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    Darrell vs George Game 8

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    • R Offline
      redanto
      last edited by

      TripleA Turn Summary: Germans round 14

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 14
      
          Purchase Units - Germans
              Germans buy 9 armour, 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              3 armour moved from Shensi to Kansu
              3 armour moved from Volgograd to Samara
              3 armour moved from Ukraine to Belarus
              1 artillery and 4 infantry moved from Poland to Baltic States
              3 armour moved from Yugoslavia to Bulgaria
              3 armour moved from Romania to Baltic States
              3 armour moved from Russia to Belarus
              1 armour moved from Vologda to Timguska
                    Germans take Novosibirsk from Americans
                    Germans take Timguska from Americans
              3 armour moved from Archangel to Novgorod
              4 armour moved from Vologda to Novgorod
              2 bombers moved from Western Germany to 127 Sea Zone
              1 armour moved from Vologda to Samara
              1 fighter moved from Southern Italy to 98 Sea Zone
      
          Combat - Germans
              Battle in Novgorod
                  Germans attack with 7 armour
                  Americans defend with 3 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                      Germans roll dice for 7 armour in Novgorod, round 2 : 5/7 hits, 3.50 expected hits
                      Russians roll dice for 3 armour in Novgorod, round 2 : 2/3 hits, 1.50 expected hits
                      2 armour owned by the Germans and 3 armour owned by the Americans lost in Novgorod
                  Germans win, taking Novgorod from Russians with 5 armour remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 armour
                  Casualties for Americans: 3 armour
              Battle in Kansu
                  Germans attack with 3 armour
                  Chinese defend with 1 infantry
                      Germans roll dice for 3 armour in Kansu, round 2 : 2/3 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kansu
                  Germans win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is -3
                  Casualties for Germans: 1 armour
                  Casualties for Chinese: 1 infantry
              Battle in 98 Sea Zone
                  Germans attack with 1 fighter
                  Americans defend with 1 destroyer and 1 transport
                      Germans roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Germans lost in 98 Sea Zone
                  Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
                  Casualties for Germans: 1 fighter
              Battle in Baltic States
                  Germans attack with 3 armour, 1 artillery and 4 infantry
                  Americans defend with 2 armour
                      Germans roll dice for 3 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 4/8 hits, 2.67 expected hits
                      Americans roll dice for 2 armour in Baltic States, round 2 : 2/2 hits, 1.00 expected hits
                      2 infantry owned by the Germans and 2 armour owned by the Americans lost in Baltic States
                  Germans win, taking Baltic States from Americans with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
                  Casualties for Americans: 2 armour
              Battle in Belarus
                  Germans attack with 6 armour
                  Americans defend with 1 armour
                      Germans roll dice for 6 armour in Belarus, round 2 : 2/6 hits, 3.00 expected hits
                      Americans roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Germans and 1 armour owned by the Americans lost in Belarus
                  Germans win, taking Belarus from Americans with 5 armour remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 armour
                  Casualties for Americans: 1 armour
              Battle in Bulgaria
                  Germans attack with 3 armour
                  Americans defend with 1 infantry
                      Germans roll dice for 3 armour in Bulgaria, round 2 : 1/3 hits, 1.50 expected hits
                      Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Bulgaria
                  Germans win, taking Bulgaria from Americans with 3 armour remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in 127 Sea Zone
                  Germans attack with 2 bombers
                  Americans defend with 1 destroyer and 2 transports
                      Germans roll dice for 2 bombers in 127 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                      Americans roll dice for 1 destroyer and 2 transports in 127 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans, 1 bomber owned by the Germans and 1 transport owned by the Americans lost in 127 Sea Zone
                      1 transport owned by the Americans lost in 127 Sea Zone
                  Germans win with 1 bomber remaining. Battle score for attacker is 10
                  Casualties for Germans: 1 bomber
                  Casualties for Americans: 1 destroyer and 2 transports
              Battle in Samara
                  Germans attack with 4 armour
                  Americans defend with 1 armour
                      Germans roll dice for 4 armour in Samara, round 2 : 2/4 hits, 2.00 expected hits
                      Americans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Americans lost in Samara
                  Germans win, taking Samara from Americans with 4 armour remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 armour
      
          Non Combat Move - Germans
              1 artillery moved from Southern France to France
              1 infantry moved from Normandy Bordeaux to France
              1 infantry moved from Southern France to France
              1 bomber moved from 127 Sea Zone to Russia
      
          Place Units - Germans
              3 armour placed in Russia
              3 armour placed in Volgograd
              3 armour placed in Germany
              3 infantry placed in France
              1 artillery and 1 infantry placed in Western Germany
              Germans undo move 5.
              Germans undo move 4.
              Germans undo move 3.
              3 armour, 1 artillery and 4 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 57 PUs; end with 58 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Germans : 2.00
      Americans : 2.00
      Chinese : 0.67
      Russians : 0.50
      

      Savegame

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      • W Offline
        wylie292
        last edited by

        TripleA Turn Summary: Russians round 14

        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

        Game History

        Round: 14
        
            Combat Move - Russians
                1 infantry moved from Sikang to Kazakhstan
                      Russians take Kazakhstan from Italians
        
            Combat - Russians
        
            Non Combat Move - Russians
        
            Turn Complete - Russians
        

        Combat Hit Differential Summary :

        Savegame

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        • R Offline
          redanto
          last edited by

          TripleA Turn Summary: Japanese round 14

          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

          Game History

          Round: 14
          
              Purchase Units - Japanese
                  Japanese buy 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
          
              Combat Move - Japanese
                  1 infantry moved from Burma to Shan State
                        Japanese take Shan State from ANZAC
                  1 infantry moved from India to Burma
                  3 armour moved from Shantung to Jehol
                  2 armour moved from Kiangsu to Jehol
                  1 artillery moved from Kiangsu to Anhwe
                  1 infantry moved from Kiangsu to Anhwe
          
              Combat - Japanese
                  Battle in Jehol
                      Japanese attack with 5 armour
                      Americans defend with 1 armour and 2 infantry
                          Japanese roll dice for 5 armour in Jehol, round 2 : 5/5 hits, 2.50 expected hits
                          Chinese roll dice for 1 armour and 2 infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits
                          1 armour owned by the Japanese, 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Jehol
                      Japanese win, taking Jehol from Chinese with 4 armour remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 armour
                      Casualties for Americans: 1 armour and 2 infantry
                  Battle in Anhwe
                      Japanese attack with 1 artillery and 1 infantry
                      Chinese defend with 1 infantry
                          Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                          Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                      Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
          
              Non Combat Move - Japanese
          
              Place Units - Japanese
                  3 infantry placed in Kiangsu
                  3 infantry placed in India
                  3 infantry placed in West India
          
              Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,5,6
                  Japanese collect 26 PUs (3 lost to blockades); end with 26 PUs
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
          

          Combat Hit Differential Summary :

          Chinese : 0.50
          Japanese : 2.83
          

          Savegame

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          • W Offline
            wylie292
            last edited by

            TripleA Turn Summary: UK_Pacific round 14

            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

            Game History

            Round: 14
            
                Purchase Units - Americans
                    Americans buy 6 armour, 2 artilleries, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
            
