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    • B Offline
      bentonjt
      last edited by

      TripleA Turn Summary: KingdomOfPrussia round 5

      TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.1.0

      Game History

      Round: 5
      
          Combat Move - KingdomOfPrussia
              1 Chasseurs and 1 Fusiliers moved from Lodomeria to Hungary
              1 Chasseurs, 1 Fusiliers, 1 Grenadiers, 1 Howitzer and 1 Marines moved from Volhynia to Lodomeria
              1 Artillery, 2 Chasseurss, 1 Fusiliers and 1 Grenadiers moved from Minsk to Volhynia
              1 Fusiliers moved from Lithuania to Minsk
              3 Fusilierss and 3 Howitzers moved from Lithuania to Warsaw
              2 Chasseurss, 1 Fusiliers and 1 Grenadiers moved from Brandenburg to Silesia
      
          Purchase Units - KingdomOfPrussia
              KingdomOfPrussia buy 1 Fortress, 4 Fusilierss, 3 Howitzers and 1 Mortella_Tower; Remaining resources: 0 PUs; 
      
          Non Combat Move - KingdomOfPrussia
      
          Place Units - KingdomOfPrussia
              1 Fortress placed in Silesia
              1 Mortella_Tower placed in Prussia
              2 Howitzers placed in Volhynia
              4 Fusilierss and 1 Howitzer placed in Prussia
      
          Turn Complete - KingdomOfPrussia
              KingdomOfPrussia collect 26 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      • W Offline
        waldowv
        last edited by

        TripleA Turn Summary: AustrianEmpire round 5

        TripleA Turn Summary for game: Napoleonic Empires: FFA 8 Player, version: 4.1.0

        Game History

        Round: 5
        
            Combat Move - AustrianEmpire
                2 Mariness moved from Croatia to SZ78
                1 Barque moved from SZ78 to SZ77
                1 Horse_Artillery moved from Slovenia to SZ77
                1 Barque and 1 Horse_Artillery moved from SZ77 to SZ78
                1 Horse_Artillery and 2 Mariness moved from SZ78 to Bosnia
                1 Dragoons moved from Slavonia to Bosnia
                2 Chasseurss, 1 Fusiliers and 1 Howitzer moved from Hungary to Transylvania
                1 Dragoons moved from Bohemia to Brandenburg
                1 Cuirassiers moved from Bohemia to Saxony
                1 Cuirassiers moved from Slavonia to Bosnia
                1 Cuirassiers moved from Slavonia to Transylvania
        
            Purchase Units - AustrianEmpire
                AustrianEmpire buy 1 Charles, 1 Cuirassiers, 3 Fusilierss, 2 Howitzers and 2 Mariness; Remaining resources: 0 PUs; 
        
            Combat - AustrianEmpire
                Battle in Transylvania
                    AustrianEmpire attack with 2 Chasseurss, 1 Cuirassiers, 1 Fusiliers and 1 Howitzer
                    OttomanEmpire defend with 1 Howitzer
                        AustrianEmpire roll dice for 2 Chasseurss, 1 Cuirassiers, 1 Fusiliers and 1 Howitzer in Transylvania, round 2 : 2/1 hits, 1.33 expected hits
                        OttomanEmpire roll dice for 1 Howitzer in Transylvania, round 2 : 0/1 hits, 0.17 expected hits
                        1 Howitzer owned by the OttomanEmpire lost in Transylvania
                    AustrianEmpire win, taking Transylvania from OttomanEmpire with 2 Chasseurss, 1 Cuirassiers, 1 Fusiliers and 1 Howitzer remaining. Battle score for attacker is 4
                    Casualties for OttomanEmpire: 1 Howitzer
                Battle in Bosnia
                    AustrianEmpire attack with 1 Cuirassiers, 1 Dragoons, 1 Horse_Artillery and 2 Mariness
                    OttomanEmpire defend with 1 Chasseurs, 1 Dragoons, 1 Fusiliers and 1 Grenadiers
                        AustrianEmpire roll dice for 1 Cuirassiers, 1 Dragoons, 1 Horse_Artillery and 2 Mariness in Bosnia, round 2 : 2/1 hits, 2.17 expected hits
                        OttomanEmpire roll dice for 1 Chasseurs, 1 Dragoons, 1 Fusiliers and 1 Grenadiers in Bosnia, round 2 : 2/1 hits, 1.50 expected hits
                        1 Horse_Artillery owned by the AustrianEmpire, 1 Dragoons owned by the OttomanEmpire, 1 Dragoons owned by the AustrianEmpire and 1 Fusiliers owned by the OttomanEmpire lost in Bosnia
                        AustrianEmpire roll dice for 1 Cuirassiers and 2 Mariness in Bosnia, round 3 : 1/1 hits, 1.50 expected hits
                        OttomanEmpire roll dice for 1 Chasseurs and 1 Grenadiers in Bosnia, round 3 : 1/1 hits, 0.83 expected hits
                        1 Grenadiers owned by the OttomanEmpire and 1 Marines owned by the AustrianEmpire lost in Bosnia
                        AustrianEmpire roll dice for 1 Cuirassiers and 1 Marines in Bosnia, round 4 : 1/0 hits, 1.00 expected hits
                        OttomanEmpire roll dice for 1 Chasseurs in Bosnia, round 4 : 1/1 hits, 0.50 expected hits
                        1 Chasseurs owned by the OttomanEmpire and 1 Marines owned by the AustrianEmpire lost in Bosnia
                    AustrianEmpire win, taking Bosnia from OttomanEmpire with 1 Cuirassiers remaining. Battle score for attacker is -2
                    Casualties for AustrianEmpire: 1 Dragoons, 1 Horse_Artillery and 2 Mariness
                    Casualties for OttomanEmpire: 1 Chasseurs, 1 Dragoons, 1 Fusiliers and 1 Grenadiers
        
            Non Combat Move - AustrianEmpire
                1 Fusiliers moved from Austria to Slovenia
                1 Fusiliers moved from Austria to Slovenia
                1 Chasseurs moved from Austria to Bohemia
                1 Fusiliers moved from Austria to Slovenia
        
            Place Units - AustrianEmpire
                2 Mariness placed in Croatia
                1 Charles, 1 Cuirassiers, 3 Fusilierss and 2 Howitzers placed in Austria
        
            Turn Complete - AustrianEmpire
                AustrianEmpire collect 35 PUs; end with 35 PUs
                Objective AustrianEmpire destroys TUV: AustrianEmpire met a national objective for an additional 4 PUs; end with 39 PUs
        

        Combat Hit Differential Summary :

        OttomanEmpire regular : 1.00
        AustrianEmpire regular : 0.00
        

        Savegame

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        • H Offline
          Hexborg
          last edited by

          Testing Forum poster

          Test summary from TripleA, engine version: 2.5.22294, time: 12:04:14 PM
          Savegame

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          • H Offline
            Hexborg
            last edited by

            TripleA Manual Gamesave Post: Russians round 1

            TripleA Manual Gamesave Post for game: Big World : 1942, version: 2.5.0

            Game History

            Round: 1
            
                Research Technology - Russians
            

            Combat Hit Differential Summary :

            Savegame

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            • Timothy AndereggT Offline
              Timothy Anderegg
              last edited by Timothy Anderegg

              Game History

              Round: 1
              
                  Research Technology - Russians
                      Russians spend 5 on tech rolls
                          Russians rolls : 0/1 hits, 0.00 expected hits
              
