archaeologists
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 2 Purchase Units - British British buy 1 armour, 1 factory and 1 fighter; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Algeria to French Equatorial Africa British take French Equatorial Africa from Germans 1 armour moved from French Equatorial Africa to Libya 1 bomber moved from French West Africa to Libya 1 submarine moved from Indian Ocean Sea Zone to French Indo China Sea Zone 1 fighter moved from India to French Indo China Sea Zone Combat - British Battle in French Indo China Sea Zone British attack with 1 fighter and 1 submarine Japanese defend with 1 transport British roll dice for 1 submarine in French Indo China Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in French Indo China Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 transport in French Indo China Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in French Indo China Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in French Indo China Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 transport in French Indo China Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the Japanese lost in French Indo China Sea Zone British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 transport Battle in Libya British attack with 1 armour and 1 bomber Germans defend with 1 armour British roll dice for 1 armour and 1 bomber in Libya, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Libya British win, taking Libya from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - British 1 bomber moved from Libya to India 1 infantry moved from Kenya-Rhodesia to Mozambique Sea Zone 1 infantry and 1 transport moved from Mozambique Sea Zone to Red Sea Zone 1 infantry moved from Anglo Sudan Egypt to Red Sea Zone 2 infantry and 1 transport moved from Red Sea Zone to Indian Ocean Sea Zone 1 infantry moved from Indian Ocean Sea Zone to India 1 infantry moved from Indian Ocean Sea Zone to India 1 fighter moved from French Indo China Sea Zone to India 1 fighter moved from United Kingdom to Karelia S.S.R. Place Units - British 1 armour and 1 fighter placed in Anglo Sudan Egypt 1 factory placed in India Turn Complete - British British collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 British regular : -0.83
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 4 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - Japanese 1 fighter moved from French Indo China to Indian Ocean Sea Zone 1 fighter moved from Manchuria to French Indo China Sea Zone 1 submarine moved from Hawaii Sea Zone to West Panama Sea Zone 1 submarine moved from Japan Sea Zone to French Indo China Sea Zone 1 fighter moved from Hawaii Sea Zone to West Panama Sea Zone 1 fighter moved from Hawaii Sea Zone to West Panama Sea Zone 1 infantry moved from Japan to Japan Sea Zone 1 infantry and 1 transport moved from Japan Sea Zone to Wake Island Sea Zone 1 infantry moved from Wake Island to Wake Island Sea Zone 2 infantry and 1 transport moved from Wake Island Sea Zone to Hawaii Sea Zone 1 infantry moved from Hawaii Sea Zone to Hawaiian Islands 1 infantry moved from Hawaii Sea Zone to Hawaiian Islands 1 battleship moved from Hawaii Sea Zone to West Panama Sea Zone 1 infantry moved from Manchuria to Soviet Far East Japanese take Soviet Far East from Russians 1 bomber moved from Wake Island to Hawaiian Islands 1 battleship moved from Hawaii Sea Zone to Japan Sea Zone Combat - Japanese Battle in French Indo China Sea Zone Japanese attack with 1 fighter and 1 submarine British defend with 1 submarine Japanese roll dice for 1 submarine in French Indo China Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in French Indo China Sea Zone Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 submarine Battle in Hawaiian Islands Japanese attack with 1 bomber and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Hawaiian Islands, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Japanese roll dice for 1 bomber and 1 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in West Panama Sea Zone Japanese attack with 1 battleship, 2 fighters and 1 submarine Americans defend with 1 battleship and 1 transport Japanese roll dice for 1 submarine in West Panama Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 2 fighters in West Panama Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 battleship and 1 transport in West Panama Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in West Panama Sea Zone Japanese win with 1 battleship and 2 fighters remaining. Battle score for attacker is 24 Casualties for Japanese: 1 submarine Casualties for Americans: 1 battleship and 1 transport Battle in Indian Ocean Sea Zone Japanese attack with 1 fighter British defend with 1 transport Japanese roll dice for 1 fighter in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 fighter owned by the Japanese lost in Indian Ocean Sea Zone British win with 1 transport remaining. Battle score for attacker is -12 Casualties for Japanese: 1 fighter Non Combat Move - Japanese 1 bomber moved from Hawaiian Islands to Wake Island 1 fighter moved from Wake Island to China 1 fighter moved from French Indo China Sea Zone to French Indo China 1 fighter moved from West Panama Sea Zone to Hawaii Sea Zone 1 fighter moved from West Panama Sea Zone to Hawaii Sea Zone Place Units - Japanese 1 armour and 2 infantry placed in Kwangtung 2 infantry placed in Japan 1 transport placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -0.67 British regular : 0.83
