Darrell vs George game 5
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Darrell vs George game 5
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 2:13:10 PM
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 2:13:25 PM
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Combat Move - Germans 2 artilleries moved from Holland Belgium to France 3 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 1 artillery moved from Western Germany to France 4 mech_infantrys moved from Western Germany to France 3 infantry moved from Western Germany to France 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Western Germany to 111 Sea Zone 2 tactical_bombers moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in France Germans attack with 3 armour, 3 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 3 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 7/16 hits, 4.67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits 1 aaGun owned by the French, 6 infantry owned by the Germans and 6 infantry owned by the French lost in France Germans roll dice for 3 armour, 3 artilleries and 4 mech_infantrys in France, round 3 : 4/10 hits, 3.67 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/5 hits, 2.33 expected hits 3 artilleries owned by the Germans, 1 armour owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 3 armour and 4 mech_infantrys in France, round 4 : 1/7 hits, 2.17 expected hits French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Germans: 3 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 111 Sea Zone Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 111 Sea Zone Germans roll dice for 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone Germans roll dice for 1 tactical_bomber in 111 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 battleship in 111 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Battle in 110 Sea Zone Germans attack with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/7 hits, 4.33 expected hits British roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 4/7 hits, 4.33 expected hits British roll dice for 1 battleship and 3 fighters in 110 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits 1 battleship owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French, 1 battleship owned by the British and 2 fighters owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 battleship, 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 2 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 9 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 3 artilleries moved from Germany to Poland 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Germany to Poland 6 infantry moved from Greater Southern Germany to Slovakia Hungary 2 artilleries moved from Greater Southern Germany to Slovakia Hungary 3 armour moved from Greater Southern Germany to Slovakia Hungary 2 fighters moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 fighter moved from Slovakia Hungary to Western Germany 1 tactical_bomber moved from Poland to Western Germany Turn Complete - Germans Germans collect 37 PUs; end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : -0.83 French : 1.67
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 2 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Archangel to Novgorod 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Rostov 1 armour moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 fighter moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 6 infantry moved from Buryatia to Yakut S.S.R. 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery moved from Jehol to Chahar 2 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Shantung to 19 Sea Zone 1 artillery moved from Shantung to Anhwe 3 infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to Hunan 3 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Kiangsu to Hunan 1 fighter moved from Kiangsu to Hunan 1 cruiser and 1 transport moved from 20 Sea Zone to 36 Sea Zone 4 infantry moved from Korea to Manchuria 1 fighter moved from Okinawa to Kiangsu 1 fighter moved from Formosa to Kiangsu 1 fighter moved from Manchuria to Kiangsu 1 tactical_bomber moved from Manchuria to Kiangsu 1 fighter moved from Korea to Kiangsu 2 fighters moved from Japan to Kiangsu 2 tactical_bombers moved from Japan to Kiangsu 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 3 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi Combat - Japanese Battle in Hunan Japanese attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Hunan, round 2 : 5/10 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 armour moved from 19 Sea Zone to Manchuria 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter moved from Hunan to Kiangsu 1 tactical_bomber moved from Hunan to Kiangsu Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : 1.83
