Darrel vs George Game 9



  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Greater Southern Germany to Northern Italy
            3 armour moved from Germany to Northern Italy
            10 infantry moved from Western Germany to Northern Italy
            7 armour moved from Novgorod to Poland
            3 armour moved from Volgograd to Northwest Persia
            3 fighters moved from Western Germany to Northern Italy
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 3 armour, 3 fighters and 12 infantry
                British defend with 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
                    Germans roll dice for 3 armour, 3 fighters and 12 infantry in Northern Italy, round 2 : 5/18 hits, 5.00 expected hits
                    British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Northern Italy
                Germans win, taking Northern Italy from British with 3 armour, 3 fighters and 10 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            3 fighters moved from Northern Italy to Western Germany
            1 fighter moved from Western Germany to 114 Sea Zone
            1 tactical_bomber moved from 114 Sea Zone to Western Germany
            1 fighter moved from Western Germany to 114 Sea Zone
            3 artilleries moved from Germany to Western Germany
            1 submarine moved from 123 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            1 fighter and 9 infantry placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 0.67
    

    Savegame



  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 destroyer and 2 submarines; Remaining resources: 2 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            2 armour moved from Kiangsu to Kiangsi
            2 artilleries and 1 infantry moved from Szechwan to Yunnan
            4 bombers moved from Manchuria to Yunnan
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Jehol to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 carriers moved from 6 Sea Zone to 20 Sea Zone
            4 fighters moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Sikang to Szechwan
            2 tactical_bombers moved from Kiangsu to Kwangsi
            1 tactical_bomber moved from Kiangsu to Kwangsi
            1 fighter moved from 20 Sea Zone to Kiangsi
            1 fighter moved from 20 Sea Zone to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in Kwangtung
            Battle in Kiangsi
                Japanese attack with 2 armour, 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 2 fighters and 2 infantry in Kiangsi, round 2 : 2/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 4 bombers and 1 infantry
                British defend with 4 armour
                    Japanese roll dice for 2 artilleries, 4 bombers and 1 infantry in Yunnan, round 2 : 5/7 hits, 3.67 expected hits
                    Chinese roll dice for 4 armour in Yunnan, round 2 : 1/4 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 4 armour owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries and 4 bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 infantry
                Casualties for British: 4 armour
            Battle in Kwangsi
                Japanese attack with 2 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 3 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Kwangsi to Kiangsu
            1 tactical_bomber moved from Kwangsi to Kiangsu
            4 bombers moved from Yunnan to Sikang
            2 fighters moved from Kiangsi to 20 Sea Zone
            1 armour moved from Germany to Western Germany
            1 mech_infantry moved from Nenetsia to Novgorod
            1 aaGun moved from Suiyuyan to Kansu
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            3 armour placed in Manchuria
            1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : 0.17
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 armour, 4 artilleries, 4 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Yugoslavia
            1 artillery moved from Morocco to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Albania
            1 transport moved from 91 Sea Zone to 102 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Northern Italy
            1 battleship moved from 95 Sea Zone to 97 Sea Zone
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            2 destroyers moved from 95 Sea Zone to 81 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from 95 Sea Zone to Northern Italy
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            3 destroyers moved from 91 Sea Zone to 110 Sea Zone
            3 destroyers moved from 101 Sea Zone to 91 Sea Zone
            2 destroyers moved from 92 Sea Zone to 97 Sea Zone
            10 transports moved from 95 Sea Zone to 91 Sea Zone
            8 infantry moved from Southern Italy to Northern Italy
            3 armour moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 armour moved from France to Northern Italy
            2 artilleries moved from France to Northern Italy
            3 fighters moved from France to Northern Italy
            1 bomber moved from France to Northern Italy
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery and 2 transports moved from 26 Sea Zone to 49 Sea Zone
            1 armour moved from 49 Sea Zone to Solomon Islands
            1 artillery and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            2 destroyers moved from 26 Sea Zone to 16 Sea Zone
                  Americans take 26 Sea Zone from Japanese
            3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Battle in Yugoslavia
            Battle in Albania
            Battle in Solomon Islands
            Battle in Northern Italy
                Americans attack with 4 armour, 3 artilleries, 1 bomber, 4 fighters and 9 infantry
                Germans defend with 3 armour, 1 factory_minor and 10 infantry
                    Americans roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 4 armour, 3 artilleries, 1 bomber, 4 fighters and 9 infantry in Northern Italy, round 2 : 6/21 hits, 7.67 expected hits
                    Germans roll dice for 3 armour and 10 infantry in Northern Italy, round 2 : 6/13 hits, 4.83 expected hits
                    7 infantry owned by the Germans and 6 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 4 armour, 3 artilleries, 1 bomber, 4 fighters and 3 infantry in Northern Italy, round 3 : 6/15 hits, 6.67 expected hits
                    Germans roll dice for 3 armour and 3 infantry in Northern Italy, round 3 : 4/6 hits, 2.50 expected hits
                    3 infantry owned by the Germans, 3 armour owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                Americans win, taking Yugoslavia from Germans, taking Albania from Italians, taking Solomon Islands from Japanese, taking Northern Italy from Germans with 4 armour, 2 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 17
                Casualties for Americans: 1 artillery and 9 infantry
                Casualties for Germans: 3 armour and 10 infantry
            Battle in 16 Sea Zone
                Americans attack with 3 destroyers
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 destroyers in 16 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 destroyers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 artilleries moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Northern Italy to Southern Italy
            4 fighters moved from Northern Italy to France
    
