Darrell vs George Game 8
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries and 4 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Poland to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 4 tactical_bombers moved from Germany to 110 Sea Zone 1 bomber moved from Romania to 110 Sea Zone 1 submarine moved from 123 Sea Zone to 119 Sea Zone 1 infantry moved from Karelia to Novgorod 1 infantry moved from Finland to 127 Sea Zone 1 artillery moved from Finland to 127 Sea Zone 2 infantry moved from Finland to 127 Sea Zone 2 infantry moved from Finland to 127 Sea Zone 1 artillery and 5 infantry moved from 127 Sea Zone to Novgorod 5 armour moved from Eastern Poland to Novgorod 11 infantry moved from Eastern Poland to Baltic States 2 artilleries moved from Eastern Poland to Baltic States 3 artilleries moved from Poland to Baltic States 2 armour moved from Poland to Baltic States 2 infantry moved from Poland to Baltic States 1 armour moved from Germany to Baltic States 1 tactical_bomber moved from 127 Sea Zone to Baltic States 1 fighter moved from 127 Sea Zone to Baltic States 1 fighter moved from Poland to Baltic States 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Combat - Germans Battle in Novgorod Germans attack with 5 armour, 1 artillery and 6 infantry Russians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 5 armour, 1 artillery and 6 infantry in Novgorod, round 2 : 3/12 hits, 4.00 expected hits Russians roll dice for 2 aaGuns, 3 artilleries and 4 infantry in Novgorod, round 2 : 3/7 hits, 2.33 expected hits 1 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 5 armour, 1 artillery and 3 infantry in Novgorod, round 3 : 3/9 hits, 3.50 expected hits Russians roll dice for 3 artilleries and 3 infantry in Novgorod, round 3 : 0/6 hits, 2.00 expected hits 3 infantry owned by the Russians lost in Novgorod Germans roll dice for 5 armour, 1 artillery and 3 infantry in Novgorod, round 4 : 3/9 hits, 3.50 expected hits Russians roll dice for 3 artilleries in Novgorod, round 4 : 0/3 hits, 1.00 expected hits 3 artilleries owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 5 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 25 Casualties for Germans: 3 infantry Casualties for Russians: 2 aaGuns, 3 artilleries and 4 infantry Battle in 110 Sea Zone Germans attack with 2 bombers, 2 fighters and 4 tactical_bombers British defend with 1 destroyer and 1 transport Germans roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Baltic States Germans attack with 3 armour, 5 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber Russians defend with 7 artilleries and 12 infantry Germans roll dice for 3 armour, 5 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in Baltic States, round 2 : 8/24 hits, 7.83 expected hits Russians roll dice for 7 artilleries and 12 infantry in Baltic States, round 2 : 3/19 hits, 6.33 expected hits 8 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States Germans roll dice for 3 armour, 5 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in Baltic States, round 3 : 7/21 hits, 7.33 expected hits Russians roll dice for 7 artilleries and 4 infantry in Baltic States, round 3 : 2/11 hits, 3.67 expected hits 4 infantry owned by the Russians, 3 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans roll dice for 3 armour, 5 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Baltic States, round 4 : 12/19 hits, 7.00 expected hits Russians roll dice for 4 artilleries in Baltic States, round 4 : 0/4 hits, 1.33 expected hits 4 artilleries owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour, 5 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 49 Casualties for Germans: 5 infantry Casualties for Russians: 7 artilleries and 12 infantry Non Combat Move - Germans 2 infantry moved from Poland to Eastern Poland 2 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland 1 artillery moved from Germany to Greater Southern Germany 2 bombers moved from 110 Sea Zone to Normandy Bordeaux 4 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Baltic States to 127 Sea Zone 1 fighter moved from Baltic States to 127 Sea Zone 1 fighter moved from Baltic States to Western Germany Place Units - Germans 3 armour placed in Romania 1 armour placed in Western Germany 3 infantry placed in Normandy Bordeaux 2 artilleries and 1 infantry placed in Southern France 1 artillery placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 1.67 British : -0.33 Russians : -8.67
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 3 infantry moved from Archangel to Belarus 1 artillery and 4 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 armour moved from Bryansk to Eastern Poland 1 mech_infantry moved from Bryansk to Eastern Poland 4 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 5 infantry moved from Amur to Korea Russians take Korea from Japanese 4 infantry moved from Amur to Buryatia 1 submarine moved from 126 Sea Zone to 127 Sea Zone Combat - Russians Battle in Belarus Russians attack with 1 artillery and 7 infantry Italians defend with 2 armour Russians roll dice for 1 artillery and 7 infantry in Belarus, round 2 : 0/8 hits, 1.67 expected hits Italians roll dice for 2 armour in Belarus, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 artillery and 6 infantry in Belarus, round 3 : 3/7 hits, 1.50 expected hits Italians roll dice for 2 armour in Belarus, round 3 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Italians: 2 armour Battle in Eastern Poland Russians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry Germans defend with 3 infantry Russians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/8 hits, 2.00 expected hits Germans roll dice for 3 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Eastern Poland, round 3 : 2/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in 127 Sea Zone Russians attack with 1 submarine Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 cruiser and 3 transports in 127 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 1 cruiser and 3 transports in 127 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Russians lost in 127 Sea Zone Germans win with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Bryansk to Russia 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda Place Units - Russians 1 artillery and 1 infantry placed in Ukraine 1 artillery and 1 infantry placed in Volgograd 3 artilleries and 3 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3 Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
