Darrell vs George Game 7
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Test summary from TripleA, engine version: 1.9, time: 6:36:19 PM
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 2 tactical_bombers moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Poland to France 1 armour moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to France 1 armour moved from Romania to Yugoslavia Combat - Germans Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the French, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 1 battleship and 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Yugoslavia Germans attack with 1 armour, 2 artilleries and 7 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 1 armour, 2 artilleries and 7 infantry in Yugoslavia, round 2 : 2/10 hits, 2.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Yugoslavia, round 3 : 4/8 hits, 2.33 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 2 artilleries, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in France Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/18 hits, 5.83 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits 1 aaGun owned by the French, 6 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/12 hits, 4.83 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 4/7 hits, 3.00 expected hits 2 infantry owned by the French, 1 artillery owned by the British, 4 mech_infantrys owned by the Germans and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries and 1 tactical_bomber in France, round 4 : 4/8 hits, 3.83 expected hits French roll dice for 2 armour and 1 fighter in France, round 4 : 2/3 hits, 1.67 expected hits 2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 111 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 111 Sea Zone to Western Germany 1 fighter moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 transport moved from 114 Sea Zone to 112 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 2 infantry moved from Slovakia Hungary to Romania 1 armour moved from Slovakia Hungary to Western Germany 1 armour moved from Poland to Western Germany 3 infantry moved from Germany to Western Germany 1 artillery moved from Germany to Poland 3 aaGuns, 2 artilleries and 8 infantry moved from Germany to Poland 1 tactical_bomber moved from France to Western Germany Place Units - Germans 1 carrier and 2 transports placed in 112 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -2.67 British : 1.83 French : 3.33 AA fire in France : : 0.67 Neutral_Allies : -0.67
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Nenetsia 1 infantry moved from Russia to Vologda 1 infantry moved from Belarus to Archangel 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Ukraine to Rostov 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Bessarabia to Ukraine 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Eastern Poland to Belarus 2 infantry moved from Baltic States to Belarus 2 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 fighter moved from Novgorod to Russia 1 artillery moved from Novgorod to Archangel 1 mech_infantry moved from Volgograd to Russia 1 armour moved from Volgograd to Russia 6 infantry moved from Amur to Sakha 6 infantry moved from Buryatia to Sakha 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone Non Combat Move - Russians 1 aaGun moved from Novgorod to Belarus Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Volgograd 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery, 1 harbour and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter moved from Formosa to Hunan 1 fighter moved from Okinawa to Kwangsi 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Manchuria to Chahar 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 2 bombers moved from Japan to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Kiangsu to Yunnan 1 tactical_bomber moved from Manchuria to Hunan 1 fighter moved from Manchuria to Hunan 1 fighter moved from Manchuria to Hunan 1 tactical_bomber moved from Manchuria to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in Hunan Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 6/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 artillery moved from Kiangsi to Kwangsi 1 infantry moved from Kiangsi to Kwangsi 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 destroyer moved from 6 Sea Zone to 15 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone Place Units - Japanese 1 harbour placed in Kwangsi 1 transport placed in 6 Sea Zone 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Central United States to Western United States 1 bomber moved from Western United States to Midway 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to Guam 2 fighters moved from Hawaiian Islands to Midway 1 fighter moved from Western United States to Midway 1 fighter moved from Eastern United States to Western United States Non Combat Move - Americans 1 infantry moved from 25 Sea Zone to Midway 1 artillery moved from 25 Sea Zone to Midway Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 destroyer and 2 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 6 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Tsinghai 2 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kansu Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 9 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from Scotland to United Kingdom 1 fighter moved from Scotland to United Kingdom 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 armour moved from Alexandria to Egypt 2 infantry moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Ontario to Quebec 4 infantry moved from India to Burma 1 artillery moved from India to Burma 1 fighter moved from Burma to India Combat - British Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 98 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to Egypt 1 aaGun moved from Scotland to United Kingdom 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 artillery moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 carrier moved from 98 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from India to 80 Sea Zone 1 fighter moved from India to 80 Sea Zone Place Units - British 9 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 destroyer and 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 23 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport
Combat Hit Differential Summary :
British : -0.17 Italians : -0.33 Chinese : 0.17 Japanese : 1.33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 cruiser moved from 95 Sea Zone to 94 Sea Zone 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 1 battleship moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from Albania to Greece 1 armour moved from Albania to Greece 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 98 Sea Zone 1 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 2/5 hits, 1.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 3 : 3/5 hits, 1.50 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Allies: 4 infantry Casualties for Italians: 2 infantry Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 2 fighters French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone Italians roll dice for 1 cruiser and 2 fighters in 93 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 cruiser owned by the French and 2 fighters owned by the Italians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is -8 Casualties for Italians: 1 destroyer and 2 fighters Casualties for French: 1 cruiser and 1 destroyer Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber and 1 transport British defend with 1 destroyer Italians roll dice for 1 battleship, 1 bomber and 1 transport in 98 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Trans-Jordan Battle in 94 Sea Zone Italians attack with 1 cruiser and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 94 Sea Zone Italians win, taking Trans-Jordan from British with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 2 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 1.50 British : -0.83 French : 1.00 Neutral_Allies : 0.00
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to Sumatra 2 fighters moved from New Zealand to Java 1 cruiser moved from 63 Sea Zone to 62 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Algeria to Morocco 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 1 infantry moved from French West Africa to French Central Africa Combat - French Battle in Normandy Bordeaux French attack with 1 artillery and 1 infantry Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the French lost in Normandy Bordeaux French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 2/2 hits, 0.83 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Germans : 0.50 French : -1.67
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour and 1 carrier; Remaining resources: 0 PUs; Combat Move - Germans 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 4 tactical_bombers moved from Western Germany to 110 Sea Zone 3 armour moved from France to Southern France Germans take Southern France from French Combat - Germans Battle in 91 Sea Zone Germans attack with 2 bombers British defend with 1 cruiser and 1 transport Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits British roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Germans lost in 91 Sea Zone Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 91 Sea Zone 1 transport owned by the British lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 bomber Casualties for British: 1 cruiser and 1 transport Battle in 110 Sea Zone Germans attack with 1 carrier, 1 cruiser, 4 fighters and 5 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 carrier, 1 cruiser, 4 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 carrier, 1 cruiser, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 3 infantry moved from Western Germany to 112 Sea Zone 2 armour moved from Western Germany to 112 Sea Zone 2 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 armour moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania 2 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 1 bomber moved from 91 Sea Zone to Normandy Bordeaux 2 armour moved from France to Germany Place Units - Germans 1 carrier placed in 110 Sea Zone 9 armour placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : -0.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 18 infantry moved from Sakha to Amur 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 2 infantry moved from Belarus to Smolensk 1 infantry moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 1 artillery moved from Archangel to Vologda 1 submarine moved from 112 Sea Zone to 110 Sea Zone Non Combat Move - Russians 2 aaGuns moved from Sakha to Amur 2 fighters moved from Russia to Yakut S.S.R. 1 tactical_bomber moved from Russia to Yakut S.S.R. 2 armour moved from Russia to Novosibirsk 2 mech_infantrys moved from Russia to Novosibirsk Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Yunnan 2 artilleries moved from Kwangsi to Yunnan 1 armour moved from Kwangsi to Yunnan 3 infantry moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan 5 fighters moved from Kwangsi to Yunnan 3 fighters moved from 36 Sea Zone to Yunnan 3 tactical_bombers moved from 36 Sea Zone to Yunnan 2 artilleries moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 3 infantry moved from Anhwe to Kweichow 1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 2 artilleries, 2 bombers, 8 fighters, 4 infantry and 6 tactical_bombers Chinese defend with 10 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 8 fighters, 4 infantry and 6 tactical_bombers in Yunnan, round 2 : 10/23 hits, 11.50 expected hits Chinese roll dice for 10 infantry in Yunnan, round 2 : 3/10 hits, 3.33 expected hits 3 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 8 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 3 infantry Casualties for Chinese: 10 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 2 fighters moved from Yunnan to Kwangsi 6 tactical_bombers moved from Yunnan to Kwangsi 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries moved from 36 Sea Zone to Kwangsi 2 infantry moved from 36 Sea Zone to Kwangsi 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from Korea to Manchuria 2 fighters moved from Japan to Manchuria 2 bombers moved from Yunnan to Jehol 4 infantry moved from Korea to Manchuria Place Units - Japanese 1 airfield placed in Kwangsi 1 transport placed in 6 Sea Zone 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -1.50
