Darrell vs. George game 4



  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 7 armour; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Shensi to Szechwan
            1 artillery moved from Shensi to Szechwan
            1 mech_infantry moved from Hopei to Szechwan
            1 tactical_bomber moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
            3 mech_infantrys moved from Kiangsu to Kiangsi
            3 mech_infantrys moved from Anhwe to Hunan
            1 bomber moved from Shantung to Szechwan
            1 fighter moved from Japan to Kiangsi
            1 tactical_bomber moved from Shantung to Hunan
            2 tactical_bombers moved from Shantung to Szechwan
            2 fighters moved from Shantung to Szechwan
            1 mech_infantry moved from Shantung to Hunan
            1 mech_infantry moved from Shantung to Kiangsi
            1 mech_infantry moved from Shantung to Kiangsi
            1 armour moved from Siberia to Manchuria
            1 armour moved from Amur to Yakut S.S.R.
            1 armour moved from Amur to Manchuria
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 4 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 4 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Hunan
                    Japanese roll dice for 4 mech_infantrys and 1 tactical_bomber in Hunan, round 3 : 1/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter and 5 mech_infantrys
                Chinese defend with 3 artilleries
                    Japanese roll dice for 1 fighter and 5 mech_infantrys in Kiangsi, round 2 : 0/6 hits, 1.33 expected hits
                    Chinese roll dice for 3 artilleries in Kiangsi, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese lost in Kiangsi
                    Japanese roll dice for 1 fighter and 3 mech_infantrys in Kiangsi, round 3 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 3 artilleries in Kiangsi, round 3 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsi
                    Japanese roll dice for 1 fighter and 2 mech_infantrys in Kiangsi, round 4 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 2 artilleries in Kiangsi, round 4 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Kiangsi
                    Japanese roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 5 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 artilleries in Kiangsi, round 5 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Kiangsi
                 retreated to Kiangsi
                Chinese win with 2 artilleries remaining. Battle score for attacker is -16
                Casualties for Japanese: 5 mech_infantrys
                Casualties for Chinese: 1 artillery
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 1 artillery and 9 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 4/11 hits, 5.17 expected hits
                    Chinese roll dice for 1 artillery and 9 infantry in Szechwan, round 2 : 6/10 hits, 3.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
                 retreated to Szechwan
                Chinese win with 1 artillery and 5 infantry remaining. Battle score for attacker is -23
                Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Szechwan to Sikang
            2 fighters moved from Szechwan to Sikang
            2 tactical_bombers moved from Szechwan to Sikang
            1 fighter moved from Kiangsi to Kiangsu
            1 tactical_bomber moved from Hunan to Kiangsu
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            3 armour placed in Shantung
            1 armour placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese : 3.33
    Japanese : -4.33
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 bombers, 6 infantry and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 cruiser moved from 1 Sea Zone to 7 Sea Zone
            1 destroyer moved from 8 Sea Zone to 7 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 6 fighters moved from 4 Sea Zone to 5 Sea Zone
            2 artilleries moved from Alaska to 1 Sea Zone
            1 mech_infantry moved from Alaska to 1 Sea Zone
            3 infantry moved from Alaska to 1 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 1 Sea Zone to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Amur
            1 artillery moved from 5 Sea Zone to Siberia
            1 mech_infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from 5 Sea Zone to Amur
            1 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from 5 Sea Zone to Siberia
            2 fighters moved from 5 Sea Zone to 7 Sea Zone
            1 bomber moved from Malta to Tunisia
            1 armour moved from Algeria to Tunisia
            2 armour moved from Morocco to Tunisia
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 bombers moved from Eastern United States to 92 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 3 armour and 1 bomber
                Germans defend with 1 artillery; Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 armour and 1 bomber in Tunisia, round 2 : 1/4 hits, 2.17 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Tunisia, round 2 : 1/3 hits, 1.00 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 2 armour and 1 bomber in Tunisia, round 3 : 0/3 hits, 1.67 expected hits
                    Germans roll dice for 2 artilleries in Tunisia, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 armour and 1 bomber in Tunisia, round 4 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 2 artilleries in Tunisia, round 4 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans lost in Tunisia
                    Americans roll dice for 2 armour and 1 bomber in Tunisia, round 5 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery in Tunisia, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 1 armour
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Germans: 1 artillery
            Battle in 7 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 7 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 7 Sea Zone
                Americans win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 92 Sea Zone
                Americans attack with 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                Germans defend with 1 submarine; Italians defend with 3 destroyers
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 1 cruiser, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 3 destroyers in 92 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 92 Sea Zone
                    Americans roll dice for 2 bombers, 1 cruiser and 2 fighters in 92 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
                    Italians roll dice for 2 destroyers in 92 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    2 destroyers owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
                Americans win with 2 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
                Casualties for Germans: 1 submarine
                Casualties for Italians: 3 destroyers
            Battle in 5 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports in 5 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Amur
            Battle in Siberia
    