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 artillery moved from 1 Sea Zone to Alaska 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone 1 bomber moved from Central United States to Western United States 1 battleship moved from 10 Sea Zone to 1 Sea Zone 1 cruiser moved from 10 Sea Zone to 8 Sea Zone 1 carrier moved from 10 Sea Zone to 1 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 1 Sea Zone 1 fighter moved from 10 Sea Zone to 1 Sea Zone 1 armour moved from Central United States to Western United States 1 infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States 2 mech_infantrys moved from Central United States to Western United States 1 fighter moved from 35 Sea Zone to Philippines Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 factory_minor and 1 harbour placed in Alaska Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Burma 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia 2 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 98 Sea Zone to 76 Sea Zone 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 cruiser moved from 98 Sea Zone to 76 Sea Zone 1 artillery moved from Alexandria to Egypt 1 armour moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to Malta 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 artillery moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from 80 Sea Zone to Persia 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 aaGun moved from Scotland to United Kingdom 1 fighter moved from Burma to India 1 fighter moved from India to 76 Sea Zone 4 infantry moved from India to Burma 2 infantry moved from Burma to Shan State 2 aaGuns moved from India to Burma 1 aaGun moved from India to Burma 1 infantry moved from India to Burma Place Units - British 1 artillery and 8 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 2 infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : -0.33 British : 0.00 Italians : -0.33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour; Remaining resources: 4 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 2 artilleries moved from Northern Italy to Southern France 1 armour moved from Albania to Greece 2 infantry moved from Albania to Greece 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 battleship moved from 97 Sea Zone to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 2 fighters moved from Southern Italy to Greece 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour moved from Tobruk to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 3 infantry moved from Tobruk to Libya 1 artillery moved from Tobruk to Libya 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 artillery moved from Ethiopia to Kenya 1 infantry moved from Italian Somaliland to Kenya Combat - Italians Battle in 91 Sea Zone Italians attack with 1 submarine British defend with 1 cruiser and 1 transport Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Battle in 96 Sea Zone Italians attack with 1 battleship British defend with 1 destroyer Italians roll dice for 1 battleship in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 battleship remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 93 Sea Zone Italians attack with 1 bomber, 2 cruisers and 1 destroyer French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 bomber, 2 cruisers and 1 destroyer in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 destroyer owned by the Italians, 1 cruiser owned by the French and 1 cruiser owned by the Italians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 0 Casualties for Italians: 1 cruiser and 1 destroyer Casualties for French: 1 cruiser and 1 destroyer Battle in Southern France Italians attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 4 : 0/3 hits, 1.00 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 2 artilleries in Southern France, round 5 : 1/2 hits, 0.67 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the Italians lost in Southern France Italians roll dice for 1 artillery in Southern France, round 6 : 0/1 hits, 0.33 expected hits French roll dice for 1 artillery in Southern France, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Southern France, round 7 : 1/1 hits, 0.33 expected hits French roll dice for 1 artillery in Southern France, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 artillery owned by the French lost in Southern France French win with no units remaining. Battle score for attacker is -7 Casualties for Italians: 2 artilleries and 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in Greece Italians attack with 1 armour, 2 fighters and 6 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 2 fighters and 6 infantry in Greece, round 2 : 3/9 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 2 fighters and 6 infantry in Greece, round 3 : 1/9 hits, 2.50 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 fighters and 6 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 1 bomber moved from 93 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Slovakia Hungary 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 14 PUs (1 lost to blockades); end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -5.33 British : 0.17 French : 1.17 Neutral_Allies : -1.67
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 62 Sea Zone to 57 Sea Zone 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to Malaya 2 fighters moved from New Zealand to Java Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 80 Sea Zone Combat - French Battle in Holland Belgium French attack with 1 artillery and 1 infantry Germans defend with 1 aaGun and 1 infantry French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium French roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Holland Belgium Germans win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Germans : 0.67 French : -2.00