                Combat Move - Americans
                    4 infantry moved from Soviet Far East to 3 Sea Zone
                    3 destroyers, 4 infantry and 2 transports moved from 3 Sea Zone to 5 Sea Zone
                    1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
                    1 infantry moved from Amur to Manchuria
                    1 submarine moved from 35 Sea Zone to 6 Sea Zone
                    2 infantry moved from Western United States to 10 Sea Zone
                    2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                    1 armour moved from Finland to Vyborg
                    3 armour moved from Norway to Finland
                    2 armour moved from Morocco to 91 Sea Zone
                    2 infantry moved from Morocco to 91 Sea Zone
                    2 destroyers moved from 91 Sea Zone to 96 Sea Zone
                    1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                    2 fighters moved from Tobruk to 96 Sea Zone
                    2 armour moved from Egypt to Trans-Jordan
                    1 armour moved from Egypt to 98 Sea Zone
                    1 armour moved from 98 Sea Zone to Syria
            
                Combat - Americans
                    Battle in Syria
                    Battle in 96 Sea Zone
                        Americans attack with 3 destroyers and 2 fighters
                        Italians defend with 2 destroyers
                            Americans roll dice for 3 destroyers and 2 fighters in 96 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
                            Italians roll dice for 2 destroyers in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                            2 destroyers owned by the Italians lost in 96 Sea Zone
                        Americans win, taking Syria from Italians with 3 destroyers and 2 fighters remaining. Battle score for attacker is 16
                        Casualties for Italians: 2 destroyers
                    Battle in Trans-Jordan
                        Americans attack with 2 armour
                        Italians defend with 1 armour
                            Americans roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits
                            Italians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                            1 armour owned by the Italians lost in Trans-Jordan
                        Americans win, taking Trans-Jordan from Italians with 2 armour remaining. Battle score for attacker is 6
                        Casualties for Italians: 1 armour
            
                Non Combat Move - Americans
                    4 infantry moved from Tobruk to Alexandria
                    2 fighters moved from 96 Sea Zone to Egypt
                    2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                    2 infantry moved from 110 Sea Zone to Holland Belgium
                    2 armour moved from 110 Sea Zone to Holland Belgium
                    1 armour moved from Eastern United States to 101 Sea Zone
                    1 artillery moved from Eastern United States to 101 Sea Zone
                    2 infantry moved from Eastern United States to 101 Sea Zone
                    1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                    1 artillery moved from 91 Sea Zone to Morocco
                    1 armour moved from 91 Sea Zone to Morocco
                    2 infantry moved from 91 Sea Zone to Morocco
                    2 infantry moved from 3 Sea Zone to Soviet Far East
                    4 infantry moved from 5 Sea Zone to Amur
            
                Place Units - Americans
                    3 armour placed in Finland
                    3 armour placed in Norway
                    2 destroyers and 2 transports placed in 101 Sea Zone
                    2 artilleries and 2 infantry placed in Eastern United States
                    1 destroyer and 1 submarine placed in 10 Sea Zone
                    1 submarine placed in 10 Sea Zone
            
                Turn Complete - Americans
                    Americans collect 71 PUs; end with 72 PUs
                    Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                    Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            
                Purchase Units - Chinese
                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                    Chinese buy 5 infantry; Remaining resources: 2 PUs; 
            
                Combat Move - Chinese
                    1 infantry moved from Kiangsi to Anhwe
                    1 infantry moved from Hunan to Anhwe
                    1 infantry moved from Kweichow to Anhwe
                    1 infantry moved from Hopei to Anhwe
                    1 infantry moved from Tsinghai to Shensi
                          Chinese take Shensi from Germans
                    1 infantry moved from Szechwan to Sikang
            
                Combat - Chinese
                    Battle in Anhwe
                        Chinese attack with 4 infantry
                        Japanese defend with 1 artillery
                            Chinese roll dice for 4 infantry in Anhwe, round 2 : 2/4 hits, 0.67 expected hits
                            Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                            1 artillery owned by the Japanese lost in Anhwe
                        Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 4
                        Casualties for Japanese: 1 artillery
            
                Non Combat Move - Chinese
                    1 infantry moved from Szechwan to Kweichow
                    1 infantry moved from Szechwan to Kweichow
            
                Place Units - Chinese
                    1 infantry placed in Chahar
                    1 infantry placed in Tsinghai
                    3 infantry placed in Kiangsi
            
                Turn Complete - Chinese
                    Chinese collect 16 PUs; end with 18 PUs
            
                Purchase Units - British
                    British buy 4 artilleries and 4 infantry; Remaining resources: 4 PUs; 
            
                Combat Move - British
                    3 infantry moved from Holland Belgium to Normandy Bordeaux
                    2 artilleries moved from Holland Belgium to Normandy Bordeaux
                    1 artillery moved from United Kingdom to 110 Sea Zone
                    7 infantry moved from United Kingdom to 110 Sea Zone
                    7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                    1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                    3 fighters moved from United Kingdom to Normandy Bordeaux
                    1 bomber moved from United Kingdom to Normandy Bordeaux
                    2 mech_infantrys moved from Egypt to Trans-Jordan
                    2 infantry moved from Anglo Egyptian Sudan to Egypt
            
                Combat - British
                    Battle in Normandy Bordeaux
                        British attack with 3 artilleries, 1 bomber, 3 fighters and 10 infantry
                        Germans defend with 1 factory_minor, 1 harbour and 5 infantry
                            British roll dice for 3 artilleries, 1 bomber, 3 fighters and 10 infantry in Normandy Bordeaux, round 2 : 6/17 hits, 5.33 expected hits
                            Germans roll dice for 5 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
                            5 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                        British win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber, 3 fighters and 9 infantry remaining. Battle score for attacker is 12
                        Casualties for British: 1 infantry
                        Casualties for Germans: 5 infantry
            
                Non Combat Move - British
                    3 fighters moved from Normandy Bordeaux to United Kingdom
                    1 bomber moved from Normandy Bordeaux to United Kingdom
            
                Place Units - British
                    4 artilleries and 4 infantry placed in United Kingdom
            
                Turn Complete - British
                    Total Cost from Convoy Blockades: 1
                        Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
                        Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4
                    British collect 36 PUs (1 lost to blockades); end with 40 PUs
                    Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
            
                Turn Complete - UK_Pacific
            

            Combat Hit Differential Summary :

            Germans : -0.67
            Italians : -1.17
            British : 0.67
            Americans : 1.00
            Chinese : 1.33
            Japanese : -0.33
            

            Savegame

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            • R Offline
              redanto
              last edited by

              TripleA Turn Summary: Italians round 14

              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

              Game History

              Round: 14
              
                  Purchase Units - Italians
                      Italians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Italians
                      1 fighter moved from Southern Italy to 98 Sea Zone
                      3 armour moved from Iraq to Syria
                      2 armour moved from Albania to Greece
                            Italians take Greece from Americans
              
                  Combat - Italians
                      Battle in 98 Sea Zone
                          Italians attack with 1 fighter
                          Americans defend with 1 transport
                              1 transport owned by the Americans lost in 98 Sea Zone
                          Italians win with 1 fighter remaining. Battle score for attacker is 7
                          Casualties for Americans: 1 transport
                      Battle in Syria
                          Italians attack with 3 armour
                          Americans defend with 1 armour
                              Italians roll dice for 3 armour in Syria, round 2 : 1/3 hits, 1.50 expected hits
                              Americans roll dice for 1 armour in Syria, round 2 : 1/1 hits, 0.50 expected hits
                              1 armour owned by the Americans and 1 armour owned by the Italians lost in Syria
                          Italians win, taking Syria from Americans with 2 armour remaining. Battle score for attacker is 0
                          Casualties for Italians: 1 armour
                          Casualties for Americans: 1 armour
              