                  Purchase Units - Russians
                      Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Russians
                      1 armour moved from Northern Russia to Finland
                      1 infantry moved from Karelija to Finland
                      1 infantry moved from Karelija to Finland
                      1 infantry moved from Karelija to Finland
                      3 infantry moved from Leningrad to Novgorod
                      2 infantry moved from Northern Russia to Novgorod
                      1 infantry moved from Northern Russia to Western Russia
                      1 fighter moved from Moscow to Novgorod
                      1 bomber moved from Moscow to Novgorod
                      1 submarine moved from SZ 7 Barents Sea to SZ 6 Norwegian Sea
                      1 transport moved from SZ 7 Barents Sea to SZ 6 Norwegian Sea
                      1 fighter moved from Karelija to SZ 6 Norwegian Sea
                      1 armour moved from Sverdlovsk to Southern Russia
                      1 artillery moved from Stalingrad to Southern Russia
                      1 armour moved from Stalingrad to Southern Russia
                      1 infantry moved from Stalingrad to Southern Russia
                      1 infantry moved from Stalingrad to Southern Russia
                      3 infantry moved from Eastern Russia to Southern Russia
                      3 infantry moved from Moscow to Western Russia
                      1 artillery moved from Moscow to Western Russia
                      1 armour moved from Moscow to Western Russia
                      1 armour moved from Northern Russia to Finland
                      1 fighter moved from Stalingrad to Western Russia
                      1 infantry moved from Caucasus to Southern Russia
                      1 infantry moved from Caucasus to Southern Russia
              
                  Combat - Russians
                      Battle in Novgorod
                          Russians attack with 1 bomber, 1 fighter and 5 infantry
                          Germans defend with 1 armour and 2 infantry
                              Russians roll dice for 1 bomber, 1 fighter and 5 infantry in Novgorod, round 2 : 3/7 hits, 2.00 expected hits
                              Germans roll dice for 1 armour and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.17 expected hits
                              2 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod
                          Russians win, taking Novgorod from Germans with 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 11
                          Casualties for Germans: 1 armour and 2 infantry
                      Battle in SZ 6 Norwegian Sea
                          Russians attack with 1 fighter, 1 submarine and 1 transport
                          Germans defend with 1 submarine
                              Russians roll dice for 1 submarine in SZ 6 Norwegian Sea, round 2 : 0/1 hits, 0.33 expected hits
                              Germans roll dice for 1 submarine in SZ 6 Norwegian Sea, round 2 : 1/1 hits, 0.33 expected hits
                              1 transport owned by the Russians lost in SZ 6 Norwegian Sea
                              Russians roll dice for 1 fighter in SZ 6 Norwegian Sea, round 2 : 0/1 hits, 0.50 expected hits
                          1 submarine owned by the Germans submerged
                          Russians win with 1 fighter and 1 submarine remaining. Battle score for attacker is -8
                          Casualties for Russians: 1 transport
                      Battle in Southern Russia
                          Russians attack with 2 armour, 1 artillery and 7 infantry
                          Germans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
                              Russians roll dice for 2 armour, 1 artillery and 7 infantry in Southern Russia, round 2 : 3/10 hits, 2.67 expected hits
                              Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Southern Russia, round 2 : 2/5 hits, 2.17 expected hits
                              2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Southern Russia
                              Russians roll dice for 2 armour, 1 artillery and 5 infantry in Southern Russia, round 3 : 2/8 hits, 2.33 expected hits
                              Germans roll dice for 1 armour and 1 fighter in Southern Russia, round 3 : 1/2 hits, 1.17 expected hits
                              1 infantry owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Southern Russia
                          Russians win, taking Southern Russia from Germans with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 16
                          Casualties for Russians: 3 infantry
                          Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 2 infantry
                      Battle in Western Russia
                          Russians attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
                          Germans defend with 1 armour, 1 artillery and 2 infantry
                              Russians roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Western Russia, round 2 : 3/7 hits, 2.17 expected hits
                              Germans roll dice for 1 armour, 1 artillery and 2 infantry in Western Russia, round 2 : 1/4 hits, 1.50 expected hits
                              1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Russia
                              Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Western Russia, round 3 : 3/6 hits, 2.00 expected hits
                              Germans roll dice for 1 armour in Western Russia, round 3 : 0/1 hits, 0.50 expected hits
                              1 armour owned by the Germans lost in Western Russia
                          Russians win, taking Western Russia from Germans with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                          Casualties for Russians: 1 infantry
                          Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                      Battle in Finland
                          Russians attack with 2 armour and 3 infantry
                          Germans defend with 2 infantry
                              Russians roll dice for 2 armour and 3 infantry in Finland, round 2 : 1/5 hits, 1.50 expected hits
                              Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                              1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                              Russians roll dice for 2 armour and 2 infantry in Finland, round 3 : 1/4 hits, 1.33 expected hits
                              Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                              1 infantry owned by the Germans lost in Finland
                          Russians win, taking Finland from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                          Casualties for Russians: 1 infantry
                          Casualties for Germans: 2 infantry
              
                  Non Combat Move - Russians
                      1 fighter moved from SZ 6 Norwegian Sea to Karelija
                      1 bomber moved from Novgorod to Moscow
                      1 fighter moved from Novgorod to Leningrad
                      1 fighter moved from Western Russia to Leningrad
                      1 infantry moved from Uzbek to Kazakh
                      1 infantry moved from Kyrgyz to Kazakh
                      3 infantry moved from Kazakh to Stalingrad
                      1 infantry moved from Sverdlovsk to Eastern Russia
                      1 infantry moved from Sverdlovsk to Omsk
                      2 infantry moved from Archangel'sk to Karelija
                      1 infantry moved from Uzbek to Kazakh
                      1 infantry moved from Kamchatka to Okhotsk
                      1 infantry moved from Yakutsk to Amurskaya
                      2 infantry moved from Okhotsk to Amurskaya
                      1 artillery moved from Sverdlovsk to Omsk
                      2 infantry moved from Omsk to Novo-Sibirsk
                      1 infantry moved from Buryatia to Amurskaya
                      1 infantry moved from Irkutsk to Buryatia
                      2 infantry moved from Novo-Sibirsk to Irkutsk
              
                  Place Units - Russians
                      1 armour placed in Sverdlovsk
                      2 infantry placed in Leningrad
                      4 infantry placed in Moscow
                      2 infantry placed in Stalingrad
              
                  Turn Complete - Russians[triplea_1917_1rus.tsvg](/assets/uploads/files/1613935269704-triplea_1917_1rus.tsvg) 
                      Russians collect 41 PUs; end with 41 PUs
              

              Combat Hit Differential Summary :