Combat Hit Differential Summary :
Germans : -1.00 Italians : 1.00 Russians : -0.67
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 6 infantry moved from 39 Sea Zone to India 5 artilleries moved from 39 Sea Zone to India 1 armour moved from 39 Sea Zone to India 2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to India 3 fighters and 3 tactical_bombers moved from 39 Sea Zone to India 1 artillery moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 mech_infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Hopei to Kweichow Japanese take Kweichow from Chinese 2 armour moved from Kiangsu to Kwangtung 1 infantry moved from Hopei to Anhwe Japanese take Anhwe from Chinese 1 armour moved from Kiangsu to Kwangtung Combat - Japanese Japanese creates battle in territory 39 Sea Zone British scrambles 3 units out of India to defend against the attack in 39 Sea Zone Battle in 39 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 6 transports British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; French defend with ; ANZAC defend with 3 fighters Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the British Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 6 transports in 39 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 39 Sea Zone, round 2 : 2/9 hits, 5.17 expected hits Units damaged: 2 carriers owned by the Japanese 1 destroyer owned by the British and 1 carrier owned by the British lost in 39 Sea Zone Japanese roll dice for 2 submarines in 39 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 6 transports in 39 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits British roll dice for 5 fighters in 39 Sea Zone, round 3 : 5/5 hits, 3.33 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese British roll dice for 1 battleship and 1 cruiser in 39 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 fighter owned by the ANZAC, 1 cruiser owned by the British, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 2 fighters owned by the British lost in 39 Sea Zone Japanese roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 6 transports in 39 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits British roll dice for 2 fighters in 39 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits British roll dice for 1 battleship in 39 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 2 fighters owned by the ANZAC, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers and 6 transports remaining. Battle score for attacker is 70 Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Casualties for Japanese: 3 destroyers and 2 submarines Casualties for ANZAC: 3 fighters Battle in India Japanese attack with 1 armour, 5 artilleries, 2 bombers, 8 fighters, 6 infantry and 8 tactical_bombers British defend with 3 aaGuns, 1 artillery and 23 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 1/1 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 7 fighters, 6 infantry and 8 tactical_bombers in India, round 2 : 14/29 hits, 14.17 expected hits UK_Pacific roll dice for 3 aaGuns, 1 artillery and 23 infantry in India, round 2 : 12/24 hits, 8.00 expected hits 1 tactical_bomber owned by the Japanese, 6 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 3 aaGuns owned by the British and 11 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers, 7 fighters and 7 tactical_bombers in India, round 3 : 10/17 hits, 10.00 expected hits UK_Pacific roll dice for 1 artillery and 12 infantry in India, round 3 : 2/13 hits, 4.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 10 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers, 6 fighters and 6 tactical_bombers in India, round 4 : 6/15 hits, 8.83 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 4 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese captures 24PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 5 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers Casualties for British: 3 aaGuns, 1 artillery and 23 infantry Battle in Kwangtung Japanese attack with 3 armour British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 armour in Kwangtung, round 2 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for British: 2 infantry Non Combat Move - Japanese 6 tactical_bombers moved from India to Yunnan 2 bombers moved from India to Yunnan 5 fighters moved from India to Yunnan 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 18 Sea Zone to 21 Sea Zone Place Units - Japanese 3 armour placed in Kiangsu 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
British : -1.67 UK_Pacific : 2.00 AA fire in India : : -0.50 Japanese : -2.50