        Place Units - Americans
            3 armour placed in Southern Italy
            3 artilleries and 3 infantry placed in Eastern United States
            2 destroyers and 2 transports placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            2 destroyers and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Belgian Congo to Kenya
            1 armour moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            2 armour moved from Belgian Congo to Egypt
            1 armour moved from Egypt to Syria
                  French take Syria from Italians
            3 armour moved from Egypt to Iraq
            2 armour moved from Hunan to Szechwan
            2 armour moved from Hunan to Kwangsi
            3 armour moved from India to Yunnan
            1 destroyer moved from 49 Sea Zone to 54 Sea Zone
            2 infantry moved from France to Northern Italy
            2 fighters moved from France to Northern Italy
            1 infantry moved from Holland Belgium to France
            3 artilleries moved from Holland Belgium to France
            1 fighter moved from United Kingdom to France
            1 infantry moved from France to Northern Italy
            1 infantry moved from Holland Belgium to France
            1 infantry moved from Tobruk to Alexandria
            2 infantry moved from Libya to Tobruk
            1 armour moved from India to West India
            1 armour moved from India to Yunnan
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
    
        Combat - British
            Battle in Szechwan
                British attack with 2 armour
                Japanese defend with 1 infantry
                    British roll dice for 2 armour in Szechwan, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Szechwan
                British win, taking Szechwan from Japanese with 1 armour remaining. Battle score for attacker is -3
                Casualties for British: 1 armour
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                British attack with 2 armour
                Japanese defend with 1 infantry
                    British roll dice for 2 armour in Kwangsi, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 armour remaining. Battle score for attacker is -3
                Casualties for British: 1 armour
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                British attack with 4 armour
                Japanese defend with 2 artilleries
                    British roll dice for 4 armour in Yunnan, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 2 artilleries in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 4 armour remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - British
    
        Place Units - British
            2 artilleries and 3 infantry placed in United Kingdom
            3 armour placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,3
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            4 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
            UK_Pacific collect 17 PUs (5 lost to blockades); end with 17 PUs
            Some Units in India change ownership: 4 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 2.67
    British : 2.00
    Americans : -2.00
    Japanese : 1.33
    

    Savegame



  • TripleA Move Summary: Italians round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Combat Move - Italians
            1 transport moved from 80 Sea Zone to 78 Sea Zone
            1 submarine moved from 70 Sea Zone to 82 Sea Zone
    

    Savegame



  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 49 Sea Zone to 54 Sea Zone
            2 bombers moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Purchase Units - French
            French buy 1 aaGun, 1 armour and 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 infantry moved from France to Northern Italy
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 aaGun moved from France to Northern Italy
    
