Darrel vs George Game 9
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Hunan to Anhwe 1 bomber moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 cruiser moved from 54 Sea Zone to 45 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa French take French Equatorial Africa from Italians 1 fighter moved from United Kingdom to Morocco Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 4 infantry moved from Bessarabia to Ukraine 6 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 4 armour moved from Romania to Ukraine 2 armour moved from Poland to Western Ukraine 2 armour moved from Poland to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 10 armour, 2 artilleries, 7 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 8/21 hits, 7.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 10 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 4 armour, 2 artilleries and 4 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 4 armour, 2 artilleries and 4 infantry in Ukraine, round 2 : 5/10 hits, 3.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Romania to Southern Italy 1 fighter moved from Romania to Southern Italy 2 tactical_bombers moved from Romania to Southern Italy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports moved from 114 Sea Zone to 113 Sea Zone 1 artillery moved from Poland to Eastern Poland 2 tactical_bombers moved from Poland to Western Germany Place Units - Germans 1 submarine placed in 105 Sea Zone 3 armour placed in Germany 3 infantry placed in Southern France 2 infantry placed in Normandy Bordeaux 2 artilleries and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,2,2,3 Germans collect 48 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 1.83 Russians : -0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 destroyers and 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from Yenisey to Timguska 1 infantry moved from Baltic States to Belarus 6 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber moved from Novgorod to Belarus 2 fighters moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Archangel to Novgorod 1 artillery moved from Bryansk to Russia 1 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Russia Non Combat Move - Russians 4 aaGuns moved from Novgorod to Belarus Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Novgorod Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour, 2 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey 1 artillery and 3 infantry moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 artillery and 2 infantry moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 artillery moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 armour moved from Kwangtung to Kwangsi 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 artilleries moved from Kwangtung to Kiangsi 2 infantry moved from Kwangtung to Kiangsi 1 artillery moved from Kwangtung to Kiangsi 2 tactical_bombers moved from Kiangsu to Kiangsi 2 fighters moved from Kiangsu to Kiangsi 2 bombers moved from Kiangsu to Kiangsi Combat - Japanese Battle in Yenisey Japanese attack with 1 armour, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yenisey, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yenisey, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kiangsi Japanese attack with 3 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 armour and 1 mech_infantry Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 5/11 hits, 5.33 expected hits Chinese roll dice for 2 armour and 1 mech_infantry in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 armour owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 3 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for British: 2 armour and 1 mech_infantry Battle in Kwangsi Japanese attack with 2 armour and 2 infantry ANZAC defend with 1 infantry; Chinese defend with 1 infantry Japanese roll dice for 2 armour and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu 2 bombers moved from Kiangsi to Japan 2 infantry moved from Kwangtung to 20 Sea Zone 2 artilleries moved from Kwangtung to 20 Sea Zone 2 artilleries, 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 6 transports moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 2 artilleries and 3 infantry moved from 19 Sea Zone to Kiangsu 2 fighters moved from Chahar to Kiangsu 2 tactical_bombers moved from Chahar to Kiangsu 1 aaGun moved from Chahar to Suiyuyan 1 fighter moved from Japan to Kiangsu 1 tactical_bomber moved from Japan to 19 Sea Zone 2 fighters moved from 19 Sea Zone to Kiangsu 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 3 armour placed in Kiangsu 3 infantry placed in Japan 1 factory_minor placed in Manchuria 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese : 0.00 Russians : 0.33 Japanese : -0.67 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 4 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 5 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 2 destroyers moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 4 mech_infantrys moved from Central United States to 101 Sea Zone 2 artilleries moved from Central United States to 101 Sea Zone 7 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 armour, 3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 9 infantry, 4 mech_infantrys, 1 tactical_bomber and 9 transports moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 4 destroyers Japanese defend with 1 destroyer Americans roll dice for 4 destroyers in 16 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 destroyers remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to United Kingdom 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 7 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 4 mech_infantrys moved from 91 Sea Zone to Morocco 2 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 2 infantry moved from 35 Sea Zone to Philippines Place Units - Americans 2 destroyers and 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Hopei Chinese take Hopei from Japanese 1 infantry moved from Anhwe