Darrell vs. George game 4
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Southern Italy to 81 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 armour moved from Southern France to Northern Italy 2 artilleries moved from Southern France to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 armour moved from Tunisia to Algeria Italians take Algeria from French 1 artillery moved from Tunisia to Algeria 4 infantry moved from Greece to Bulgaria 1 armour moved from Greece to Bulgaria 1 infantry moved from Kenya to Italian Somaliland Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 95 Sea Zone Italians attack with 1 submarine British defend with 1 cruiser and 1 transport Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 95 Sea Zone 1 transport owned by the British lost in 95 Sea Zone Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians win with 1 submarine remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 transport Battle in Northern Italy Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Alexandria Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 17 PUs (1 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 1.50 British : 0.33 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 cruiser moved from 45 Sea Zone to 44 Sea Zone 1 destroyer moved from 45 Sea Zone to 44 Sea Zone 2 fighters moved from Queensland to Malaya Place Units - ANZAC 1 armour and 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 cruiser moved from 45 Sea Zone to 44 Sea Zone 1 destroyer moved from 45 Sea Zone to 44 Sea Zone 2 fighters moved from Queensland to Malaya Place Units - ANZAC 1 armour and 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 destroyer moved from 72 Sea Zone to 79 Sea Zone 1 infantry moved from French West Africa to French Central Africa 2 infantry moved from United Kingdom to Scotland 1 infantry moved from Syria to Iraq Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 cruiser moved from 113 Sea Zone to 109 Sea Zone 1 battleship moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 2 fighters moved from Slovakia Hungary to 115 Sea Zone 1 tactical_bomber moved from Slovakia Hungary to 115 Sea Zone 2 tactical_bombers moved from Romania to 115 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 1 artillery moved from Norway to 113 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 1 artillery moved from Norway to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 artilleries moved from 115 Sea Zone to Vyborg 2 infantry moved from 115 Sea Zone to Vyborg 7 infantry moved from Finland to Karelia 13 armour moved from Germany to Baltic States 13 infantry moved from Poland to Baltic States 1 armour moved from Poland to Baltic States 1 armour moved from Slovakia Hungary to Baltic States 6 infantry moved from Slovakia Hungary to Eastern Poland 3 artilleries moved from Poland to Eastern Poland 2 artilleries moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Normandy Bordeaux to Holland Belgium 2 artilleries moved from Normandy Bordeaux to France 1 armour moved from Normandy Bordeaux to Western Germany 1 armour moved from Western Germany to Poland 1 armour moved from Romania to Poland Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 1 destroyer, 2 fighters, 3 tactical_bombers and 2 transports Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 battleship, 1 destroyer, 2 fighters, 3 tactical_bombers and 2 transports in 115 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 destroyer, 2 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Vyborg Germans attack with 2 artilleries and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Vyborg, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 7 infantry Russians defend with 1 infantry Germans roll dice for 7 infantry in Karelia, round 2 : 2/7 hits, 1.17 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 15 armour and 13 infantry Russians defend with 1 infantry Germans roll dice for 15 armour and 13 infantry in Baltic States, round 2 : 6/28 hits, 9.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 15 armour and 12 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 5 artilleries and 6 infantry Russians defend with 2 infantry Germans roll dice for 5 artilleries and 6 infantry in Eastern Poland, round 2 : 5/11 hits, 3.50 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 109 Sea Zone Germans attack with 1 bomber, 1 cruiser, 1 fighter and 4 submarines British defend with 2 destroyers Germans roll dice for 4 submarines in 109 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 bomber, 1 cruiser and 1 fighter in 109 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 2 destroyers in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 destroyers owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter and 3 submarines remaining. Battle score for attacker is 10 Casualties for Germans: 1 submarine Casualties for British: 2 destroyers Non Combat Move - Germans 1 fighter moved from 109 Sea Zone to Holland Belgium 1 bomber moved from 109 Sea Zone to Western Germany 3 tactical_bombers moved from 115 Sea Zone to Finland 2 fighters moved from 115 Sea Zone to Finland Place Units - Germans 8 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 40 PUs (2 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : -2.50 British : 0.33 Russians : 0.67 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 14 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 4 infantry moved from Novgorod to Vyborg 2 fighters moved from Novgorod to Vyborg 1 tactical_bomber moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Vyborg Combat - Russians Battle in Vyborg Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 2 infantry Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/8 hits, 2.50 expected hits Germans roll dice for 2 artilleries and 2 infantry in