        Place Units - French
            1 aaGun, 1 armour and 1 artillery placed in France
            1 artillery placed in Southern France
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,3
            French collect 17 PUs (2 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 harbour and 15 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            7 armour moved from Poland to Yugoslavia
            10 infantry moved from Western Germany to Northern Italy
            1 tactical_bomber moved from Western Germany to Northern Italy
            2 fighters moved from Western Germany to Northern Italy
            2 infantry moved from Western Germany to Northern Italy
            3 artilleries moved from Western Germany to Northern Italy
            2 infantry moved from Western Germany to Northern Italy
            2 armour moved from Northwest Persia to Eastern Persia
                  Germans take Persia from British
            3 armour moved from Turkmenistan to Eastern Persia
            1 armour moved from Northwest Persia to Persia
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            2 fighters moved from 114 Sea Zone to Northern Italy
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 3 artilleries, 4 fighters, 17 infantry and 1 tactical_bomber
                British defend with 2 fighters and 3 infantry; French defend with 1 aaGun and 1 infantry; Americans defend with 4 armour, 2 artilleries and 1 factory_minor
                    AA fire in Northern Italy : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Northern Italy
                    Germans roll dice for 3 artilleries, 3 fighters, 17 infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/24 hits, 6.50 expected hits
                    Americans roll dice for 1 aaGun, 4 armour, 2 artilleries, 2 fighters and 4 infantry in Northern Italy, round 2 : 5/12 hits, 5.33 expected hits
                    1 aaGun owned by the French, 5 infantry owned by the Germans, 2 artilleries owned by the Americans, 1 infantry owned by the French and 3 infantry owned by the British lost in Northern Italy
                    Germans roll dice for 3 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber in Northern Italy, round 3 : 9/19 hits, 5.67 expected hits
                    Americans roll dice for 4 armour and 2 fighters in Northern Italy, round 3 : 4/6 hits, 3.33 expected hits
                    4 infantry owned by the Germans, 4 armour owned by the Americans and 2 fighters owned by the British lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 3 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 32
                Casualties for Germans: 1 fighter and 9 infantry
                Casualties for Americans: 4 armour and 2 artilleries
                Casualties for British: 2 fighters and 3 infantry
                Casualties for French: 1 aaGun and 1 infantry
            Battle in Yugoslavia
                Germans attack with 7 armour
                Americans defend with 1 infantry
                    Germans roll dice for 7 armour in Yugoslavia, round 2 : 5/7 hits, 3.50 expected hits
                    Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Yugoslavia
                Germans win, taking Yugoslavia from Americans with 7 armour remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Eastern Persia
                Germans attack with 5 armour
                British defend with 1 mech_infantry
                    Germans roll dice for 5 armour in Eastern Persia, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 4 armour remaining. Battle score for attacker is -2
                Casualties for Germans: 1 armour
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            3 armour moved from Volgograd to Turkmenistan
            3 armour moved from Ukraine to Caucasus
            1 infantry moved from Caucasus to Northwest Persia
            2 fighters moved from Northern Italy to 114 Sea Zone
            1 fighter moved from Northern Italy to Western Germany
            1 tactical_bomber moved from Northern Italy to Western Germany
    
        Place Units - Germans
            1 harbour placed in Germany
            10 infantry placed in Western Germany
            3 armour placed in Volgograd
            3 infantry placed in Ukraine
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,6,2,5
            Germans collect 52 PUs (5 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.83
    British : 0.67
    Americans : 0.00
    AA fire in Northern Italy : : 0.50
    

    Savegame



  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 armour moved from Kiangsi to Kwangsi
            2 infantry moved from Kwangtung to Kwangsi
            3 armour moved from Kiangsu to Hunan
                  Japanese take Hunan from Chinese
            1 armour moved from Kiangsi to Hunan
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            3 armour moved from Manchuria to Chahar
            4 bombers moved from Sikang to Germany
            1 fighter moved from 20 Sea Zone to Kwangsi
            3 tactical_bombers moved from Kiangsu to Szechwan
            1 fighter moved from 20 Sea Zone to Kwangsi
            1 carrier moved from 20 Sea Zone to 44 Sea Zone
            2 fighters moved from 20 Sea Zone to 44 Sea Zone
            1 carrier moved from 20 Sea Zone to 43 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in Szechwan
                Japanese attack with 3 tactical_bombers
                British defend with 1 armour
                    Japanese roll dice for 3 tactical_bombers in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Szechwan
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from UK_Pacific with 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Kwangsi
                Japanese attack with 1 armour, 2 fighters and 2 infantry
                British defend with 1 armour
                    Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Kwangsi, round 2 : 3/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            2 fighters moved from Kwangsi to 43 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            3 tactical_bombers moved from Szechwan to Sikang
            1 aaGun moved from Kansu to Novosibirsk
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            3 infantry placed in Manchuria
            2 fighters and 1 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : 1.67
    

