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    Darrell vs George Game 8

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    • R Offline
      redanto
      last edited by

      TripleA Turn Summary: Germans round 15

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 15
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 7 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              5 armour moved from Novgorod to Karelia
              5 armour moved from Belarus to Karelia
              1 armour moved from Baltic States to Karelia
              2 armour moved from Baltic States to Vyborg
              2 infantry moved from Baltic States to Novgorod
              1 artillery moved from Baltic States to Novgorod
              3 armour moved from Russia to Archangel
              4 armour moved from Samara to Archangel
              2 armour moved from Kansu to Kazakhstan
              1 armour moved from Timguska to Kazakhstan
              3 armour moved from Volgograd to Northwest Persia
              1 bomber moved from Russia to Vyborg
              1 artillery moved from France to Southern France
              1 artillery moved from Western Germany to Holland Belgium
              4 infantry moved from Western Germany to Holland Belgium
              2 armour moved from Western Germany to Holland Belgium
      
          Combat - Germans
              Battle in Karelia
                  Germans attack with 11 armour
                  Americans defend with 1 armour
                      Germans roll dice for 11 armour in Karelia, round 2 : 4/11 hits, 5.50 expected hits
                      Russians roll dice for 1 armour in Karelia, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Americans lost in Karelia
                  Germans win, taking Karelia from Russians with 11 armour remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 armour
              Battle in Holland Belgium
                  Germans attack with 2 armour, 1 artillery and 4 infantry
                  Americans defend with 2 armour and 2 infantry
                      Germans roll dice for 2 armour, 1 artillery and 4 infantry in Holland Belgium, round 2 : 2/7 hits, 2.17 expected hits
                      British roll dice for 2 armour and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
                      2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                      Germans roll dice for 2 armour, 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/5 hits, 1.83 expected hits
                      British roll dice for 2 armour in Holland Belgium, round 3 : 2/2 hits, 1.00 expected hits
                      2 infantry owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium
                      Germans roll dice for 2 armour and 1 artillery in Holland Belgium, round 4 : 1/3 hits, 1.33 expected hits
                      British roll dice for 1 armour in Holland Belgium, round 4 : 1/1 hits, 0.50 expected hits
                      1 artillery owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 2 armour remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 artillery and 4 infantry
                  Casualties for Americans: 2 armour and 2 infantry
              Battle in Kazakhstan
                  Germans attack with 3 armour
                  Russians defend with 1 infantry
                      Germans roll dice for 3 armour in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
                  Germans win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is -3
                  Casualties for Germans: 1 armour
                  Casualties for Russians: 1 infantry
              Battle in Vyborg
                  Germans attack with 2 armour and 1 bomber
                  Americans defend with 1 armour
                      Germans roll dice for 2 armour and 1 bomber in Vyborg, round 2 : 2/3 hits, 1.67 expected hits
                      Russians roll dice for 1 armour in Vyborg, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Germans and 1 armour owned by the Americans lost in Vyborg
                  Germans win, taking Vyborg from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 armour
                  Casualties for Americans: 1 armour
      
          Non Combat Move - Germans
              2 infantry moved from Western Germany to Denmark
              2 aaGuns moved from Germany to Western Germany
              3 armour moved from Bulgaria to Northern Italy
              1 bomber moved from Vyborg to Novgorod
      
          Place Units - Germans
              3 armour placed in Novgorod
              3 armour placed in Russia
              1 armour, 2 artilleries, 1 fighter and 6 infantry placed in Western Germany
              Germans undo move 3.
              3 infantry placed in Southern France
              1 armour, 2 artilleries, 1 fighter and 3 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 59 PUs; end with 59 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Germans : -3.00
      British : 1.83
      Russians : 0.67
      

      Savegame

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      • R Offline
        redanto
        last edited by

        TripleA Turn Summary: Japanese round 15

        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

        Game History

        Round: 15
        
            Purchase Units - Japanese
                Japanese buy 3 armour and 3 infantry; Remaining resources: 4 PUs; 0 SuicideAttackTokens; 
        
            Combat Move - Japanese
                4 armour moved from Jehol to Manchuria
        
            Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 4 armour
                    Americans defend with 1 infantry
                        Japanese roll dice for 4 armour in Manchuria, round 2 : 2/4 hits, 2.00 expected hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 4 armour remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
        
            Non Combat Move - Japanese
                3 infantry moved from India to West India
                1 armour moved from India to West India
                1 artillery moved from India to West India
        
            Place Units - Japanese
                3 armour placed in West India
                3 infantry placed in India
        
            Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,2,6,5,5
                Japanese collect 24 PUs (2 lost to blockades); end with 28 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
        

        Combat Hit Differential Summary :

        Chinese : -0.33
        Japanese : 0.00
        

        Savegame

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        • W Offline
          wylie292
          last edited by

          TripleA Turn Summary: UK_Pacific round 15

          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

          Game History

          Round: 15
          
              Purchase Units - Americans
                  Americans buy 6 armour, 3 artilleries, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
          
              Combat Move - Americans
                  8 armour moved from Finland to Karelia
                  3 armour moved from Norway to Karelia
                  2 armour moved from Trans-Jordan to Egypt
                  4 infantry moved from Alexandria to Egypt
          
              Combat - Americans
                  Battle in Karelia
                      Americans attack with 11 armour
                      Germans defend with 11 armour
                          Americans roll dice for 11 armour in Karelia, round 2 : 7/11 hits, 5.50 expected hits
                          Germans roll dice for 11 armour in Karelia, round 2 : 2/11 hits, 5.50 expected hits
                          7 armour owned by the Germans and 2 armour owned by the Americans lost in Karelia
                          Americans roll dice for 9 armour in Karelia, round 3 : 5/9 hits, 4.50 expected hits
                          Germans roll dice for 4 armour in Karelia, round 3 : 3/4 hits, 2.00 expected hits
                          4 armour owned by the Germans and 3 armour owned by the Americans lost in Karelia
                      Americans win, taking Karelia from Germans with 6 armour remaining. Battle score for attacker is 36
                      Casualties for Americans: 5 armour
                      Casualties for Germans: 11 armour
          
              Non Combat Move - Americans
                  1 infantry moved from Morocco to 91 Sea Zone
                  1 artillery moved from Morocco to 91 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                  1 artillery moved from 96 Sea Zone to Tobruk
                  1 infantry moved from 96 Sea Zone to Tobruk
                  1 infantry moved from Morocco to 91 Sea Zone
                  1 armour moved from Morocco to 91 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                  1 infantry moved from 112 Sea Zone to Norway
                  1 armour moved from 112 Sea Zone to Norway
                  3 destroyers moved from 91 Sea Zone to 112 Sea Zone
                  2 artilleries moved from Eastern United States to 101 Sea Zone
                  2 infantry moved from Eastern United States to 101 Sea Zone
                  2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 artilleries moved from 91 Sea Zone to Morocco
                  2 infantry moved from 91 Sea Zone to Morocco
                  1 transport moved from 3 Sea Zone to 1 Sea Zone
                  1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                  2 infantry moved from Soviet Far East to 5 Sea Zone
                  2 infantry moved from 5 Sea Zone to Amur
                  1 transport moved from 5 Sea Zone to 6 Sea Zone
                  3 destroyers moved from 5 Sea Zone to 6 Sea Zone
                  1 artillery moved from Yakut S.S.R. to Yenisey
                  1 infantry moved from Yakut S.S.R. to Yenisey
          