to Chahar Chinese take Chahar from Japanese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 3 artilleries moved from Anhwe to Kiangsi 3 infantry moved from Anhwe to Kiangsi 1 fighter moved from Yunnan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 3 artilleries, 1 fighter and 3 infantry Japanese defend with 3 artilleries Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Kiangsi, round 2 : 4/7 hits, 2.50 expected hits Japanese roll dice for 3 artilleries in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits 3 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 artilleries Non Combat Move - Chinese 1 fighter moved from Kiangsi to Anhwe Place Units - Chinese 1 artillery and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 3 armour and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Morocco to 94 Sea Zone 1 fighter moved from Morocco to 92 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone 1 bomber moved from United Kingdom to 94 Sea Zone 1 infantry moved from Morocco to Algeria British take Algeria from Italians 1 armour moved from Belgian Congo to Kenya British take Kenya from Italians 1 armour moved from Kenya to Anglo Egyptian Sudan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 armour moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Persia to Iraq 2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq 1 tactical_bomber moved from India to Iraq 1 fighter moved from India to Iraq 1 artillery and 2 infantry moved from Kweichow to Shensi 1 infantry moved from Celebes to 44 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone UK_Pacific take 20 Sea Zone from Japanese 1 infantry moved from 20 Sea Zone to Kwangtung Combat - British Battle in Kwangtung Battle in 92 Sea Zone British attack with 1 bomber and 1 fighter Italians defend with 1 destroyer British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone British win, taking Kwangtung from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 94 Sea Zone British attack with 1 bomber and 1 fighter Italians defend with 1 destroyer British roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Anglo Egyptian Sudan British attack with 3 armour and 2 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 3 armour and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 3 armour in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 3 armour in Anglo Egyptian Sudan, round 4 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 3 armour remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in Iraq British attack with 2 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/9 hits, 3.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 2.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Shensi British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shensi British roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shensi British roll dice for 1 artillery in Shensi, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi British win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 4 armour moved from India to Burma 4 armour moved from Burma to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to French Indo China 3 aaGuns moved from Burma to India 1 infantry moved from India to Burma 1 fighter moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia 1 bomber moved from 92 Sea Zone to Gibraltar 1 bomber moved from 94 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to Gibraltar 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - British 3 armour placed in Union of South Africa 1 transport placed in 110 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 3 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs Some Units in India change ownership: 3 armour and 1 mech_infantryCombat Hit Differential Summary :
British : -0.83 Italians : -1.33 Americans : 0.67 Chinese : 1.50 Neutral_Axis : 0.67 Japanese : 1.67 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 3 armour moved from Egypt to Anglo Egyptian Sudan 3 armour moved from Trans-Jordan to Iraq 2 artilleries and 2 infantry moved from Syria to Iraq 1 battleship moved from 99 Sea Zone to 95 Sea Zone 2 cruisers moved from 99 Sea Zone to 95 Sea Zone 2 artilleries and 1 infantry moved from Tunisia to Libya 1 bomber moved from Southern Italy to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 3 armour, 1 bomber and 2 infantry British defend with 3 armour Italians roll dice for 3 armour, 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/6 hits, 2.50 expected hits British roll dice for 3 armour in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan Italians roll dice for 3 armour and 1 bomber in Anglo Egyptian Sudan, round 3 : 2/4 hits, 2.17 expected hits British roll dice for 2 armour in Anglo Egyptian Sudan, round 3 : 1/2 hits, 1.00 expected hits 2 armour owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour and 2 infantry Casualties for British: 3 armour Battle in Iraq Italians attack with 3 armour, 2 artilleries and 2 infantry British defend with 2 armour, 1 infantry and 2 mech_infantrys Italians roll dice for 3 armour, 2 artilleries and 2 infantry in Iraq, round 2 : 2/7 hits, 2.83 expected hits British roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 2/5 hits, 2.00 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq Italians roll dice for 3 armour and 2 artilleries in Iraq, round 3 : 3/5 hits, 2.17 expected hits British roll dice for 2 armour and 1 mech_infantry in Iraq, round 3 : 0/3 hits, 1.33 expected hits 1 mech_infantry owned by the British and 2 armour owned by the British lost in Iraq Italians win, taking Iraq from British with 3 armour and 2 artilleries remaining. Battle score for attacker is 17 Casualties for Italians: 2 infantry Casualties for British: 2 armour, 1 infantry and 2 mech_infantrys Non Combat Move - Italians 1 bomber moved from Anglo Egyptian Sudan to Egypt Place Units - Italians 1 armour placed in Egypt 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : -1.67 British : -0.83 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser moved from 45 Sea Zone to 21 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 2 fighters moved from 39 Sea Zone to Yunnan 1 bomber moved from Queensland to Philippines 1 fighter moved from Queensland to Philippines 1 bomber moved from New South Wales to Philippines 1 submarine moved from 62 Sea Zone to 45 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 35 Sea Zone to Philippines Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 2 infantry moved from Morocco to Algeria 1 fighter moved from Morocco to Algeria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery and 10 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 5 infantry moved from Finland to Norway 4 armour moved from Germany to 113 Sea Zone 4 infantry moved from Germany to 113 Sea Zone 2 bombers moved from Southern Italy to Gibraltar 4 armour, 2 artilleries and 4 infantry moved from Ukraine to Rostov 2 infantry moved from Western Ukraine to Bryansk 2 artilleries moved from Western Ukraine to Bryansk 10 armour moved from Western Ukraine to Rostov 2 mech_infantrys moved from Western Ukraine to Rostov 1 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Poland to Baltic States Germans take Baltic States from Russians 1 submarine moved from 105 Sea Zone to 117 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 4 armour, 1 carrier, 1 cruiser, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 113 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to Novgorod 1 fighter moved from 115 Sea Zone to Novgorod 4 armour and 4 infantry moved from 115 Sea Zone to Novgorod Combat - Germans Air Battle in Gibraltar Germans attacks with 2 units heading to Gibraltar British launches 7 interceptors out of Gibraltar Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 1/7 hits, 1.17 expected hits 1 bomber owned by the Germans lost in Gibraltar Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Gibraltar AA fire in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour Bombing raid in Gibraltar causes 6 damage total. Battle in Novgorod Germans attack with 4 armour, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 4 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 6/10 hits, 3.83 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 4 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Bryansk Germans attack with 2 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 14 armour, 2 artilleries, 4 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 14 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Rostov, round 2 : 8/22 hits, 9.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 14 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 artilleries moved from Western Germany to France 2 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 4 infantry moved from Bulgaria to Greece 1 bomber moved from Gibraltar to Southern France 2 armour moved from Germany to France 1 artillery moved from Germany to Western Germany 1 fighter moved from Novgorod to 115 Sea Zone 1 tactical_bomber moved from Novgorod to 115 Sea Zone 1 fighter moved from Southern Italy to Western Germany 2 tactical_bombers moved from Southern Italy to Western Germany Place Units - Germans 3 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux 3 armour placed in Ukraine 1 artillery and 2 infantry placed in France 2 infantry placed in Western Germany Germans undo move 5. 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Germans : 0.17 Defenders Fire, : : -0.17 AA fire in Gibraltar : : -0.17 Attackers Fire, : : -0.33 Russians : 1.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Belarus to Baltic States 1 infantry moved from Belarus to Baltic States 1 artillery moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Eastern Poland 4 artilleries moved from Russia to Bryansk 4 infantry moved from Russia to Bryansk 4 artilleries moved from Belarus to Novgorod 4 infantry moved from Belarus to Novgorod 4 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Eastern Poland 3 infantry moved from Belarus to Novgorod 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 fighter moved from Russia to Bryansk 1 infantry moved from Timguska to Evenkiyskiy Combat - Russians Battle in Novgorod Russians attack with 4 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber Germans defend with 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 4 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Novgorod, round 2 : 5/17 hits, 5.00 expected hits Germans roll dice for 4 armour and 2 infantry in Novgorod, round 2 : 2/6 hits, 2.67 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 3 armour owned by the Germans lost in Novgorod Russians roll dice for 4 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Novgorod, round 3 : 7/15 hits, 4.67 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 4 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Russians: 3 infantry Casualties for Germans: 4 armour and 2 infantry Battle in Bryansk Russians attack with 5 artilleries, 1 fighter and 5 infantry Germans defend with 2 artilleries and 2 infantry Russians roll dice for 5 artilleries, 1 fighter and 5 infantry in Bryansk, round 2 : 2/11 hits, 3.83 expected hits Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians roll dice for 5 artilleries, 1 fighter and 4 infantry in Bryansk, round 3 : 3/10 hits, 3.50 expected hits Germans roll dice for 2 artilleries in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 5 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 2 artilleries and 2 infantry Battle in Baltic States Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Eastern Poland Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 infantry moved from Russia to Tambov 1 fighter moved from Bryansk to Russia 1 fighter moved from Novgorod to Smolensk 1 tactical_bomber moved from Novgorod to Smolensk 1 aaGun moved from Belarus to Novgorod 1 aaGun moved from Belarus to Novgorod 1 aaGun moved from Belarus to Smolensk 1 aaGun moved from Belarus to Smolensk 2 infantry moved from Russia to Smolensk Place Units - Russians 