    Savegame



  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 armour, 11 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 armour moved from Southern Italy to Northern Italy
            3 artilleries moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            3 artilleries moved from 95 Sea Zone to Northern Italy
            3 infantry moved from 95 Sea Zone to Northern Italy
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 transports moved from 97 Sea Zone to 95 Sea Zone
            1 bomber moved from Southern Italy to Northern Italy
            4 fighters moved from France to Northern Italy
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery moved from Albania to 97 Sea Zone
            1 artillery and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 artillery moved from 95 Sea Zone to Northern Italy
            2 destroyers moved from 81 Sea Zone to 78 Sea Zone
            2 destroyers moved from 16 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 78 Sea Zone
                Americans attack with 2 destroyers
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 78 Sea Zone
                Americans win with 2 destroyers remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Northern Italy
                Americans attack with 3 armour, 4 artilleries, 1 bomber, 4 fighters and 3 infantry
                Germans defend with 3 artilleries, 1 factory_minor and 8 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Northern Italy, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 3 armour, 4 artilleries, 1 bomber, 4 fighters and 3 infantry in Northern Italy, round 2 : 8/15 hits, 6.50 expected hits
                    Germans roll dice for 3 artilleries and 8 infantry in Northern Italy, round 2 : 5/11 hits, 3.67 expected hits
                    1 artillery owned by the Germans, 8 infantry owned by the Germans, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 armour, 2 artilleries, 1 bomber and 4 fighters in Northern Italy, round 3 : 4/10 hits, 4.83 expected hits
                    Germans roll dice for 2 artilleries in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans and 1 artillery owned by the Americans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 3 armour, 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 3 artilleries and 3 infantry
                Casualties for Germans: 3 artilleries and 8 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Northern Italy to Southern Italy
            1 fighter moved from Northern Italy to Southern Italy
            2 fighters moved from Northern Italy to France
            1 fighter moved from Northern Italy to United Kingdom
            11 transports moved from 91 Sea Zone to 102 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            11 transports moved from 102 Sea Zone to 101 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 armour moved from Solomon Islands to 49 Sea Zone
            1 armour, 1 destroyer and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            1 armour moved from 54 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            10 infantry placed in Eastern United States
            10 artilleries placed in Central United States
            3 armour placed in Southern Italy
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Shensi to Tsinghai
                  Chinese take Tsinghai from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 3 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            4 armour moved from Yunnan to Sikang
            1 armour moved from West India to Eastern Persia
            1 mech_infantry moved from India to Eastern Persia
            4 armour moved from India to Eastern Persia
            3 armour moved from Iraq to Persia
            1 armour moved from Syria to Persia
            5 armour moved from Egypt to Iraq
            1 infantry moved from Alexandria to Egypt
            2 infantry moved from Tobruk to Alexandria
            1 armour moved from Ethiopia to Egypt
    