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 2 infantry moved from East US to East US Sea Zone 1 armour, 2 infantry and 2 transports moved from East US Sea Zone to North Sea Zone 1 armour and 2 infantry moved from North Sea Zone to Finland Norway 1 fighter moved from United Kingdom to Finland Norway 2 infantry moved from French West Africa to Algeria 1 infantry moved from West US to Mexico 1 infantry moved from West US to Mexico Combat - Americans Battle in Finland Norway Americans attack with 1 armour, 1 fighter and 2 infantry Germans defend with 1 armour and 3 infantry Americans roll dice for 1 armour, 1 fighter and 2 infantry in Finland Norway, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 3 infantry in Finland Norway, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Finland Norway Americans roll dice for 1 armour, 1 fighter and 2 infantry in Finland Norway, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 infantry in Finland Norway, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Finland Norway Americans win, taking Finland Norway from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 armour and 3 infantry Casualties for Americans: 2 infantry Non Combat Move - Americans 1 fighter moved from Finland Norway to Karelia S.S.R. Place Units - Americans 2 fighters and 4 infantry placed in West US Turn Complete - Americans Americans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Germans regular : 0.00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Ukraine S.S.R. to East Europe 3 armour moved from Caucasus to East Europe 2 fighters and 20 infantry moved from Karelia S.S.R. to East Europe Combat - Russians Battle in East Europe Russians attack with 3 armour, 2 fighters and 24 infantry Germans defend with 7 armour, 4 fighters and 12 infantry Russians roll dice for 3 armour, 2 fighters and 24 infantry in East Europe, round 2 : 4/29 hits, 6.50 expected hits Germans roll dice for 7 armour, 4 fighters and 12 infantry in East Europe, round 2 : 9/23 hits, 9.00 expected hits 9 infantry owned by the Russians and 4 infantry owned by the Germans lost in East Europe Russians roll dice for 3 armour, 2 fighters and 15 infantry in East Europe, round 3 : 3/20 hits, 5.00 expected hits Germans roll dice for 7 armour, 4 fighters and 8 infantry in East Europe, round 3 : 4/19 hits, 7.67 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in East Europe Russians roll dice for 3 armour, 2 fighters and 11 infantry in East Europe, round 4 : 4/16 hits, 4.33 expected hits Germans roll dice for 7 armour, 4 fighters and 5 infantry in East Europe, round 4 : 8/16 hits, 6.67 expected hits 8 infantry owned by the Russians and 4 infantry owned by the Germans lost in East Europe 2 fighters owned by the Russians retreated 3 infantry owned by the Russians and 3 armour owned by the Russians retreated to Karelia S.S.R. Germans win with 7 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is -30 Casualties for Russians: 21 infantry Casualties for Germans: 11 infantry Non Combat Move - Russians 1 fighter moved from East Europe to Karelia S.S.R. 1 fighter moved from East Europe to Karelia S.S.R. 1 infantry moved from Caucasus to Ukraine S.S.R. 2 infantry moved from Caucasus to Ukraine S.S.R. Place Units - Russians 3 armour and 2 infantry placed in Karelia S.S.R. Russians undo move 1. 1 armour and 3 infantry placed in Karelia S.S.R. Russians undo move 1. 3 armour placed in Russia 4 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -2.33 Russians regular : -4.83
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 3 Purchase Units - Germans Germans buy 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from West Spain Sea Zone to North Sea Zone 1 fighter moved from West Europe to North Sea Zone 1 fighter moved from East Europe to North Sea Zone 1 bomber moved from South Europe to Anglo Sudan Egypt Combat - Germans Strategic bombing raid in Anglo Sudan Egypt Bombing raid in Anglo Sudan Egypt rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in North Sea Zone Germans attack with 2 fighters and 1 submarine Americans defend with 2 transports Germans roll dice for 1 submarine in North Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in North Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 2 transports in North Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 transports owned by the Americans lost in North Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 16 Casualties for Americans: 2 transports Non Combat Move - Germans 1 fighter moved from North Sea Zone to East Europe 1 fighter moved from North Sea Zone to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 aaGun moved from Germany to East Europe 1 aaGun moved from West Europe to Germany 1 infantry moved from West Europe to Germany 1 infantry moved from West Europe to Germany 1 bomber moved from Anglo Sudan Egypt to South Europe 1 battleship moved from West Spain Sea Zone to Central Mediteranean Sea Zone 1 armour moved from East Europe to South Europe Place Units - Germans 2 infantry placed in South Europe 2 transports placed in Central Mediteranean Sea Zone 3 infantry placed in Germany Germans undo move 3. 2 infantry placed in South Europe 1 infantry placed in Germany Turn Complete - Germans Germans collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 0.67
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 3 Purchase Units - British British buy 1 aaGun, 3 armour and 1 submarine; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Libya to Congo British take Congo from Germans 3 fighters moved from Karelia S.S.R. to Central Mediteranean Sea Zone 1 fighter moved from Anglo Sudan Egypt to Central Mediteranean Sea Zone 1 bomber moved from India to Central Mediteranean Sea Zone 1 fighter and 4 infantry moved from India to French Indo China Combat - British Battle in Central Mediteranean Sea Zone British attack with 1 bomber and 4 fighters Germans defend with 1 battleship, 1 submarine and 2 transports British roll dice for 1 bomber and 4 fighters in Central Mediteranean Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 battleship and 2 transports in Central Mediteranean Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Germans, 1 transport owned by the Germans and 1 fighter owned by the British lost in Central Mediteranean Sea Zone British roll dice for 1 bomber and 3 fighters in Central Mediteranean Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 battleship and 1 transport in Central Mediteranean Sea Zone, round 3 : 2/2 hits, 0.83 expected hits 1 battleship owned by the Germans, 1 transport owned by the Germans and 2 fighters owned by the British lost in Central Mediteranean Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 3 fighters Casualties for Germans: 1 battleship, 1 submarine and 2 transports Battle in French Indo China British attack with 1 fighter and 4 infantry Japanese defend with 1 fighter and 2 infantry British roll dice for 1 fighter and 4 infantry in French Indo China, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 3/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in French Indo China 1 fighter owned by the British retreated 1 infantry owned by the British retreated to India Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from French Indo China to India 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone 1 armour moved from Anglo Sudan Egypt to Red Sea Zone 1 armour and 1 transport moved from Red Sea Zone to Indian Ocean Sea Zone 1 armour moved from Indian Ocean Sea Zone to India 1 fighter moved from Central Mediteranean Sea Zone to Libya 1 bomber moved from Central Mediteranean Sea Zone to Libya Place Units - British 1 aaGun placed in Anglo Sudan Egypt 1 submarine placed in Indian Ocean Sea Zone 2 armour placed in India 1 armour placed in Anglo Sudan Egypt Turn Complete - British British collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67 Germans regular : 1.17 British regular : -1.00
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TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 1 Research Technology - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 1 armour and 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 3 infantry moved from Karelia S.S.R. to East Europe 1 armour moved from Karelia S.S.R. to East Europe 1 fighter moved from Karelia S.S.R. to East Europe 2 armour moved from Russia to East Europe 1 fighter moved from Russia to East Europe Combat - Russians Battle in East Europe Russians attack with 3 armour, 2 fighters and 3 infantry Germans defend with 1 armour, 1 fighter and 3 infantry Russians roll dice for 3 armour, 2 fighters and 3 infantry in East Europe, round 2 : 2/8 hits, 3.00 expected hits Germans roll dice for 1 armour, 1 fighter and 3 infantry in East Europe, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Europe Russians roll dice for 3 armour, 2 fighters and 2 infantry in East Europe, round 3 : 3/7 hits, 2.83 expected hits Germans roll dice for 1 armour, 1 fighter and 1 infantry in East Europe, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in East Europe Russians win, taking East Europe from Germans with 3 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 20 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 fighter and 3 infantry Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 fighter moved from East Europe to Karelia S.S.R. 1 fighter moved from East Europe to Karelia S.S.R. 1 submarine moved from Karelia Sea Zone to North Sea Zone 1 transport moved from Karelia Sea Zone to North Sea Zone 4 infantry moved from Russia to Karelia S.S.R. 1 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Caucasus to Karelia S.S.R. 1 infantry moved from Soviet Far East to Yakut S.S.R. Place Units - Russians 1 armour placed in Russia 6 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -0.83
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 4 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to North Sea Zone 1 submarine moved from West Spain Sea Zone to North Sea Zone 1 fighter moved from West Europe to North Sea Zone 1 fighter moved from Finland Norway to North Sea Zone 1 fighter moved from Ukraine S.S.R. to East Europe 2 armour and 3 infantry moved from Ukraine S.S.R. to Caucasus 1 fighter moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 armour moved from West Europe to East Europe 1 armour moved from West Europe to East Europe 1 infantry moved from South Europe to Central Mediteranean Sea Zone 1 infantry moved from South Europe to Central Mediteranean Sea Zone 2 infantry and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone 1 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt 1 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt 1 armour and 1 infantry moved from Libya to Anglo Sudan Egypt 1 infantry moved from Algeria to French Equatorial Africa Germans take French Equatorial Africa from British 1 battleship moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone 1 transport moved from Baltic Sea Zone to North Sea Zone 1 submarine moved from Baltic Sea Zone to North Sea Zone Combat - Germans Battle in Caucasus Germans attack with 2 armour and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 armour and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 2 armour and 2 infantry in Caucasus, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in East Europe Germans attack with 2 armour, 2 fighters and 4 infantry Russians defend with 3 armour and 1 infantry Germans roll dice for 2 armour, 2 fighters and 4 infantry in East Europe, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 3 armour and 1 infantry in East Europe, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Russians lost in East Europe Germans roll dice for 2 armour, 2 fighters and 4 infantry in East Europe, round 3 : 3/8 hits, 2.67 expected hits Russians roll dice for 2 armour in East Europe, round 3 : 1/2 hits, 0.67 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in East Europe Germans win, taking East Europe from Russians with 2 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 3 armour and 1 infantry Casualties for Germans: 1 infantry Battle in North Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 transport British defend with 1 battleship and 1 transport; Russians defend with 1 submarine and 1 transport Germans roll dice for 2 submarines in North Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 2 fighters and 1 transport in North Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 submarine in North Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 battleship and 2 transports in North Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 transport owned by the Russians, 1 transport owned by the British, 1 submarine owned by the Germans and 1 transport owned by the Germans lost in North Sea Zone Germans roll dice for 1 submarine in North Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in North Sea Zone Germans roll dice for 1 bomber and 2 fighters in North Sea Zone, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 battleship in North Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in North Sea Zone Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 24 Casualties for Germans: 2 submarines and 1 transport Casualties for British: 1 battleship and 1 transport Casualties for Russians: 1 submarine and 1 transport Battle in East Mediteranean Sea Zone Germans attack with 1 battleship and 1 transport British defend with 1 submarine Germans roll dice for 1 battleship and 1 transport in East Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 submarine in East Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the British lost in East Mediteranean Sea Zone Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 submarine Battle in Anglo Sudan Egypt Germans attack with 1 armour and 3 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 armour and 3 infantry in Anglo Sudan Egypt, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Anglo Sudan Egypt Germans win, taking Anglo Sudan Egypt from British with 1 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 infantry Non Combat Move - Germans 2 armour moved from Germany to Ukraine S.S.R. 1 armour moved from South Europe to Ukraine S.S.R. 1 fighter moved from East Europe to West Europe 1 fighter moved from East Europe to West Europe 1 bomber and 2 fighters moved from North Sea Zone to West Europe Place Units - Germans 4 armour and 4 infantry placed in South Europe Germans undo move 1. 4 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 2.83 British regular : 1.00
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 1 Purchase Units - British British buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 battleship moved from West Mediteranean Sea Zone to North Sea Zone 1 transport moved from East Canada Sea Zone to North Sea Zone 1 infantry moved from United Kingdom to North Sea Zone 1 infantry moved from United Kingdom to North Sea Zone 1 infantry moved from North Sea Zone to Finland Norway 1 infantry moved from North Sea Zone to Finland Norway 1 bomber moved from United Kingdom to Finland Norway 1 fighter moved from United Kingdom to Finland Norway 1 fighter moved from United Kingdom to Finland Norway Combat - British Battle in Finland Norway British attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 armour and 3 infantry British roll dice for 1 battleship in Finland Norway, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 bomber, 2 fighters and 2 infantry in Finland Norway, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 3 infantry in Finland Norway, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Finland Norway British roll dice for 1 bomber and 2 fighters in Finland Norway, round 3 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 infantry in Finland Norway, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland Norway British roll dice for 1 bomber and 2 fighters in Finland Norway, round 4 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 armour in Finland Norway, round 4 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Finland Norway British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 3 infantry Non Combat Move - British 1 fighter moved from Finland Norway to North Sea Zone 1 bomber moved from Finland Norway to United Kingdom 1 transport moved from Indian Ocean Sea Zone to Mozambique Sea Zone 1 fighter moved from Finland Norway to United Kingdom Place Units - British 1 carrier placed in North Sea Zone 1 fighter placed in North Sea Zone Turn Complete - British British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 British regular : -2.00
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory and 1 transport; Remaining resources: 2 PUs; Combat Move - Japanese 1 fighter and 2 infantry moved from French Indo China to India 1 fighter moved from Manchuria to India 1 infantry moved from Philippines to Philippines Sea Zone 1 infantry moved from Philippines to Philippines Sea Zone 2 infantry and 1 transport moved from Philippines Sea Zone to Indian Ocean Sea Zone 2 infantry moved from Indian Ocean Sea Zone to India 1 bomber moved from Japan to India 1 fighter moved from Japan to Hawaii Sea Zone 1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 fighter moved from Philippines to Hawaii Sea Zone 1 battleship moved from Japan Sea Zone to Hawaii Sea Zone 1 battleship and 1 carrier moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone Combat - Japanese Battle in Hawaii Sea Zone Japanese attack with 2 battleships, 1 carrier, 3 fighters and 1 submarine Americans defend with 1 carrier, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 carrier and 3 fighters in Hawaii Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Americans roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in Hawaii Sea Zone Japanese roll dice for 2 battleships, 1 carrier and 3 fighters in Hawaii Sea Zone, round 3 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 carrier in Hawaii Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 carrier owned by the Americans lost in Hawaii Sea Zone Japanese win with 2 battleships, 1 carrier and 3 fighters remaining. Battle score for attacker is 30 Casualties for Japanese: 1 submarine Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Battle in India Japanese attack with 1 bomber, 2 fighters and 4 infantry British defend with 1 fighter and 2 infantry Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in India, round 2 : 2/7 hits, 2.33 expected hits British roll dice for 1 fighter and 2 infantry in India, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in India, round 3 : 3/6 hits, 2.17 expected hits British roll dice for 1 fighter in India, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in India Japanese win, taking India from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for British: 1 fighter and 2 infantry Non Combat Move - Japanese 1 fighter moved from India to Manchuria 1 fighter moved from India to French Indo China 1 bomber moved from India to French Indo China 1 infantry moved from Japan to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 1 fighter moved from Hawaii Sea Zone to Wake Island 1 infantry moved from Kwangtung to French Indo China 1 infantry moved from Kwangtung to French Indo China Place Units - Japanese 1 transport placed in Japan Sea Zone 1 factory placed in French Indo China Turn Complete - Japanese Japanese collect 28 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 0.17 British regular : 0.00
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TripleA Manual Gamesave Post: Americans round 1
TripleA Manual Gamesave Post for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier and 2 submarines; Remaining resources: 2 PUs; Combat Move - Americans 1 armour moved from East US to East US Sea Zone 1 armour and 1 transport moved from East US Sea Zone to North Sea Zone 1 armour moved from North Sea Zone to Finland Norway Americans take Finland Norway from Germans 1 infantry moved from China to Kwangtung Americans take Kwangtung from Japanese 1 fighter moved from China to French Indo China Sea Zone Combat - Americans Battle in French Indo China Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport Americans roll dice for 1 fighter in French Indo China Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 transport in French Indo China Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Japanese lost in French Indo China Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from French Indo China Sea Zone to Sinkiang 1 infantry moved from China to Sinkiang 1 fighter moved from West US to West US Sea Zone 1 fighter moved from East US to West US Sea Zone 1 bomber moved from East US to United Kingdom 1 infantry moved from East US to East Canada 1 infantry moved from East US to East Canada Place Units - Americans 1 carrier and 2 submarines placed in West US Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -0.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Soviet Far East to Manchuria 6 infantry moved from Yakut S.S.R. to Manchuria 1 armour moved from Yakut S.S.R. to Manchuria 1 infantry moved from Karelia S.S.R. to East Europe 1 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to East Europe 1 fighter moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to East Europe 1 infantry moved from Karelia S.S.R. to East Europe 1 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to East Europe 1 infantry moved from Karelia S.S.R. to East Europe 1 infantry moved from Karelia S.S.R. to East Europe 1 infantry moved from Karelia S.S.R. to East Europe 1 armour moved from Russia to Caucasus 1 fighter moved from Karelia S.S.R. to East Europe Combat - Russians Battle in Manchuria Russians attack with 1 armour and 7 infantry Japanese defend with 1 fighter and 3 infantry Russians roll dice for 1 armour and 7 infantry in Manchuria, round 2 : 0/8 hits, 1.67 expected hits Japanese roll dice for 1 fighter and 3 infantry in Manchuria, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 armour and 6 infantry in Manchuria, round 3 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 fighter and 3 infantry in Manchuria, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 armour and 5 infantry in Manchuria, round 4 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 4 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 armour and 3 infantry in Manchuria, round 5 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 5 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 armour and 1 infantry in Manchuria, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 6 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Manchuria 1 armour owned by the Russians retreated to Soviet Far East Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -15 Casualties for Russians: 7 infantry Casualties for Japanese: 2 infantry Battle in East Europe Russians attack with 1 fighter and 8 infantry Germans defend with 2 armour and 3 infantry Russians roll dice for 1 fighter and 8 infantry in East Europe, round 2 : 2/9 hits, 1.83 expected hits Germans roll dice for 2 armour and 3 infantry in East Europe, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Europe Russians roll dice for 1 fighter and 5 infantry in East Europe, round 3 : 2/6 hits, 1.33 expected hits Germans roll dice for 2 armour and 1 infantry in East Europe, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in East Europe Russians roll dice for 1 fighter and 4 infantry in East Europe, round 4 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 armour in East Europe, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 4 infantry in East Europe, round 5 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 armour in East Europe, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in East Europe Russians win, taking East Europe from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 5 infantry Casualties for Germans: 2 armour and 3 infantry Battle in Caucasus Russians attack with 1 armour, 1 fighter and 4 infantry Germans defend with 2 armour and 1 infantry Russians roll dice for 1 armour, 1 fighter and 4 infantry in Caucasus, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 2 armour and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Caucasus Russians roll dice for 1 armour, 1 fighter and 4 infantry in Caucasus, round 3 : 1/6 hits, 1.67 expected hits Germans roll dice for 2 armour in Caucasus, round 3 : 0/2 hits, 0.67 expected hits 1 armour owned by the Germans lost in Caucasus Russians roll dice for 1 armour, 1 fighter and 4 infantry in Caucasus, round 4 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 2 armour and 1 infantry Non Combat Move - Russians 1 fighter moved from East Europe to Karelia S.S.R. 1 fighter moved from Caucasus to Sinkiang Place Units - Russians 6 infantry placed in Karelia S.S.R. 1 armour placed in Karelia S.S.R. 1 armour placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Soviet Far East: 1 armour EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : -0.33 Russians regular : -4.67
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 2 Purchase Units - Germans Germans buy 4 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits 3 armour moved from Ukraine S.S.R. to Caucasus 1 infantry moved from Anglo Sudan Egypt to East Mediteranean Sea Zone 1 infantry moved from Anglo Sudan Egypt to East Mediteranean Sea Zone 1 battleship, 2 infantry and 1 transport moved from East Mediteranean Sea Zone to Black Sea Zone 2 infantry moved from Black Sea Zone to Caucasus 4 infantry moved from Germany to East Europe 1 bomber moved from West Europe to Caucasus 4 fighters moved from West Europe to East Europe 1 armour moved from Anglo Sudan Egypt to Italian East Africa Germans take Italian East Africa from British 1 infantry moved from French Equatorial Africa to Congo Germans take Congo from British Combat - Germans Battle in East Europe Germans attack with 4 fighters and 4 infantry Russians defend with 3 infantry Germans roll dice for 4 fighters and 4 infantry in East Europe, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 3 infantry in East Europe, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in East Europe Germans roll dice for 4 fighters and 4 infantry in East Europe, round 3 : 4/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in East Europe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Europe Germans win, taking East Europe from Russians with 4 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in Caucasus Germans attack with 3 armour, 1 bomber and 2 infantry Russians defend with 1 armour and 4 infantry Germans roll dice for 1 battleship in Caucasus, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 3 armour, 1 bomber and 2 infantry in Caucasus, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 1 armour and 4 infantry in Caucasus, round 2 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Russians lost in Caucasus Germans roll dice for 3 armour, 1 bomber and 2 infantry in Caucasus, round 3 : 3/6 hits, 2.50 expected hits Russians roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 17 Casualties for Russians: 1 armour and 4 infantry Non Combat Move - Germans 1 bomber moved from Caucasus to West Europe 4 fighters moved from East Europe to West Europe 4 armour moved from Germany to Ukraine S.S.R. Place Units - Germans 2 infantry placed in Germany 2 infantry placed in South Europe 2 armour placed in Germany 1 armour placed in South Europe 1 armour and 2 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians regular : -2.67 Germans regular : 1.00 Russians AA : -0.17
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 2 Purchase Units - British British buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - British 1 armour moved from United Kingdom to North Sea Zone 1 armour and 1 transport moved from North Sea Zone to Baltic Sea Zone 1 armour moved from Baltic Sea Zone to East Europe 1 fighter moved from North Sea Zone to East Europe 1 fighter moved from North Sea Zone to East Europe 1 battleship moved from North Sea Zone to Baltic Sea Zone 1 fighter moved from United Kingdom to East Europe 1 bomber moved from United Kingdom to East Europe Combat - British Battle in East Europe British attack with 1 armour, 1 bomber and 3 fighters Germans defend with 3 infantry British roll dice for 1 armour, 1 bomber and 3 fighters in East Europe, round 2 : 1/5 hits, 2.67 expected hits Germans roll dice for 3 infantry in East Europe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in East Europe British roll dice for 1 bomber and 3 fighters in East Europe, round 3 : 3/4 hits, 2.17 expected hits Germans roll dice for 2 infantry in East Europe, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 fighter owned by the British lost in East Europe British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -8 Casualties for British: 1 armour and 1 fighter Casualties for Germans: 3 infantry Non Combat Move - British 1 fighter moved from East Europe to North Sea Zone 1 fighter moved from East Europe to North Sea Zone 1 bomber moved from East Europe to Karelia S.S.R. 1 infantry moved from South Africa to Mozambique Sea Zone 1 infantry moved from Syria Jordan to Persia 1 infantry and 1 transport moved from Mozambique Sea Zone to Red Sea Zone 1 infantry moved from Red Sea Zone to Persia 1 infantry moved from West Canada to East Canada Place Units - British 1 fighter and 1 infantry placed in United Kingdom 1 transport placed in North Sea Zone Turn Complete - British British collect 22 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : -0.83
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from Manchuria to China Japanese take China from Americans 1 fighter moved from Manchuria to Sinkiang 1 bomber, 1 fighter and 4 infantry moved from French Indo China to Sinkiang 2 infantry moved from India to Sinkiang Combat - Japanese Battle in Sinkiang Japanese attack with 1 bomber, 2 fighters and 6 infantry Americans defend with 1 fighter and 3 infantry; Russians defend with 1 fighter Japanese roll dice for 1 bomber, 2 fighters and 6 infantry in Sinkiang, round 2 : 2/9 hits, 2.67 expected hits Americans roll dice for 2 fighters and 3 infantry in Sinkiang, round 2 : 1/5 hits, 2.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Sinkiang Japanese roll dice for 1 bomber, 2 fighters and 5 infantry in Sinkiang, round 3 : 3/8 hits, 2.50 expected hits Americans roll dice for 2 fighters and 1 infantry in Sinkiang, round 3 : 3/3 hits, 1.67 expected hits 3 infantry owned by the Japanese, 1 fighter owned by the Russians, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 21 Casualties for Japanese: 4 infantry Casualties for Americans: 1 fighter and 3 infantry Casualties for Russians: 1 fighter Non Combat Move - Japanese 1 fighter moved from Wake Island to Manchuria 1 bomber moved from Sinkiang to Manchuria 1 transport moved from Indian Ocean Sea Zone to East Indies Sea Zone 1 infantry moved from East Indies to East Indies Sea Zone 1 infantry and 1 transport moved from East Indies Sea Zone to Borneo Sea Zone 1 infantry moved from Borneo Sea Zone to Borneo Celebes 2 battleships, 1 carrier and 2 fighters moved from Hawaii Sea Zone to Japan Sea Zone 1 transport moved from Japan Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 fighter moved from Sinkiang to French Indo China 1 fighter moved from Sinkiang to French Indo China Place Units - Japanese 2 armour and 1 infantry placed in French Indo China 1 submarine and 1 transport placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : -0.00 Japanese regular : -0.17
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 factory and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans 1 armour moved from Finland Norway to East Europe Americans take East Europe from Germans 1 transport moved from North Sea Zone to East Canada Sea Zone 1 infantry moved from East Canada to East Canada Sea Zone 1 infantry moved from East Canada to East Canada Sea Zone 2 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone 1 infantry moved from West Spain Sea Zone to Algeria Americans take Algeria from Germans 1 infantry moved from West Spain Sea Zone to Algeria 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and costs: 5 PUs. Bombing raid costs 5 PUs Non Combat Move - Americans 1 bomber moved from Germany to Karelia S.S.R. 1 infantry moved from West US to West US Sea Zone 1 infantry moved from West US to West US Sea Zone 2 infantry and 1 transport moved from West US Sea Zone to West Canada Sea Zone 1 infantry moved from West Canada Sea Zone to Alaska 1 infantry moved from West Canada Sea Zone to Alaska 1 battleship moved from West US Sea Zone to West Canada Sea Zone 1 carrier moved from West US Sea Zone to West Canada Sea Zone 1 fighter moved from West US Sea Zone to West Canada Sea Zone 1 submarine moved from West US Sea Zone to West Canada Sea Zone 1 submarine moved from West US Sea Zone to West Canada Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in West US Sea Zone 1 factory placed in Finland Norway Turn Complete - Americans Americans collect 41 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus 1 fighter moved from Karelia S.S.R. to Caucasus 1 armour moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus 1 armour moved from Russia to Caucasus Combat - Russians Battle in Caucasus Russians attack with 2 armour, 1 fighter and 6 infantry Germans defend with 3 armour and 2 infantry Russians roll dice for 2 armour, 1 fighter and 6 infantry in Caucasus, round 2 : 1/9 hits, 2.50 expected hits Germans roll dice for 3 armour and 2 infantry in Caucasus, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Russians roll dice for 2 armour, 1 fighter and 5 infantry in Caucasus, round 3 : 4/8 hits, 2.33 expected hits Germans roll dice for 3 armour and 1 infantry in Caucasus, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 18 Casualties for Russians: 1 infantry Casualties for Germans: 3 armour and 2 infantry Non Combat Move - Russians 1 armour moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from Caucasus to Karelia S.S.R. Place Units - Russians 1 armour placed in Russia Russians undo move 1. 5 infantry placed in Karelia S.S.R. 1 infantry placed in Russia 1 armour placed in Karelia S.S.R. 1 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -2.00 Russians regular : 0.17
