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    Darrell vs George Game 8

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    • R Offline
      redanto
      last edited by

      TripleA Turn Summary: Italians round 13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 13
      
          Purchase Units - Italians
              Italians buy 3 armour and 1 factory_minor; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              2 destroyers moved from 97 Sea Zone to 96 Sea Zone
              1 fighter moved from Southern Italy to 96 Sea Zone
              2 armour moved from Northern Italy to Albania
              1 armour moved from Iraq to Trans-Jordan
      
          Combat - Italians
              Battle in 96 Sea Zone
                  Italians attack with 2 destroyers and 1 fighter
                  Americans defend with 1 destroyer and 2 transports
                      Italians roll dice for 2 destroyers and 1 fighter in 96 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                      Americans roll dice for 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 96 Sea Zone
                      1 transport owned by the Americans lost in 96 Sea Zone
                  Italians win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 22
                  Casualties for Americans: 1 destroyer and 2 transports
              Battle in Albania
                  Italians attack with 2 armour
                  Americans defend with 1 infantry
                      Italians roll dice for 2 armour in Albania, round 2 : 1/2 hits, 1.00 expected hits
                      Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Albania
                  Italians win, taking Albania from Americans with 2 armour remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Italians
              1 submarine moved from 72 Sea Zone to 71 Sea Zone
              1 fighter moved from 96 Sea Zone to Southern Italy
      
          Place Units - Italians
              1 factory_minor placed in Rostov
              3 armour placed in Iraq
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
              Italians collect 20 PUs (2 lost to blockades); end with 21 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.83
      Americans : -0.67
      

      Savegame

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      • W Offline
        wylie292
        last edited by

        TripleA Turn Summary: ANZAC round 13

        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

        Game History

        Round: 13
        
            Purchase Units - ANZAC
                ANZAC buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
        
            Combat Move - ANZAC
                1 armour moved from French Indo China to Kwangtung
                      ANZAC take Kwangtung from Japanese
                2 armour moved from French Indo China to Yunnan
                1 armour moved from Shan State to Yunnan
                3 armour moved from Malaya to Yunnan
                4 bombers moved from Philippines to Yunnan
        
            Combat - ANZAC
                Battle in Yunnan
                    ANZAC attack with 6 armour and 4 bombers
                    Japanese defend with 3 armour and 1 infantry
                        ANZAC roll dice for 6 armour and 4 bombers in Yunnan, round 2 : 7/10 hits, 5.67 expected hits
                        Japanese roll dice for 3 armour and 1 infantry in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
                        1 infantry owned by the Japanese, 2 armour owned by the ANZAC and 3 armour owned by the Japanese lost in Yunnan
                    ANZAC win, taking Yunnan from Japanese with 4 armour and 4 bombers remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 2 armour
                    Casualties for Japanese: 3 armour and 1 infantry
        
            Non Combat Move - ANZAC
                4 bombers moved from Yunnan to French Indo China
        
            Place Units - ANZAC
                3 armour placed in French Indo China
                2 armour and 1 mech_infantry placed in Malaya
        
            Turn Complete - ANZAC
                ANZAC collect 24 PUs; end with 25 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
        

        Combat Hit Differential Summary :

        ANZAC : 1.33
        Japanese : 0.17
        

        Savegame

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        • R Offline
          redanto
          last edited by

          TripleA Turn Summary: Germans round 14

          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

          Game History

          Round: 14
          
              Purchase Units - Germans
                  Germans buy 9 armour, 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
          
              Combat Move - Germans
                  3 armour moved from Shensi to Kansu
                  3 armour moved from Volgograd to Samara
                  3 armour moved from Ukraine to Belarus
                  1 artillery and 4 infantry moved from Poland to Baltic States
                  3 armour moved from Yugoslavia to Bulgaria
                  3 armour moved from Romania to Baltic States
                  3 armour moved from Russia to Belarus
                  1 armour moved from Vologda to Timguska
                        Germans take Novosibirsk from Americans
                        Germans take Timguska from Americans
                  3 armour moved from Archangel to Novgorod
                  4 armour moved from Vologda to Novgorod
                  2 bombers moved from Western Germany to 127 Sea Zone
                  1 armour moved from Vologda to Samara
                  1 fighter moved from Southern Italy to 98 Sea Zone
          
              Combat - Germans
                  Battle in Novgorod
                      Germans attack with 7 armour
                      Americans defend with 3 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                          Germans roll dice for 7 armour in Novgorod, round 2 : 5/7 hits, 3.50 expected hits
                          Russians roll dice for 3 armour in Novgorod, round 2 : 2/3 hits, 1.50 expected hits
                          2 armour owned by the Germans and 3 armour owned by the Americans lost in Novgorod
                      Germans win, taking Novgorod from Russians with 5 armour remaining. Battle score for attacker is 6
                      Casualties for Germans: 2 armour
                      Casualties for Americans: 3 armour
                  Battle in Kansu
                      Germans attack with 3 armour
                      Chinese defend with 1 infantry
                          Germans roll dice for 3 armour in Kansu, round 2 : 2/3 hits, 1.50 expected hits
                          Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                          1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kansu
                      Germans win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is -3
                      Casualties for Germans: 1 armour
                      Casualties for Chinese: 1 infantry
                  Battle in 98 Sea Zone
                      Germans attack with 1 fighter
                      Americans defend with 1 destroyer and 1 transport
                          Germans roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                          Americans roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 fighter owned by the Germans lost in 98 Sea Zone
                      Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
                      Casualties for Germans: 1 fighter
                  Battle in Baltic States
                      Germans attack with 3 armour, 1 artillery and 4 infantry
                      Americans defend with 2 armour
                          Germans roll dice for 3 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 4/8 hits, 2.67 expected hits
                          Americans roll dice for 2 armour in Baltic States, round 2 : 2/2 hits, 1.00 expected hits
                          2 infantry owned by the Germans and 2 armour owned by the Americans lost in Baltic States
                      Germans win, taking Baltic States from Americans with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 2 infantry
                      Casualties for Americans: 2 armour
                  Battle in Belarus
                      Germans attack with 6 armour
                      Americans defend with 1 armour
                          Germans roll dice for 6 armour in Belarus, round 2 : 2/6 hits, 3.00 expected hits
                          Americans roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits
                          1 armour owned by the Germans and 1 armour owned by the Americans lost in Belarus
                      Germans win, taking Belarus from Americans with 5 armour remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 armour
                      Casualties for Americans: 1 armour
                  Battle in Bulgaria
                      Germans attack with 3 armour
                      Americans defend with 1 infantry
                          Germans roll dice for 3 armour in Bulgaria, round 2 : 1/3 hits, 1.50 expected hits
                          Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Americans lost in Bulgaria
                      Germans win, taking Bulgaria from Americans with 3 armour remaining. Battle score for attacker is 3
                      Casualties for Americans: 1 infantry
                  Battle in 127 Sea Zone
                      Germans attack with 2 bombers
                      Americans defend with 1 destroyer and 2 transports
                          Germans roll dice for 2 bombers in 127 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                          Americans roll dice for 1 destroyer and 2 transports in 127 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 destroyer owned by the Americans, 1 bomber owned by the Germans and 1 transport owned by the Americans lost in 127 Sea Zone
                          1 transport owned by the Americans lost in 127 Sea Zone
                      Germans win with 1 bomber remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 bomber
                      Casualties for Americans: 1 destroyer and 2 transports
                  Battle in Samara
                      Germans attack with 4 armour
                      Americans defend with 1 armour
                          Germans roll dice for 4 armour in Samara, round 2 : 2/4 hits, 2.00 expected hits
                          Americans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
                          1 armour owned by the Americans lost in Samara
                      Germans win, taking Samara from Americans with 4 armour remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 armour
          
