TSH vs DS game 1
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TSH vs DS game 1
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 4:58:59 PM
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@Lefty7537 Hey friend - ready when you are
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 3,2 and gets 0 hits Purchase Units - Japanese Japanese buy 1 factory and 2 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 1 fighter and 1 infantry moved from Manchuria to Buryatia S.S.R. 1 bomber moved from Japan to Yunnan 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter moved from Japan to Fukien 1 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from French Indo-China Thailand to Yunnan 1 submarine moved from 46 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 1 infantry moved from Kwangtung to Fukien 1 battleship moved from 62 Sea Zone to 50 Sea Zone 1 fighter moved from 51 Sea Zone to 53 Sea Zone 1 fighter moved from Formosa to Yunnan 1 cruiser moved from 50 Sea Zone to 38 Sea Zone 1 infantry moved from French Indo-China Thailand to Yunnan Combat - Japanese Battle in Fukien Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Buryatia S.S.R. 1 infantry retreated to Manchuria Japanese roll dice for 1 artillery in Buryatia S.S.R., round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Buryatia S.S.R. Russians win with 3 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 1 bomber, 2 fighters and 2 infantry Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Yunnan, round 2 : 4/5 hits, 2.00 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.33 expected hits 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 16 Casualties for Chinese: 1 fighter and 2 infantry Battle in 53 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 carrier, 1 destroyer and 1 fighter Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 submarine owned by the Japanese lost in 53 Sea Zone 1 destroyer owned by the Japanese retreated to 51 Sea Zone Americans win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Non Combat Move - Japanese 1 fighter moved from 53 Sea Zone to 51 Sea Zone 1 fighter moved from Buryatia S.S.R. to Manchuria 1 battleship moved from 38 Sea Zone to 37 Sea Zone 1 carrier moved from 38 Sea Zone to 37 Sea Zone 1 fighter moved from 38 Sea Zone to 37 Sea Zone 1 fighter moved from 38 Sea Zone to 37 Sea Zone 1 fighter moved from Fukien to French Indo-China Thailand 2 fighters moved from Yunnan to French Indo-China Thailand 1 bomber moved from Yunnan to French Indo-China Thailand Place Units - Japanese 1 factory placed in Manchuria 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -1.67 Russians : 0.00 Japanese : -0.50
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 armour moved from Caucasus to Ukraine 1 artillery moved from Caucasus to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 armour, 1 artillery and 3 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 armour and 2 infantry Non Combat Move - Russians Place Units - Russians 2 infantry placed in Karelia S.S.R. 4 infantry placed in Caucasus Russians undo move 1. 2 infantry placed in Karelia S.S.R. Russians undo move 1. 4 infantry placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : 0.00
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 2 armour, 3 artilleries and 3 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 destroyer moved from 13 Sea Zone to 12 Sea Zone 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 submarine moved from 8 Sea Zone to 12 Sea Zone 2 infantry moved from Finland to Karelia S.S.R. 1 fighter moved from East Poland to Ukraine 2 infantry moved from East Poland to Ukraine 1 artillery moved from East Poland to Ukraine 1 armour moved from Poland to Karelia S.S.R. 2 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from Bulgaria Romania to Ukraine 1 fighter moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Baltic States to Karelia S.S.R. 1 bomber moved from Germany to Ukraine 1 artillery and 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 16 Sea Zone 1 infantry moved from 16 Sea Zone to Caucasus 1 artillery moved from 16 Sea Zone to Caucasus 1 artillery moved from Eastern Ukraine to Caucasus 2 infantry moved from Eastern Ukraine to Caucasus 2 armour moved from Eastern Ukraine to Caucasus 1 fighter moved from France to 12 Sea Zone 3 infantry moved from Belorussia to Karelia S.S.R. Combat - Germans Battle in 12 Sea Zone Germans attack with 1 destroyer, 1 fighter and 2 submarines British defend with 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in Ukraine Germans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry Russians defend with 1 armour, 1 artillery and 3 infantry Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry in Ukraine, round 2 : 4/9 hits, 3.33 expected hits Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 3/5 hits, 1.83 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Ukraine, round 3 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 4 infantry Casualties for Russians: 1 armour, 1 