TSH vs Ds game 2
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 3,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Jet Power Activate Technology - Americans Americans activating Jet Power Purchase Units - Americans Americans buy 3 destroyers and 1 fighter; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 destroyer moved from 19 Sea Zone to 18 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 artillery moved from Eastern Canada to 1 Sea Zone 2 destroyers moved from 10 Sea Zone to 18 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 1 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Northwestern Europe 1 artillery moved from 7 Sea Zone to Northwestern Europe 1 armour moved from 7 Sea Zone to Northwestern Europe 1 fighter moved from United Kingdom to Northwestern Europe 2 bombers moved from United Kingdom to Northwestern Europe 1 infantry moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 battleship moved from 56 Sea Zone to 53 Sea Zone 1 destroyer moved from 56 Sea Zone to 53 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 2 infantry moved from 53 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Combat - Americans Battle in 18 Sea Zone Americans attack with 3 destroyers Italians defend with 1 transport 1 transport owned by the Italians lost in 18 Sea Zone Americans win with 3 destroyers remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Northwestern Europe Americans attack with 1 armour, 1 artillery, 2 bombers, 1 fighter and 2 infantry Germans defend with 1 armour; Italians defend with 3 armour Americans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter and 2 infantry in Northwestern Europe, round 2 : 3/7 hits, 3.33 expected hits Germans roll dice for 4 armour in Northwestern Europe, round 2 : 1/4 hits, 2.00 expected hits 1 armour owned by the Germans, 1 infantry owned by the Americans and 2 armour owned by the Italians lost in Northwestern Europe Americans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter and 1 infantry in Northwestern Europe, round 3 : 4/6 hits, 3.17 expected hits Germans roll dice for 1 armour in Northwestern Europe, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Northwestern Europe Americans win, taking Northwestern Europe from Germans with 1 armour, 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 17 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Casualties for Italians: 3 armour Non Combat Move - Americans 1 fighter moved from Northwestern Europe to United Kingdom 2 bombers moved from Northwestern Europe to United Kingdom 1 fighter moved from Eastern United States to United Kingdom Place Units - Americans 1 fighter placed in Eastern United States 3 destroyers placed in 56 Sea Zone Combat Move - Chinese 4 infantry moved from Hupeh to Kiangsu 1 fighter moved from Suiyuan to Kiangsu 1 infantry moved from Suiyuan to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 5 infantry in Kiangsu, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Suiyuan Place Units - Chinese 2 infantry placed in Suiyuan Turn Complete - Americans Americans collect 37 PUs; end with 38 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : -1.50 Americans : 0.50 Chinese : -0.33 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Japanese Purchase Units - Japanese Japanese buy 3 armour and 2 bombers; Remaining resources: 7 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Hupeh Japanese take Hupeh from Chinese 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kiangsu 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kiangsu 1 armour moved from 61 Sea Zone to Kiangsu 3 infantry moved from Fukien to Kiangsu 2 fighters moved from Fukien to Kiangsu 1 bomber moved from French Indo-China Thailand to Kiangsu 2 infantry moved from Yunnan to Sikang 1 artillery moved from Yunnan to Sikang 1 infantry moved from Yunnan to Burma 5 infantry moved from Manchuria to Suiyuan 2 bombers moved from Japan to Suiyuan 1 battleship moved from 49 Sea Zone to 61 Sea Zone 1 carrier moved from 49 Sea Zone to 61 Sea Zone Combat - Japanese Battle in Kiangsu Japanese attack with 1 armour, 1 bomber, 2 fighters and 5 infantry Chinese defend with 5 infantry Japanese roll dice for 2 battleships in Kiangsu, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 5 infantry in Kiangsu, round 2 : 3/10 hits, 3.17 expected hits Chinese roll dice for 5 infantry in Kiangsu, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Suiyuan Japanese attack with 2 bombers and 5 infantry Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 2 bombers and 5 infantry in Suiyuan, round 2 : 2/9 hits, 2.50 expected hits Chinese roll dice for 1 fighter and 3 infantry in Suiyuan, round 2 : 3/4 hits, 1.67 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuan Japanese roll dice for 2 bombers and 2 infantry in Suiyuan, round 3 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 4 infantry Casualties for Chinese: 1 fighter and 3 infantry Battle in Sikang Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Kiangsu to Manchuria 2 bombers moved from Suiyuan to Fukien 1 bomber moved from Kiangsu to Fukien Place Units - Japanese 3 armour placed in Manchuria 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 43 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese : 2.33 Japanese : 0.17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 artillery moved from Eastern Ukraine to Ukraine 1 artillery moved from Belorussia to Karelia S.S.R. 4 infantry moved from Archangel to Karelia S.S.R. 2 infantry moved from Belorussia to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. 1 armour moved from Caucasus to Ukraine 1 artillery moved from Russia to Archangel 1 bomber moved from Russia to Ukraine 1 fighter moved from Archangel to Ukraine 6 infantry moved from Caucasus to Ukraine Combat - Russians Russians creates battle in territory 6 Sea Zone Battle in Ukraine Russians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry in Ukraine, round 2 : 2/10 hits, 3.17 expected hits Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry in Ukraine, round 3 : 4/10 hits, 3.17 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 armour and 2 infantry Battle in Karelia S.S.R. Russians attack with 1 armour, 1 artillery and 6 infantry Germans defend with 1 aaGun, 2 armour, 1 factory and 2 infantry Russians roll dice for 1 armour, 1 artillery and 6 infantry in Karelia S.S.R., round 2 : 1/8 hits, 2.00 expected hits Germans roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Russians roll dice for 1 armour, 1 artillery and 5 infantry in Karelia S.S.R., round 3 : 3/7 hits, 1.83 expected hits Germans roll dice for 2 armour and 1 infantry in Karelia S.S.R., round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour and 2 infantry Non Combat Move - Russians 1 bomber moved from Ukraine to Russia 1 fighter moved from Ukraine to Caucasus 4 infantry moved from Russia to Archangel 5 infantry moved from Eastern Ukraine to Belorussia Place Units - Russians 1 armour, 1 artillery and 4 infantry placed in Russia 1 armour and 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 28 PUs; end with 30 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : -2.67 Russians : -0.17 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 4 armour, 2 fighters and 4 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 2 bombers moved from Germany to Egypt 5 infantry moved from Libya to Egypt 2 armour moved from Libya to Egypt 1 artillery moved from Libya to Egypt 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 cruiser and 5 destroyers moved from 5 Sea Zone to 3 Sea Zone 2 fighters moved from Finland to 3 Sea Zone 1 fighter moved from Germany to Northwestern Europe 4 armour moved from Germany to Northwestern Europe 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Finland 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from Germany to Northwestern Europe 2 fighters moved from East Poland to Northwestern Europe 2 artilleries and 3 infantry moved from East Poland to Bulgaria Romania Combat - Germans Battle in Northwestern Europe Germans attack with 4 armour, 3 fighters and 1 infantry Americans defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 4 armour, 3 fighters and 1 infantry in Northwestern Europe, round 2 : 5/8 hits, 3.67 expected hits Americans roll dice for 1 armour, 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northwestern Europe Germans win, taking Northwestern Europe from Americans with 4 armour and 3 fighters remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour, 1 artillery and 1 infantry Battle in 3 Sea Zone Germans attack with 1 cruiser, 5 destroyers, 2 fighters and 1 submarine British defend with 1 battleship, 4 destroyers and 1 transport Germans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 5 destroyers and 2 fighters in 3 Sea Zone, round 2 : 2/8 hits, 3.