              Non Combat Move - Germans
                  1 artillery moved from Southern France to France
                  1 infantry moved from Normandy Bordeaux to France
                  1 infantry moved from Southern France to France
                  1 bomber moved from 127 Sea Zone to Russia
          
              Place Units - Germans
                  3 armour placed in Russia
                  3 armour placed in Volgograd
                  3 armour placed in Germany
                  3 infantry placed in France
                  1 artillery and 1 infantry placed in Western Germany
                  Germans undo move 5.
                  Germans undo move 4.
                  Germans undo move 3.
                  3 armour, 1 artillery and 4 infantry placed in Western Germany
          
              Turn Complete - Germans
                  Germans collect 57 PUs; end with 58 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
          

          Combat Hit Differential Summary :

          Germans : 2.00
          Americans : 2.00
          Chinese : 0.67
          Russians : 0.50
          

          Savegame

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          • W Offline
            wylie292
            last edited by

            TripleA Turn Summary: Russians round 14

            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

            Game History

            Round: 14
            
                Combat Move - Russians
                    1 infantry moved from Sikang to Kazakhstan
                          Russians take Kazakhstan from Italians
            
                Combat - Russians
            
                Non Combat Move - Russians
            
                Turn Complete - Russians
            

            Combat Hit Differential Summary :

            Savegame

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            • R Offline
              redanto
              last edited by

              TripleA Turn Summary: Japanese round 14

              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

              Game History

              Round: 14
              
                  Purchase Units - Japanese
                      Japanese buy 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
              
                  Combat Move - Japanese
                      1 infantry moved from Burma to Shan State
                            Japanese take Shan State from ANZAC
                      1 infantry moved from India to Burma
                      3 armour moved from Shantung to Jehol
                      2 armour moved from Kiangsu to Jehol
                      1 artillery moved from Kiangsu to Anhwe
                      1 infantry moved from Kiangsu to Anhwe
              
                  Combat - Japanese
                      Battle in Jehol
                          Japanese attack with 5 armour
                          Americans defend with 1 armour and 2 infantry
                              Japanese roll dice for 5 armour in Jehol, round 2 : 5/5 hits, 2.50 expected hits
                              Chinese roll dice for 1 armour and 2 infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits
                              1 armour owned by the Japanese, 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Jehol
                          Japanese win, taking Jehol from Chinese with 4 armour remaining. Battle score for attacker is 6
                          Casualties for Japanese: 1 armour
                          Casualties for Americans: 1 armour and 2 infantry
                      Battle in Anhwe
                          Japanese attack with 1 artillery and 1 infantry
                          Chinese defend with 1 infantry
                              Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                              Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                              1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                          Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 0
                          Casualties for Japanese: 1 infantry
                          Casualties for Chinese: 1 infantry
              
                  Non Combat Move - Japanese
              
                  Place Units - Japanese
                      3 infantry placed in Kiangsu
                      3 infantry placed in India
                      3 infantry placed in West India
              
                  Turn Complete - Japanese
                      Total Cost from Convoy Blockades: 3
                          Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,5,6
                      Japanese collect 26 PUs (3 lost to blockades); end with 26 PUs
                      Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
              

              Combat Hit Differential Summary :

              Chinese : 0.50
              Japanese : 2.83
              

              Savegame

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              • W Offline
                wylie292
                last edited by

                TripleA Turn Summary: UK_Pacific round 14

                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                Game History

                Round: 14
                
                    Purchase Units - Americans
                        Americans buy 6 armour, 2 artilleries, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
                
                    Combat Move - Americans
                        4 infantry moved from Soviet Far East to 3 Sea Zone
                        3 destroyers, 4 infantry and 2 transports moved from 3 Sea Zone to 5 Sea Zone
                        1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
                        1 infantry moved from Amur to Manchuria
                        1 submarine moved from 35 Sea Zone to 6 Sea Zone
                        2 infantry moved from Western United States to 10 Sea Zone
                        2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                        1 armour moved from Finland to Vyborg
                        3 armour moved from Norway to Finland
                        2 armour moved from Morocco to 91 Sea Zone
                        2 infantry moved from Morocco to 91 Sea Zone
                        2 destroyers moved from 91 Sea Zone to 96 Sea Zone
                        1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                        2 fighters moved from Tobruk to 96 Sea Zone
                        2 armour moved from Egypt to Trans-Jordan
                        1 armour moved from Egypt to 98 Sea Zone
                        1 armour moved from 98 Sea Zone to Syria
                
                    Combat - Americans
                        Battle in Syria
                        Battle in 96 Sea Zone
                            Americans attack with 3 destroyers and 2 fighters
                            Italians defend with 2 destroyers
                                Americans roll dice for 3 destroyers and 2 fighters in 96 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
                                Italians roll dice for 2 destroyers in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                                2 destroyers owned by the Italians lost in 96 Sea Zone
                            Americans win, taking Syria from Italians with 3 destroyers and 2 fighters remaining. Battle score for attacker is 16
                            Casualties for Italians: 2 destroyers
                        Battle in Trans-Jordan
                            Americans attack with 2 armour
                            Italians defend with 1 armour
                                Americans roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits
                                Italians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                                1 armour owned by the Italians lost in Trans-Jordan
                            Americans win, taking Trans-Jordan from Italians with 2 armour remaining. Battle score for attacker is 6
                            Casualties for Italians: 1 armour
                
                    Non Combat Move - Americans
                        4 infantry moved from Tobruk to Alexandria
                        2 fighters moved from 96 Sea Zone to Egypt
                        2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                        2 infantry moved from 110 Sea Zone to Holland Belgium
                        2 armour moved from 110 Sea Zone to Holland Belgium
                        1 armour moved from Eastern United States to 101 Sea Zone
                        1 artillery moved from Eastern United States to 101 Sea Zone
                        2 infantry moved from Eastern United States to 101 Sea Zone
                        1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                        1 artillery moved from 91 Sea Zone to Morocco
                        1 armour moved from 91 Sea Zone to Morocco
                        2 infantry moved from 91 Sea Zone to Morocco
                        2 infantry moved from 3 Sea Zone to Soviet Far East
                        4 infantry moved from 5 Sea Zone to Amur
                
                    Place Units - Americans
                        3 armour placed in Finland
                        3 armour placed in Norway
                        2 destroyers and 2 transports placed in 101 Sea Zone
                        2 artilleries and 2 infantry placed in Eastern United States
                        1 destroyer and 1 submarine placed in 10 Sea Zone
                        1 submarine placed in 10 Sea Zone
                