artillery and 3 infantry Battle in Karelia S.S.R. Germans attack with 1 armour and 10 infantry Russians defend with 1 aaGun, 1 factory, 1 fighter and 5 infantry Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour and 10 infantry in Karelia S.S.R., round 2 : 4/11 hits, 2.17 expected hits Russians roll dice for 1 fighter and 5 infantry in Karelia S.S.R., round 2 : 3/6 hits, 2.33 expected hits 5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 armour and 7 infantry in Karelia S.S.R., round 3 : 4/8 hits, 1.67 expected hits Russians roll dice for 1 fighter in Karelia S.S.R., round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour and 6 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 4 infantry Casualties for Russians: 1 fighter and 5 infantry Battle in Caucasus Germans attack with 2 armour, 2 artilleries and 3 infantry Russians defend with 1 aaGun, 1 factory and 4 infantry Germans roll dice for 2 armour, 2 artilleries and 3 infantry in Caucasus, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Caucasus, round 3 : 0/6 hits, 2.33 expected hits Russians roll dice for 3 infantry in Caucasus, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Caucasus 2 armour and 1 artillery retreated to Eastern Ukraine Germans roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Caucasus, round 4 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans lost in Caucasus Russians win with 3 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 artillery and 3 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 1 armour moved from Germany to East Poland 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to Baltic States 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 bomber moved from Ukraine to Germany 1 fighter moved from Germany to Poland 2 fighters moved from Ukraine to Poland 1 fighter moved from 12 Sea Zone to France Place Units - Germans 2 armour, 3 artilleries and 3 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 40 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 2.67 British : 0.17 Germans rolls : : 0.00 Russians : 3.33
Territory Summary for Germans :
Baltic States : 1 flag, 1 infantry Belorussia : 1 flag East Poland : 1 flag, 1 armour and 1 infantry Eastern Ukraine : 1 flag, 2 armour and 1 artillery France : 1 aaGun, 1 armour, 1 fighter and 2 infantry Germany : 1 aaGun, 3 armour, 3 artilleries, 1 bomber, 1 factory and 3 infantry Karelia S.S.R. : 1 flag, 1 aaGun, 1 armour, 1 factory and 6 infantry Libya : 1 armour and 1 infantry Northwestern Europe : 1 armour and 2 infantry Norway : 1 fighter and 3 infantry Poland : 3 fighters Bulgaria Romania : 2 infantry Ukraine : 1 flag, 1 armour and 1 artillery 5 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport 12 Sea Zone : 1 destroyer and 1 submarine 16 Sea Zone : 1 transport
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 3 fighters; Remaining resources: 1 PUs; Combat Move - British 1 bomber and 2 fighters moved from United Kingdom to 5 Sea Zone 1 destroyer and 1 fighter moved from 35 Sea Zone to 38 Sea Zone Combat - British Battle in 38 Sea Zone British attack with 1 destroyer and 1 fighter Japanese defend with 1 cruiser British roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 cruiser in 38 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British and 1 cruiser owned by the Japanese lost in 38 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Japanese: 1 cruiser Battle in 5 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans Submerged British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17 Casualties for British: 1 fighter Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport Non Combat Move - British 1 fighter moved from 5 Sea Zone to United Kingdom 1 bomber moved from 5 Sea Zone to United Kingdom 1 fighter moved from 38 Sea Zone to 35 Sea Zone 1 infantry moved from Persia to India 1 infantry moved from Western Canada to Eastern Canada Place Units - British 3 fighters placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 32 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : 0.50 Japanese : 0.50
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 2 armour; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship moved from 14 Sea Zone to 15 Sea Zone 1 cruiser moved from 14 Sea Zone to 15 Sea Zone 1 fighter moved from Italy to 15 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 artillery and 1 infantry moved from 14 Sea Zone to Libya Combat - Italians Battle in 15 Sea Zone Italians attack with 1 battleship, 1 cruiser and 1 fighter British defend with 1 destroyer Italians roll dice for 1 battleship, 1 cruiser and 1 fighter in 15 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British lost in 15 Sea Zone Italians win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 fighter moved from 15 Sea Zone to Libya 1 cruiser moved from 14 Sea Zone to 13 Sea Zone 1 armour moved from Balkans to Ukraine 2 armour moved from Italy to Balkans Place Units - Italians 2 armour placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs 1 unit repaired.