              Russians rolls : 0.00
              Germans regular : -1.83
              Russians regular : 1.17
              

              savegame

              1 Reply Last reply Reply Quote 1
              • B Offline
                bentonjt
                last edited by

                TripleA Turn Summary: Germans round 1

                TripleA Turn Summary for game: Big World : 1942, version: 2.5.0

                Game History

                Round: 1
                
                    Research Technology - Germans
                
                    Purchase Units - Germans
                        Germans buy 9 armour and 5 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - Germans
                        1 submarine moved from SZ 11 West Baltic Sea to SZ 16 North Atlantic
                        1 battleship and 1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 28 Eastern Mediterranean
                        1 armour moved from Italy to SZ 25 Adriatic Sea
                        1 infantry moved from Macedonia to SZ 25 Adriatic Sea
                        1 armour, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean
                        1 armour and 1 infantry moved from SZ 28 Eastern Mediterranean to Syria
                        1 armour and 1 infantry moved from Algeria to Libya
                        1 armour moved from Morocco to Libya
                        1 artillery and 2 infantry moved from Morocco to Algeria
                        1 armour moved from Eastern Germany to SZ 11 West Baltic Sea
                        1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
                        1 armour, 1 infantry and 1 transport moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea
                        1 transport moved from SZ 12 East Baltic Sea to SZ 11 West Baltic Sea
                        1 armour moved from Eastern Germany to SZ 11 West Baltic Sea
                        1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
                        1 armour, 1 infantry and 1 transport moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea
                        1 cruiser moved from SZ 11 West Baltic Sea to SZ 17 English Channel
                        1 cruiser moved from SZ 12 East Baltic Sea to SZ 17 English Channel
                        1 armour, 1 artillery and 4 infantry moved from Belorussia to Novgorod
                        1 infantry moved from Eastern Poland to Belorussia
                        1 armour moved from Eastern Poland to Novgorod
                        2 infantry moved from Baltic States to Novgorod
                        3 infantry moved from Norway to Finland
                        2 armour and 2 infantry moved from SZ 12 East Baltic Sea to Finland
                        1 submarine moved from SZ 32 Atlantic to SZ 18 West Atlantic
                        1 submarine moved from SZ 20 Atlantic to SZ 16 North Atlantic
                        1 submarine moved from SZ 19 Atlantic to SZ 18 West Atlantic
                        1 submarine moved from SZ 33 Atlantic to SZ 18 West Atlantic
                        1 submarine moved from SZ 39 Mid Atlantic to SZ 20 Atlantic
                        2 infantry moved from Hungary-Romania to Eastern Poland
                        1 armour moved from Balkans to Eastern Poland
                        1 bomber moved from Baltic States to SZ 17 English Channel
                        1 fighter moved from France to SZ 16 North Atlantic
                        1 fighter moved from Italy to SZ 17 English Channel
                        1 armour moved from France to Austria-Czechoslovakia
                        1 armour moved from Austria-Czechoslovakia to Eastern Poland
                        1 artillery moved from France to Vichy France
                        1 armour moved from Western Germany to Western Poland
                        1 fighter moved from Ukraine to Novgorod
                        1 fighter moved from Norway to Finland
                        1 fighter moved from Baltic States to Novgorod
                        1 submarine moved from SZ 6 Norwegian Sea to SZ 10 North Sea
                        1 bomber moved from Eastern Germany to SZ 10 North Sea
                        1 fighter moved from Eastern Germany to SZ 10 North Sea
                        1 fighter moved from Western Germany to SZ 10 North Sea
                        1 fighter moved from Macedonia to SZ 28 Eastern Mediterranean
                        1 artillery and 2 infantry moved from Eastern Poland to Baltic States
                        2 artilleries and 3 infantry moved from Eastern Germany to Western Poland
                        1 artillery and 3 infantry moved from Western Germany to Austria-Czechoslovakia
                        3 infantry moved from Austria-Czechoslovakia to Western Poland
                        1 artillery and 2 infantry moved from Western Poland to Eastern Poland
                