1 infantry placed in Volgograd 4 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : -0.50 Russians : -1.00 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 6 armour and 1 artillery; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour and 2 infantry moved from Kwangsi to Kiangsi 6 armour, 2 artilleries, 9 fighters, 3 infantry and 4 tactical_bombers moved from Kiangsu to Anhwe 3 tactical_bombers moved from 19 Sea Zone to Anhwe 2 bombers moved from Japan to Kiangsi 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 submarines and 6 transports moved from 19 Sea Zone to 16 Sea Zone 3 destroyers moved from 6 Sea Zone to 16 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Yenisey to Evenkiyskiy 1 artillery and 2 infantry moved from Olgiy to Timguska 1 artillery moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 artillery and 3 infantry moved from Tsagaan Olom to Suiyuyan Combat - Japanese Battle in Timguska Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Timguska, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 16 Sea Zone Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 7 destroyers, 2 submarines and 6 transports Americans defend with 3 destroyers Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 7 destroyers and 6 transports in 16 Sea Zone, round 2 : 6/11 hits, 4.67 expected hits Americans roll dice for 3 destroyers in 16 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 2 carriers owned by the Japanese 3 destroyers owned by the Americans lost in 16 Sea Zone Japanese win with 2 battleships, 2 carriers, 2 cruisers, 7 destroyers, 2 submarines and 6 transports remaining. Battle score for attacker is 24 Casualties for Americans: 3 destroyers Battle in Kiangsi Japanese attack with 2 armour, 2 bombers and 2 infantry Chinese defend with 3 artilleries and 2 infantry Japanese roll dice for 2 armour, 2 bombers and 2 infantry in Kiangsi, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 3 artilleries and 2 infantry in Kiangsi, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 2 armour and 2 bombers in Kiangsi, round 3 : 3/4 hits, 2.33 expected hits Chinese roll dice for 3 artilleries in Kiangsi, round 3 : 1/3 hits, 1.00 expected hits 1 armour owned by the Japanese and 3 artilleries owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour and 2 infantry Casualties for Chinese: 3 artilleries and 2 infantry Battle in Anhwe Japanese attack with 6 armour, 2 artilleries, 9 fighters, 3 infantry and 7 tactical_bombers British defend with 1 fighter; ANZAC defend with 1 fighter; Chinese defend with 4 artilleries, 1 fighter and 9 infantry Japanese roll dice for 6 armour, 2 artilleries, 9 fighters, 3 infantry and 7 tactical_bombers in Anhwe, round 2 : 13/27 hits, 13.67 expected hits Chinese roll dice for 4 artilleries, 3 fighters and 9 infantry in Anhwe, round 2 : 7/16 hits, 6.33 expected hits 3 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 armour owned by the Japanese, 9 infantry owned by the Chinese and 4 artilleries owned by the Chinese lost in Anhwe Japanese roll dice for 4 armour, 9 fighters and 7 tactical_bombers in Anhwe, round 3 : 10/20 hits, 11.17 expected hits Chinese roll dice for 3 fighters in Anhwe, round 3 : 1/3 hits, 2.00 expected hits 1 fighter owned by the ANZAC, 1 armour owned by the Japanese, 1 fighter owned by the Chinese and 1 fighter owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 armour, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Japanese: 3 armour, 2 artilleries and 3 infantry Casualties for Chinese: 4 artilleries, 1 fighter and 9 infantry Casualties for British: 1 fighter Casualties for ANZAC: 1 fighter Battle in Evenkiyskiy Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Evenkiyskiy, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 9 fighters and 7 tactical_bombers moved from Anhwe to Kiangsu 2 bombers moved from Kiangsi to Kiangsu Place Units - Japanese 3 armour placed in Kiangsu 3 armour placed in Manchuria 1 artillery placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1 Japanese collect 34 PUs (1 lost to blockades); end with 34 PUsCombat Hit Differential Summary :
Americans : 1.00 Chinese : 0.00 Russians : 0.33 Japanese : 0.17 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 3 artilleries, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 2 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 6 infantry, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 91 Sea Zone to 93 Sea Zone Americans take 93 Sea Zone from Italians 3 artilleries moved from 93 Sea Zone to Southern France 9 infantry moved from 93 Sea Zone to Southern France 4 mech_infantrys moved from 93 Sea Zone to Southern France 2 armour moved from 93 Sea Zone to Southern France 1 tactical_bomber moved from 93 Sea Zone to Southern France 1 fighter moved from 93 Sea Zone to Southern France 1 bomber moved from United Kingdom to Southern France 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East 1 artillery moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Southern France Americans attack with 2 armour, 3 artilleries, 1 bomber, 1 fighter, 9 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 1 battleship and 2 cruisers in Southern France, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 1 fighter, 9 infantry, 4 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 7/21 hits, 6.50 expected hits Germans roll dice for 1 armour, 1 bomber and 6 infantry in Southern France, round 2 : 4/8 hits, 2.67 expected hits 6 infantry owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans and 4 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 2 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Americans: 4 infantry Casualties for Germans: 1 armour, 1 bomber and 6 infantry Battle in Soviet Far East Americans attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 bomber moved from Southern France to Gibraltar 3 fighters moved from Gibraltar to United Kingdom 1 fighter moved from Southern France to 93 Sea Zone 1 tactical_bomber moved from Southern France to 93 