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 4 destroyers and 1 transport in 3 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits 2 destroyers owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 3 Sea Zone Germans roll dice for 1 cruiser, 3 destroyers and 2 fighters in 3 Sea Zone, round 3 : 1/6 hits, 2.50 expected hits British roll dice for 1 battleship, 3 destroyers and 1 transport in 3 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits 2 destroyers owned by the Germans and 1 destroyer owned by the British lost in 3 Sea Zone Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 3 Sea Zone, round 4 : 1/4 hits, 1.83 expected hits British roll dice for 1 battleship, 2 destroyers and 1 transport in 3 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 3 Sea Zone Germans roll dice for 1 cruiser and 2 fighters in 3 Sea Zone, round 5 : 2/3 hits, 1.50 expected hits British roll dice for 1 battleship, 1 destroyer and 1 transport in 3 Sea Zone, round 5 : 0/2 hits, 1.00 expected hits 1 destroyer owned by the British and 1 battleship owned by the British lost in 3 Sea Zone 1 transport owned by the British lost in 3 Sea Zone Germans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 13 Casualties for Germans: 5 destroyers and 1 submarine Casualties for British: 1 battleship, 4 destroyers and 1 transport Battle in Egypt Germans attack with 2 armour, 1 artillery, 2 bombers and 5 infantry British defend with 1 armour, 1 artillery, 1 fighter and 3 infantry Germans roll dice for 2 armour, 1 artillery, 2 bombers and 5 infantry in Egypt, round 2 : 5/10 hits, 3.67 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 3/6 hits, 2.50 expected hits 3 infantry owned by the Germans, 1 artillery owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in Egypt Germans roll dice for 2 armour, 1 artillery, 2 bombers and 2 infantry in Egypt, round 3 : 6/7 hits, 3.17 expected hits British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 2 armour, 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 16 Casualties for Germans: 4 infantry Casualties for British: 1 armour, 1 artillery, 1 fighter and 3 infantry Non Combat Move - Germans 2 bombers moved from Egypt to Libya 2 fighters moved from 3 Sea Zone to Finland 1 fighter moved from Northwestern Europe to Finland 2 fighters moved from Northwestern Europe to Germany Place Units - Germans 4 armour, 2 fighters and 4 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 33 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 2.17 British : 0.83 Americans : -0.17 Germans rolls : : 0.00 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - British British spend 15 on tech rolls British roll 5,6,6 and gets 2 hits British removing all Technology Tokens after successful research. British discover Jet Power Activate Technology - British British activating Jet Power Purchase Units - British British buy 1 armour, 2 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 destroyer moved from 7 Sea Zone to 3 Sea Zone 1 destroyer moved from 7 Sea Zone to 13 Sea Zone 1 bomber moved from United Kingdom to 13 Sea Zone 1 cruiser moved from 7 Sea Zone to 5 Sea Zone 2 fighters moved from United Kingdom to 3 Sea Zone 3 fighters moved from United Kingdom to 13 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan 1 artillery moved from French Equatorial Africa to Anglo-Egypt Sudan 4 infantry moved from India to Burma Combat - British Battle in 5 Sea Zone British attack with 1 cruiser Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 3 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 cruiser British roll dice for 1 destroyer and 2 fighters in 3 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser in 3 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 3 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in 13 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 destroyer; Italians defend with 2 cruisers British roll dice for 1 bomber, 1 destroyer and 3 fighters in 13 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits Italians roll dice for 2 cruisers and 1 destroyer in 13 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 2 cruisers owned by the Italians and 2 fighters owned by the British lost in 13 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer and 2 fighters Casualties for Italians: 2 cruisers Casualties for Germans: 1 destroyer Battle in Burma British attack with 4 infantry Japanese defend with 2 infantry British roll dice for 4 infantry in Burma, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma 2 infantry owned by the British retreated to India Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British 2 fighters moved from 3 Sea Zone to United Kingdom 1 bomber moved from 13 Sea Zone to United Kingdom 1 fighter moved from 13 Sea Zone to Gibraltar 1 transport moved from 23 Sea Zone to 25 Sea Zone Place Units - British 1 armour and 2 infantry placed in United Kingdom 2 transports placed in 2 Sea Zone Turn Complete - British British collect 32 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -0.50 British : -0.33 Italians : 1.67 Japanese : 1.