Combat Hit Differential Summary :
Italians : 1.33 British : 0.67
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 bomber and 1 fighter moved from Eastern United States to 12 Sea Zone 1 fighter moved from 53 Sea Zone to Wake Island 1 cruiser moved from 56 Sea Zone to 53 Sea Zone 1 battleship moved from 56 Sea Zone to 53 Sea Zone 1 submarine moved from 56 Sea Zone to 52 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States Combat - Americans Battle in 12 Sea Zone Americans attack with 1 bomber and 1 fighter Germans defend with 1 destroyer and 1 submarine 1 submarine owned by the Germans Submerged Americans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 12 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Wake Island Americans attack with 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 fighter in Wake Island, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Wake Island to 53 Sea Zone 1 destroyer moved from 20 Sea Zone to 54 Sea Zone 1 fighter moved from 12 Sea Zone to Gibraltar 2 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada 1 bomber moved from 12 Sea Zone to United Kingdom 1 aaGun moved from Eastern United States to Eastern Canada Place Units - Americans 1 fighter and 2 infantry placed in Eastern United States 1 destroyer and 2 transports placed in 10 Sea Zone Combat Move - Chinese 1 infantry moved from Ningxia to Suiyuan 1 infantry moved from Chinghai to Sikang Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 1.33 Japanese : -0.33
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 2,4,1 and gets 0 hits Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 3 techTokens; Combat Move - Japanese 1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from French Indo-China Thailand to 35 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Manchuria 1 infantry moved from Fukien to Hupeh 3 fighters moved from French Indo-China Thailand to Hupeh Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 bomber, 1 carrier and 2 fighters British defend with 1 carrier, 1 fighter and 1 transport Japanese roll dice for 1 battleship, 1 bomber, 1 carrier and 2 fighters in 35 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 1 carrier, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 battleship, 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 31 Casualties for British: 1 carrier, 1 fighter and 1 transport Battle in Hupeh Japanese attack with 3 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 3 fighters and 1 infantry in Hupeh, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from 35 Sea Zone to Formosa 1 carrier moved from 51 Sea Zone to 50 Sea Zone 2 fighters moved from 35 Sea Zone to 50 Sea Zone 1 fighter moved from 51 Sea Zone to Formosa 1 destroyer moved from 51 Sea Zone to 50 Sea Zone 3 fighters moved from Hupeh to French Indo-China Thailand Place Units - Japanese 1 factory placed in Kiangsu 3 infantry placed in Manchuria 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs 1 unit repaired.
Combat Hit Differential Summary :
British : 0.00 Chinese : 0.67 Japanese : -0.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 infantry moved from Archangel to Belorussia Russians take Belorussia from Germans 2 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 3 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Urals to Russia 2 armour and 5 infantry moved from Russia to Eastern Ukraine 2 infantry moved from Kazakh S.S.R. to Caucasus 1 bomber moved from Russia to 16 Sea Zone Combat - Russians Battle in 16 Sea Zone Russians attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 16 Sea Zone Russians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Eastern Ukraine Russians attack with 2 armour and 5 infantry Germans defend with 2 armour and 1 artillery Russians roll dice for 2 armour and 5 infantry in Eastern Ukraine, round 2 : 5/7 hits, 1.83 expected hits Germans roll dice for 2 armour and 1 artillery in Eastern Ukraine, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour and 1 artillery Non Combat Move - Russians 1 bomber moved from 16 Sea Zone to Russia Place Units - Russians 1 armour, 1 artillery and 2 infantry placed in Caucasus 5 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 3.17
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 1,6,6 and gets 2 hits Germans removing all Technology Tokens after successful research. Germans discover Improved Artillery Support Activate Technology - Germans Germans activating Improved Artillery Support Purchase Units - Germans Germans buy 1 armour, 1 artillery, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 fighter moved from France to Gibraltar 1 bomber moved from Germany to Gibraltar 2 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from East Poland to Ukraine 1 armour moved from East Poland to Ukraine 1 submarine moved from 12 Sea Zone to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Norway to 6 Sea Zone 3 armour moved from Germany to East Poland 3 fighters moved from Poland to Ukraine 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 1 artillery moved from Germany to Northwestern Europe 1 artillery moved from Germany to France 1 artillery moved from Germany to Poland Combat - Germans Battle in 6 Sea Zone Germans attack with 1 fighter and 2 submarines Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Battle in Gibraltar Germans attack with 1 bomber and 1 fighter Americans defend with 1 fighter Germans roll dice for 1 bomber and 1 fighter in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Gibraltar Germans winGermans win with 1 fighter and 2 submarines remaining with 1 bomber and 1 fighter remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Non Combat Move - Germans 1 bomber moved from Gibraltar to Germany 1 fighter moved from Gibraltar to France 1 fighter moved from 6 Sea Zone to France Place Units - Germans 1 artillery and 1 infantry placed in Karelia S.S.R. 1 armour, 1 fighter and 2 infantry placed in Germany 2 destroyers placed in 5 Sea Zone Turn Complete - Germans Germans collect 37 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -0.83 British : -0.67
