Darrell vs. George game 4
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 3 bombers, 3 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 armour moved from Iraq to Caucasus 3 bombers moved from Iraq to 92 Sea Zone 2 bombers moved from Eastern United States to 92 Sea Zone 2 infantry moved from Soviet Far East to Siberia 1 bomber moved from Soviet Far East to 5 Sea Zone 2 bombers moved from Soviet Far East to Siberia 2 infantry moved from Soviet Far East to Siberia 4 armour moved from Soviet Far East to Siberia 2 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Western United States to Alaska 2 artilleries moved from Western United States to British Columbia Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 92 Sea Zone Americans attack with 5 bombers Germans defend with 1 battleship, 1 cruiser, 4 destroyers, 1 submarine and 2 transports 1 submarine owned by the Germans Submerged Americans roll dice for 5 bombers in 92 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 cruiser, 4 destroyers and 2 transports in 92 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits 3 destroyers owned by the Germans and 2 bombers owned by the Americans lost in 92 Sea Zone Americans roll dice for 3 bombers in 92 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 92 Sea Zone 2 transports owned by the Germans lost in 92 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 30 Casualties for Americans: 4 bombers Casualties for Germans: 1 battleship, 1 cruiser, 4 destroyers and 2 transports Battle in Caucasus Americans attack with 2 armour Germans defend with 1 armour Americans roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 2 armour remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Siberia Americans attack with 4 armour, 2 bombers and 4 infantry Japanese defend with 3 armour and 1 infantry Americans roll dice for 4 armour, 2 bombers and 4 infantry in Siberia, round 2 : 3/10 hits, 4.00 expected hits Japanese roll dice for 3 armour and 1 infantry in Siberia, round 2 : 2/4 hits, 1.83 expected hits 1 infantry owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the Americans lost in Siberia Americans roll dice for 4 armour, 2 bombers and 2 infantry in Siberia, round 3 : 3/8 hits, 3.67 expected hits Japanese roll dice for 1 armour in Siberia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Siberia Americans win, taking Siberia from Japanese with 4 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 15 Casualties for Americans: 2 infantry Casualties for Japanese: 3 armour and 1 infantry Non Combat Move - Americans 1 bomber moved from 5 Sea Zone to Soviet Far East 2 bombers moved from Siberia to Soviet Far East 2 carriers, 4 fighters and 4 transports moved from 3 Sea Zone to 1 Sea Zone 1 bomber moved from 92 Sea Zone to Tunisia Place Units - Americans 2 transports placed in 101 Sea Zone 2 armour, 3 bombers and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Kwangsi to Hunan Chinese take Hunan from Japanese 2 infantry moved from Kwangsi to Kiangsi 1 fighter moved from Burma to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Kwangsi Place Units - Chinese 1 artillery and 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Persia to Eastern Persia 2 armour moved from Persia to Caucasus 2 infantry moved from Northwest Persia to Caucasus 2 armour moved from Iraq to Caucasus 1 fighter moved from Iraq to Russia 1 bomber moved from Russia to Volgograd 2 fighters moved from United Kingdom to 119 Sea Zone 1 armour moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 armour moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo Combat - British Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Battle in Borneo British attack with 1 armour and 1 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo British win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 119 Sea Zone British attack with 2 fighters Germans defend with 1 destroyer British roll dice for 2 fighters in 119 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 119 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 1 bomber moved from Volgograd to Russia 1 artillery moved from India to Burma 1 infantry moved from India to Burma 3 armour moved from Yunnan to Sikang 3 aaGuns moved from Yunnan to Kweichow 6 infantry moved from Yunnan to Kweichow 1 infantry moved from Malaya to Shan State 2 fighters moved from 119 Sea Zone to United Kingdom Place Units - British 1 fighter placed in Iraq 3 armour placed in Persia 2 infantry placed in Iraq Turn Complete - British British collect 33 PUs; end with 34 PUs Place Units - UK_Pacific 3 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs Some Units in India change ownership: 3 armourCombat Hit Differential Summary :