              Place Units - Americans
                  3 armour placed in Finland
                  3 armour placed in Norway
                  2 destroyers and 2 transports placed in 101 Sea Zone
                  2 artilleries and 2 infantry placed in Eastern United States
                  1 transport placed in 10 Sea Zone
                  1 artillery and 2 infantry placed in Western United States
          
              Turn Complete - Americans
                  Americans collect 69 PUs; end with 69 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
          
              Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 6 infantry; Remaining resources: 0 PUs; 
          
              Combat Move - Chinese
                  1 infantry moved from Shensi to Kansu
                        Chinese take Kansu from Germans
                  1 infantry moved from Anhwe to Shantung
                        Chinese take Shantung from Japanese
                  3 infantry moved from Anhwe to Jehol
                        Chinese take Jehol from Japanese
                  1 infantry moved from Chahar to Jehol
                  1 infantry moved from Suiyuyan to Kansu
                  2 infantry moved from Kweichow to Yunnan
                  3 infantry moved from Kiangsi to Kiangsu
          
              Combat - Chinese
          
              Non Combat Move - Chinese
          
              Place Units - Chinese
                  1 infantry placed in Tsinghai
                  1 infantry placed in Sikang
                  4 infantry placed in Jehol
          
              Turn Complete - Chinese
                  Chinese collect 20 PUs; end with 20 PUs
          
              Purchase Units - British
                  British buy 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
          
              Combat Move - British
                  1 artillery moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                  1 artillery moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 artillery moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  2 infantry moved from 110 Sea Zone to Holland Belgium
                  2 artilleries moved from 110 Sea Zone to Holland Belgium
                  1 bomber moved from United Kingdom to Holland Belgium
                  3 artilleries and 9 infantry moved from Normandy Bordeaux to Southern France
                  1 mech_infantry moved from Trans-Jordan to Egypt
          
              Combat - British
                  Battle in Holland Belgium
                      British attack with 2 artilleries, 1 bomber and 2 infantry
                      Germans defend with 2 armour
                          British roll dice for 2 artilleries, 1 bomber and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
                          Germans roll dice for 2 armour in Holland Belgium, round 2 : 2/2 hits, 1.00 expected hits
                          2 armour owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                      British win, taking Holland Belgium from Germans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 6
                      Casualties for British: 2 infantry
                      Casualties for Germans: 2 armour
                  Battle in Southern France
                      British attack with 3 artilleries and 9 infantry
                      Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
                          British roll dice for 3 artilleries and 9 infantry in Southern France, round 2 : 2/12 hits, 3.00 expected hits
                          Germans roll dice for 1 artillery and 7 infantry in Southern France, round 2 : 3/8 hits, 2.67 expected hits
                          2 infantry owned by the Germans and 3 infantry owned by the British lost in Southern France
                          British roll dice for 3 artilleries and 6 infantry in Southern France, round 3 : 3/9 hits, 2.50 expected hits
                          Germans roll dice for 1 artillery and 5 infantry in Southern France, round 3 : 3/6 hits, 2.00 expected hits
                          3 infantry owned by the Germans and 3 infantry owned by the British lost in Southern France
                          British roll dice for 3 artilleries and 3 infantry in Southern France, round 4 : 1/6 hits, 2.00 expected hits
                          Germans roll dice for 1 artillery and 2 infantry in Southern France, round 4 : 0/3 hits, 1.00 expected hits
                          1 infantry owned by the Germans lost in Southern France
                          British roll dice for 3 artilleries and 3 infantry in Southern France, round 5 : 2/6 hits, 2.00 expected hits
                          Germans roll dice for 1 artillery and 1 infantry in Southern France, round 5 : 1/2 hits, 0.67 expected hits
                          1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
                      British win, taking Southern France from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for British: 7 infantry
                      Casualties for Germans: 1 artillery and 7 infantry
          
              Non Combat Move - British
                  1 bomber moved from Holland Belgium to United Kingdom
                  3 fighters moved from United Kingdom to Finland
                  1 infantry moved from 112 Sea Zone to Norway
                  1 artillery moved from 112 Sea Zone to Norway
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 artillery moved from United Kingdom to 110 Sea Zone
                  1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                  1 infantry moved from 110 Sea Zone to Normandy Bordeaux
          
              Place Units - British
                  3 infantry placed in Normandy Bordeaux
                  8 infantry placed in United Kingdom
                  3 mech_infantrys placed in Union of South Africa
          
              Turn Complete - British
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2
                      Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
                  British collect 36 PUs (4 lost to blockades); end with 36 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
          
              Turn Complete - UK_Pacific
          

          Combat Hit Differential Summary :

          Germans : -0.83
          British : -1.50
          Americans : 2.00
          

          Savegame

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          • R Offline
            redanto
            last edited by

            TripleA Turn Summary: Italians round 15

            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

            Game History

            Round: 15
            
                Purchase Units - Italians
                    Italians buy 4 armour and 1 artillery; Remaining resources: 0 PUs; 
            
                Combat Move - Italians
                    2 armour moved from Syria to Trans-Jordan
                    5 armour moved from Iraq to Trans-Jordan
                    1 fighter moved from Iraq to Southern Italy
            
                Combat - Italians
                    Battle in Trans-Jordan
                        Italians attack with 7 armour
                        British defend with 1 mech_infantry
                            Italians roll dice for 7 armour in Trans-Jordan, round 2 : 4/7 hits, 3.50 expected hits
                            British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                            1 mech_infantry owned by the British lost in Trans-Jordan
                        Italians win, taking Trans-Jordan from British with 7 armour remaining. Battle score for attacker is 4
                        Casualties for British: 1 mech_infantry
            
                Non Combat Move - Italians
            
                Place Units - Italians
                    3 armour placed in Iraq
                    1 armour placed in Rostov
                    1 artillery placed in Northern Italy
            
                Turn Complete - Italians
                    Italians collect 23 PUs; end with 23 PUs
                    Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
            

            Combat Hit Differential Summary :

            Italians : 0.50
            British : -0.33
            

            Savegame

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            • W Offline
              wylie292
              last edited by

              TripleA Turn Summary: ANZAC round 15

              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

              Game History

              Round: 15
              
                  Purchase Units - ANZAC
                      ANZAC buy 6 armour; Remaining resources: 0 PUs; 
              