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 3 Purchase Units - Germans Germans buy 1 armour, 1 factory and 4 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from West Europe to Red Sea Zone 1 armour moved from Italian East Africa to South Africa Germans take Kenya-Rhodesia from British Germans take South Africa from British 1 infantry moved from Congo to Anglo Sudan Egypt 3 armour and 4 infantry moved from Germany to East Europe 1 fighter moved from West Europe to West Spain Sea Zone 3 fighters moved from West Europe to Baltic Sea Zone 4 armour moved from Ukraine S.S.R. to East Europe 1 armour moved from South Europe to East Europe Combat - Germans Battle in East Europe Germans attack with 8 armour and 4 infantry Americans defend with 1 armour Germans roll dice for 8 armour and 4 infantry in East Europe, round 2 : 5/12 hits, 4.67 expected hits Americans roll dice for 1 armour in East Europe, round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in East Europe Germans win, taking East Europe from Americans with 8 armour and 4 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 armour Battle in West Spain Sea Zone Germans attack with 1 fighter Americans defend with 1 transport Germans roll dice for 1 fighter in West Spain Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 transport in West Spain Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans lost in West Spain Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 transport Battle in Red Sea Zone Germans attack with 1 bomber British defend with 1 transport Germans roll dice for 1 bomber in Red Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 transport in Red Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 bomber in Red Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 transport in Red Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in Red Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in Baltic Sea Zone Germans attack with 3 fighters British defend with 1 battleship and 1 transport Germans roll dice for 3 fighters in Baltic Sea Zone, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 battleship and 1 transport in Baltic Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Germans lost in Baltic Sea Zone Germans roll dice for 2 fighters in Baltic Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 battleship and 1 transport in Baltic Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 transport owned by the British and 1 fighter owned by the Germans lost in Baltic Sea Zone 1 fighter owned by the Germans retreated British win with 1 battleship remaining. Battle score for attacker is -16 Casualties for Germans: 2 fighters Casualties for British: 1 transport 1 fighter moved from Baltic Sea Zone to Germany 1 fighter moved from West Spain Sea Zone to Germany 1 aaGun and 2 infantry moved from South Europe to East Europe 1 aaGun moved from West Europe to South Europe 1 bomber moved from Red Sea Zone to Anglo Sudan Egypt 1 battleship and 1 transport moved from Black Sea Zone to Central Mediteranean Sea Zone Place Units - Germans 1 factory placed in Anglo Sudan Egypt 1 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Germans regular : -1.00 British regular : -0.00
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 3 Purchase Units - British British buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from North Sea Zone to East Canada Sea Zone 1 infantry moved from East Canada to East Canada Sea Zone 1 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone 1 infantry moved from United Kingdom to North Sea Zone 1 battleship moved from Baltic Sea Zone to North Sea Zone 1 infantry moved from North Sea Zone to West Europe 1 infantry moved from North Sea Zone to West Europe 1 fighter moved from United Kingdom to West Europe 1 fighter moved from North Sea Zone to West Europe 1 fighter moved from North Sea Zone to West Europe 1 bomber moved from Karelia S.S.R. to Anglo Sudan Egypt Combat - British Strategic bombing raid in Anglo Sudan Egypt Bombing raid in Anglo Sudan Egypt rolls: 6 and costs: 6 PUs. Bombing raid costs 6 PUs Battle in West Europe British attack with 3 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 3 fighters and 2 infantry in West Europe, round 2 : 4/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in West Europe, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in West Europe British win, taking West Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is -9 Casualties for British: 1 fighter and 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 fighter moved from West Europe to Karelia S.S.R. 1 fighter moved from West Europe to Karelia S.S.R. 1 infantry moved from Persia to Kazakh S.S.R. 1 infantry moved from Persia to Kazakh S.S.R. 1 bomber moved from Anglo Sudan Egypt to Algeria Place Units - British 1 fighter and 2 infantry placed in United Kingdom 1 transport placed in North Sea Zone British undo move 1. 1 fighter placed in North Sea Zone 2 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 British regular : 1.50