Vyborg, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vyborg Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Vyborg, round 3 : 1/7 hits, 2.33 expected hits Germans roll dice for 2 artilleries in Vyborg, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vyborg Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Vyborg, round 4 : 4/6 hits, 2.17 expected hits Germans roll dice for 1 artillery in Vyborg, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 3 infantry Casualties for Germans: 2 artilleries and 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Vyborg to Russia 2 fighters moved from Vyborg to Russia 1 artillery moved from Novgorod to Archangel 1 artillery moved from Belarus to Archangel 2 aaGuns moved from Novgorod to Archangel 11 infantry moved from Novgorod to Archangel 1 artillery moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Caucasus to Rostov 1 infantry moved from Rostov to Ukraine 1 infantry moved from Volgograd to Tambov 1 infantry moved from Northwest Persia to Caucasus 1 armour, 9 infantry and 1 mech_infantry moved from Ukraine to Bryansk 1 fighter moved from Bryansk to Russia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 2 infantry moved from Olgiy to Kansu 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 armour moved from Russia to Novosibirsk Place Units - Russians 3 infantry placed in Novgorod 10 infantry placed in Russia 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : 0.00 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 mech_infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 2 infantry moved from Kweichow to Szechwan 1 fighter moved from Anhwe to Szechwan 1 tactical_bomber moved from Anhwe to Szechwan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 artillery moved from Amur to Ulaanbaatar 5 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Chahar to Suiyuyan 2 infantry moved from Jehol to Chahar 1 artillery moved from Hopei to Chahar 3 mech_infantrys moved from Kiangsu to Kwangtung 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from 36 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 36 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 fighter moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 36 Sea Zone to Celebes 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 cruiser moved from 36 Sea Zone to 44 Sea Zone 1 battleship moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter moved from Kwangsi to Philippines 1 artillery moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Japan to 35 Sea Zone 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Anhwe to Kweichow 1 armour moved from Kwangsi to Kwangtung 2 artilleries moved from Kwangsi to Kwangtung 2 fighters moved from Kiangsu to Kwangtung 1 tactical_bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from Shantung to Kwangtung Combat - Japanese Battle in Java Battle in Borneo Battle in Sumatra Battle in Kwangtung Japanese attack with 1 armour, 2 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 : 3/10 hits, 4.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Kwangtung from UK_Pacific with 1 armour, 2 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 bomber, 2 destroyers and 2 transports in 35 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 bomber, 2 destroyers and 2 transports in 35 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 1 bomber, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 submarine and 1 transport ANZAC defend with 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 44 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 cruiser owned by the Japanese lost in 44 Sea Zone Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 44 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits 1 battleship owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 44 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits 1 transport owned by the Japanese lost in 44 Sea Zone 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes ANZAC win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -45 Casualties for Japanese: 1 battleship, 1 cruiser, 1 submarine and 1 transport Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 2/8 hits, 3.33 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 3 : 5/7 hits, 3.17 expected hits Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Celebes Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Celebes, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Celebes retreated to Celebes ANZAC win with 2 infantry remaining. Battle score for attacker is -17 Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 tactical_bomber could not land in 44 Sea Zone and was removed 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 fighter moved from Szechwan to Anhwe 1 tactical_bomber moved from Szechwan to Anhwe 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Kiangsu 2 fighters moved from Kwangtung to Kiangsu 1 tactical_bomber moved from Kwangtung to Kiangsu 1 tactical_bomber moved from Kwangtung to Kiangsi Place Units - Japanese 1 armour and 2 mech_infantrys placed in Shantung 1 armour and 2 mech_infantrys placed in Kiangsu 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans : -0.83 ANZAC : 2.00 Chinese : -0.67 UK_Pacific : -0.67 Japanese : -3.50 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 3 bombers and 2 destroyers; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 destroyers moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Eastern United States to 106 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 101 Sea Zone to 106 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Java Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 2 infantry Battle in 106 Sea Zone Americans attack with 1 bomber, 1 cruiser and 2 destroyers Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 