TSH vs Ds game 2
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 9 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 5,6 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover Super subs Activate Technology - Japanese Japanese activating Super subs Purchase Units - Japanese Japanese buy 6 armour, 1 bomber and 3 submarines; Remaining resources: 6 PUs; 0 techTokens; Combat Move - Japanese 1 destroyer moved from 51 Sea Zone to 48 Sea Zone 1 destroyer moved from 61 Sea Zone to 51 Sea Zone 2 destroyers moved from 62 Sea Zone to 52 Sea Zone 2 bombers moved from Manchuria to 52 Sea Zone 2 fighters moved from 61 Sea Zone to 48 Sea Zone 1 bomber moved from India to 48 Sea Zone 1 bomber moved from India to Persia 1 armour moved from Stanovoj Chrebet to Yakut S.S.R. 2 armour moved from India to Persia 1 armour moved from India to Yunnan 5 bombers moved from India to Caucasus Combat - Japanese Strategic bombing raid in Caucasus AA fire in Caucasus : 2/5 hits, 0.83 expected hits 2 bombers killed by AA Bombing raid in Caucasus rolls: 6,2,5,2,4,4 and causes: 8 damage to unit: factory Bombing raid in Caucasus causes 8 damage total. Battle in 48 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 48 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 48 Sea Zone Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Persia Japanese attack with 2 armour and 1 bomber Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 bomber in Persia, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia Japanese win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in 52 Sea Zone Japanese attack with 2 bombers and 2 destroyers Americans defend with 1 destroyer, 2 infantry and 1 transport Japanese roll dice for 2 bombers and 2 destroyers in 52 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 52 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 2 infantry owned by the Americans and 1 transport owned by the Americans lost in 52 Sea Zone Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 13 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer, 2 infantry and 1 transport Non Combat Move - Japanese 2 bombers moved from 52 Sea Zone to Fukien 1 bomber moved from Persia to India 1 bomber moved from 48 Sea Zone to India 3 bombers moved from Caucasus to India 2 fighters moved from 48 Sea Zone to 61 Sea Zone Place Units - Japanese 3 armour placed in India 3 armour placed in Manchuria 3 submarines placed in 62 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 50 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
British : 0.67 Americans : 0.33 Japanese : 0.67 AA fire in Caucasus : : 1.17 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 9 Research Technology - Russians Russians spend 0 on tech rolls Russians roll 1,4 and gets 0 hits Purchase Units - Russians Russians repair damage of 8x factory; Remaining resources: 26 PUs; 2 techTokens; Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Russians 6 infantry moved from Baltic States to Poland 2 armour moved from Baltic States to Poland 5 infantry moved from Caucasus to Ukraine 1 artillery moved from Caucasus to Ukraine 1 armour moved from Caucasus to Ukraine 1 fighter moved from Russia to Poland 1 bomber moved from Russia to Poland 4 armour moved from Russia to Ukraine 1 artillery moved from Baltic States to Poland 1 artillery moved from Chinghai to Sikang Chinese take Sikang from Japanese 1 armour moved from Chinghai to Suiyuan Chinese take Ningxia from Japanese Chinese take Suiyuan from Japanese 1 armour moved from Novosibirsk to Russia Combat - Russians Battle in Ukraine Russians attack with 5 armour, 1 artillery and 5 infantry Germans defend with 5 armour, 2 artilleries and 1 infantry Russians roll dice for 5 armour, 1 artillery and 5 infantry in Ukraine, round 2 : 5/11 hits, 3.83 expected hits Germans roll dice for 5 armour, 2 artilleries and 1 infantry in Ukraine, round 2 : 3/8 hits, 3.50 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine Russians roll dice for 5 armour, 1 artillery and 2 infantry in Ukraine, round 3 : 4/8 hits, 3.33 expected hits Germans roll dice for 3 armour in Ukraine, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians and 3 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 24 Casualties for Russians: 4 infantry Casualties for Germans: 5 armour, 2 artilleries and 1 infantry Battle in Poland Russians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry Germans defend with 3 fighters; Italians defend with 1 armour and 3 fighters Russians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry in Poland, round 2 : 4/11 hits, 3.67 expected hits Germans roll dice for 1 armour and 6 fighters in Poland, round 2 : 3/7 hits, 4.50 expected hits 3 infantry owned by the Russians, 3 fighters owned by the Germans and 1 armour owned by the Italians lost in Poland Russians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Poland, round 3 : 4/8 hits, 3.17 expected hits Germans roll dice for 3 fighters in Poland, round 3 : 2/3 hits, 2.00 expected hits 2 infantry owned by the Russians and 3 fighters owned by the Italians lost in Poland Russians win, taking Poland from Germans with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 50 Casualties for Russians: 5 infantry Casualties for Germans: 3 fighters Casualties for Italians: 1 armour and 3 fighters Non Combat Move - Russians 1 bomber moved from Poland to Russia 1 fighter moved from Poland to Baltic States 2 infantry moved from Karelia S.S.R. to Baltic States Place Units - Russians 4 infantry placed in Caucasus 1 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 40 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : -2.50 Russians : 3.