Darrell vs George game 5
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 armour, 3 bombers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 7 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 armour moved from Aleutian Islands to 8 Sea Zone 2 infantry moved from Alaska to 1 Sea Zone 1 armour, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 1 Sea Zone to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 infantry moved from 6 Sea Zone to Korea 2 armour moved from 6 Sea Zone to Korea 1 bomber moved from Manchuria to Japan 1 bomber moved from Manchuria to Japan 1 bomber moved from Manchuria to Japan 1 bomber moved from Alaska to Manchuria 1 bomber moved from Alaska to Manchuria 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Western United States to United Kingdom Combat - Americans Air Battle in Japan Americans attacks with 3 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan AA fire in Japan : 0/1 hits, 0.17 expected hits AA fire in Japan : 0/2 hits, 0.33 expected hits Bombing raid in Japan rolls: 8 and causes: 6 damage to unit: airfield Bombing raid in Japan rolls: 8,7 and causes: 15 damage to unit: factory_major Bombing raid in Japan causes 21 damage total. Damaged units is as follows: airfield = 6, factory_major = 15 Battle in Korea Cleaning up after air battles Non Combat Move - Americans 3 bombers moved from Japan to Manchuria 1 cruiser and 4 destroyers moved from 101 Sea Zone to 108 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 2 armour, 3 bombers and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangtung 2 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 7 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangtung Chinese attack with 4 infantry Japanese defend with 1 harbour and 2 infantry Chinese roll dice for 4 infantry in Kwangtung, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 3 infantry in Kwangtung, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 3 infantry in Kwangtung, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 2 infantry in Kwangtung, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kwangtung, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kwangtung, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kwangtung, round 8 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 7 infantry placed in Yunnan Chinese undo move 1. 2 artilleries placed in Kwangsi 4 infantry placed in Kiangsi 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 8 infantry; Remaining resources: 2 PUs; Combat Move - British 9 infantry moved from Jehol to Manchuria 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Rhodesia to Belgian Congo Non Combat Move - British Place Units - British 1 fighter and 7 infantry placed in United Kingdom British undo move 1. 1 fighter and 2 infantry placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 1 armour and 8 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 28 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs Some Units in India change ownership: 1 armour and 8 infantryCombat Hit Differential Summary :
AA fire in Japan : : -0.50 Chinese : -1.00 Japanese : -1.33 -
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 16 Purchase Units - Italians Italians repair damage of 6x factory_minor; Remaining resources: 35 PUs; Italians buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 3 armour moved from Iraq to Egypt 26 armour, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 2 bombers moved from Southern Italy to Egypt 3 fighters moved from Southern Italy to Egypt 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 3 artilleries, 1 battleship, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone 3 artilleries moved from 98 Sea Zone to Egypt 3 infantry moved from 98 Sea Zone to Egypt Combat - Italians Battle in Egypt Italians attack with 29 armour, 3 artilleries, 2 bombers, 3 fighters, 4 infantry and 1 mech_infantry British defend with 5 armour, 3 artilleries, 1 factory_minor, 13 fighters, 1 harbour, 8 infantry and 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 1 bomber, 2 fighters and 2 infantry Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 29 armour, 3 artilleries, 2 bombers, 3 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 20/42 hits, 19.67 expected hits British roll dice for 5 armour, 3 artilleries, 1 bomber, 15 fighters, 11 infantry and 1 mech_infantry in Egypt, round 2 : 21/36 hits, 17.67 expected hits 1 mech_infantry owned by the British, 1 bomber owned by the ANZAC, 2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 1 infantry owned by the French, 3 artilleries owned by the British, 3 artilleries owned by the Italians, 8 infantry owned by the British, 4 infantry owned by the Italians, 4 armour owned by the British and 13 armour owned by the Italians lost in Egypt Italians roll dice for 16 armour, 2 bombers and 3 fighters in Egypt, round 3 : 10/21 hits, 10.83 expected hits British roll dice for 1 armour and 15 fighters in Egypt, round 3 : 10/16 hits, 10.50 expected hits 9 fighters owned by the British, 1 armour owned by the British and 10 armour owned by the Italians lost in Egypt Italians roll dice for 6 armour, 2 bombers and 3 fighters in Egypt, round 4 : 5/11 hits, 5.83 expected hits British roll dice for 6 fighters in Egypt, round 4 : 3/6 hits, 4.00 expected hits 2 fighters owned by the ANZAC, 3 fighters owned by the British and 3 armour owned by the Italians lost in Egypt Italians roll dice for 3 armour, 2 bombers and 3 fighters in Egypt, round 5 : 6/8 hits, 4.33 expected hits British roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Italians win, taking Egypt from British with 3 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 57 Casualties for Italians: 26 armour, 3 artilleries, 4 infantry and 1 mech_infantry Casualties for ANZAC: 1 bomber, 2 fighters and 2 infantry Casualties for British: 5 armour, 3 artilleries, 13 fighters, 8 infantry and 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Italians 3 fighters moved from Egypt to Trans-Jordan 2 bombers moved from Egypt to Iraq 1 artillery moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia Place Units - Italians 3 armour placed in Iraq 2 armour and 1 mech_infantry placed in Persia Turn Complete - Italians Italians collect 29 PUs; end with 30 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Italians : -0.33 British : 1.17
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