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 7 destroyers, 1 infantry and 1 transport; Remaining resources: 7 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 battleship, 1 cruiser and 8 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Wake Island to 16 Sea Zone Combat - Americans Battle in Gibraltar Battle in Morocco Battle in 16 Sea Zone Americans attack with 2 destroyers and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 2 destroyers and 1 fighter in 16 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Gibraltar from Italians, taking Morocco from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to Midway 3 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 6 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Iraq to 39 Sea Zone 2 tactical_bombers moved from Iraq to 39 Sea Zone 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 3 armour moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Persia to Iraq 1 bomber moved from Russia to Timguska 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 transport moved from 89 Sea Zone to 106 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt Combat - British Battle in Egypt Battle in Timguska British attack with 1 bomber Japanese defend with 1 mech_infantry British roll dice for 1 bomber in Timguska, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Timguska British win, taking Egypt from Italians with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 39 Sea Zone British attack with 1 destroyer, 1 fighter and 2 tactical_bombers; French loiter and taunt Japanese defend with 2 battleships, 3 carriers, 2 cruisers and 6 transports British roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 39 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 6 transports in 39 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits 2 tactical_bombers owned by the British, 1 destroyer owned by the British, 3 carriers owned by the Japanese and 1 fighter owned by the British lost in 39 Sea Zone Japanese win with 2 battleships, 2 cruisers and 6 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer, 1 fighter and 2 tactical_bombers Casualties for Japanese: 3 carriers Battle in Anglo Egyptian Sudan British attack with 3 armour Italians defend with 1 armour and 2 infantry British roll dice for 3 armour in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 armour and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 3 armour in Anglo Egyptian Sudan, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 armour remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour and 2 infantry Casualties for British: 1 armour Non Combat Move - British 1 fighter moved from United Kingdom to 92 Sea Zone 1 bomber moved from Timguska to Russia 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - British 3 armour placed in Iraq 1 transport placed in 106 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,6 British collect 29 PUs (4 lost to blockades); end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 2.33 Italians : -0.67 Americans : 0.83 Chinese : -0.50 Japanese : 3.33
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:30:42 AM
Savegame -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 artilleries, 6 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 2 fighters moved from Southern Italy to Iraq 1 bomber moved from Romania to Iraq 1 submarine moved from 82 Sea Zone to 71 Sea Zone 2 armour moved from Northern Italy to Romania Combat - Italians Battle in Iraq Italians attack with 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry British defend with 3 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; French defend with 1 infantry Italians roll dice for 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Iraq, round 2 : 6/14 hits, 4.83 expected hits British roll dice for 3 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Iraq, round 2 : 5/11 hits, 4.17 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the French, 1 artillery owned by the British, 3 infantry owned by the British and 5 infantry owned by the Italians lost in Iraq Italians roll dice for 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/9 hits, 3.67 expected hits British roll dice for 3 armour and 2 artilleries in Iraq, round 3 : 1/5 hits, 2.17 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Iraq Italians roll dice for 4 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Iraq, round 4 : 2/8 hits, 3.33 expected hits British roll dice for 3 armour and 1 artillery in Iraq, round 4 : 2/4 hits, 1.83 expected hits 1 artillery owned by the British, 2 artilleries owned by the Italians and 1 armour owned by the British lost in Iraq Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Iraq, round 5 : 3/6 hits, 2.67 expected hits British roll dice for 2 armour in Iraq, round 5 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 2 armour owned by the British lost in Iraq Italians win, taking Iraq from British with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 16 Casualties for Italians: 2 artilleries, 6 infantry and 1 mech_infantry Casualties for British: 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from Iraq to Trans-Jordan 1 bomber moved from Iraq to Trans-Jordan 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 cruiser moved from 98 Sea Zone to 95 Sea Zone 1 cruiser moved from 98 Sea Zone to 95 Sea Zone 1 battleship moved from 98 Sea Zone to 95 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -2.50 British : -0.17
-
TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC
Combat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 artilleries, 6 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 2 fighters moved from Southern Italy to Iraq 1 bomber moved from Romania to Iraq 1 infantry moved from Algeria to Tunisia Italians take Tunisia from French 1 armour moved from Northern Italy to Romania 1 armour moved from Northern Italy to Romania Combat - Italians Battle in Iraq Italians attack with 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry British defend with 3 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; French defend with 1 infantry Italians roll dice for 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Iraq, round 2 : 5/14 hits, 4.83 expected hits British roll dice for 3 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Iraq, round 2 : 4/11 hits, 4.17 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the French, 3 infantry owned by the British and 4 infantry owned by the Italians lost in Iraq Italians roll dice for 4 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Iraq, round 3 : 7/10 hits, 4.00 expected hits British roll dice for 3 armour and 3 artilleries in Iraq, round 3 : 2/6 hits, 2.50 expected hits 1 mech_infantry owned by the Italians, 3 artilleries owned by the British, 1 infantry owned by the Italians and 3 armour owned by the British lost in Iraq Italians win, taking Iraq from British with 4 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 27 Casualties for Italians: 5 infantry and 1 mech_infantry Casualties for British: 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Iraq to Trans-Jordan 2 fighters moved from Iraq to Trans-Jordan 1 battleship moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 2 cruisers moved from 98 Sea Zone to 95 Sea Zone 1 submarine moved from 82 Sea Zone to 71 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 3.17 British : -0.67