                    Turn Complete - Americans
                        Americans collect 71 PUs; end with 72 PUs
                        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                
                    Purchase Units - Chinese
                        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                        Chinese buy 5 infantry; Remaining resources: 2 PUs; 
                
                    Combat Move - Chinese
                        1 infantry moved from Kiangsi to Anhwe
                        1 infantry moved from Hunan to Anhwe
                        1 infantry moved from Kweichow to Anhwe
                        1 infantry moved from Hopei to Anhwe
                        1 infantry moved from Tsinghai to Shensi
                              Chinese take Shensi from Germans
                        1 infantry moved from Szechwan to Sikang
                
                    Combat - Chinese
                        Battle in Anhwe
                            Chinese attack with 4 infantry
                            Japanese defend with 1 artillery
                                Chinese roll dice for 4 infantry in Anhwe, round 2 : 2/4 hits, 0.67 expected hits
                                Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                                1 artillery owned by the Japanese lost in Anhwe
                            Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 4
                            Casualties for Japanese: 1 artillery
                
                    Non Combat Move - Chinese
                        1 infantry moved from Szechwan to Kweichow
                        1 infantry moved from Szechwan to Kweichow
                
                    Place Units - Chinese
                        1 infantry placed in Chahar
                        1 infantry placed in Tsinghai
                        3 infantry placed in Kiangsi
                
                    Turn Complete - Chinese
                        Chinese collect 16 PUs; end with 18 PUs
                
                    Purchase Units - British
                        British buy 4 artilleries and 4 infantry; Remaining resources: 4 PUs; 
                
                    Combat Move - British
                        3 infantry moved from Holland Belgium to Normandy Bordeaux
                        2 artilleries moved from Holland Belgium to Normandy Bordeaux
                        1 artillery moved from United Kingdom to 110 Sea Zone
                        7 infantry moved from United Kingdom to 110 Sea Zone
                        7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                        1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                        3 fighters moved from United Kingdom to Normandy Bordeaux
                        1 bomber moved from United Kingdom to Normandy Bordeaux
                        2 mech_infantrys moved from Egypt to Trans-Jordan
                        2 infantry moved from Anglo Egyptian Sudan to Egypt
                
                    Combat - British
                        Battle in Normandy Bordeaux
                            British attack with 3 artilleries, 1 bomber, 3 fighters and 10 infantry
                            Germans defend with 1 factory_minor, 1 harbour and 5 infantry
                                British roll dice for 3 artilleries, 1 bomber, 3 fighters and 10 infantry in Normandy Bordeaux, round 2 : 6/17 hits, 5.33 expected hits
                                Germans roll dice for 5 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
                                5 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                            British win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber, 3 fighters and 9 infantry remaining. Battle score for attacker is 12
                            Casualties for British: 1 infantry
                            Casualties for Germans: 5 infantry
                
                    Non Combat Move - British
                        3 fighters moved from Normandy Bordeaux to United Kingdom
                        1 bomber moved from Normandy Bordeaux to United Kingdom
                
                    Place Units - British
                        4 artilleries and 4 infantry placed in United Kingdom
                
                    Turn Complete - British
                        Total Cost from Convoy Blockades: 1
                            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
                            Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4
                        British collect 36 PUs (1 lost to blockades); end with 40 PUs
                        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
                
                    Turn Complete - UK_Pacific
                

                Combat Hit Differential Summary :

                Germans : -0.67
                Italians : -1.17
                British : 0.67
                Americans : 1.00
                Chinese : 1.33
                Japanese : -0.33
                

                Savegame

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                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: Italians round 14

                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                  Game History

                  Round: 14
                  
                      Purchase Units - Italians
                          Italians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; 
                  
                      Combat Move - Italians
                          1 fighter moved from Southern Italy to 98 Sea Zone
                          3 armour moved from Iraq to Syria
                          2 armour moved from Albania to Greece
                                Italians take Greece from Americans
                  
                      Combat - Italians
                          Battle in 98 Sea Zone
                              Italians attack with 1 fighter
                              Americans defend with 1 transport
                                  1 transport owned by the Americans lost in 98 Sea Zone
                              Italians win with 1 fighter remaining. Battle score for attacker is 7
                              Casualties for Americans: 1 transport
                          Battle in Syria
                              Italians attack with 3 armour
                              Americans defend with 1 armour
                                  Italians roll dice for 3 armour in Syria, round 2 : 1/3 hits, 1.50 expected hits
                                  Americans roll dice for 1 armour in Syria, round 2 : 1/1 hits, 0.50 expected hits
                                  1 armour owned by the Americans and 1 armour owned by the Italians lost in Syria
                              Italians win, taking Syria from Americans with 2 armour remaining. Battle score for attacker is 0
                              Casualties for Italians: 1 armour
                              Casualties for Americans: 1 armour
                  
                      Non Combat Move - Italians
                          1 fighter moved from 98 Sea Zone to Iraq
                  
                      Place Units - Italians
                          3 armour placed in Iraq
                          3 infantry placed in Northern Italy
                  
                      Turn Complete - Italians
                          Italians collect 22 PUs; end with 22 PUs
                          Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
                  

                  Combat Hit Differential Summary :

                  Italians : -0.50
                  Americans : 0.50
                  

                  Savegame

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                  • W Offline
                    wylie292
                    last edited by

                    TripleA Turn Summary: French round 14

                    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                    Game History

                    Round: 14
                    
                        Purchase Units - ANZAC
                            ANZAC buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
                    
                        Combat Move - ANZAC
                            4 armour moved from Yunnan to Burma
                            1 mech_infantry moved from Malaya to Shan State
                            2 armour moved from Malaya to Shan State
                            1 armour moved from Kwangtung to Kiangsu
                            4 bombers moved from French Indo China to Kiangsu
                            3 armour moved from French Indo China to Burma
                    
                        Combat - ANZAC
                            Battle in Kiangsu
                                ANZAC attack with 1 armour and 4 bombers
                                Japanese defend with 1 airfield, 1 factory_minor and 3 infantry
                                    ANZAC roll dice for 1 armour and 4 bombers in Kiangsu, round 2 : 4/5 hits, 3.17 expected hits
                                    Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits
                                    3 infantry owned by the Japanese lost in Kiangsu
                                ANZAC win, taking Kiangsu from Japanese with 1 armour and 4 bombers remaining. Battle score for attacker is 9
                                Casualties for Japanese: 3 infantry
                            Battle in Burma
                                ANZAC attack with 7 armour
                                Japanese defend with 3 infantry
                                    ANZAC roll dice for 7 armour in Burma, round 2 : 5/7 hits, 3.50 expected hits
                                    Japanese roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
                                    3 infantry owned by the Japanese and 2 armour owned by the ANZAC lost in Burma
                                ANZAC win, taking Burma from Japanese with 5 armour remaining. Battle score for attacker is -3
                                Casualties for ANZAC: 2 armour
                                Casualties for Japanese: 3 infantry
                            Battle in Shan State
                                ANZAC attack with 2 armour and 1 mech_infantry
                                Japanese defend with 1 infantry
                                    ANZAC roll dice for 2 armour and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
                                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Japanese lost in Shan State
                                ANZAC win, taking Shan State from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                                Casualties for Japanese: 1 infantry
                            Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
                    