cruiser and 2 destroyers in 106 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 106 Sea Zone to United Kingdom 1 armour moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 armour moved from 91 Sea Zone to Morocco 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 bomber placed in Western United States 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 18 infantry moved from Yunnan to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery, 1 fighter and 18 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 18 infantry in Szechwan, round 2 : 4/20 hits, 4.00 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 18 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Sikang 1 infantry placed in Tsinghai 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 3 armour and 1 fighter; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 2 infantry moved from India to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone 4 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 41 Sea Zone to Sumatra 1 infantry moved from Shan State to Siam 1 armour moved from Burma to Siam 2 artilleries and 2 infantry moved from Egypt to Alexandria 1 bomber moved from Malta to Alexandria 1 tactical_bomber moved from Malta to Alexandria 1 armour moved from Belgian Congo to Italian Somaliland 1 armour moved from Belgian Congo to Italian Somaliland 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Anglo Egyptian Sudan to Alexandria Combat - British Battle in Siam British attack with 1 armour and 1 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 1 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam British roll dice for 1 armour in Siam, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Siam Japanese win with no units remaining. Battle score for attacker is -6 Casualties for British: 1 armour and 1 infantry Casualties for Japanese: 1 infantry Battle in Italian Somaliland British attack with 2 armour Italians defend with 1 infantry British roll dice for 2 armour in Italian Somaliland, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 armour remaining. Battle score for attacker is -3 Casualties for British: 1 armour Casualties for Italians: 1 infantry Battle in Sumatra British attack with 1 fighter and 4 infantry Japanese defend with 1 infantry British roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/7 hits, 3.17 expected hits Italians roll dice for 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.83 expected hits 1 bomber owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber in Alexandria, round 3 : 4/6 hits, 2.83 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for British: 2 infantry Casualties for Italians: 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry Non Combat Move - British 1 bomber moved from Alexandria to Egypt 1 tactical_bomber moved from Alexandria to Egypt 1 artillery moved from Persia to Northwest Persia 2 infantry moved from Persia to Northwest Persia 1 fighter moved from Sumatra to 41 Sea Zone Place Units - British 3 armour placed in Iraq 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,5,6,4,6,3 British collect 30 PUs (3 lost to blockades); end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3 UK_Pacific collect 11 PUs (3 lost to blockades); end with 12 PUs Some Units in India change ownership: 1 armour, 1 artillery and 2 infantryCombat Hit Differential Summary :
Germans : -0.17 British : 4.17 Italians : 0.17 Americans : 1.33 Chinese : 0.00 Japanese : 1.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 5 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 artillery moved from Algeria to Tunisia 1 armour moved from Algeria to Tunisia 4 infantry moved from Bulgaria to Romania 1 armour moved from Bulgaria to Slovakia Hungary 1 armour moved from Northern Italy to Slovakia Hungary Combat - Italians Battle in 91 Sea Zone Italians attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 91 Sea Zone Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Non Combat Move - Italians Place Units - Italians 1 fighter placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : 0.67 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 armour; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Celebes to 44 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 3 fighters moved from Malaya to 37 Sea Zone Combat - ANZAC Battle in Java ANZAC attack with 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 37 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 37 Sea Zone to Malaya 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from Morocco to Algeria French take Algeria from Italians Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 2.00 Japanese : -0.67 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 cruiser moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 battleship moved from 115 Sea Zone to 113 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 2 transports moved from 115 Sea Zone to 113 Sea Zone 4 infantry moved from Karelia to Vyborg 2 tactical_bombers moved from Finland to Vyborg 1 tactical_bomber moved from Finland to Vyborg 4 infantry moved from Romania to Bessarabia 1 artillery moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 4 artilleries moved from Eastern Poland to Belarus 3 infantry moved from Eastern Poland to Belarus 6 infantry moved from Baltic States to Novgorod 4 infantry moved from Baltic States to Belarus 1 armour moved from Poland to Bessarabia 1 armour moved from Poland to Novgorod 1 armour moved from Baltic States to Novgorod 3 infantry moved from Karelia to Novgorod 2 fighters moved from Finland to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Western Germany to Western Ukraine 2 infantry moved from Baltic States to Belarus 1 artillery moved from Holland Belgium to Western Germany 1 artillery moved from France to Holland Belgium 1 artillery moved from France to Western Germany Combat - Germans Battle in Vyborg Germans attack with 4 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 4 infantry and 3 tactical_bombers in Vyborg, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Germans roll dice for 3 infantry and 3 tactical_bombers in Vyborg, round 3 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 4 artilleries and 9 infantry Russians defend with 1 infantry Germans roll dice for 4 artilleries and 9 infantry in Belarus, round 2 : 4/13 hits, 3.