                  Non Combat Move - Italians
                      1 fighter moved from 98 Sea Zone to Iraq
              
                  Place Units - Italians
                      3 armour placed in Iraq
                      3 infantry placed in Northern Italy
              
                  Turn Complete - Italians
                      Italians collect 22 PUs; end with 22 PUs
                      Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
              

              Combat Hit Differential Summary :

              Italians : -0.50
              Americans : 0.50
              

              Savegame

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              • W Offline
                wylie292
                last edited by

                TripleA Turn Summary: French round 14

                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                Game History

                Round: 14
                
                    Purchase Units - ANZAC
                        ANZAC buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
                
                    Combat Move - ANZAC
                        4 armour moved from Yunnan to Burma
                        1 mech_infantry moved from Malaya to Shan State
                        2 armour moved from Malaya to Shan State
                        1 armour moved from Kwangtung to Kiangsu
                        4 bombers moved from French Indo China to Kiangsu
                        3 armour moved from French Indo China to Burma
                
                    Combat - ANZAC
                        Battle in Kiangsu
                            ANZAC attack with 1 armour and 4 bombers
                            Japanese defend with 1 airfield, 1 factory_minor and 3 infantry
                                ANZAC roll dice for 1 armour and 4 bombers in Kiangsu, round 2 : 4/5 hits, 3.17 expected hits
                                Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits
                                3 infantry owned by the Japanese lost in Kiangsu
                            ANZAC win, taking Kiangsu from Japanese with 1 armour and 4 bombers remaining. Battle score for attacker is 9
                            Casualties for Japanese: 3 infantry
                        Battle in Burma
                            ANZAC attack with 7 armour
                            Japanese defend with 3 infantry
                                ANZAC roll dice for 7 armour in Burma, round 2 : 5/7 hits, 3.50 expected hits
                                Japanese roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
                                3 infantry owned by the Japanese and 2 armour owned by the ANZAC lost in Burma
                            ANZAC win, taking Burma from Japanese with 5 armour remaining. Battle score for attacker is -3
                            Casualties for ANZAC: 2 armour
                            Casualties for Japanese: 3 infantry
                        Battle in Shan State
                            ANZAC attack with 2 armour and 1 mech_infantry
                            Japanese defend with 1 infantry
                                ANZAC roll dice for 2 armour and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
                                Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Japanese lost in Shan State
                            ANZAC win, taking Shan State from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                            Casualties for Japanese: 1 infantry
                        Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
                
                    Non Combat Move - ANZAC
                        4 bombers moved from Kiangsu to French Indo China
                
                    Place Units - ANZAC
                        2 armour and 1 mech_infantry placed in French Indo China
                        3 armour placed in Malaya
                
                    Turn Complete - ANZAC
                        ANZAC collect 25 PUs; end with 26 PUs
                        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
                
                    Combat Move - French
                
                    Turn Complete - French
                

                Combat Hit Differential Summary :

                ANZAC : 2.17
                Japanese : -0.33
                

                Savegame

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                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: Germans round 15

                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                  Game History

                  Round: 15
                  
                      Research Technology - Germans
                  
                      Purchase Units - Germans
                          Germans buy 7 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
                  
                      Combat Move - Germans
                          5 armour moved from Novgorod to Karelia
                          5 armour moved from Belarus to Karelia
                          1 armour moved from Baltic States to Karelia
                          2 armour moved from Baltic States to Vyborg
                          2 infantry moved from Baltic States to Novgorod
                          1 artillery moved from Baltic States to Novgorod
                          3 armour moved from Russia to Archangel
                          4 armour moved from Samara to Archangel
                          2 armour moved from Kansu to Kazakhstan
                          1 armour moved from Timguska to Kazakhstan
                          3 armour moved from Volgograd to Northwest Persia
                          1 bomber moved from Russia to Vyborg
                          1 artillery moved from France to Southern France
                          1 artillery moved from Western Germany to Holland Belgium
                          4 infantry moved from Western Germany to Holland Belgium
                          2 armour moved from Western Germany to Holland Belgium
                  
                      Combat - Germans
                          Battle in Karelia
                              Germans attack with 11 armour
                              Americans defend with 1 armour
                                  Germans roll dice for 11 armour in Karelia, round 2 : 4/11 hits, 5.50 expected hits
                                  Russians roll dice for 1 armour in Karelia, round 2 : 0/1 hits, 0.50 expected hits
                                  1 armour owned by the Americans lost in Karelia
                              Germans win, taking Karelia from Russians with 11 armour remaining. Battle score for attacker is 6
                              Casualties for Americans: 1 armour
                          Battle in Holland Belgium
                              Germans attack with 2 armour, 1 artillery and 4 infantry
                              Americans defend with 2 armour and 2 infantry
                                  Germans roll dice for 2 armour, 1 artillery and 4 infantry in Holland Belgium, round 2 : 2/7 hits, 2.17 expected hits
                                  British roll dice for 2 armour and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
                                  2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                                  Germans roll dice for 2 armour, 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/5 hits, 1.83 expected hits
                                  British roll dice for 2 armour in Holland Belgium, round 3 : 2/2 hits, 1.00 expected hits
                                  2 infantry owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium
                                  Germans roll dice for 2 armour and 1 artillery in Holland Belgium, round 4 : 1/3 hits, 1.33 expected hits
                                  British roll dice for 1 armour in Holland Belgium, round 4 : 1/1 hits, 0.50 expected hits
                                  1 artillery owned by the Germans and 1 armour owned by the Americans lost in Holland Belgium
                              Germans win, taking Holland Belgium from British with 2 armour remaining. Battle score for attacker is 2
                              Casualties for Germans: 1 artillery and 4 infantry
                              Casualties for Americans: 2 armour and 2 infantry
                          Battle in Kazakhstan
                              Germans attack with 3 armour
                              Russians defend with 1 infantry
                                  Germans roll dice for 3 armour in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits
                                  Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                                  1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
                              Germans win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is -3
                              Casualties for Germans: 1 armour
                              Casualties for Russians: 1 infantry
                          Battle in Vyborg
                              Germans attack with 2 armour and 1 bomber
                              Americans defend with 1 armour
                                  Germans roll dice for 2 armour and 1 bomber in Vyborg, round 2 : 2/3 hits, 1.67 expected hits
                                  Russians roll dice for 1 armour in Vyborg, round 2 : 1/1 hits, 0.50 expected hits
                                  1 armour owned by the Germans and 1 armour owned by the Americans lost in Vyborg
                              Germans win, taking Vyborg from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                              Casualties for Germans: 1 armour
                              Casualties for Americans: 1 armour
                  
                      Non Combat Move - Germans
                          2 infantry moved from Western Germany to Denmark
                          2 aaGuns moved from Germany to Western Germany
                          3 armour moved from Bulgaria to Northern Italy
                          1 bomber moved from Vyborg to Novgorod
                  
                      Place Units - Germans
                          3 armour placed in Novgorod
                          3 armour placed in Russia
                          1 armour, 2 artilleries, 1 fighter and 6 infantry placed in Western Germany
                          Germans undo move 3.
                          3 infantry placed in Southern France
                          1 armour, 2 artilleries, 1 fighter and 3 infantry placed in Western Germany
                  