                        Non Combat Move - ANZAC
                            4 bombers moved from Kiangsu to French Indo China
                    
                        Place Units - ANZAC
                            2 armour and 1 mech_infantry placed in French Indo China
                            3 armour placed in Malaya
                    
                        Turn Complete - ANZAC
                            ANZAC collect 25 PUs; end with 26 PUs
                            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
                    
                        Combat Move - French
                    
                        Turn Complete - French
                    

                    Combat Hit Differential Summary :

                    ANZAC : 2.17
                    Japanese : -0.33
                    

                    Savegame

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                    • R Offline
                      redanto
                      last edited by

                      TripleA Turn Summary: Germans round 15

                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                      Game History

                      Round: 15
                      
                          Research Technology - Germans
                      
                          Purchase Units - Germans
                              Germans buy 7 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
                      
                          Combat Move - Germans
                              5 armour moved from Novgorod to Karelia
                              5 armour moved from Belarus to Karelia
                              1 armour moved from Baltic States to Karelia
                              2 armour moved from Baltic States to Vyborg
                              2 infantry moved from Baltic States to Novgorod
                              1 artillery moved from Baltic States to Novgorod
                              3 armour moved from Russia to Archangel
                              4 armour moved from Samara to Archangel
                              2 armour moved from Kansu to Kazakhstan
                              1 armour moved from Timguska to Kazakhstan
                              3 armour moved from Volgograd to Northwest Persia
                              1 bomber moved from Russia to Vyborg
                              1 artillery moved from France to Southern France
                              1 artillery moved from Western Germany to Holland Belgium
                              4 infantry moved from Western Germany to Holland Belgium
                              2 armour moved from Western Germany to Holland Belgium
                      
                          Combat - Germans
                              Battle in Karelia
                                  Germans attack with 11 armour
                                  Americans defend with 1 armour
                                      Germans roll dice for 11 armour in Karelia, round 2 : 4/11 hits, 5.50 expected hits
                                      Russians roll dice for 1 armour in Karelia, round 2 : 0/1 hits, 0.50 expected hits
                                      1 armour owned by the Americans lost in Karelia
                                  Germans win, taking Karelia from Russians with 11 armour remaining. Battle score for attacker is 6
                                  Casualties for Americans: 1 armour
                              Battle in Holland Belgium
                                  Germans attack with 2 armour, 1 artillery and 4 infantry
                                  Americans defend with 2 armour and 2 infantry
                                      Germans roll dice for 2 armour, 1 artillery and 4 infantry in Holland Belgium, round 2 : 2/7 hits, 2.17 expected hits
                                      British roll dice for 2 armour and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
                                      2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                                      Germans roll dice for 2 armour, 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/5 hits, 1.83 expected hits
                                      British roll dice for 2 armour in Holland Belgium, round 3 : 2/2 hits, 1.00 expected hits
                                      2 infantry owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium
                                      Germans roll dice for 2 armour and 1 artillery in Holland Belgium, round 4 : 1/3 hits, 1.33 expected hits
                                      British roll dice for 1 armour in Holland Belgium, round 4 : 1/1 hits, 0.50 expected hits
                                      1 artillery owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium
                                  Germans win, taking Holland Belgium from British with 2 armour remaining. Battle score for attacker is 2
                                  Casualties for Germans: 1 artillery and 4 infantry
                                  Casualties for Americans: 2 armour and 2 infantry
                              Battle in Kazakhstan
                                  Germans attack with 3 armour
                                  Russians defend with 1 infantry
                                      Germans roll dice for 3 armour in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits
                                      Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                                      1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
                                  Germans win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is -3
                                  Casualties for Germans: 1 armour
                                  Casualties for Russians: 1 infantry
                              Battle in Vyborg
                                  Germans attack with 2 armour and 1 bomber
                                  Americans defend with 1 armour
                                      Germans roll dice for 2 armour and 1 bomber in Vyborg, round 2 : 2/3 hits, 1.67 expected hits
                                      Russians roll dice for 1 armour in Vyborg, round 2 : 1/1 hits, 0.50 expected hits
                                      1 armour owned by the Germans and 1 armour owned by the Americans lost in Vyborg
                                  Germans win, taking Vyborg from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                                  Casualties for Germans: 1 armour
                                  Casualties for Americans: 1 armour
                      
                          Non Combat Move - Germans
                              2 infantry moved from Western Germany to Denmark
                              2 aaGuns moved from Germany to Western Germany
                              3 armour moved from Bulgaria to Northern Italy
                              1 bomber moved from Vyborg to Novgorod
                      
                          Place Units - Germans
                              3 armour placed in Novgorod
                              3 armour placed in Russia
                              1 armour, 2 artilleries, 1 fighter and 6 infantry placed in Western Germany
                              Germans undo move 3.
                              3 infantry placed in Southern France
                              1 armour, 2 artilleries, 1 fighter and 3 infantry placed in Western Germany
                      
                          Turn Complete - Germans
                              Germans collect 59 PUs; end with 59 PUs
                              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
                      

                      Combat Hit Differential Summary :

                      Germans : -3.00
                      British : 1.83
                      Russians : 0.67
                      

                      Savegame

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                      • R Offline
                        redanto
                        last edited by

                        TripleA Turn Summary: Japanese round 15

                        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                        Game History

                        Round: 15
                        
                            Purchase Units - Japanese
                                Japanese buy 3 armour and 3 infantry; Remaining resources: 4 PUs; 0 SuicideAttackTokens; 
                        
                            Combat Move - Japanese
                                4 armour moved from Jehol to Manchuria
                        
                            Combat - Japanese
                                Battle in Manchuria
                                    Japanese attack with 4 armour
                                    Americans defend with 1 infantry
                                        Japanese roll dice for 4 armour in Manchuria, round 2 : 2/4 hits, 2.00 expected hits
                                        Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the Americans lost in Manchuria
                                    Japanese win, taking Manchuria from Chinese with 4 armour remaining. Battle score for attacker is 3
                                    Casualties for Americans: 1 infantry
                        
                            Non Combat Move - Japanese
                                3 infantry moved from India to West India
                                1 armour moved from India to West India
                                1 artillery moved from India to West India
                        
                            Place Units - Japanese
                                3 armour placed in West India
                                3 infantry placed in India
                        
                            Turn Complete - Japanese
                                Total Cost from Convoy Blockades: 2
                                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,2,6,5,5
                                Japanese collect 24 PUs (2 lost to blockades); end with 28 PUs
                                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
                        

                        Combat Hit Differential Summary :

                        Chinese : -0.33
                        Japanese : 0.00
                        

                        Savegame

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                        • W Offline
                          wylie292
                          last edited by

                          TripleA Turn Summary: UK_Pacific round 15

                          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                          Game History

                          Round: 15
                          
                              Purchase Units - Americans
                                  Americans buy 6 armour, 3 artilleries, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
                          
                              Combat Move - Americans
                                  8 armour moved from Finland to Karelia
                                  3 armour moved from Norway to Karelia
                                  2 armour moved from Trans-Jordan to Egypt
                                  4 infantry moved from Alexandria to Egypt
                          