                    Combat - Germans
                        Battle in SZ 28 Eastern Mediterranean
                            Germans attack with 1 battleship, 1 fighter, 1 submarine and 1 transport
                            British defend with 1 cruiser and 1 transport
                                Germans roll dice for 1 submarine in SZ 28 Eastern Mediterranean, round 2 : 0/1 hits, 0.33 expected hits
                                Germans roll dice for 1 battleship, 1 fighter and 1 transport in SZ 28 Eastern Mediterranean, round 2 : 1/2 hits, 1.17 expected hits
                                British roll dice for 1 cruiser and 1 transport in SZ 28 Eastern Mediterranean, round 2 : 1/2 hits, 0.67 expected hits
                            Units damaged: 1 battleship owned by the Germans
                                1 transport owned by the British lost in SZ 28 Eastern Mediterranean
                                Germans roll dice for 1 submarine in SZ 28 Eastern Mediterranean, round 3 : 0/1 hits, 0.33 expected hits
                                Germans roll dice for 1 battleship, 1 fighter and 1 transport in SZ 28 Eastern Mediterranean, round 3 : 2/2 hits, 1.17 expected hits
                                British roll dice for 1 cruiser in SZ 28 Eastern Mediterranean, round 3 : 1/1 hits, 0.50 expected hits
                                1 submarine owned by the Germans and 1 cruiser owned by the British lost in SZ 28 Eastern Mediterranean
                            Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 10
                            Casualties for British: 1 cruiser and 1 transport
                            Casualties for Germans: 1 submarine
                        Battle in Syria
                            Germans attack with 1 armour and 1 infantry
                            British defend with 1 infantry
                                Germans roll dice for 1 armour and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                                British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                                Germans roll dice for 1 armour and 1 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits
                                British roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
                                Germans roll dice for 1 armour and 1 infantry in Syria, round 4 : 0/2 hits, 0.67 expected hits
                                British roll dice for 1 infantry in Syria, round 4 : 1/1 hits, 0.33 expected hits
                                1 infantry owned by the Germans lost in Syria
                                Germans roll dice for 1 armour in Syria, round 5 : 1/1 hits, 0.50 expected hits
                                British roll dice for 1 infantry in Syria, round 5 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the British lost in Syria
                            Germans win, taking Syria from British with 1 armour remaining. Battle score for attacker is 0
                            Casualties for Germans: 1 infantry
                            Casualties for British: 1 infantry
                        Battle in Libya
                            Germans attack with 2 armour and 1 infantry
                            British defend with 1 infantry
                                Germans roll dice for 2 armour and 1 infantry in Libya, round 2 : 2/3 hits, 1.17 expected hits
                                British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the British lost in Libya
                            Germans win, taking Libya from British with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                            Casualties for British: 1 infantry
                        Battle in SZ 16 North Atlantic
                            Germans attack with 1 fighter and 2 submarines
                            British defend with 1 destroyer and 1 transport
                                Germans roll dice for 2 submarines in SZ 16 North Atlantic, round 2 : 1/2 hits, 0.67 expected hits
                                Germans roll dice for 1 fighter in SZ 16 North Atlantic, round 2 : 1/1 hits, 0.50 expected hits
                                British roll dice for 1 destroyer and 1 transport in SZ 16 North Atlantic, round 2 : 1/2 hits, 0.50 expected hits
                                1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in SZ 16 North Atlantic
                            Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                            Casualties for Germans: 1 submarine
                            Casualties for British: 1 destroyer and 1 transport
                        Battle in SZ 17 English Channel
                            Germans attack with 1 bomber, 2 cruisers and 1 fighter
                            British defend with 1 battleship, 1 cruiser and 1 submarine
                                British roll dice for 1 submarine in SZ 17 English Channel, round 2 : 0/1 hits, 0.33 expected hits
                                Germans roll dice for 1 bomber, 2 cruisers and 1 fighter in SZ 17 English Channel, round 2 : 1/4 hits, 2.17 expected hits
                            Units damaged: 1 battleship owned by the British
                                British roll dice for 1 battleship and 1 cruiser in SZ 17 English Channel, round 2 : 1/2 hits, 1.17 expected hits
                                1 cruiser owned by the Germans lost in SZ 17 English Channel
                                British roll dice for 1 submarine in SZ 17 English Channel, round 3 : 0/1 hits, 0.33 expected hits
                                Germans roll dice for 1 bomber, 1 cruiser and 1 fighter in SZ 17 English Channel, round 3 : 2/3 hits, 1.67 expected hits
                                British roll dice for 1 battleship and 1 cruiser in SZ 17 English Channel, round 3 : 1/2 hits, 1.17 expected hits
                                1 cruiser owned by the British, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in SZ 17 English Channel
                                Germans roll dice for 1 bomber and 1 fighter in SZ 17 English Channel, round 4 : 1/2 hits, 1.17 expected hits
                                British roll dice for 1 battleship in SZ 17 English Channel, round 4 : 1/1 hits, 0.67 expected hits
                                1 fighter owned by the Germans and 1 battleship owned by the British lost in SZ 17 English Channel
                            Germans win with 1 bomber remaining. Battle score for attacker is 10
                            Casualties for Germans: 2 cruisers and 1 fighter
                            Casualties for British: 1 battleship, 1 cruiser and 1 submarine
                        Battle in SZ 10 North Sea
                            Germans attack with 1 bomber, 2 fighters and 1 submarine
                            British defend with 1 cruiser and 1 submarine
                                Germans roll dice for 1 submarine in SZ 10 North Sea, round 2 : 0/1 hits, 0.33 expected hits
                                British roll dice for 1 submarine in SZ 10 North Sea, round 2 : 1/1 hits, 0.33 expected hits
                                1 submarine owned by the Germans lost in SZ 10 North Sea
                                Germans roll dice for 1 bomber and 2 fighters in SZ 10 North Sea, round 2 : 1/3 hits, 1.67 expected hits
                                British roll dice for 1 cruiser in SZ 10 North Sea, round 2 : 0/1 hits, 0.50 expected hits
                                1 cruiser owned by the British lost in SZ 10 North Sea
                            1 submarine owned by the British submerged
                            Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                            Casualties for Germans: 1 submarine
                            Casualties for British: 1 cruiser
                        Battle in Finland
                            Germans attack with 2 armour, 1 fighter and 5 infantry
                            Russians defend with 2 armour and 2 infantry
                                Germans roll dice for 2 armour, 1 fighter and 5 infantry in Finland, round 2 : 2/8 hits, 2.33 expected hits
                                Russians roll dice for 2 armour and 2 infantry in Finland, round 2 : 1/4 hits, 1.67 expected hits
                                2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                                Germans roll dice for 2 armour, 1 fighter and 4 infantry in Finland, round 3 : 2/7 hits, 2.17 expected hits
                                Russians roll dice for 2 armour in Finland, round 3 : 2/2 hits, 1.00 expected hits
                                2 armour owned by the Russians and 2 infantry owned by the Germans lost in Finland
                            Germans win, taking Finland from Russians with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                            Casualties for Germans: 3 infantry
                            Casualties for Russians: 2 armour and 2 infantry
                        Battle in SZ 18 West Atlantic
                            Germans attack with 3 submarines
                            Americans defend with 1 cruiser, 1 destroyer and 1 transport
                                Germans roll dice for 3 submarines in SZ 18 West Atlantic, round 2 : 2/3 hits, 1.00 expected hits
                                Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 18 West Atlantic, round 2 : 2/3 hits, 1.00 expected hits
                                1 destroyer owned by the Americans, 2 submarines owned by the Germans and 1 transport owned by the Americans lost in SZ 18 West Atlantic
                                Germans roll dice for 1 submarine in SZ 18 West Atlantic, round 3 : 0/1 hits, 0.33 expected hits
                                Americans roll dice for 1 cruiser in SZ 18 West Atlantic, round 3 : 1/1 hits, 0.50 expected hits
                                1 submarine owned by the Germans lost in SZ 18 West Atlantic
                            Americans win with 1 cruiser remaining. Battle score for attacker is -8
                            Casualties for Germans: 3 submarines
                            Casualties for Americans: 1 destroyer and 1 transport
                        Battle in Novgorod
                            Germans attack with 2 armour, 1 artillery, 2 fighters and 6 infantry
                            Russians defend with 5 infantry
                                Germans roll dice for 2 armour, 1 artillery, 2 fighters and 6 infantry in Novgorod, round 2 : 5/11 hits, 3.50 expected hits
                                Russians roll dice for 5 infantry in Novgorod, round 2 : 0/5 hits, 1.67 expected hits
                                5 infantry owned by the Russians lost in Novgorod
                            Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is 15
                            Casualties for Russians: 5 infantry
                
                    Non Combat Move - Germans
                        1 artillery and 3 infantry moved from Italy to Balkans
                        1 fighter moved from Novgorod to Eastern Poland
                        1 fighter moved from Novgorod to Eastern Poland
                        1 fighter moved from Finland to Eastern Poland
                        1 fighter moved from SZ 28 Eastern Mediterranean to Macedonia
                        1 bomber moved from SZ 10 North Sea to France
                        2 fighters moved from SZ 10 North Sea to France
                        1 fighter moved from SZ 16 North Atlantic to France
                        1 bomber moved from SZ 17 English Channel to France
                
                    Place Units - Germans
                        7 armour placed in Western Germany
                        2 armour and 5 infantry placed in Eastern Germany
                
                    Turn Complete - Germans
                        Germans collect 58 PUs; end with 58 PUs
                        1 unit repaired.
                

                Combat Hit Differential Summary :

                Americans regular : 1.50
                Russians regular : -1.33
                Germans regular : -0.17
                British regular : 0.17
                

                Savegame

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                • W Offline
                  waldowv
                  last edited by

                  TripleA Turn Summary: British round 1

                  TripleA Turn Summary for game: Big World : 1942, version: 2.5.0

                  Game History

                  Round: 1
                  
                      Research Technology - British
                          British spend 5 on tech rolls
                              British rolls : 0/1 hits, 0.00 expected hits
                  
                      Purchase Units - British
                          British buy 2 armour, 1 factory and 1 fighter; Remaining resources: 0 PUs; 
                  