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 2 destroyers and 3 transports placed in 101 Sea Zone 1 armour and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 artillery and 1 infantry placed in Tsinghai 2 infantry placed in Kweichow 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British repair damage of 6x harbour; Remaining resources: 24 PUs; British buy 2 armour, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 armour; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Southern France 1 infantry moved from Algeria to Tunisia British take Tunisia from Italians 1 armour moved from Morocco to Tunisia 2 infantry moved from Morocco to Algeria 2 fighters moved from Gibraltar to Southern France 2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 armour moved from Union of South Africa to Belgian Congo 3 armour and 1 mech_infantry moved from India to Eastern Persia 1 fighter and 1 tactical_bomber moved from Persia to Russia 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hunan to Kiangsi 4 armour moved from Yunnan to Kiangsi 1 artillery moved from Shensi to Kansu Chinese take Kansu from Japanese 3 infantry moved from Yunnan to Hunan 1 infantry moved from Burma to Yunnan Combat - British Battle in Holland Belgium Battle in Hainan Battle in Anglo Egyptian Sudan British attack with 2 armour and 1 mech_infantry Italians defend with 2 armour British roll dice for 2 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 armour in Anglo Egyptian Sudan, round 2 : 2/2 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Anglo Egyptian Sudan British win, taking Holland Belgium from Germans, taking Hainan from Japanese, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 2 Casualties for British: 1 armour and 1 mech_infantry Casualties for Italians: 2 armour Battle in Kiangsi British attack with 4 armour and 1 infantry Japanese defend with 1 armour British roll dice for 4 armour and 1 infantry in Kiangsi, round 2 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 4 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British Place Units - British 2 armour and 1 mech_infantry placed in Union of South Africa 1 transport placed in 110 Sea Zone Turn Complete - British British collect 32 PUs; end with 33 PUs Place Units - UK_Pacific 5 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs Some Units in India change ownership: 5 armourCombat Hit Differential Summary :
Germans : 1.33 British : -0.83 Italians : 0.50 Americans : 0.50 Japanese : -0.50 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Iraq to Caucasus Italians take Northwest Persia from Neutral_Allies Italians take Caucasus from Russians 2 armour moved from Iraq to Caucasus 2 transports moved from 99 Sea Zone to 96 Sea Zone 2 artilleries moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 artillery moved from Iraq to Persia Italians take Persia from British 1 battleship moved from 95 Sea Zone to 98 Sea Zone 2 cruisers moved from 95 Sea Zone to 98 Sea Zone 1 armour moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 armour and 1 bomber British defend with 1 armour Italians roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from 98 Sea Zone to Egypt 2 artilleries moved from 98 Sea Zone to Egypt Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Egypt 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : -0.17 British : -0.50 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 35 Sea Zone 2 bombers moved from New South Wales to Philippines 2 fighters moved from Yunnan to 36 Sea Zone 1 cruiser moved from 21 Sea Zone to 35 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French 2 infantry moved from Algeria to Tunisia 1 fighter moved from Algeria to Southern France Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Ukraine to Volgograd 12 armour moved from Rostov to Tambov 2 mech_infantrys moved from Rostov to Tambov 2 armour moved from Rostov to Bryansk 2 artilleries moved from Rostov to Bryansk 1 infantry moved from Rostov to Volgograd 3 infantry moved from Rostov to Tambov 4 infantry moved from Western Ukraine to Bryansk 2 armour, 3 artilleries and 2 infantry moved from France to Southern France 2 artilleries and 5 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 4 tactical_bombers moved from Western Germany to Southern France 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 4 transports moved from 115 Sea Zone to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone Combat - Germans Battle in Bryansk Germans attack with 2 armour, 2 artilleries and 4 infantry Russians defend with 5 artilleries and 3 infantry Germans roll dice for 2 armour, 2 artilleries and 4 infantry in Bryansk, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 5 artilleries and 3 infantry in Bryansk, round 2 : 1/8 hits, 2.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Bryansk, round 3 : 3/7 hits, 2.50 expected hits Russians roll dice for 5 artilleries and 1 infantry in Bryansk, round 3 : 3/6 hits, 2.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 armour and 2 artilleries in Bryansk, round 4 : 2/4 hits, 1.67 expected hits Russians roll dice for 3 artilleries in Bryansk, round 4 : 1/3 hits, 1.00 expected hits 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Bryansk 1 artillery owned by the Germans and 2 armour owned by the Germans retreated to Western Ukraine Russians win with 1 artillery remaining. Battle score for attacker is 9 Casualties for Germans: 1 artillery and 4 infantry Casualties for Russians: 4 artilleries and 3 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Tambov Germans attack with 12 armour, 3 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour, 3 infantry and 2 mech_infantrys in Tambov, round 2 : 6/17 hits, 6.