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 4 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 1 armour and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 4 infantry in Bessarabia, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 2 armour and 9 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 armour and 9 infantry in Novgorod, round 2 : 3/11 hits, 2.50 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour and 8 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 3 tactical_bombers moved from Vyborg to Baltic States 8 armour moved from Germany to Baltic States 1 bomber moved from Western Ukraine to Baltic States Place Units - Germans 6 armour placed in Germany 1 infantry placed in Normandy Bordeaux 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 46 PUs (1 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 9 infantry moved from Bryansk to Belarus 2 mech_infantrys moved from Bryansk to Belarus 2 armour moved from Bryansk to Belarus 11 infantry moved from Archangel to Novgorod 2 artilleries moved from Archangel to Novgorod 1 armour moved from Bryansk to Belarus 1 fighter moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 fighter moved from Russia to Belarus 2 fighters moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 artilleries, 3 fighters, 11 infantry and 1 tactical_bomber Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 8 infantry Russians roll dice for 2 artilleries, 3 fighters, 11 infantry and 1 tactical_bomber in Novgorod, round 2 : 7/17 hits, 5.00 expected hits Germans roll dice for 2 armour and 8 infantry in Novgorod, round 2 : 3/10 hits, 3.67 expected hits 3 infantry owned by the Russians and 7 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/14 hits, 4.50 expected hits Germans roll dice for 2 armour and 1 infantry in Novgorod, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Russians: 4 infantry Casualties for Germans: 2 armour and 8 infantry Battle in Belarus Russians attack with 3 armour, 1 fighter, 9 infantry and 2 mech_infantrys Germans defend with 4 artilleries and 9 infantry Russians roll dice for 3 armour, 1 fighter, 9 infantry and 2 mech_infantrys in Belarus, round 2 : 2/15 hits, 3.83 expected hits Germans roll dice for 4 artilleries and 9 infantry in Belarus, round 2 : 6/13 hits, 4.33 expected hits 6 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians roll dice for 3 armour, 1 fighter, 3 infantry and 2 mech_infantrys in Belarus, round 3 : 2/9 hits, 2.83 expected hits Germans roll dice for 4 artilleries and 7 infantry in Belarus, round 3 : 7/11 hits, 3.67 expected hits 2 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 2 armour owned by the Russians and 2 infantry owned by the Germans lost in Belarus 1 armour owned by the Russians retreated to Bryansk Germans win with 4 artilleries and 5 infantry remaining. Battle score for attacker is -35 Casualties for Russians: 2 armour, 9 infantry and 2 mech_infantrys Casualties for Germans: 4 infantry Non Combat Move - Russians 2 aaGuns moved from Bryansk to Russia 1 infantry moved from Rostov to Ukraine 1 infantry moved from Russia to Smolensk 2 aaGuns moved from Archangel to Vologda 1 infantry moved from Tambov to Russia 1 infantry moved from Caucasus to Rostov 6 infantry moved from Timguska to Kansu 1 armour moved from Novosibirsk to Kansu 4 infantry moved from Central Mongolia to Tsagaan Olom 1 tactical_bomber moved from Novgorod to Vologda 3 fighters moved from Novgorod to Vologda 1 fighter moved from Belarus to Vologda Place Units - Russians 1 armour placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : 4.00 Russians : -1.17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after unsuccessful research. Purchase Units - Japanese Japanese buy 2 armour, 3 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 mech_infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 5 infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 1 artillery moved from Ulaanbaatar to Central Mongolia 3 infantry moved from Chahar to Central Mongolia 1 artillery moved from Chahar to Central Mongolia 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Kiangsi to 42 Sea Zone 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 1 infantry moved from Anhwe to Kweichow 2 mech_infantrys moved from Shantung to Kweichow 1 armour moved from Shantung to Kweichow 2 mech_infantrys moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Kweichow 2 artilleries moved from Kwangtung to Kwangsi 1 artillery moved from Anhwe to Kweichow 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific Combat - Japanese Battle in Dutch New Guinea Battle in Celebes Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Yunnan, round 2 : 2/8 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Dutch New Guinea from ANZAC, taking Celebes from ANZAC, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans and 2 destroyers owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 2/7 hits, 4.00 expected hits Americans roll dice for 1 fighter in 42 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits 2 carriers owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 42 Sea Zone Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 3 tactical_bombers in 42 Sea Zone, round 4 : 2/7 hits, 4.00 expected hits Americans roll