                      Combat Move - British
                          1 armour moved from Egypt to Libya
                          1 infantry moved from Egypt to Libya
                          1 fighter moved from Egypt to Libya
                          1 armour moved from Bombay to SZ 57 Arabian Sea
                          1 infantry moved from Bombay to SZ 57 Arabian Sea
                          1 infantry moved from Iraq to Syria
                          1 armour, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from SZ 57 Arabian Sea to SZ 55 Red Sea
                          1 fighter moved from SZ 55 Red Sea to Libya
                          1 fighter moved from Gibraltar to Libya
                          1 armour moved from SZ 55 Red Sea to Syria
                          1 infantry moved from SZ 55 Red Sea to Syria
                          2 infantry moved from Burma to French Indo-China
                          1 armour moved from Calcutta to French Indo-China
                          1 submarine moved from SZ 59 Northeastern Indian to SZ 55 Red Sea
                          1 infantry moved from New Zealand to SZ 105 Tasman Sea
                          1 armour moved from New South Wales to SZ 105 Tasman Sea
                          1 armour, 1 cruiser, 1 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 63 Timor Sea
                          1 armour and 1 infantry moved from SZ 63 Timor Sea to Celebes
                          1 battleship moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
                          1 battleship moved from SZ 9 North Atlantic to SZ 4 Denmark Straight
                          1 submarine moved from SZ 10 North Sea to SZ 12 East Baltic Sea
                          1 infantry moved from Scotland to SZ 9 North Atlantic
                          1 infantry moved from Scotland to SZ 9 North Atlantic
                          2 infantry and 1 transport moved from SZ 9 North Atlantic to SZ 10 North Sea
                          2 infantry moved from SZ 10 North Sea to Norway
                                British take Norway from Germans
                          1 submarine moved from SZ 9 North Atlantic to SZ 4 Denmark Straight
                          1 infantry moved from Eastern Canada to SZ 2 Labrador Sea
                          1 armour moved from Eastern Canada to SZ 2 Labrador Sea
                          1 armour, 1 infantry and 1 transport moved from SZ 2 Labrador Sea to SZ 4 Denmark Straight
                          1 armour and 1 infantry moved from SZ 4 Denmark Straight to Iceland
                          1 infantry moved from New South Wales to Central Australia
                          1 infantry moved from Rhodesia to Kenya-Tanganyika
                          1 infantry moved from Southern Africa to Rhodesia
                          1 bomber moved from England to SZ 12 East Baltic Sea
                          1 fighter moved from England to SZ 12 East Baltic Sea
                          1 fighter moved from Scotland to SZ 12 East Baltic Sea
                          1 infantry moved from Central Canada to Western Canada
                          1 artillery moved from Western Canada to Alaska
                          1 infantry moved from Western Canada to Alaska
                          1 infantry moved from England to Scotland
                  
                      Combat - British
                          Battle in SZ 12 East Baltic Sea
                              British attack with 1 bomber, 2 fighters and 1 submarine
                              Germans defend with 2 transports
                                  British roll dice for 1 submarine in SZ 12 East Baltic Sea, round 2 : 0/1 hits, 0.33 expected hits
                                  British roll dice for 1 bomber and 2 fighters in SZ 12 East Baltic Sea, round 2 : 1/3 hits, 1.67 expected hits
                                  Germans roll dice for 2 transports in SZ 12 East Baltic Sea, round 2 : 0/2 hits, 0.33 expected hits
                                  1 transport owned by the Germans lost in SZ 12 East Baltic Sea
                                  British roll dice for 1 submarine in SZ 12 East Baltic Sea, round 3 : 0/1 hits, 0.33 expected hits
                                  British roll dice for 1 bomber and 2 fighters in SZ 12 East Baltic Sea, round 3 : 1/3 hits, 1.67 expected hits
                                  Germans roll dice for 1 transport in SZ 12 East Baltic Sea, round 3 : 0/1 hits, 0.17 expected hits
                                  1 transport owned by the Germans lost in SZ 12 East Baltic Sea
                              British win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 16
                              Casualties for Germans: 2 transports
                          Battle in Libya
                              British attack with 1 armour, 3 fighters and 1 infantry
                              Germans defend with 2 armour and 1 infantry
                                  British roll dice for 1 armour, 3 fighters and 1 infantry in Libya, round 2 : 2/5 hits, 2.17 expected hits
                                  Germans roll dice for 2 armour and 1 infantry in Libya, round 2 : 0/3 hits, 1.33 expected hits
                                  1 infantry owned by the Germans and 1 armour owned by the Germans lost in Libya
                                  British roll dice for 1 armour, 3 fighters and 1 infantry in Libya, round 3 : 1/5 hits, 2.17 expected hits
                                  Germans roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
                                  1 armour owned by the Germans lost in Libya
                              British win, taking Libya from Germans with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 13
                              Casualties for Germans: 2 armour and 1 infantry
                          Battle in Syria
                              British attack with 1 armour and 2 infantry
                              Germans defend with 1 armour
                                  British roll dice for 1 armour and 2 infantry in Syria, round 2 : 2/3 hits, 0.83 expected hits
                                  Germans roll dice for 1 armour in Syria, round 2 : 1/1 hits, 0.50 expected hits
                                  1 armour owned by the Germans and 1 infantry owned by the British lost in Syria
                              British win, taking Syria from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 2
                              Casualties for British: 1 infantry
                              Casualties for Germans: 1 armour
                          Battle in French Indo-China
                              British attack with 1 armour and 2 infantry
                              Japanese defend with 1 artillery and 1 infantry
                                  British roll dice for 1 armour and 2 infantry in French Indo-China, round 2 : 1/3 hits, 0.83 expected hits
                                  Japanese roll dice for 1 artillery and 1 infantry in French Indo-China, round 2 : 0/2 hits, 0.67 expected hits
                                  1 infantry owned by the Japanese lost in French Indo-China
                                  British roll dice for 1 armour and 2 infantry in French Indo-China, round 3 : 1/3 hits, 0.83 expected hits
                                  Japanese roll dice for 1 artillery in French Indo-China, round 3 : 0/1 hits, 0.33 expected hits
                                  1 artillery owned by the Japanese lost in French Indo-China
                              British win, taking French Indo-China from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 7
                              Casualties for Japanese: 1 artillery and 1 infantry
                          Battle in Celebes
                              British attack with 1 armour and 1 infantry
                              Japanese defend with 2 infantry
                                  British roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                                  Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                                  1 infantry owned by the Japanese lost in Celebes
                                  British roll dice for 1 armour and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                                  Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                                  British roll dice for 1 armour and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
                                  Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                                  British roll dice for 1 armour and 1 infantry in Celebes, round 5 : 0/2 hits, 0.67 expected hits
                                  Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
                                  British roll dice for 1 armour and 1 infantry in Celebes, round 6 : 0/2 hits, 0.67 expected hits
                                  Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits
                                  British roll dice for 1 armour and 1 infantry in Celebes, round 7 : 1/2 hits, 0.67 expected hits
                                  Japanese roll dice for 1 infantry in Celebes, round 7 : 1/1 hits, 0.33 expected hits
                                  1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
                              British win, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 3
                              Casualties for Japanese: 2 infantry
                              Casualties for British: 1 infantry
                  
                      Non Combat Move - British
                          1 infantry moved from Delhi to Bombay
                          1 infantry moved from Baluchistan to Bombay
                          1 infantry moved from Iran to Caucasus
                          1 infantry moved from Baluchistan to Bombay
                          1 fighter moved from Libya to SZ 55 Red Sea
                          1 fighter moved from Libya to Egypt
                          1 fighter moved from Libya to Egypt
                          2 fighters moved from SZ 12 East Baltic Sea to Leningrad
                          1 bomber moved from SZ 12 East Baltic Sea to England
                          1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
                  
                      Place Units - British
                          1 factory placed in Egypt
                          2 armour and 1 fighter placed in Bombay
                  
                      Turn Complete - British
                          British collect 46 PUs; end with 46 PUs
                  

                  Combat Hit Differential Summary :

                  Japanese regular : -2.33
                  British rolls : 0.00
                  Germans regular : -1.83
                  British regular : -3.83
                  

                  Savegame

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                  • H Offline
                    Hexborg
                    last edited by

                    TripleA Turn Summary: Chinese round 1

                    TripleA Turn Summary for game: Big World : 1942, version: 2.5.0

                    Game History

                    Round: 1
                    
                        Purchase Units - Chinese
                            Chinese buy 1 artillery and 1 infantry; Remaining resources: 3 PUs; 
                    
                        Combat Move - Chinese
                    
                        Combat - Chinese
                    
                        Non Combat Move - Chinese
                            1 infantry moved from Yunnan to Szechwan
                            1 fighter moved from Yunnan to Szechwan
                            1 infantry moved from Kansu to Szechwan
                            1 infantry moved from Eastern Sinkiang to Kansu
                            1 infantry moved from Eastern Sinkiang to Kansu
                            1 infantry moved from Western Sinkiang to Eastern Sinkiang
                            1 infantry moved from Western Sinkiang to Eastern Sinkiang
                            1 infantry moved from Inner Mongolia to Szechwan
                    
                        Place Units - Chinese
                            1 artillery and 1 infantry placed in Kansu
                    
                        Turn Complete - Chinese
                            Chinese collect 10 PUs; end with 13 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • O Offline
                      Ometiklan
                      last edited by

                      Cant get anything to work right. Sorry guys.