        Combat - British
            Battle in Eastern Persia
                British attack with 5 armour and 1 mech_infantry
                Germans defend with 4 armour
                    British roll dice for 5 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/6 hits, 2.67 expected hits
                    Germans roll dice for 4 armour in Eastern Persia, round 2 : 2/4 hits, 2.00 expected hits
                    1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 armour owned by the British lost in Eastern Persia
                    British roll dice for 4 armour in Eastern Persia, round 3 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 3 armour in Eastern Persia, round 3 : 1/3 hits, 1.50 expected hits
                    2 armour owned by the Germans and 1 armour owned by the British lost in Eastern Persia
                    British roll dice for 3 armour in Eastern Persia, round 4 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Eastern Persia, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Eastern Persia
                British win, taking Eastern Persia from Germans with 3 armour remaining. Battle score for attacker is 8
                Casualties for British: 2 armour and 1 mech_infantry
                Casualties for Germans: 4 armour
            Battle in Persia
                British attack with 4 armour
                Germans defend with 1 armour
                    British roll dice for 4 armour in Persia, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Persia
                British win, taking Persia from Germans with 4 armour remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Sikang
                British attack with 4 armour
                Japanese defend with 3 tactical_bombers
                    British roll dice for 4 armour in Sikang, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 3 tactical_bombers in Sikang, round 2 : 1/3 hits, 1.50 expected hits
                    2 tactical_bombers owned by the Japanese and 1 armour owned by the British lost in Sikang
                    British roll dice for 3 armour in Sikang, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 tactical_bomber in Sikang, round 3 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 armour owned by the British lost in Sikang
                British win, taking Sikang from Japanese with 2 armour remaining. Battle score for attacker is 21
                Casualties for British: 2 armour
                Casualties for Japanese: 3 tactical_bombers
    
        Non Combat Move - British
            1 infantry moved from Holland Belgium to France
            2 artilleries moved from United Kingdom to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries moved from 110 Sea Zone to Holland Belgium
            3 infantry moved from 110 Sea Zone to Holland Belgium
    
        Place Units - British
            3 armour placed in Egypt
            2 artilleries and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            2 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
            UK_Pacific collect 12 PUs (3 lost to blockades); end with 13 PUs
            Some Units in India change ownership: 2 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : -0.67
    Americans : 0.00
    Japanese : 0.00
    

    Savegame



  • TripleA Move Summary: Italians round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Combat Move - Italians
    

    Savegame



  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 cruiser and 1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Purchase Units - French
            French buy 2 armour and 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - French
            1 artillery moved from Southern France to France
    
        Non Combat Move - French
    
        Place Units - French
            2 armour and 1 artillery placed in France
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,6,1
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4
            French collect 15 PUs (4 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Yugoslavia to Albania
                  Germans take Albania from Americans
            1 fighter, 12 infantry and 1 tactical_bomber moved from Western Germany to Northern Italy
            2 fighters moved from 114 Sea Zone to Northern Italy
            2 armour moved from Turkmenistan to Sikang
            3 armour moved from Volgograd to Sikang
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 3 fighters, 12 infantry and 1 tactical_bomber
                Americans defend with 3 armour, 1 artillery and 1 factory_minor
                    Germans roll dice for 3 fighters, 12 infantry and 1 tactical_bomber in Northern Italy, round 2 : 4/16 hits, 4.17 expected hits
                    Americans roll dice for 3 armour and 1 artillery in Northern Italy, round 2 : 3/4 hits, 1.83 expected hits
                    3 infantry owned by the Germans, 3 armour owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 3 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Germans: 3 infantry
                Casualties for Americans: 3 armour and 1 artillery
            Battle in Sikang
                Germans attack with 5 armour
                British defend with 2 armour
                    Germans roll dice for 5 armour in Sikang, round 2 : 4/5 hits, 2.50 expected hits
                    Chinese roll dice for 2 armour in Sikang, round 2 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Germans and 2 armour owned by the British lost in Sikang
                Germans win, taking Sikang from Chinese with 4 armour remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
                Casualties for British: 2 armour
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Northern Italy to 114 Sea Zone
            2 fighters moved from Northern Italy to Western Germany
            8 infantry moved from Germany to Western Germany
            1 fighter moved from Northern Italy to Western Germany
            3 infantry moved from Ukraine to Rostov
            6 armour moved from Yugoslavia to Greater Southern Germany
    
        Place Units - Germans
            3 armour placed in Volgograd
            5 infantry placed in Western Germany
            4 armour and 1 bomber placed in Western Germany
            2 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans : 1.17
    Chinese : 0.00
    