Germans : -0.83 British : 0.33 AA fire in Volgograd : : -0.17 Americans : 1.00 Chinese : 0.17 Japanese : -1.00 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Northern Italy 1 artillery moved from Northern Italy to Southern Italy Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy 2 artilleries placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Move Summary: French round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Combat Move - French 2 infantry moved from Alexandria to Egypt -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 76 PUs; Germans buy 9 armour, 3 artilleries and 3 infantry; Remaining resources: 1 PUs; Combat Move - Germans 5 armour moved from Ukraine to Caucasus 3 armour moved from Volgograd to Sikang 1 armour moved from Samara to Sikang 1 armour moved from Kazakhstan to Sikang 2 armour moved from Tambov to Caucasus 2 armour moved from Bryansk to Caucasus 1 tactical_bomber moved from Western Ukraine to Caucasus 1 artillery moved from Morocco to Algeria Germans take Algeria from French 1 artillery moved from Morocco to Algeria 1 bomber moved from Gibraltar to Tunisia 1 armour moved from Kazakhstan to Sikang Combat - Germans Battle in Caucasus Germans attack with 9 armour and 1 tactical_bomber British defend with 4 armour and 2 infantry; Americans defend with 2 armour Germans roll dice for 9 armour and 1 tactical_bomber in Caucasus, round 2 : 4/10 hits, 5.17 expected hits Russians roll dice for 6 armour and 2 infantry in Caucasus, round 2 : 4/8 hits, 3.67 expected hits 4 armour owned by the Germans, 2 armour owned by the Americans and 2 infantry owned by the British lost in Caucasus Germans roll dice for 5 armour and 1 tactical_bomber in Caucasus, round 3 : 4/6 hits, 3.17 expected hits Russians roll dice for 4 armour in Caucasus, round 3 : 2/4 hits, 2.00 expected hits 2 armour owned by the Germans and 4 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 6 armour Casualties for Americans: 2 armour Casualties for British: 4 armour and 2 infantry Battle in Tunisia Germans attack with 1 bomber Americans defend with 1 bomber Germans roll dice for 1 bomber in Tunisia, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 bomber in Tunisia, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Tunisia Germans win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Sikang Germans attack with 6 armour British defend with 3 armour Germans roll dice for 6 armour in Sikang, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 3 armour in Sikang, round 2 : 3/3 hits, 1.50 expected hits 3 armour owned by the Germans and 3 armour owned by the British lost in Sikang Germans win, taking Sikang from Chinese with 3 armour remaining. Battle score for attacker is 0 Casualties for Germans: 3 armour Casualties for British: 3 armour Non Combat Move - Germans 1 tactical_bomber moved from Caucasus to Volgograd 2 mech_infantrys moved from Novgorod to Finland 1 armour moved from Smolensk to Samara 1 armour moved from Smolensk to Vologda 1 armour moved from Novgorod to Smolensk 1 armour moved from Western Ukraine to Bryansk 1 armour moved from Western Ukraine to Tambov 1 armour moved from Western Ukraine to Smolensk 1 armour moved from Western Ukraine to Bryansk 1 armour moved from Western Ukraine to Tambov 1 armour moved from Western Ukraine to Rostov 1 artillery moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 bomber moved from Tunisia to Southern Italy Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Volgograd 3 armour placed in Western Ukraine 2 artilleries placed in Normandy Bordeaux 1 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Germans collect 64 PUs (1 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans : -0.00 Americans : -0.17 Chinese : 1.50 Russians : 0.33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 1 armour moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 2 armour, 1 fighter and 2 infantry Germans defend with 2 armour Russians roll dice for 2 armour, 1 fighter and 2 infantry in Smolensk, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 2 armour in Smolensk, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour Battle in Bryansk Russians attack with 2 fighters and 3 infantry Germans defend with 2 armour Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 armour in Bryansk, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Bryansk, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk Russians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 2 armour Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
Germans : 1.50 Russians : -1.83 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 3 armour moved from Manchuria to Siberia 3 mech_infantrys moved from Manchuria to Siberia 1 fighter moved from 6 Sea Zone to Soviet Far East 1 fighter moved from 6 Sea Zone to Siberia 1 bomber moved from Manchuria to Soviet Far East 1 bomber moved from Manchuria to Siberia 2 infantry moved from Kansu to Suiyuyan 2 infantry moved from Kansu to Shensi 2 infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Hopei to Shensi 1 artillery moved from Kansu to Tsinghai 1 mech_infantry moved from Anhwe to Hunan 1 mech_infantry moved from Kiangsu to Kiangsi 1 mech_infantry moved from Kiangsu to Kiangsi 1 mech_infantry moved from Kiangsu to Hunan 1 fighter moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Hunan 1 tactical_bomber moved from Kiangsu to Hunan 1 fighter moved from Kiangsu to Suiyuyan 