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 bomber moved from New South Wales to 21 Sea Zone 1 bomber moved from Philippines to 20 Sea Zone 1 fighter moved from Philippines to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 20 Sea Zone ANZAC attack with 1 bomber and 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 bomber and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone ANZAC attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 bomber and 1 destroyer in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 bomber moved from 21 Sea Zone to Guam 1 bomber moved from 20 Sea Zone to Philippines Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Libya to Tobruk 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Combat - French French creates battle in territory 39 Sea Zone Battle in 39 Sea Zone French attack with 1 destroyer Japanese defend with 2 battleships, 2 cruisers and 6 transports French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 cruisers and 6 transports in 39 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 1 destroyer owned by the French lost in 39 Sea Zone Japanese win with 2 battleships, 2 cruisers and 6 transports remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
French : -0.33 ANZAC : -0.17 Japanese : -0.00
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries moved from Poland to Eastern Poland 2 infantry moved from Poland to Eastern Poland 4 infantry moved from Baltic States to Belarus 2 infantry moved from Baltic States to Eastern Poland 2 infantry moved from Baltic States to Eastern Poland 2 artilleries moved from Baltic States to Belarus 2 artilleries moved from Baltic States to Belarus 1 artillery moved from Baltic States to Eastern Poland 2 armour moved from Baltic States to Eastern Poland 1 armour moved from Baltic States to Belarus 1 infantry moved from Vyborg to Finland 1 infantry moved from Karelia to Finland 1 armour moved from Novgorod to Belarus 6 armour moved from Romania to Bessarabia 1 armour moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 3 armour and 3 infantry moved from Novgorod to Archangel 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports moved from 127 Sea Zone to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to Western Germany 1 artillery moved from Greater Southern Germany to Northern Italy 1 armour moved from Western Germany to Northern Italy 1 artillery moved from Western Germany to Denmark 3 tactical_bombers moved from Normandy Bordeaux to Southern Italy 2 bombers moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy Combat - Germans Battle in Bessarabia Germans attack with 6 armour Russians defend with 1 infantry Germans roll dice for 6 armour in Bessarabia, round 2 : 4/6 hits, 3.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 5 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 4 armour, 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 4 armour, 1 artillery and 3 infantry in Archangel, round 2 : 3/8 hits, 3.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 armour, 4 artilleries and 4 infantry Russians defend with 1 artillery and 4 infantry Germans roll dice for 2 armour, 4 artilleries and 4 infantry in Belarus, round 2 : 2/10 hits, 3.67 expected hits Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 2 armour, 4 artilleries and 3 infantry in Belarus, round 3 : 7/9 hits, 3.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 4 infantry Battle in Eastern Poland Germans attack with 2 armour, 3 artilleries and 6 infantry Russians defend with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Germans roll dice for 2 armour, 3 artilleries and 6 infantry in Eastern Poland, round 2 : 3/11 hits, 3.50 expected hits Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/7 hits, 2.50 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 2 armour, 3 artilleries and 4 infantry in Eastern Poland, round 3 : 4/9 hits, 3.17 expected hits Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 2/4 hits, 1.50 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 4 infantry Casualties for Russians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Non Combat Move - Germans 3 aaGuns moved from Poland to Germany Place Units - Germans 3 armour placed in Romania 3 armour placed in Novgorod 1 infantry placed in Southern France 1 infantry placed in Normandy Bordeaux 1 artillery and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 3.33 Russians : 0.67
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine 1 infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Rostov 1 infantry moved from Samara to Russia 4 infantry moved from Buryatia to Yakut S.S.R. 5 infantry moved from Korea to Manchuria 9 infantry moved from Amur to Manchuria Combat - Russians Battle in Manchuria Russians attack with 14 infantry Japanese defend with 1 aaGun and 5 infantry Russians roll dice for 14 infantry in Manchuria, round 2 : 1/14 hits, 2.33 expected hits Japanese roll dice for 1 aaGun and 5 infantry in Manchuria, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 12 infantry in Manchuria, round 3 : 3/12 hits, 2.00 expected hits Japanese roll dice for 5 infantry in Manchuria, round 3 : 2/5 hits, 1.67 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 10 infantry in Manchuria, round 4 : 3/10 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 4 infantry Casualties for Japanese: 1 aaGun and 5 infantry Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria Place Units - Russians 3 infantry placed in Ukraine 3 artilleries and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6 Russians collect 31 PUs (1 lost to blockades); end with 31 PUs