                      Turn Complete - Germans
                          Germans collect 59 PUs; end with 59 PUs
                          Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                          Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
                  

                  Combat Hit Differential Summary :

                  Germans : -3.00
                  British : 1.83
                  Russians : 0.67
                  

                  Savegame

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                  • R Offline
                    redanto
                    last edited by

                    TripleA Turn Summary: Japanese round 15

                    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                    Game History

                    Round: 15
                    
                        Purchase Units - Japanese
                            Japanese buy 3 armour and 3 infantry; Remaining resources: 4 PUs; 0 SuicideAttackTokens; 
                    
                        Combat Move - Japanese
                            4 armour moved from Jehol to Manchuria
                    
                        Combat - Japanese
                            Battle in Manchuria
                                Japanese attack with 4 armour
                                Americans defend with 1 infantry
                                    Japanese roll dice for 4 armour in Manchuria, round 2 : 2/4 hits, 2.00 expected hits
                                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Americans lost in Manchuria
                                Japanese win, taking Manchuria from Chinese with 4 armour remaining. Battle score for attacker is 3
                                Casualties for Americans: 1 infantry
                    
                        Non Combat Move - Japanese
                            3 infantry moved from India to West India
                            1 armour moved from India to West India
                            1 artillery moved from India to West India
                    
                        Place Units - Japanese
                            3 armour placed in West India
                            3 infantry placed in India
                    
                        Turn Complete - Japanese
                            Total Cost from Convoy Blockades: 2
                                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,2,6,5,5
                            Japanese collect 24 PUs (2 lost to blockades); end with 28 PUs
                            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
                    

                    Combat Hit Differential Summary :

                    Chinese : -0.33
                    Japanese : 0.00
                    

                    Savegame

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                    • W Offline
                      wylie292
                      last edited by

                      TripleA Turn Summary: UK_Pacific round 15

                      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                      Game History

                      Round: 15
                      
                          Purchase Units - Americans
                              Americans buy 6 armour, 3 artilleries, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
                      
                          Combat Move - Americans
                              8 armour moved from Finland to Karelia
                              3 armour moved from Norway to Karelia
                              2 armour moved from Trans-Jordan to Egypt
                              4 infantry moved from Alexandria to Egypt
                      
                          Combat - Americans
                              Battle in Karelia
                                  Americans attack with 11 armour
                                  Germans defend with 11 armour
                                      Americans roll dice for 11 armour in Karelia, round 2 : 7/11 hits, 5.50 expected hits
                                      Germans roll dice for 11 armour in Karelia, round 2 : 2/11 hits, 5.50 expected hits
                                      7 armour owned by the Germans and 2 armour owned by the Americans lost in Karelia
                                      Americans roll dice for 9 armour in Karelia, round 3 : 5/9 hits, 4.50 expected hits
                                      Germans roll dice for 4 armour in Karelia, round 3 : 3/4 hits, 2.00 expected hits
                                      4 armour owned by the Germans and 3 armour owned by the Americans lost in Karelia
                                  Americans win, taking Karelia from Germans with 6 armour remaining. Battle score for attacker is 36
                                  Casualties for Americans: 5 armour
                                  Casualties for Germans: 11 armour
                      
                          Non Combat Move - Americans
                              1 infantry moved from Morocco to 91 Sea Zone
                              1 artillery moved from Morocco to 91 Sea Zone
                              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                              1 artillery moved from 96 Sea Zone to Tobruk
                              1 infantry moved from 96 Sea Zone to Tobruk
                              1 infantry moved from Morocco to 91 Sea Zone
                              1 armour moved from Morocco to 91 Sea Zone
                              1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                              1 infantry moved from 112 Sea Zone to Norway
                              1 armour moved from 112 Sea Zone to Norway
                              3 destroyers moved from 91 Sea Zone to 112 Sea Zone
                              2 artilleries moved from Eastern United States to 101 Sea Zone
                              2 infantry moved from Eastern United States to 101 Sea Zone
                              2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                              2 artilleries moved from 91 Sea Zone to Morocco
                              2 infantry moved from 91 Sea Zone to Morocco
                              1 transport moved from 3 Sea Zone to 1 Sea Zone
                              1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                              2 infantry moved from Soviet Far East to 5 Sea Zone
                              2 infantry moved from 5 Sea Zone to Amur
                              1 transport moved from 5 Sea Zone to 6 Sea Zone
                              3 destroyers moved from 5 Sea Zone to 6 Sea Zone
                              1 artillery moved from Yakut S.S.R. to Yenisey
                              1 infantry moved from Yakut S.S.R. to Yenisey
                      
                          Place Units - Americans
                              3 armour placed in Finland
                              3 armour placed in Norway
                              2 destroyers and 2 transports placed in 101 Sea Zone
                              2 artilleries and 2 infantry placed in Eastern United States
                              1 transport placed in 10 Sea Zone
                              1 artillery and 2 infantry placed in Western United States
                      
                          Turn Complete - Americans
                              Americans collect 69 PUs; end with 69 PUs
                              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                      
                          Purchase Units - Chinese
                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                              Chinese buy 6 infantry; Remaining resources: 0 PUs; 
                      
                          Combat Move - Chinese
                              1 infantry moved from Shensi to Kansu
                                    Chinese take Kansu from Germans
                              1 infantry moved from Anhwe to Shantung
                                    Chinese take Shantung from Japanese
                              3 infantry moved from Anhwe to Jehol
                                    Chinese take Jehol from Japanese
                              1 infantry moved from Chahar to Jehol
                              1 infantry moved from Suiyuyan to Kansu
                              2 infantry moved from Kweichow to Yunnan
                              3 infantry moved from Kiangsi to Kiangsu
                      
                          Combat - Chinese
                      
                          Non Combat Move - Chinese
                      
                          Place Units - Chinese
                              1 infantry placed in Tsinghai
                              1 infantry placed in Sikang
                              4 infantry placed in Jehol
                      
                          Turn Complete - Chinese
                              Chinese collect 20 PUs; end with 20 PUs
                      
                          Purchase Units - British
                              British buy 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
                      
                          Combat Move - British
                              1 artillery moved from United Kingdom to 110 Sea Zone
                              1 infantry moved from United Kingdom to 110 Sea Zone
                              1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                              1 artillery moved from United Kingdom to 110 Sea Zone
                              1 infantry moved from United Kingdom to 110 Sea Zone
                              1 artillery moved from United Kingdom to 110 Sea Zone
                              1 infantry moved from United Kingdom to 110 Sea Zone
                              2 infantry moved from 110 Sea Zone to Holland Belgium
                              2 artilleries moved from 110 Sea Zone to Holland Belgium
                              1 bomber moved from United Kingdom to Holland Belgium
                              3 artilleries and 9 infantry moved from Normandy Bordeaux to Southern France
                              1 mech_infantry moved from Trans-Jordan to Egypt
                      