1 tactical_bomber moved from Kiangsu to Suiyuyan 2 cruisers moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kiangsu to 35 Sea Zone 1 fighter moved from Kiangsu to 35 Sea Zone 1 fighter moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Kiangsu to Kiangsi Combat - Japanese Battle in Soviet Far East Japanese attack with 1 bomber and 1 fighter Americans defend with 3 bombers Japanese roll dice for 1 bomber and 1 fighter in Soviet Far East, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 3 bombers in Soviet Far East, round 2 : 0/3 hits, 0.50 expected hits 1 bomber owned by the Americans lost in Soviet Far East Japanese roll dice for 1 bomber and 1 fighter in Soviet Far East, round 3 : 2/2 hits, 1.17 expected hits Russians roll dice for 2 bombers in Soviet Far East, round 3 : 2/2 hits, 0.33 expected hits 1 fighter owned by the Japanese, 1 bomber owned by the Japanese and 2 bombers owned by the Americans lost in Soviet Far East Russians win with no units remaining. Battle score for attacker is 14 Casualties for Americans: 3 bombers Casualties for Japanese: 1 bomber and 1 fighter Battle in Siberia Japanese attack with 3 armour, 1 bomber, 1 fighter and 3 mech_infantrys Americans defend with 4 armour and 2 infantry Japanese roll dice for 3 armour, 1 bomber, 1 fighter and 3 mech_infantrys in Siberia, round 2 : 2/8 hits, 3.17 expected hits Russians roll dice for 4 armour and 2 infantry in Siberia, round 2 : 3/6 hits, 2.67 expected hits 3 mech_infantrys owned by the Japanese and 2 infantry owned by the Americans lost in Siberia Japanese roll dice for 3 armour, 1 bomber and 1 fighter in Siberia, round 3 : 3/5 hits, 2.67 expected hits Russians roll dice for 4 armour in Siberia, round 3 : 2/4 hits, 2.00 expected hits 2 armour owned by the Japanese and 3 armour owned by the Americans lost in Siberia Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Siberia, round 4 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 armour in Siberia, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 armour owned by the Americans lost in Siberia Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 3 armour and 3 mech_infantrys Casualties for Americans: 4 armour and 2 infantry Battle in Hunan Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 2 infantry Battle in Shensi Japanese attack with 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits ANZAC roll dice for 1 carrier, 1 cruiser and 1 transport in 35 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 carrier owned by the ANZAC, 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35 Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 1 transport Casualties for Japanese: 1 destroyer Non Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Hunan to Shantung 1 fighter moved from Hunan to Shantung 1 fighter moved from Kiangsu to Shantung 2 fighters moved from Kiangsi to Shantung 2 tactical_bombers moved from Kiangsi to Shantung 1 tactical_bomber moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar 1 artillery and 2 infantry moved from Urals to Vologda 1 infantry moved from Novosibirsk to Vologda 1 bomber moved from Siberia to Japan 1 fighter moved from Siberia to Manchuria Place Units - Japanese 3 armour placed in Manchuria 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 41 PUsCombat Hit Differential Summary :
ANZAC : -1.00 Chinese : 2.00 Russians : 2.00 Japanese : -0.67 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 1 cruiser, 1 factory_minor, 1 harbour, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 2 armour moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 3 bombers moved from Eastern United States to United Kingdom Combat - Americans Battle in Gibraltar Battle in Morocco Non Combat Move - Americans 2 artilleries moved from British Columbia to Alaska 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 1 Sea Zone Place Units - Americans 1 factory_minor and 1 harbour placed in Alaska 1 cruiser placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 armour and 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4,3 Americans collect 53 PUs (2 lost to blockades); end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Kwangsi to Hunan 2 artilleries moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Hunan Combat - Chinese Battle in Hunan Chinese attack with 2 artilleries, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Hunan, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma 1 infantry moved from Kweichow to Szechwan Place Units - Chinese 1 artillery and 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 4 armour and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 armour and 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Eastern Persia to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 3 armour moved from Persia to Caucasus 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Caucasus 1 bomber moved from Russia to Caucasus Combat - British Battle in Caucasus British attack with 3 armour, 1 bomber and 1 fighter Germans defend with 3 armour British roll dice for 3 armour, 1 bomber and 1 fighter in Caucasus, round 2 : 1/5 hits, 2.67 expected hits Germans roll dice for 3 armour in Caucasus, round 2 : 1/3 hits, 1.