archaeologists
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TripleA Turn Summary: Egypt round 7
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 7 Collect Resources - Egypt Egypt collect 23 PUs; end with 23 PUs Commit Units - Egypt 1 spearman moved from Gerrha to Vologesia 1 spearman moved from Gerrha to Vologesia 1 warelephant moved from Gerrha to Vologesia 1 chariot moved from Gerrha to Bostra 1 spearman moved from Thamea to Gerrha 1 archer and 1 phalangite moved from Thamea to Bostra 1 phalangite moved from Jerusalem to Bostra 1 spearman moved from Jerusalem to Bostra 1 spearman moved from Jerusalem to Bostra 1 phalangite moved from Attalia to Halicarnassus 1 phalangite moved from Attalia to Halicarnassus 1 irregular moved from Attalia to Halicarnassus 1 irregular moved from Attalia to Halicarnassus 1 irregular moved from Attalia to Halicarnassus 1 irregular moved from Salamis to 61 1 irregular moved from 61 to Attalia 1 irregular moved from Cydonia to 64 1 irregular and 1 trireme moved from 64 to 65 1 irregular moved from 65 to Halicarnassus 1 quinquereme moved from 56 to 55 1 spearman moved from Paraetonium to 55 1 spearman moved from Paraetonium to 55 1 spearman moved from 55 to Cydonia 1 spearman moved from 55 to Cydonia 1 spearman moved from Alexandria to Paraetonium Procure Units - Egypt Egypt buy 2 archers, 2 spearmen, 1 trireme and 1 wall; Remaining resources: 0 PUs; Conduct Combat - Egypt Battle in Vologesia Egypt attack with 2 spearmen and 1 warelephant barbarians defend with 1 spearman and 1 territory Egypt roll dice for 2 spearmen and 1 warelephant in Vologesia, round 2 : 0/3 hits, 1.00 expected hits barbarians roll dice for 1 spearman in Vologesia, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 warelephant owned by the Egypt Egypt roll dice for 2 spearmen and 1 warelephant in Vologesia, round 3 : 2/3 hits, 1.00 expected hits barbarians roll dice for 1 spearman in Vologesia, round 3 : 1/1 hits, 0.33 expected hits 1 spearman owned by the barbarians and 1 spearman owned by the Egypt lost in Vologesia Egypt converts territory into different units Egypt win, taking Vologesia from barbarians with 1 spearman and 1 warelephant remaining. Battle score for attacker is 0 Casualties for Egypt: 1 spearman Casualties for barbarians: 1 spearman Battle in Halicarnassus Egypt attack with 4 irregulars and 2 phalangites barbarians defend with 1 archer, 2 spearmen and 1 territory Egypt roll dice for 4 irregulars and 2 phalangites in Halicarnassus, round 2 : 2/6 hits, 1.67 expected hits barbarians roll dice for 1 archer and 2 spearmen in Halicarnassus, round 2 : 1/3 hits, 1.33 expected hits 2 spearmen owned by the barbarians and 1 irregular owned by the Egypt lost in Halicarnassus Egypt roll dice for 3 irregulars and 2 phalangites in Halicarnassus, round 3 : 2/5 hits, 1.50 expected hits barbarians roll dice for 1 archer in Halicarnassus, round 3 : 1/1 hits, 0.67 expected hits 1 archer owned by the barbarians and 1 irregular owned by the Egypt lost in Halicarnassus Egypt converts territory into different units Egypt win, taking Halicarnassus from barbarians with 2 irregulars and 2 phalangites remaining. Battle score for attacker is 4 Casualties for Egypt: 2 irregulars Casualties for barbarians: 1 archer and 2 spearmen Battle in Bostra Egypt attack with 1 archer, 1 chariot, 2 phalangites and 2 spearmen Syria defend with 1 horseman, 1 phalangite, 2 skirmishers and 1 territory Egypt roll dice for 1 archer, 1 chariot, 2 phalangites and 2 spearmen in Bostra, round 2 : 1/6 hits, 1.83 expected hits Syria roll dice for 1 horseman, 1 phalangite and 2 skirmishers in Bostra, round 2 : 3/4 hits, 1.17 expected hits 2 spearmen owned by the Egypt, 1 archer owned by the Egypt and 1 skirmisher owned by the Syria lost in Bostra Egypt roll dice for 1 chariot and 2 phalangites in Bostra, round 3 : 1/3 hits, 1.33 expected hits Syria roll dice for 1 horseman, 1 phalangite and 1 skirmisher in Bostra, round 3 : 1/3 hits, 1.00 expected hits 1 chariot owned by the Egypt and 1 skirmisher owned by the Syria lost in Bostra Egypt roll dice for 2 phalangites in Bostra, round 4 : 2/2 hits, 1.00 expected hits Syria roll dice for 1 horseman and 1 phalangite in Bostra, round 4 : 1/2 hits, 0.83 expected hits 1 phalangite owned by the Egypt, 1 horseman owned by the Syria and 1 phalangite owned by the Syria lost in Bostra Egypt converts territory into different units Egypt win, taking Bostra from Syria with 1 phalangite remaining. Battle score for attacker is -8 Casualties for Egypt: 1 archer, 1 chariot, 1 phalangite and 2 spearmen Casualties for Syria: 1 horseman, 1 phalangite and 2 skirmishers Trigger Barbarians DirectPresence Halicarnassus spearman2TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Halicarnassus_spearman2TRUEINVERT attached to barbarians Trigger Barbarians DirectPresence Halicarnassus spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Halicarnassus_spearman1TRUEINVERT attached to barbarians Trigger Barbarians DirectPresence Halicarnassus archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Halicarnassus_archer1TRUEINVERT attached to barbarians Trigger Barbarians DirectPresence Vologesia spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Vologesia_spearman1TRUEINVERT attached to barbarians Reposition Units - Egypt 1 unit repaired. Form Units - Egypt 2 archers, 1 spearman and 1 wall placed in Jerusalem 1 spearman placed in Alexandria 1 trireme placed in 56 Turn Completed - Egypt Egypt collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
Egypt regular : 0.67 barbarians regular : 1.33 Syria regular : 2.00
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TripleA Turn Summary: Syria round 7