dice for 1 fighter in 42 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 battleship and 2 transports in 42 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 submarine owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 64 Casualties for Japanese: 2 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Non Combat Move - Japanese 2 tactical_bombers moved from 42 Sea Zone to Borneo 2 fighters moved from 42 Sea Zone to Borneo 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Kiangsu to Philippines 1 bomber moved from Shantung to Philippines 1 tactical_bomber moved from Kiangsu to Anhwe 2 fighters moved from Kiangsu to Anhwe 2 fighters moved from Shantung to Kiangsi 1 tactical_bomber moved from Shantung to Kiangsi Place Units - Japanese 3 destroyers placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Japanese rolls : : 0.00 Americans : 1.00 Chinese : 0.67 Japanese : -1.67 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 3 bombers, 1 cruiser and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers moved from 106 Sea Zone to 109 Sea Zone 2 bombers moved from Eastern United States to 109 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from United Kingdom to 109 Sea Zone 1 bomber moved from Western United States to Queensland 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 carriers, 4 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 109 Sea Zone Americans attack with 3 bombers and 2 destroyers Germans defend with 2 submarines Americans roll dice for 3 bombers and 2 destroyers in 109 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 3 bombers and 1 destroyer remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Germans: 2 submarines Battle in 91 Sea Zone Americans attack with 1 cruiser and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Caroline Islands Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 armour and 1 artillery in Caroline Islands, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour and 1 artillery in Caroline Islands, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands Japanese win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Americans: 1 armour, 1 artillery and 2 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 armour and 2 infantry moved from Morocco to Algeria 3 bombers moved from 109 Sea Zone to United Kingdom Place Units - Americans 3 bombers placed in Western United States 1 infantry placed in Eastern United States 1 battleship and 1 cruiser placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 19 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 19 infantry Japanese defend with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 19 infantry in Yunnan, round 2 : 5/21 hits, 4.17 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Yunnan, round 2 : 5/7 hits, 2.50 expected hits 2 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery, 1 fighter and 14 infantry in Yunnan, round 3 : 2/16 hits, 3.33 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 12 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 7 infantry Casualties for Japanese: 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 3 armour, 1 artillery and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Alexandria to Libya British take Tobruk from Italians British take Libya from Italians 1 fighter moved from 41 Sea Zone to 45 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Shan State 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State 1 armour moved from India to Shan State Combat - British Battle in 45 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone British attack with 1 battleship, 1 carrier, 2 cruisers and 2 destroyers Japanese defend with 1 battleship and 1 cruiser British roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 destroyers in 42 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 battleship and 1 cruiser in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the British and 1 cruiser owned by the Japanese lost in 42 Sea Zone British roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 42 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 battleship in 42 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 42 Sea Zone British win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 24 Casualties for British: 1 destroyer Casualties for Japanese: 1 battleship and 1 cruiser Battle in Shan State British attack with 1 armour and 4 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 4 infantry in Shan State, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 4 infantry in Shan State, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 3 armour moved from Iraq to Caucasus 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Italian Somaliland to Anglo Egyptian Sudan 5 infantry moved from Burma to Yunnan 3 aaGuns, 1 artillery and 6 infantry moved from India to Burma Place Units - British 2 transports placed in 106 Sea Zone 3 armour placed in Iraq 1 artillery placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 1 armour and 2 infantryCombat Hit Differential Summary :