        Non Combat Move - Americans
            2 fighters moved from 7 Sea Zone to 5 Sea Zone
            1 armour moved from Western United States to British Columbia
            1 armour moved from British Columbia to Alaska
            3 armour moved from Western United States to Alaska
            2 bombers moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from Tunisia to Malta
    
        Place Units - Americans
            3 infantry placed in Alaska
            3 transports placed in 10 Sea Zone
            3 armour and 3 infantry placed in Western United States
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Kwangtung to Kwangsi
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 5 armour and 1 fighter; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 armour; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 bomber moved from Russia to Ukraine
            1 armour moved from Yunnan to Hopei
            2 infantry moved from Kweichow to Hopei
            2 infantry moved from Kweichow to Hunan
            5 armour and 1 artillery moved from Yunnan to Hunan
            1 armour moved from Iraq to Northwest Persia
            1 artillery moved from West India to Eastern Persia
            4 armour moved from India to Yunnan
            1 infantry moved from India to West India
            1 fighter moved from Iraq to Russia
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Hunan
                British attack with 5 armour, 1 artillery and 2 infantry
                Japanese defend with 4 mech_infantrys
                    British roll dice for 5 armour, 1 artillery and 2 infantry in Hunan, round 2 : 4/8 hits, 3.33 expected hits
                    Japanese roll dice for 4 mech_infantrys in Hunan, round 2 : 1/4 hits, 1.33 expected hits
                    4 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Hunan
                British win, taking Hunan from Japanese with 5 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 13
                Casualties for British: 1 infantry
                Casualties for Japanese: 4 mech_infantrys
            Battle in Hopei
                British attack with 1 armour and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                British win, taking Hopei from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Ukraine to Russia
    
        Place Units - British
            2 armour and 1 fighter placed in Iraq
            3 armour placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            4 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 26 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
            Some Units in India change ownership: 4 armour
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Italians : 1.17
    British : 0.83
    Americans : -5.83
    AA fire in Ukraine : : -0.17
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 3 armour; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northern Italy to Romania
            2 armour moved from Northern Italy to Romania
            2 destroyers moved from 95 Sea Zone to 92 Sea Zone
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 2 destroyers
                Americans defend with 1 cruiser
                    Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 destroyers in 92 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser in 92 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -4
                Casualties for Italians: 2 destroyers
                Casualties for Americans: 1 cruiser
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 armour placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : 0.50
    

    Savegame



  • TripleA Manual Gamesave Post: Italians round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 3 armour; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northern Italy to Romania
            2 armour moved from Northern Italy to Romania
            2 destroyers moved from 95 Sea Zone to 92 Sea Zone
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 2 destroyers
                Americans defend with 1 cruiser
                    Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 destroyers in 92 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 cruiser in 92 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -4
                Casualties for Italians: 2 destroyers
                Casualties for Americans: 1 cruiser
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 armour placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : 0.50
    

    Savegame



  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Philippines to Shantung
            1 bomber moved from Philippines to Kiangsu
            1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 armour moved from Dutch New Guinea to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
            1 armour moved from 34 Sea Zone to Paulau Island
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 armour moved from Western Australia to Queensland
            1 artillery moved from New South Wales to Queensland
            1 fighter moved from Malaya to India
    
        Combat - ANZAC
            Air Battle in Kiangsu
                ANZAC attacks with 1 units heading to Kiangsu
                Japanese launches 1 interceptors out of Kiangsu
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the ANZAC lost in Kiangsu
                Air Battle is over, the attackers have all died
            Strategic bombing raid in Shantung
                    AA fire in Shantung : 0/1 hits, 0.17 expected hits
                Bombing raid in Shantung rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Shantung causes 6 damage total. 
            Battle in Paulau Island
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 armour and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caroline Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - ANZAC
            1 bomber moved from Shantung to Yunnan
    