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 9 Research Technology - Russians Russians spend 0 on tech rolls Russians roll 4,4 and gets 0 hits Purchase Units - Russians Russians repair damage of 8x factory; Remaining resources: 26 PUs; 2 techTokens; Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Russians 6 infantry moved from Baltic States to Poland 2 armour moved from Baltic States to Poland 1 artillery moved from Baltic States to Poland 1 artillery moved from Caucasus to Ukraine 1 armour moved from Caucasus to Ukraine 5 infantry moved from Caucasus to Ukraine 1 fighter moved from Russia to Ukraine 1 bomber moved from Russia to Poland 1 armour moved from Chinghai to Suiyuan Chinese take Ningxia from Japanese Chinese take Suiyuan from Japanese 1 artillery moved from Chinghai to Sikang Chinese take Sikang from Japanese 4 armour moved from Russia to Ukraine 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Karelia S.S.R. to Belorussia 1 submarine moved from 7 Sea Zone to 13 Sea Zone Combat - Russians Battle in Ukraine Russians attack with 5 armour, 1 artillery, 1 fighter and 5 infantry Germans defend with 5 armour, 2 artilleries and 1 infantry Russians roll dice for 5 armour, 1 artillery, 1 fighter and 5 infantry in Ukraine, round 2 : 2/12 hits, 4.33 expected hits Germans roll dice for 5 armour, 2 artilleries and 1 infantry in Ukraine, round 2 : 5/8 hits, 3.50 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 5 armour, 1 artillery and 1 fighter in Ukraine, round 3 : 2/7 hits, 3.33 expected hits Germans roll dice for 5 armour and 1 artillery in Ukraine, round 3 : 3/6 hits, 2.83 expected hits 2 armour owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Ukraine 3 armour owned by the Russians retreated to Caucasus Germans win with 4 armour remaining. Battle score for attacker is -13 Casualties for Russians: 2 armour, 1 artillery and 5 infantry Casualties for Germans: 1 armour, 2 artilleries and 1 infantry Battle in Poland Russians attack with 2 armour, 1 artillery, 1 bomber and 6 infantry Germans defend with 3 fighters; Italians defend with 1 armour and 3 fighters Russians roll dice for 2 armour, 1 artillery, 1 bomber and 6 infantry in Poland, round 2 : 2/10 hits, 3.17 expected hits Germans roll dice for 1 armour and 6 fighters in Poland, round 2 : 6/7 hits, 4.50 expected hits 6 infantry owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Italians lost in Poland 2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Baltic States Germans win with 5 fighters remaining. Battle score for attacker is -3 Casualties for Russians: 6 infantry Casualties for Germans: 1 fighter Casualties for Italians: 1 armour Non Combat Move - Russians 1 bomber moved from Poland to Russia 1 infantry moved from Karelia S.S.R. to Baltic States 1 armour moved from Novosibirsk to Caucasus 1 infantry moved from Urals to Russia 1 fighter moved from Ukraine to Russia Place Units - Russians 4 infantry placed in Caucasus 1 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 3.17 Russians : -4.83 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 9 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 2 armour, 3 artilleries and 7 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 4 armour moved from Ukraine to Caucasus 7 armour moved from East Poland to Caucasus 1 infantry moved from East Poland to Ukraine 6 infantry moved from East Poland to Baltic States 1 artillery moved from East Poland to Baltic States 1 armour moved from Germany to Baltic States 18 infantry moved from Germany to Northwestern Europe 2 bombers moved from Germany to Northwestern Europe 2 infantry moved from Libya to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 2 infantry moved from 16 Sea Zone to Caucasus 2 fighters moved from Poland to Baltic States 2 armour moved from Egypt to Belgian Congo 2 fighters moved from Egypt to Belgian Congo Combat - Germans Battle in Northwestern Europe Germans attack with 2 bombers and 18 infantry Americans defend with 2 armour and 3 infantry Germans roll dice for 2 bombers and 18 infantry in Northwestern Europe, round 2 : 2/20 hits, 4.33 expected hits Americans roll dice for 2 armour and 3 infantry in Northwestern Europe, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northwestern Europe Germans roll dice for 2 bombers and 17 infantry in Northwestern Europe, round 3 : 4/19 hits, 4.17 expected hits Americans roll dice for 2 armour and 1 infantry in Northwestern Europe, round 3 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Germans, 2 armour owned by the Americans and 1 infantry owned by the Americans lost in Northwestern Europe Germans win, taking Northwestern Europe from Americans with 2 bombers and 15 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 3 infantry Casualties for Americans: 2 armour and 3 infantry Battle in Belgian Congo Germans attack with 2 armour and 2 fighters Americans defend with 1 armour Germans roll dice for 2 armour and 2 fighters in Belgian Congo, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Belgian Congo Germans win, taking Belgian Congo from British with 2 armour and 2 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 armour Battle in Baltic States Germans