                              Combat - Americans
                                  Battle in Karelia
                                      Americans attack with 11 armour
                                      Germans defend with 11 armour
                                          Americans roll dice for 11 armour in Karelia, round 2 : 7/11 hits, 5.50 expected hits
                                          Germans roll dice for 11 armour in Karelia, round 2 : 2/11 hits, 5.50 expected hits
                                          7 armour owned by the Germans and 2 armour owned by the Americans lost in Karelia
                                          Americans roll dice for 9 armour in Karelia, round 3 : 5/9 hits, 4.50 expected hits
                                          Germans roll dice for 4 armour in Karelia, round 3 : 3/4 hits, 2.00 expected hits
                                          4 armour owned by the Germans and 3 armour owned by the Americans lost in Karelia
                                      Americans win, taking Karelia from Germans with 6 armour remaining. Battle score for attacker is 36
                                      Casualties for Americans: 5 armour
                                      Casualties for Germans: 11 armour
                          
                              Non Combat Move - Americans
                                  1 infantry moved from Morocco to 91 Sea Zone
                                  1 artillery moved from Morocco to 91 Sea Zone
                                  1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                                  1 artillery moved from 96 Sea Zone to Tobruk
                                  1 infantry moved from 96 Sea Zone to Tobruk
                                  1 infantry moved from Morocco to 91 Sea Zone
                                  1 armour moved from Morocco to 91 Sea Zone
                                  1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                                  1 infantry moved from 112 Sea Zone to Norway
                                  1 armour moved from 112 Sea Zone to Norway
                                  3 destroyers moved from 91 Sea Zone to 112 Sea Zone
                                  2 artilleries moved from Eastern United States to 101 Sea Zone
                                  2 infantry moved from Eastern United States to 101 Sea Zone
                                  2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                                  2 artilleries moved from 91 Sea Zone to Morocco
                                  2 infantry moved from 91 Sea Zone to Morocco
                                  1 transport moved from 3 Sea Zone to 1 Sea Zone
                                  1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                                  2 infantry moved from Soviet Far East to 5 Sea Zone
                                  2 infantry moved from 5 Sea Zone to Amur
                                  1 transport moved from 5 Sea Zone to 6 Sea Zone
                                  3 destroyers moved from 5 Sea Zone to 6 Sea Zone
                                  1 artillery moved from Yakut S.S.R. to Yenisey
                                  1 infantry moved from Yakut S.S.R. to Yenisey
                          
                              Place Units - Americans
                                  3 armour placed in Finland
                                  3 armour placed in Norway
                                  2 destroyers and 2 transports placed in 101 Sea Zone
                                  2 artilleries and 2 infantry placed in Eastern United States
                                  1 transport placed in 10 Sea Zone
                                  1 artillery and 2 infantry placed in Western United States
                          
                              Turn Complete - Americans
                                  Americans collect 69 PUs; end with 69 PUs
                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                          
                              Purchase Units - Chinese
                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                  Chinese buy 6 infantry; Remaining resources: 0 PUs; 
                          
                              Combat Move - Chinese
                                  1 infantry moved from Shensi to Kansu
                                        Chinese take Kansu from Germans
                                  1 infantry moved from Anhwe to Shantung
                                        Chinese take Shantung from Japanese
                                  3 infantry moved from Anhwe to Jehol
                                        Chinese take Jehol from Japanese
                                  1 infantry moved from Chahar to Jehol
                                  1 infantry moved from Suiyuyan to Kansu
                                  2 infantry moved from Kweichow to Yunnan
                                  3 infantry moved from Kiangsi to Kiangsu
                          
                              Combat - Chinese
                          
                              Non Combat Move - Chinese
                          
                              Place Units - Chinese
                                  1 infantry placed in Tsinghai
                                  1 infantry placed in Sikang
                                  4 infantry placed in Jehol
                          
                              Turn Complete - Chinese
                                  Chinese collect 20 PUs; end with 20 PUs
                          
                              Purchase Units - British
                                  British buy 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
                          
                              Combat Move - British
                                  1 artillery moved from United Kingdom to 110 Sea Zone
                                  1 infantry moved from United Kingdom to 110 Sea Zone
                                  1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                                  1 artillery moved from United Kingdom to 110 Sea Zone
                                  1 infantry moved from United Kingdom to 110 Sea Zone
                                  1 artillery moved from United Kingdom to 110 Sea Zone
                                  1 infantry moved from United Kingdom to 110 Sea Zone
                                  2 infantry moved from 110 Sea Zone to Holland Belgium
                                  2 artilleries moved from 110 Sea Zone to Holland Belgium
                                  1 bomber moved from United Kingdom to Holland Belgium
                                  3 artilleries and 9 infantry moved from Normandy Bordeaux to Southern France
                                  1 mech_infantry moved from Trans-Jordan to Egypt
                          
                              Combat - British
                                  Battle in Holland Belgium
                                      British attack with 2 artilleries, 1 bomber and 2 infantry
                                      Germans defend with 2 armour
                                          British roll dice for 2 artilleries, 1 bomber and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
                                          Germans roll dice for 2 armour in Holland Belgium, round 2 : 2/2 hits, 1.00 expected hits
                                          2 armour owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                                      British win, taking Holland Belgium from Germans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 6
                                      Casualties for British: 2 infantry
                                      Casualties for Germans: 2 armour
                                  Battle in Southern France
                                      British attack with 3 artilleries and 9 infantry
                                      Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
                                          British roll dice for 3 artilleries and 9 infantry in Southern France, round 2 : 2/12 hits, 3.00 expected hits
                                          Germans roll dice for 1 artillery and 7 infantry in Southern France, round 2 : 3/8 hits, 2.67 expected hits
                                          2 infantry owned by the Germans and 3 infantry owned by the British lost in Southern France
                                          British roll dice for 3 artilleries and 6 infantry in Southern France, round 3 : 3/9 hits, 2.50 expected hits
                                          Germans roll dice for 1 artillery and 5 infantry in Southern France, round 3 : 3/6 hits, 2.00 expected hits
                                          3 infantry owned by the Germans and 3 infantry owned by the British lost in Southern France
                                          British roll dice for 3 artilleries and 3 infantry in Southern France, round 4 : 1/6 hits, 2.00 expected hits
                                          Germans roll dice for 1 artillery and 2 infantry in Southern France, round 4 : 0/3 hits, 1.00 expected hits
                                          1 infantry owned by the Germans lost in Southern France
                                          British roll dice for 3 artilleries and 3 infantry in Southern France, round 5 : 2/6 hits, 2.00 expected hits
                                          Germans roll dice for 1 artillery and 1 infantry in Southern France, round 5 : 1/2 hits, 0.67 expected hits
                                          1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
                                      British win, taking Southern France from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
                                      Casualties for British: 7 infantry
                                      Casualties for Germans: 1 artillery and 7 infantry
                          
                              Non Combat Move - British
                                  1 bomber moved from Holland Belgium to United Kingdom
                                  3 fighters moved from United Kingdom to Finland
                                  1 infantry moved from 112 Sea Zone to Norway
                                  1 artillery moved from 112 Sea Zone to Norway
                                  1 infantry moved from United Kingdom to 110 Sea Zone
                                  1 artillery moved from United Kingdom to 110 Sea Zone
                                  1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                                  1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                          
                              Place Units - British
                                  3 infantry placed in Normandy Bordeaux
                                  8 infantry placed in United Kingdom
                                  3 mech_infantrys placed in Union of South Africa
                          