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 7 Collect Resources - Syria Syria collect 20 PUs; end with 20 PUs Commit Units - Syria 2 phalangites and 1 skirmisher moved from Heraclea Pontica to Pessinus 2 cataphracts and 1 horseman moved from Antioch to Jerusalem 2 horsemen, 4 phalangites, 2 skirmishers and 1 warelephant moved from Sidon to Jerusalem Procure Units - Syria Syria buy 2 legionarys, 1 phalangite, 2 skirmishers and 2 walls; Remaining resources: 0 PUs; Conduct Combat - Syria Battle in Pessinus Syria attack with 2 phalangites and 1 skirmisher FreeGreece defend with 1 skirmisher and 1 territory Syria roll dice for 2 phalangites and 1 skirmisher in Pessinus, round 2 : 0/2 hits, 1.00 expected hits FreeGreece roll dice for 1 skirmisher in Pessinus, round 2 : 0/1 hits, 0.17 expected hits Syria roll dice for 2 phalangites and 1 skirmisher in Pessinus, round 3 : 1/2 hits, 1.00 expected hits FreeGreece roll dice for 1 skirmisher in Pessinus, round 3 : 1/1 hits, 0.17 expected hits 1 skirmisher owned by the FreeGreece and 1 skirmisher owned by the Syria lost in Pessinus Syria converts territory into different units Syria win, taking Pessinus from FreeGreece with 2 phalangites remaining. Battle score for attacker is 0 Casualties for Syria: 1 skirmisher Casualties for FreeGreece: 1 skirmisher Battle in Jerusalem Syria attack with 2 cataphracts, 3 horsemen, 4 phalangites, 2 skirmishers and 1 warelephant Egypt defend with 3 archers, 1 metropolis, 2 phalangites, 2 spearmen, 1 territory and 5 walls Syria roll dice for 2 cataphracts, 3 horsemen, 4 phalangites, 2 skirmishers and 1 warelephant in Jerusalem, round 2 : 3/10 hits, 4.67 expected hits Egypt roll dice for 3 archers, 2 phalangites, 2 spearmen and 5 walls in Jerusalem, round 2 : 6/7 hits, 4.00 expected hits Units damaged: 1 warelephant owned by the Syria 3 walls owned by the Egypt, 3 horsemen owned by the Syria and 2 skirmishers owned by the Syria lost in Jerusalem 3 wall_fallens owned by the Egypt added in Jerusalem 1 warelephant owned by the Syria, 4 phalangites owned by the Syria and 2 cataphracts owned by the Syria retreated to Sidon Egypt win with 3 archers, 2 phalangites, 2 spearmen, 2 walls and 3 wall_fallens remaining. Battle score for attacker is -13 Casualties for Syria: 3 horsemen and 2 skirmishers Casualties for Egypt: 3 walls Reposition Units - Syria 4 units repaired. 3 wall_fallens owned by the Egypt removed in Jerusalem 3 walls owned by the Egypt added in Jerusalem Form Units - Syria 2 legionarys and 1 phalangite placed in Antioch 1 skirmisher and 1 wall placed in Seleucia 1 skirmisher placed in Seleucia 1 wall placed in Antioch Turn Completed - Syria Syria collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
FreeGreece regular : 0.67 Egypt regular : 2.00 Syria regular : -2.67
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TripleA Turn Summary: Parthia round 7
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 7 Collect Resources - Parthia Parthia collect 19 PUs; end with 19 PUs Commit Units - Parthia 1 horsearcher moved from Amida to Melitene 1 horsearcher moved from Amida to Melitene 1 cataphract moved from Amida to Melitene 1 cataphract moved from Amida to Melitene 1 horsearcher moved from Gazaca to Melitene 1 horseman moved from Ctesiphon to Satala 1 horsearcher moved from Cyropolis to Satala Procure Units - Parthia Parthia buy 2 horsearchers and 2 spearmen; Remaining resources: 1 PUs; Conduct Combat - Parthia Battle in Satala Parthia attack with 1 horsearcher and 1 horseman barbarians defend with 1 spearman and 1 territory Parthia roll dice for 1 horsearcher and 1 horseman in Satala, round 2 : 0/2 hits, 0.67 expected hits barbarians roll dice for 1 spearman in Satala, round 2 : 1/1 hits, 0.33 expected hits 1 horseman owned by the Parthia lost in Satala 1 horsearcher owned by the Parthia retreated to Gazaca barbarians win with 1 spearman remaining. Battle score for attacker is -4 Casualties for Parthia: 1 horseman Battle in Melitene Parthia attack with 2 cataphracts and 3 horsearchers barbarians defend with 1 archer, 1 spearman and 1 territory Parthia roll dice for 2 cataphracts and 3 horsearchers in Melitene, round 2 : 3/5 hits, 2.00 expected hits barbarians roll dice for 1 archer and 1 spearman in Melitene, round 2 : 2/2 hits, 1.00 expected hits 1 archer owned by the barbarians, 1 spearman owned by the barbarians and 2 horsearchers owned by the Parthia lost in Melitene Parthia converts territory into different units Parthia win, taking Melitene from barbarians with 2 cataphracts and 1 horsearcher remaining. Battle score for attacker is -5 Casualties for Parthia: 2 horsearchers Casualties for barbarians: 1 archer and 1 spearman Trigger Barbarians DirectPresence Melitene spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Melitene_spearman1TRUEINVERT attached to barbarians Trigger Barbarians DirectPresence Melitene archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Melitene_archer1TRUEINVERT attached to barbarians Reposition Units - Parthia 1 spearman moved from Ninive to Amida 1 spearman moved from Ctesiphon to Ninive 1 spearman moved from Susa to Ctesiphon 1 spearman moved from Susa to Ctesiphon 1 spearman moved from Persepolis to Susa 1 spearman moved from Persepolis to Susa Form Units - Parthia 1 horsearcher placed in Amida 1 horsearcher placed in Cyropolis 2 spearmen placed in Persepolis Turn Completed - Parthia Parthia collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
Parthia regular : 0.33 barbarians regular : 1.67
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TripleA Turn Summary: Numidia round 7
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 7 Collect Resources - Numidia Numidia collect 14 PUs; end with 14 PUs Commit Units - Numidia 1 swordman and 1 trireme moved from 53 to 67 1 swordman moved from 67 to Athens 1 archer and 1 swordman moved from Cyrene to Paliurus 2 spearmen moved from Berenice to Paliurus 2 spearmen moved from Leptis Magna to Berenice 1 horseman moved from Sabrata to Leptis Magna 1 horseman moved from Zama to Thenae 1 swordman moved from Cartenna to Igilgili Procure Units - Numidia Numidia buy 1 archer, 2 spearmen and 1 swordman; Remaining resources: 0 PUs; Conduct Combat - Numidia Reposition Units - Numidia Form Units - Numidia 1 archer and 1 swordman placed in Cyrene 2 spearmen placed in Leptis Magna Turn Completed - Numidia Numidia collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Carthage round 8
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 8 Collect Resources - Carthage Carthage collect 23 PUs; end with 23 PUs Commit Units - Carthage 1 phalangite moved from Lilybaeum to 34 1 phalangite moved from Lilybaeum to 34 1 spearman moved from Lilybaeum to 34 1 spearman moved from Lilybaeum to 34 1 spearman moved from Lilybaeum to 34 2 phalangites and 3 spearmen moved from 34 to Capua 3 spearmen moved from Carthago to 36 3 spearmen moved from 36 to Lilybaeum 1 horseman moved from Gades to Hispatis 1 trireme moved from 31 to 32 Procure Units - Carthage Carthage buy 1 irregular, 2 phalangites, 1 spearman and 1 swordman; Remaining resources: 1 PUs; Conduct Combat - Carthage Battle in Capua Carthage attack with 2 phalangites and 3 spearmen Rome defend with 1 catapult, 1 horseman, 1 legionary and 1 territory Rome roll Artillery dice in Capua : 1/1 hits, 0.50 expected hits 1 spearman owned by the Carthage lost in Capua Carthage roll dice for 2 phalangites and 2 spearmen in Capua, round 2 : 2/4 hits, 1.33 expected hits Rome roll dice for 1 catapult, 1 horseman and 1 legionary in Capua, round 2 : 0/2 hits, 0.50 expected hits 1 horseman owned by the Rome and 1 legionary owned by the Rome lost in Capua Rome roll Artillery dice in Capua : 1/1 hits, 0.50 expected hits 1 spearman owned by the Carthage lost in Capua Carthage roll dice for 2 phalangites and 1 spearman in Capua, round 3 : 1/3 hits, 1.17 expected hits 1 catapult owned by the Rome lost in Capua Carthage converts territory into different units Carthage win, taking Capua from Rome with 2 phalangites and 1 spearman remaining. Battle score for attacker is 10 Casualties for Carthage: 2 spearmen Casualties for Rome: 1 catapult, 1 horseman and 1 legionary Reposition Units - Carthage Form Units - Carthage 2 phalangites placed in Lilybaeum 1 spearman placed in Carthago 1 irregular placed in Acci 1 swordman placed in Gades Turn Completed - Carthage Carthage collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