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 13 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 mech_infantry moved from France to Southern France Germans take Southern France from French 1 mech_infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 2 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 2 infantry moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 2 infantry moved from Romania to Bessarabia 2 bombers moved from Western Germany to 91 Sea Zone 1 tactical_bomber moved from Western Germany to Bessarabia 1 tactical_bomber moved from Western Germany to Bessarabia 1 fighter moved from Western Germany to Southern Italy Combat - Germans Battle in 91 Sea Zone Germans attack with 2 bombers British defend with 1 cruiser and 1 transport Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the British, 1 cruiser owned by the British and 1 bomber owned by the Germans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 bomber Casualties for British: 1 cruiser and 1 transport Battle in Bessarabia Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour moved from France to Germany 2 mech_infantrys moved from France to Germany 4 infantry moved from Bulgaria to Romania 1 armour moved from Bulgaria to Romania 2 tactical_bombers moved from Bessarabia to Romania 1 bomber moved from 91 Sea Zone to Holland Belgium Place Units - Germans 10 armour placed in Germany 1 destroyer and 1 transport placed in 113 Sea Zone 3 armour placed in Western Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 41 PUs (3 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : 0.50 Russians : -0.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Belarus to Baltic States 2 fighters moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Russia to Baltic States Combat - Russians Battle in Baltic States Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/7 hits, 2.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/7 hits, 2.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 3 fighters moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod 1 artillery moved from Western Ukraine to Bryansk 2 infantry moved from Rostov to Ukraine Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : -2.33
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour moved from Manchuria to Amur Japanese take Amur from Russians 1 armour moved from Amur to Siberia Japanese take Siberia from Russians 1 mech_infantry moved from Manchuria to Amur 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery moved from Chahar to Suiyuyan 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Hopei 2 artilleries moved from Hunan to Kwangsi 4 infantry moved from Hunan to Kwangsi 1 fighter moved from Kiangsu to Kweichow 1 tactical_bomber moved from Kiangsu to Kweichow 1 fighter moved from Kiangsu to Kwangsi 1 tactical_bomber moved from Kiangsu to Kwangsi 3 infantry moved from Manchuria to Jehol 3 infantry moved from Manchuria to Amur 1 destroyer moved from 36 Sea Zone to 19 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/8 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 4 artilleries moved from 36 Sea Zone to Hainan 6 infantry moved from 36 Sea Zone to Hainan 1 tactical_bomber moved from Kwangsi to Kiangsu 1 fighter moved from Kwangsi to Kiangsu 1 tactical_bomber moved from Kweichow to Kiangsu 1 fighter moved from Kweichow to Kiangsu 1 bomber moved from Japan to Hainan 1 tactical_bomber moved from Kiangsu to Hainan 1 fighter moved from Kiangsu to Hainan 1 fighter moved from Kiangsu to Japan 1 fighter moved from Kiangsu to Japan 1 fighter moved from Kiangsu to Japan Place Units - Japanese 3 armour placed in Kiangsu 1 artillery and 1 infantry placed in Japan 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -2.67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 3 armour, 1 bomber, 3 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Alaska 1 armour moved from 1 Sea Zone to Alaska 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 56 Sea Zone 1 bomber moved from Western United States to Alaska Place Units - Americans 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 3 infantry placed in Alaska 2 armour placed in Western United States 1 armour and 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 1 artillery and 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 artillery and 3 infantry moved from Persia to Iraq 1 armour moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan 1 transport moved from 72 Sea Zone to 79 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 76 Sea Zone to 80 Sea Zone 1 fighter moved from 80 Sea Zone to Iraq 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Tanganyika Territory 1 mech_infantry moved from Egypt to Iraq Combat - British Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Iraq, round 2 : 2/7 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter moved from Iraq to Persia 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 42 Sea Zone to Java UK_Pacific take Java from Dutch 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 bomber moved from New Brunswick Nova Scotia to United Kingdom 1 fighter moved from Malta to Gibraltar Place Units - British 1 factory_minor placed in Persia 1 transport placed in 106 Sea Zone 2 armour placed in Union of South Africa 1 artillery placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 4 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 22 PUs Some Units in India change ownership: 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 1.67 Italians : -0.33 Chinese : -0.50 Neutral_Axis : 0.00 Japanese : 0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 artillery moved from Tunisia to Algeria Italians take Algeria from French 1 mech_infantry moved from Tunisia to Algeria 1 infantry moved from Tunisia to Algeria 1 armour moved from Tunisia to Algeria 3 