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 transport moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Midway 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Guam to 25 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to Midway 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Non Combat Move - Americans 3 infantry moved from 25 Sea Zone to Midway 1 mech_infantry moved from 25 Sea Zone to Midway Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 infantry placed in Eastern United States 2 destroyers and 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 3 armour, 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone 1 fighter moved from 80 Sea Zone to 98 Sea Zone 1 armour moved from Egypt to Trans-Jordan 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 carrier moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 1 fighter moved from India to Celebes 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 destroyer moved from 39 Sea Zone to 43 Sea Zone 1 bomber moved from United Kingdom to 93 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from United Kingdom to Gibraltar Combat - British Battle in 93 Sea Zone British attack with 1 bomber Italians defend with 1 cruiser British roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Italians and 1 bomber owned by the British lost in 93 Sea Zone Italians win with no units remaining. Battle score for attacker is 0 Casualties for British: 1 bomber Casualties for Italians: 1 cruiser Battle in 98 Sea Zone British attack with 2 fighters and 2 tactical_bombers Italians defend with 1 battleship and 1 transport British roll dice for 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Italians: 1 battleship and 1 transport Battle in Trans-Jordan British attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 armour and 1 infantry British roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 armour and 1 infantry Non Combat Move - British 2 fighters moved from 98 Sea Zone to Egypt 2 tactical_bombers moved from 98 Sea Zone to Egypt 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 2 infantry moved from 43 Sea Zone to Borneo Place Units - British 3 armour placed in Union of South Africa 2 artilleries and 1 fighter placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 2 armour and 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 25 PUs Some Units in India change ownership: 2 armour and 1 fighter
Combat Hit Differential Summary :
British : 0.83 Italians : -1.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 1 armour moved from Greece to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 94 Sea Zone to 98 Sea Zone 1 submarine moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to Egypt 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan Combat - Italians Battle in Egypt Italians attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry British defend with 1 artillery, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 2 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry in Egypt, round 2 : 3/13 hits, 4.33 expected hits British roll dice for 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 6/12 hits, 5.00 expected hits 2 infantry owned by the ANZAC, 2 infantry owned by the British and 6 infantry owned by the Italians lost in Egypt Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Egypt, round 3 : 6/7 hits, 3.17 expected hits British roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 3 : 4/8 hits, 3.67 expected hits 1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 2 tactical_bombers owned by the British, 1 artillery owned by the British, 2 artilleries owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 bomber and 1 fighter in Egypt, round 4 : 1/3 hits, 1.67 expected hits British roll dice for 2 fighters in Egypt, round 4 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Italians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Egypt Italians roll dice for 1 bomber in Egypt, round 5 : 1/1 hits, 0.67 expected hits British roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Italians win with 1 bomber remaining. Battle score for attacker is 16 Casualties for Italians: 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers Non Combat Move - Italians 1 bomber moved from Egypt to Greece Place Units - Italians 2 transports placed in 97 Sea Zone 1 infantry placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 1.67 British : 1.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Sumatra to Borneo 1 transport moved from 42 Sea Zone to 61 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from Java to Dutch New Guinea 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC 1 artillery moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from 45 Sea Zone to Dutch New Guinea Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 72 Sea Zone to 58 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour, 1 artillery and 1 destroyer; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 3 armour moved from Normandy Bordeaux to 110 Sea Zone 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 3 armour, 2 carriers, 1 cruiser, 4 fighters, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 3 armour moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 1 bomber moved from Normandy Bordeaux to Gibraltar 1 armour, 2 artilleries and 10 infantry moved from Romania to Bessarabia 2 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Poland to Eastern Poland 2 