        Place Units - ANZAC
            1 cruiser and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : 0.83
    AA fire in Shantung : : -0.17
    ANZAC : 0.00
    Attackers Fire,  : : -0.17
    Japanese : 0.00
    

    Savegame



  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 76 PUs; 
            Germans buy 12 armour; Remaining resources: 4 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Finland to Norway
            6 armour moved from Caucasus to Northwest Persia
            2 armour moved from Sikang to Turkmenistan
                  Germans take Turkmenistan from Russians
            2 armour moved from Western Ukraine to Smolensk
            1 mech_infantry moved from Western Ukraine to Smolensk
            1 mech_infantry moved from Ukraine to Smolensk
            2 armour moved from Ukraine to Smolensk
            3 mech_infantrys moved from Novgorod to Smolensk
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 6 armour
                British defend with 1 armour
                    Germans roll dice for 6 armour in Northwest Persia, round 2 : 3/6 hits, 3.00 expected hits
                    Russians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 armour owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 5 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 armour
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            4 aaGuns moved from Baltic States to Belarus
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Western Ukraine
            3 armour placed in Volgograd
            3 armour placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
            Germans collect 61 PUs (2 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 0.50
    

    Savegame



  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            2 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Samara
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Samara
            1 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                 retreated to Tambov
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Samara
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Bryansk to Russia
    
        Place Units - Russians
            1 artillery placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : -1.33
    

    Savegame



  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 9 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 armour moved from Yenisey to Evenkiyskiy
            2 infantry moved from Smolensk to Bryansk
            1 artillery moved from Smolensk to Bryansk
            1 bomber moved from Sikang to Bryansk
            3 armour moved from Manchuria to Amur
            1 mech_infantry moved from Manchuria to Amur
            1 armour moved from Kiangsu to Kweichow
            2 armour moved from Kiangsu to Hopei
            2 armour moved from Shantung to Hopei
            1 fighter moved from Sikang to Hopei
            1 tactical_bomber moved from Sikang to Hopei
            1 tactical_bomber moved from Sikang to Hopei
            1 fighter moved from Sikang to Hopei
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 armour
                British defend with 3 aaGuns
                    3 aaGuns owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 15
                Casualties for British: 3 aaGuns
            Battle in Bryansk
                Japanese attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Japanese win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Amur
                Japanese attack with 3 armour and 1 mech_infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 armour and 1 mech_infantry in Amur, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Amur, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Amur
                    Japanese roll dice for 2 armour in Amur, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Japanese lost in Amur
                1 armour owned by the Japanese retreated to Manchuria
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16
                Casualties for Japanese: 2 armour and 1 mech_infantry
            Battle in Hopei
                Japanese attack with 4 armour, 2 fighters and 2 tactical_bombers
                British defend with 1 armour and 2 infantry
                    Japanese roll dice for 4 armour, 2 fighters and 2 tactical_bombers in Hopei, round 2 : 7/8 hits, 4.33 expected hits
                    Chinese roll dice for 1 armour and 2 infantry in Hopei, round 2 : 1/3 hits, 1.17 expected hits
                    1 armour owned by the Japanese, 2 infantry owned by the British and 1 armour owned by the British lost in Hopei
                Japanese win, taking Hopei from Chinese with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
                Casualties for British: 1 armour and 2 infantry
            Battle in Evenkiyskiy
                Japanese attack with 1 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenkiyskiy
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Shantung to Anhwe
            2 fighters moved from Hopei to Jehol
            2 tactical_bombers moved from Hopei to Jehol
            1 tactical_bomber moved from Kiangsu to Japan
            1 fighter moved from Kiangsu to Japan
            1 bomber moved from Bryansk to Western Ukraine
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            Japanese undo move 1.
            1 mech_infantry placed in Manchuria
            2 mech_infantrys placed in Kiangsu
            9 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Russians : 1.67
    Japanese : 1.00
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 armour, 4 bombers, 2 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Malta to Russia
            1 mech_infantry moved from Siberia to Sakha
                  Russians take Sakha from Japanese
            1 artillery moved from Amur to Manchuria
            1 infantry moved from Amur to Manchuria
            6 fighters moved from 5 Sea Zone to Manchuria
            2 infantry moved from Siberia to 5 Sea Zone
            1 artillery moved from Siberia to 5 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone
            1 cruiser moved from 7 Sea Zone to 6 Sea Zone
            1 destroyer moved from 7 Sea Zone to 6 Sea Zone
            1 armour moved from Alaska to 1 Sea Zone
            1 infantry moved from Alaska to 1 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 6 Sea Zone
            1 armour moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            3 infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Battle in Manchuria
                Americans attack with 1 artillery, 6 fighters and 1 infantry
                Japanese defend with 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
                    AA fire in Manchuria : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Manchuria, round 2 : 0/8 hits, 3.67 expected hits
                    Japanese roll dice for 1 aaGun, 1 armour and 2 mech_infantrys in Manchuria, round 2 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Manchuria, round 3 : 6/8 hits, 3.67 expected hits
                    Japanese roll dice for 1 aaGun, 1 armour and 2 mech_infantrys in Manchuria, round 3 : 2/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 aaGun owned by the Japanese, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
                Americans win, taking Manchuria from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 artillery and 1 fighter
                Casualties for Japanese: 1 aaGun, 1 armour and 2 mech_infantrys
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 4 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 4 transports in 6 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 4 transports in 6 Sea Zone, round 3 : 4/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 4 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Korea
            Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
    