Combat Hit Differential Summary :
Russians : 1.00 Japanese : -0.00
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 3 carriers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 armour moved from India to Eastern Persia Japanese take West India from UK_Pacific Japanese take Eastern Persia from Neutral_Allies 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery moved from Burma to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon 1 infantry moved from Tsinghai to Sikang 1 artillery moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 bombers moved from Yunnan to Sikang 1 armour moved from Kwangtung to French Indo China Japanese take French Indo China from French 5 fighters moved from Yunnan to 19 Sea Zone 1 tactical_bomber moved from Yunnan to 19 Sea Zone 3 tactical_bombers moved from Yunnan to Kiangsu 1 infantry moved from Anhwe to Shantung 2 tactical_bombers moved from Yunnan to Sikang 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from 5 Sea Zone to Siberia 1 destroyer moved from 6 Sea Zone to 5 Sea Zone Combat - Japanese Battle in Borneo Battle in Sumatra Battle in Siberia Battle in Ceylon Battle in Sikang Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Siberia from Russians, taking Ceylon from UK_Pacific, taking Sikang from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Sikang to Yunnan 2 bombers moved from Sikang to Kiangsu Place Units - Japanese 3 carriers placed in 19 Sea Zone 1 airfield placed in Kiangsu 3 armour placed in India 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : 0.50
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 cruiser, 3 destroyers, 2 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 8 destroyers, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 1 bomber moved from United Kingdom to 112 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to Borneo 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 16 Sea Zone to 18 Sea Zone Americans take 6 Sea Zone from Japanese 1 fighter moved from Midway to Wake Island 1 submarine moved from 35 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 4 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 destroyers moved from 10 Sea Zone to 4 Sea Zone 3 destroyers moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Japanese scrambles 3 units out of Kiangsu to defend against the attack in 19 Sea Zone Battle in 43 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Borneo Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 18 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 112 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 cruiser, 8 destroyers and 5 transports Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 8 destroyers and 5 transports in 112 Sea Zone, round 2 : 9/11 hits, 4.50 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Americans 2 destroyers owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 3 transports owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone Americans win with 1 battleship, 1 bomber, 1 cruiser, 6 destroyers and 5 transports remaining. Battle score for attacker is 54 Casualties for Americans: 2 destroyers Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports Battle in 19 Sea Zone Americans attack with 2 submarines Japanese defend with 3 carriers, 5 fighters and 4 tactical_bombers Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 3 carriers in 19 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 3 carriers in 19 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 carriers in 19 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 carriers in 19 Sea Zone, round 5 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win with 3 carriers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Battle in Norway Battle in Sumatra Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Norway from Germans, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Moving scrambled unit from 19 Sea Zone back to originating territory: Kiangsu Moving scrambled unit from 19 Sea Zone back to originating territory: Kiangsu Moving scrambled unit from 19 Sea Zone back to originating territory: Kiangsu 1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in Kiangsu Non Combat Move - Americans 1 fighter moved from Borneo to 35 Sea Zone 1 tactical_bomber moved from Borneo to 35 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 112 Sea Zone to United Kingdom Place Units - Americans 2 destroyers and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 3 destroyers; Remaining resources: 5 PUs; Combat Move - British 1 bomber moved from Russia to 98 Sea Zone 2 armour moved from Anglo Egyptian Sudan to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 bomber Italians defend with 3 transports 3 transports owned by the Italians lost in 98 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Italians: 3 transports Battle in Trans-Jordan British attack with 2 armour and 1 infantry Italians defend with 1 bomber and 2 fighters British roll dice for 2 armour and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 bomber and 2 fighters in Trans-Jordan, round 2 : 1/3 hits, 1.50 expected hits 1 bomber owned by the Italians, 1 fighter owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 2 armour in Trans-Jordan, round 3 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 fighter in Trans-Jordan, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 armour owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour remaining. Battle score for attacker is 23 Casualties for British: 1 armour and 1 infantry Casualties for Italians: 1 bomber and 2 fighters Non Combat Move - British 1 bomber moved from 98 Sea Zone to 99 Sea Zone 1 bomber moved from 99 Sea Zone to Cyprus 2 infantry moved from 109 Sea Zone to United Kingdom 1 artillery moved from 109 Sea Zone to United Kingdom 1 armour moved from 109 Sea Zone to United Kingdom Place Units - British 3 destroyers placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,1 British collect 29 PUs (3 lost to blockades); end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.00 British : 1.83 Italians : -0.17 Americans : 6.33 Japanese : -3.00