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 12 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 3 armour and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour and 1 infantry in Volgograd, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 2 armour, 5 artilleries, 1 fighter, 7 infantry and 4 tactical_bombers British defend with 5 fighters; French defend with 1 fighter; Americans defend with 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 4 mech_infantrys Germans roll dice for 2 armour, 5 artilleries, 1 fighter, 7 infantry and 4 tactical_bombers in Southern France, round 2 : 8/19 hits, 7.67 expected hits Americans roll dice for 2 armour, 3 artilleries, 6 fighters, 5 infantry and 4 mech_infantrys in Southern France, round 2 : 9/20 hits, 9.00 expected hits 2 artilleries owned by the Germans, 7 infantry owned by the Germans, 5 infantry owned by the Americans and 3 mech_infantrys owned by the Americans lost in Southern France Germans roll dice for 2 armour, 3 artilleries, 1 fighter and 4 tactical_bombers in Southern France, round 3 : 4/10 hits, 5.00 expected hits Americans roll dice for 2 armour, 3 artilleries, 6 fighters and 1 mech_infantry in Southern France, round 3 : 4/12 hits, 6.33 expected hits 3 artilleries owned by the Germans, 1 armour owned by the Germans, 3 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France Germans roll dice for 1 armour, 1 fighter and 4 tactical_bombers in Southern France, round 4 : 4/6 hits, 3.33 expected hits Americans roll dice for 2 armour and 6 fighters in Southern France, round 4 : 6/8 hits, 5.00 expected hits 1 fighter owned by the Germans, 1 armour owned by the Germans, 2 armour owned by the Americans, 4 tactical_bombers owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Southern France Americans win with 4 fighters remaining. Battle score for attacker is -32 Casualties for Germans: 2 armour, 5 artilleries, 1 fighter, 7 infantry and 4 tactical_bombers Casualties for Americans: 2 armour, 3 artilleries, 5 infantry and 4 mech_infantrys Casualties for British: 1 fighter Casualties for French: 1 fighter Non Combat Move - Germans 1 artillery moved from Poland to Slovakia Hungary Place Units - Germans 3 infantry placed in Romania 3 armour placed in Ukraine 3 infantry placed in Normandy Bordeaux 2 artilleries and 1 infantry placed in France Germans undo move 4. 3 infantry placed in France 2 artilleries, 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : -0.83 British : -0.33 Americans : -1.33 Russians : -0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Karelia 1 artillery moved from Novgorod to Karelia 1 artillery and 2 infantry moved from Baltic States to Poland Russians take Poland from Germans 1 artillery and 3 infantry moved from Eastern Poland to Slovakia Hungary 1 artillery moved from Bryansk to Tambov 5 artilleries, 1 fighter and 11 infantry moved from Russia to Tambov 1 tactical_bomber moved from Smolensk to Tambov 1 fighter moved from Smolensk to Tambov Combat - Russians Battle in Karelia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Slovakia Hungary Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Tambov Russians attack with 6 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber Germans defend with 12 armour, 2 infantry and 2 mech_infantrys Russians roll dice for 6 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Tambov, round 2 : 6/20 hits, 6.50 expected hits Germans roll dice for 12 armour, 2 infantry and 2 mech_infantrys in Tambov, round 2 : 8/16 hits, 7.33 expected hits 8 infantry owned by the Russians, 2 infantry owned by the Germans, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Tambov Russians roll dice for 6 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 3 : 3/12 hits, 4.67 expected hits Germans roll dice for 10 armour in Tambov, round 3 : 5/10 hits, 5.00 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 armour owned by the Germans lost in Tambov Russians roll dice for 4 artilleries, 2 fighters and 1 tactical_bomber in Tambov, round 4 : 1/7 hits, 3.00 expected hits Germans roll dice for 7 armour in Tambov, round 4 : 4/7 hits, 3.50 expected hits 4 artilleries owned by the Russians and 1 armour owned by the Germans lost in Tambov retreated to Tambov Germans win with 6 armour remaining. Battle score for attacker is -7 Casualties for Russians: 6 artilleries and 11 infantry Casualties for Germans: 6 armour, 2 infantry and 2 mech_infantrys Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 1 artillery moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States Place Units - Russians 4 artilleries and 4 infantry placed in Russia Russians undo move 1. 4 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 1.17 Russians : -4.83 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour moved from Manchuria to Jehol 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 artillery moved from Novosibirsk to Samara Japanese take Samara from Russians 1 artillery and 2 infantry moved from Timguska to Kansu 1 armour and 1 mech_infantry moved from Evenkiyskiy to Vologda Japanese take Urals from Russians Japanese take Vologda from Russians 2 infantry moved from Suiyuyan to Hopei 1 artillery moved from Suiyuyan to Chahar 2 bombers moved from Kiangsu to Chahar 1 armour moved from Kiangsu to Shantung 1 armour moved from Kiangsu to Shantung 3 armour moved from Anhwe to Kiangsi 3 tactical_bombers moved from Kiangsu to Kiangsi 3 fighters moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Kiangsu to Shantung 1 tactical_bomber moved from Kiangsu to Shantung 1 armour moved from Kiangsu to Kiangsi 2 fighters moved from Kiangsu to Hopei 2 tactical_bombers moved from Kiangsu to Hopei 4 fighters moved from Kiangsu to Japan 1 transport moved from 16 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Soviet Far East 1 infantry moved from 5 Sea Zone to Soviet Far East 1 battleship moved from 16 Sea Zone to 5 Sea Zone 1 battleship moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 transport moved from 16 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 destroyer moved from 16 Sea Zone to 5 Sea Zone Combat - Japanese Battle in Soviet Far East Japanese attack with 1 artillery and 3 infantry Americans defend with 1 artillery Japanese roll dice for 1 battleship in Soviet Far East, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 artillery