    Savegame



  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 2 bombers and 2 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Hainan
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 carrier moved from 43 Sea Zone to 36 Sea Zone
            2 fighters moved from 43 Sea Zone to 36 Sea Zone
            2 fighters moved from 44 Sea Zone to 36 Sea Zone
            1 carrier moved from 44 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from Kwangsi to Yunnan
            2 armour moved from Chahar to Kansu
            1 armour moved from Chahar to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            4 armour moved from Hunan to Yunnan
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            3 armour moved from Kiangsu to Hunan
            4 bombers moved from Germany to France
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Air Battle in France
                Japanese attacks with 4 units heading to France
                French launches 5 interceptors out of France
                    Attackers Fire,  : 1/4 hits, 0.67 expected hits
                    Defenders Fire,  : 2/5 hits, 0.83 expected hits
                    2 bombers owned by the Japanese lost in France
                    1 fighter owned by the Americans lost in France
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.33 expected hits
                Bombing raid in France rolls: 3,7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Guam
            Battle in Hainan
            Battle in Malaya
            Battle in Kansu
                Japanese attack with 2 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour in Kansu, round 2 : 0/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 armour in Kansu, round 3 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Guam from Americans, taking Hainan from UK_Pacific, taking Malaya from UK_Pacific, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 5 armour and 1 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 5 armour and 1 infantry in Yunnan, round 2 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 5 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            2 bombers moved from France to Western Germany
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun moved from Novosibirsk to Samara
            1 mech_infantry moved from Novgorod to Poland
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            2 armour placed in Manchuria
            2 bombers and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : 1.17
    AA fire in France : : -0.33
    Chinese : -1.00
    Attackers Fire,  : : 0.33
    Japanese : 0.33
    

    Savegame



  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            2 bombers moved from Queensland to 37 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 2 bombers
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    ANZAC roll dice for 2 bombers in 37 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 2 bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                ANZAC attack with 1 bomber, 1 cruiser and 1 destroyer
                Japanese defend with 2 submarines
                    ANZAC roll dice for 1 bomber, 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 submarines
    
        Non Combat Move - ANZAC
            2 bombers moved from 37 Sea Zone to India
            1 bomber moved from 42 Sea Zone to India
    
        Place Units - ANZAC
            1 artillery and 2 bombers placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Purchase Units - French
            French repair damage of 6x factory_minor; Remaining resources: 10 PUs; 
            French buy 1 armour and 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - French
            5 armour, 3 artilleries and 3 infantry moved from France to Western Germany
            2 infantry moved from Holland Belgium to Western Germany
    
        Combat - French
            Battle in Western Germany
                French attack with 5 armour, 3 artilleries and 5 infantry
                Germans defend with 1 airfield, 4 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 infantry; Japanese defend with 1 armour and 2 bombers
                    French roll dice for 5 armour, 3 artilleries and 5 infantry in Western Germany, round 2 : 4/13 hits, 4.83 expected hits
                    Germans roll dice for 5 armour, 3 bombers, 3 fighters and 1 infantry in Western Germany, round 2 : 5/12 hits, 5.33 expected hits
                    1 infantry owned by the Germans, 3 armour owned by the Germans and 5 infantry owned by the French lost in Western Germany
                    French roll dice for 5 armour and 3 artilleries in Western Germany, round 3 : 3/8 hits, 3.50 expected hits
                    Germans roll dice for 2 armour, 3 bombers and 3 fighters in Western Germany, round 3 : 2/8 hits, 3.50 expected hits
                    1 armour owned by the Japanese, 1 bomber owned by the Germans, 1 armour owned by the Germans and 2 artilleries owned by the French lost in Western Germany
                    French roll dice for 5 armour and 1 artillery in Western Germany, round 4 : 3/6 hits, 2.83 expected hits
                    Germans roll dice for 2 bombers and 3 fighters in Western Germany, round 4 : 3/5 hits, 2.33 expected hits
                    2 bombers owned by the Japanese, 1 fighter owned by the Germans, 2 armour owned by the French and 1 artillery owned by the French lost in Western Germany
                    French roll dice for 3 armour in Western Germany, round 5 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 2 fighters in Western Germany, round 5 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the Germans and 1 armour owned by the French lost in Western Germany
                French converts factory_major into different units
                French win, taking Western Germany from Germans with 2 armour remaining. Battle score for attacker is 54
                Casualties for French: 3 armour, 3 artilleries and 5 infantry
                Casualties for Germans: 4 armour, 1 bomber, 3 fighters and 1 infantry
                Casualties for Japanese: 1 armour and 2 bombers
    