                      1 Reply Last reply Reply Quote 2
                      • W Offline
                        waldowv
                        last edited by

                        Testing Forum poster

                        Test summary from TripleA, engine version: 2.5.22294, time: 7:33:25 AM
                        Savegame

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                        • W Offline
                          waldowv
                          last edited by

                          TripleA Manual Gamesave Post: Germans round 1

                          TripleA Manual Gamesave Post for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6.0

                          Game History

                          Round: 1
                          
                              Politics - Germans
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • W Offline
                            waldowv
                            last edited by

                            TripleA Turn Summary: Russians round 1

                            TripleA Turn Summary for game: World War II v6 1941, version: 1.7.0

                            Game History

                            Round: 1
                            
                                Purchase Units - Russians
                                    Russians buy 2 infantry; Remaining resources: 1 PUs; 
                            
                                Combat Move - Russians
                                    1 infantry moved from Archangel to Karelia
                                    1 infantry moved from Archangel to Karelia
                                    1 infantry moved from Russia to West Russia
                                    1 armour moved from Russia to West Russia
                                    1 infantry moved from Archangel to West Russia
                                    1 infantry moved from Russia to West Russia
                                    1 infantry moved from Russia to West Russia
                                    1 infantry moved from Russia to West Russia
                                    1 infantry moved from Russia to West Russia
                                    1 infantry moved from Russia to West Russia
                                    1 fighter moved from Russia to West Russia
                                    1 submarine moved from 4 Sea Zone to 6 Sea Zone
                                    1 armour moved from Caucasus to West Russia
                            
                                Combat - Russians
                                    Battle in West Russia
                                        Russians attack with 2 armour, 1 fighter and 7 infantry
                                        Germans defend with 3 infantry
                                            Russians roll dice for 2 armour, 1 fighter and 7 infantry in West Russia, round 2 : 2/10 hits, 2.67 expected hits
                                            Germans roll dice for 3 infantry in West Russia, round 2 : 2/3 hits, 1.00 expected hits
                                            2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                                            Russians roll dice for 2 armour, 1 fighter and 5 infantry in West Russia, round 3 : 3/8 hits, 2.33 expected hits
                                            Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits, 0.33 expected hits
                                            1 infantry owned by the Germans lost in West Russia
                                        Russians win, taking West Russia from Germans with 2 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                                        Casualties for Russians: 2 infantry
                                        Casualties for Germans: 3 infantry
                            
                                Non Combat Move - Russians
                                    1 fighter moved from West Russia to Caucasus
                            
                                Place Units - Russians
                                    2 infantry placed in Caucasus
                            
                                Turn Complete - Russians
                                    Russians collect 8 PUs; end with 9 PUs
                            

                            Combat Hit Differential Summary :

                            Germans regular : 0.67
                            Russians regular : 0.00
                            

                            Savegame

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                            • H Offline
                              Hexborg
                              last edited by

                              TripleA Turn Summary: Macedonia round 1

                              TripleA Turn Summary for game: 270BC, version: 1.7.0

                              Game History

                              Round: 1
                              
                                  Combat Move - Macedonia
                                      1 peltasts moved from Dodona to Delphi
                                            Macedonia take Delphi from GreekCityStates
                                      3 peltastss moved from Dodona to Apollonia
                                      2 hoplites moved from Dodona to Apollonia
                                      1 cavalry moved from Pella to Apollonia
                                      1 cavalry moved from Philippopolis to Apollonia
                                      1 cavalry moved from Larissa to Apollonia
                                      1 cavalry moved from Thessalonica to Apollonia
                                      1 cavalry moved from Thessalonica to Apollonia
                                      1 hoplite moved from Pella to Apollonia
                                      1 peltasts moved from Pella to Apollonia
                                      1 peltasts moved from Pella to Apollonia
                                      1 peltasts moved from Pella to Apollonia
                                      1 peltasts moved from Philippopolis to Odessus
                                      1 hoplite moved from Philippopolis to Odessus
                                      1 hoplite moved from Philippopolis to Odessus
                                      1 peltasts moved from Philippopolis to Odessus
                                      1 swordman moved from Thessalonica to Odessus
                                      1 swordman moved from Thessalonica to Odessus
                                      1 peltasts moved from Thessalonica to Odessus
                                      1 peltasts moved from Thessalonica to Odessus
                                      1 trireme moved from SZ 70 to SZ 69
                                      1 bireme moved from SZ 70 to SZ 69
                                      1 bireme moved from SZ 70 to SZ 69
                                      1 peltasts moved from Thessalonica to Odessus
                                      1 hoplite moved from Thessalonica to Odessus
                                      1 hoplite moved from Thessalonica to Odessus
                                      1 hoplite moved from Thessalonica to Odessus
                              
                                  Purchase Units - Macedonia
                                      Macedonia buy 3 biremes, 1 cavalry and 2 peltastss; Remaining resources: 0 PUs; 
                              
                                  Combat - Macedonia
                                      Battle in Odessus
                                          Macedonia attack with 5 hoplites, 5 peltastss and 2 swordmen
                                          Neutral defend with 1 axeman and 3 swordmen
                                              Macedonia roll dice for 5 hoplites, 5 peltastss and 2 swordmen in Odessus, round 2 : 8/12 hits, 3.17 expected hits
                                              Neutral roll dice for 1 axeman and 3 swordmen in Odessus, round 2 : 2/4 hits, 1.17 expected hits
                                              1 axeman owned by the Neutral, 3 swordmen owned by the Neutral and 2 peltastss owned by the Macedonia lost in Odessus
                                          Macedonia loses 0 PUs for violating Odessuss neutrality.
                                          Macedonia win, taking Odessus from Neutral with 5 hoplites, 3 peltastss and 2 swordmen remaining. Battle score for attacker is 11
                                          Casualties for Macedonia: 2 peltastss
                                          Casualties for Neutral: 1 axeman and 3 swordmen
                                      Battle in Apollonia
                                          Macedonia attack with 5 cavalrys, 3 hoplites and 6 peltastss
                                          Neutral defend with 1 archer and 4 swordmen
                                              Macedonia roll dice for 5 cavalrys, 3 hoplites and 6 peltastss in Apollonia, round 2 : 4/14 hits, 3.67 expected hits
                                              Neutral roll dice for 1 archer and 4 swordmen in Apollonia, round 2 : 2/5 hits, 1.83 expected hits
                                              4 swordmen owned by the Neutral and 2 peltastss owned by the Macedonia lost in Apollonia
                                              Macedonia roll dice for 5 cavalrys, 3 hoplites and 4 peltastss in Apollonia, round 3 : 2/12 hits, 3.33 expected hits
                                              Neutral roll dice for 1 archer in Apollonia, round 3 : 0/1 hits, 0.50 expected hits
                                              1 archer owned by the Neutral lost in Apollonia
                                          Macedonia loses 0 PUs for violating Apollonias neutrality.
                                          Macedonia win, taking Apollonia from Neutral with 5 cavalrys, 3 hoplites and 4 peltastss remaining. Battle score for attacker is 16
                                          Casualties for Macedonia: 2 peltastss
                                          Casualties for Neutral: 1 archer and 4 swordmen
                              