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Iraq to Trans-Jordan 1 artillery moved from Iraq to Trans-Jordan 1 artillery moved from Iraq to Persia Italians take Persia from British 1 artillery moved from Iraq to Trans-Jordan 2 armour moved from Romania to Baltic States 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Tunisia to Libya Italians take Libya from French 1 artillery moved from Iraq to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 3 artilleries and 1 infantry British defend with 1 armour Italians roll dice for 3 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians Place Units - Italians 3 armour placed in Iraq 1 artillery placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -0.50
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 5 PUs; Combat Move - ANZAC 1 bomber moved from Guam to 5 Sea Zone 1 bomber moved from Philippines to 5 Sea Zone 1 infantry moved from Malaya to Shan State ANZAC take Shan State from Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 21 Sea Zone to 36 Sea Zone 1 bomber moved from New South Wales to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Combat - ANZAC Battle in 5 Sea Zone ANZAC attack with 2 bombers Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 2 bombers in 5 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 5 Sea Zone 1 transport owned by the Japanese lost in 5 Sea Zone ANZAC win with 2 bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in French Indo China ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 armour ANZAC roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in French Indo China ANZAC win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - ANZAC 2 bombers moved from 5 Sea Zone to Manchuria Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Ethiopia French take Ethiopia from Italians 1 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : -0.83
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 armour, 1 artillery and 2 infantry moved from Archangel to Vologda 2 armour moved from Belarus to Tambov Germans take Bryansk from Russians Germans take Tambov from Russians 4 artilleries and 2 infantry moved from Belarus to Smolensk 3 artilleries moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 5 armour moved from Bessarabia to Ukraine 1 armour moved from Romania to Western Ukraine 1 armour moved from Eastern Poland to Novgorod 1 armour moved from Romania to Ukraine 1 armour moved from Romania to Ukraine 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 3 fighters moved from Western Germany to 112 Sea Zone 2 bombers moved from Western Germany to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 112 Sea Zone 3 tactical_bombers moved from Southern Italy to 112 Sea Zone Combat - Germans Battle in 112 Sea Zone Germans attack with 2 bombers, 3 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 battleship, 1 cruiser, 6 destroyers and 5 transports Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 3/9 hits, 5.33 expected hits Americans roll dice for 1 battleship, 1 cruiser, 6 destroyers and 5 transports in 112 Sea Zone, round 2 : 3/8 hits, 3.17 expected hits 3 destroyers owned by the Americans, 1 submarine owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits Americans roll dice for 1 battleship, 1 cruiser, 3 destroyers and 5 transports in 112 Sea Zone, round 3 : 1/5 hits, 2.17 expected hits 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the Americans lost in 112 Sea Zone 5 transports owned by the Americans lost in 112 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 77 Casualties for Germans: 1 fighter, 1 submarine and 2 tactical_bombers Casualties for Americans: 1 battleship, 1 cruiser, 6 destroyers and 5 transports Battle in Ukraine Germans attack with 7 armour Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 7 armour in Ukraine, round 2 : 4/7 hits, 3.50 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 5 armour remaining. Battle score for attacker is -3 Casualties for Germans: 2 armour Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 2 armour, 3 artilleries and 2 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 2 armour, 3 artilleries and 2 infantry in Western Ukraine, round 2 : 3/7 hits, 2.67 expected hits Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 2 armour, 3 artilleries and 2 infantry in Western Ukraine, round 3 : 3/7 hits, 2.67 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 infantry Battle in Smolensk Germans attack with 4 artilleries and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 artilleries and 2 infantry in Smolensk, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 4 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 armour, 1 artillery and 2 infantry in Vologda, round 2 : 1/7 hits, 2.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour moved from Novgorod to Bryansk 2 tactical_bombers moved from 112 Sea Zone to Western Germany 2 bombers moved from 112 Sea Zone to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 1 artillery moved from Denmark to Western Germany 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from Germany to Western Germany 1 armour moved from Northern Italy to Western Germany 1 artillery moved from Northern Italy to Southern France Place Units - Germans 3 armour placed in Novgorod 3 infantry placed in Normandy Bordeaux 3 armour placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -3.50 Americans : -1.33 Russians : -0.33