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Trans-Jordan 1 fighter moved from Libya to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Libya 1 infantry moved from Libya to Morocco Algeria 3 infantry moved from Italy to France 1 artillery moved from Italy to France Place Units - Italians 6 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 0.33 British : -0.33 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 1,2 and gets 0 hits Purchase Units - Americans Americans buy 2 armour, 1 carrier and 3 infantry; Remaining resources: 0 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 2 destroyers moved from 18 Sea Zone to 7 Sea Zone 1 destroyer moved from 18 Sea Zone to 7 Sea Zone 2 infantry moved from Hawaiian Islands to 53 Sea Zone 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 53 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Solomon Islands 3 destroyers moved from 56 Sea Zone to 46 Sea Zone 1 fighter moved from Eastern United States to United Kingdom Combat - Americans Battle in Solomon Islands Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship in Solomon Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 transports moved from 7 Sea Zone to 1 Sea Zone Place Units - Americans 2 armour and 3 infantry placed in Eastern United States 1 carrier placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 35 PUs; end with 35 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Americans : 0.33 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 3 armour, 3 destroyers and 2 infantry; Remaining resources: 3 PUs; 1 techTokens; Combat Move - Japanese 2 infantry moved from Burma to India 3 bombers moved from Fukien to India 2 infantry moved from Sikang to Chinghai 1 artillery moved from Sikang to Chinghai 1 infantry moved from Suiyuan to Manchuria 1 armour moved from Kiangsu to Ningxia Japanese take Ningxia from Chinese 1 infantry moved from Hupeh to Ningxia 1 carrier moved from 61 Sea Zone to 50 Sea Zone 2 infantry moved from Kiangsu to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 2 battleships moved from 61 Sea Zone to 50 Sea Zone 2 fighters moved from Manchuria to 50 Sea Zone 2 fighters moved from Manchuria to Chinghai 1 transport moved from 61 Sea Zone to 62 Sea Zone Combat - Japanese Battle in Chinghai Japanese attack with 1 artillery, 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Chinghai, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Chinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in India Japanese attack with 3 bombers and 2 infantry British defend with 1 aaGun and 2 infantry AA fire in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 bombers and 2 infantry in India, round 2 : 4/8 hits, 2.83 expected hits British roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese win, taking India from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 3 bombers moved from India to Fukien 2 fighters moved from Chinghai to Sikang Place Units - Japanese 3 armour placed in Manchuria 2 infantry placed in Japan 3 destroyers placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 44 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
British : -0.67 Japanese rolls : : 0.00 Chinese : 0.67 AA fire in India : : -0.50 Japanese : 0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - Russians Russians spend 10 on tech rolls Russians roll 4,5 and gets 0 hits Purchase Units - Russians Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Russians 1 infantry moved from Caucasus to Persia 1 artillery moved from Ukraine to East Poland 2 infantry moved from Eastern Ukraine to East Poland 1 armour and 1 artillery moved from Karelia S.S.R. to Finland 4 infantry moved from Karelia S.S.R. to Finland 1 bomber moved from Russia to Finland 1 armour moved from Russia to East Poland 1 fighter moved from Caucasus to Baltic States 5 infantry moved from Belorussia to Baltic States Combat - Russians Battle in East Poland Russians attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 2 infantry in East Poland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Finland Russians attack with 1 armour, 1 artillery, 1 bomber and 4 infantry Germans defend with 3 fighters and 2 infantry Russians roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Finland, round 2 : 4/7 hits, 2.33 expected hits Germans roll dice for 3 fighters and 2 infantry in Finland, round 2 : 4/5 hits, 2.67 expected hits 4 infantry owned by the Russians, 2 fighters owned by the Germans and 2 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 1 artillery and 1 bomber in Finland, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 fighter in Finland, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 24 Casualties for Russians: 4 infantry Casualties for Germans: 3 fighters and 2 infantry Battle in Baltic States Russians attack with 1 fighter and 5 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 5 infantry in Baltic States, round 2 : 1/6 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Finland to Russia 1 fighter moved from Baltic States