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 1 armour, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 4 fighters moved from United Kingdom to 6 Sea Zone 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Egypt to 14 Sea Zone 1 artillery moved from Union of South Africa to 27 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 2 infantry moved from Eastern Canada to 1 Sea Zone 1 transport moved from 2 Sea Zone to 1 Sea Zone 1 battleship moved from 2 Sea Zone to 1 Sea Zone 1 destroyer moved from 2 Sea Zone to 1 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone Combat - British Battle in 14 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 14 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 6 Sea Zone British attack with 1 bomber and 4 fighters; Russians loiter and taunt Germans defend with 2 submarines 2 submarines owned by the Germans Submerged Non Combat Move - British 1 bomber moved from 6 Sea Zone to United Kingdom 4 fighters moved from 6 Sea Zone to United Kingdom 1 fighter moved from 14 Sea Zone to Egypt Place Units - British 1 armour and 3 infantry placed in United Kingdom 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Non Combat Move - Italians 1 battleship moved from 15 Sea Zone to 14 Sea Zone 1 cruiser moved from 15 Sea Zone to 14 Sea Zone 1 cruiser moved from 13 Sea Zone to 14 Sea Zone Place Units - Italians 1 destroyer and 1 transport placed in 14 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 2 infantry and 1 transport moved from 53 Sea Zone to 52 Sea Zone 1 infantry moved from 52 Sea Zone to Wake Island Americans take Wake Island from Japanese 1 bomber and 2 fighters moved from Hawaiian Islands to Caroline Islands 1 battleship moved from 53 Sea Zone to 52 Sea Zone 1 destroyer moved from 53 Sea Zone to 52 Sea Zone 1 destroyer moved from 54 Sea Zone to 53 Sea Zone 1 infantry moved from Alaska to Western Canada 1 fighter moved from Eastern United States to Greenland 4 transports moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Caroline Islands Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Caroline Islands to Hawaiian Islands 1 cruiser moved from 53 Sea Zone to 51 Sea Zone 1 carrier moved from 53 Sea Zone to 51 Sea Zone 1 fighter moved from Caroline Islands to 51 Sea Zone 1 fighter moved from 53 Sea Zone to 51 Sea Zone 1 submarine moved from 52 Sea Zone to 51 Sea Zone Place Units - Americans 1 armour, 1 fighter and 4 infantry placed in Eastern United States 2 destroyers placed in 10 Sea Zone Combat Move - Chinese 4 infantry moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hupeh Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : 0.33 Chinese : 0.67 Japanese : -0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 3,6,5,1 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover Long Range Aircraft Activate Technology - Japanese Japanese activating Long Range Aircraft Purchase Units - Japanese Japanese buy 4 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 destroyer and 1 submarine moved from 62 Sea Zone to 52 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 3 fighters moved from French Indo-China Thailand to 51 Sea Zone 2 fighters moved from 50 Sea Zone to 51 Sea Zone 1 battleship moved from 50 Sea Zone to 51 Sea Zone 1 destroyer moved from 50 Sea Zone to 51 Sea Zone 1 carrier moved from 50 Sea Zone to 51 Sea Zone 1 bomber moved from Formosa to 52 Sea Zone 1 fighter moved from Formosa to 52 Sea Zone 1 battleship moved from 35 Sea Zone to 49 Sea Zone 1 carrier moved from 35 Sea Zone to 49 Sea Zone 1 fighter moved from Manchuria to 52 Sea Zone Combat - Japanese Battle in 51 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 5 fighters Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 submarine Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 5 fighters in 51 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 carrier, 1 cruiser and 2 fighters in 51 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 51 Sea Zone Japanese win with 1 battleship and 5 fighters remaining. Battle score for attacker is 30 Casualties for Japanese: 1 carrier and 1 destroyer Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 1 submarine Battle in 52 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 battleship, 1 destroyer, 1 infantry and 1 transport Japanese roll dice for 1 submarine in 52 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 52 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 52 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the Americans, 1 submarine owned by the Japanese, 1 infantry owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 52 Sea Zone Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 32 Casualties for Japanese: 1 submarine Casualties for Americans: 1 battleship, 1 destroyer, 1 infantry and 1 transport Non Combat Move - Japanese 5 fighters moved from 51 Sea Zone to French Indo-China Thailand 1 bomber moved from 52 Sea Zone to Japan 2 fighters moved from 52 Sea Zone to Kiangsu Place Units - Japanese 3 armour placed in Manchuria 1 armour and 1 infantry placed in Kiangsu 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs 1 unit repaired.