artilleries moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 2 infantry moved from Poland to Baltic States 2 tactical_bombers moved from Western Germany to Baltic States 8 infantry moved from Poland to Eastern Poland 11 armour moved from Germany to Eastern Poland 1 fighter moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from Western Germany to Karelia 7 infantry moved from Finland to Karelia 2 infantry moved from Norway to Finland Combat - Germans Battle in 91 Sea Zone Germans attack with 2 carriers, 1 cruiser, 1 fighter and 3 transports British defend with 1 destroyer and 1 transport Germans roll dice for 2 carriers, 1 cruiser, 1 fighter and 3 transports in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 91 Sea Zone 1 transport owned by the British lost in 91 Sea Zone Germans win with 2 carriers, 1 cruiser, 1 fighter and 3 transports remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Gibraltar Germans attack with 3 armour, 1 bomber, 3 fighters and 3 infantry British defend with 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry Germans roll dice for 3 armour, 1 bomber, 3 fighters and 3 infantry in Gibraltar, round 2 : 3/10 hits, 4.17 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Gibraltar, round 2 : 4/6 hits, 2.83 expected hits 3 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Gibraltar Germans roll dice for 2 armour, 1 bomber and 3 fighters in Gibraltar, round 3 : 3/6 hits, 3.17 expected hits British roll dice for 1 armour and 2 fighters in Gibraltar, round 3 : 2/3 hits, 1.83 expected hits 1 fighter owned by the Germans, 1 armour owned by the Germans, 2 fighters owned by the British and 1 armour owned by the British lost in Gibraltar Germans win, taking Gibraltar from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 5 Casualties for Germans: 2 armour, 1 fighter and 3 infantry Casualties for British: 1 armour, 1 artillery, 2 fighters and 2 infantry Battle in Eastern Poland Germans attack with 11 armour, 3 artilleries and 11 infantry Russians defend with 1 infantry Germans roll dice for 11 armour, 3 artilleries and 11 infantry in Eastern Poland, round 2 : 8/25 hits, 8.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 11 armour, 3 artilleries and 10 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 2 tactical_bombers in Baltic States, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 7 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 7 infantry and 1 tactical_bomber in Karelia, round 2 : 1/8 hits, 1.67 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 1 armour, 2 artilleries and 10 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 2 artilleries and 10 infantry in Bessarabia, round 2 : 2/13 hits, 3.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Karelia to Finland 2 fighters moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to Algeria 1 tactical_bomber moved from Western Germany to Algeria 1 tactical_bomber moved from Western Germany to Southern Italy 2 tactical_bombers moved from Baltic States to Germany 2 aaGuns moved from Poland to Eastern Poland 1 aaGun moved from Poland to Eastern Poland Place Units - Germans 1 destroyer placed in 93 Sea Zone 7 armour placed in Germany 1 artillery placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -4.67 British : 1.00 Russians : 0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Belarus to Novgorod 1 infantry moved from Smolensk to Belarus 1 artillery moved from Vologda to Russia 1 infantry moved from Russia to Tambov 2 armour moved from Novosibirsk to Kansu 2 mech_infantrys moved from Novosibirsk to Kansu 1 tactical_bomber moved from Yakut S.S.R. to Amur 1 fighter moved from Yakut S.S.R. to Amur 1 fighter moved from Yakut S.S.R. to Kansu 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Korea 1 infantry moved from Amur to Korea 1 infantry moved from Amur to Korea 1 infantry moved from Amur to Korea 1 infantry moved from Vyborg to Novgorod 1 submarine moved from 110 Sea Zone to 105 Sea Zone Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Amur to Korea 1 aaGun moved from Belarus to Novgorod Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Volgograd 4 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 2 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 2 artilleries moved from Kwangsi to 36 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 artilleries moved from 37 Sea Zone to Malaya 2 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Japan to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 1 submarine moved from 36 Sea Zone to 44 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 carrier moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 36 Sea Zone to Malaya 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 45 Sea Zone 2 fighters moved from 36 Sea Zone to 45 Sea Zone 2 fighters moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 artilleries and 5 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hopei to Shensi 2 bombers moved from Jehol to Burma 1 armour moved from Yunnan to Burma 2 artilleries moved from Yunnan to Burma 1 fighter moved from Kwangsi to Burma 1 tactical_bomber moved from Kwangsi to Burma 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to Malaya 2 tactical_bombers moved from Kwangsi to Burma Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in French Indo China Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber British defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 destroyer owned by the Japanese lost in 43 Sea Zone Japanese win, taking French Indo China from French with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer and 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 cruisers and 2 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 transports in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 45 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Malaya Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/7 hits, 3.00 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Malaya, round 3 