to Karelia S.S.R. 1 submarine moved from 6 Sea Zone to 5 Sea Zone 4 infantry moved from Archangel to Karelia S.S.R. 1 artillery moved from Archangel to Karelia S.S.R. 2 infantry moved from Russia to Kazakh S.S.R. 2 infantry moved from Russia to Novosibirsk 1 armour moved from Caucasus to Novosibirsk 1 artillery moved from Russia to Kazakh S.S.R. Place Units - Russians 2 armour and 3 infantry placed in Russia 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : 0.50 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 3 armour and 7 infantry; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from Egypt to 15 Sea Zone 1 infantry and 1 transport moved from 15 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to French Madagascar Germans take French Madagascar from British 2 armour moved from Egypt to Anglo-Egypt Sudan 1 artillery moved from Egypt to Anglo-Egypt Sudan 2 bombers moved from Libya to Anglo-Egypt Sudan 1 armour moved from Germany to Bulgaria Romania 3 armour moved from Germany to Poland 4 infantry moved from Germany to Poland 2 fighters moved from Germany to Poland 2 fighters moved from Germany to Bulgaria Romania 1 armour moved from Northwestern Europe to Poland 1 armour moved from Northwestern Europe to Poland Combat - Germans Battle in Anglo-Egypt Sudan Germans attack with 2 armour, 1 artillery and 2 bombers British defend with 1 artillery and 1 infantry Germans roll dice for 2 armour, 1 artillery and 2 bombers in Anglo-Egypt Sudan, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 1 artillery and 1 infantry in Anglo-Egypt Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Anglo-Egypt Sudan Germans win, taking Anglo-Egypt Sudan from British with 2 armour and 2 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 bombers moved from Anglo-Egypt Sudan to Italy Place Units - Germans 3 armour and 7 infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 32 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 0.33 British : 0.33 Germans rolls : : 0.00 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - British British spend 10 on tech rolls British roll 4,6 and gets 1 hit British removing all Technology Tokens after successful research. British discover Improved Artillery Support Activate Technology - British British activating Improved Artillery Support Purchase Units - British British buy 1 armour, 2 artilleries and 1 destroyer; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 3 transports moved from 2 Sea Zone to 7 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 bomber moved from United Kingdom to Northwestern Europe 2 fighters moved from United Kingdom to Northwestern Europe 1 destroyer moved from 3 Sea Zone to 7 Sea Zone 1 cruiser moved from 5 Sea Zone to 7 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone 2 armour moved from 7 Sea Zone to Northwestern Europe 3 infantry moved from 7 Sea Zone to Northwestern Europe 1 artillery moved from 7 Sea Zone to Northwestern Europe Combat - British Battle in Northwestern Europe British attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry Germans defend with 2 armour British roll dice for 2 cruisers in Northwestern Europe, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Northwestern Europe, round 2 : 4/9 hits, 4.17 expected hits Germans roll dice for 2 armour in Northwestern Europe, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 2 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 2 armour Non Combat Move - British 2 fighters moved from Northwestern Europe to United Kingdom 1 bomber moved from Northwestern Europe to United Kingdom Place Units - British 1 armour and 2 artilleries placed in United Kingdom 1 destroyer placed in 7 Sea Zone Turn Complete - British British collect 28 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 0.00 British : -0.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 2 armour and 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Trans-Jordan to Persia 1 fighter moved from Libya to Persia 1 battleship moved from 15 Sea Zone to 34 Sea Zone 1 transport moved from 15 Sea Zone to 34 Sea Zone 4 infantry moved from France to Northwestern Europe 1 artillery moved from France to Northwestern Europe 6 infantry moved from Italy to France Combat - Italians Battle in Northwestern Europe Italians attack with 1 artillery and 4 infantry British defend with 2 armour, 1 artillery and 2 infantry Italians roll dice for 1 artillery and 4 infantry in Northwestern Europe, round 2 : 2/5 hits, 1.17 expected hits British roll dice for 2 armour, 1 artillery and 2 infantry in Northwestern Europe, round 2 : 3/5 hits, 2.00 expected hits 2 infantry owned by the British and 3 infantry owned by the Italians lost in Northwestern Europe Italians roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 2 armour and 1 artillery in Northwestern Europe, round 3 : 1/3 hits, 1.