                          Combat - British
                              Battle in Holland Belgium
                                  British attack with 2 artilleries, 1 bomber and 2 infantry
                                  Germans defend with 2 armour
                                      British roll dice for 2 artilleries, 1 bomber and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
                                      Germans roll dice for 2 armour in Holland Belgium, round 2 : 2/2 hits, 1.00 expected hits
                                      2 armour owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                                  British win, taking Holland Belgium from Germans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 6
                                  Casualties for British: 2 infantry
                                  Casualties for Germans: 2 armour
                              Battle in Southern France
                                  British attack with 3 artilleries and 9 infantry
                                  Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
                                      British roll dice for 3 artilleries and 9 infantry in Southern France, round 2 : 2/12 hits, 3.00 expected hits
                                      Germans roll dice for 1 artillery and 7 infantry in Southern France, round 2 : 3/8 hits, 2.67 expected hits
                                      2 infantry owned by the Germans and 3 infantry owned by the British lost in Southern France
                                      British roll dice for 3 artilleries and 6 infantry in Southern France, round 3 : 3/9 hits, 2.50 expected hits
                                      Germans roll dice for 1 artillery and 5 infantry in Southern France, round 3 : 3/6 hits, 2.00 expected hits
                                      3 infantry owned by the Germans and 3 infantry owned by the British lost in Southern France
                                      British roll dice for 3 artilleries and 3 infantry in Southern France, round 4 : 1/6 hits, 2.00 expected hits
                                      Germans roll dice for 1 artillery and 2 infantry in Southern France, round 4 : 0/3 hits, 1.00 expected hits
                                      1 infantry owned by the Germans lost in Southern France
                                      British roll dice for 3 artilleries and 3 infantry in Southern France, round 5 : 2/6 hits, 2.00 expected hits
                                      Germans roll dice for 1 artillery and 1 infantry in Southern France, round 5 : 1/2 hits, 0.67 expected hits
                                      1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
                                  British win, taking Southern France from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
                                  Casualties for British: 7 infantry
                                  Casualties for Germans: 1 artillery and 7 infantry
                      
                          Non Combat Move - British
                              1 bomber moved from Holland Belgium to United Kingdom
                              3 fighters moved from United Kingdom to Finland
                              1 infantry moved from 112 Sea Zone to Norway
                              1 artillery moved from 112 Sea Zone to Norway
                              1 infantry moved from United Kingdom to 110 Sea Zone
                              1 artillery moved from United Kingdom to 110 Sea Zone
                              1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                      
                          Place Units - British
                              3 infantry placed in Normandy Bordeaux
                              8 infantry placed in United Kingdom
                              3 mech_infantrys placed in Union of South Africa
                      
                          Turn Complete - British
                              Total Cost from Convoy Blockades: 4
                                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2
                                  Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
                              British collect 36 PUs (4 lost to blockades); end with 36 PUs
                              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
                      
                          Turn Complete - UK_Pacific
                      

                      Combat Hit Differential Summary :

                      Germans : -0.83
                      British : -1.50
                      Americans : 2.00
                      

                      Savegame

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                      • R Offline
                        redanto
                        last edited by

                        TripleA Turn Summary: Italians round 15

                        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                        Game History

                        Round: 15
                        
                            Purchase Units - Italians
                                Italians buy 4 armour and 1 artillery; Remaining resources: 0 PUs; 
                        
                            Combat Move - Italians
                                2 armour moved from Syria to Trans-Jordan
                                5 armour moved from Iraq to Trans-Jordan
                                1 fighter moved from Iraq to Southern Italy
                        
                            Combat - Italians
                                Battle in Trans-Jordan
                                    Italians attack with 7 armour
                                    British defend with 1 mech_infantry
                                        Italians roll dice for 7 armour in Trans-Jordan, round 2 : 4/7 hits, 3.50 expected hits
                                        British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                                        1 mech_infantry owned by the British lost in Trans-Jordan
                                    Italians win, taking Trans-Jordan from British with 7 armour remaining. Battle score for attacker is 4
                                    Casualties for British: 1 mech_infantry
                        
                            Non Combat Move - Italians
                        
                            Place Units - Italians
                                3 armour placed in Iraq
                                1 armour placed in Rostov
                                1 artillery placed in Northern Italy
                        
                            Turn Complete - Italians
                                Italians collect 23 PUs; end with 23 PUs
                                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
                        

                        Combat Hit Differential Summary :

                        Italians : 0.50
                        British : -0.33
                        

                        Savegame

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                          wylie292
                          last edited by

                          TripleA Turn Summary: ANZAC round 15

                          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                          Game History

                          Round: 15
                          
                              Purchase Units - ANZAC
                                  ANZAC buy 6 armour; Remaining resources: 0 PUs; 
                          
                              Combat Move - ANZAC
                                  4 bombers moved from French Indo China to Manchuria
                                  1 mech_infantry moved from Shan State to Burma
                                  2 armour moved from Shan State to Burma
                                  1 mech_infantry moved from French Indo China to Burma
                                  2 armour moved from French Indo China to Burma
                                  3 armour moved from Malaya to Burma
                          
                              Combat - ANZAC
                                  Battle in Manchuria
                                      ANZAC attack with 4 bombers
                                      Japanese defend with 4 armour
                                          ANZAC roll dice for 4 bombers in Manchuria, round 2 : 3/4 hits, 2.67 expected hits
                                          Japanese roll dice for 4 armour in Manchuria, round 2 : 3/4 hits, 2.00 expected hits
                                          3 bombers owned by the ANZAC and 3 armour owned by the Japanese lost in Manchuria
                                          ANZAC roll dice for 1 bomber in Manchuria, round 3 : 0/1 hits, 0.67 expected hits
                                          Japanese roll dice for 1 armour in Manchuria, round 3 : 1/1 hits, 0.50 expected hits
                                          1 bomber owned by the ANZAC lost in Manchuria
                                      Japanese win with 1 armour remaining. Battle score for attacker is -30
                                      Casualties for ANZAC: 4 bombers
                                      Casualties for Japanese: 3 armour
                          
                              Non Combat Move - ANZAC
                                  1 armour moved from Kiangsu to Jehol
                          
                              Place Units - ANZAC
                                  3 armour placed in French Indo China
                                  3 armour placed in Malaya
                          
                              Turn Complete - ANZAC
                                  ANZAC collect 25 PUs; end with 25 PUs
                                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
                          

                          Combat Hit Differential Summary :

                          ANZAC : -0.33
                          Japanese : 1.50
                          

                          Savegame

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                          • R Offline
                            redanto
                            last edited by

                            TripleA Turn Summary: Germans round 16

                            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                            Game History

                            Round: 16
                            
                                Purchase Units - Germans
                                    Germans buy 10 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
                            
                                Combat Move - Germans
                                    7 armour moved from Archangel to Karelia
                                    3 armour moved from Novgorod to Karelia
                                    1 armour moved from Vyborg to Karelia
                                    1 bomber moved from Novgorod to Karelia
                                    2 artilleries moved from Western Germany to Holland Belgium
                                    2 infantry moved from Western Germany to Holland Belgium
                                    2 infantry moved from France to Southern France
                                    3 armour moved from Northern Italy to Southern France
                                    1 fighter moved from Western Germany to Southern France
                                    3 armour moved from Northwest Persia to Trans-Jordan
                                    2 armour moved from Kazakhstan to Northwest Persia
                            