        Non Combat Move - French
    
        Place Units - French
            1 armour and 1 artillery placed in France
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,5,6,2,2,6,4,5
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
            French collect 22 PUs (2 lost to blockades); end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    French : -0.67
    ANZAC : 1.17
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 13 armour; Remaining resources: 4 PUs; 
    
        Combat Move - Germans
            2 armour moved from Germany to Western Germany
            1 armour moved from Albania to Northern Italy
            6 armour moved from Greater Southern Germany to Northern Italy
            3 infantry moved from Denmark to Western Germany
            3 armour moved from Caucasus to Turkmenistan
            4 armour moved from Sikang to Turkmenistan
            3 armour moved from Volgograd to Turkmenistan
            3 infantry moved from Rostov to Caucasus
            1 tactical_bomber moved from 114 Sea Zone to Western Germany
            1 submarine moved from 119 Sea Zone to 112 Sea Zone
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Norway to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Norway to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Denmark to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
    
        Combat - Germans
            Battle in Scotland
            Battle in Northern Italy
                Germans attack with 7 armour
                Americans defend with 3 armour, 2 artilleries and 1 factory_minor
                    Germans roll dice for 7 armour in Northern Italy, round 2 : 5/7 hits, 3.50 expected hits
                    Americans roll dice for 3 armour and 2 artilleries in Northern Italy, round 2 : 3/5 hits, 2.17 expected hits
                    3 armour owned by the Germans, 3 armour owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy
                Germans win, taking Scotland from British, taking Northern Italy from Americans with 4 armour remaining. Battle score for attacker is 8
                Casualties for Germans: 3 armour
                Casualties for Americans: 3 armour and 2 artilleries
            Battle in Western Germany
                Germans attack with 2 armour, 3 infantry and 1 tactical_bomber
                French defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 armour, 3 infantry and 1 tactical_bomber in Western Germany, round 2 : 3/6 hits, 2.17 expected hits
                    French roll dice for 2 armour in Western Germany, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 2 armour owned by the French lost in Western Germany
                Germans win, taking Western Germany from French with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for French: 2 armour
            Battle in Turkmenistan
                Germans attack with 10 armour
                British defend with 6 armour
                    Germans roll dice for 10 armour in Turkmenistan, round 2 : 5/10 hits, 5.00 expected hits
                    British roll dice for 6 armour in Turkmenistan, round 2 : 3/6 hits, 3.00 expected hits
                    3 armour owned by the Germans and 5 armour owned by the British lost in Turkmenistan
                    Germans roll dice for 7 armour in Turkmenistan, round 3 : 5/7 hits, 3.50 expected hits
                    British roll dice for 1 armour in Turkmenistan, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Turkmenistan
                Germans win, taking Turkmenistan from British with 7 armour remaining. Battle score for attacker is 18
                Casualties for Germans: 3 armour
                Casualties for British: 6 armour
    
        Non Combat Move - Germans
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 aaGun moved from Denmark to 113 Sea Zone
            1 infantry moved from Denmark to 113 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
            1 aaGun moved from 111 Sea Zone to Scotland
            1 infantry moved from 111 Sea Zone to Scotland
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 carrier moved from 114 Sea Zone to 111 Sea Zone
            1 destroyer moved from 114 Sea Zone to 112 Sea Zone
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            10 armour placed in Germany
            3 armour placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.83
    British : -0.50
    French : 1.00
    Americans : 0.83
    

    Savegame



  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Combat Move - Russians
            3 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
    
        Combat - Russians
            Battle in 112 Sea Zone
                Russians attack with 3 destroyers and 1 submarine
                Germans defend with 1 cruiser, 1 destroyer and 1 submarine
                    Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 3 destroyers in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 112 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 submarine owned by the Germans lost in 112 Sea Zone
                    Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 destroyers in 112 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 112 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    1 destroyer owned by the Germans, 2 destroyers owned by the Russians and 1 cruiser owned by the Germans lost in 112 Sea Zone
                Russians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 10
                Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine
                Casualties for Russians: 2 destroyers
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : 0.33
    