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 2 infantry moved from Manchuria to Amur 2 infantry moved from Yakut S.S.R. to Buryatia 2 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Rostov to Bryansk 1 artillery moved from Rostov to Bryansk 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Tambov 1 artillery moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 3 artilleries moved from Russia to Smolensk 5 infantry moved from Russia to Smolensk 1 infantry moved from Nenetsia to Archangel Russians take Archangel from Germans Combat - Russians Battle in Bryansk Russians attack with 2 artilleries and 4 infantry Germans defend with 3 armour Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 3 armour in Bryansk, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 3 : 0/5 hits, 1.50 expected hits Germans roll dice for 2 armour in Bryansk, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 4 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 armour in Bryansk, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Casualties for Germans: 3 armour Battle in Tambov Russians attack with 2 artilleries and 2 infantry Germans defend with 2 armour Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 armour in Tambov, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov Russians roll dice for 2 artilleries in Tambov, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Tambov, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 artilleries in Tambov, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Tambov, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 artilleries in Tambov, round 5 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Tambov, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 2 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 2 armour Battle in Smolensk Russians attack with 3 artilleries and 5 infantry Germans defend with 4 artilleries and 2 infantry Russians roll dice for 3 artilleries and 5 infantry in Smolensk, round 2 : 4/8 hits, 2.33 expected hits Germans roll dice for 4 artilleries and 2 infantry in Smolensk, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Smolensk Russians roll dice for 3 artilleries and 4 infantry in Smolensk, round 3 : 2/7 hits, 2.17 expected hits Germans roll dice for 2 artilleries in Smolensk, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 19 Casualties for Russians: 1 infantry Casualties for Germans: 4 artilleries and 2 infantry Non Combat Move - Russians Place Units - Russians 1 artillery and 9 infantry placed in Russia Russians undo move 1. 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1.67 Russians : -0.33
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 6 armour, 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 armour moved from Eastern Persia to 80 Sea Zone 1 armour and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 armour moved from 76 Sea Zone to Ethiopia 3 armour moved from India to 39 Sea Zone 3 armour and 3 transports moved from 39 Sea Zone to 41 Sea Zone 1 battleship moved from 39 Sea Zone to 41 Sea Zone 1 battleship moved from 39 Sea Zone to 41 Sea Zone 2 cruisers moved from 39 Sea Zone to 43 Sea Zone 3 armour moved from Kiangsu to Jehol 1 infantry moved from Shantung to Jehol 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 3 fighters moved from Kiangsu to Jehol 4 tactical_bombers moved from Kiangsu to Jehol 2 bombers moved from Kiangsu to Jehol 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 artillery moved from Szechwan to Yunnan 1 armour moved from Kwangtung to French Indo China 2 tactical_bombers moved from Yunnan to French Indo China 3 armour moved from 41 Sea Zone to Sumatra 2 fighters moved from 19 Sea Zone to Jehol Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 cruisers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 cruisers in 43 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 cruisers in 43 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone 1 transport owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 2 cruisers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 41 Sea Zone Japanese attack with 2 battleships and 3 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 battleships and 3 transports in 41 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 2 battleships and 3 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Sumatra Japanese attack with 3 armour Americans defend with 1 artillery and 1 infantry Japanese roll dice for 3 armour in Sumatra, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 3 armour in Sumatra, round 3 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 3 armour in Sumatra, round 4 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 3 armour remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Jehol Japanese attack with 3 armour, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers Russians defend with 6 infantry Japanese roll dice for 3 armour, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers in Jehol, round 2 : 6/15 hits, 8.17 expected hits Chinese roll dice for 6 infantry in Jehol, round 2 : 0/6 hits, 2.00 expected hits 6 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 3 armour, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Russians: 6 infantry Battle in French Indo China Japanese attack with 1 armour and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour and 2 tactical_bombers in French Indo China, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 armour owned by the Japanese lost in French Indo China Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Japanese: 1 armour and 1 tactical_bomber Casualties for ANZAC: 1 artillery and 1 infantry Battle in Ethiopia Japanese attack with 1 armour French defend with 1 infantry Japanese roll dice for 1 armour in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits French roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Ethiopia Japanese win, taking Ethiopia from French with 1 armour remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from French Indo China to Yunnan 1 carrier moved from 19 Sea Zone to 6 Sea Zone 2 carriers moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from Jehol to 6 Sea Zone 4 tactical_bombers moved from Jehol to Japan 3 fighters moved from Jehol to Japan 2 bombers moved from Jehol to Japan Place Units - Japanese 3 armour placed in India 3 armour placed in Kiangsu 1 artillery and 1 infantry placed in Japan 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5 Japanese collect 49 PUs (1 lost to blockades); end with 49 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