Carthage regular : 0.50 Rome Artillery : 1.00 Rome regular : -0.50
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TripleA Turn Summary: Rome round 8
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 8 Collect Resources - Rome Rome collect 9 PUs; end with 9 PUs 2 units repaired. 2 wall_fallens owned by the Rome removed in Roma 2 walls owned by the Rome added in Roma Commit Units - Rome Rome converts territory into different units 1 horseman moved from Roma to Salapia Rome take Salapia from Macedonia 1 horseman moved from Salapia to Roma Procure Units - Rome Rome buy 1 legionary, 2 skirmishers and 1 wall; Remaining resources: 0 PUs; Conduct Combat - Rome Reposition Units - Rome Form Units - Rome 1 legionary, 2 skirmishers and 1 wall placed in Roma Turn Completed - Rome Rome collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: FreeGreece round 8
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 8 Collect Resources - FreeGreece FreeGreece collect 24 PUs; end with 24 PUs Commit Units - FreeGreece FreeGreece converts territory into different units 1 skirmisher moved from Byzantium to Odessus FreeGreece take Odessus from Macedonia 1 quinquereme moved from 50 to 45 Procure Units - FreeGreece FreeGreece buy 2 archers, 1 metropolis, 1 phalangite, 2 skirmishers and 1 wall; Remaining resources: 0 PUs; Conduct Combat - FreeGreece Reposition Units - FreeGreece 1 skirmisher moved from Sardis to 70 1 horseman moved from Sardis to 70 1 horseman moved from 70 to Byzantium 1 skirmisher moved from 70 to Byzantium 1 phalangite moved from Sparta to Corinth Form Units - FreeGreece 1 metropolis placed in Byzantium 2 archers and 1 wall placed in Corinth 1 phalangite and 2 skirmishers placed in Sardis Turn Completed - FreeGreece FreeGreece collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Macedonia round 8
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 8 Collect Resources - Macedonia Macedonia collect 17 PUs; end with 17 PUs 1 unit repaired. 1 wall_fallen owned by the Macedonia removed in Apollonia 1 wall owned by the Macedonia added in Apollonia Commit Units - Macedonia Macedonia converts territory into different units Macedonia converts territory into different units Macedonia converts territory into different units 1 swordman moved from Tarentum to Croton Macedonia take Croton from Rome 2 phalangites and 1 swordman moved from Tarentum to Capua 1 skirmisher moved from Larissa to Dodona 1 skirmisher moved from Larissa to Dodona 1 swordman moved from Tarentum to Salapia Macedonia take Salapia from Rome 1 phalangite moved from Thessalonica to Dodona Procure Units - Macedonia Macedonia buy 1 ballista, 3 skirmishers, 1 swordman and 1 wall; Remaining resources: 0 PUs; Conduct Combat - Macedonia Battle in Dodona Macedonia attack with 1 phalangite and 2 skirmishers barbarians defend with 1 swordman and 1 territory Macedonia roll dice for 1 phalangite and 2 skirmishers in Dodona, round 2 : 1/1 hits, 0.50 expected hits barbarians roll dice for 1 swordman in Dodona, round 2 : 1/1 hits, 0.33 expected hits 1 skirmisher owned by the Macedonia and 1 swordman owned by the barbarians lost in Dodona Macedonia converts territory into different units Macedonia win, taking Dodona from barbarians with 1 phalangite and 1 skirmisher remaining. Battle score for attacker is 2 Casualties for Macedonia: 1 skirmisher Casualties for barbarians: 1 swordman Trigger Barbarians DirectPresence Dodona swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Dodona_swordman1TRUEINVERT attached to barbarians Reposition Units - Macedonia 1 ballista moved from Larissa to Thessalonica 1 skirmisher moved from Larissa to Thessalonica 1 skirmisher moved from Larissa to Athens Form Units - Macedonia 1 ballista and 1 skirmisher placed in Thessalonica 2 skirmishers and 1 swordman placed in Athens 1 wall placed in Apollonia Turn Completed - Macedonia Macedonia collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
Macedonia regular : 0.50 barbarians regular : 0.67
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TripleA Turn Summary: Egypt round 8
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 8 Collect Resources - Egypt Egypt collect 27 PUs; end with 27 PUs Commit Units - Egypt 1 phalangite moved from Halicarnassus to Attalia 1 phalangite moved from Halicarnassus to Attalia 1 quinquereme moved from 55 to 54 1 trireme moved from 65 to 68 1 irregular moved from Halicarnassus to 68 1 irregular moved from 68 to Rhodos 1 irregular moved from Halicarnassus to Attalia 1 warelephant moved from Vologesia to Euphrates 1 archer moved from Euphrates to Vologesia 1 trireme moved from 56 to 64 1 spearman moved from Alexandria to Paraetonium 1 phalangite moved from Bostra to Damascus 1 spearman moved from Jerusalem to Damascus 1 phalangite moved from Jerusalem to Damascus 1 phalangite moved from Jerusalem to Damascus 1 archer moved from Jerusalem to Damascus Procure Units - Egypt Egypt buy 1 chariot, 2 horsemen, 1 irregular, 1 phalangite and 1 spearman; Remaining resources: 1 PUs; Conduct Combat - Egypt Battle in Damascus Egypt attack with 1 archer, 3 phalangites and 1 spearman barbarians defend with 1 spearman and 1 territory Egypt roll dice for 1 archer, 3 phalangites and 1 spearman in Damascus, round 2 : 1/5 hits, 1.83 expected hits barbarians roll dice for 1 spearman in Damascus, round 2 : 0/1 hits, 0.33 expected hits 1 spearman owned by the barbarians lost in Damascus Egypt converts territory into different units Egypt win, taking Damascus from barbarians with 1 archer, 3 phalangites and 1 spearman remaining. Battle score for attacker is 3 Casualties for barbarians: 1 spearman Trigger Barbarians DirectPresence Damascus spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Damascus_spearman1TRUEINVERT attached to barbarians Reposition Units - Egypt 1 quinquereme moved from 61 to 62 Form Units - Egypt 1 irregular placed in Halicarnassus 2 horsemen, 1 phalangite and 1 spearman placed in Jerusalem 1 chariot placed in Alexandria Turn Completed - Egypt Egypt collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