                  Combat Move - ANZAC
                      4 bombers moved from French Indo China to Manchuria
                      1 mech_infantry moved from Shan State to Burma
                      2 armour moved from Shan State to Burma
                      1 mech_infantry moved from French Indo China to Burma
                      2 armour moved from French Indo China to Burma
                      3 armour moved from Malaya to Burma
              
                  Combat - ANZAC
                      Battle in Manchuria
                          ANZAC attack with 4 bombers
                          Japanese defend with 4 armour
                              ANZAC roll dice for 4 bombers in Manchuria, round 2 : 3/4 hits, 2.67 expected hits
                              Japanese roll dice for 4 armour in Manchuria, round 2 : 3/4 hits, 2.00 expected hits
                              3 bombers owned by the ANZAC and 3 armour owned by the Japanese lost in Manchuria
                              ANZAC roll dice for 1 bomber in Manchuria, round 3 : 0/1 hits, 0.67 expected hits
                              Japanese roll dice for 1 armour in Manchuria, round 3 : 1/1 hits, 0.50 expected hits
                              1 bomber owned by the ANZAC lost in Manchuria
                          Japanese win with 1 armour remaining. Battle score for attacker is -30
                          Casualties for ANZAC: 4 bombers
                          Casualties for Japanese: 3 armour
              
                  Non Combat Move - ANZAC
                      1 armour moved from Kiangsu to Jehol
              
                  Place Units - ANZAC
                      3 armour placed in French Indo China
                      3 armour placed in Malaya
              
                  Turn Complete - ANZAC
                      ANZAC collect 25 PUs; end with 25 PUs
                      Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                      Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
              

              Combat Hit Differential Summary :

              ANZAC : -0.33
              Japanese : 1.50
              

              Savegame

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              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: Germans round 16

                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                Game History

                Round: 16
                
                    Purchase Units - Germans
                        Germans buy 10 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - Germans
                        7 armour moved from Archangel to Karelia
                        3 armour moved from Novgorod to Karelia
                        1 armour moved from Vyborg to Karelia
                        1 bomber moved from Novgorod to Karelia
                        2 artilleries moved from Western Germany to Holland Belgium
                        2 infantry moved from Western Germany to Holland Belgium
                        2 infantry moved from France to Southern France
                        3 armour moved from Northern Italy to Southern France
                        1 fighter moved from Western Germany to Southern France
                        3 armour moved from Northwest Persia to Trans-Jordan
                        2 armour moved from Kazakhstan to Northwest Persia
                
                    Combat - Germans
                        Battle in Karelia
                            Germans attack with 11 armour and 1 bomber
                            Americans defend with 6 armour
                                Germans roll dice for 11 armour and 1 bomber in Karelia, round 2 : 5/12 hits, 6.17 expected hits
                                Americans roll dice for 6 armour in Karelia, round 2 : 1/6 hits, 3.00 expected hits
                                1 armour owned by the Germans and 5 armour owned by the Americans lost in Karelia
                                Germans roll dice for 10 armour and 1 bomber in Karelia, round 3 : 4/11 hits, 5.67 expected hits
                                Americans roll dice for 1 armour in Karelia, round 3 : 0/1 hits, 0.50 expected hits
                                1 armour owned by the Americans lost in Karelia
                            Germans win, taking Karelia from Americans with 10 armour and 1 bomber remaining. Battle score for attacker is 30
                            Casualties for Germans: 1 armour
                            Casualties for Americans: 6 armour
                        Battle in Holland Belgium
                            Germans attack with 2 artilleries and 2 infantry
                            British defend with 2 artilleries
                                Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                                British roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                                1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
                                Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
                                British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                                Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 : 0/3 hits, 1.00 expected hits
                                British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                                Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 5 : 0/3 hits, 1.00 expected hits
                                British roll dice for 1 artillery in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits
                                1 infantry owned by the Germans lost in Holland Belgium
                                Germans roll dice for 2 artilleries in Holland Belgium, round 6 : 2/2 hits, 0.67 expected hits
                                British roll dice for 1 artillery in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits
                                1 artillery owned by the British lost in Holland Belgium
                            Germans win, taking Holland Belgium from British with 2 artilleries remaining. Battle score for attacker is 2
                            Casualties for Germans: 2 infantry
                            Casualties for British: 2 artilleries
                        Battle in Southern France
                            Germans attack with 3 armour, 1 fighter and 2 infantry
                            British defend with 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                                Germans roll dice for 3 armour, 1 fighter and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits
                                British roll dice for 3 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits, 1.67 expected hits
                                2 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the British lost in Southern France
                                Germans roll dice for 2 armour and 1 fighter in Southern France, round 3 : 2/3 hits, 1.50 expected hits
                                British roll dice for 3 artilleries in Southern France, round 3 : 0/3 hits, 1.00 expected hits
                                2 artilleries owned by the British lost in Southern France
                                Germans roll dice for 2 armour and 1 fighter in Southern France, round 4 : 1/3 hits, 1.50 expected hits
                                British roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                                1 armour owned by the Germans and 1 artillery owned by the British lost in Southern France
                            Germans win, taking Southern France from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                            Casualties for Germans: 2 armour and 2 infantry
                            Casualties for British: 3 artilleries and 2 infantry
                
                    Non Combat Move - Germans
                        1 fighter moved from Southern France to Western Germany
                        3 armour moved from Russia to Archangel
                        1 bomber moved from Karelia to Novgorod
                        1 infantry moved from Novgorod to Vyborg
                        1 infantry moved from Novgorod to Karelia
                        1 artillery moved from Novgorod to Karelia
                
                    Place Units - Germans
                        3 armour placed in Novgorod
                        1 fighter and 3 infantry placed in Western Germany
                        3 armour placed in Russia
                        4 armour placed in Germany
                
                    Turn Complete - Germans
                        Germans collect 58 PUs; end with 58 PUs
                        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
                

                Combat Hit Differential Summary :

                Germans : -5.17
                British : 1.00
                Americans : -2.50
                

                Savegame

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                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: Japanese round 16

                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                  Game History

                  Round: 16
                  
                      Purchase Units - Japanese
                          Japanese buy 3 armour, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                  
                      Combat Move - Japanese
                  
                      Non Combat Move - Japanese
                          3 infantry moved from India to West India
                  
                      Place Units - Japanese
                          3 infantry placed in India
                          3 armour placed in West India
                  
                      Turn Complete - Japanese
                          Total Cost from Convoy Blockades: 8
                              Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,1,5,5,5,2,5,4,3
                          Japanese collect 15 PUs (8 lost to blockades); end with 15 PUs
                          Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 20 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

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                  • W Offline
                    wylie292
                    last edited by

                    TripleA Turn Summary: UK_Pacific round 16

                    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                    Game History

                    Round: 16
                    
                        Purchase Units - Americans
                            Americans buy 6 armour, 3 artilleries, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 2 PUs; 
                    