in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Kansu Japanese attack with 1 artillery and 2 infantry British defend with 1 artillery Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Chahar Japanese attack with 1 artillery and 2 bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 bombers in Chahar, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 1/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 3 armour Chinese defend with 1 infantry Japanese roll dice for 3 armour in Jehol, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 3 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 2 armour and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 armour and 2 tactical_bombers in Shantung, round 2 : 2/4 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 4 armour, 3 fighters and 3 tactical_bombers British defend with 4 armour and 1 infantry Japanese roll dice for 4 armour, 3 fighters and 3 tactical_bombers in Kiangsi, round 2 : 7/10 hits, 5.50 expected hits Chinese roll dice for 4 armour and 1 infantry in Kiangsi, round 2 : 2/5 hits, 2.33 expected hits 2 armour owned by the Japanese, 1 infantry owned by the British and 4 armour owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 2 armour Casualties for British: 4 armour and 1 infantry Battle in 26 Sea Zone Japanese attack with 1 battleship and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 battleship and 1 destroyer in 26 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 carriers, 2 cruisers, 5 destroyers, 2 submarines and 4 transports moved from 16 Sea Zone to 6 Sea Zone 3 fighters moved from Kiangsi to Kiangsu 2 tactical_bombers moved from Shantung to Kiangsu 3 tactical_bombers moved from Kiangsi to Kiangsu 2 fighters moved from Hopei to Kiangsu 2 tactical_bombers moved from Hopei to Kiangsu 2 bombers moved from Chahar to Kiangsu 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone Place Units - Japanese 3 armour placed in Kiangsu 2 infantry and 1 mech_infantry placed in Manchuria 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Americans : -0.33 Chinese : -2.00 Russians : -0.33 Japanese : 0.83 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 carrier moved from 93 Sea Zone to 98 Sea Zone 2 cruisers moved from 93 Sea Zone to 98 Sea Zone 1 battleship moved from 93 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from 93 Sea Zone to 98 Sea Zone 9 transports moved from 93 Sea Zone to 92 Sea Zone 2 artilleries moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 2 artilleries moved from 105 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 3 destroyers moved from 93 Sea Zone to 98 Sea Zone 9 transports moved from 92 Sea Zone to 91 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 destroyer moved from 3 Sea Zone to 1 Sea Zone Combat - Americans Battle in 98 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers and 2 transports Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Americans 2 transports owned by the Italians, 2 cruisers owned by the Italians, 2 destroyers owned by the Americans and 1 battleship owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Americans: 2 destroyers Casualties for Italians: 1 battleship, 2 cruisers and 2 transports Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 bomber, 3 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 3.50 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 3 fighters moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Gibraltar to Southern France 1 artillery moved from 93 Sea Zone to Southern France 1 infantry moved from 93 Sea Zone to Southern France 1 bomber moved from Normandy Bordeaux to United Kingdom 3 artilleries moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 armour placed in Southern France 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1 Americans collect 56 PUs (1 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 2 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hunan to Kweichow Place Units - Chinese 3 artilleries and 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 3 armour, 2 artilleries and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 armour; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Holland Belgium 2 bombers moved from Gibraltar to Holland Belgium 4 fighters moved from Southern France to Holland Belgium 1 armour moved from Tunisia to Tobruk British take Libya from Italians British take Tobruk from Italians 1 infantry moved from Tunisia to Libya 2 infantry moved from Algeria to Tunisia 1 tactical_bomber moved from Russia to Bryansk 3 armour and 1 mech_infantry moved from Eastern Persia to Persia 5 armour moved from India to Yunnan 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Yunnan to Hunan 3 armour moved from Belgian Congo to Anglo Egyptian Sudan 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Hainan to 36 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone Combat - British Battle in Holland Belgium British attack with 1 artillery, 2 bombers, 4 fighters and 1 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 bombers, 4 fighters and 1 infantry in Holland Belgium, round 2 : 4/8 hits, 4.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium British win with 2 bombers and 4 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Persia British attack with 3 armour and 1 mech_infantry Italians defend with 1 artillery British roll dice for 3 armour and 1 mech_infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Persia British win, taking Persia from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Anglo Egyptian Sudan British attack with 3 armour Italians defend with 1 armour British roll dice for 3 armour in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 3 armour remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - British 2 bombers moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to Southern France 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from 35 Sea Zone to Philippines Place Units - British 3 armour placed in Union of South Africa 2 artilleries placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 5 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs Some Units in India change ownership: 5 armourCombat Hit Differential Summary :