Egypt regular : -0.83 barbarians regular : -0.33
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TripleA Turn Summary: Syria round 8
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 8 Collect Resources - Syria Syria collect 21 PUs; end with 21 PUs Commit Units - Syria Syria converts territory into different units 2 phalangites moved from Pessinus to Nicaea Syria take Nicaea from FreeGreece 1 warelephant moved from Sidon to Damascus 2 cataphracts and 4 phalangites moved from Sidon to Damascus 1 phalangite moved from Emesa to Damascus 1 phalangite moved from Antioch to Damascus 1 legionary moved from Antioch to Sidon 1 legionary moved from Antioch to Damascus Procure Units - Syria Syria buy 1 fort, 2 legionarys, 1 phalangite, 2 skirmishers and 1 wall; Remaining resources: 0 PUs; Conduct Combat - Syria Battle in Damascus Syria attack with 2 cataphracts, 1 legionary, 6 phalangites and 1 warelephant Egypt defend with 1 archer, 3 phalangites, 1 spearman and 1 territory Syria roll dice for 2 cataphracts, 1 legionary, 6 phalangites and 1 warelephant in Damascus, round 2 : 3/10 hits, 5.00 expected hits Egypt roll dice for 1 archer, 3 phalangites and 1 spearman in Damascus, round 2 : 4/5 hits, 3.00 expected hits Units damaged: 1 warelephant owned by the Syria 1 legionary owned by the Syria, 1 phalangite owned by the Egypt, 1 spearman owned by the Egypt, 2 cataphracts owned by the Syria and 1 archer owned by the Egypt lost in Damascus Syria roll dice for 6 phalangites and 1 warelephant in Damascus, round 3 : 2/7 hits, 3.67 expected hits Egypt roll dice for 2 phalangites in Damascus, round 3 : 1/2 hits, 1.33 expected hits 2 phalangites owned by the Egypt and 1 phalangite owned by the Syria lost in Damascus Syria converts territory into different units Syria win, taking Damascus from Egypt with 5 phalangites and 1 warelephant remaining. Battle score for attacker is 3 Casualties for Syria: 2 cataphracts, 1 legionary and 1 phalangite Casualties for Egypt: 1 archer, 3 phalangites and 1 spearman Reposition Units - Syria 1 unit repaired. Form Units - Syria Units in Sidon being upgraded or consumed: 1 legionary 1 fort placed in Sidon 2 legionarys, 1 phalangite and 1 wall placed in Antioch 2 skirmishers placed in Seleucia Turn Completed - Syria Syria collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
Egypt regular : 0.67 Syria regular : -3.67
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TripleA Turn Summary: Parthia round 8
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 8 Collect Resources - Parthia Parthia collect 20 PUs; end with 21 PUs Commit Units - Parthia 1 cataphract moved from Melitene to Edessa 1 cataphract moved from Melitene to Edessa 1 horsearcher moved from Gazaca to Edessa 1 horsearcher moved from Melitene to Edessa 1 horsearcher moved from Amida to Edessa 1 spearman moved from Amida to Edessa 1 spearman moved from Hatra to Edessa 1 spearman moved from Ninive to Hatra 1 spearman moved from Ctesiphon to Ninive 1 spearman moved from Ctesiphon to Cyropolis 1 horsearcher moved from Cyropolis to Amida 1 spearman moved from Susa to Ctesiphon 1 spearman moved from Persepolis to Susa 1 spearman moved from Persepolis to Susa Procure Units - Parthia Parthia buy 2 horsearchers, 1 metropolis and 1 spearman; Remaining resources: 0 PUs; Conduct Combat - Parthia Battle in Edessa Parthia attack with 2 cataphracts, 3 horsearchers and 2 spearmen barbarians defend with 1 archer, 1 spearman and 1 territory Parthia roll dice for 2 cataphracts, 3 horsearchers and 2 spearmen in Edessa, round 2 : 2/7 hits, 2.33 expected hits barbarians roll dice for 1 archer and 1 spearman in Edessa, round 2 : 0/2 hits, 1.00 expected hits 1 archer owned by the barbarians and 1 spearman owned by the barbarians lost in Edessa Parthia converts territory into different units Parthia win, taking Edessa from barbarians with 2 cataphracts, 3 horsearchers and 2 spearmen remaining. Battle score for attacker is 7 Casualties for barbarians: 1 archer and 1 spearman Trigger Barbarians DirectPresence Edessa archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Edessa_archer1TRUEINVERT attached to barbarians Trigger Barbarians DirectPresence Edessa spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Edessa_spearman1TRUEINVERT attached to barbarians Reposition Units - Parthia 1 archer moved from Susa to Ctesiphon 1 archer moved from Ninive to Hatra 1 archer moved from Ctesiphon to Ninive 1 archer moved from Hatra to Edessa Form Units - Parthia 1 spearman placed in Persepolis 1 metropolis placed in Ctesiphon 1 horsearcher placed in Gazaca 1 horsearcher placed in Melitene Turn Completed - Parthia Parthia collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
Parthia regular : -0.33 barbarians regular : -1.00
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TripleA Turn Summary: Numidia round 8
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 8 Collect Resources - Numidia Numidia collect 14 PUs; end with 14 PUs Commit Units - Numidia 1 swordman moved from Athens to 67 1 swordman moved from 67 to Sparta 1 swordman moved from Cyrene to Paliurus 1 horseman moved from Leptis Magna to Paliurus 2 spearmen moved from Leptis Magna to Berenice 1 spearman moved from Berenice to Cyrene 1 spearman moved from Berenice to Paliurus 1 horseman moved from Thenae to Oea 1 swordman moved from Igilgili to Zama Procure Units - Numidia Numidia buy 1 archer, 2 spearmen and 1 swordman; Remaining resources: 0 PUs; Conduct Combat - Numidia Battle in Sparta Numidia attack with 1 swordman FreeGreece defend with 1 metropolis, 1 territory and 3 walls 3 walls owned by the FreeGreece lost in Sparta 3 wall_fallens owned by the FreeGreece added in Sparta Numidia converts territory into different units Numidia win, taking Sparta from FreeGreece with 1 swordman remaining. Battle score for attacker is 3 Casualties for FreeGreece: 3 walls Reposition Units - Numidia 3 units repaired. 3 wall_fallens owned by the Numidia removed in Sparta 3 walls owned by the Numidia added in Sparta Form Units - Numidia 1 archer and 1 swordman placed in Cyrene 2 spearmen placed in Leptis Magna Eliminate Units - Numidia Numidia takes action: Action Numidia Eliminate Metropolis Sparta Action Numidia Eliminate Metropolis Sparta activates a trigger called: Trigger Numidia Eliminate Metropolis Sparta Trigger Numidia Eliminate Metropolis Sparta: has removed 1 metropolis and 3 walls owned by Numidia in Sparta Turn Completed - Numidia Numidia collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Carthage round 9