                        Combat Move - Americans
                            1 artillery moved from Yenisey to Timguska
                                  Americans take Timguska from Germans
                            1 infantry moved from Yenisey to Timguska
                            1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                            1 infantry moved from Amur to 5 Sea Zone
                            5 infantry moved from Amur to Manchuria
                            1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                            1 infantry moved from 19 Sea Zone to Okinawa
                            1 artillery moved from Western United States to 10 Sea Zone
                            1 infantry moved from Western United States to 10 Sea Zone
                            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                            1 transport moved from 1 Sea Zone to 10 Sea Zone
                            2 destroyers moved from 96 Sea Zone to 98 Sea Zone
                            1 infantry moved from Tobruk to 96 Sea Zone
                            1 artillery moved from Tobruk to 96 Sea Zone
                            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                            2 destroyers moved from 91 Sea Zone to 96 Sea Zone
                            2 artilleries moved from Eastern United States to 101 Sea Zone
                            2 infantry moved from Eastern United States to 101 Sea Zone
                            2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                            4 armour moved from Norway to Finland
                            1 infantry moved from Norway to Finland
                    
                        Combat - Americans
                            Battle in Okinawa
                            Battle in Manchuria
                                Americans attack with 5 infantry
                                Japanese defend with 1 armour
                                    Americans roll dice for 5 infantry in Manchuria, round 2 : 0/5 hits, 0.83 expected hits
                                    Japanese roll dice for 1 armour in Manchuria, round 2 : 0/1 hits, 0.50 expected hits
                                    Americans roll dice for 5 infantry in Manchuria, round 3 : 0/5 hits, 0.83 expected hits
                                    Japanese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits, 0.50 expected hits
                                    Americans roll dice for 5 infantry in Manchuria, round 4 : 3/5 hits, 0.83 expected hits
                                    Japanese roll dice for 1 armour in Manchuria, round 4 : 1/1 hits, 0.50 expected hits
                                    1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                                Americans win, taking Okinawa from Japanese, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 3
                                Casualties for Americans: 1 infantry
                                Casualties for Japanese: 1 armour
                    
                        Non Combat Move - Americans
                            1 artillery moved from 4 Sea Zone to Soviet Far East
                            1 infantry moved from 4 Sea Zone to Soviet Far East
                            2 artilleries moved from 91 Sea Zone to Morocco
                            2 infantry moved from 91 Sea Zone to Morocco
                            2 artilleries moved from 96 Sea Zone to Tobruk
                            2 infantry moved from 96 Sea Zone to Tobruk
                            1 transport moved from 112 Sea Zone to 126 Sea Zone
                            3 destroyers moved from 112 Sea Zone to 126 Sea Zone
                            1 transport moved from 110 Sea Zone to 126 Sea Zone
                            1 transport moved from 110 Sea Zone to 126 Sea Zone
                            1 artillery moved from 98 Sea Zone to Egypt
                            1 infantry moved from 98 Sea Zone to Egypt
                    
                        Place Units - Americans
                            3 armour placed in Finland
                            3 armour placed in Norway
                            2 destroyers and 2 transports placed in 101 Sea Zone
                            2 artilleries and 2 infantry placed in Eastern United States
                            1 artillery placed in Western United States
                            1 destroyer placed in 10 Sea Zone
                    
                        Turn Complete - Americans
                            Americans collect 70 PUs; end with 72 PUs
                            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                    
                        Purchase Units - Chinese
                            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                            Chinese buy 6 infantry; Remaining resources: 2 PUs; 
                    
                        Combat Move - Chinese
                            8 infantry moved from Jehol to Manchuria
                            3 infantry moved from Kiangsu to Kiangsi
                    
                        Non Combat Move - Chinese
                    
                        Place Units - Chinese
                            4 infantry placed in Yunnan
                            2 infantry placed in Kwangsi
                    
                        Turn Complete - Chinese
                            Chinese collect 23 PUs; end with 25 PUs
                    
                        Purchase Units - British
                            British buy 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
                    
                        Combat Move - British
                            1 infantry moved from Norway to Finland
                            1 artillery moved from Norway to Finland
                            1 artillery and 4 infantry moved from Normandy Bordeaux to Southern France
                            6 infantry moved from United Kingdom to 110 Sea Zone
                            6 infantry moved from 110 Sea Zone to Holland Belgium
                            1 bomber moved from United Kingdom to Holland Belgium
                            1 transport moved from 112 Sea Zone to 110 Sea Zone
                            2 infantry moved from United Kingdom to 110 Sea Zone
                            2 infantry moved from 110 Sea Zone to Holland Belgium
                            3 mech_infantrys moved from Union of South Africa to Belgian Congo
                    
                        Combat - British
                            Battle in Holland Belgium
                                British attack with 1 bomber and 8 infantry
                                Germans defend with 2 artilleries
                                    British roll dice for 1 bomber and 8 infantry in Holland Belgium, round 2 : 1/9 hits, 2.00 expected hits
                                    Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                                    British roll dice for 1 bomber and 7 infantry in Holland Belgium, round 3 : 1/8 hits, 1.83 expected hits
                                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                                British win, taking Holland Belgium from Germans with 1 bomber and 6 infantry remaining. Battle score for attacker is 2
                                Casualties for British: 2 infantry
                                Casualties for Germans: 2 artilleries
                            Battle in Southern France
                                British attack with 1 artillery and 4 infantry
                                Germans defend with 1 armour, 1 factory_minor and 1 harbour
                                    British roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 1/5 hits, 1.17 expected hits
                                    Germans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits
                                    1 armour owned by the Germans lost in Southern France
                                British win, taking Southern France from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                                Casualties for Germans: 1 armour
                    
                        Non Combat Move - British
                            1 bomber moved from Holland Belgium to United Kingdom
                    
                        Place Units - British
                            3 mech_infantrys placed in Union of South Africa
                            2 artilleries and 1 infantry placed in Normandy Bordeaux
                            6 infantry placed in United Kingdom
                    
                        Turn Complete - British
                            Total Cost from Convoy Blockades: 4
                                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2
                                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,3
                            British collect 35 PUs (4 lost to blockades); end with 35 PUs
                    
                        Turn Complete - UK_Pacific
                    

                    Combat Hit Differential Summary :

                    Germans : 0.50
                    British : -2.00
                    Americans : 0.50
                    Japanese : -0.50
                    

                    Savegame

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                    • R Offline
                      redanto
                      last edited by

                      TripleA Turn Summary: Italians round 16

                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                      Game History

                      Round: 16
                      
                          Purchase Units - Italians
                              Italians buy 3 armour and 1 fighter; Remaining resources: 1 PUs; 
                      