                              Turn Complete - British
                                  Total Cost from Convoy Blockades: 4
                                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2
                                      Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
                                  British collect 36 PUs (4 lost to blockades); end with 36 PUs
                                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
                          
                              Turn Complete - UK_Pacific
                          

                          Combat Hit Differential Summary :

                          Germans : -0.83
                          British : -1.50
                          Americans : 2.00
                          

                          Savegame

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                          • R Offline
                            redanto
                            last edited by

                            TripleA Turn Summary: Italians round 15

                            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                            Game History

                            Round: 15
                            
                                Purchase Units - Italians
                                    Italians buy 4 armour and 1 artillery; Remaining resources: 0 PUs; 
                            
                                Combat Move - Italians
                                    2 armour moved from Syria to Trans-Jordan
                                    5 armour moved from Iraq to Trans-Jordan
                                    1 fighter moved from Iraq to Southern Italy
                            
                                Combat - Italians
                                    Battle in Trans-Jordan
                                        Italians attack with 7 armour
                                        British defend with 1 mech_infantry
                                            Italians roll dice for 7 armour in Trans-Jordan, round 2 : 4/7 hits, 3.50 expected hits
                                            British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                                            1 mech_infantry owned by the British lost in Trans-Jordan
                                        Italians win, taking Trans-Jordan from British with 7 armour remaining. Battle score for attacker is 4
                                        Casualties for British: 1 mech_infantry
                            
                                Non Combat Move - Italians
                            
                                Place Units - Italians
                                    3 armour placed in Iraq
                                    1 armour placed in Rostov
                                    1 artillery placed in Northern Italy
                            
                                Turn Complete - Italians
                                    Italians collect 23 PUs; end with 23 PUs
                                    Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
                            

                            Combat Hit Differential Summary :

                            Italians : 0.50
                            British : -0.33
                            

                            Savegame

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                            • W Offline
                              wylie292
                              last edited by

                              TripleA Turn Summary: ANZAC round 15

                              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                              Game History

                              Round: 15
                              
                                  Purchase Units - ANZAC
                                      ANZAC buy 6 armour; Remaining resources: 0 PUs; 
                              
                                  Combat Move - ANZAC
                                      4 bombers moved from French Indo China to Manchuria
                                      1 mech_infantry moved from Shan State to Burma
                                      2 armour moved from Shan State to Burma
                                      1 mech_infantry moved from French Indo China to Burma
                                      2 armour moved from French Indo China to Burma
                                      3 armour moved from Malaya to Burma
                              
                                  Combat - ANZAC
                                      Battle in Manchuria
                                          ANZAC attack with 4 bombers
                                          Japanese defend with 4 armour
                                              ANZAC roll dice for 4 bombers in Manchuria, round 2 : 3/4 hits, 2.67 expected hits
                                              Japanese roll dice for 4 armour in Manchuria, round 2 : 3/4 hits, 2.00 expected hits
                                              3 bombers owned by the ANZAC and 3 armour owned by the Japanese lost in Manchuria
                                              ANZAC roll dice for 1 bomber in Manchuria, round 3 : 0/1 hits, 0.67 expected hits
                                              Japanese roll dice for 1 armour in Manchuria, round 3 : 1/1 hits, 0.50 expected hits
                                              1 bomber owned by the ANZAC lost in Manchuria
                                          Japanese win with 1 armour remaining. Battle score for attacker is -30
                                          Casualties for ANZAC: 4 bombers
                                          Casualties for Japanese: 3 armour
                              
                                  Non Combat Move - ANZAC
                                      1 armour moved from Kiangsu to Jehol
                              
                                  Place Units - ANZAC
                                      3 armour placed in French Indo China
                                      3 armour placed in Malaya
                              
                                  Turn Complete - ANZAC
                                      ANZAC collect 25 PUs; end with 25 PUs
                                      Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                                      Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
                              

                              Combat Hit Differential Summary :

                              ANZAC : -0.33
                              Japanese : 1.50
                              

                              Savegame

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                              • R Offline
                                redanto
                                last edited by

                                TripleA Turn Summary: Germans round 16

                                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                Game History

                                Round: 16
                                
                                    Purchase Units - Germans
                                        Germans buy 10 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
                                
                                    Combat Move - Germans
                                        7 armour moved from Archangel to Karelia
                                        3 armour moved from Novgorod to Karelia
                                        1 armour moved from Vyborg to Karelia
                                        1 bomber moved from Novgorod to Karelia
                                        2 artilleries moved from Western Germany to Holland Belgium
                                        2 infantry moved from Western Germany to Holland Belgium
                                        2 infantry moved from France to Southern France
                                        3 armour moved from Northern Italy to Southern France
                                        1 fighter moved from Western Germany to Southern France
                                        3 armour moved from Northwest Persia to Trans-Jordan
                                        2 armour moved from Kazakhstan to Northwest Persia
                                
                                    Combat - Germans
                                        Battle in Karelia
                                            Germans attack with 11 armour and 1 bomber
                                            Americans defend with 6 armour
                                                Germans roll dice for 11 armour and 1 bomber in Karelia, round 2 : 5/12 hits, 6.17 expected hits
                                                Americans roll dice for 6 armour in Karelia, round 2 : 1/6 hits, 3.00 expected hits
                                                1 armour owned by the Germans and 5 armour owned by the Americans lost in Karelia
                                                Germans roll dice for 10 armour and 1 bomber in Karelia, round 3 : 4/11 hits, 5.67 expected hits
                                                Americans roll dice for 1 armour in Karelia, round 3 : 0/1 hits, 0.50 expected hits
                                                1 armour owned by the Americans lost in Karelia
                                            Germans win, taking Karelia from Americans with 10 armour and 1 bomber remaining. Battle score for attacker is 30
                                            Casualties for Germans: 1 armour
                                            Casualties for Americans: 6 armour
                                        Battle in Holland Belgium
                                            Germans attack with 2 artilleries and 2 infantry
                                            British defend with 2 artilleries
                                                Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                                                British roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                                                1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
                                                Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
                                                British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                                                Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 : 0/3 hits, 1.00 expected hits
                                                British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                                                Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 5 : 0/3 hits, 1.00 expected hits
                                                British roll dice for 1 artillery in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits
                                                1 infantry owned by the Germans lost in Holland Belgium
                                                Germans roll dice for 2 artilleries in Holland Belgium, round 6 : 2/2 hits, 0.67 expected hits
                                                British roll dice for 1 artillery in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits
                                                1 artillery owned by the British lost in Holland Belgium
                                            Germans win, taking Holland Belgium from British with 2 artilleries remaining. Battle score for attacker is 2
                                            Casualties for Germans: 2 infantry
                                            Casualties for British: 2 artilleries
                                        Battle in Southern France
                                            Germans attack with 3 armour, 1 fighter and 2 infantry
                                            British defend with 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                                                Germans roll dice for 3 armour, 1 fighter and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits
                                                British roll dice for 3 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits, 1.67 expected hits
                                                2 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the British lost in Southern France
                                                Germans roll dice for 2 armour and 1 fighter in Southern France, round 3 : 2/3 hits, 1.50 expected hits
                                                British roll dice for 3 artilleries in Southern France, round 3 : 0/3 hits, 1.00 expected hits
                                                2 artilleries owned by the British lost in Southern France
                                                Germans roll dice for 2 armour and 1 fighter in Southern France, round 4 : 1/3 hits, 1.50 expected hits
                                                British roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                                                1 armour owned by the Germans and 1 artillery owned by the British lost in Southern France
                                            Germans win, taking Southern France from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                                            Casualties for Germans: 2 armour and 2 infantry
                                            Casualties for British: 3 artilleries and 2 infantry
                                