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 9 Collect Resources - Carthage Carthage collect 25 PUs; end with 26 PUs Commit Units - Carthage 1 irregular moved from Acci to Corduba 1 horseman moved from Hispatis to Corduba 1 swordman moved from Gades to Hispatis Procure Units - Carthage Carthage buy 1 metropolis, 4 spearmen and 2 swordmen; Remaining resources: 0 PUs; Conduct Combat - Carthage Battle in Corduba Carthage attack with 1 horseman and 1 irregular barbarians defend with 1 swordman and 1 territory Carthage roll dice for 1 horseman and 1 irregular in Corduba, round 2 : 0/2 hits, 0.50 expected hits barbarians roll dice for 1 swordman in Corduba, round 2 : 1/1 hits, 0.33 expected hits 1 irregular owned by the Carthage lost in Corduba Carthage roll dice for 1 horseman in Corduba, round 3 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 3 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 horseman in Corduba, round 4 : 1/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 4 : 0/1 hits, 0.33 expected hits 1 swordman owned by the barbarians lost in Corduba Carthage converts territory into different units Carthage win, taking Corduba from barbarians with 1 horseman remaining. Battle score for attacker is 1 Casualties for Carthage: 1 irregular Casualties for barbarians: 1 swordman Trigger Barbarians DirectPresence Corduba swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Corduba_swordman1TRUEINVERT attached to barbarians Reposition Units - Carthage 1 spearman moved from Hispatis to Corduba 1 spearman moved from Carthago to 32 1 spearman and 1 trireme moved from 32 to 36 1 spearman moved from 36 to Lilybaeum Form Units - Carthage 1 metropolis placed in Capua 1 spearman and 1 swordman placed in Lilybaeum 3 spearmen placed in Carthago 1 swordman placed in Gades Turn Completed - Carthage Carthage collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
Carthage regular : -0.17 barbarians regular : 0.00
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 2:15:59 PM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6.0
Game History
Round: 1 Politics - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 submarine moved from SZ 7 Barents Sea to SZ 10 North Sea 1 infantry moved from Archangel'sk to SZ 7 Barents Sea 1 artillery moved from Archangel'sk to SZ 7 Barents Sea 1 artillery and 1 infantry moved from SZ 7 Barents Sea to Finland 3 infantry moved from Leningrad to Novgorod 1 infantry moved from Moscow to Western Russia 1 infantry moved from Moscow to Western Russia 1 infantry moved from Moscow to Western Russia 1 infantry moved from Northern Russia to Western Russia 1 infantry moved from Northern Russia to Novgorod 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 3 infantry moved from Caucasus to Southern Russia 2 armour moved from Northern Russia to Finland 1 fighter moved from Karelija to Novgorod 1 artillery moved from Moscow to Western Russia 1 armour moved from Moscow to Western Russia 1 fighter moved from Stalingrad to Southern Russia 1 fighter moved from Moscow to Southern Russia 1 armour and 2 infantry moved from Vladivostok to Amurskaya 2 infantry moved from Okhotsk to Amurskaya 1 infantry moved from Kamchatka to Eastern Siberia 1 infantry moved from Buryatia to Amurskaya 1 infantry moved from Irkutsk to Buryatia 2 infantry moved from Novo-Sibirsk to Irkutsk 1 infantry moved from Kyrgyz to Novo-Sibirsk 2 infantry moved from Uzbek to Kyrgyz 1 artillery moved from Stalingrad to Southern Russia 1 infantry moved from Northern Russia to Western Russia 1 bomber moved from Sverdlovsk to Novgorod 3 infantry moved from Kazakh to Stalingrad 3 infantry moved from Karelija to Leningrad 1 infantry moved from Yakutsk to Amurskaya Combat - Russians Battle in Finland Russians attack with 2 armour, 1 artillery and 1 infantry Germans defend with 2 infantry Russians roll dice for 2 armour, 1 artillery and 1 infantry in Finland, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland Russians roll dice for 2 armour, 1 artillery and 1 infantry in Finland, round 3 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Russians roll dice for 2 armour and 1 artillery in Finland, round 4 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Western Russia Russians attack with 1 armour, 1 artillery and 5 infantry Germans defend with 1 armour, 1 artillery and 2 infantry Russians roll dice for 1 armour, 1 artillery and 5 infantry in Western Russia, round 2 : 3/7 hits, 1.83 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Western Russia, round 2 : 0/4 hits, 1.50 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Russia Russians roll dice for 1 armour, 1 artillery and 5 infantry in Western Russia, round 3 : 1/7 hits, 1.83 expected hits Germans roll dice for 1 armour in Western Russia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Russia Russians win, taking Western Russia from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 infantry Battle in Southern Russia Russians attack with 1 artillery, 2 fighters and 5 infantry Germans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Russians roll dice for 1 artillery, 2 fighters and 5 infantry in Southern Russia, round 2 : 3/8 hits, 2.33 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Southern Russia, round 2 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Southern Russia Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Southern Russia, round 3 : 0/6 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 fighter in Southern Russia, round 3 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Southern Russia, round 4 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 fighter in Southern Russia, round 4 : 0/2 hits, 1.17 expected hits 1 armour owned by the Germans lost in Southern Russia Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Southern Russia, round 5 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 fighter in Southern Russia, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Southern Russia Russians win, taking Southern Russia from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 19 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 2 infantry Battle in Novgorod Russians attack with 1 bomber, 1 fighter and 4 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 bomber, 1 fighter and 4 infantry in Novgorod, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 armour and 2 infantry in Novgorod, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Novgorod, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - Russians 1 bomber moved from Novgorod to Western Siberia 1 infantry moved from Archangel'sk to Karelija 1 infantry moved from Western Siberia to Southwestern Siberia 1 infantry moved from Western Siberia to Southwestern Siberia 1 armour moved from Sverdlovsk to Novo-Sibirsk 1 artillery and 2 infantry moved from Sverdlovsk to Eastern Russia 3 infantry moved from Eastern Russia to Moscow 1 armour moved from Stalingrad to Moscow 1 fighter moved from Novgorod to Leningrad 1 fighter moved from Southern Russia to Leningrad 1 fighter moved from Southern Russia to Leningrad 2 infantry moved from Omsk to Novo-Sibirsk Place Units - Russians 2 infantry placed in Leningrad 1 artillery and 1 infantry placed in Moscow 1 artillery and 1 infantry placed in Stalingrad 1 armour placed in Moscow 1 armour placed in Stalingrad Russians undo move 5. 1 armour placed in Moscow 1 armour placed in Stalingrad Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : -4.17 Russians regular : -6.00