                          Combat Move - Italians
                              2 artilleries and 8 infantry moved from Northern Italy to Southern France
                              1 fighter moved from Southern Italy to Southern France
                              2 armour moved from Iraq to Trans-Jordan
                              1 armour moved from Iraq to Trans-Jordan
                              1 submarine moved from 71 Sea Zone to 82 Sea Zone
                              1 submarine moved from 72 Sea Zone to 70 Sea Zone
                              1 armour moved from Rostov to Caucasus
                              1 armour moved from Caucasus to Northwest Persia
                      
                          Combat - Italians
                              Battle in Southern France
                                  Italians attack with 2 artilleries, 1 fighter and 8 infantry
                                  British defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                                      Italians roll dice for 2 artilleries, 1 fighter and 8 infantry in Southern France, round 2 : 2/11 hits, 2.83 expected hits
                                      British roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 1/5 hits, 1.67 expected hits
                                      2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                                      Italians roll dice for 2 artilleries, 1 fighter and 7 infantry in Southern France, round 3 : 1/10 hits, 2.67 expected hits
                                      British roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits
                                      1 infantry owned by the British lost in Southern France
                                      Italians roll dice for 2 artilleries, 1 fighter and 7 infantry in Southern France, round 4 : 3/10 hits, 2.67 expected hits
                                      British roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
                                      1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                                  Italians win, taking Southern France from British with 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 10
                                  Casualties for Italians: 2 infantry
                                  Casualties for British: 1 artillery and 4 infantry
                      
                          Non Combat Move - Italians
                              1 fighter moved from Southern France to Southern Italy
                              2 aaGuns moved from Northern Italy to Southern Italy
                              2 armour moved from Greece to Yugoslavia
                      
                          Place Units - Italians
                              3 armour placed in Iraq
                              1 fighter placed in Southern Italy
                      
                          Turn Complete - Italians
                              Total Cost from Convoy Blockades: 0
                                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
                              Italians collect 26 PUs; end with 27 PUs
                              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
                      

                      Combat Hit Differential Summary :

                      Italians : -2.17
                      British : -1.33
                      

                      Savegame

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                      • W Offline
                        wylie292
                        last edited by

                        TripleA Turn Summary: ANZAC round 16

                        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                        Game History

                        Round: 16
                        
                            Purchase Units - ANZAC
                                ANZAC buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
                        
                            Combat Move - ANZAC
                                1 armour moved from Jehol to Suiyuyan
                                3 armour moved from Malaya to Burma
                                3 armour moved from French Indo China to Burma
                        
                            Non Combat Move - ANZAC
                        
                            Place Units - ANZAC
                                3 armour placed in Malaya
                                2 armour and 1 mech_infantry placed in French Indo China
                        
                            Turn Complete - ANZAC
                                ANZAC collect 25 PUs; end with 26 PUs
                                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • W Offline
                          wylie292
                          last edited by

                          TripleA Manual Gamesave Post: ANZAC round 16

                          TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

                          Game History

                          Round: 16
                          
                              Purchase Units - ANZAC
                                  ANZAC buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
                          
                              Combat Move - ANZAC
                                  1 armour moved from Jehol to Suiyuyan
                                  3 armour moved from Malaya to Burma
                                  3 armour moved from French Indo China to Burma
                          
                              Non Combat Move - ANZAC
                          
                              Place Units - ANZAC
                                  3 armour placed in Malaya
                                  2 armour and 1 mech_infantry placed in French Indo China
                          
                              Turn Complete - ANZAC
                                  ANZAC collect 25 PUs; end with 26 PUs
                                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • R Offline
                            redanto
                            last edited by

                            TripleA Turn Summary: Japanese round 17

                            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                            Game History

                            Round: 17
                            
                                Purchase Units - Japanese
                                    Japanese buy 3 armour; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                            
                                Combat Move - Japanese
                                    7 armour moved from West India to Persia
                            
                                Non Combat Move - Japanese
                            
                                Place Units - Japanese
                                    3 armour placed in West India
                                    1 destroyer and 1 submarine placed in 39 Sea Zone
                            
                                Turn Complete - Japanese
                                    Total Cost from Convoy Blockades: 8
                                        Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,1,1,2,4,4,1,1,6,1,3,6,4
                                    Japanese collect 11 PUs (8 lost to blockades); end with 13 PUs
                                    Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

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                            • W Offline
                              wylie292
                              last edited by

                              TripleA Turn Summary: UK_Pacific round 17

                              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                              Game History

                              Round: 17
                              
                                  Purchase Units - Americans
                                      Americans buy 7 armour, 2 artilleries, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
                              
                                  Combat Move - Americans
                                      1 infantry moved from Soviet Far East to Siberia
                                      1 artillery moved from Soviet Far East to Siberia
                                      4 infantry moved from Manchuria to Amur
                                      1 infantry moved from Western United States to 10 Sea Zone
                                      1 artillery moved from Western United States to 10 Sea Zone
                                      1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                                      1 transport moved from 4 Sea Zone to 1 Sea Zone
                                      1 infantry moved from Okinawa to 19 Sea Zone
                                      1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                                      1 infantry moved from 20 Sea Zone to Formosa
                                      1 infantry moved from Finland to Karelia
                                      1 armour moved from Finland to Karelia
                              
                                  Combat - Americans
                                      Battle in Formosa
                                      Battle in Karelia
                                          Americans attack with 1 armour and 1 infantry
                                          Germans defend with 1 infantry
                                              Americans roll dice for 1 armour and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                                              Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Germans lost in Karelia
                                          Americans win, taking Formosa from Japanese, taking Karelia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                                          Casualties for Germans: 1 infantry
                              
                                  Non Combat Move - Americans
                                      3 armour moved from Norway to Finland
                                      2 artilleries moved from Tobruk to 96 Sea Zone
                                      2 infantry moved from Tobruk to 96 Sea Zone
                                      2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                                      2 infantry moved from 98 Sea Zone to Egypt
                                      2 artilleries moved from 98 Sea Zone to Egypt
                                      2 artilleries moved from Morocco to 91 Sea Zone
                                      2 infantry moved from Morocco to 91 Sea Zone
                                      2 artilleries moved from Eastern United States to 101 Sea Zone
                                      2 infantry moved from Eastern United States to 101 Sea Zone
                                      2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                                      2 artilleries moved from 91 Sea Zone to Morocco
                                      2 infantry moved from 91 Sea Zone to Morocco
                                      2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                                      2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                                      2 artilleries moved from 96 Sea Zone to Tobruk
                                      2 infantry moved from 96 Sea Zone to Tobruk
                                      1 infantry moved from 4 Sea Zone to Soviet Far East
                                      1 artillery moved from 4 Sea Zone to Soviet Far East
                              
                                  Place Units - Americans
                                      3 armour placed in Norway
                                      3 armour placed in Finland
                                      2 artilleries and 2 infantry placed in Eastern United States
                                      2 destroyers and 2 transports placed in 101 Sea Zone
                                      1 transport placed in 10 Sea Zone
                                      1 armour and 1 infantry placed in Western United States
                              