attack with 1 armour, 1 artillery, 2 fighters and 6 infantry Russians defend with 2 armour, 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 artillery, 2 fighters and 6 infantry in Baltic States, round 2 : 1/10 hits, 3.00 expected hits Russians roll dice for 2 armour, 1 artillery and 1 infantry in Baltic States, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 armour, 1 artillery, 2 fighters and 5 infantry in Baltic States, round 3 : 2/9 hits, 2.83 expected hits Russians roll dice for 2 armour and 1 artillery in Baltic States, round 3 : 1/3 hits, 1.33 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Baltic States, round 4 : 3/8 hits, 2.67 expected hits Russians roll dice for 1 armour in Baltic States, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 3 infantry Casualties for Russians: 2 armour, 1 artillery and 1 infantry Battle in Caucasus Germans attack with 11 armour and 2 infantry Russians defend with 1 aaGun, 4 armour, 1 factory and 4 infantry Germans roll dice for 11 armour and 2 infantry in Caucasus, round 2 : 6/13 hits, 5.83 expected hits Russians roll dice for 4 armour and 4 infantry in Caucasus, round 2 : 3/8 hits, 3.33 expected hits 4 infantry owned by the Russians, 2 armour owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus Germans roll dice for 10 armour in Caucasus, round 3 : 3/10 hits, 5.00 expected hits Russians roll dice for 2 armour in Caucasus, round 3 : 2/2 hits, 1.00 expected hits 2 armour owned by the Russians and 2 armour owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 8 armour remaining. Battle score for attacker is 11 Casualties for Germans: 3 armour and 2 infantry Casualties for Russians: 4 armour and 4 infantry Non Combat Move - Germans 2 fighters moved from Belgian Congo to Egypt 2 fighters moved from Baltic States to Poland 2 bombers moved from Northwestern Europe to Poland Place Units - Germans 2 armour placed in Egypt 3 artilleries and 7 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 43 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : -6.83 British : -0.50 Americans : -0.33 Germans rolls : : 0.00 Russians : 0.17 -
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 9 Purchase Units - British British buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 2 fighters moved from United Kingdom to Northwestern Europe 1 bomber moved from United Kingdom to Northwestern Europe 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 2 infantry moved from United Kingdom to 7 Sea Zone 5 infantry moved from 7 Sea Zone to Northwestern Europe 1 armour moved from 7 Sea Zone to Northwestern Europe 1 armour moved from French Equatorial Africa to Anglo-Egypt Sudan British take Anglo-Egypt Sudan from Germans 1 artillery moved from French Equatorial Africa to Anglo-Egypt Sudan Combat - British Battle in Northwestern Europe British attack with 1 armour, 1 bomber, 2 fighters and 5 infantry Germans defend with 15 infantry British roll dice for 2 cruisers in Northwestern Europe, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 armour, 1 bomber, 2 fighters and 5 infantry in Northwestern Europe, round 2 : 4/9 hits, 3.33 expected hits Germans roll dice for 15 infantry in Northwestern Europe, round 2 : 5/15 hits, 5.00 expected hits 4 infantry owned by the Germans and 5 infantry owned by the British lost in Northwestern Europe 1 bomber owned by the British and 2 fighters owned by the British retreated British roll dice for 1 armour in Northwestern Europe, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 11 infantry in Northwestern Europe, round 3 : 2/11 hits, 3.67 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Northwestern Europe Germans win with 10 infantry remaining. Battle score for attacker is -5 Casualties for British: 1 armour and 5 infantry Casualties for Germans: 5 infantry Non Combat Move - British 2 fighters moved from Northwestern Europe to United Kingdom 1 bomber moved from Northwestern Europe to United Kingdom Place Units - British 2 armour, 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 24 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : -1.67 British : 0.17 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 9 Purchase Units - Italians Italians buy 2 armour; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Italy to 14 Sea Zone 2 infantry moved from 14 Sea Zone to Libya 1 fighter moved from Poland to Belorussia 2 fighters moved from Poland to Eastern Ukraine 4 infantry moved from Italy to France Combat - Italians Battle in Belorussia Italians attack with 1 fighter Russians defend with 1 infantry Italians roll dice for 1 fighter in Belorussia, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Belorussia Russians win with no units remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for Russians: 1 infantry Battle in Eastern Ukraine Italians attack with 2 fighters Russians defend with 1 infantry Italians roll dice for 2 fighters in Eastern Ukraine, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in Eastern Ukraine, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Eastern Ukraine Italians roll dice for 1 fighter in Eastern Ukraine, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Italians win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Eastern Ukraine to Poland Place Units - Italians 2 armour placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : -1.00 Russians : 0.67 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 9 