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 2 armour, 1 factory, 1 halftrack and 2 submarines; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean 1 submarine moved from SZ 20 Atlantic to SZ 9 North Atlantic 1 submarine moved from SZ 12 East Baltic Sea to SZ 17 English Channel 1 submarine moved from SZ 39 Mid Atlantic to SZ 37 Caribbean Sea 1 submarine moved from SZ 32 Atlantic to SZ 37 Caribbean Sea 1 submarine moved from SZ 49 South Atlantic to SZ 38 Mid Atlantic 1 fighter moved from Norway to SZ 9 North Atlantic 1 cruiser moved from SZ 11 West Baltic Sea to SZ 17 English Channel 1 fighter moved from France to SZ 23 West Mediterranean 1 fighter moved from Western Germany to SZ 23 West Mediterranean 1 fighter moved from Eastern Germany to SZ 17 English Channel 1 fighter moved from Baltic States to SZ 17 English Channel 1 submarine moved from SZ 19 Atlantic to SZ 2 Labrador Sea 1 fighter moved from Balkans to SZ 23 West Mediterranean 1 bomber moved from Baltic States to SZ 9 North Atlantic 1 cruiser moved from SZ 11 West Baltic Sea to SZ 17 English Channel 1 destroyer moved from SZ 11 West Baltic Sea to SZ 17 English Channel 1 bomber moved from Eastern Germany to SZ 9 North Atlantic 1 submarine moved from SZ 6 Norwegian Sea to SZ 9 North Atlantic 1 armour moved from Western Germany to SZ 11 West Baltic Sea 1 infantry moved from Western Germany to SZ 11 West Baltic Sea 1 infantry moved from Western Germany to SZ 11 West Baltic Sea 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 1 artillery moved from Western Germany to SZ 11 West Baltic Sea 1 armour, 1 infantry and 1 transport moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea 1 artillery, 1 infantry and 1 transport moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea 1 armour moved from SZ 12 East Baltic Sea to Finland 1 infantry moved from SZ 12 East Baltic Sea to Finland 1 infantry moved from SZ 12 East Baltic Sea to Finland 1 artillery moved from SZ 12 East Baltic Sea to Finland 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Belorussia to Novgorod 1 artillery moved from Baltic States to Novgorod 3 infantry moved from Ukraine to Southern Russia 1 armour moved from Eastern Poland to Southern Russia 3 infantry moved from Belorussia to Southern Russia 1 artillery moved from Belorussia to Southern Russia 1 armour moved from Belorussia to Novgorod 1 fighter moved from Ukraine to Southern Russia Combat - Germans Battle in SZ 2 Labrador Sea Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in SZ 2 Labrador Sea Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in SZ 9 North Atlantic Germans attack with 2 bombers, 1 fighter and 2 submarines British defend with 1 battleship, 1 submarine and 1 transport Germans roll dice for 2 submarines in SZ 9 North Atlantic, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 submarine in SZ 9 North Atlantic, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 bombers and 1 fighter in SZ 9 North Atlantic, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 battleship and 1 transport in SZ 9 North Atlantic, round 2 : 0/1 hits, 0.67 expected hits 1 transport owned by the British and 1 battleship owned by the British lost in SZ 9 North Atlantic Germans roll dice for 2 submarines in SZ 9 North Atlantic, round 3 : 2/2 hits, 0.67 expected hits British roll dice for 1 submarine in SZ 9 North Atlantic, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in SZ 9 North Atlantic Germans win with 2 bombers, 1 fighter and 2 submarines remaining. Battle score for attacker is 33 Casualties for British: 1 battleship, 1 submarine and 1 transport Battle in SZ 17 English Channel Germans attack with 2 cruisers, 1 destroyer, 2 fighters and 1 submarine British defend with 1 battleship, 1 cruiser and 1 submarine Germans roll dice for 1 submarine in SZ 17 English Channel, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 cruisers, 1 destroyer and 2 fighters in SZ 17 English Channel, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 submarine in SZ 17 English Channel, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 battleship and 1 cruiser in SZ 17 English Channel, round 2 : 1/2 hits, 1.17 expected hits 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 submarine owned by the British lost in SZ 17 English Channel Germans roll dice for 2 cruisers, 1 destroyer and 2 fighters in SZ 17 English Channel, round 3 : 2/5 hits, 2.33 expected hits British roll dice for 1 battleship in SZ 17 English Channel, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Germans and 1 battleship owned by the British lost in SZ 17 English Channel Germans win with 2 cruisers and 2 fighters remaining. Battle score for attacker is 24 Casualties for Germans: 1 destroyer and 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 submarine Battle in SZ 23 West Mediterranean Germans attack with 3 fighters and 1 submarine British defend with 1 battleship Germans roll dice for 1 submarine in SZ 23 West Mediterranean, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 3 fighters in SZ 23 West Mediterranean, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 battleship in SZ 23 West Mediterranean, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in SZ 23 West Mediterranean Germans win with 3 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 battleship Battle in SZ 37 Caribbean Sea Germans attack with 2 submarines Americans defend with 1 cruiser Germans roll dice for 2 submarines in SZ 37 Caribbean Sea, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Americans lost in SZ 37 Caribbean Sea Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in Finland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 2 armour and 1 artillery Germans roll dice for 1 armour, 1 artillery and 5 infantry in Finland, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 2 armour and 1 artillery in Finland, round 2 : 3/3 hits, 1.33 expected hits 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Finland Germans roll dice for 1 armour, 1 artillery and 2 infantry in Finland, round 3 : 3/4 hits, 1.33 expected hits Russians roll dice for 2 armour in Finland, round 3 : 1/2 hits, 1.00 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 4 infantry Casualties for Russians: 2 armour and 1 artillery Battle in Novgorod Germans attack with 1 armour, 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 artillery and 3 infantry in Novgorod, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Southern Russia Germans attack with 1 armour, 1 artillery, 1 fighter and 6 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Southern Russia, round 2 : 4/9 hits, 2.50 expected hits Russians roll dice for 1 artillery and 3 infantry in Southern Russia, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Southern Russia Germans win, taking Southern Russia from Russians with 1 armour, 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans 1 aaGun moved from Hungary-Romania to Ukraine 1 artillery moved from Hungary-Romania to Ukraine 1 infantry moved from Hungary-Romania to Ukraine 1 infantry moved from Hungary-Romania to Ukraine 1 infantry moved from Hungary-Romania to Ukraine 1 infantry moved from Eastern Poland to Belorussia 1 infantry moved from Western Poland to Baltic States 1 infantry moved from Western Poland to Baltic States 1 artillery moved from Western Poland to Baltic States 1 armour moved from Balkans to Ukraine 1 armour moved from Austria-Czechoslovakia to Baltic States 1 armour moved from Eastern Germany to Baltic States 1 armour moved from Eastern Germany to Baltic States 1 fighter moved from SZ 23 West Mediterranean to Morocco 1 fighter moved from SZ 23 West Mediterranean to Sicily 1 fighter moved from SZ 23 West Mediterranean to Sicily 1 artillery moved from Morocco to Algeria 1 armour moved from Morocco to Libya 1 infantry moved from Balkans to SZ 25 Adriatic Sea 1 infantry moved from Balkans to SZ 25 Adriatic Sea 2 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 26 Central Mediterranean 1 infantry moved from SZ 26 Central Mediterranean to Libya 1 infantry moved from SZ 26 Central Mediterranean to Libya 1 infantry moved from Morocco to Algeria 1 infantry moved from Eastern Poland to Belorussia 1 infantry moved from Eastern Poland to Belorussia 1 infantry moved from Western Poland to Eastern Poland 1 infantry moved from Austria-Czechoslovakia to Balkans 1 armour moved from France to Austria-Czechoslovakia 1 infantry moved from Austria-Czechoslovakia to Balkans 1 infantry moved from Austria-Czechoslovakia to Western Poland 5 infantry moved from Eastern Germany to Western Poland 1 artillery moved from Eastern Germany to Western Poland 1 artillery moved from Eastern Germany to Western Poland 1 fighter moved from SZ 17 English Channel to Norway 1 fighter moved from SZ 17 English Channel to France 1 bomber moved from SZ 9 North Atlantic to France 1 bomber moved from SZ 9 North Atlantic to Norway 1 fighter moved from SZ 9 North Atlantic to Norway 1 infantry moved from Western Germany to Austria-Czechoslovakia 1 artillery moved from France to Western Germany 1 infantry moved from France to Western Germany 1 fighter moved from Southern Russia to Belorussia 1 artillery moved from Eastern Poland to Belorussia Place Units - Germans 1 factory placed in Ukraine 2 armour and 1 halftrack placed in Eastern Germany 2 submarines placed in SZ 11 West Baltic Sea Turn Complete - Germans Germans collect 47 PUs; end with 49 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : 2.00 Germans regular : 4.00 British regular : -0.67
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Purchase Units - British British buy 3 armour, 1 factory, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 submarine moved from SZ 59 Northeastern Indian to SZ 71 South China Sea 1 fighter moved from SZ 57 Arabian Sea to SZ 71 South China Sea 1 fighter moved from Egypt to SZ 26 Central Mediterranean 1 fighter moved from Gibraltar to SZ 26 Central Mediterranean 1 destroyer moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean 1 armour moved from England to SZ 16 North Atlantic 1 infantry moved from England to SZ 16 North Atlantic 1 armour, 1 destroyer, 1 infantry and 1 transport moved from SZ 16 North Atlantic to SZ 10 North Sea 1 cruiser and 1 destroyer moved from SZ 4 Denmark Straight to SZ 10 North Sea 1 armour and 1 infantry moved from SZ 10 North Sea to Norway 1 fighter moved from Scotland to Norway 1 bomber moved from England to Norway 1 fighter moved from England to SZ 12 East Baltic Sea Combat - British Battle in SZ 12 East Baltic Sea British attack with 1 fighter Germans defend with 2 transports 2 transports owned by the Germans lost in SZ 12 East Baltic Sea British win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in SZ 71 South China Sea British attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer and 1 transport British roll dice for 1 submarine in SZ 71 South China Sea, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in SZ 71 South China Sea, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in SZ 71 South China Sea, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in SZ 71 South China Sea British roll dice for 1 fighter in SZ 71 South China Sea, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in SZ 71 South China Sea, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in SZ 71 South China Sea, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in SZ 71 South China Sea, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in SZ 71 South China Sea 1 transport owned by the Japanese lost in SZ 71 South China Sea British win with 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in SZ 26 Central Mediterranean British attack with 1 destroyer and 2 fighters Germans defend with 1 transport; Italians defend with 1 destroyer British roll dice for 1 destroyer and 2 fighters in SZ 26 Central Mediterranean, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 destroyer and 1 transport in SZ 26 Central Mediterranean, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in SZ 26 Central Mediterranean 1 transport owned by the Germans lost in SZ 26 Central Mediterranean British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer Casualties for Germans: 1 transport Battle in Norway British attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Germans defend with 1 bomber, 2 fighters and 1 infantry British roll dice for 2 cruisers in