Darrel vs George Game 9
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 21 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 armour moved from Germany to Greater Southern Germany 4 armour moved from Germany to Western Germany 1 armour moved from Germany to Western Germany 6 armour moved from Turkmenistan to Caucasus Combat - Germans Battle in Western Germany Germans attack with 5 armour British defend with 1 airfield, 4 artilleries, 1 factory_minor and 1 harbour; French defend with 1 artillery Germans roll dice for 5 armour in Western Germany, round 2 : 1/5 hits, 2.50 expected hits British roll dice for 5 artilleries in Western Germany, round 2 : 1/5 hits, 1.67 expected hits 1 armour owned by the Germans and 1 artillery owned by the British lost in Western Germany Germans roll dice for 4 armour in Western Germany, round 3 : 0/4 hits, 2.00 expected hits British roll dice for 4 artilleries in Western Germany, round 3 : 1/4 hits, 1.33 expected hits 1 armour owned by the Germans lost in Western Germany Germans roll dice for 3 armour in Western Germany, round 4 : 1/3 hits, 1.50 expected hits British roll dice for 4 artilleries in Western Germany, round 4 : 1/4 hits, 1.33 expected hits 1 armour owned by the Germans and 1 artillery owned by the British lost in Western Germany Germans roll dice for 2 armour in Western Germany, round 5 : 0/2 hits, 1.00 expected hits British roll dice for 3 artilleries in Western Germany, round 5 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 armour in Western Germany, round 6 : 1/2 hits, 1.00 expected hits British roll dice for 3 artilleries in Western Germany, round 6 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British lost in Western Germany Germans roll dice for 2 armour in Western Germany, round 7 : 2/2 hits, 1.00 expected hits British roll dice for 2 artilleries in Western Germany, round 7 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the French lost in Western Germany Germans win, taking Western Germany from British with 1 armour remaining. Battle score for attacker is -4 Casualties for Germans: 4 armour Casualties for British: 4 artilleries Casualties for French: 1 artillery Battle in Greater Southern Germany Germans attack with 2 armour French defend with 1 armour Germans roll dice for 2 armour in Greater Southern Germany, round 2 : 0/2 hits, 1.00 expected hits French roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Greater Southern Germany Germans roll dice for 1 armour in Greater Southern Germany, round 3 : 0/1 hits, 0.50 expected hits French roll dice for 1 armour in Greater Southern Germany, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Greater Southern Germany French win with 1 armour remaining. Battle score for attacker is -12 Casualties for Germans: 2 armour Battle in Caucasus Germans attack with 6 armour British defend with 2 armour Germans roll dice for 6 armour in Caucasus, round 2 : 2/6 hits, 3.00 expected hits British roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Germans and 2 armour owned by the British lost in Caucasus Germans win, taking Caucasus from British with 4 armour remaining. Battle score for attacker is 0 Casualties for Germans: 2 armour Casualties for British: 2 armour Non Combat Move - Germans 1 armour moved from Germany to Yugoslavia 1 armour moved from Germany to Slovakia Hungary Place Units - Germans 10 infantry placed in Germany 3 armour placed in Russia 1 armour placed in Volgograd 3 infantry placed in Novgorod 3 infantry placed in Romania 3 infantry placed in Ukraine 2 infantry placed in Volgograd Turn Complete - Germans Germans collect 47 PUs; end with 48 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : -6.50 British : -2.00 French : 1.00 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 6 armour, 1 bomber and 1 carrier; Remaining resources: 2 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Kwangsi to India 8 armour moved from Burma to India 4 fighters moved from Celebes to 44 Sea Zone 2 bombers moved from Japan to 3 Sea Zone 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 2 armour moved from Kweichow to Sikang 3 armour moved from Kiangsu to Hunan Combat - Japanese Battle in India Japanese attack with 8 armour and 2 bombers British defend with 3 aaGuns, 2 armour, 3 artilleries and 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 0/1 hits, 0.33 expected hits Japanese roll dice for 8 armour and 2 bombers in India, round 2 : 4/10 hits, 5.33 expected hits UK_Pacific roll dice for 3 aaGuns, 2 armour, 3 artilleries and 5 infantry in India, round 2 : 4/10 hits, 3.67 expected hits 3 aaGuns owned by the British, 4 armour owned by the Japanese and 1 infantry owned by the British lost in India Japanese roll dice for 4 armour and 2 bombers in India, round 3 : 5/6 hits, 3.33 expected hits UK_Pacific roll dice for 2 armour, 3 artilleries and 4 infantry in India, round 3 : 4/9 hits, 3.33 expected hits 4 armour owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in India retreated to India UK_Pacific win with 2 armour and 2 artilleries remaining. Battle score for attacker is -14 Casualties for Japanese: 8 armour Casualties for British: 3 aaGuns, 1 artillery and 5 infantry Battle in 3 Sea Zone Japanese attack with 2 bombers Americans defend with 2 destroyers and 3 transports Japanese roll dice for 2 bombers in 3 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 2 destroyers and 3 transports in 3 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Americans lost in 3 Sea Zone 3 transports owned by the Americans lost in 3 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 37 Casualties for Americans: 2 destroyers and 3 transports Battle in 44 Sea Zone Japanese attack with 4 fighters ANZAC defend with 1 cruiser Japanese roll dice for 4 fighters in 44 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 44 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 cruiser Battle in Sikang Japanese attack with 2 armour Chinese defend with 2 infantry Japanese roll dice for 2 armour in Sikang, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 2/2 hits, 0.67 expected hits 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 2 armour Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 armour moved from Kweichow to Burma 3 fighters moved from 44 Sea Zone to Malaya 2 bombers moved from 3 Sea Zone to Amur 2 fighters moved from Japan to Amur 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from Jehol to Manchuria 2 armour moved from Chahar to Shensi 1 aaGun moved from Samara to Russia 2 bombers moved from India to Hunan Place Units - Japanese 3 armour placed in Kiangsu 1 bomber placed in Japan 3 armour placed in Manchuria 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans : -0.67 ANZAC : 0.50 Chinese : 1.33 UK_Pacific : 1.00 AA fire in India : : -0.33 Japanese : 1.00 -
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 3 bombers moved from Philippines to 6 Sea Zone 2 bombers moved from New Guinea to Philippines Combat - ANZAC Battle in 6 Sea Zone ANZAC attack with 3 bombers Japanese defend with 1 carrier and 1 transport ANZAC roll dice for 3 bombers in 6 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 6 Sea Zone ANZAC win with 3 bombers remaining. Battle score for attacker is 23 Casualties for Japanese: 1 carrier and 1 transport Non Combat Move - ANZAC 1 bomber moved from 6 Sea Zone to Soviet Far East 1 bomber moved from 6 Sea Zone to Soviet Far East 1 bomber moved from 6 Sea Zone to Soviet Far East Place Units - ANZAC 1 bomber placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Purchase Units - French French buy 3 armour; Remaining resources: 1 PUs; Combat Move - French 1 armour moved from Greater Southern Germany to Poland French take Poland from Germans 3 armour moved from France to Greater Southern Germany 1 artillery moved from Southern France to Northern Italy Combat - French Non Combat Move - French Place Units - French 3 armour placed in France Turn Complete - French Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,3 French collect 21 PUs (2 lost to blockades); end with 22 PUsCombat Hit Differential Summary :
ANZAC : 1.00 Japanese : -0.33
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