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 1,2 and gets 0 hits Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 3 transports moved from 7 Sea Zone to 1 Sea Zone 1 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Eastern United States to Eastern Canada 1 transport moved from 23 Sea Zone to 18 Sea Zone 1 destroyer moved from 23 Sea Zone to 18 Sea Zone 1 battleship moved from 46 Sea Zone to 53 Sea Zone 1 carrier moved from 46 Sea Zone to 53 Sea Zone 1 carrier moved from 46 Sea Zone to 53 Sea Zone 1 destroyer moved from 46 Sea Zone to 53 Sea Zone 1 destroyer moved from 46 Sea Zone to 53 Sea Zone 1 destroyer moved from 46 Sea Zone to 53 Sea Zone 1 destroyer moved from 46 Sea Zone to 53 Sea Zone 2 destroyers moved from 46 Sea Zone to 53 Sea Zone 3 fighters moved from 46 Sea Zone to 53 Sea Zone 1 cruiser moved from 46 Sea Zone to 53 Sea Zone 1 fighter moved from Western United States to 53 Sea Zone Non Combat Move - Americans Place Units - Americans 1 artillery and 2 infantry placed in Western United States 2 destroyers and 2 transports placed in 56 Sea Zone 1 fighter placed in Eastern United States Place Units - Chinese 1 infantry placed in Ningxia 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 10 Research Technology - Japanese Purchase Units - Japanese Japanese buy 3 armour, 3 bombers and 2 submarines; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 destroyer moved from 48 Sea Zone to 46 Sea Zone 1 submarine moved from 62 Sea Zone to 57 Sea Zone 5 bombers moved from India to Russia 2 bombers moved from Fukien to Russia 1 armour moved from Persia to Russia 1 bomber moved from Japan to Sikang 3 armour moved from Manchuria to Suiyuan 1 armour moved from Yakut S.S.R. to Evenki National Okrug 3 armour moved from India to Kazakh S.S.R. 2 fighters moved from 61 Sea Zone to Sikang 1 carrier moved from 61 Sea Zone to 49 Sea Zone 1 destroyer moved from 61 Sea Zone to 49 Sea Zone 2 battleships moved from 61 Sea Zone to 49 Sea Zone 1 transport moved from 61 Sea Zone to 49 Sea Zone Combat - Japanese Battle in Evenki National Okrug Japanese attack with 1 armour Russians defend with 1 infantry Japanese roll dice for 1 armour in Evenki National Okrug, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Evenki National Okrug, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 3 armour Russians defend with 1 infantry Japanese roll dice for 3 armour in Kazakh S.S.R., round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 2 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Suiyuan Japanese attack with 3 armour Russians defend with 1 armour Japanese roll dice for 3 armour in Suiyuan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 armour in Suiyuan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 3 armour remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Sikang Japanese attack with 1 bomber and 2 fighters Russians defend with 1 artillery Japanese roll dice for 1 bomber and 2 fighters in Sikang, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Sikang Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Russia Japanese attack with 1 armour and 7 bombers Russians defend with 1 aaGun, 1 armour, 1 bomber, 1 factory, 1 fighter and 4 infantry AA fire in Russia : 2/7 hits, 1.17 expected hits 2 bombers owned by the Japanese lost in Russia Japanese roll dice for 1 armour and 5 bombers in Russia, round 2 : 5/11 hits, 4.67 expected hits Russians roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in Russia, round 2 : 2/7 hits, 2.67 expected hits 4 infantry owned by the Russians, 2 bombers owned by the Japanese and 1 bomber owned by the Russians lost in Russia Japanese roll dice for 1 armour and 3 bombers in Russia, round 3 : 4/7 hits, 3.00 expected hits Russians roll dice for 1 armour and 1 fighter in Russia, round 3 : 1/2 hits, 1.17 expected hits 1 fighter owned by the Russians, 1 armour owned by the Russians and 1 bomber owned by the Japanese lost in Russia Japanese captures 30PUs while taking Russians capital Japanese win, taking Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -21 Casualties for Japanese: 5 bombers Casualties for Russians: 1 armour, 1 bomber, 1 fighter and 4 infantry Non Combat Move - Japanese 2 bombers moved from Russia to Kazakh S.S.R. 2 fighters moved from Sikang to Yunnan 1 bomber moved from Sikang to Yunnan 2 submarines moved from 62 Sea Zone to 60 Sea Zone 2 bombers moved from Kazakh S.S.R. to India Place Units - Japanese 3 armour placed in India 3 bombers placed in Manchuria 2 submarines placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 83 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.83 Chinese : -0.83 Russians : -0.83 Japanese : 1.50 -
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Test summary from TripleA, engine version: 1.9, time: 10:40:10 AM