                                  Non Combat Move - Macedonia
                                      1 peltasts moved from Philippopolis to Pella
                                      1 peltasts moved from Larissa to Delphi
                                      1 peltasts moved from Larissa to Delphi
                                      1 peltasts moved from Larissa to Delphi
                                      1 swordman moved from Larissa to Delphi
                              
                                  Place Units - Macedonia
                                      3 biremes placed in SZ 69
                                      1 cavalry and 2 peltastss placed in Thessalonica
                                      Macedonia undo move 2.
                                      1 cavalry and 2 peltastss placed in Thessalonica
                              
                                  Turn Complete - Macedonia
                                      Macedonia collect 34 PUs; end with 34 PUs
                              

                              Combat Hit Differential Summary :

                              Macedonia regular : 3.83
                              Neutral regular : 0.50
                              

                              Savegame

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                              • W Offline
                                waldowv
                                last edited by

                                TripleA Turn Summary: Egypt round 1

                                TripleA Turn Summary for game: 270BC, version: 1.7.0

                                Game History

                                Round: 1
                                
                                    Combat Move - Egypt
                                        1 axeman moved from Sidon to Jerusalem
                                        1 axeman moved from Sidon to Jerusalem
                                        1 axeman moved from Sidon to Jerusalem
                                        1 chariot moved from Memphis to Jerusalem
                                        1 archer moved from Memphis to SZ 58
                                        1 spearman moved from Memphis to SZ 58
                                        1 spearman moved from Memphis to SZ 58
                                        1 archer, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59
                                        1 archer and 2 spearmen moved from SZ 59 to Jerusalem
                                        2 axemen and 3 spearmen moved from Memphis to SZ 57
                                        1 axeman moved from Alexandria to SZ 57
                                        3 axemen, 3 biremes, 3 spearmen and 1 trireme moved from SZ 57 to SZ 63
                                        2 archers, 2 axemen, 2 chariots and 4 spearmen moved from Alexandria to Paraetonium
                                        3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium
                                
                                    Purchase Units - Egypt
                                        Egypt buy 1 archer, 2 axemen, 1 bireme, 2 chariots, 1 city and 1 spearman; Remaining resources: 0 PUs; 
                                
                                    Combat - Egypt
                                        Battle in Paraetonium
                                            Egypt attack with 5 archers, 6 axemen, 2 chariots and 6 spearmen
                                            Neutral defend with 3 spearmen
                                                Egypt roll dice for 5 archers, 6 axemen, 2 chariots and 6 spearmen in Paraetonium, round 2 : 6/19 hits, 4.50 expected hits
                                                Neutral roll dice for 3 spearmen in Paraetonium, round 2 : 2/3 hits, 1.00 expected hits
                                                2 spearmen owned by the Egypt and 3 spearmen owned by the Neutral lost in Paraetonium
                                            Egypt loses 0 PUs for violating Paraetoniums neutrality.
                                            Egypt win, taking Paraetonium from Neutral with 5 archers, 6 axemen, 2 chariots and 4 spearmen remaining. Battle score for attacker is 3
                                            Casualties for Egypt: 2 spearmen
                                            Casualties for Neutral: 3 spearmen
                                
                                    Non Combat Move - Egypt
                                
                                    Place Units - Egypt
                                        1 archer, 2 axemen, 2 chariots and 1 spearman placed in Alexandria
                                        1 bireme placed in SZ 57
                                        1 city placed in Jerusalem
                                
                                    Turn Complete - Egypt
                                        Egypt collect 47 PUs; end with 47 PUs
                                

                                Combat Hit Differential Summary :

                                Egypt regular : 1.50
                                Neutral regular : 1.00
                                

                                Savegame

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                                • H Offline
                                  Hexborg
                                  last edited by

                                  TripleA Turn Summary: Seleucid round 1

                                  TripleA Turn Summary for game: 270BC, version: 1.7.0

                                  Game History

                                  Round: 1
                                  
                                      Combat Move - Seleucid
                                          1 hoplite moved from Sardis to Pessinus
                                          1 hoplite moved from Attalia to Pessinus
                                          1 peltasts moved from Sardis to Pessinus
                                          1 hoplite moved from Sardis to Pessinus
                                          1 hoplite moved from Sardis to Pessinus
                                          1 peltasts moved from Attalia to Pessinus
                                          1 hoplite moved from Attalia to Pessinus
                                          1 legionaire moved from Antioch to SZ 61
                                          1 hoplite moved from Antioch to SZ 61
                                          1 peltasts moved from Antioch to SZ 61
                                          1 peltasts moved from Antioch to SZ 61
                                          1 cataphract moved from Seleucia to Palmyra
                                          1 cavalry moved from Seleucia to Palmyra
                                          1 cavalry moved from Seleucia to Palmyra
                                          1 cataphract moved from Seleucia to Palmyra
                                          1 hoplite moved from SZ 61 to Salamis
                                          1 legionaire moved from SZ 61 to Salamis
                                          1 peltasts moved from SZ 61 to Salamis
                                          1 peltasts moved from SZ 61 to Salamis
                                          1 peltasts moved from Seleucia to Palmyra
                                          1 peltasts moved from Seleucia to Palmyra
                                          1 cavalry moved from Damascus to Palmyra
                                          1 cavalry moved from Damascus to Palmyra
                                          1 cavalry moved from Edessa to Palmyra
                                          1 cataphract moved from Hatra to Melitene
                                          1 cavalry moved from Hatra to Melitene
                                          1 cataphract moved from Antioch to Melitene
                                          1 peltasts moved from Antioch to Melitene
                                          1 legionaire moved from Edessa to Melitene
                                          1 hoplite moved from Edessa to Melitene
                                          1 hoplite moved from Edessa to Melitene
                                          1 peltasts moved from Edessa to Melitene
                                          1 peltasts moved from Emesa to Palmyra
                                          1 peltasts moved from Seleucia to Palmyra
                                          1 hoplite moved from Seleucia to Palmyra
                                          1 legionaire moved from Seleucia to Palmyra
                                          1 cavalry moved from Antioch to Melitene
                                          1 peltasts moved from Edessa to Melitene
                                          1 peltasts moved from Antioch to Melitene
                                          1 cavalry moved from Antioch to Melitene
                                  
                                      Purchase Units - Seleucid
                                          Seleucid buy 3 biremes, 1 hoplite, 2 peltastss and 2 triremes; Remaining resources: 1 PUs; 
                                  