                                    Non Combat Move - Germans
                                        1 fighter moved from Southern France to Western Germany
                                        3 armour moved from Russia to Archangel
                                        1 bomber moved from Karelia to Novgorod
                                        1 infantry moved from Novgorod to Vyborg
                                        1 infantry moved from Novgorod to Karelia
                                        1 artillery moved from Novgorod to Karelia
                                
                                    Place Units - Germans
                                        3 armour placed in Novgorod
                                        1 fighter and 3 infantry placed in Western Germany
                                        3 armour placed in Russia
                                        4 armour placed in Germany
                                
                                    Turn Complete - Germans
                                        Germans collect 58 PUs; end with 58 PUs
                                        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                                        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
                                

                                Combat Hit Differential Summary :

                                Germans : -5.17
                                British : 1.00
                                Americans : -2.50
                                

                                Savegame

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                                • R Offline
                                  redanto
                                  last edited by

                                  TripleA Turn Summary: Japanese round 16

                                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                  Game History

                                  Round: 16
                                  
                                      Purchase Units - Japanese
                                          Japanese buy 3 armour, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                                  
                                      Combat Move - Japanese
                                  
                                      Non Combat Move - Japanese
                                          3 infantry moved from India to West India
                                  
                                      Place Units - Japanese
                                          3 infantry placed in India
                                          3 armour placed in West India
                                  
                                      Turn Complete - Japanese
                                          Total Cost from Convoy Blockades: 8
                                              Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,1,5,5,5,2,5,4,3
                                          Japanese collect 15 PUs (8 lost to blockades); end with 15 PUs
                                          Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 20 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                  • W Offline
                                    wylie292
                                    last edited by

                                    TripleA Turn Summary: UK_Pacific round 16

                                    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                    Game History

                                    Round: 16
                                    
                                        Purchase Units - Americans
                                            Americans buy 6 armour, 3 artilleries, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 2 PUs; 
                                    
                                        Combat Move - Americans
                                            1 artillery moved from Yenisey to Timguska
                                                  Americans take Timguska from Germans
                                            1 infantry moved from Yenisey to Timguska
                                            1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                                            1 infantry moved from Amur to 5 Sea Zone
                                            5 infantry moved from Amur to Manchuria
                                            1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                                            1 infantry moved from 19 Sea Zone to Okinawa
                                            1 artillery moved from Western United States to 10 Sea Zone
                                            1 infantry moved from Western United States to 10 Sea Zone
                                            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                                            1 transport moved from 1 Sea Zone to 10 Sea Zone
                                            2 destroyers moved from 96 Sea Zone to 98 Sea Zone
                                            1 infantry moved from Tobruk to 96 Sea Zone
                                            1 artillery moved from Tobruk to 96 Sea Zone
                                            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                                            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                                            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                                            2 destroyers moved from 91 Sea Zone to 96 Sea Zone
                                            2 artilleries moved from Eastern United States to 101 Sea Zone
                                            2 infantry moved from Eastern United States to 101 Sea Zone
                                            2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                                            4 armour moved from Norway to Finland
                                            1 infantry moved from Norway to Finland
                                    
                                        Combat - Americans
                                            Battle in Okinawa
                                            Battle in Manchuria
                                                Americans attack with 5 infantry
                                                Japanese defend with 1 armour
                                                    Americans roll dice for 5 infantry in Manchuria, round 2 : 0/5 hits, 0.83 expected hits
                                                    Japanese roll dice for 1 armour in Manchuria, round 2 : 0/1 hits, 0.50 expected hits
                                                    Americans roll dice for 5 infantry in Manchuria, round 3 : 0/5 hits, 0.83 expected hits
                                                    Japanese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits, 0.50 expected hits
                                                    Americans roll dice for 5 infantry in Manchuria, round 4 : 3/5 hits, 0.83 expected hits
                                                    Japanese roll dice for 1 armour in Manchuria, round 4 : 1/1 hits, 0.50 expected hits
                                                    1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                                                Americans win, taking Okinawa from Japanese, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 3
                                                Casualties for Americans: 1 infantry
                                                Casualties for Japanese: 1 armour
                                    
                                        Non Combat Move - Americans
                                            1 artillery moved from 4 Sea Zone to Soviet Far East
                                            1 infantry moved from 4 Sea Zone to Soviet Far East
                                            2 artilleries moved from 91 Sea Zone to Morocco
                                            2 infantry moved from 91 Sea Zone to Morocco
                                            2 artilleries moved from 96 Sea Zone to Tobruk
                                            2 infantry moved from 96 Sea Zone to Tobruk
                                            1 transport moved from 112 Sea Zone to 126 Sea Zone
                                            3 destroyers moved from 112 Sea Zone to 126 Sea Zone
                                            1 transport moved from 110 Sea Zone to 126 Sea Zone
                                            1 transport moved from 110 Sea Zone to 126 Sea Zone
                                            1 artillery moved from 98 Sea Zone to Egypt
                                            1 infantry moved from 98 Sea Zone to Egypt
                                    
                                        Place Units - Americans
                                            3 armour placed in Finland
                                            3 armour placed in Norway
                                            2 destroyers and 2 transports placed in 101 Sea Zone
                                            2 artilleries and 2 infantry placed in Eastern United States
                                            1 artillery placed in Western United States
                                            1 destroyer placed in 10 Sea Zone
                                    
                                        Turn Complete - Americans
                                            Americans collect 70 PUs; end with 72 PUs
                                            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                                            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                                            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                                            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                                    
                                        Purchase Units - Chinese
                                            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                            Chinese buy 6 infantry; Remaining resources: 2 PUs; 
                                    
                                        Combat Move - Chinese
                                            8 infantry moved from Jehol to Manchuria
                                            3 infantry moved from Kiangsu to Kiangsi
                                    
                                        Non Combat Move - Chinese
                                    
                                        Place Units - Chinese
                                            4 infantry placed in Yunnan
                                            2 infantry placed in Kwangsi
                                    
                                        Turn Complete - Chinese
                                            Chinese collect 23 PUs; end with 25 PUs
                                    