    Savegame



  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Shensi to Tsinghai
            2 armour moved from Kansu to Tsinghai
            1 armour moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to Burma
            1 infantry moved from Yunnan to French Indo China
                  Japanese take French Indo China from French
            2 bombers moved from Japan to 43 Sea Zone
            2 carriers moved from 36 Sea Zone to 44 Sea Zone
            2 fighters moved from 36 Sea Zone to 44 Sea Zone
            2 fighters moved from 36 Sea Zone to Celebes
            1 infantry moved from Hainan to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            4 armour moved from Yunnan to Burma
            2 armour moved from Hunan to Burma
            1 mech_infantry moved from Poland to Western Germany
            2 armour moved from Manchuria to Chahar
            1 infantry moved from Manchuria to Jehol
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 2 bombers
                Americans defend with 2 destroyers and 1 transport
                    Japanese roll dice for 2 bombers in 43 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 2 destroyers and 1 transport in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Americans lost in 43 Sea Zone
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 23
                Casualties for Americans: 2 destroyers and 1 transport
            Battle in Tsinghai
                Japanese attack with 3 armour
                Chinese defend with 4 infantry
                    Japanese roll dice for 3 armour in Tsinghai, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 4 infantry in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 2 armour in Tsinghai, round 3 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 2 armour in Tsinghai, round 4 : 0/2 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 armour in Tsinghai, round 5 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 5 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 1 armour in Tsinghai, round 6 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 7 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 7 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Tsinghai
                Chinese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Japanese: 3 armour
                Casualties for Chinese: 3 infantry
            Battle in 44 Sea Zone
                Japanese attack with 2 carriers, 1 destroyer, 2 fighters and 1 transport
                Americans defend with 2 destroyers and 1 transport
                    Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters and 1 transport in 44 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 2 destroyers and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Americans lost in 44 Sea Zone
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 2 carriers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 23
                Casualties for Americans: 2 destroyers and 1 transport
            Battle in Celebes
                Japanese attack with 2 fighters and 1 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 2 fighters and 1 infantry in Celebes, round 2 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 infantry in Celebes, round 3 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Burma
                Japanese attack with 7 armour
                British defend with 1 mech_infantry
                    Japanese roll dice for 7 armour in Burma, round 2 : 4/7 hits, 3.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 7 armour remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Szechwan to Shensi
            1 armour moved from Hunan to Burma
            3 armour moved from Kiangsu to Kweichow
            2 bombers moved from 43 Sea Zone to Kwangsi
            2 fighters moved from Celebes to 44 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            1 transport placed in 6 Sea Zone
            2 bombers placed in Japan
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.00
    Chinese : -1.33
    UK_Pacific : -0.33
    Japanese : -2.00
    

    Savegame



  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            3 bombers moved from India to 44 Sea Zone
            1 cruiser and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            2 bombers moved from New South Wales to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 3 bombers, 1 cruiser and 1 destroyer
                Japanese defend with 2 carriers and 2 transports
                    ANZAC roll dice for 3 bombers, 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    Japanese roll dice for 2 carriers and 2 transports in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    2 transports owned by the Japanese, 1 destroyer owned by the ANZAC and 2 carriers owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 3 bombers and 1 cruiser remaining. Battle score for attacker is 38
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 2 carriers and 2 transports
            Battle in 33 Sea Zone
                ANZAC attack with 2 bombers
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 bombers in 33 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 bombers in 33 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 33 Sea Zone
                ANZAC win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 bombers moved from 44 Sea Zone to Philippines
            2 bombers moved from 33 Sea Zone to New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Purchase Units - French
            French buy 3 armour and 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - French
            3 infantry moved from Egypt to Trans-Jordan
            1 armour moved from France to Western Germany
            1 armour moved from Western Germany to Greater Southern Germany
                  French take Greater Southern Germany from Germans
            1 artillery moved from France to Western Germany
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            3 armour placed in France
            1 artillery placed in Southern France
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,6
            French collect 19 PUs (2 lost to blockades); end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : -0.33
    

    Savegame


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