Isolation 1942
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Test summary from TripleA, engine version: 1.9, time: 3:01:26 PM
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Americans Americans buy 2 bombers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 infantry moved from Western United States to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 1 submarine and 2 transports moved from 56 Sea Zone to 53 Sea Zone 1 fighter and 4 infantry moved from 53 Sea Zone to Hawaiian Islands 1 armour, 1 artillery and 2 infantry moved from Eastern Canada to 10 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Finland 2 bombers moved from United Kingdom to Germany 2 fighters moved from Eastern Canada to United Kingdom 1 bomber moved from Eastern United States to United Kingdom Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 2,5 and causes: 7 damage to unit: factory Bombing raid in Germany causes 7 damage total. Battle in 53 Sea Zone Americans attack with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports Japanese defend with 1 carrier, 1 fighter and 1 transport Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 53 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits Japanese roll dice for 1 fighter in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 carrier and 1 transport in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 53 Sea Zone Americans win with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 31 Casualties for Japanese: 1 carrier, 1 fighter and 1 transport Battle in Hawaiian Islands Americans attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 fighter and 4 infantry in Hawaiian Islands, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 2 bombers moved from Germany to United Kingdom 1 fighter moved from 53 Sea Zone to Western United States 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 fighter moved from Eastern United States to Eastern Canada Place Units - Americans 2 bombers and 1 fighter placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs 1 unit repaired.
Combat Hit Differential Summary :
Americans : 1.83 Japanese : -0.67 AA fire in Germany : : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Research Technology - Russians Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 5 infantry moved from West Russia to Belorussia 2 armour moved from Karelia S.S.R. to Belorussia 1 infantry moved from Ukraine S.S.R. to Belorussia 1 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Manchuria to Anhwei Americans take Anhwei from Japanese 1 infantry moved from Russia to Novosibirsk 1 artillery moved from Caucasus to Kazakh S.S.R. 1 armour and 3 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Caucasus to Ukraine S.S.R. Combat - Russians Battle in Belorussia Russians attack with 2 armour, 2 artilleries and 6 infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 2 artilleries and 6 infantry in Belorussia, round 2 : 3/10 hits, 3.00 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 2 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 armour and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 armour moved from Russia to West Russia Place Units - Russians 1 armour, 2 artilleries and 1 infantry placed in Caucasus Russians undo move 1. 2 artilleries and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Russia 2 artilleries placed in Karelia S.S.R. Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Germans Germans repair damage of 7x factory; Remaining resources: 32 PUs; Germans buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Egypt to Belgian Congo Germans take Anglo-Egyptian Sudan from British 1 bomber moved from Libya to Belgian Congo 1 transport moved from 17 Sea Zone to 15 Sea Zone 2 infantry moved from Italy to 15 Sea Zone 2 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Trans-Jordan Germans take Trans-Jordan from British 3 fighters and 10 infantry moved from Germany to Baltic States 3 artilleries moved from Poland to Baltic States 1 fighter moved from Poland to Baltic States 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 artillery moved from Egypt to Trans-Jordan 2 fighters moved from France to Baltic States Combat - Germans Battle in Belgian Congo Germans attack with 1 armour and 1 bomber British defend with 1 infantry Germans roll dice for 1 armour and 1 bomber in Belgian Congo, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belgian Congo Germans win, taking Belgian Congo from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Baltic States Germans attack with 3 artilleries, 6 fighters and 10 infantry Russians defend with 1 armour and 2 infantry Germans roll dice for 3 artilleries, 6 fighters and 10 infantry in Baltic States, round 2 : 3/19 hits, 6.17 expected hits Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 3/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians and 3 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 3 artilleries, 6 fighters and 7 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 2 infantry Non Combat Move - Germans 3 fighters moved from Baltic States to Germany 3 fighters moved from Baltic States to France 1 fighter moved from Libya to Germany 1 bomber moved from Belgian Congo to Libya Place Units - Germans 2 artilleries and 8 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -2.33 British : -0.33 Russians : 1.83
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - British British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Western Australia to 38 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 38 Sea Zone to 29 Sea Zone 2 infantry moved from 29 Sea Zone to French Madagascar 3 armour moved from Yunnan to Szechwan Americans take Szechwan from Japanese 3 armour moved from Szechwan to Kwangtung 1 artillery and 2 infantry moved from Yunnan to Kwangtung 2 fighters moved from India to 36 Sea Zone 1 submarine moved from 46 Sea Zone to 36 Sea Zone 1 bomber moved from United Kingdom to Germany 1 battleship, 2 destroyers and 2 transports moved from 3 Sea Zone to 6 Sea Zone 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 3 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Finland 1 armour, 2 artilleries and 2 infantry moved from Finland to Karelia S.S.R. Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Germany causes 4 damage total. Battle in Kwangtung British attack with 3 armour, 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 3 armour, 1 artillery and 2 infantry in Kwangtung, round 2 : 3/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 36 Sea Zone British attack with 2 fighters and 1 submarine Japanese defend with 1 carrier British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters in 36 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese and 1 submarine owned by the British lost in 36 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 submarine Casualties for Japanese: 1 carrier Non Combat Move - British 2 fighters moved from 36 Sea Zone to India 1 bomber moved from Germany to United Kingdom Place Units - British 2 artilleries and 1 infantry placed in India 8 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
British : 0.33 Japanese : 0.00 AA fire in Germany : : -0.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Japan to 60 Sea Zone 1 infantry moved from Japan to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kiangsu 1 infantry moved from 61 Sea Zone to Kiangsu 1 fighter moved from Kiangsu to Anhwei 1 fighter moved from Kiangsu to Anhwei 1 bomber moved from Japan to Anhwei 1 fighter moved from 60 Sea Zone to Anhwei 1 battleship moved from 52 Sea Zone to 60 Sea Zone 1 destroyer moved from 50 Sea Zone to 60 Sea Zone 1 destroyer moved from 62 Sea Zone to 60 Sea Zone Combat - Japanese Battle in Anhwei Japanese attack with 1 bomber and 3 fighters Russians defend with 1 infantry Japanese roll dice for 1 bomber and 3 fighters in Anhwei, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Anhwei Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Anhwei to Japan 1 fighter moved from Anhwei to Japan 1 bomber moved from Anhwei to Japan 1 fighter moved from Anhwei to Kiangsu Place Units - Japanese 2 artilleries and 2 infantry placed in Japan 2 transports placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : 0.83
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Eastern United States to 13 Sea Zone 3 bombers and 3 fighters moved from United Kingdom to 13 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Finland to Karelia S.S.R. 4 infantry moved from Hawaiian Islands to 53 Sea Zone 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 53 Sea Zone to 44 Sea Zone 2 fighters and 4 infantry moved from 44 Sea Zone to Solomon Islands 2 infantry moved from Western United States to Western Canada 1 fighter moved from Western United States to Hawaiian Islands Combat - Americans Battle in Solomon Islands Americans attack with 2 fighters and 4 infantry Japanese defend with 1 infantry Americans roll dice for 2 battleships and 1 cruiser in Solomon Islands, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 13 Sea Zone Americans attack with 5 bombers and 3 fighters Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine 1 submarine owned by the Germans Submerged Americans roll dice for 5 bombers and 3 fighters in 13 Sea Zone, round 2 : 7/8 hits, 4.83 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 13 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 13 Sea Zone Americans win with 5 bombers and 1 fighter remaining. Battle score for attacker is 20 Casualties for Americans: 2 fighters Casualties for Germans: 1 battleship, 1 cruiser and 1 destroyer Non Combat Move - Americans 5 bombers and 1 fighter moved from 13 Sea Zone to United Kingdom 2 fighters moved from Solomon Islands to 44 Sea Zone 1 fighter moved from Eastern United States to Western United States 1 fighter moved from Eastern Canada to United Kingdom Place Units - Americans 1 battleship and 1 destroyer placed in 56 Sea Zone 2 artilleries and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.50 Americans : 1.33 Japanese : 0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Research Technology - Russians Purchase Units - Russians Russians buy 3 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 2 artilleries and 6 infantry moved from Belorussia to Baltic States 2 artilleries moved from Karelia S.S.R. to Baltic States 1 armour moved from West Russia to Poland 2 infantry moved from Ukraine S.S.R. to Poland 1 armour moved from West Russia to Poland 2 artilleries and 2 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Russia to West Russia 1 infantry moved from Ukraine S.S.R. to Poland 1 infantry moved from Novosibirsk to Sinkiang 1 artillery moved from Kazakh S.S.R. to Sinkiang 1 armour moved from Russia to Sinkiang 1 submarine moved from 7 Sea Zone to 13 Sea Zone Combat - Russians Battle in 13 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine Russians roll dice for 1 submarine in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 13 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Sinkiang Russians attack with 1 armour, 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 1 infantry in Sinkiang, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sinkiang Russians win, taking Sinkiang from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Poland Russians attack with 2 armour and 3 infantry Germans defend with 1 infantry Russians roll dice for 2 armour and 3 infantry in Poland, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 armour, 4 artilleries and 6 infantry Germans defend with 3 artilleries and 7 infantry Russians roll dice for 2 armour, 4 artilleries and 6 infantry in Baltic States, round 2 : 4/12 hits, 4.00 expected hits Germans roll dice for 3 artilleries and 7 infantry in Baltic States, round 2 : 3/10 hits, 3.33 expected hits 3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 armour, 4 artilleries and 3 infantry in Baltic States, round 3 : 3/9 hits, 3.33 expected hits Germans roll dice for 3 artilleries and 3 infantry in Baltic States, round 3 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 armour and 4 artilleries in Baltic States, round 4 : 3/6 hits, 2.33 expected hits Germans roll dice for 3 artilleries in Baltic States, round 4 : 1/3 hits, 1.00 expected hits 3 artilleries owned by the Germans and 1 artillery owned by the Russians lost in Baltic States Russians win, taking Baltic States from Germans with 2 armour and 3 artilleries remaining. Battle score for attacker is 11 Casualties for Russians: 1 artillery and 6 infantry Casualties for Germans: 3 artilleries and 7 infantry Non Combat Move - Russians Place Units - Russians 1 artillery and 1 infantry placed in Karelia S.S.R. 3 armour and 1 fighter placed in Caucasus Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : 2.33 Japanese : -0.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 32 PUs; Germans buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa Germans take French Equatorial Africa from British 1 armour moved from Belgian Congo to Union of South Africa Germans take Union of South Africa from British 1 armour moved from Union of South Africa to Rhodesia Germans take Rhodesia from British 1 infantry moved from Trans-Jordan to Persia Germans take Persia from British 3 fighters moved from France to Poland 1 bomber moved from Libya to Poland 4 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 1 artillery and 4 infantry moved from Germany to Baltic States 4 fighters moved from Germany to Baltic States 1 armour moved from France to Poland 1 armour moved from France to Baltic States Combat - Germans Battle in Poland Germans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 4 infantry Russians defend with 2 armour and 3 infantry Germans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 4 infantry in Poland, round 2 : 2/10 hits, 3.83 expected hits Russians roll dice for 2 armour and 3 infantry in Poland, round 2 : 4/5 hits, 2.00 expected hits 2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Poland Germans roll dice for 1 armour, 1 artillery, 1 bomber and 3 fighters in Poland, round 3 : 2/6 hits, 3.00 expected hits Russians roll dice for 2 armour and 1 infantry in Poland, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Poland Germans roll dice for 1 armour, 1 bomber and 3 fighters in Poland, round 4 : 4/5 hits, 2.67 expected hits Russians roll dice for 1 armour in Poland, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 5 Casualties for Germans: 1 artillery and 4 infantry Casualties for Russians: 2 armour and 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery, 4 fighters and 4 infantry Russians defend with 2 armour and 3 artilleries Germans roll dice for 1 armour, 1 artillery, 4 fighters and 4 infantry in Baltic States, round 2 : 4/10 hits, 3.67 expected hits Russians roll dice for 2 armour and 3 artilleries in Baltic States, round 2 : 1/5 hits, 2.00 expected hits 1 armour owned by the Russians, 3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 armour, 1 artillery, 4 fighters and 3 infantry in Baltic States, round 3 : 4/9 hits, 3.50 expected hits Russians roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 21 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour and 3 artilleries Non Combat Move - Germans 3 fighters moved from Poland to France 1 fighter moved from Baltic States to France 3 fighters moved from Baltic States to Germany 1 bomber moved from Poland to Germany 1 artillery moved from Trans-Jordan to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Rhodesia Place Units - Germans 2 artilleries and 8 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.33
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - British British buy 3 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 artilleries, 3 fighters and 2 infantry moved from Karelia S.S.R. to Baltic States 1 armour moved from Finland to Baltic States 2 infantry moved from Finland to Karelia S.S.R. 1 artillery moved from Finland to Karelia S.S.R. 2 transports moved from 3 Sea Zone to 6 Sea Zone 4 infantry moved from United Kingdom to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 3 Sea Zone 4 infantry moved from 3 Sea Zone to Finland 1 bomber moved from United Kingdom to Italy 1 fighter moved from India to 61 Sea Zone 3 armour, 1 artillery and 2 infantry moved from Kwangtung to Kiangsu 4 infantry moved from India to Persia 2 artilleries moved from India to Persia 2 infantry moved from French Madagascar to 29 Sea Zone 2 infantry and 1 transport moved from 29 Sea Zone to 28 Sea Zone 2 infantry moved from 28 Sea Zone to Union of South Africa British take Union of South Africa from Germans 1 cruiser moved from 29 Sea Zone to 28 Sea Zone 1 fighter moved from India to 33 Sea Zone Combat - British Strategic bombing raid in Italy AA fire in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Italy causes 5 damage total. Battle in 33 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 33 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 61 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 61 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kiangsu British attack with 3 armour, 1 artillery and 2 infantry Japanese defend with 1 fighter and 2 infantry British roll dice for 3 armour, 1 artillery and 2 infantry in Kiangsu, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kiangsu British roll dice for 3 armour and 1 artillery in Kiangsu, round 3 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 fighter in Kiangsu, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the British lost in Kiangsu British win, taking Kiangsu from Japanese with 3 armour remaining. Battle score for attacker is 6 Casualties for British: 1 artillery and 2 infantry Casualties for Japanese: 1 fighter and 2 infantry Battle in Persia British attack with 2 artilleries and 4 infantry Germans defend with 1 infantry British roll dice for 2 artilleries and 4 infantry in Persia, round 2 : 4/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States British attack with 2 armour, 2 artilleries, 3 fighters and 2 infantry Germans defend with 1 armour, 1 artillery and 3 infantry British roll dice for 2 armour, 2 artilleries, 3 fighters and 2 infantry in Baltic States, round 2 : 5/9 hits, 3.83 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.83 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Baltic States British win, taking Baltic States from Germans with 2 armour, 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 16 Casualties for British: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - British 3 fighters moved from Baltic States to Karelia S.S.R. 1 fighter moved from 61 Sea Zone to Kwangtung 1 fighter moved from 33 Sea Zone to French Madagascar 1 bomber moved from Italy to United Kingdom Place Units - British 3 armour placed in India British undo move 1. 2 armour and 1 fighter placed in India 1 armour, 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -1.17 British : 3.33 AA fire in Italy : : -0.17 Japanese : 1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Japan to 60 Sea Zone 1 infantry moved from Japan to 60 Sea Zone 1 infantry moved from Japan to 60 Sea Zone 1 infantry moved from Japan to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Manchuria 1 infantry moved from 62 Sea Zone to Manchuria 2 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Manchuria 1 infantry moved from 62 Sea Zone to Manchuria 1 bomber moved from Japan to Manchuria 1 fighter moved from Japan to Manchuria 1 fighter moved from Japan to Manchuria 1 cruiser moved from 46 Sea Zone to 48 Sea Zone 1 battleship moved from 46 Sea Zone to 48 Sea Zone Combat - Japanese Battle in Manchuria Japanese attack with 1 bomber, 2 fighters and 4 infantry Russians defend with 3 infantry Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in Manchuria, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Russians with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Japanese 1 destroyer moved from 60 Sea Zone to 59 Sea Zone 1 destroyer moved from 60 Sea Zone to 59 Sea Zone 1 battleship moved from 60 Sea Zone to 51 Sea Zone 1 carrier moved from 60 Sea Zone to 62 Sea Zone 1 fighter moved from Manchuria to 62 Sea Zone 1 fighter moved from Manchuria to 62 Sea Zone 1 bomber moved from Manchuria to Japan Place Units - Japanese 3 infantry placed in Japan 2 transports placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Russians : -1.00 Japanese : 0.67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 bomber and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Americans 5 bombers moved from United Kingdom to Germany 3 infantry moved from Solomon Islands to 44 Sea Zone 1 fighter moved from 44 Sea Zone to Philippine Islands 1 fighter moved from Hawaiian Islands to 48 Sea Zone 1 fighter moved from 44 Sea Zone to 59 Sea Zone 1 battleship and 1 destroyer moved from 56 Sea Zone to 59 Sea Zone 1 cruiser moved from 44 Sea Zone to 59 Sea Zone 2 battleships, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 44 Sea Zone to 48 Sea Zone 3 infantry moved from 48 Sea Zone to Philippine Islands 2 transports moved from 3 Sea Zone to 1 Sea Zone 2 artilleries and 1 