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Caucasus British roll dice for 2 armour, 1 bomber and 1 fighter in Caucasus, round 3 : 2/4 hits, 2.17 expected hits Germans roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 armour owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 2 armour Casualties for Germans: 3 armour Non Combat Move - British 1 fighter moved from Caucasus to Russia 1 bomber moved from Caucasus to Russia 3 armour moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 infantry moved from Shan State to Yunnan 1 transport moved from 43 Sea Zone to 38 Sea Zone Place Units - British 2 armour and 1 fighter placed in Iraq 2 armour placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 4 armour and 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,2,4 UK_Pacific collect 21 PUs (3 lost to blockades); end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs Some Units in India change ownership: 4 armour and 1 artilleryCombat Hit Differential Summary :
Germans : -0.50 British : -1.83 Chinese : -0.50 Japanese : -0.33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 3 destroyers; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Ukraine to Bryansk 1 destroyer moved from 95 Sea Zone to 92 Sea Zone Italians take 93 Sea Zone from Americans 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Libya 1 infantry moved from 96 Sea Zone to Libya 2 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Libya Non Combat Move - Italians Place Units - Italians 3 destroyers placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 armour moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from British Columbia to 1 Sea Zone 1 mech_infantry moved from Alaska to 1 Sea Zone 2 artilleries, 2 carriers, 4 fighters, 1 mech_infantry and 4 transports moved from 1 Sea Zone to 3 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Battle in Gibraltar Battle in Morocco Battle in 16 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 16 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Gibraltar from Germans, taking Morocco from Germans with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 artilleries moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 3 bombers moved from Eastern United States to Soviet Far East Place Units - Americans 1 factory_minor and 1 harbour placed in Alaska 2 transports placed in 101 Sea Zone 2 transports placed in 10 Sea Zone 2 armour and 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5,6 Americans collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Kwangsi to Hunan 2 artilleries moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Hunan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Battle in Hunan Chinese attack with 2 artilleries, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Hunan, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 artilleries and 1 fighter in Hunan, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma Place Units - Chinese 1 artillery and 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 4 armour and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 armour and 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 artillery moved from Burma to Yunnan 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to Yunnan 1 armour moved from Eastern Persia to Kazakhstan Russians take Kazakhstan from Germans 2 infantry moved from Iraq to Northwest Persia 3 armour moved from Persia to Caucasus 1 fighter moved from Iraq to Caucasus 1 bomber moved from Russia to Caucasus Combat - British Battle in Caucasus British attack with 3 armour, 1 bomber and 1 fighter Germans defend with 3 armour British roll dice for 3 armour, 1 bomber and 1 fighter in Caucasus, round 2 : 3/5 hits, 2.67 expected hits Germans roll dice for 3 armour in Caucasus, round 2 : 3/3 hits, 1.50 expected hits 3 armour owned by the Germans and 3 armour owned by the British lost in Caucasus British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 3 armour Casualties for Germans: 3 armour Non Combat Move - British 1 bomber moved from Caucasus to Russia 1 fighter moved from Caucasus to Russia 3 armour moved from India to Shan State Place Units - British 2 armour and 1 fighter placed in Iraq 2 armour placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 4 armour and 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,1,3 UK_Pacific collect 21 PUs (3 lost to blockades); end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs Some Units in India change ownership: 4 armour and 1 artilleryCombat Hit Differential Summary :