                                  Turn Complete - Americans
                                      Americans collect 72 PUs; end with 73 PUs
                                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
                                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                                      Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                              
                                  Purchase Units - Chinese
                                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                      Chinese buy 8 infantry; Remaining resources: 1 PUs; 
                              
                                  Combat Move - Chinese
                              
                                  Place Units - Chinese
                                      2 infantry placed in Sikang
                                      2 infantry placed in Tsinghai
                                      2 infantry placed in Kansu
                                      2 infantry placed in Jehol
                              
                                  Turn Complete - Chinese
                                      Chinese collect 23 PUs; end with 24 PUs
                              
                                  Purchase Units - British
                                      British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
                              
                                  Combat Move - British
                                      6 infantry moved from United Kingdom to 110 Sea Zone
                                      3 mech_infantrys moved from Belgian Congo to Egypt
                                      3 mech_infantrys moved from Union of South Africa to Belgian Congo
                              
                                  Non Combat Move - British
                                      6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                              
                                  Place Units - British
                                      3 fighters placed in United Kingdom
                                      1 mech_infantry placed in Union of South Africa
                              
                                  Turn Complete - British
                                      Total Cost from Convoy Blockades: 1
                                          Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,1
                                          Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6
                                      British collect 32 PUs (1 lost to blockades); end with 33 PUs
                              
                                  Turn Complete - UK_Pacific
                              

                              Combat Hit Differential Summary :

                              Germans : -0.33
                              Americans : 0.33
                              

                              Savegame

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                              • R Offline
                                redanto
                                last edited by

                                TripleA Turn Summary: Italians round 17

                                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                Game History

                                Round: 17
                                
                                    Purchase Units - Italians
                                        Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
                                
                                    Combat Move - Italians
                                        2 fighters moved from Southern Italy to 98 Sea Zone
                                
                                    Combat - Italians
                                        Battle in 98 Sea Zone
                                            Italians attack with 2 fighters
                                            Americans defend with 2 destroyers and 3 transports
                                                Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                                                Americans roll dice for 2 destroyers and 3 transports in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                                                1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 98 Sea Zone
                                                Italians roll dice for 1 fighter in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                                                Americans roll dice for 1 destroyer and 3 transports in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                                1 destroyer owned by the Americans lost in 98 Sea Zone
                                                3 transports owned by the Americans lost in 98 Sea Zone
                                            Italians win with 1 fighter remaining. Battle score for attacker is 27
                                            Casualties for Italians: 1 fighter
                                            Casualties for Americans: 2 destroyers and 3 transports
                                
                                    Non Combat Move - Italians
                                        1 fighter moved from 98 Sea Zone to Trans-Jordan
                                        3 armour moved from Iraq to Trans-Jordan
                                        1 armour moved from Northwest Persia to Trans-Jordan
                                        2 armour moved from Yugoslavia to Southern France
                                
                                    Place Units - Italians
                                        2 fighters and 1 infantry placed in Iraq
                                        Italians undo move 1.
                                        3 fighters placed in Iraq
                                        Italians undo move 1.
                                        3 fighters placed in Southern Italy
                                        1 infantry placed in Iraq
                                
                                    Turn Complete - Italians
                                        Italians collect 26 PUs; end with 26 PUs
                                        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
                                

                                Combat Hit Differential Summary :

                                Italians : 0.50
                                Americans : 0.00
                                

                                Savegame

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                                • W Offline
                                  wylie292
                                  last edited by

                                  TripleA Turn Summary: ANZAC round 17

                                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                  Game History

                                  Round: 17
                                  
                                      Purchase Units - ANZAC
                                          ANZAC buy 1 artillery, 3 destroyers and 1 transport; Remaining resources: 1 PUs; 
                                  
                                      Combat Move - ANZAC
                                          18 armour and 2 mech_infantrys moved from Burma to India
                                          2 armour and 1 mech_infantry moved from French Indo China to Burma
                                          3 armour moved from Malaya to Burma
                                          1 armour moved from Suiyuyan to Novosibirsk
                                                ANZAC take Novosibirsk from Germans
                                  
                                      Combat - ANZAC
                                          Battle in India
                                              ANZAC attack with 18 armour and 2 mech_infantrys
                                              Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                                                  ANZAC roll dice for 18 armour and 2 mech_infantrys in India, round 2 : 15/20 hits, 9.33 expected hits
                                                  Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                                                  3 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in India
                                              ANZAC win, taking India from Japanese, taking Shan State from ANZAC, taking Burma from ANZAC, taking Malaya from ANZAC, taking Borneo from Americans, taking Kwangtung from ANZAC with 18 armour and 1 mech_infantry remaining. Battle score for attacker is 5
                                              Casualties for ANZAC: 1 mech_infantry
                                              Casualties for Japanese: 3 infantry
                                  
                                      Non Combat Move - ANZAC
                                  
                                      Place Units - ANZAC
                                          3 destroyers placed in 36 Sea Zone
                                          1 transport placed in 62 Sea Zone
                                          1 artillery placed in New South Wales
                                  
                                      Turn Complete - ANZAC
                                          ANZAC collect 18 PUs; end with 19 PUs
                                          Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                                          Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                                  

                                  Combat Hit Differential Summary :

                                  ANZAC : 5.67
                                  Japanese : 0.00
                                  

                                  Savegame

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                                  • R Offline
                                    redanto
                                    last edited by

                                    TripleA Turn Summary: Japanese round 18

                                    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                    Game History

                                    Round: 18
                                    
                                        Purchase Units - Japanese
                                            Japanese buy 1 artillery and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                                    
                                        Combat Move - Japanese
                                            7 armour moved from Persia to Trans-Jordan
                                            3 armour moved from West India to Persia
                                            1 artillery moved from West India to Eastern Persia
                                            1 infantry moved from West India to Eastern Persia
                                            9 infantry moved from West India to Eastern Persia
                                            1 destroyer moved from 39 Sea Zone to 79 Sea Zone
                                    
                                        Non Combat Move - Japanese
                                    
                                        Place Units - Japanese
                                            2 transports placed in 79 Sea Zone
                                            1 artillery placed in West India
                                    
                                        Turn Complete - Japanese
                                            Total Cost from Convoy Blockades: 8
                                                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,1,1,4,6,1,4,2,5,3,4,1,4
                                            Japanese collect 7 PUs (8 lost to blockades); end with 7 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                    • W Offline
                                      wylie292
                                      last edited by

                                      TripleA Turn Summary: UK_Pacific round 18

                                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                      Game History

                                      Round: 18
                                      
                                          Purchase Units - Americans
                                              Americans buy 6 armour, 2 artilleries, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 2 PUs; 
                                      