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 1,5 and gets 0 hits Purchase Units - Japanese Japanese buy 1 armour and 2 destroyers; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 1 battleship moved from 38 Sea Zone to 35 Sea Zone 1 carrier moved from 38 Sea Zone to 35 Sea Zone 2 fighters moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 infantry moved from Kwangtung to Fukien 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery moved from 61 Sea Zone to Fukien 1 infantry moved from 61 Sea Zone to Fukien 1 battleship moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from Kiangsu to Manchuria 1 fighter moved from Manchuria to Fukien 1 fighter moved from Formosa to Fukien 1 fighter moved from Japan to 53 Sea Zone 1 submarine moved from 46 Sea Zone to 53 Sea Zone 1 carrier moved from 51 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 1 cruiser moved from 50 Sea Zone to 53 Sea Zone 1 fighter moved from 51 Sea Zone to 53 Sea Zone 1 bomber moved from Japan to 53 Sea Zone Combat - Japanese Battle in Fukien Japanese attack with 1 artillery, 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 battleship in Fukien, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Fukien, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier and 3 fighters British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier and 3 fighters remaining. Battle score for attacker is 39 Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport Battle in 53 Sea Zone Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 carrier, 1 destroyer and 1 fighter Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone Japanese win with 1 bomber, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 18 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Non Combat Move - Japanese 1 bomber moved from 53 Sea Zone to Caroline Islands 1 fighter moved from 35 Sea Zone to French Indo-China Thailand 1 fighter moved from Fukien to Kiangsu 1 fighter moved from Fukien to Manchuria Place Units - Japanese 1 armour placed in Japan 2 destroyers placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
British : -1.33 Americans : 0.67 Chinese : -0.33 Japanese : 1.17 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Russia to Eastern Ukraine 1 artillery moved from Russia to Eastern Ukraine 3 infantry moved from Russia to Eastern Ukraine 1 artillery moved from Caucasus to Eastern Ukraine 1 bomber moved from Russia to Eastern Ukraine 1 fighter moved from Karelia S.S.R. to Eastern Ukraine 3 infantry moved from Karelia S.S.R. to Belorussia 1 armour moved from Archangel to Belorussia 3 infantry moved from Archangel to Belorussia 1 submarine moved from 4 Sea Zone to 6 Sea Zone 2 infantry moved from Kazakh S.S.R. to Caucasus Combat - Russians Battle in Belorussia Russians attack with 1 armour and 6 infantry Germans defend with 3 infantry Russians roll dice for 1 armour and 6 infantry in Belorussia, round 2 : 2/7 hits, 1.50 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 armour and 4 infantry in Belorussia, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Eastern Ukraine Russians attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Eastern Ukraine, round 2 : 2/9 hits, 3.67 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Ukraine Russians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Eastern Ukraine, round 3 : 5/8 hits, 3.50 expected hits Germans roll dice for 2 armour and 1 artillery in Eastern Ukraine, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 2 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour, 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter moved from Eastern Ukraine to Caucasus 1 bomber moved from Eastern Ukraine to Russia 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Urals to Russia 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 2 infantry moved from Soviet Far East to Buryatia S.S.R. Place Units - Russians 2 infantry placed in Karelia S.S.R. 4 infantry placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 0.17 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 1,2 and gets 0 hits Purchase Units - Germans Germans buy 9 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 armour and 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to Libya 1 artillery moved from Morocco Algeria to Libya 1 infantry moved from Libya to Morocco Algeria 1 destroyer moved from 13 Sea Zone to 14 Sea Zone 1 fighter moved from France to 12 Sea Zone 1 bomber moved from Germany to 12 Sea Zone 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 submarine moved from 8 Sea Zone to 12 Sea Zone 1 armour moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 2 infantry moved from Finland to Karelia S.S.R. 3 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from Poland to Karelia S.S.R. 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 2 infantry moved from Ukraine to Eastern Ukraine 1 armour moved from Ukraine to Eastern Ukraine 2 infantry moved from East Poland to Eastern Ukraine 1 artillery moved from East Poland to Eastern Ukraine 1 fighter moved from East Poland to Eastern Ukraine 1 fighter moved from Bulgaria Romania to Eastern Ukraine 1 armour moved from Bulgaria Romania to Eastern Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to East Poland 2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 armour moved from Germany to East Poland 3 infantry moved from Germany to France 1 fighter moved from Germany to Eastern Ukraine 1 fighter moved from Norway to East Poland Combat - Germans Battle in 12 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 submarines British defend with 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in Karelia S.S.R. Germans attack with 2 armour and 6 infantry Russians defend with 1 aaGun, 1 factory and 2 infantry Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 armour and 6 infantry in Karelia S.S.R., round 2 : 0/8 hits, 2.00 expected hits Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 2 armour and 5 infantry in Karelia S.S.R., round 3 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 