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia 1 cruiser moved from 93 Sea Zone to 95 Sea Zone 1 battleship moved from 96 Sea Zone to 95 Sea Zone 1 armour moved from Greece to Romania 1 armour moved from Slovakia Hungary to Poland 1 armour moved from Northern Italy to Slovakia Hungary 6 infantry moved from Greece to Bulgaria 1 artillery and 2 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British Combat - Italians Non Combat Move - Italians Place Units - Italians 3 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour and 1 artillery; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 2 fighters moved from Java to Yunnan 1 fighter moved from Malaya to Yunnan 1 destroyer moved from 57 Sea Zone to 39 Sea Zone 1 cruiser moved from 56 Sea Zone to 58 Sea Zone Place Units - ANZAC 1 armour and 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Syria to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 artillery moved from Eastern Poland to Baltic States 1 artillery moved from Poland to Baltic States 2 infantry moved from Poland to Baltic States 1 bomber moved from Holland Belgium to Baltic States 2 tactical_bombers moved from Romania to Baltic States 1 tactical_bomber moved from Western Germany to Baltic States Combat - Germans Battle in Baltic States Germans attack with 2 artilleries, 1 bomber, 2 infantry and 3 tactical_bombers Russians defend with 3 infantry Germans roll dice for 2 artilleries, 1 bomber, 2 infantry and 3 tactical_bombers in Baltic States, round 2 : 4/8 hits, 3.50 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 artilleries, 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 bomber moved from Baltic States to Germany 3 tactical_bombers moved from Baltic States to Germany 2 artilleries moved from Slovakia Hungary to Eastern Poland 8 infantry moved from Slovakia Hungary to Eastern Poland 7 infantry moved from Poland to Eastern Poland 1 armour moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 13 armour moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 4 armour moved from Slovakia Hungary to Eastern Poland 1 armour moved from Romania to Eastern Poland 4 infantry moved from Romania to Eastern Poland 3 armour moved from Western Germany to Poland 1 infantry moved from Western Germany to Holland Belgium Place Units - Germans 1 cruiser and 1 destroyer placed in 113 Sea Zone 1 bomber placed in Western Germany 1 infantry placed in Southern France 1 infantry placed in Normandy Bordeaux 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Germans collect 43 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 0.00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 10 infantry; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Novgorod to Belarus 4 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Belarus 2 fighters moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 3 infantry moved from Ukraine to Bessarabia 1 fighter moved from Russia to Bessarabia 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 1 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/7 hits, 2.33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries and 1 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 2 fighters moved from Baltic States to Russia 1 tactical_bomber moved from Baltic States to Russia 2 aaGuns moved from Novgorod to Archangel 2 armour moved from Bryansk to Samara 2 mech_infantrys moved from Bryansk to Samara 1 fighter moved from Bessarabia to Bryansk 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Ulaanbaatar to Dzavhan 1 infantry moved from Dzavhan to Olgiy 2 infantry moved from Olgiy to Timguska 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 9 infantry moved from Ukraine to Rostov 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 10 infantry placed in Russia 1 fighter placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 3.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour, 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia Japanese take Buryatia from Russians 3 armour moved from Kiangsu to Kwangtung 2 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 2 infantry moved from Hopei to Kweichow 1 infantry moved from Hunan to Kweichow 1 fighter moved from Kiangsu to Kweichow 1 tactical_bomber moved from Kiangsu to Kweichow 1 fighter moved from Kiangsu to Kwangtung 1 tactical_bomber moved from Kiangsu to Kwangtung 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 mech_infantry moved from Amur to Buryatia 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Ulaanbaatar 1 infantry moved from Manchuria to Buyant-Uhaa 2 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Buyant-Uhaa 1 infantry moved from Manchuria to Buyant-Uhaa 1 destroyer moved from 19 Sea Zone to 7 Sea Zone Combat - Japanese Japanese creates battle in territory 36 Sea Zone Battle in Borneo Battle in Sumatra Battle in 44 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Kweichow Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 3 armour, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/7 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 1 fighter moved from Kwangtung to Kiangsu 1 tactical_bomber moved from Kwangtung to Kiangsu 1 fighter moved from Kweichow to Kiangsu 1 tactical_bomber moved from Kweichow to Kiangsu 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Hainan to 36 Sea Zone 1 artillery moved from Hainan to 36 Sea Zone 1 infantry moved from Hainan to 36 Sea Zone Place Units - Japanese 3 armour placed in Kiangsu 1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 59 PUs