                                        Purchase Units - British
                                            British buy 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - British
                                            1 infantry moved from Norway to Finland
                                            1 artillery moved from Norway to Finland
                                            1 artillery and 4 infantry moved from Normandy Bordeaux to Southern France
                                            6 infantry moved from United Kingdom to 110 Sea Zone
                                            6 infantry moved from 110 Sea Zone to Holland Belgium
                                            1 bomber moved from United Kingdom to Holland Belgium
                                            1 transport moved from 112 Sea Zone to 110 Sea Zone
                                            2 infantry moved from United Kingdom to 110 Sea Zone
                                            2 infantry moved from 110 Sea Zone to Holland Belgium
                                            3 mech_infantrys moved from Union of South Africa to Belgian Congo
                                    
                                        Combat - British
                                            Battle in Holland Belgium
                                                British attack with 1 bomber and 8 infantry
                                                Germans defend with 2 artilleries
                                                    British roll dice for 1 bomber and 8 infantry in Holland Belgium, round 2 : 1/9 hits, 2.00 expected hits
                                                    Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                                                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                                                    British roll dice for 1 bomber and 7 infantry in Holland Belgium, round 3 : 1/8 hits, 1.83 expected hits
                                                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                                                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                                                British win, taking Holland Belgium from Germans with 1 bomber and 6 infantry remaining. Battle score for attacker is 2
                                                Casualties for British: 2 infantry
                                                Casualties for Germans: 2 artilleries
                                            Battle in Southern France
                                                British attack with 1 artillery and 4 infantry
                                                Germans defend with 1 armour, 1 factory_minor and 1 harbour
                                                    British roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 1/5 hits, 1.17 expected hits
                                                    Germans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits
                                                    1 armour owned by the Germans lost in Southern France
                                                British win, taking Southern France from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                                                Casualties for Germans: 1 armour
                                    
                                        Non Combat Move - British
                                            1 bomber moved from Holland Belgium to United Kingdom
                                    
                                        Place Units - British
                                            3 mech_infantrys placed in Union of South Africa
                                            2 artilleries and 1 infantry placed in Normandy Bordeaux
                                            6 infantry placed in United Kingdom
                                    
                                        Turn Complete - British
                                            Total Cost from Convoy Blockades: 4
                                                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2
                                                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,3
                                            British collect 35 PUs (4 lost to blockades); end with 35 PUs
                                    
                                        Turn Complete - UK_Pacific
                                    

                                    Combat Hit Differential Summary :

                                    Germans : 0.50
                                    British : -2.00
                                    Americans : 0.50
                                    Japanese : -0.50
                                    

                                    Savegame

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                                    • R Offline
                                      redanto
                                      last edited by

                                      TripleA Turn Summary: Italians round 16

                                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                      Game History

                                      Round: 16
                                      
                                          Purchase Units - Italians
                                              Italians buy 3 armour and 1 fighter; Remaining resources: 1 PUs; 
                                      
                                          Combat Move - Italians
                                              2 artilleries and 8 infantry moved from Northern Italy to Southern France
                                              1 fighter moved from Southern Italy to Southern France
                                              2 armour moved from Iraq to Trans-Jordan
                                              1 armour moved from Iraq to Trans-Jordan
                                              1 submarine moved from 71 Sea Zone to 82 Sea Zone
                                              1 submarine moved from 72 Sea Zone to 70 Sea Zone
                                              1 armour moved from Rostov to Caucasus
                                              1 armour moved from Caucasus to Northwest Persia
                                      
                                          Combat - Italians
                                              Battle in Southern France
                                                  Italians attack with 2 artilleries, 1 fighter and 8 infantry
                                                  British defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                                                      Italians roll dice for 2 artilleries, 1 fighter and 8 infantry in Southern France, round 2 : 2/11 hits, 2.83 expected hits
                                                      British roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 1/5 hits, 1.67 expected hits
                                                      2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                                                      Italians roll dice for 2 artilleries, 1 fighter and 7 infantry in Southern France, round 3 : 1/10 hits, 2.67 expected hits
                                                      British roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits
                                                      1 infantry owned by the British lost in Southern France
                                                      Italians roll dice for 2 artilleries, 1 fighter and 7 infantry in Southern France, round 4 : 3/10 hits, 2.67 expected hits
                                                      British roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
                                                      1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                                                  Italians win, taking Southern France from British with 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 10
                                                  Casualties for Italians: 2 infantry
                                                  Casualties for British: 1 artillery and 4 infantry
                                      
                                          Non Combat Move - Italians
                                              1 fighter moved from Southern France to Southern Italy
                                              2 aaGuns moved from Northern Italy to Southern Italy
                                              2 armour moved from Greece to Yugoslavia
                                      
                                          Place Units - Italians
                                              3 armour placed in Iraq
                                              1 fighter placed in Southern Italy
                                      
                                          Turn Complete - Italians
                                              Total Cost from Convoy Blockades: 0
                                                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
                                              Italians collect 26 PUs; end with 27 PUs
                                              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Italians : -2.17
                                      British : -1.33
                                      

                                      Savegame

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                                      • W Offline
                                        wylie292
                                        last edited by

                                        TripleA Turn Summary: ANZAC round 16

                                        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                        Game History

                                        Round: 16
                                        
                                            Purchase Units - ANZAC
                                                ANZAC buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
                                        
                                            Combat Move - ANZAC
                                                1 armour moved from Jehol to Suiyuyan
                                                3 armour moved from Malaya to Burma
                                                3 armour moved from French Indo China to Burma
                                        
                                            Non Combat Move - ANZAC
                                        
                                            Place Units - ANZAC
                                                3 armour placed in Malaya
                                                2 armour and 1 mech_infantry placed in French Indo China
                                        
                                            Turn Complete - ANZAC
                                                ANZAC collect 25 PUs; end with 26 PUs
                                                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                                                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

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                                        • W Offline
                                          wylie292
                                          last edited by

                                          TripleA Manual Gamesave Post: ANZAC round 16

                                          TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

                                          Game History

                                          Round: 16
                                          
                                              Purchase Units - ANZAC
                                                  ANZAC buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
                                          
                                              Combat Move - ANZAC
                                                  1 armour moved from Jehol to Suiyuyan
                                                  3 armour moved from Malaya to Burma
                                                  3 armour moved from French Indo China to Burma
                                          
                                              Non Combat Move - ANZAC
                                          
                                              Place Units - ANZAC
                                                  3 armour placed in Malaya
                                                  2 armour and 1 mech_infantry placed in French Indo China
                                          
                                              Turn Complete - ANZAC
                                                  ANZAC collect 25 PUs; end with 26 PUs
                                                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                                                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                          • R Offline
                                            redanto
                                            last edited by

                                            TripleA Turn Summary: Japanese round 17

                                            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                            Game History

                                            Round: 17
                                            
                                                Purchase Units - Japanese
                                                    Japanese buy 3 armour; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                                            
                                                Combat Move - Japanese
                                                    7 armour moved from West India to Persia
                                            
                                                Non Combat Move - Japanese
                                            
                                                Place Units - Japanese
                                                    3 armour placed in West India
                                                    1 destroyer and 1 submarine placed in 39 Sea Zone
                                            
                                                Turn Complete - Japanese
                                                    Total Cost from Convoy Blockades: 8
                                                        Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,1,1,2,4,4,1,1,6,1,3,6,4
                                                    Japanese collect 11 PUs (8 lost to blockades); end with 13 PUs
                                                    Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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