                                          Combat Move - Americans
                                              4 infantry moved from Amur to Buryatia
                                              1 artillery and 1 infantry moved from Siberia to Sakha
                                              1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
                                              1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
                                              1 destroyer moved from 4 Sea Zone to 6 Sea Zone
                                              1 transport moved from 6 Sea Zone to 24 Sea Zone
                                              1 transport moved from 20 Sea Zone to 23 Sea Zone
                                              1 infantry moved from Western United States to 10 Sea Zone
                                              1 armour moved from Western United States to 10 Sea Zone
                                              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                                              1 transport moved from 1 Sea Zone to 10 Sea Zone
                                              1 infantry moved from Timguska to Urals
                                              15 armour moved from Finland to Karelia
                                              2 destroyers moved from 91 Sea Zone to 82 Sea Zone
                                              2 artilleries moved from Morocco to 91 Sea Zone
                                              2 infantry moved from Morocco to 91 Sea Zone
                                              2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                                              2 artilleries moved from Tobruk to Alexandria
                                              2 infantry moved from Tobruk to Alexandria
                                              2 artilleries moved from Eastern United States to 101 Sea Zone
                                              2 infantry moved from Eastern United States to 101 Sea Zone
                                              2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                                              3 armour moved from Norway to Karelia
                                      
                                          Combat - Americans
                                              Battle in 82 Sea Zone
                                                  Americans attack with 2 destroyers
                                                  Italians defend with 1 submarine
                                                      Americans roll dice for 2 destroyers in 82 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                                                      Italians roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                      1 submarine owned by the Italians lost in 82 Sea Zone
                                                  Americans win, taking 82 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
                                                  Casualties for Italians: 1 submarine
                                              Battle in Karelia
                                                  Americans attack with 18 armour
                                                  Germans defend with 2 armour
                                                      Americans roll dice for 18 armour in Karelia, round 2 : 7/18 hits, 9.00 expected hits
                                                      Germans roll dice for 2 armour in Karelia, round 2 : 1/2 hits, 1.00 expected hits
                                                      2 armour owned by the Germans and 1 armour owned by the Americans lost in Karelia
                                                  Americans win, taking Karelia from Germans with 17 armour remaining. Battle score for attacker is 6
                                                  Casualties for Americans: 1 armour
                                                  Casualties for Germans: 2 armour
                                      
                                          Non Combat Move - Americans
                                              2 artilleries moved from 91 Sea Zone to Morocco
                                              2 infantry moved from 91 Sea Zone to Morocco
                                              2 artilleries moved from 96 Sea Zone to Tobruk
                                              2 infantry moved from 96 Sea Zone to Tobruk
                                              1 armour moved from 4 Sea Zone to Soviet Far East
                                              1 infantry moved from 4 Sea Zone to Soviet Far East
                                              1 artillery moved from 5 Sea Zone to Amur
                                              1 infantry moved from 5 Sea Zone to Amur
                                      
                                          Place Units - Americans
                                              3 armour placed in Finland
                                              3 armour placed in Norway
                                              4 destroyers and 2 transports placed in 101 Sea Zone
                                              2 artilleries and 2 infantry placed in Eastern United States
                                      
                                          Turn Complete - Americans
                                              Americans collect 68 PUs; end with 70 PUs
                                              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                                              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                                              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                                              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                                      
                                          Purchase Units - Chinese
                                              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                                              Chinese buy 8 infantry; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Chinese
                                      
                                          Place Units - Chinese
                                              8 infantry placed in Kansu
                                      
                                          Turn Complete - Chinese
                                              Chinese collect 23 PUs; end with 23 PUs
                                              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
                                      
                                          Purchase Units - British
                                              British buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 1 PUs; 
                                      
                                          Combat Move - British
                                              1 artillery moved from Finland to Vyborg
                                              1 infantry moved from Finland to Vyborg
                                              3 fighters moved from Finland to Vyborg
                                              3 mech_infantrys moved from Belgian Congo to Egypt
                                              1 mech_infantry moved from Union of South Africa to Belgian Congo
                                      
                                          Combat - British
                                              Battle in Vyborg
                                                  British attack with 1 artillery, 3 fighters and 1 infantry
                                                  Germans defend with 1 infantry
                                                      British roll dice for 1 artillery, 3 fighters and 1 infantry in Vyborg, round 2 : 2/5 hits, 2.17 expected hits
                                                      Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 infantry owned by the Germans lost in Vyborg
                                                  British win, taking Vyborg from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                                                  Casualties for Germans: 1 infantry
                                      
                                          Non Combat Move - British
                                              3 fighters moved from Vyborg to Karelia
                                      
                                          Place Units - British
                                              3 armour placed in Union of South Africa
                                              2 artilleries and 2 infantry placed in United Kingdom
                                      
                                          Turn Complete - British
                                              Total Cost from Convoy Blockades: 0
                                                  Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,4
                                              British collect 31 PUs; end with 32 PUs
                                      
                                          Turn Complete - UK_Pacific
                                              Total Cost from Convoy Blockades: 3
                                                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
                                              UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs
                                              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Germans : -0.33
                                      Italians : -0.17
                                      British : -0.17
                                      Americans : -1.67
                                      

                                      Savegame

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                                      • R Offline
                                        redanto
                                        last edited by

                                        TripleA Turn Summary: Italians round 18

                                        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                        Game History

                                        Round: 18
                                        
                                            Purchase Units - Italians
                                                Italians buy 5 armour; Remaining resources: 2 PUs; 
                                        
                                            Combat Move - Italians
                                                1 fighter moved from Southern Italy to 96 Sea Zone
                                                2 fighters moved from Southern Italy to Egypt
                                                1 fighter moved from Trans-Jordan to Egypt
                                                11 armour moved from Trans-Jordan to Egypt
                                                3 armour moved from Trans-Jordan to Egypt
                                                1 infantry moved from Iraq to Trans-Jordan
                                                2 armour moved from Southern France to Western Germany
                                        
                                            Combat - Italians
                                                Battle in 96 Sea Zone
                                                    Italians attack with 1 fighter
                                                    Americans defend with 2 transports
                                                        2 transports owned by the Americans lost in 96 Sea Zone
                                                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                                                    Casualties for Americans: 2 transports
                                                Battle in Egypt
                                                    Italians attack with 14 armour and 3 fighters
                                                    British defend with 1 harbour, 2 infantry and 7 mech_infantrys; Americans defend with 2 armour, 3 artilleries, 2 fighters and 7 infantry
                                                        Italians roll dice for 14 armour and 3 fighters in Egypt, round 2 : 9/17 hits, 8.50 expected hits
                                                        British roll dice for 2 armour, 3 artilleries, 2 fighters, 9 infantry and 7 mech_infantrys in Egypt, round 2 : 7/23 hits, 8.67 expected hits
                                                        7 infantry owned by the Americans, 2 infantry owned by the British and 7 armour owned by the Italians lost in Egypt
                                                        Italians roll dice for 7 armour and 3 fighters in Egypt, round 3 : 4/10 hits, 5.00 expected hits
                                                        British roll dice for 2 armour, 3 artilleries, 2 fighters and 7 mech_infantrys in Egypt, round 3 : 4/14 hits, 5.67 expected hits
                                                        4 mech_infantrys owned by the British and 4 armour owned by the Italians lost in Egypt
                                                    3 armour owned by the Italians retreated to Trans-Jordan
                                                    British win with 2 armour, 3 artilleries, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is -23
                                                    Casualties for Italians: 11 armour
                                                    Casualties for Americans: 7 infantry
                                                    Casualties for British: 2 infantry and 4 mech_infantrys
                                        