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 3 : 2/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the British lost in Malaya Japanese roll dice for 1 artillery and 1 fighter in Malaya, round 4 : 1/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -19 Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Burma Japanese attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter and 3 tactical_bombers British defend with 1 artillery and 4 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 3 tactical_bombers in Burma, round 2 : 7/9 hits, 4.83 expected hits UK_Pacific roll dice for 1 artillery and 4 infantry in Burma, round 2 : 2/5 hits, 1.67 expected hits 2 artilleries owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Casualties for British: 1 artillery and 4 infantry Non Combat Move - Japanese 2 bombers moved from Burma to Kwangsi 3 tactical_bombers moved from Burma to Kwangsi 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 2 fighters moved from 45 Sea Zone to 20 Sea Zone 1 carrier moved from 36 Sea Zone to 20 Sea Zone 2 fighters moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter moved from Kwangtung to Kwangsi 1 aaGun, 3 fighters and 9 infantry moved from Manchuria to Jehol Place Units - Japanese 1 factory_minor placed in Kiangsu 1 fighter and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
British : 0.33 ANZAC : -0.33 UK_Pacific : 2.00 Japanese : 0.83
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 4 destroyers, 1 infantry and 1 transport; Remaining resources: 2 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 25 Sea Zone to 15 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 24 Sea Zone 1 fighter moved from Midway to 24 Sea Zone 1 fighter moved from Midway to 16 Sea Zone 1 fighter moved from Midway to 15 Sea Zone 1 fighter moved from Midway to 24 Sea Zone 1 tactical_bomber moved from Midway to 16 Sea Zone 1 bomber moved from Midway to 15 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 mech_infantry moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 24 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 24 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 24 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 15 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 15 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 15 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to Amur 1 tactical_bomber moved from 16 Sea Zone to Amur 1 bomber moved from 15 Sea Zone to Amur 1 fighter moved from 15 Sea Zone to Amur 2 fighters moved from 24 Sea Zone to Midway 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery moved from 86 Sea Zone to Brazil 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 5 infantry moved from 25 Sea Zone to Midway 2 artilleries moved from 25 Sea Zone to Midway 1 mech_infantry moved from 25 Sea Zone to Midway Place Units - Americans 4 destroyers and 1 transport placed in 101 Sea Zone 1 bomber and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 8 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 8 infantry Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 8 infantry in Suiyuyan, round 2 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 7 infantry in Suiyuyan, round 3 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 11 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 3 armour and 1 transport; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour moved from Trans-Jordan to Anglo Egyptian Sudan 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 destroyer and 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 armour moved from India to Burma 1 fighter moved from India to Burma 1 battleship moved from 39 Sea Zone to 41 Sea Zone 1 cruiser moved from 39 Sea Zone to 38 Sea Zone 1 battleship moved from 41 Sea Zone to 39 Sea Zone 1 carrier moved from 39 Sea Zone to 41 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 2 armour moved from Union of South Africa to Belgian Congo Combat - British Battle in Anglo Egyptian Sudan British attack with 1 armour and 2 infantry Italians defend with 1 infantry British roll dice for 1 armour and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 2 armour and 1 fighter Japanese defend with 1 armour British roll dice for 2 armour and 1 fighter in Burma, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in Burma British win, taking Burma from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 armour Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter moved from Burma to India 1 armour moved from Union of South Africa to Belgian Congo Place Units - British 3 armour placed in Union of South Africa 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,2 British collect 27 PUs (2 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 artillery and 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery and 7 infantry
Combat Hit Differential Summary :
British : -0.17 Italians : 0.33 Americans : -3.17 Chinese : 0.50 Japanese : -0.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from Greece to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 2 artilleries moved from 98 Sea Zone to Egypt 1 bomber moved from Greece to Egypt Combat - Italians Battle in Trans-Jordan Battle in Egypt Italians attack with 2 artilleries, 1 bomber and 2 infantry British defend with 1 artillery, 1 harbour and 1 infantry Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Egypt, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt Italians win, taking Trans-Jordan from British, taking Egypt from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Libya 1 submarine moved from 98 Sea Zone to 95 Sea Zone Place Units - Italians 1 destroyer placed in 95 Sea Zone 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : -0.67
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TripleA Move Summary: French round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Combat Move - French 1 destroyer moved from 58 Sea Zone to 41 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan