TSH vs DS game 3
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 7x factory; Remaining resources: 8 PUs; Italians buy nothing; Remaining resources: 8 PUs; Turn Complete - Italians Italians collect 9 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 1 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 artillery moved from Eastern United States to 10 Sea Zone 1 artillery, 1 cruiser, 3 destroyers and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from Morocco Algeria to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Gibraltar 2 bombers moved from United Kingdom to 5 Sea Zone 1 bomber moved from Eastern United States to 5 Sea Zone 1 fighter moved from Stanovoj Chrebet to Sikang 2 armour moved from Egypt to Persia 2 bombers moved from Western United States to Gibraltar 2 artilleries moved from Central United States to Eastern United States 2 infantry moved from Western United States to Central United States Combat - Americans Battle in Gibraltar Americans attack with 1 artillery, 2 bombers and 1 infantry Italians defend with 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Gibraltar, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in 5 Sea Zone Americans attack with 3 bombers Germans defend with 1 battleship, 1 destroyer and 1 transport Americans roll dice for 3 bombers in 5 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 5 Sea Zone Americans roll dice for 2 bombers in 5 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 battleship and 1 transport in 5 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans, 1 bomber owned by the Americans and 1 transport owned by the Germans lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 11 Casualties for Americans: 2 bombers Casualties for Germans: 1 battleship, 1 destroyer and 1 transport Battle in Sikang Americans attack with 1 fighter Japanese defend with 1 artillery Americans roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Sikang Japanese win with no units remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 artillery Non Combat Move - Americans 2 bombers moved from Gibraltar to United Kingdom 1 bomber moved from 5 Sea Zone to United Kingdom Place Units - Americans 1 battleship, 1 cruiser and 1 transport placed in 10 Sea Zone 2 infantry placed in Eastern United States Place Units - Chinese 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 39 PUs; end with 40 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : 0.33 Americans rolls : : 0.00 Americans : 0.67 Japanese : 0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 armour, 1 battleship, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 bomber moved from Fukien to 30 Sea Zone 2 armour moved from Suiyuan to Yunnan 2 infantry moved from Suiyuan to Ningxia 1 armour moved from Manchuria to Fukien 2 infantry moved from Manchuria to Kiangsu 1 fighter moved from Fukien to East Indies 2 bombers moved from Japan to Yunnan 1 fighter moved from Hupeh to Ningxia 1 fighter moved from Hupeh to Yunnan Combat - Japanese Battle in 30 Sea Zone Japanese attack with 1 bomber British defend with 1 armour, 1 infantry and 1 transport 1 transport owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in 30 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 15 Casualties for British: 1 armour, 1 infantry and 1 transport Battle in Yunnan Japanese attack with 2 armour, 2 bombers and 1 fighter British defend with 2 infantry Japanese roll dice for 2 armour, 2 bombers and 1 fighter in Yunnan, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ningxia Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to Hupeh 2 bombers moved from Yunnan to Hupeh 1 fighter moved from Ningxia to Hupeh 1 bomber moved from 30 Sea Zone to East Indies Place Units - Japanese 1 battleship and 1 destroyer placed in 62 Sea Zone 1 armour and 2 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 28 PUs; end with 30 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : 0.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 6 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 artillery and 1 infantry moved from Eastern Ukraine to Ukraine 1 artillery and 10 infantry moved from Caucasus to Ukraine 2 infantry moved from Belorussia to East Poland 1 fighter moved from Archangel to East Poland 1 bomber moved from Russia to Ukraine 1 submarine moved from 12 Sea Zone to 14 Sea Zone Combat - Russians Battle in 14 Sea Zone Russians attack with 1 submarine Italians defend with 1 destroyer Russians roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 14 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 14 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 14 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in East Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in East Poland, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 2 artilleries, 1 bomber and 11 infantry Germans defend with 5 armour and 4 infantry Russians roll dice for 2 artilleries, 1 bomber and 11 infantry in Ukraine, round 2 : 4/14 hits, 3.50 expected hits Germans roll dice for 5 armour and 4 infantry in Ukraine, round 2 : 2/9 hits, 3.83 expected hits 2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 artilleries, 1 bomber and 9 infantry in Ukraine, round 3 : 3/12 hits, 3.17 expected hits Germans roll dice for 5 armour in Ukraine, round 3 : 3/5 hits, 2.50 expected hits 3 infantry owned by the Russians and 3 armour owned by the Germans lost in Ukraine Russians roll dice for 2 artilleries, 1 bomber and 6 infantry in Ukraine, round 4 : 4/9 hits, 2.67 expected hits Germans roll dice for 2 armour in Ukraine, round 4 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 artilleries, 1 bomber and 6 infantry remaining. Battle score for attacker is 22 Casualties for Russians: 5 infantry Casualties for Germans: 5 armour and 4 infantry Non Combat Move - Russians 1 fighter moved from East Poland to Archangel 1 bomber moved from Ukraine to Russia 5 infantry moved from Russia to Archangel 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Place Units - Russians 3 artilleries and 1 infantry placed in Russia 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -2.67 Italians : -0.67 Russians : 3.17
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 4,1 and gets 0 hits Purchase Units - Germans Germans buy 3 armour, 1 fighter and 8 infantry; Remaining resources: 4 PUs; 2 techTokens; Combat Move - Germans 1 infantry moved from Poland to Bulgaria Romania 2 infantry moved from Germany to Poland 2 infantry moved from Poland to East Poland 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Karelia S.S.R. 2 infantry moved from Finland to Karelia S.S.R. 3 fighters moved from Karelia S.S.R. to Belorussia 2 fighters moved from Germany to East Poland 3 armour moved from Baltic States to Poland 1 bomber moved from Germany to East Poland Combat - Germans Battle in Belorussia Germans attack with 3 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Belorussia, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in East Poland Germans attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in East Poland, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 3 fighters moved from Belorussia to Karelia S.S.R. 2 fighters moved from East Poland to Germany 1 bomber moved from East Poland to Germany Place Units - Germans 2 infantry placed in Karelia S.S.R. 3 armour, 1 fighter and 6 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 39 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 2.33 Russians : 0.00
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Research Technology - British British spend 5 on tech rolls British rolls : 1/1 hits, 0.00 expected hits British removing all Technology Tokens after successful research. British discover Super subs Activate Technology - British British activating Super subs Purchase Units - British British buy 1 armour, 1 bomber, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour moved from Egypt to Persia 1 infantry moved from French Indo-China Thailand to Kwangtung British take Kwangtung from Japanese 3 infantry moved from French Indo-China Thailand to Fukien 2 artilleries moved from India to Burma 1 fighter moved from India to Fukien 1 bomber moved from India to 62 Sea Zone 1 bomber moved from Libya to Italy 2 bombers moved from United Kingdom to Germany Combat - British Strategic bombing raid in Italy AA fire in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 4,1 and causes: 5 damage to unit: factory Bombing raid in Italy causes 5 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 6,3,6,1 and causes: 14 damage to unit: factory Bombing raid in Germany causes 14 damage total. Battle in Fukien British attack with 1 fighter and 3 infantry Japanese defend with 1 armour British roll dice for 1 fighter and 3 infantry in Fukien, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Fukien, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Fukien British win, taking Fukien from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in 62 Sea Zone British attack with 1 bomber; Americans loiter and taunt Japanese defend with 1 battleship and 1 destroyer British roll dice for 1 bomber in 62 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship and 1 destroyer in 62 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 bomber owned by the British lost in 62 Sea Zone Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is -12 Casualties for British: 1 bomber Non Combat Move - British 1 fighter moved from Fukien to French Indo-China Thailand 2 infantry moved from Burma to French Indo-China Thailand 2 bombers moved from Germany to United Kingdom 1 bomber moved from Italy to Persia Place Units - British 1 armour and 2 infantry placed in India 1 bomber placed in United Kingdom 1 destroyer and 2 transports placed in 8 Sea Zone British undo move 3. 1 destroyer and 2 transports placed in 7 Sea Zone Turn Complete - British British collect 42 PUs; end with 42 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 52 PUs 1 unit repaired.
Combat Hit Differential Summary :
British : 0.17 British rolls : : 1.00 AA fire in Italy : : -0.17 Japanese : -0.50 AA fire in Germany : : -0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 5x factory; Remaining resources: 12 PUs; Italians buy nothing; Remaining resources: 12 PUs; Turn Complete - Italians Italians collect 9 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Jet Power Activate Technology - Americans Americans activating Jet Power Purchase Units - Americans Americans buy 3 fighters and 3 submarines; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 artillery moved from Gibraltar to 12 Sea Zone 1 artillery, 1 cruiser, 3 destroyers and 1 transport moved from 12 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 2 bombers moved from United Kingdom to Karelia S.S.R. 1 artillery moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 battleship and 1 cruiser moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to United Kingdom 2 infantry moved from Central United States to Eastern United States 2 armour moved from Persia to Chinghai Combat - Americans Americans creates battle in territory 62 Sea Zone Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits Bombing raid in Karelia S.S.R. rolls: 5,4 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Battle in 62 Sea Zone Americans attack with 2 submarines Japanese defend with 1 battleship and 1 destroyer Americans roll dice for 2 submarines in 62 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship and 1 destroyer in 62 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 62 Sea Zone Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 battleship and 1 destroyer in 62 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 62 Sea Zone Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is -10 Casualties for Americans: 2 submarines Battle in Norway Americans attack with 1 artillery and 1 bomber Germans defend with 1 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery and 1 bomber in Norway, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Norway Americans win, taking Norway from Germans with 1 artillery remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Germans: 1 infantry Non Combat Move - Americans 2 bombers moved from Karelia S.S.R. to United Kingdom Place Units - Americans 3 submarines placed in 56 Sea Zone 1 fighter placed in Western United States Americans undo move 2. 3 fighters placed in Eastern United States Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Chinese 1 unit repaired. Turn Complete - Americans Americans collect 42 PUs; end with 42 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans rolls : : 1.00 AA fire in Karelia S.S.R. : : -0.33 Americans : -1.00 Japanese : 0.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 2 bombers moved from Hupeh to Persia 1 fighter moved from East Indies to French Indo-China Thailand 1 bomber moved from East Indies to French Indo-China Thailand 2 armour moved from Yunnan to French Indo-China Thailand 2 infantry moved from Kiangsu to Fukien 1 infantry moved from Ningxia to Sikang 1 armour moved from Manchuria to Fukien 2 infantry moved from Manchuria to Suiyuan 1 battleship moved from 62 Sea Zone to 61 Sea Zone 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 fighter moved from Hupeh to French Indo-China Thailand 1 fighter moved from Hupeh to Fukien Combat - Japanese Battle in French Indo-China Thailand Japanese attack with 2 armour, 1 bomber and 2 fighters British defend with 1 fighter and 2 infantry Japanese roll dice for 2 armour, 1 bomber and 2 fighters in French Indo-China Thailand, round 2 : 1/6 hits, 2.83 expected hits British roll dice for 1 fighter and 2 infantry in French Indo-China Thailand, round 2 : 2/3 hits, 1.33 expected hits 2 armour owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand retreated to French Indo-China Thailand British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 2 armour Casualties for British: 1 infantry Battle in Fukien Japanese attack with 1 armour, 1 fighter and 2 infantry British defend with 3 infantry Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Fukien, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 3 infantry in Fukien, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Fukien Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Fukien, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Fukien Japanese win, taking Fukien from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Persia Japanese attack with 2 bombers British defend with 1 armour and 1 bomber Japanese roll dice for 2 bombers in Persia, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 armour and 1 bomber in Persia, round 2 : 0/3 hits, 0.83 expected hits 1 bomber owned by the British lost in Persia Japanese roll dice for 2 bombers in Persia, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Japanese and 1 armour owned by the British lost in Persia Japanese win with 1 bomber remaining. Battle score for attacker is 5 Casualties for British: 1 armour and 1 bomber Casualties for Japanese: 1 bomber Non Combat Move - Japanese 1 bomber moved from French Indo-China Thailand to Manchuria 2 fighters moved from French Indo-China Thailand to Manchuria 1 fighter moved from Fukien to Manchuria 1 bomber moved from Persia to Suiyuan Place Units - Japanese 1 armour and 2 infantry placed in Manchuria 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
British : 0.33 Chinese : -0.33 Japanese : -0.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Belorussia 1 bomber moved from Russia to Bulgaria Romania 1 infantry moved from Ukraine to Bulgaria Romania 1 artillery moved from Ukraine to Bulgaria Romania 2 artilleries moved from Russia to Archangel 4 infantry moved from Caucasus to Eastern Ukraine Combat - Russians Battle in Bulgaria Romania Russians attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Bulgaria Romania, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belorussia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Russians roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Bulgaria Romania to Russia 5 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Place Units - Russians 2 artilleries and 2 infantry placed in Caucasus 6 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -0.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 6,3 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover AA Radar Activate Technology - Germans Germans activating AA Radar Purchase Units - Germans Germans repair damage of 4x factory, 14x factory; Remaining resources: 36 PUs; 0 techTokens; Germans buy 12 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 fighter moved from France to 7 Sea Zone 1 fighter moved from Germany to 7 Sea Zone 2 fighters moved from Germany to 6 Sea Zone 1 bomber moved from Germany to 6 Sea Zone 3 fighters moved from Karelia S.S.R. to 6 Sea Zone 1 infantry moved from East Poland to Belorussia 2 infantry moved from Poland to Bulgaria Romania 1 armour moved from Germany to Bulgaria Romania 2 armour moved from Germany to Poland 1 infantry moved from Germany to France 1 armour moved from Poland to Belorussia 2 armour moved from Karelia S.S.R. to Norway 1 infantry moved from Karelia S.S.R. to Finland 2 armour moved from Poland to Karelia S.S.R. 1 armour moved from Poland to Bulgaria Romania 1 infantry moved from Karelia S.S.R. to Belorussia 5 infantry moved from Germany to Poland Combat - Germans Battle in Bulgaria Romania Germans attack with 2 armour and 2 infantry Russians defend with 1 artillery Germans roll dice for 2 armour and 2 infantry in Bulgaria Romania, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour and 2 infantry in Bulgaria Romania, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Bulgaria Romania, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania Germans win, taking Bulgaria Romania from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in 6 Sea Zone Germans attack with 1 bomber and 5 fighters Americans defend with 1 cruiser, 3 destroyers and 1 transport Germans roll dice for 1 bomber and 5 fighters in 6 Sea Zone, round 2 : 5/6 hits, 4.00 expected hits Americans roll dice for 1 cruiser, 3 destroyers and 1 transport in 6 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 transport owned by the Americans lost in 6 Sea Zone Germans win with 4 fighters remaining. Battle score for attacker is 15 Casualties for Germans: 1 bomber and 1 fighter Casualties for Americans: 1 cruiser, 3 destroyers and 1 transport Battle in Belorussia Germans attack with 1 armour and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in Belorussia, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in Belorussia, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Belorussia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Norway Germans attack with 2 armour Americans defend with 1 artillery Germans roll dice for 2 armour in Norway, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Norway Germans win, taking Norway from Americans with 2 armour remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 7 Sea Zone Germans attack with 2 fighters British defend with 1 destroyer and 2 transports Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 destroyer and 2 transports in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 fighter owned by the Germans lost in 7 Sea Zone 1 transport owned by the British lost in 7 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer and 2 transports Non Combat Move - Germans 1 fighter moved from 7 Sea Zone to France 4 fighters moved from 6 Sea Zone to Karelia S.S.R. 2 artilleries moved from Germany to France Place Units - Germans 2 infantry placed in Karelia S.S.R. 10 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : 0.67 Americans : 0.17 Russians : -0.67
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7 Research Technology - British British spend 5 on tech rolls British rolls : 1/1 hits, 0.00 expected hits British removing all Technology Tokens after successful research. British discover Paratroopers Activate Technology - British British activating Paratroopers Purchase Units - British British buy 1 bomber, 1 cruiser, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber and 1 infantry moved from United Kingdom to Baltic States Russians take Baltic States from Germans 2 bombers moved from United Kingdom to Persia 2 infantry moved from India to Persia 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 armour moved from India to French Indo-China Thailand 1 infantry moved from French Indo-China Thailand to Kwangtung 1 artillery moved from Burma to French Indo-China Thailand 1 artillery moved from Burma to French Indo-China Thailand Combat - British Non Combat Move - British 1 aaGun moved from India to Persia 1 aaGun moved from Burma to India 1 fighter moved from French Indo-China Thailand to India 1 bomber moved from Baltic States to United Kingdom Place Units - British 1 bomber and 2 infantry placed in India 3 infantry placed in United Kingdom 1 cruiser and 1 destroyer placed in 7 Sea Zone Turn Complete - British British collect 42 PUs; end with 42 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
British rolls : : 1.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7 Purchase Units - Italians Italians buy nothing; Remaining resources: 21 PUs; Turn Complete - Italians Italians collect 9 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 2 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 3 submarines moved from 56 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Northwestern Europe 3 fighters moved from Eastern United States to Archangel 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Northwestern Europe 2 armour moved from Chinghai to Ningxia Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.33 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Germany causes 4 damage total. Battle in Northwestern Europe Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Northwestern Europe, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe Americans win, taking Northwestern Europe from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ningxia Americans attack with 2 armour Japanese defend with 1 infantry Americans roll dice for 2 armour in Ningxia, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Ningxia Americans win, taking Ningxia from Japanese with 1 armour remaining. Battle score for attacker is -2 Casualties for Americans: 1 armour Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Northwestern Europe to United Kingdom 1 bomber moved from Germany to United Kingdom Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 2 submarines placed in 56 Sea Zone Combat Move - Chinese 1 infantry moved from Chinghai to Sikang 1 fighter moved from Chinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Chinghai Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 41 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans rolls : : 0.00 Americans : -0.17 Chinese : 0.33 Japanese : 1.33 AA fire in Germany : : -0.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 armour, 1 bomber and 3 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 battleship moved from 61 Sea Zone to 36 Sea Zone 2 destroyers moved from 62 Sea Zone to 36 Sea Zone 1 destroyer moved from 61 Sea Zone to 48 Sea Zone 2 infantry moved from Suiyuan to Ningxia 1 armour moved from Manchuria to Ningxia 2 infantry moved from Manchuria to Kiangsu 1 infantry moved from Fukien to Kwangtung 1 armour moved from Fukien to Kwangtung 1 bomber moved from Suiyuan to French Indo-China Thailand 1 bomber moved from Manchuria to French Indo-China Thailand 2 fighters moved from Manchuria to Kwangtung 1 fighter moved from Manchuria to French Indo-China Thailand Combat - Japanese Battle in French Indo-China Thailand Japanese attack with 2 bombers, 1 fighter and 2 infantry British defend with 1 armour and 2 artilleries Japanese roll dice for 1 battleship in French Indo-China Thailand, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in French Indo-China Thailand, round 2 : 2/7 hits, 2.50 expected hits British roll dice for 1 armour and 2 artilleries in French Indo-China Thailand, round 2 : 3/3 hits, 1.17 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 2 artilleries owned by the British and 1 armour owned by the British lost in French Indo-China Thailand Japanese win with 2 bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter and 2 infantry Casualties for British: 1 armour and 2 artilleries Battle in Kwangtung Japanese attack with 1 armour, 2 fighters and 1 infantry British defend with 2 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Kwangtung, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ningxia Japanese attack with 1 armour and 2 infantry Americans defend with 1 armour Japanese roll dice for 1 armour and 2 infantry in Ningxia, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 armour in Ningxia, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour and 2 infantry in Ningxia, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 armour in Ningxia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 armour Non Combat Move - Japanese 2 fighters moved from Kwangtung to Kiangsu 2 bombers moved from French Indo-China Thailand to Kiangsu Place Units - Japanese 1 armour and 2 infantry placed in Manchuria 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 27 PUs; end with 29 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
British : 1.17 Chinese : -1.00 Japanese : 0.50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 5 infantry moved from Ukraine to Bulgaria Romania 1 artillery moved from Ukraine to Bulgaria Romania 2 infantry moved from Caucasus to Ukraine 2 artilleries moved from Caucasus to Ukraine 4 infantry moved from Eastern Ukraine to East Poland 6 infantry moved from Russia to Belorussia 1 bomber moved from Russia to Belorussia 1 fighter moved from Archangel to Belorussia Combat - Russians Battle in Bulgaria Romania Russians attack with 1 artillery and 5 infantry Germans defend with 2 armour and 1 infantry Russians roll dice for 1 artillery and 5 infantry in Bulgaria Romania, round 2 : 2/6 hits, 1.33 expected hits Germans roll dice for 2 armour and 1 infantry in Bulgaria Romania, round 2 : 3/3 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bulgaria Romania Russians roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Bulgaria Romania, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 4 infantry Casualties for Germans: 2 armour and 1 infantry Battle in Belorussia Russians attack with 1 bomber, 1 fighter and 6 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 bomber, 1 fighter and 6 infantry in Belorussia, round 2 : 4/8 hits, 2.17 expected hits Germans roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 2 infantry Battle in East Poland Russians attack with 4 infantry Germans defend with 1 infantry Russians roll dice for 4 infantry in East Poland, round 2 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belorussia to Archangel 1 bomber moved from Belorussia to Russia Place Units - Russians 1 armour, 1 artillery and 2 infantry placed in Caucasus 6 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 3.67 Russians : 3.00
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8 Research Technology - Germans Germans spend 10 on tech rolls Germans roll 3,5 and gets 0 hits Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 36 PUs; 2 techTokens; Germans buy 12 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 2 artilleries moved from France to Northwestern Europe 2 infantry moved from Germany to Northwestern Europe 2 armour moved from Norway to Karelia S.S.R. 1 infantry moved from Finland to Norway 3 infantry moved from Poland to East Poland 1 armour moved from Poland to East Poland 2 infantry moved from Poland to Bulgaria Romania 1 fighter moved from France to Bulgaria Romania 2 infantry moved from Karelia S.S.R. to Belorussia 2 armour moved from Karelia S.S.R. to Belorussia 2 infantry moved from Karelia S.S.R. to Baltic States 1 fighter moved from Karelia S.S.R. to Baltic States 1 fighter moved from Karelia S.S.R. to East Poland 1 fighter moved from Karelia S.S.R. to Belorussia 1 fighter moved from Karelia S.S.R. to Bulgaria Romania 1 infantry moved from Germany to Northwestern Europe Combat - Germans Battle in Bulgaria Romania Germans attack with 2 fighters and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Bulgaria Romania, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Bulgaria Romania, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bulgaria Romania Germans roll dice for 2 fighters and 2 infantry in Bulgaria Romania, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 artillery in Bulgaria Romania, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bulgaria Romania Germans win, taking Bulgaria Romania from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Northwestern Europe Germans attack with 2 artilleries and 3 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 artilleries and 3 infantry in Northwestern Europe, round 2 : 0/5 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 artilleries and 3 infantry in Northwestern Europe, round 3 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northwestern Europe Germans roll dice for 2 artilleries and 2 infantry in Northwestern Europe, round 4 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 artillery in Northwestern Europe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe Germans roll dice for 2 artilleries and 1 infantry in Northwestern Europe, round 5 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 artillery in Northwestern Europe, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe Germans roll dice for 2 artilleries in Northwestern Europe, round 6 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Northwestern Europe, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Northwestern Europe Germans roll dice for 1 artillery in Northwestern Europe, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Northwestern Europe, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Northwestern Europe, round 8 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Northwestern Europe, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Northwestern Europe, round 9 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Northwestern Europe, round 9 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Northwestern Europe, round 10 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Northwestern Europe, round 10 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Northwestern Europe, round 11 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Northwestern Europe, round 11 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Northwestern Europe Americans win with 1 artillery remaining. Battle score for attacker is -14 Casualties for Germans: 2 artilleries and 3 infantry Casualties for Americans: 1 infantry Battle in Belorussia Germans attack with 2 armour, 1 fighter and 2 infantry Russians defend with 4 infantry Germans roll dice for 2 armour, 1 fighter and 2 infantry in Belorussia, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 4 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 2 armour, 1 fighter and 1 infantry in Belorussia, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belorussia Germans roll dice for 2 armour, 1 fighter and 1 infantry in Belorussia, round 4 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry Battle in East Poland Germans attack with 1 armour, 1 fighter and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 armour, 1 fighter and 3 infantry in East Poland, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 3 infantry in East Poland, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Poland Germans roll dice for 1 armour, 1 fighter and 1 infantry in East Poland, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in East Poland, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from East Poland to Karelia S.S.R. 1 fighter moved from Belorussia to Karelia S.S.R. 1 fighter moved from Baltic States to Karelia S.S.R. 1 fighter moved from Bulgaria Romania to Poland 1 fighter moved from Bulgaria Romania to Poland 2 infantry moved from Germany to France 1 infantry moved from Germany to France 4 infantry moved from Germany to Poland Place Units - Germans 10 infantry placed in Germany 2 infantry placed in Karelia S.S.R. Turn Complete - Germans Germans collect 33 PUs; end with 33 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 38 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -8.67 Americans : 1.00 Russians : -1.33
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8 Research Technology - British British spend 5 on tech rolls British rolls : 1/1 hits, 0.00 expected hits British removing all Technology Tokens after successful research. British discover Improved Artillery Support Activate Technology - British British activating Improved Artillery Support Purchase Units - British British buy 2 bombers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber and 1 infantry moved from India to East Indies 1 bomber and 1 infantry moved from Persia to Sikang Chinese take Sikang from Japanese 1 infantry moved from Yunnan to Fukien Chinese take Fukien from Japanese 1 bomber and 1 infantry moved from Persia to Kwangtung 1 infantry moved from India to Burma 1 fighter moved from India to Kwangtung 1 bomber and 1 infantry moved from United Kingdom to Finland British take Finland from Germans Combat - British Battle in Kwangtung British attack with 1 bomber, 1 fighter and 1 infantry Japanese defend with 1 armour and 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Kwangtung British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in East Indies British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in East Indies, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in East Indies, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the British lost in East Indies British win, taking East Indies from Japanese with 1 infantry remaining. Battle score for attacker is -9 Casualties for British: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Kwangtung to French Indo-China Thailand 1 bomber moved from Kwangtung to Burma 1 bomber moved from Sikang to India 1 aaGun moved from India to Burma 1 aaGun moved from Persia to India 1 bomber moved from Finland to United Kingdom Place Units - British 2 transports placed in 7 Sea Zone 1 bomber and 2 infantry placed in India 1 bomber and 1 infantry placed in United Kingdom Turn Complete - British British collect 47 PUs; end with 47 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 52 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
British : 0.50 British rolls : : 1.00 Japanese : 0.83
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8 Purchase Units - Italians Italians buy 1 battleship and 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Italy to Northwestern Europe 1 armour moved from Italy to Northwestern Europe Combat - Italians Battle in Northwestern Europe Italians attack with 2 armour Americans defend with 1 artillery Italians roll dice for 2 armour in Northwestern Europe, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 artillery in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Northwestern Europe Italians win, taking Northwestern Europe from Americans with 2 armour remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians Place Units - Italians 1 battleship and 1 destroyer placed in 14 Sea Zone Turn Complete - Italians Italians collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 1.00 Americans : -0.33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 submarine moved from 46 Sea Zone to 48 Sea Zone 1 submarine moved from 46 Sea Zone to 60 Sea Zone 1 submarine moved from 56 Sea Zone to 51 Sea Zone 1 submarine moved from 56 Sea Zone to 46 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 3 infantry moved from 8 Sea Zone to United Kingdom 2 bombers moved from United Kingdom to Germany 1 submarine moved from 46 Sea Zone to 48 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.67 expected hits Bombing raid in Germany rolls: 6,6 and causes: 12 damage to unit: factory Bombing raid in Germany causes 12 damage total. Battle in 48 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 48 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 48 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from Germany to Archangel Place Units - Americans 2 transports placed in 10 Sea Zone 2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States Place Units - Chinese 1 infantry placed in Chinghai 1 infantry placed in Yunnan Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans rolls : : 0.00 Americans : 0.00 Japanese : -0.33 AA fire in Germany : : -0.67