infantry moved from Eastern United States to Eastern Canada 2 infantry moved from Western Canada to Alaska 2 fighters moved from United Kingdom to Karelia S.S.R. 1 fighter moved from Western United States to Midway Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/5 hits, 0.83 expected hits Bombing raid in Germany rolls: 4,2,2,5,4 and causes: 17 damage to unit: factory Bombing raid in Germany causes 17 damage total. Battle in 59 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Japanese defend with 2 destroyers Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 59 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 2 destroyers in 59 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese lost in 59 Sea Zone Americans win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 16 Casualties for Japanese: 2 destroyers Battle in 48 Sea Zone Americans attack with 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports Japanese defend with 1 battleship and 1 cruiser Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 2 battleships, 1 carrier, 2 destroyers, 1 fighter and 2 transports in 48 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 battleship and 1 cruiser in 48 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 2 battleships owned by the Americans 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 48 Sea Zone Americans win with 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 32 Casualties for Japanese: 1 battleship and 1 cruiser Battle in Philippine Islands Americans attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 fighter and 3 infantry in Philippine Islands, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Americans win, taking Philippine Islands from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 fighter moved from Philippine Islands to 48 Sea Zone 1 fighter moved from 59 Sea Zone to Midway 5 bombers moved from Germany to United Kingdom Place Units - Americans 1 battleship and 1 destroyer placed in 56 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 45 PUs; end with 46 PUs 2 units repaired.
Combat Hit Differential Summary :
Americans : 2.00 Japanese : 0.50 AA fire in Germany : : -0.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Research Technology - Russians Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from West Russia to Belorussia 1 artillery and 1 infantry moved from Sinkiang to Evenki National Okrug 1 submarine moved from 13 Sea Zone to 7 Sea Zone Non Combat Move - Russians Place Units - Russians 2 infantry placed in Karelia S.S.R. 1 artillery and 3 infantry placed in Caucasus 6 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6 Purchase Units - Germans Germans repair damage of 5x factory, 17x factory; Remaining resources: 19 PUs; Germans buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to United Kingdom 1 armour and 1 artillery moved from Rhodesia to Union of South Africa 1 infantry moved from French Equatorial Africa to French West Africa Germans take French West Africa from British 1 armour moved from Poland to Baltic States 3 fighters moved from Germany to Baltic States 4 fighters moved from France to Baltic States 2 artilleries and 7 infantry moved from Germany to Baltic States Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory Bombing raid in United Kingdom causes 3 damage total. Battle in Union of South Africa Germans attack with 1 armour and 1 artillery British defend with 2 infantry Germans roll dice for 1 armour and 1 artillery in Union of South Africa, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 2 infantry in Union of South Africa, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Union of South Africa Germans roll dice for 1 armour in Union of South Africa, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 infantry in Union of South Africa, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Union of South Africa, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Union of South Africa, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Union of South Africa Germans win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery Casualties for British: 2 infantry Battle in Baltic States Germans attack with 1 armour, 2 artilleries, 7 fighters and 7 infantry British defend with 2 armour, 2 artilleries and 1 infantry Germans roll dice for 1 armour, 2 artilleries, 7 fighters and 7 infantry in Baltic States, round 2 : 8/17 hits, 6.17 expected hits British roll dice for 2 armour, 2 artilleries and 1 infantry in Baltic States, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Germans, 2 artilleries owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in Baltic States Germans win, taking Baltic States from British with 1 armour, 2 artilleries, 7 fighters and 6 infantry remaining. Battle score for attacker is 20 Casualties for Germans: 1 infantry Casualties for British: 2 armour, 2 artilleries and 1 infantry Non Combat Move - Germans 1 infantry moved from Germany to Poland 3 fighters moved from Baltic States to Germany 4 fighters moved from Baltic States to France 1 bomber moved from United Kingdom to Germany 1 infantry moved from Morocco to Algeria Place Units - Germans 1 artillery and 5 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 2.00 British : -1.33 AA fire in United Kingdom : : -0.17