                                Combat - Germans
                                    Battle in Karelia
                                        Germans attack with 11 armour and 1 bomber
                                        Americans defend with 6 armour
                                            Germans roll dice for 11 armour and 1 bomber in Karelia, round 2 : 5/12 hits, 6.17 expected hits
                                            Americans roll dice for 6 armour in Karelia, round 2 : 1/6 hits, 3.00 expected hits
                                            1 armour owned by the Germans and 5 armour owned by the Americans lost in Karelia
                                            Germans roll dice for 10 armour and 1 bomber in Karelia, round 3 : 4/11 hits, 5.67 expected hits
                                            Americans roll dice for 1 armour in Karelia, round 3 : 0/1 hits, 0.50 expected hits
                                            1 armour owned by the Americans lost in Karelia
                                        Germans win, taking Karelia from Americans with 10 armour and 1 bomber remaining. Battle score for attacker is 30
                                        Casualties for Germans: 1 armour
                                        Casualties for Americans: 6 armour
                                    Battle in Holland Belgium
                                        Germans attack with 2 artilleries and 2 infantry
                                        British defend with 2 artilleries
                                            Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                                            British roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                                            1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
                                            Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits
                                            British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                                            Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 : 0/3 hits, 1.00 expected hits
                                            British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                                            Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 5 : 0/3 hits, 1.00 expected hits
                                            British roll dice for 1 artillery in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits
                                            1 infantry owned by the Germans lost in Holland Belgium
                                            Germans roll dice for 2 artilleries in Holland Belgium, round 6 : 2/2 hits, 0.67 expected hits
                                            British roll dice for 1 artillery in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits
                                            1 artillery owned by the British lost in Holland Belgium
                                        Germans win, taking Holland Belgium from British with 2 artilleries remaining. Battle score for attacker is 2
                                        Casualties for Germans: 2 infantry
                                        Casualties for British: 2 artilleries
                                    Battle in Southern France
                                        Germans attack with 3 armour, 1 fighter and 2 infantry
                                        British defend with 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                                            Germans roll dice for 3 armour, 1 fighter and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits
                                            British roll dice for 3 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits, 1.67 expected hits
                                            2 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the British lost in Southern France
                                            Germans roll dice for 2 armour and 1 fighter in Southern France, round 3 : 2/3 hits, 1.50 expected hits
                                            British roll dice for 3 artilleries in Southern France, round 3 : 0/3 hits, 1.00 expected hits
                                            2 artilleries owned by the British lost in Southern France
                                            Germans roll dice for 2 armour and 1 fighter in Southern France, round 4 : 1/3 hits, 1.50 expected hits
                                            British roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                                            1 armour owned by the Germans and 1 artillery owned by the British lost in Southern France
                                        Germans win, taking Southern France from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                                        Casualties for Germans: 2 armour and 2 infantry
                                        Casualties for British: 3 artilleries and 2 infantry
                            
                                Non Combat Move - Germans
                                    1 fighter moved from Southern France to Western Germany
                                    3 armour moved from Russia to Archangel
                                    1 bomber moved from Karelia to Novgorod
                                    1 infantry moved from Novgorod to Vyborg
                                    1 infantry moved from Novgorod to Karelia
                                    1 artillery moved from Novgorod to Karelia
                            
                                Place Units - Germans
                                    3 armour placed in Novgorod
                                    1 fighter and 3 infantry placed in Western Germany
                                    3 armour placed in Russia
                                    4 armour placed in Germany
                            
                                Turn Complete - Germans
                                    Germans collect 58 PUs; end with 58 PUs
                                    Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                                    Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
                            

                            Combat Hit Differential Summary :

                            Germans : -5.17
                            British : 1.00
                            Americans : -2.50
                            

                            Savegame

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                            • R Offline
                              redanto
                              last edited by

                              TripleA Turn Summary: Japanese round 16

                              TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                              Game History

                              Round: 16
                              
                                  Purchase Units - Japanese
                                      Japanese buy 3 armour, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                              
                                  Combat Move - Japanese
                              
                                  Non Combat Move - Japanese
                                      3 infantry moved from India to West India
                              
                                  Place Units - Japanese
                                      3 infantry placed in India
                                      3 armour placed in West India
                              
                                  Turn Complete - Japanese
                                      Total Cost from Convoy Blockades: 8
                                          Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,1,5,5,5,2,5,4,3
                                      Japanese collect 15 PUs (8 lost to blockades); end with 15 PUs
                                      Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 20 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • W Offline
                                wylie292
                                last edited by

                                TripleA Turn Summary: UK_Pacific round 16

                                TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                Game History

                                Round: 16
                                
                                    Purchase Units - Americans
                                        Americans buy 6 armour, 3 artilleries, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 2 PUs; 
                                
                                    Combat Move - Americans
                                        1 artillery moved from Yenisey to Timguska
                                              Americans take Timguska from Germans
                                        1 infantry moved from Yenisey to Timguska
                                        1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                                        1 infantry moved from Amur to 5 Sea Zone
                                        5 infantry moved from Amur to Manchuria
                                        1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                                        1 infantry moved from 19 Sea Zone to Okinawa
                                        1 artillery moved from Western United States to 10 Sea Zone
                                        1 infantry moved from Western United States to 10 Sea Zone
                                        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                                        1 transport moved from 1 Sea Zone to 10 Sea Zone
                                        2 destroyers moved from 96 Sea Zone to 98 Sea Zone
                                        1 infantry moved from Tobruk to 96 Sea Zone
                                        1 artillery moved from Tobruk to 96 Sea Zone
                                        1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                                        2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                                        2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                                        2 destroyers moved from 91 Sea Zone to 96 Sea Zone
                                        2 artilleries moved from Eastern United States to 101 Sea Zone
                                        2 infantry moved from Eastern United States to 101 Sea Zone
                                        2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                                        4 armour moved from Norway to Finland
                                        1 infantry moved from Norway to Finland
                                
                                    Combat - Americans
                                        Battle in Okinawa
                                        Battle in Manchuria
                                            Americans attack with 5 infantry
                                            Japanese defend with 1 armour
                                                Americans roll dice for 5 infantry in Manchuria, round 2 : 0/5 hits, 0.83 expected hits
                                                Japanese roll dice for 1 armour in Manchuria, round 2 : 0/1 hits, 0.50 expected hits
                                                Americans roll dice for 5 infantry in Manchuria, round 3 : 0/5 hits, 0.83 expected hits
                                                Japanese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits, 0.50 expected hits
                                                Americans roll dice for 5 infantry in Manchuria, round 4 : 3/5 hits, 0.83 expected hits
                                                Japanese roll dice for 1 armour in Manchuria, round 4 : 1/1 hits, 0.50 expected hits
                                                1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                                            Americans win, taking Okinawa from Japanese, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 3
                                            Casualties for Americans: 1 infantry
                                            Casualties for Japanese: 1 armour
                                
                                    Non Combat Move - Americans
                                        1 artillery moved from 4 Sea Zone to Soviet Far East
                                        1 infantry moved from 4 Sea Zone to Soviet Far East
                                        2 artilleries moved from 91 Sea Zone to Morocco
                                        2 infantry moved from 91 Sea Zone to Morocco
                                        2 artilleries moved from 96 Sea Zone to Tobruk
                                        2 infantry moved from 96 Sea Zone to Tobruk
                                        1 transport moved from 112 Sea Zone to 126 Sea Zone
                                        3 destroyers moved from 112 Sea Zone to 126 Sea Zone
                                        1 transport moved from 110 Sea Zone to 126 Sea Zone
                                        1 transport moved from 110 Sea Zone to 126 Sea Zone
                                        1 artillery moved from 98 Sea Zone to Egypt
                                        1 infantry moved from 98 Sea Zone to Egypt
                                
                                    Place Units - Americans
                                        3 armour placed in Finland
                                        3 armour placed in Norway
                                        2 destroyers and 2 transports placed in 101 Sea Zone
                                        2 artilleries and 2 infantry placed in Eastern United States
                                        1 artillery placed in Western United States
                                        1 destroyer placed in 10 Sea Zone
                                
                                    Turn Complete - Americans
                                        Americans collect 70 PUs; end with 72 PUs
                                        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                                        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                                        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                                        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                                
                                    Purchase Units - Chinese
                                        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                        Chinese buy 6 infantry; Remaining resources: 2 PUs; 
                                
                                    Combat Move - Chinese
                                        8 infantry moved from Jehol to Manchuria
                                        3 infantry moved from Kiangsu to Kiangsi
                                
                                    Non Combat Move - Chinese
                                
                                    Place Units - Chinese
                                        4 infantry placed in Yunnan
                                        2 infantry placed in Kwangsi
                                
                                    Turn Complete - Chinese
                                        Chinese collect 23 PUs; end with 25 PUs
                                
                                    Purchase Units - British
                                        British buy 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
                                
                                    Combat Move - British
                                        1 infantry moved from Norway to Finland
                                        1 artillery moved from Norway to Finland
                                        1 artillery and 4 infantry moved from Normandy Bordeaux to Southern France
                                        6 infantry moved from United Kingdom to 110 Sea Zone
                                        6 infantry moved from 110 Sea Zone to Holland Belgium
                                        1 bomber moved from United Kingdom to Holland Belgium
                                        1 transport moved from 112 Sea Zone to 110 Sea Zone
                                        2 infantry moved from United Kingdom to 110 Sea Zone
                                        2 infantry moved from 110 Sea Zone to Holland Belgium
                                        3 mech_infantrys moved from Union of South Africa to Belgian Congo
                                
                                    Combat - British
                                        Battle in Holland Belgium
                                            British attack with 1 bomber and 8 infantry
                                            Germans defend with 2 artilleries
                                                British roll dice for 1 bomber and 8 infantry in Holland Belgium, round 2 : 1/9 hits, 2.00 expected hits
                                                Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                                                1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                                                British roll dice for 1 bomber and 7 infantry in Holland Belgium, round 3 : 1/8 hits, 1.83 expected hits
                                                Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                                                1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                                            British win, taking Holland Belgium from Germans with 1 bomber and 6 infantry remaining. Battle score for attacker is 2
                                            Casualties for British: 2 infantry
                                            Casualties for Germans: 2 artilleries
                                        Battle in Southern France
                                            British attack with 1 artillery and 4 infantry
                                            Germans defend with 1 armour, 1 factory_minor and 1 harbour
                                                British roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 1/5 hits, 1.17 expected hits
                                                Germans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits
                                                1 armour owned by the Germans lost in Southern France
                                            British win, taking Southern France from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                                            Casualties for Germans: 1 armour
                                
                                    Non Combat Move - British
                                        1 bomber moved from Holland Belgium to United Kingdom
                                
                                    Place Units - British
                                        3 mech_infantrys placed in Union of South Africa
                                        2 artilleries and 1 infantry placed in Normandy Bordeaux
                                        6 infantry placed in United Kingdom
                                
                                    Turn Complete - British
                                        Total Cost from Convoy Blockades: 4
                                            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2
                                            Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,3
                                        British collect 35 PUs (4 lost to blockades); end with 35 PUs
                                
                                    Turn Complete - UK_Pacific
                                

                                Combat Hit Differential Summary :

                                Germans : 0.50
                                British : -2.00
                                Americans : 0.50
                                Japanese : -0.50
                                

                                Savegame

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                                • R Offline
                                  redanto
                                  last edited by

                                  TripleA Turn Summary: Italians round 16

                                  TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                  Game History

                                  Round: 16
                                  
                                      Purchase Units - Italians
                                          Italians buy 3 armour and 1 fighter; Remaining resources: 1 PUs; 
                                  
                                      Combat Move - Italians
                                          2 artilleries and 8 infantry moved from Northern Italy to Southern France
                                          1 fighter moved from Southern Italy to Southern France
                                          2 armour moved from Iraq to Trans-Jordan
                                          1 armour moved from Iraq to Trans-Jordan
                                          1 submarine moved from 71 Sea Zone to 82 Sea Zone
                                          1 submarine moved from 72 Sea Zone to 70 Sea Zone
                                          1 armour moved from Rostov to Caucasus
                                          1 armour moved from Caucasus to Northwest Persia
                                  
                                      Combat - Italians
                                          Battle in Southern France
                                              Italians attack with 2 artilleries, 1 fighter and 8 infantry
                                              British defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                                                  Italians roll dice for 2 artilleries, 1 fighter and 8 infantry in Southern France, round 2 : 2/11 hits, 2.83 expected hits
                                                  British roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 1/5 hits, 1.67 expected hits
                                                  2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                                                  Italians roll dice for 2 artilleries, 1 fighter and 7 infantry in Southern France, round 3 : 1/10 hits, 2.67 expected hits
                                                  British roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits
                                                  1 infantry owned by the British lost in Southern France
                                                  Italians roll dice for 2 artilleries, 1 fighter and 7 infantry in Southern France, round 4 : 3/10 hits, 2.67 expected hits
                                                  British roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits, 0.67 expected hits
                                                  1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                                              Italians win, taking Southern France from British with 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 10
                                              Casualties for Italians: 2 infantry
                                              Casualties for British: 1 artillery and 4 infantry
                                  
                                      Non Combat Move - Italians
                                          1 fighter moved from Southern France to Southern Italy
                                          2 aaGuns moved from Northern Italy to Southern Italy
                                          2 armour moved from Greece to Yugoslavia
                                  
                                      Place Units - Italians
                                          3 armour placed in Iraq
                                          1 fighter placed in Southern Italy
                                  
                                      Turn Complete - Italians
                                          Total Cost from Convoy Blockades: 0
                                              Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
                                          Italians collect 26 PUs; end with 27 PUs
                                          Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Italians : -2.17
                                  British : -1.33
                                  

                                  Savegame

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                                  • W Offline
                                    wylie292
                                    last edited by

                                    TripleA Turn Summary: ANZAC round 16

                                    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                    Game History

                                    Round: 16
                                    
                                        Purchase Units - ANZAC
                                            ANZAC buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
                                    
                                        Combat Move - ANZAC
                                            1 armour moved from Jehol to Suiyuyan
                                            3 armour moved from Malaya to Burma
                                            3 armour moved from French Indo China to Burma
                                    
                                        Non Combat Move - ANZAC
                                    
                                        Place Units - ANZAC
                                            3 armour placed in Malaya
                                            2 armour and 1 mech_infantry placed in French Indo China
                                    
                                        Turn Complete - ANZAC
                                            ANZAC collect 25 PUs; end with 26 PUs
                                            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                                            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                    • W Offline
                                      wylie292
                                      last edited by

                                      TripleA Manual Gamesave Post: ANZAC round 16

                                      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

                                      Game History

                                      Round: 16
                                      
                                          Purchase Units - ANZAC
                                              ANZAC buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
                                      
                                          Combat Move - ANZAC
                                              1 armour moved from Jehol to Suiyuyan
                                              3 armour moved from Malaya to Burma
                                              3 armour moved from French Indo China to Burma
                                      
                                          Non Combat Move - ANZAC
                                      
                                          Place Units - ANZAC
                                              3 armour placed in Malaya
                                              2 armour and 1 mech_infantry placed in French Indo China
                                      
                                          Turn Complete - ANZAC
                                              ANZAC collect 25 PUs; end with 26 PUs
                                              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                                              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • R Offline
                                        redanto
                                        last edited by

                                        TripleA Turn Summary: Japanese round 17

                                        TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                        Game History

                                        Round: 17
                                        
                                            Purchase Units - Japanese
                                                Japanese buy 3 armour; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                                        
                                            Combat Move - Japanese
                                                7 armour moved from West India to Persia
                                        
                                            Non Combat Move - Japanese
                                        
                                            Place Units - Japanese
                                                3 armour placed in West India
                                                1 destroyer and 1 submarine placed in 39 Sea Zone
                                        
                                            Turn Complete - Japanese
                                                Total Cost from Convoy Blockades: 8
                                                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,1,1,2,4,4,1,1,6,1,3,6,4
                                                Japanese collect 11 PUs (8 lost to blockades); end with 13 PUs
                                                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

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                                        • W Offline
                                          wylie292
                                          last edited by

                                          TripleA Turn Summary: UK_Pacific round 17

                                          TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                          Game History

                                          Round: 17
                                          
                                              Purchase Units - Americans
                                                  Americans buy 7 armour, 2 artilleries, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
                                          
                                              Combat Move - Americans
                                                  1 infantry moved from Soviet Far East to Siberia
                                                  1 artillery moved from Soviet Far East to Siberia
                                                  4 infantry moved from Manchuria to Amur
                                                  1 infantry moved from Western United States to 10 Sea Zone
                                                  1 artillery moved from Western United States to 10 Sea Zone
                                                  1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                                                  1 transport moved from 4 Sea Zone to 1 Sea Zone
                                                  1 infantry moved from Okinawa to 19 Sea Zone
                                                  1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                                                  1 infantry moved from 20 Sea Zone to Formosa
                                                  1 infantry moved from Finland to Karelia
                                                  1 armour moved from Finland to Karelia
                                          
                                              Combat - Americans
                                                  Battle in Formosa
                                                  Battle in Karelia
                                                      Americans attack with 1 armour and 1 infantry
                                                      Germans defend with 1 infantry
                                                          Americans roll dice for 1 armour and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                                                          Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 infantry owned by the Germans lost in Karelia
                                                      Americans win, taking Formosa from Japanese, taking Karelia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                                                      Casualties for Germans: 1 infantry
                                          
                                              Non Combat Move - Americans
                                                  3 armour moved from Norway to Finland
                                                  2 artilleries moved from Tobruk to 96 Sea Zone
                                                  2 infantry moved from Tobruk to 96 Sea Zone
                                                  2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                                                  2 infantry moved from 98 Sea Zone to Egypt
                                                  2 artilleries moved from 98 Sea Zone to Egypt
                                                  2 artilleries moved from Morocco to 91 Sea Zone
                                                  2 infantry moved from Morocco to 91 Sea Zone
                                                  2 artilleries moved from Eastern United States to 101 Sea Zone
                                                  2 infantry moved from Eastern United States to 101 Sea Zone
                                                  2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                                                  2 artilleries moved from 91 Sea Zone to Morocco
                                                  2 infantry moved from 91 Sea Zone to Morocco
                                                  2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                                                  2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                                                  2 artilleries moved from 96 Sea Zone to Tobruk
                                                  2 infantry moved from 96 Sea Zone to Tobruk
                                                  1 infantry moved from 4 Sea Zone to Soviet Far East
                                                  1 artillery moved from 4 Sea Zone to Soviet Far East
                                          
                                              Place Units - Americans
                                                  3 armour placed in Norway
                                                  3 armour placed in Finland
                                                  2 artilleries and 2 infantry placed in Eastern United States
                                                  2 destroyers and 2 transports placed in 101 Sea Zone
                                                  1 transport placed in 10 Sea Zone
                                                  1 armour and 1 infantry placed in Western United States
                                          
                                              Turn Complete - Americans
                                                  Americans collect 72 PUs; end with 73 PUs
                                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
                                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                                                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                                          
                                              Purchase Units - Chinese
                                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                  Chinese buy 8 infantry; Remaining resources: 1 PUs; 
                                          
                                              Combat Move - Chinese
                                          
                                              Place Units - Chinese
                                                  2 infantry placed in Sikang
                                                  2 infantry placed in Tsinghai
                                                  2 infantry placed in Kansu
                                                  2 infantry placed in Jehol
                                          
                                              Turn Complete - Chinese
                                                  Chinese collect 23 PUs; end with 24 PUs
                                          
                                              Purchase Units - British
                                                  British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
                                          
                                              Combat Move - British
                                                  6 infantry moved from United Kingdom to 110 Sea Zone
                                                  3 mech_infantrys moved from Belgian Congo to Egypt
                                                  3 mech_infantrys moved from Union of South Africa to Belgian Congo
                                          
                                              Non Combat Move - British
                                                  6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                                          
                                              Place Units - British
                                                  3 fighters placed in United Kingdom
                                                  1 mech_infantry placed in Union of South Africa
                                          
                                              Turn Complete - British
                                                  Total Cost from Convoy Blockades: 1
                                                      Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,1
                                                      Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6
                                                  British collect 32 PUs (1 lost to blockades); end with 33 PUs
                                          
                                              Turn Complete - UK_Pacific
                                          

                                          Combat Hit Differential Summary :

                                          Germans : -0.33
                                          Americans : 0.33
                                          

                                          Savegame

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                                          • R Offline
                                            redanto
                                            last edited by

                                            TripleA Turn Summary: Italians round 17

                                            TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

                                            Game History

                                            Round: 17
                                            
                                                Purchase Units - Italians
                                                    Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Italians
                                                    2 fighters moved from Southern Italy to 98 Sea Zone
                                            
                                                Combat - Italians
                                                    Battle in 98 Sea Zone
                                                        Italians attack with 2 fighters
                                                        Americans defend with 2 destroyers and 3 transports
                                                            Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                                                            Americans roll dice for 2 destroyers and 3 transports in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                                                            1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 98 Sea Zone
                                                            Italians roll dice for 1 fighter in 98 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                                                            Americans roll dice for 1 destroyer and 3 transports in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                                            1 destroyer owned by the Americans lost in 98 Sea Zone
                                                            3 transports owned by the Americans lost in 98 Sea Zone
                                                        Italians win with 1 fighter remaining. Battle score for attacker is 27
                                                        Casualties for Italians: 1 fighter
                                                        Casualties for Americans: 2 destroyers and 3 transports
                                            
                                                Non Combat Move - Italians
                                                    1 fighter moved from 98 Sea Zone to Trans-Jordan
                                                    3 armour moved from Iraq to Trans-Jordan
                                                    1 armour moved from Northwest Persia to Trans-Jordan
                                                    2 armour moved from Yugoslavia to Southern France
                                            
                                                Place Units - Italians
                                                    2 fighters and 1 infantry placed in Iraq
                                                    Italians undo move 1.
                                                    3 fighters placed in Iraq
                                                    Italians undo move 1.
                                                    3 fighters placed in Southern Italy
                                                    1 infantry placed in Iraq
                                            
                                                Turn Complete - Italians
                                                    Italians collect 26 PUs; end with 26 PUs
                                                    Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Italians : 0.50
                                            Americans : 0.00
                                            

                                            Savegame

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