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Northwestern Europe Italians roll dice for 1 artillery in Northwestern Europe, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 2 armour in Northwestern Europe, round 4 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in Northwestern Europe British win with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 4 infantry Casualties for British: 1 armour, 1 artillery and 2 infantry Battle in Persia Italians attack with 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Persia Italians win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Persia to Trans-Jordan Place Units - Italians 2 armour and 4 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : 2.00 British : 0.33 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 5,5 and gets 0 hits Purchase Units - Americans Americans buy 1 armour, 4 destroyers and 1 transport; Remaining resources: 1 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 infantry moved from Eastern United States to Eastern Canada 2 armour moved from Eastern United States to Eastern Canada 1 infantry moved from Solomon Islands to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 53 Sea Zone 1 battleship moved from 46 Sea Zone to 53 Sea Zone 4 destroyers moved from 46 Sea Zone to 53 Sea Zone 1 carrier moved from 56 Sea Zone to 53 Sea Zone 2 fighters moved from Hawaiian Islands to 53 Sea Zone Combat - Americans Non Combat Move - Americans Place Units - Americans 1 transport placed in 10 Sea Zone 2 destroyers placed in 56 Sea Zone 2 destroyers placed in 10 Sea Zone 1 armour placed in Eastern United States Turn Complete - Americans Americans collect 35 PUs; end with 36 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 3 armour, 2 bombers and 1 factory; Remaining resources: 5 PUs; 1 techTokens; Combat Move - Japanese 6 armour moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 3 bombers moved from Fukien to Buryatia S.S.R. 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 2 bombers moved from Japan to Soviet Far East 2 infantry moved from India to Persia 1 infantry moved from Chinghai to Kazakh S.S.R. 1 artillery moved from Chinghai to Kazakh S.S.R. 1 infantry moved from Ningxia to Chinghai 1 armour moved from Ningxia to Kazakh S.S.R. 2 fighters moved from Sikang to Kazakh S.S.R. 1 carrier moved from 50 Sea Zone to 61 Sea Zone 2 fighters moved from 50 Sea Zone to 61 Sea Zone 2 battleships moved from 50 Sea Zone to 61 Sea Zone 1 transport moved from 50 Sea Zone to 62 Sea Zone 3 destroyers moved from 62 Sea Zone to 61 Sea Zone Combat - Japanese Battle in Soviet Far East Japanese attack with 2 bombers Russians defend with 2 infantry Japanese roll dice for 2 bombers in Soviet Far East, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Soviet Far East, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 bombers owned by the Japanese lost in Soviet Far East Russians win with no units remaining. Battle score for attacker is -18 Casualties for Japanese: 2 bombers Casualties for Russians: 2 infantry Battle in Buryatia S.S.R. Japanese attack with 6 armour, 3 bombers and 1 infantry Russians defend with 6 infantry Japanese roll dice for 6 armour, 3 bombers and 1 infantry in Buryatia S.S.R., round 2 : 5/13 hits, 5.67 expected hits Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 4/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 5 infantry owned by the Russians and 3 armour owned by the Japanese lost in Buryatia S.S.R. Japanese roll dice for 3 armour and 3 bombers in Buryatia S.S.R., round 3 : 5/9 hits, 4.00 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 2 armour and 3 bombers remaining. Battle score for attacker is -5 Casualties for Japanese: 4 armour and 1 infantry Casualties for Russians: 6 infantry Battle in Kazakh S.S.R. Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry Russians defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Japanese 2 fighters moved from Kazakh S.S.R. to Persia 3 bombers moved from Buryatia S.S.R. to Japan Place Units - Japanese 3 armour placed in Manchuria 1 factory placed in India 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 49 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Japanese rolls : : 0.00 Russians : 4.00 Japanese : 1.50 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - Russians Russians spend 0 on tech rolls Russians roll 1,3 and gets 0 hits Purchase Units - Russians Russians buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Russians 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 2 infantry moved from Novosibirsk to Evenki National Okrug 1 armour moved from Novosibirsk