Germans : 1.50 British : 0.33 Americans : 0.17 Chinese : -0.67 Japanese : 1.00 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 35 Sea Zone 1 bomber moved from Borneo to 35 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 2 bombers and 1 cruiser Japanese defend with 2 cruisers and 1 destroyer ANZAC roll dice for 2 bombers and 1 cruiser in 35 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Japanese roll dice for 2 cruisers and 1 destroyer in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 cruiser owned by the ANZAC, 1 destroyer owned by the Japanese and 2 cruisers owned by the Japanese lost in 35 Sea Zone ANZAC win with 2 bombers remaining. Battle score for attacker is 20 Casualties for ANZAC: 1 cruiser Casualties for Japanese: 2 cruisers and 1 destroyer Non Combat Move - ANZAC 2 bombers moved from 35 Sea Zone to Philippines 1 armour moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from 41 Sea Zone to Sumatra Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 fighter placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.17 Japanese : -0.33 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; Combat Move - Germans 1 artillery moved from Algeria to Tunisia Germans take Tunisia from Americans 3 armour moved from Sikang to Kazakhstan 1 armour moved from Rostov to Caucasus 1 armour moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus 3 armour moved from Western Ukraine to Smolensk 3 armour moved from Ukraine to Smolensk 1 armour moved from Tambov to Smolensk 1 armour moved from Vologda to Smolensk 1 armour moved from Tambov to Smolensk 1 armour moved from Samara to Smolensk 1 bomber moved from Southern Italy to Caucasus 1 tactical_bomber moved from Southern Italy to Caucasus Combat - Germans Battle in Kazakhstan Germans attack with 3 armour British defend with 1 armour Germans roll dice for 3 armour in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for British: 1 armour Battle in Smolensk Germans attack with 10 armour Russians defend with 2 armour Germans roll dice for 10 armour in Smolensk, round 2 : 6/10 hits, 5.00 expected hits Russians roll dice for 2 armour in Smolensk, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 10 armour remaining. Battle score for attacker is 12 Casualties for Russians: 2 armour Battle in Caucasus Germans attack with 2 armour, 1 bomber and 2 tactical_bombers British defend with 1 armour Germans roll dice for 2 armour, 1 bomber and 2 tactical_bombers in Caucasus, round 2 : 5/5 hits, 3.00 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for British: 1 armour Non Combat Move - Germans 1 tactical_bomber moved from Caucasus to Volgograd 1 tactical_bomber moved from Caucasus to Volgograd 1 bomber moved from Caucasus to Volgograd 1 armour moved from Volgograd to Samara 1 armour moved from Volgograd to Tambov 4 aaGuns moved from Germany to Poland 1 aaGun moved from Western Germany to Northern Italy 2 mech_infantrys moved from Finland to Norway Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 transport placed in 113 Sea Zone 3 armour placed in Western Ukraine 3 armour placed in Ukraine 3 armour placed in Volgograd 1 armour and 2 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Germans collect 63 PUs (2 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans : 2.50 Russians : 0.00 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Tsagaan Olom to Dzavhan Russians take Dzavhan from Japanese Combat - Russians Non Combat Move - Russians Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 mech_infantry moved from Shensi to Szechwan 2 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Hopei 3 mech_infantrys moved from Kiangsu to Kiangsi 1 armour moved from Manchuria to Siberia Japanese take Siberia from Russians 2 armour moved from Manchuria to Amur 2 mech_infantrys moved from Shantung to Manchuria 4 mech_infantrys moved from Shantung to Anhwe 1 fighter moved from 20 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 38 Sea Zone 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 16 Sea Zone to 4 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 bomber moved from Japan to Anhwe 1 fighter moved from Manchuria to Hopei 2 fighters moved from Shantung to Japan 1 fighter moved from Shantung to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 2 infantry moved from Tsinghai to Shensi 1 artillery moved from Tsinghai to Shensi 1 tactical_bomber moved from Chahar to Szechwan 1 fighter moved from Shantung to Kiangsi 1 tactical_bomber moved from Shantung to Kiangsi 1 fighter moved from Chahar to Hopei Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 38 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Szechwan Japanese attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hopei Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 bomber and 4 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 bomber and 4 mech_infantrys in Anhwe, round 2 : 1/5 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Hopei to Shantung 1 fighter moved from Kiangsi to Shantung 1 tactical_bomber moved from Kiangsi to Shantung 1 bomber moved from Anhwe to Shantung 1 tactical_bomber moved from Szechwan to Shensi 1 fighter moved from Hopei to Shensi 2 infantry moved from Vologda to Smolensk 1 artillery moved from Vologda to Smolensk 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.33 -
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Test summary from TripleA, engine version: 1.9, time: 9:16:55 PM