2 armour and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Eastern Ukraine Germans attack with 2 armour, 1 artillery, 3 fighters and 4 infantry Russians defend with 2 armour, 2 artilleries and 1 infantry Germans roll dice for 2 armour, 1 artillery, 3 fighters and 4 infantry in Eastern Ukraine, round 2 : 5/10 hits, 3.67 expected hits Russians roll dice for 2 armour, 2 artilleries and 1 infantry in Eastern Ukraine, round 2 : 2/5 hits, 2.00 expected hits 1 infantry owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 2 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 2 infantry Casualties for Russians: 2 armour, 2 artilleries and 1 infantry Non Combat Move - Germans 3 fighters moved from Eastern Ukraine to East Poland 1 bomber moved from 12 Sea Zone to Germany 1 fighter moved from 12 Sea Zone to France 1 armour moved from Northwestern Europe to France Place Units - Germans 9 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -0.83 British : 0.17 Russians : 0.00 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 2 factories; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from Union of South Africa to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Persia to Trans-Jordan 1 bomber moved from United Kingdom to 5 Sea Zone 2 fighters moved from United Kingdom to 5 Sea Zone 1 cruiser moved from 1 Sea Zone to 12 Sea Zone 1 destroyer moved from 2 Sea Zone to 12 Sea Zone 1 battleship moved from 2 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone 1 armour and 1 infantry moved from 2 Sea Zone to United Kingdom 1 transport moved from 2 Sea Zone to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to United Kingdom 1 fighter moved from Australia to India Combat - British Battle in 5 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans Submerged British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Germans, 1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17 Casualties for British: 1 fighter Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport Battle in 12 Sea Zone British attack with 1 battleship, 1 cruiser and 1 destroyer Germans defend with 1 submarine British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 12 Sea Zone British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 5 Sea Zone to United Kingdom 1 bomber moved from 5 Sea Zone to United Kingdom Place Units - British 1 factory placed in India 1 factory placed in Egypt Turn Complete - British British collect 31 PUs; end with 32 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : -0.00 British : 1.83 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 artillery moved from 14 Sea Zone to Libya 1 fighter moved from Italy to Libya 1 armour moved from Balkans to East Poland 2 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Italy to France Non Combat Move - Italians Place Units - Italians 1 destroyer placed in 14 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Research Technology - Americans Americans spend 15 on tech rolls Americans roll 4,3,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover AA Radar Activate Technology - Americans Americans activating AA Radar Purchase Units - Americans Americans buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from Eastern United States to United Kingdom 1 bomber moved from Eastern United States to Morocco Algeria 1 battleship moved from 56 Sea Zone to 53 Sea Zone 1 submarine moved from 56 Sea Zone to 53 Sea Zone 1 cruiser moved from 56 Sea Zone to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone 2 infantry moved from 52 Sea Zone to Wake Island 1 fighter moved from Western United States to 53 Sea Zone 1 bomber moved from Western United States to 53 Sea Zone 1 destroyer moved from 20 Sea Zone to 10 Sea Zone 1 bomber moved from United Kingdom to Germany 2 infantry moved from Central United States to Eastern United States Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Germany causes 1 damage total. Battle in 53 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 1 submarine Japanese defend with 1 carrier, 1 cruiser and 2 fighters Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 53 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser and 2 fighters in 53 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 cruiser in 53 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 2 fighters owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 53 Sea Zone Americans win with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 36 Casualties for Japanese: 1 carrier, 1 cruiser and 2 fighters Casualties for Americans: 1 fighter Battle in Wake Island Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Wake Island Americans roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Wake Island, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Wake Island, round 5 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Morocco Algeria Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Morocco Algeria, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Morocco Algeria, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber moved from Morocco Algeria to Egypt 1 bomber moved from Germany to United Kingdom 1 bomber moved from 53 Sea Zone to Hawaiian Islands 1 fighter moved from 53 Sea Zone to Hawaiian Islands Place Units - Americans 1 fighter placed in Eastern United States 1 destroyer placed in 10 Sea Zone Combat Move - Chinese 1 fighter and 2 infantry moved from Yunnan