Germans : 1.33 Italians : 0.50 British : -0.17 Americans : 1.67 Chinese : -1.00 Japanese : -0.67 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Caucasus to Bryansk 1 armour moved from Caucasus to Bryansk 1 bomber moved from Egypt to Southern France 9 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Bryansk Italians attack with 3 armour British defend with 1 tactical_bomber Italians roll dice for 3 armour in Bryansk, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 tactical_bomber in Bryansk, round 2 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is 11 Casualties for British: 1 tactical_bomber Battle in Southern France Italians attack with 1 bomber, 1 fighter and 9 infantry British defend with 2 fighters; Americans defend with 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 9 infantry in Southern France, round 2 : 4/11 hits, 2.67 expected hits Americans roll dice for 3 armour, 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 : 4/9 hits, 4.83 expected hits 2 armour owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 4 infantry owned by the Italians lost in Southern France Italians roll dice for 1 bomber, 1 fighter and 5 infantry in Southern France, round 3 : 0/7 hits, 2.00 expected hits Americans roll dice for 1 armour and 4 fighters in Southern France, round 3 : 3/5 hits, 3.17 expected hits 3 infantry owned by the Italians lost in Southern France 2 infantry owned by the Italians retreated to Northern Italy Americans win with 1 armour and 4 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 7 infantry Casualties for Americans: 2 armour, 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 bomber moved from Southern France to Northern Italy 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 submarine moved from 83 Sea Zone to 70 Sea Zone Place Units - Italians 3 infantry placed in Egypt 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,1,4,3,1,3,3 Italians collect 14 PUs (4 lost to blockades); end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -0.17 Americans : -1.00 Russians : -0.50 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 1 PUs; Combat Move - ANZAC 4 bombers moved from Philippines to Kiangsi 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi Combat - ANZAC Battle in Kiangsi ANZAC attack with 4 bombers and 2 infantry Japanese defend with 2 armour ANZAC roll dice for 4 bombers and 2 infantry in Kiangsi, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 2 armour in Kiangsi, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the ANZAC and 2 armour owned by the Japanese lost in Kiangsi ANZAC win, taking Kiangsi from Japanese with 4 bombers and 1 infantry remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - ANZAC 4 bombers moved from Kiangsi to Philippines Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Tunisia to Libya 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.00 Japanese : 0.00 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter and 17 infantry; Remaining resources: 1 PUs; Combat Move - Germans 6 armour moved from Tambov to Russia 3 armour moved from Volgograd to Russia 1 infantry moved from Volgograd to Caucasus 3 armour moved from Ukraine to Russia 2 armour moved from Western Ukraine to Russia 1 artillery moved from Western Ukraine to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Western Germany to Greater Southern Germany 1 infantry moved from Western Germany to 113 Sea Zone 2 artilleries moved from Western Germany to 113 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 4 transports moved from 113 Sea Zone to 114 Sea Zone 1 fighter moved from 114 Sea Zone to Poland 2 artilleries moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 tactical_bomber moved from 114 Sea Zone to Poland 1 fighter moved from Western Germany to 105 Sea Zone 1 submarine moved from 117 Sea Zone to 123 Sea Zone Combat - Germans Battle in 105 Sea Zone Germans attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 105 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Russia Germans attack with 14 armour British defend with 1 fighter; Russians defend with 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 4 infantry and 1 tactical_bomber Germans roll dice for 14 armour in Russia, round 2 : 9/14 hits, 7.00 expected hits Russians roll dice for 4 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Russia, round 2 : 4/12 hits, 5.17 expected hits 1 tactical_bomber owned by the Russians, 4 infantry owned by the Russians, 4 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia Germans roll dice for 10 armour in Russia, round 3 : 4/10 hits, 5.00 expected hits Russians roll dice for 3 fighters in Russia, round 3 : 2/3 hits, 2.00 expected hits 2 fighters owned by the Russians, 2 armour owned by the Germans and 1 fighter owned by the British lost in Russia Germans captures 28PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 8 armour remaining. Battle score for attacker is 33 Casualties for Germans: 6 armour Casualties for Russians: 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber Casualties for British: 1 fighter Battle in Poland Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 cruiser in Poland, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 fighter moved from Poland to 114 Sea Zone 1 tactical_bomber moved from Poland to 114 Sea Zone 1 fighter moved from 105 Sea Zone to France 2 infantry moved from Norway to Finland 1 infantry moved from Vyborg to Finland Place Units - Germans 10 infantry placed in Western Germany 3 infantry placed in Romania 1 armour and 4 infantry placed in Germany Germans undo move 2. Germans undo move 1. 1 fighter and 9 infantry placed in Western Germany 3 infantry placed in France 1 infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUsCombat Hit Differential Summary :
Germans : 1.33 Russians : -1.17
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