Savegame -
TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 mech_infantry moved from Shensi to Szechwan 2 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Hopei 3 mech_infantrys moved from Kiangsu to Kiangsi 1 armour moved from Manchuria to Siberia Japanese take Siberia from Russians 2 armour moved from Manchuria to Amur 2 mech_infantrys moved from Shantung to Manchuria 4 mech_infantrys moved from Shantung to Anhwe 1 fighter moved from 20 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 38 Sea Zone 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 16 Sea Zone to 4 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 bomber moved from Japan to Anhwe 1 fighter moved from Manchuria to Hopei 2 fighters moved from Shantung to Japan 1 fighter moved from Shantung to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 2 infantry moved from Tsinghai to Shensi 1 artillery moved from Tsinghai to Shensi 1 tactical_bomber moved from Chahar to Szechwan 1 fighter moved from Shantung to Kiangsi 1 tactical_bomber moved from Shantung to Kiangsi 1 fighter moved from Chahar to Hopei Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 38 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Szechwan Japanese attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hopei Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 bomber and 4 mech_infantrys British defend with 1 infantry Japanese roll dice for 1 bomber and 4 mech_infantrys in Anhwe, round 2 : 1/5 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Hopei to Shantung 1 fighter moved from Kiangsi to Shantung 1 tactical_bomber moved from Kiangsi to Shantung 1 bomber moved from Anhwe to Shantung 1 tactical_bomber moved from Szechwan to Shensi 1 fighter moved from Hopei to Shensi 2 infantry moved from Vologda to Smolensk 1 artillery moved from Vologda to Smolensk 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 4 armour, 2 bombers, 2 destroyers and 4 infantry; Remaining resources: 4 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to 96 Sea Zone 2 bombers moved from United Kingdom to 112 Sea Zone 1 armour moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 2 fighters moved from 91 Sea Zone to Algeria 2 artilleries moved from Alaska to 1 Sea Zone 1 mech_infantry moved from Alaska to 1 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 6 fighters moved from 1 Sea Zone to 4 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 96 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Algeria Americans attack with 1 armour, 2 fighters and 1 infantry Germans defend with 1 artillery Americans roll dice for 1 armour, 2 fighters and 1 infantry in Algeria, round 2 : 4/4 hits, 1.67 expected hits Germans roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Algeria Americans win, taking Algeria from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 112 Sea Zone Americans attack with 2 bombers Germans defend with 1 destroyer and 3 fighters Americans roll dice for 2 bombers in 112 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 1 destroyer owned by the Germans, 1 fighter owned by the Germans and 2 bombers owned by the Americans lost in 112 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 2 bombers Casualties for Germans: 1 destroyer and 1 fighter Battle in 4 Sea Zone Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 6 fighters Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 6 fighters in 4 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 4 Sea Zone Americans win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 6 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - Americans 1 cruiser moved from 10 Sea Zone to 1 Sea Zone 1 mech_infantry moved from 1 Sea Zone to Alaska 2 artilleries moved from 1 Sea Zone to Alaska 1 destroyer moved from 25 Sea Zone to 8 Sea Zone 1 bomber moved from 96 Sea Zone to Malta 2 fighters moved from Algeria to 91 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 infantry placed in Alaska 4 armour placed in Western United States 2 destroyers placed in 101 Sea Zone 1 infantry placed in Eastern United States 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 5 infantry moved from Hunan to Kiangsi 1 artillery and 6 infantry moved from Kweichow to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery, 1 fighter and 6 infantry Japanese defend with 2 infantry and 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Szechwan, round 2 : 1/8 hits, 2.00 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Szechwan, round 3 : 1/8 hits, 2.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Szechwan, round 4 : 2/8 hits, 2.00 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Chinese attack with 3 artilleries and 5 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 3 artilleries and 5 infantry in Kiangsi, round 2 : 2/8 hits, 2.33 expected hits Japanese roll dice for 3 mech_infantrys in Kiangsi, round 2 : 3/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 3 artilleries and 2 infantry in Kiangsi, round 3 : 0/5 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 3 artilleries and 1 infantry in Kiangsi, round 4 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 3 artilleries remaining. Battle score for attacker is -3 Casualties for Chinese: 5 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 4 armour and 1 fighter; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 2 armour moved from Persia to Caucasus 2 armour moved from Iraq to Caucasus 1 fighter moved from Iraq to Caucasus 1 armour moved from Yunnan to Sikang Chinese take Sikang from Germans 2 infantry moved from Yunnan to Hunan 1 bomber moved from Russia to Ukraine Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Caucasus British attack with 4 armour, 1 fighter and 2 infantry Germans defend with 1 armour British roll dice for 4 armour, 1 fighter and 2 infantry in Caucasus, round 2 : 4/7 hits, 2.83 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 4 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Caucasus to Russia 4 armour moved from India to Yunnan 1 artillery moved from India to West India 1 bomber moved from Ukraine to Russia Place Units - British 2 armour and 1 fighter placed in Iraq 2 armour placed in Persia Turn Complete - British British collect 33 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 4 armour and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1,5 UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs Some Units in India change ownership: 4 armour and 1 infantryCombat Hit Differential Summary :
Germans : -0.17 British : 1.17 Americans : 1.50 Chinese : -4.33 AA fire in Ukraine : : -0.17 Japanese : 2.00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 3 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from Bryansk to Tambov Non Combat Move - Italians Place Units - Italians 3 armour placed in Northern Italy 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 2 bombers moved from Philippines to 37 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 2 bombers, 1 carrier and 1 fighter Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber ANZAC roll dice for 2 bombers, 1 carrier and 1 fighter in 37 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese, 1 carrier owned by the ANZAC and 1 carrier owned by the Japanese lost in 37 Sea Zone retreated to 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 11 Casualties for ANZAC: 1 carrier Casualties for Japanese: 1 carrier and 1 tactical_bomber 1 fighter owned by the Japanese could not land and were killed Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Malaya 2 bombers moved from 37 Sea Zone to Philippines Place Units - ANZAC 1 destroyer and 2 transports placed in 54 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.17 Japanese : 0.50 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 80 PUs; Germans buy 7 armour, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Kazakhstan to Sikang 3 armour moved from Ukraine to Caucasus 3 armour moved from Volgograd to Caucasus 2 tactical_bombers moved from Volgograd to Caucasus 1 bomber moved from Volgograd to Caucasus 1 armour moved from Tambov to Caucasus 2 mech_infantrys moved from Novgorod to Finland 1 armour moved from Novgorod to Smolensk 1 artillery moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Western Germany to Denmark 1 infantry moved from Holland Belgium to Western Germany 1 armour moved from Samara to Caucasus 1 armour moved from Smolensk to Samara Combat - Germans Battle in Sikang Germans attack with 2 armour British defend with 1 armour Germans roll dice for 2 armour in Sikang, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Sikang Germans win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Caucasus Germans attack with 8 armour, 1 bomber and 2 tactical_bombers British defend with 4 armour and 2 infantry Germans roll dice for 8 armour, 1 bomber and 2 tactical_bombers in Caucasus, round 2 : 6/11 hits, 6.00 expected hits Russians roll dice for 4 armour and 2 infantry in Caucasus, round 2 : 2/6 hits, 2.67 expected hits 2 armour owned by the Germans, 2 infantry owned by the British and 4 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 6 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 armour Casualties for British: 4 armour and 2 infantry Non Combat Move - Germans 3 armour moved from Western Ukraine to Smolensk 4 aaGuns moved from Poland to Baltic States 1 infantry moved from 113 Sea Zone to Norway 1 artillery moved from 113 Sea Zone to Norway 2 tactical_bombers moved from Caucasus to Volgograd 1 bomber moved from Caucasus to Volgograd Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 fighter placed in Western Germany 3 mech_infantrys placed in Novgorod 3 armour placed in Volgograd 2 armour and 1 mech_infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Western Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : 0.00 Chinese : -0.50 Russians : -0.67 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Dzavhan to Yenisey Russians take Yenisey from Japanese Combat - Russians Non Combat Move - Russians Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
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