        Non Combat Move - Americans
            5 fighters moved from Manchuria to 6 Sea Zone
            3 armour and 3 infantry moved from Western United States to 10 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
            3 armour moved from 3 Sea Zone to Soviet Far East
            3 infantry moved from 3 Sea Zone to Soviet Far East
            2 bombers moved from Eastern United States to Gibraltar
            2 bombers moved from Gibraltar to Iraq
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 bombers placed in Alaska
            2 transports placed in 101 Sea Zone
            2 armour, 1 bomber and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Sikang
                  Chinese take Sikang from Germans
            1 infantry moved from Shensi to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 artillery and 7 infantry moved from Szechwan to Kweichow
            2 artilleries moved from Kiangsi to Anhwe
            1 infantry moved from Kwangsi to Kiangsi
            1 fighter moved from Burma to Anhwe
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 7 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery and 7 infantry in Kweichow, round 2 : 1/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Anhwe
                Chinese attack with 2 artilleries and 1 fighter
                Japanese defend with 1 armour
                    Chinese roll dice for 2 artilleries and 1 fighter in Anhwe, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hunan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 5 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 armour; Remaining resources: 1 PUs; 
    
        Combat Move - British
            5 armour moved from Persia to Northwest Persia
            3 armour moved from Iraq to Northwest Persia
            1 infantry moved from West India to Eastern Persia
            4 armour moved from India to Eastern Persia
            4 armour moved from Yunnan to Hopei
            5 armour moved from Hunan to Kiangsu
            1 artillery moved from Hunan to Anhwe
            1 infantry moved from Hunan to Anhwe
            1 fighter moved from Iraq to Northwest Persia
            1 tactical_bomber moved from Russia to Ukraine
            8 fighters moved from Russia to Ukraine
            1 bomber moved from Russia to Ukraine
    
        Combat - British
            Battle in Ukraine
                British attack with 1 bomber, 8 fighters and 1 tactical_bomber
                Germans defend with 3 armour and 1 factory_minor
                    British roll dice for 1 bomber, 8 fighters and 1 tactical_bomber in Ukraine, round 2 : 6/10 hits, 5.33 expected hits
                    Germans roll dice for 3 armour in Ukraine, round 2 : 2/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the British, 3 armour owned by the Germans and 1 bomber owned by the British lost in Ukraine
                British win with 8 fighters remaining. Battle score for attacker is -5
                Casualties for British: 1 bomber and 1 tactical_bomber
                Casualties for Germans: 3 armour
            Battle in Kiangsu
                British attack with 5 armour
                Japanese defend with 1 factory_minor and 2 mech_infantrys
                    British roll dice for 5 armour in Kiangsu, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 armour owned by the British lost in Kiangsu
                British win, taking Kiangsu from Japanese with 4 armour remaining. Battle score for attacker is 2
                Casualties for British: 1 armour
                Casualties for Japanese: 2 mech_infantrys
            Battle in Hopei
                British attack with 4 armour
                Japanese defend with 3 armour
                    British roll dice for 4 armour in Hopei, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 3 armour in Hopei, round 2 : 1/3 hits, 1.50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in Hopei
                    British roll dice for 3 armour in Hopei, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 armour in Hopei, round 3 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 1 armour owned by the British lost in Hopei
                British win, taking Hopei from Japanese with 2 armour remaining. Battle score for attacker is 6
                Casualties for British: 2 armour
                Casualties for Japanese: 3 armour
            Battle in Northwest Persia
                British attack with 8 armour and 1 fighter
                Germans defend with 5 armour
                    British roll dice for 8 armour and 1 fighter in Northwest Persia, round 2 : 7/9 hits, 4.50 expected hits
                    Germans roll dice for 5 armour in Northwest Persia, round 2 : 2/5 hits, 2.50 expected hits
                    5 armour owned by the Germans and 2 armour owned by the British lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 6 armour and 1 fighter remaining. Battle score for attacker is 18
                Casualties for British: 2 armour
                Casualties for Germans: 5 armour
            Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - British
            1 fighter moved from Northwest Persia to Russia
            8 fighters moved from Ukraine to Russia
            2 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
    