to Fukien 1 infantry moved from Hupeh to Fukien 1 infantry moved from Sikang to Yunnan 1 infantry moved from Ningxia to Sikang 1 infantry moved from Chinghai to Ningxia 1 infantry moved from Suiyuan to Hupeh Combat - Chinese Battle in Fukien Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Fukien, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Fukien, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien Chinese roll dice for 1 fighter and 2 infantry in Fukien, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Fukien, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Fukien Chinese roll dice for 1 fighter and 1 infantry in Fukien, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Fukien, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien Chinese roll dice for 1 fighter in Fukien, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Fukien, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Fukien Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Fukien to Sikang Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese 1 unit repaired. Turn Complete - Americans Americans collect 39 PUs; end with 44 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : 1.33 Americans : 2.00 Chinese : 0.00 Japanese : 0.17 AA fire in Germany : : -0.17 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 6,3 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover Long Range Aircraft Activate Technology - Japanese Japanese activating Long Range Aircraft Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 1 factory, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 3 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from Kiangsu to Manchuria 1 fighter moved from Manchuria to Buryatia S.S.R. 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 battleship moved from 61 Sea Zone to 62 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo-China Thailand to Buryatia S.S.R. 2 fighters moved from 35 Sea Zone to Buryatia S.S.R. 1 bomber moved from Caroline Islands to 52 Sea Zone 1 fighter moved from Kiangsu to Buryatia S.S.R. 1 infantry moved from French Indo-China Thailand to Fukien Combat - Japanese Battle in 52 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 52 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Buryatia S.S.R. Japanese attack with 1 armour, 5 fighters and 4 infantry Russians defend with 6 infantry Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 5 fighters and 4 infantry in Buryatia S.S.R., round 2 : 4/10 hits, 3.67 expected hits Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 5 fighters and 2 infantry in Buryatia S.S.R., round 3 : 2/8 hits, 3.33 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 5 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Russians: 6 infantry Non Combat Move - Japanese 1 bomber moved from 52 Sea Zone to Japan 2 fighters moved from Buryatia S.S.R. to Kiangsu 3 fighters moved from Buryatia S.S.R. to Manchuria Place Units - Japanese 1 factory placed in Manchuria 1 armour, 1 bomber and 1 infantry placed in Japan 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Russians : -0.67 Japanese : -1.67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Novosibirsk to Evenki National Okrug 1 armour and 3 infantry moved from Belorussia to Archangel 5 infantry moved from Russia to Archangel 1 armour moved from Caucasus to Archangel 1 fighter moved from Caucasus to Archangel 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 bomber moved from Russia to 5 Sea Zone 3 infantry moved from Caucasus to Ukraine Combat - Russians Battle in 5 Sea Zone Russians attack with 1 bomber and 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Battle in Ukraine Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians winRussians win with 1 bomber and 1 submarine remaining, taking Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from 5 Sea Zone to Russia Place Units - Russians 4 infantry placed in Caucasus 6 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : 0.17 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 3,5 and gets 0 hits Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 52 PUs; 2 techTokens; Germans buy 3 armour, 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 bomber moved from Germany to 2 Sea Zone 1 infantry moved from Libya to Morocco Algeria 2 armour moved from Libya to Morocco Algeria 1 artillery moved from Libya to Morocco Algeria 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to Libya 1 fighter moved from France to Morocco Algeria 1 artillery moved from Eastern Ukraine to Ukraine 2 infantry moved from Eastern Ukraine to Ukraine 2 armour moved from Eastern Ukraine to Ukraine 2 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from East Poland to Eastern Ukraine 1 armour moved from East Poland to Karelia S.S.R. 4 fighters moved from East Poland to Archangel 5 infantry moved from Karelia S.S.R. to Archangel 2 armour moved from Karelia S.S.R. to Archangel 2 infantry moved from Germany to Balkans 7 infantry moved from Germany to Poland 1 infantry moved from Norway to Finland Combat - Germans Germans creates battle in territory 5 Sea Zone Battle in 2 Sea Zone Germans attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 2 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in 5 Sea Zone Germans attack with 1 submarine Russians defend with 1 submarine 1 submarine owned by the Germans Submerged Battle in Ukraine Germans attack with 2 armour, 1 artillery