                                            Non Combat Move - Italians
                                                3 fighters moved from Egypt to Trans-Jordan
                                                1 fighter moved from 96 Sea Zone to Southern Italy
                                        
                                            Place Units - Italians
                                                3 armour placed in Iraq
                                                2 armour placed in Rostov
                                        
                                            Turn Complete - Italians
                                                Italians collect 26 PUs; end with 28 PUs
                                                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                                                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Italians : -0.50
                                        British : -3.33
                                        

                                        Savegame

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                                        • W Offline
                                          wylie292
                                          last edited by

                                          TripleA Turn Summary: ANZAC round 18

                                          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                          Game History

                                          Round: 18
                                          
                                              Purchase Units - ANZAC
                                                  ANZAC buy 1 armour, 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
                                          
                                              Combat Move - ANZAC
                                                  3 destroyers moved from 36 Sea Zone to 41 Sea Zone
                                                  5 armour moved from Burma to West India
                                                  1 mech_infantry moved from Burma to West India
                                                  1 mech_infantry moved from India to West India
                                                  5 armour moved from India to West India
                                          
                                              Combat - ANZAC
                                                  Battle in West India
                                                      ANZAC attack with 10 armour and 2 mech_infantrys
                                                      Japanese defend with 1 artillery and 1 factory_minor
                                                          ANZAC roll dice for 10 armour and 2 mech_infantrys in West India, round 2 : 6/12 hits, 5.33 expected hits
                                                          Japanese roll dice for 1 artillery in West India, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 artillery owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in West India
                                                      ANZAC win, taking West India from Japanese with 10 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                                                      Casualties for ANZAC: 1 mech_infantry
                                                      Casualties for Japanese: 1 artillery
                                          
                                              Non Combat Move - ANZAC
                                          
                                              Place Units - ANZAC
                                                  1 infantry placed in New South Wales
                                                  1 armour and 1 bomber placed in French Indo China
                                                  1 transport placed in 36 Sea Zone
                                          
                                              Turn Complete - ANZAC
                                                  ANZAC collect 17 PUs; end with 18 PUs
                                                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                                                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                                          

                                          Combat Hit Differential Summary :

                                          ANZAC : 0.67
                                          Japanese : 0.67
                                          

                                          Savegame

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                                          • R Offline
                                            redanto
                                            last edited by

                                            TripleA Turn Summary: Germans round 19

                                            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                            Game History

                                            Round: 19
                                            
                                                Purchase Units - Germans
                                                    Germans buy 4 armour and 5 fighters; Remaining resources: 2 PUs; 
                                            
                                                Combat Move - Germans
                                                    1 armour moved from Novosibirsk to Timguska
                                                    1 armour moved from Novosibirsk to Timguska
                                                    1 armour moved from Novosibirsk to Urals
                                                    1 bomber moved from Novgorod to Urals
                                                    2 bombers moved from Ukraine to Egypt
                                                    5 armour and 2 fighters moved from Trans-Jordan to Egypt
                                                    4 fighters moved from Southern Italy to Egypt
                                                    1 fighter moved from Western Germany to Novgorod
                                                    2 armour moved from Western Germany to Poland
                                                    2 armour moved from Volgograd to Russia
                                                    7 armour moved from Normandy Bordeaux to Western Germany
                                                    2 infantry moved from Western Germany to Holland Belgium
                                                    2 infantry moved from Western Germany to Holland Belgium
                                            
                                                Combat - Germans
                                                    Battle in Timguska
                                                        Germans attack with 2 armour
                                                        Americans defend with 1 artillery
                                                            Germans roll dice for 2 armour in Timguska, round 2 : 2/2 hits, 1.00 expected hits
                                                            Americans roll dice for 1 artillery in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 artillery owned by the Americans lost in Timguska
                                                        Germans win, taking Timguska from Americans with 2 armour remaining. Battle score for attacker is 4
                                                        Casualties for Americans: 1 artillery
                                                    Battle in Urals
                                                        Germans attack with 1 armour and 1 bomber
                                                        Americans defend with 1 infantry
                                                            Germans roll dice for 1 armour and 1 bomber in Urals, round 2 : 2/2 hits, 1.17 expected hits
                                                            Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Americans lost in Urals
                                                        Germans win, taking Urals from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                                                        Casualties for Americans: 1 infantry
                                                    Battle in Egypt
                                                        Germans attack with 5 armour, 2 bombers and 6 fighters
                                                        British defend with 1 harbour and 3 mech_infantrys; Americans defend with 2 armour, 3 artilleries and 2 fighters
                                                            Germans roll dice for 5 armour, 2 bombers and 6 fighters in Egypt, round 2 : 7/13 hits, 6.83 expected hits
                                                            British roll dice for 2 armour, 3 artilleries, 2 fighters and 3 mech_infantrys in Egypt, round 2 : 3/10 hits, 4.33 expected hits
                                                            3 mech_infantrys owned by the British, 3 armour owned by the Germans, 1 armour owned by the Americans and 3 artilleries owned by the Americans lost in Egypt
                                                            Germans roll dice for 2 armour, 2 bombers and 6 fighters in Egypt, round 3 : 4/10 hits, 5.33 expected hits
                                                            British roll dice for 1 armour and 2 fighters in Egypt, round 3 : 2/3 hits, 1.83 expected hits
                                                            2 fighters owned by the Germans, 1 armour owned by the Americans and 2 fighters owned by the Americans lost in Egypt
                                                        Germans win, taking Egypt from British with 2 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 18
                                                        Casualties for Germans: 3 armour and 2 fighters
                                                        Casualties for Americans: 2 armour, 3 artilleries and 2 fighters
                                                        Casualties for British: 3 mech_infantrys
                                            
                                                Non Combat Move - Germans
                                                    2 bombers moved from Egypt to Iraq
                                                    4 fighters moved from Egypt to Trans-Jordan
                                                    1 bomber moved from Urals to Novgorod
                                            
                                                Place Units - Germans
                                                    3 fighters placed in Novgorod
                                                    3 armour placed in Russia
                                                    1 armour placed in Germany
                                                    2 fighters placed in Western Germany
                                            
                                                Turn Complete - Germans
                                                    Germans collect 59 PUs; end with 61 PUs
                                                    Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                                                    Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                                                    Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Germans : 0.67
                                            British : -1.17
                                            Americans : -0.33
                                            Russians : -0.33
                                            

                                            Savegame

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