Combat Hit Differential Summary :
Americans : 0.67 Japanese : 3.00
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters and 9 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 2 destroyers moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Germany to Bulgaria Romania 1 armour moved from East Poland to Eastern Ukraine Germans take Eastern Ukraine from Russians 1 armour moved from East Poland to Bulgaria Romania 3 infantry moved from Germany to Poland 1 fighter moved from Germany to Bulgaria Romania 2 fighters moved from France to Bulgaria Romania 1 bomber moved from Germany to 6 Sea Zone Combat - Germans Battle in 6 Sea Zone Germans attack with 1 bomber, 2 destroyers and 2 submarines British defend with 2 destroyers and 1 transport; Russians defend with 1 submarine Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 2 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 6 Sea Zone Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 destroyers in 6 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits British roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the British and 1 transport owned by the British lost in 6 Sea Zone Germans win with 1 bomber, 2 destroyers and 1 submarine remaining. Battle score for attacker is 23 Casualties for Germans: 1 submarine Casualties for Russians: 1 submarine Casualties for British: 2 destroyers and 1 transport Non Combat Move - Germans 1 bomber moved from 6 Sea Zone to Germany Place Units - Germans 1 artillery and 1 fighter placed in Karelia S.S.R. 1 fighter and 9 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : -0.50
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 1 cruiser and 3 destroyers; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 6 Sea Zone 4 fighters moved from United Kingdom to 6 Sea Zone 1 cruiser moved from 1 Sea Zone to 8 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 battleship moved from 1 Sea Zone to 8 Sea Zone 1 destroyer moved from 1 Sea Zone to 8 Sea Zone 1 artillery moved from 23 Sea Zone to French Equatorial Africa 1 infantry moved from 23 Sea Zone to French Equatorial Africa Combat - British Battle in 6 Sea Zone British attack with 1 bomber and 4 fighters Germans defend with 2 destroyers and 1 submarine 1 submarine owned by the Germans Submerged British roll dice for 1 bomber and 4 fighters in 6 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Germans roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Germans lost in 6 Sea Zone British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 16 Casualties for Germans: 2 destroyers Non Combat Move - British 4 fighters moved from 6 Sea Zone to United Kingdom 1 bomber moved from 6 Sea Zone to United Kingdom Place Units - British 1 cruiser and 3 destroyers placed in 2 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : -0.67
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory and 1 transport; Remaining resources: 1 PUs; Combat Move - Japanese 1 submarine moved from 46 Sea Zone to 53 Sea Zone 1 fighter moved from 51 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 1 fighter moved from Japan to 53 Sea Zone 1 carrier moved from 51 Sea Zone to 53 Sea Zone 1 bomber moved from Japan to 53 Sea Zone 1 cruiser moved from 50 Sea Zone to 53 Sea Zone 1 battleship moved from 62 Sea Zone to 50 Sea Zone 1 fighter moved from Formosa to Yunnan 2 infantry moved from French Indo-China Thailand to Yunnan 2 fighters moved from 38 Sea Zone to Yunnan 1 fighter moved from French Indo-China Thailand to Fukien 1 infantry moved from Kwangtung to Fukien 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to Fukien 1 fighter moved from Manchuria to Fukien 1 battleship and 1 carrier moved from 38 Sea Zone to 50 Sea Zone Combat - Japanese Battle in Fukien Japanese attack with 1 armour, 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Fukien, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 3 fighters and 2 infantry Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 3 fighters and 2 infantry in Yunnan, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 3 fighters and 1 infantry in Yunnan, round 3 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 2 infantry Battle in 53 Sea Zone Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 carrier, 1 destroyer and 1 fighter Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 1 bomber, 1 carrier and 2 fighters in 53 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 fighter in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 53 Sea Zone Japanese win with 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 cruiser, 1 destroyer and 1 submarine Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Non Combat Move - Japanese 1 bomber moved from 53 Sea Zone to Caroline Islands 1 fighter moved from 53 Sea Zone to Caroline Islands 1 fighter moved from Fukien to Okinawa 1 fighter moved from Fukien to 50 Sea Zone 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Yunnan to French Indo-China Thailand Place Units - Japanese 1 factory placed in Manchuria 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans : 1.00 Chinese : -1.67 Japanese : -1.17