and 4 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery and 4 infantry in Ukraine, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 3 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans winRussians win with 1 submarine remaining, taking Ukraine from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 2 armour, 4 fighters and 5 infantry Russians defend with 2 armour, 1 fighter and 8 infantry Germans roll dice for 2 armour, 4 fighters and 5 infantry in Archangel, round 2 : 2/11 hits, 3.83 expected hits Russians roll dice for 2 armour, 1 fighter and 8 infantry in Archangel, round 2 : 6/11 hits, 4.33 expected hits 2 infantry owned by the Russians, 5 infantry owned by the Germans and 1 armour owned by the Germans lost in Archangel 1 armour owned by the Germans retreated to Karelia S.S.R. Russians win with 2 armour, 1 fighter and 6 infantry remaining. Battle score for attacker is -14 Casualties for Germans: 1 armour and 5 infantry Casualties for Russians: 2 infantry Battle in Morocco Algeria Germans attack with 2 armour, 1 artillery, 1 fighter and 1 infantry Americans defend with 1 armour and 1 artillery Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Morocco Algeria, round 2 : 1/5 hits, 2.17 expected hits Americans roll dice for 1 armour and 1 artillery in Morocco Algeria, round 2 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Morocco Algeria Germans roll dice for 2 armour and 1 fighter in Morocco Algeria, round 3 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 armour in Morocco Algeria, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the Americans lost in Morocco Algeria Germans win, taking Morocco Algeria from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour, 1 artillery and 1 infantry Casualties for Americans: 1 armour and 1 artillery Non Combat Move - Germans 4 fighters moved from Archangel to Karelia S.S.R. 1 bomber moved from 2 Sea Zone to Norway 1 fighter moved from Morocco Algeria to Libya Place Units - Germans 2 infantry placed in Karelia S.S.R. 3 armour, 1 artillery, 1 bomber and 5 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -1.67 Americans : 1.67 Russians : 1.67 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 3 infantry moved from India to Burma 1 fighter moved from India to Burma 1 destroyer moved from 15 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from French Equatorial Africa to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from United Kingdom to Morocco Algeria Combat - British Battle in Morocco Algeria British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 armour British roll dice for 1 battleship and 1 cruiser in Morocco Algeria, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Morocco Algeria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Morocco Algeria British win, taking Morocco Algeria from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Burma British attack with 1 fighter and 3 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 3 infantry in Burma, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 bomber moved from Morocco Algeria to Egypt Place Units - British 2 fighters placed in Egypt 1 armour, 1 artillery and 1 infantry placed in India Turn Complete - British British collect 34 PUs; end with 34 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -0.50 British : -0.17 British rolls : : 0.00 Japanese : -0.67 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Libya to 12 Sea Zone 2 cruisers moved from 14 Sea Zone to 12 Sea Zone 1 battleship moved from 14 Sea Zone to 12 Sea Zone 1 destroyer moved from 14 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from Libya to Morocco Algeria 1 armour moved from East Poland to Karelia S.S.R. 2 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from France to Balkans 1 infantry moved from Libya to Morocco Algeria Combat - Italians Battle in 12 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Americans defend with 1 destroyer and 2 transports Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 12 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 3 transports in 12 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 12 Sea Zone 1 transport owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians retreated to 13 Sea Zone British win with 1 battleship, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is -18 Casualties for Italians: 1 destroyer and 1 fighter Turning on Edit Mode EDIT: Removing units owned by Italians from 13 Sea Zone: 1 armour, 1 infantry and 1 transport EDIT: Adding units owned by Italians to 13 Sea Zone: 1 transport EDIT: Adding units owned by Italians to Morocco Algeria: 1 armour and 1 infantry EDIT: Turning off Edit Mode Battle in Morocco Algeria Italians attack with 1 artillery and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Morocco Algeria Italians roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery in Morocco Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Morocco Algeria Italians win, taking Morocco Algeria from British with 1 artillery remaining. Battle score for attacker is 4 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians Place Units - Italians 1 armour and 2 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 11 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 16 PUs 2 units repaired.Combat Hit Differential Summary :
Italians : -0.83 British : 1.17
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