Norway, round 2 : 2/2 hits, 1.00 expected hits 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Norway British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Norway, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 2 fighters in Norway, round 2 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans and 1 infantry owned by the British lost in Norway British roll dice for 1 armour, 1 bomber and 1 fighter in Norway, round 3 : 0/3 hits, 1.67 expected hits Germans roll dice for 1 fighter in Norway, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 armour, 1 bomber and 1 fighter in Norway, round 4 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 fighter in Norway, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Norway British win, taking Norway from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 32 Casualties for Germans: 1 bomber, 2 fighters and 1 infantry Casualties for British: 1 infantry Non Combat Move - British 1 transport moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 infantry moved from Ethiopia to SZ 55 Red Sea 1 infantry moved from SZ 55 Red Sea to Egypt 1 transport moved from SZ 57 Arabian Sea to SZ 56 Persian Gulf 2 infantry moved from Baluchistan to SZ 56 Persian Gulf 2 infantry and 1 transport moved from SZ 56 Persian Gulf to SZ 55 Red Sea 2 infantry moved from SZ 55 Red Sea to Egypt 1 infantry moved from Syria to Egypt 1 cruiser and 1 destroyer moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 infantry moved from Iraq to Syria 1 infantry moved from Iran to Caucasus 2 fighters moved from SZ 26 Central Mediterranean to Egypt 1 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Southern Africa to Rhodesia 1 fighter moved from SZ 71 South China Sea to SZ 57 Arabian Sea 1 infantry moved from Burma to Calcutta 1 infantry moved from Delhi to Calcutta 1 infantry moved from Bombay to Calcutta 1 armour moved from Bombay to Calcutta 1 aaGun moved from Bombay to Calcutta 1 fighter moved from SZ 12 East Baltic Sea to Leningrad 1 fighter moved from Norway to Scotland 1 bomber moved from Norway to England 1 infantry moved from Central Canada to Eastern Canada 1 artillery and 1 infantry moved from Western Canada to Central Canada 2 infantry moved from New Zealand to SZ 105 Tasman Sea 2 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 67 South East Indian 1 infantry moved from Western Australia to Central Australia 2 infantry moved from SZ 67 South East Indian to Western Australia 1 artillery moved from England to Scotland Place Units - British 1 factory placed in Egypt 2 armour and 1 fighter placed in Bombay 1 armour and 1 infantry placed in New South Wales Turn Complete - British British collect 45 PUs; end with 45 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : 0.00 Germans regular : -1.67 British regular : -3.33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Purchase Units - Italians Italians buy 2 transports; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 battleship moved from SZ 24 Tyrrhenian Sea to SZ 26 Central Mediterranean 1 cruiser moved from SZ 25 Adriatic Sea to SZ 26 Central Mediterranean 1 cruiser moved from SZ 24 Tyrrhenian Sea to SZ 26 Central Mediterranean 1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 26 Central Mediterranean 1 destroyer moved from SZ 25 Adriatic Sea to SZ 26 Central Mediterranean 1 fighter moved from Italy to SZ 26 Central Mediterranean 1 fighter moved from Macedonia to SZ 26 Central Mediterranean Combat - Italians Battle in SZ 26 Central Mediterranean Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in SZ 26 Central Mediterranean, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 fighters in SZ 26 Central Mediterranean, round 2 : 1/6 hits, 3.00 expected hits British roll dice for 1 destroyer in SZ 26 Central Mediterranean, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in SZ 26 Central Mediterranean Italians win with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 infantry moved from Italy to SZ 25 Adriatic Sea 1 fighter moved from SZ 26 Central Mediterranean to Macedonia 1 fighter moved from SZ 26 Central Mediterranean to Sardinia 1 artillery moved from Italy to SZ 25 Adriatic Sea 1 artillery, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 26 Central Mediterranean 1 infantry moved from SZ 26 Central Mediterranean to Libya 1 artillery moved from SZ 26 Central Mediterranean to Libya 1 armour moved from Algeria to Libya 1 infantry moved from Algeria to Libya 1 infantry moved from Algeria to Libya 1 infantry moved from Vichy France to Italy 1 artillery moved from Vichy France to Italy Place Units - Italians 2 transports placed in SZ 26 Central Mediterranean Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -2.33 British regular : -0.33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Purchase Units - Italians Italians buy 2 transports; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 battleship moved from SZ 24 Tyrrhenian Sea to SZ 26 Central Mediterranean 1 cruiser moved from SZ 25 Adriatic Sea to SZ 26 Central Mediterranean 1 cruiser moved from SZ 24 Tyrrhenian Sea to SZ 26 Central Mediterranean 1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 26 Central Mediterranean 1 destroyer moved from SZ 25 Adriatic Sea to SZ 26 Central Mediterranean 1 fighter moved from Italy to SZ 26 Central Mediterranean 1 fighter moved from Macedonia to SZ 26 Central Mediterranean Combat - Italians Battle in SZ 26 Central Mediterranean Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in SZ 26 Central Mediterranean, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 fighters in SZ 26 Central Mediterranean, round 2 : 1/6 hits, 3.00 expected hits British roll dice for 1 destroyer in SZ 26 Central Mediterranean, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in SZ 26 Central Mediterranean Italians win with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 infantry moved from Italy to SZ 25 Adriatic Sea 1 fighter moved from SZ 26 Central Mediterranean to Macedonia 1 fighter moved from SZ 26 Central Mediterranean to Sardinia 1 artillery moved from Italy to SZ 25 Adriatic Sea 1 artillery, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 26 Central Mediterranean 1 infantry moved from SZ 26 Central Mediterranean to Libya 1 artillery moved from SZ 26 Central Mediterranean to Libya 1 armour moved from Algeria to Libya 1 infantry moved from Algeria to Libya 1 infantry moved from Algeria to Libya 1 infantry moved from Vichy France to Italy 1 artillery moved from Vichy France to Italy Place Units - Italians 2 transports placed in SZ 26 Central Mediterranean Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -2.33 British regular : -0.33