Germans : 0.67 Italians : -0.17 British : -0.67 Americans : -0.50 Chinese : -0.50 Japanese : 5.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from Romania to Bessarabia 2 armour moved from Slovakia Hungary to Bessarabia 1 artillery moved from Northern Italy to Southern Italy 1 artillery moved from Tunisia to Libya 1 armour moved from Tunisia to Libya Combat - Italians Battle in Libya Italians attack with 1 armour and 1 artillery British defend with 1 armour Italians roll dice for 1 armour and 1 artillery in Libya, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians lost in Libya Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour in Libya, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Libya Italians win, taking Libya from British with 1 armour remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery Casualties for British: 1 armour Non Combat Move - Italians 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 2 destroyers placed in 97 Sea Zone 1 infantry placed in Southern France 1 infantry placed in Northern Italy 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : -1.17 British : -0.50 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Malaya to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 carrier and 1 destroyer placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 bomber, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 cruiser moved from 112 Sea Zone to 115 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 2 infantry moved from Vyborg to Novgorod 3 infantry moved from Bessarabia to Ukraine 1 armour moved from Bessarabia to Ukraine 1 armour moved from Baltic States to Archangel Germans take Archangel from Russians 1 armour moved from Baltic States to Archangel 1 armour moved from Baltic States to Archangel 1 artillery moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk 1 artillery moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 2 infantry moved from Western Ukraine to Ukraine 1 artillery moved from Western Ukraine to Ukraine 1 bomber moved from Baltic States to Ukraine 1 tactical_bomber moved from Baltic States to Smolensk 1 tactical_bomber moved from Baltic States to Bryansk 1 infantry moved from Belarus to Novgorod 2 artilleries moved from Belarus to Novgorod 1 tactical_bomber moved from Baltic States to Ukraine 2 infantry moved from Belarus to Novgorod 1 armour moved from Baltic States to Novgorod 2 armour moved from Baltic States to Novgorod 1 armour moved from Baltic States to Novgorod 1 armour moved from Baltic States to Novgorod 1 armour moved from Baltic States to Archangel 1 armour moved from Baltic States to Archangel 1 armour moved from Baltic States to Novgorod 1 armour moved from Baltic States to Novgorod Combat - Germans Battle in Novgorod Germans attack with 7 armour, 4 artilleries and 7 infantry Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 7 armour, 4 artilleries and 7 infantry in Novgorod, round 2 : 8/18 hits, 6.67 expected hits Russians roll dice for 2 artilleries and 7 infantry in Novgorod, round 2 : 3/9 hits, 3.00 expected hits 7 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 7 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 20 Casualties for Germans: 3 infantry Casualties for Russians: 2 artilleries and 7 infantry Battle in Bryansk Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Smolensk Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/9 hits, 3.17 expected hits Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 4/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 4 infantry Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans 6 armour moved from Germany to Eastern Poland 5 armour moved from Baltic States to Belarus 5 armour moved from Baltic States to Western Ukraine 1 armour moved from Western Germany to Poland 1 artillery moved from Holland Belgium to Western Germany 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from Ukraine to Western Ukraine 1 bomber moved from Ukraine to Eastern Poland 1 tactical_bomber moved from Bryansk to Eastern Poland 1 tactical_bomber moved from Smolensk to Eastern Poland Place Units - Germans 2 destroyers placed in 113 Sea Zone 1 artillery and 1 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in France 1 artillery and 1 infantry placed in Western Germany 1 artillery, 1 bomber and 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 3.17 Russians : 2.17 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 12 infantry moved from Yenisey to Yakut S.S.R. 2 infantry moved from Russia to Smolensk 1 fighter moved from Vologda to Smolensk 4 infantry moved from Russia to Bryansk 1 fighter moved from Vologda to Bryansk 1 tactical_bomber moved from Vologda to Bryansk 1 fighter moved from Vologda to Bryansk 1 fighter moved from Vologda to Smolensk Combat - Russians Battle in Yakut S.S.R. Russians attack with 12 infantry Japanese defend with 1 infantry Russians roll dice for 12 infantry in Yakut S.S.R., round 2 : 4/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters moved from Bryansk to Russia 2 fighters moved from Smolensk to Russia 1 tactical_bomber moved from Bryansk to Russia 2 aaGuns moved from Vologda to Russia 1 infantry moved from Russia to Vologda 4 infantry moved from Tsagaan Olom to Kansu 1 armour and 8 infantry moved from Kansu to Novosibirsk 2 aaGuns moved from Yenisey to Timguska Place Units - Russians 10 infantry placed in Russia 1 artillery placed in Volgograd Turn Complete - Russians Russians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : 3.33 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 3 destroyers, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 bombers moved from Philippines to 42 Sea Zone 2 tactical_bombers moved from Borneo to 42 Sea Zone 2 fighters moved from Borneo to 42 Sea Zone 1 fighter moved from Kiangsi to 42 Sea Zone 1 tactical_bomber moved from Kiangsi to 42 Sea Zone 1 infantry moved from Sakha to Buryatia 1 infantry moved from Dzavhan to Yenisey Japanese take Yenisey from Russians 1 artillery moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Szechwan 1 armour moved from Kweichow to Sikang 1 mech_infantry moved from Kweichow to Sikang 1 mech_infantry moved from Kweichow to Sikang 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Kweichow to Tsinghai 1 armour moved from Kweichow to Tsinghai 1 infantry moved from Suiyuyan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Central Mongolia to Suiyuyan 2 artilleries and 7 infantry moved from Central Mongolia to Ulaanbaatar 2 artilleries moved from Kwangsi to French Indo China 2 mech_infantrys moved from Kiangsu to