        Place Units - British
            2 armour and 1 fighter placed in Iraq
            3 armour placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            5 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Some Units in India change ownership: 5 armour
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 3.17
    Americans : -2.00
    Chinese : -0.83
    AA fire in Manchuria : : -0.50
    Japanese : -2.17
    

    Savegame



  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 4 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour moved from Romania to Western Ukraine
            3 armour moved from Northern Italy to Romania
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 armour placed in Northern Italy
            1 armour placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Move Summary: French round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
    

    Savegame



  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Germans
            Germans buy 9 armour, 1 bomber, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            17 armour and 5 mech_infantrys moved from Smolensk to Russia
            3 armour moved from Western Ukraine to Russia
            6 armour moved from Volgograd to Russia
            2 tactical_bombers moved from Volgograd to Russia
            1 bomber moved from Volgograd to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 26 armour, 1 bomber, 5 mech_infantrys and 2 tactical_bombers
                British defend with 9 fighters; Americans defend with 1 bomber; ANZAC defend with 1 bomber; Russians defend with 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 17 infantry
                    AA fire in Russia : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 26 armour, 1 bomber, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 13/34 hits, 15.83 expected hits
                    Russians roll dice for 4 aaGuns, 1 artillery, 2 bombers, 12 fighters and 17 infantry in Russia, round 2 : 14/32 hits, 14.33 expected hits
                    7 infantry owned by the Russians, 1 bomber owned by the ANZAC, 9 armour owned by the Germans, 4 aaGuns owned by the Russians, 1 bomber owned by the Americans and 5 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 17 armour, 1 bomber and 2 tactical_bombers in Russia, round 3 : 12/20 hits, 10.50 expected hits
                    Russians roll dice for 1 artillery, 12 fighters and 10 infantry in Russia, round 3 : 15/23 hits, 11.67 expected hits
                    1 fighter owned by the Russians, 10 infantry owned by the Russians, 1 artillery owned by the Russians and 15 armour owned by the Germans lost in Russia
                    Germans roll dice for 2 armour, 1 bomber and 2 tactical_bombers in Russia, round 4 : 2/5 hits, 3.00 expected hits
                    Russians roll dice for 11 fighters in Russia, round 4 : 6/11 hits, 7.33 expected hits
                    2 fighters owned by the Russians, 1 bomber owned by the Germans, 2 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
                Russians win with 9 fighters remaining. Battle score for attacker is -81
                Casualties for Germans: 26 armour, 1 bomber, 5 mech_infantrys and 2 tactical_bombers
                Casualties for ANZAC: 1 bomber
                Casualties for Americans: 1 bomber
                Casualties for Russians: 4 aaGuns, 1 artillery, 3 fighters and 17 infantry
    
        Non Combat Move - Germans
            3 armour moved from Novgorod to Bryansk
            1 armour moved from Turkmenistan to Caucasus
            4 aaGuns moved from Belarus to Bryansk
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            3 armour placed in Western Ukraine
            1 destroyer placed in 112 Sea Zone
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
            Germans collect 57 PUs (3 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : -2.33
    Russians : 1.67
    

    Savegame



  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Samara to Russia
    
        Non Combat Move - Russians
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 9 infantry; Remaining resources: 3 PUs; 0 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Jehol to Japan
            2 infantry moved from Bryansk to Russia
            1 artillery moved from Bryansk to Russia
            1 bomber moved from Western Ukraine to Russia
            1 infantry moved from Vologda to Russia
    