French : -0.33 Americans : -2.00 ANZAC : 1.33 Chinese : -2.00 Japanese : -3.17
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 3 destroyers, 1 factory_minor, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Norway to Finland 3 mech_infantrys moved from Norway to Finland 1 artillery moved from Norway to Finland 1 infantry moved from Norway to Finland 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 1 artillery moved from 96 Sea Zone to Libya 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 4 fighters moved from Gibraltar to United Kingdom 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Wake Island to Guam 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from Western United States to Soviet Far East 3 destroyers moved from 4 Sea Zone to 16 Sea Zone 3 destroyers moved from 25 Sea Zone to 26 Sea Zone Combat - Americans Battle in Soviet Far East Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Soviet Far East, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Finland Americans attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys Germans defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Finland, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Finland Americans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Finland, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 2 infantry Battle in 41 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber Japanese defend with 2 battleships and 3 transports Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits Japanese roll dice for 2 battleships and 3 transports in 41 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans 1 transport owned by the Japanese, 1 destroyer owned by the Americans and 2 battleships owned by the Japanese lost in 41 Sea Zone 2 transports owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 53 Casualties for Americans: 1 destroyer Casualties for Japanese: 2 battleships and 3 transports Battle in Libya Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Libya Americans roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Libya, round 5 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Libya, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from United Kingdom to Norway 1 bomber moved from Soviet Far East to Amur 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 2 destroyers and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3 Americans collect 60 PUs (3 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 2 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to Norway 1 fighter moved from Gibraltar to United Kingdom 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 3 destroyers, 4 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Rhodesia to Belgian Congo 1 bomber moved from Cyprus to 76 Sea Zone 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Malaya to Shan State 1 bomber moved from United Kingdom to Norway Combat - British Battle in Holland Belgium Battle in 76 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 76 Sea Zone British win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kwangsi Non Combat Move - British 1 bomber moved from 76 Sea Zone to French Madagascar Place Units - British 2 armour and 1 mech_infantry placed in Union of South Africa 2 destroyers and 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,2 British collect 30 PUs (2 lost to blockades); end with 30 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.00 Italians : -0.33 Americans : -0.17 Japanese : 0.33
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 4 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries and 1 infantry moved from Trans-Jordan to Egypt 1 armour moved from Iraq to Syria Italians take Syria from French 1 armour moved from Iraq to Caucasus Italians take Northwest Persia from Neutral_Allies Italians take Caucasus from Russians 1 armour moved from Iraq to Egypt 1 artillery moved from Persia to Iraq 2 armour moved from Baltic States to Archangel 2 infantry moved from Yugoslavia to Albania 1 artillery moved from Yugoslavia to Albania 1 battleship moved from 95 Sea Zone to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 2 cruisers moved from 95 Sea Zone to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship and 2 cruisers Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Egypt Italians attack with 1 armour, 3 artilleries and 1 infantry British defend with 1 harbour; French defend with 2 infantry Italians roll dice for 1 armour, 3 artilleries and 1 infantry in Egypt, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Egypt Italians roll dice for 1 armour, 3 artilleries and 1 infantry in Egypt, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 armour and 3 artilleries remaining. Battle score for attacker is 3 Casualties for French: 2 infantry Casualties for Italians: 1 infantry Battle in Archangel Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Archangel, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Archangel, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 3 armour placed in Iraq 1 infantry placed in Southern Italy 1 armour and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians : -1.67 British : 0.00 Russians : 0.33