Combat Hit Differential Summary :
British : -0.33 Chinese : -0.33 UK_Pacific : 0.33 Japanese : 0.17
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 4 armour, 1 cruiser, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour moved from Western United States to 10 Sea Zone 1 armour and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 armour moved from 1 Sea Zone to Alaska 2 transports moved from 1 Sea Zone to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour and 2 transports moved from 10 Sea Zone to 1 Sea Zone 1 armour moved from 1 Sea Zone to Alaska 1 destroyer and 1 submarine moved from 56 Sea Zone to 58 Sea Zone 1 submarine moved from 33 Sea Zone to 21 Sea Zone Place Units - Americans 1 transport placed in 1 Sea Zone 1 armour placed in Alaska 1 cruiser and 1 submarine placed in 10 Sea Zone 1 armour placed in Alaska 2 armour and 1 infantry placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 artillery and 17 infantry moved from Yunnan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 17 infantry Japanese defend with 3 infantry Chinese roll dice for 1 artillery, 1 fighter and 17 infantry in Kweichow, round 2 : 6/19 hits, 3.83 expected hits Japanese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 17 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Szechwan 1 artillery and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from India to 41 Sea Zone 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 2 infantry moved from Tanganyika Territory to Belgian Congo 1 armour moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 armour moved from Kenya to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 tactical_bomber moved from India to Sumatra 1 carrier moved from 80 Sea Zone to 39 Sea Zone 1 battleship moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 2 cruisers moved from 80 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Iraq to 80 Sea Zone 1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 mech_infantry moved from 76 Sea Zone to Ethiopia 2 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to Yunnan 1 mech_infantry moved from India to Yunnan 3 infantry moved from India to Burma Combat - British Battle in 41 Sea Zone British attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Ethiopia Battle in Sumatra British attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Ethiopia from Italians, taking Sumatra from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belgian Congo British attack with 3 armour and 3 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 3 armour and 3 infantry in Belgian Congo, round 2 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Belgian Congo British roll dice for 3 armour and 3 infantry in Belgian Congo, round 3 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Italians with 3 armour and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from 41 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Sumatra to 39 Sea Zone 1 fighter moved from Persia to Russia 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 factory_minor placed in Iraq 1 armour, 1 fighter and 1 infantry placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour and 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4 UK_Pacific collect 19 PUs; end with 20 PUs Some Units in India change ownership: 1 armour and 5 infantry
Combat Hit Differential Summary :
British : 1.83 Italians : -0.33 Chinese : 2.17 Japanese : -1.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Slovakia Hungary to Western Ukraine 1 armour moved from Romania to Western Ukraine 1 armour moved from Poland to Western Ukraine 1 armour moved from Algeria to Morocco 1 mech_infantry moved from Algeria to Morocco 1 artillery moved from Algeria to Morocco 2 transports moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 3 infantry moved from 92 Sea Zone to Morocco 1 artillery moved from 92 Sea Zone to Morocco 1 battleship moved from 95 Sea Zone to 92 Sea Zone 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone 3 armour moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Slovakia Hungary 6 infantry moved from Bulgaria to Romania 2 fighters moved from Southern Italy to Morocco Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer and 1 transport Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Italians lost in 91 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12 Casualties for Italians: 1 bomber Battle in Morocco Italians attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry British defend with 1 armour and 1 infantry; French defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Morocco, round 2 : 2/9 hits, 3.17 expected hits French roll dice for 1 armour and 3 infantry in Morocco, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the French, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Morocco, round 3 : 3/8 hits, 3.00 expected hits French roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Morocco Italians win, taking Morocco from French with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Casualties for British: 1 armour and 1 infantry Battle in Western Ukraine Italians attack with 3 armour Russians defend with 1 infantry Italians roll dice for 3 armour in Western Ukraine, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 3 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Morocco to Algeria Place Units - Italians 3 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -1.50 British : 0.67 French : -1.00 Russians : -0.33