China
            3 infantry moved from Yunnan to Shan State
            2 tactical_bombers moved from Yunnan to Shan State
            1 fighter moved from Yunnan to Shan State
            1 fighter moved from 37 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                  Japanese take 36 Sea Zone from UK_Pacific
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Szechwan
            2 infantry moved from Yunnan to Szechwan
            3 infantry moved from Yunnan to Szechwan
            2 fighters moved from Yunnan to Szechwan
            2 tactical_bombers moved from Yunnan to Szechwan
            9 armour moved from Kweichow to Shensi
            1 armour moved from Hopei to Shensi
            1 bomber moved from Yunnan to French Indo China
            1 fighter moved from Yunnan to Shan State
            3 mech_infantrys moved from Yunnan to Shensi
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport; Americans defend with 1 submarine
                1 submarine owned by the Americans Submerged
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Szechwan
                Japanese attack with 2 fighters, 6 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 6 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/10 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Shan State
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 2/7 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in French Indo China
                Japanese attack with 3 armour, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 3 armour, 1 bomber and 1 infantry in French Indo China, round 2 : 2/5 hits, 2.33 expected hits
                    ANZAC roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China
                Japanese win, taking French Indo China from ANZAC with 3 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shensi
                Japanese attack with 10 armour, 2 infantry and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 10 armour, 2 infantry and 3 mech_infantrys in Shensi, round 2 : 5/15 hits, 5.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 10 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from French Indo China to Yunnan
            2 tactical_bombers moved from Shan State to Anhwe
            3 armour moved from Shantung to Manchuria
            1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from 20 Sea Zone to Philippines
            1 fighter moved from 43 Sea Zone to Philippines
            2 fighters moved from Shan State to 37 Sea Zone
            2 fighters moved from Szechwan to Yunnan
            2 tactical_bombers moved from Szechwan to Yunnan
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            3 armour placed in Kwangtung
            4 infantry placed in Japan
            Japanese undo move 3.
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manchuria: 2 fighters
            EDIT: Adding units owned by Japanese to Japan: 2 fighters
            EDIT: Turning off Edit Mode
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,3
            Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Chinese : -0.67
    UK_Pacific : -0.33
    Japanese : -3.83
    

    Savegame



  • @axlerose1942 I forgot to move 2 fighters in non combat so I edited them in, I hope thatøs ok.



  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            3 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 destroyers and 6 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Denmark
            1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 armour moved from India to Shan State
            3 fighters and 1 tactical_bomber moved from 39 Sea Zone to Shan State
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
                  Americans take 36 Sea Zone from Japanese
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame



  • Germans scramble SZ112?





  • TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Combat Move - British
            2 destroyers moved from 109 Sea Zone to 113 Sea Zone
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
            1 fighter moved from United Kingdom to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Germany
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 109 Sea Zone
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Siam to French Indo China
            3 fighters and 1 tactical_bomber moved from India to French Indo China
            5 artilleries, 23 infantry and 2 mech_infantrys moved from India to Burma
            1 battleship moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
            1 fighter moved from Eastern Persia to 39 Sea Zone
            1 fighter moved from Persia to 39 Sea Zone
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame



  • Germans scramble SZ113?



  • @axlerose1942 no. Thanks for the game. Ridiculous to lose like that, not seing something so obvious. Fucking hell. Anyway, gg. See ya


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