Hunan 1 armour moved from Kiangsu to Hunan 2 mech_infantrys moved from Shantung to Kweichow 1 armour moved from Shantung to Kweichow 1 tactical_bomber moved from Anhwe to Szechwan 1 fighter moved from Anhwe to Szechwan 1 mech_infantry moved from Soviet Far East to Amur Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 bombers, 1 carrier, 2 destroyers, 4 fighters and 4 tactical_bombers British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter; ANZAC defend with 1 fighter Japanese roll dice for 2 bombers, 1 carrier, 2 destroyers, 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 7/12 hits, 6.67 expected hits British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits 1 fighter owned by the ANZAC, 1 destroyer owned by the British, 2 cruisers owned by the British, 2 destroyers owned by the Japanese, 1 fighter owned by the British and 1 carrier owned by the British lost in 42 Sea Zone Japanese roll dice for 2 bombers, 1 carrier, 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 3 : 4/10 hits, 6.00 expected hits British roll dice for 1 battleship in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the British lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from UK_Pacific with 2 bombers, 1 carrier, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 62 Casualties for Japanese: 2 destroyers and 1 fighter Casualties for ANZAC: 1 fighter Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter Battle in Szechwan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 armour and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Sikang, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Szechwan to Anhwe 1 fighter moved from Szechwan to Anhwe 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 2 bombers moved from 42 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to Borneo 3 tactical_bombers moved from 42 Sea Zone to Borneo 1 fighter moved from 42 Sea Zone to Borneo 1 fighter moved from Kiangsi to Japan Place Units - Japanese 3 destroyers placed in 6 Sea Zone 2 armour and 1 mech_infantry placed in Kiangsu 3 mech_infantrys placed in Shantung 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5 Japanese collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
British : -1.33 Chinese : 0.33 Japanese : -3.67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 fighters and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 armour moved from Algeria to Libya Americans take Tunisia from Italians 2 infantry moved from Algeria to Tunisia Combat - Americans Battle in Libya Americans attack with 2 armour Italians defend with 1 armour Americans roll dice for 2 armour in Libya, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Libya Americans win, taking Libya from Italians with 2 armour remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Americans 2 carriers, 4 fighters and 2 transports moved from 33 Sea Zone to 30 Sea Zone 1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 3 bombers moved from Western United States to Queensland 1 destroyer moved from 109 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 transport placed in 101 Sea Zone 2 fighters placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Burma to Szechwan 1 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs Purchase Units - British British buy 2 armour, 1 factory_minor and 1 fighter; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; Combat Move - British 1 bomber moved from Egypt to Ukraine 2 infantry moved from Shan State to French Indo China 2 infantry moved from Shan State to French Indo China 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to French Indo China Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in French Indo China British attack with 1 armour and 4 infantry Japanese defend with 2 artilleries British roll dice for 1 armour and 4 infantry in French Indo China, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 artilleries in French Indo China, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour and 4 infantry in French Indo China, round 3 : 3/5 hits, 1.17 expected hits Japanese roll dice for 2 artilleries in French Indo China, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 2 artilleries Non Combat Move - British 1 infantry moved from Caucasus to Kazakhstan 3 armour, 1 artillery and 1 infantry moved from Caucasus to Volgograd 3 armour moved from Iraq to Caucasus 1 armour and 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 tactical_bomber moved from Egypt to Iraq 2 artilleries moved from Alexandria to Egypt 1 armour moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Ukraine to Volgograd 3 aaGuns moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 6 infantry moved from Burma to Yunnan 1 armour moved from India to Burma 1 infantry moved from India to West India 1 infantry moved from India to Burma 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 transport moved from 38 Sea Zone to 79 Sea Zone Place Units - British 1 factory_minor placed in Persia 2 armour and 1 fighter placed in Iraq Turn Complete - British British collect 33 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 19 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Italians : -0.50 British : 0.67 Americans : 0.00 Chinese : 0.00 AA fire in Ukraine : : -0.17 Japanese : -0.67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 cruiser and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 2 armour moved from Bessarabia to Rostov 4 infantry moved from Bessarabia to Ukraine Combat - Italians Battle in Rostov Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 2 destroyers moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 transport placed in 97 Sea Zone 1 cruiser placed in 95 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 0.00 Russians : 0.67
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