to Yakut S.S.R. 1 artillery moved from Karelia S.S.R. to Baltic States 1 artillery moved from Finland to Karelia S.S.R. 2 infantry moved from Karelia S.S.R. to Baltic States 1 armour moved from Finland to Baltic States 3 infantry moved from Baltic States to East Poland 3 infantry moved from Russia to Kazakh S.S.R. 1 bomber moved from Russia to Kazakh S.S.R. 1 fighter moved from Karelia S.S.R. to Kazakh S.S.R. 1 armour moved from Russia to Evenki National Okrug 1 armour moved from Russia to Kazakh S.S.R. 1 infantry moved from Karelia S.S.R. to Baltic States Combat - Russians Battle in Kazakh S.S.R. Russians attack with 1 armour, 1 bomber, 1 fighter and 3 infantry Japanese defend with 1 armour and 1 artillery Russians roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 1/6 hits, 2.17 expected hits Japanese roll dice for 1 armour and 1 artillery in Kazakh S.S.R., round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R. Russians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour and 1 artillery Non Combat Move - Russians 1 fighter moved from Kazakh S.S.R. to Caucasus 1 bomber moved from Kazakh S.S.R. to Russia Place Units - Russians 1 armour, 1 artillery and 4 infantry placed in Russia 2 armour and 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Russians : -1.17 Japanese : -0.33 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 2 armour and 8 infantry; Remaining resources: 3 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from French Madagascar to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 28 Sea Zone 1 infantry moved from 28 Sea Zone to Union of South Africa Germans take Union of South Africa from British 1 armour moved from Anglo-Egypt Sudan to Rhodesia Germans take Belgian Congo from British Germans take Rhodesia from British 1 armour moved from Anglo-Egypt Sudan to French West Africa Germans take French Equatorial Africa from British Germans take French West Africa from British 2 infantry moved from Germany to Northwestern Europe 1 armour moved from Germany to Northwestern Europe 2 bombers moved from Italy to Northwestern Europe 2 armour moved from Germany to Bulgaria Romania 5 infantry moved from Germany to Poland Combat - Germans Battle in Northwestern Europe Germans attack with 1 armour, 2 bombers and 2 infantry British defend with 1 armour Germans roll dice for 1 armour, 2 bombers and 2 infantry in Northwestern Europe, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 1 armour in Northwestern Europe, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for British: 1 armour Non Combat Move - Germans 2 bombers moved from Northwestern Europe to Germany Place Units - Germans 2 armour and 8 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 39 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 0.83 British : 0.50 Germans rolls : : 0.00 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - British British spend 5 on tech rolls British rolls : 1/1 hits, 0.00 expected hits British removing all Technology Tokens after successful research. British discover Shipyards Activate Technology - British British activating Shipyards Purchase Units - British British buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 7 Sea Zone to Northwestern Europe 1 bomber moved from United Kingdom to Northwestern Europe 3 fighters moved from United Kingdom to Northwestern Europe Combat - British Battle in Northwestern Europe British attack with 2 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry Germans defend with 1 armour and 1 infantry British roll dice for 2 cruisers in Northwestern Europe, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 2 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - British 1 bomber moved from Northwestern Europe to United Kingdom 3 fighters moved from Northwestern Europe to United Kingdom Place Units - British 1 armour, 2 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : 0.17 British : 1.00 British rolls : : 1.00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship moved from 34 Sea Zone to 14 Sea Zone 1 transport moved from 34 Sea Zone to 14 Sea Zone 1 fighter moved from Trans-Jordan to Poland 2 armour moved from Italy to Northwestern Europe 6 infantry moved from France to Northwestern Europe 4 infantry moved from Italy to France Combat - Italians Battle in Northwestern Europe Italians attack with 2 armour and 6 infantry British defend with 2 armour, 1 artillery and 2 infantry Italians roll dice for 2 armour and 6 infantry in Northwestern Europe, round 2 : 1/8 hits, 2.00 expected hits British roll dice for 2 armour, 1 artillery and 2 infantry in Northwestern Europe, round 2 : 2/5 hits, 2.00 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Northwestern Europe Italians roll dice for 2 