        Combat - Japanese
            Battle in Russia
                Japanese attack with 1 artillery, 1 bomber and 3 infantry
                British defend with 9 fighters; Russians defend with 1 airfield, 1 factory_major and 6 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Russia, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 9 fighters and 6 infantry in Russia, round 2 : 7/15 hits, 8.00 expected hits
                    3 infantry owned by the Japanese, 3 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 bomber owned by the Japanese lost in Russia
                Russians win with 9 fighters and 3 infantry remaining. Battle score for attacker is -16
                Casualties for Japanese: 1 artillery, 1 bomber and 3 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 fighter and 9 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,4,6,6,2,2,5,4,6,6,2,3,6
            Japanese collect 13 PUs (8 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Russians : -1.00
    Japanese : 1.33
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 bombers, 1 factory_minor, 1 harbour and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Sakha to Buryatia
                  Russians take Buryatia from Japanese
            1 armour moved from Korea to Jehol
                  Chinese take Jehol from Japanese
            1 bomber moved from Iraq to Volgograd
            1 bomber moved from Iraq to Ukraine
            2 armour moved from Tunisia to Tobruk
                  Americans take Libya from Italians
            1 armour moved from Morocco to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
            2 armour moved from 93 Sea Zone to Southern France
            1 artillery moved from 93 Sea Zone to Southern France
            3 infantry moved from 93 Sea Zone to Southern France
            2 destroyers moved from 91 Sea Zone to 93 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from 91 Sea Zone to 93 Sea Zone
            2 bombers moved from Gibraltar to Southern France
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Ukraine causes 3 damage total. 
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Volgograd causes 3 damage total. 
            Battle in Southern France
                Americans attack with 2 armour, 1 artillery, 2 bombers and 3 infantry
                Germans defend with 1 artillery and 2 infantry; Italians defend with 1 factory_minor and 1 harbour
                    Americans roll dice for 2 armour, 1 artillery, 2 bombers and 3 infantry in Southern France, round 2 : 2/8 hits, 3.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 2 armour, 1 artillery, 2 bombers and 2 infantry in Southern France, round 3 : 2/7 hits, 3.17 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Southern France
                Americans win, taking Southern France from Italians with 2 armour, 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Volgograd to Russia
            1 bomber moved from Ukraine to Russia
            3 armour moved from Soviet Far East to Amur
            3 infantry moved from Soviet Far East to Siberia
            3 transports moved from 3 Sea Zone to 2 Sea Zone
            2 armour moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 armour moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Gibraltar
            2 bombers moved from Southern France to Gibraltar
    
        Place Units - Americans
            1 factory_minor and 1 harbour placed in Korea
            1 armour placed in Alaska
            1 transport placed in 2 Sea Zone
            1 transport placed in 101 Sea Zone
            3 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            2 artilleries moved from Anhwe to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 10 infantry moved from Kweichow to Shensi
            1 fighter moved from Hunan to Shensi
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 armour, 1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
            2 armour moved from Northwest Persia to Caucasus
            4 armour moved from Northwest Persia to Caucasus
            3 armour moved from Persia to Caucasus
            2 armour moved from Iraq to Caucasus
            1 fighter moved from Iraq to Caucasus
            1 armour moved from Hopei to Central Mongolia
                  UK_Pacific take Central Mongolia from Japanese
            1 armour moved from Hopei to Buyant-Uhaa
                  UK_Pacific take Buyant-Uhaa from Japanese
            1 artillery and 1 infantry moved from Anhwe to Hopei
            4 armour moved from Kiangsu to Kweichow
            5 armour moved from India to Eastern Persia
    
        Combat - British
            Battle in Caucasus
                British attack with 11 armour and 1 fighter
                Germans defend with 1 armour
                    British roll dice for 11 armour and 1 fighter in Caucasus, round 2 : 6/12 hits, 6.00 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 armour owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 10 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 armour
                Casualties for Germans: 1 armour
            Battle in Turkmenistan
                British attack with 4 armour, 1 artillery and 1 infantry
                Germans defend with 1 armour
                    British roll dice for 4 armour, 1 artillery and 1 infantry in Turkmenistan, round 2 : 2/6 hits, 2.67 expected hits
                    Germans roll dice for 1 armour in Turkmenistan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Turkmenistan
                British win, taking Turkmenistan from Germans with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Russia
    
        Place Units - British
            2 armour and 1 fighter placed in Iraq
            2 armour placed in Persia
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 fighters placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
            Some Units in India change ownership: 3 fighters
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -0.33
    British : -0.67
    AA fire in Volgograd : : -0.17
    Americans : -2.50
    AA fire in Ukraine : : -0.17
    

    Savegame


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