armour and 4 infantry in Northwestern Europe, round 3 : 1/6 hits, 1.67 expected hits British roll dice for 2 armour, 1 artillery and 1 infantry in Northwestern Europe, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwestern Europe Italians roll dice for 2 armour and 3 infantry in Northwestern Europe, round 4 : 1/5 hits, 1.50 expected hits British roll dice for 2 armour and 1 artillery in Northwestern Europe, round 4 : 3/3 hits, 1.33 expected hits 1 artillery owned by the British and 3 infantry owned by the Italians lost in Northwestern Europe Italians roll dice for 2 armour in Northwestern Europe, round 5 : 1/2 hits, 1.00 expected hits British roll dice for 2 armour in Northwestern Europe, round 5 : 1/2 hits, 1.00 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Northwestern Europe Italians roll dice for 1 armour in Northwestern Europe, round 6 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour in Northwestern Europe, round 6 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Northwestern Europe Italians win, taking Northwestern Europe from British with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour and 6 infantry Casualties for British: 2 armour, 1 artillery and 2 infantry Non Combat Move - Italians Place Units - Italians 1 armour, 1 fighter and 4 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : -1.67 British : 0.50 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 5,3 and gets 0 hits Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 armour, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone 1 armour and 1 infantry moved from 18 Sea Zone to Brazil 2 armour, 2 infantry and 2 transports moved from 1 Sea Zone to 7 Sea Zone 2 armour and 2 infantry moved from 7 Sea Zone to Northwestern Europe 3 fighters moved from United Kingdom to Northwestern Europe 2 bombers moved from United Kingdom to Northwestern Europe 1 infantry moved from 53 Sea Zone to Hawaiian Islands Combat - Americans Battle in Northwestern Europe Americans attack with 2 armour, 2 bombers, 3 fighters and 2 infantry Italians defend with 1 armour Americans roll dice for 2 armour, 2 bombers, 3 fighters and 2 infantry in Northwestern Europe, round 2 : 5/9 hits, 4.67 expected hits Germans roll dice for 1 armour in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Northwestern Europe Americans win, taking Northwestern Europe from Germans with 2 armour, 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 armour Battle in Brazil Americans attack with 1 armour and 1 infantry Italians defend with 2 infantry Americans roll dice for 1 armour and 1 infantry in Brazil, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 2 infantry in Brazil, round 2 : 2/2 hits, 0.67 expected hits 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Brazil Italians win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Americans: 1 armour and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 bombers moved from Northwestern Europe to United Kingdom 3 fighters moved from Northwestern Europe to United Kingdom Place Units - Americans 1 carrier, 1 cruiser and 1 destroyer placed in 56 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 37 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : -0.50 Italians : 1.33 Americans : 0.67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 6 armour, 1 bomber and 2 destroyers; Remaining resources: 6 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from Chinghai to Novosibirsk Japanese take Novosibirsk from Russians 2 armour moved from Buryatia S.S.R. to Yakut S.S.R. Japanese take Soviet Far East from Russians 2 infantry and 1 transport moved from 63 Sea Zone to 65 Sea Zone 2 infantry moved from 65 Sea Zone to Western Canada Japanese take Western Canada from British 1 armour moved from Manchuria to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 2 armour moved from Manchuria to Ningxia 5 bombers moved from Japan to Yakut S.S.R. Combat - Japanese Battle in Yakut S.S.R. Japanese attack with 2 armour and 5 bombers Russians defend with 1 armour and 1 infantry Japanese roll dice for 2 armour and 5 bombers in Yakut S.S.R., round 2 : 4/12 hits, 5.17 expected hits Russians roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 5 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 armour Casualties for Russians: 1 armour and 1 infantry Non Combat Move - Japanese 5 bombers moved from Yakut S.S.R. to Buryatia S.S.R. Place Units - Japanese 3 armour placed in Manchuria 3 armour placed in India 1 bomber placed in Japan 2 destroyers placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 54 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Japanese rolls : : 0.00 Russians : 0.17 Japanese : -1.17
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