                                      Combat - Seleucid
                                          Battle in Melitene
                                              Seleucid attack with 2 cataphracts, 3 cavalrys, 2 hoplites, 1 legionaire and 4 peltastss
                                              Neutral defend with 2 archers and 3 spearmen
                                                  Seleucid roll dice for 2 cataphracts, 3 cavalrys, 2 hoplites, 1 legionaire and 4 peltastss in Melitene, round 2 : 3/12 hits, 3.83 expected hits
                                                  Neutral roll dice for 2 archers and 3 spearmen in Melitene, round 2 : 4/5 hits, 2.00 expected hits
                                                  4 peltastss owned by the Seleucid and 3 spearmen owned by the Neutral lost in Melitene
                                                  Seleucid roll dice for 2 cataphracts, 3 cavalrys, 2 hoplites and 1 legionaire in Melitene, round 3 : 4/8 hits, 3.17 expected hits
                                                  Neutral roll dice for 2 archers in Melitene, round 3 : 2/2 hits, 1.00 expected hits
                                                  1 cavalry owned by the Seleucid, 1 hoplite owned by the Seleucid and 2 archers owned by the Neutral lost in Melitene
                                              Seleucid loses 0 PUs for violating Melitenes neutrality.
                                              Seleucid win, taking Melitene from Neutral with 2 cataphracts, 2 cavalrys, 1 hoplite and 1 legionaire remaining. Battle score for attacker is 0
                                              Casualties for Seleucid: 1 cavalry, 1 hoplite and 4 peltastss
                                              Casualties for Neutral: 2 archers and 3 spearmen
                                          Battle in Palmyra
                                              Seleucid attack with 2 cataphracts, 5 cavalrys, 1 hoplite, 1 legionaire and 4 peltastss
                                              Neutral defend with 3 cavalrys and 4 spearmen
                                                  Seleucid roll dice for 2 cataphracts, 5 cavalrys, 1 hoplite, 1 legionaire and 4 peltastss in Palmyra, round 2 : 5/13 hits, 4.17 expected hits
                                                  Neutral roll dice for 3 cavalrys and 4 spearmen in Palmyra, round 2 : 2/7 hits, 1.83 expected hits
                                                  3 cavalrys owned by the Neutral, 2 peltastss owned by the Seleucid and 2 spearmen owned by the Neutral lost in Palmyra
                                                  Seleucid roll dice for 2 cataphracts, 5 cavalrys, 1 hoplite, 1 legionaire and 2 peltastss in Palmyra, round 3 : 2/11 hits, 3.83 expected hits
                                                  Neutral roll dice for 2 spearmen in Palmyra, round 3 : 1/2 hits, 0.67 expected hits
                                                  1 peltasts owned by the Seleucid and 2 spearmen owned by the Neutral lost in Palmyra
                                              Seleucid loses 0 PUs for violating Palmyras neutrality.
                                              Seleucid win, taking Palmyra from Neutral with 2 cataphracts, 5 cavalrys, 1 hoplite, 1 legionaire and 1 peltasts remaining. Battle score for attacker is 18
                                              Casualties for Seleucid: 3 peltastss
                                              Casualties for Neutral: 3 cavalrys and 4 spearmen
                                          Battle in Salamis
                                              Seleucid attack with 1 hoplite, 1 legionaire and 2 peltastss
                                              Egypt defend with 2 spearmen
                                                  Seleucid roll dice for 1 hoplite, 1 legionaire and 2 peltastss in Salamis, round 2 : 1/4 hits, 1.00 expected hits
                                                  Egypt roll dice for 2 spearmen in Salamis, round 2 : 1/2 hits, 0.67 expected hits
                                                  1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Salamis
                                                  Seleucid roll dice for 1 hoplite, 1 legionaire and 1 peltasts in Salamis, round 3 : 0/3 hits, 0.83 expected hits
                                                  Egypt roll dice for 1 spearman in Salamis, round 3 : 0/1 hits, 0.33 expected hits
                                                  Seleucid roll dice for 1 hoplite, 1 legionaire and 1 peltasts in Salamis, round 4 : 1/3 hits, 0.83 expected hits
                                                  Egypt roll dice for 1 spearman in Salamis, round 4 : 1/1 hits, 0.33 expected hits
                                                  1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Salamis
                                              Seleucid win, taking Salamis from Egypt with 1 hoplite and 1 legionaire remaining. Battle score for attacker is 2
                                              Casualties for Seleucid: 2 peltastss
                                              Casualties for Egypt: 2 spearmen
                                          Battle in Pessinus
                                              Seleucid attack with 5 hoplites and 2 peltastss
                                              Neutral defend with 2 spearmen
                                                  Seleucid roll dice for 5 hoplites and 2 peltastss in Pessinus, round 2 : 3/7 hits, 2.00 expected hits
                                                  Neutral roll dice for 2 spearmen in Pessinus, round 2 : 0/2 hits, 0.67 expected hits
                                                  2 spearmen owned by the Neutral lost in Pessinus
                                              Seleucid loses 0 PUs for violating Pessinuss neutrality.
                                              Seleucid win, taking Pessinus from Neutral with 5 hoplites and 2 peltastss remaining. Battle score for attacker is 6
                                              Casualties for Neutral: 2 spearmen
                                  
                                      Non Combat Move - Seleucid
                                          1 peltasts moved from Tarsus to Attalia
                                          1 peltasts moved from Tarsus to Attalia
                                          1 hoplite moved from Tarsus to Attalia
                                          1 peltasts moved from Antioch to Tarsus
                                          1 peltasts moved from Antioch to Tarsus
                                          1 legionaire moved from Edessa to Antioch
                                          1 hoplite moved from Edessa to Antioch
                                          1 peltasts moved from Hatra to Emesa
                                          1 peltasts moved from Hatra to Emesa
                                          1 peltasts moved from Emesa to Antioch
                                          1 hoplite moved from Emesa to Antioch
                                          1 legionaire moved from Emesa to Damascus
                                          1 hoplite moved from Antioch to Damascus
                                          1 hoplite moved from Antioch to Damascus
                                          1 legionaire moved from Damascus to Emesa
                                          1 peltasts moved from Seleucia to Hatra
                                          1 peltasts moved from Seleucia to Palmyra
                                          4 hoplites and 1 legionaire moved from Seleucia to Palmyra
                                  
                                      Place Units - Seleucid
                                          3 biremes and 2 triremes placed in SZ 61
                                          1 hoplite and 1 peltasts placed in Antioch
                                          1 peltasts placed in Antioch
                                  
                                      Turn Complete - Seleucid
                                          Seleucid collect 68 PUs; end with 69 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Seleucid regular : -0.67
                                  Egypt regular : 0.67
                                  Neutral regular : 2.83
                                  

                                  Savegame

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                                  • W Offline
                                    waldowv
                                    last edited by

                                    TripleA Turn Summary: Parthia round 1

                                    TripleA Turn Summary for game: 270BC, version: 1.7.0

                                    Game History

                                    Round: 1
                                    
                                        Combat Move - Parthia
                                            1 cavalry moved from Ctesiphon to Hatra
                                                  Parthia take Seleucia from Seleucid
                                            1 cavalry moved from Susa to Hatra
                                    
                                        Purchase Units - Parthia
                                            Parthia buy 1 archer, 1 cataphract, 1 cavalry, 2 horsearchers and 1 spearman; Remaining resources: 0 PUs; 
                                    
                                        Combat - Parthia
                                            Battle in Hatra
                                                Parthia attack with 2 cavalrys
                                                Seleucid defend with 1 peltasts
                                                    Parthia roll dice for 2 cavalrys in Hatra, round 2 : 0/2 hits, 0.67 expected hits
                                                    Seleucid roll dice for 1 peltasts in Hatra, round 2 : 0/1 hits, 0.17 expected hits
                                                    Parthia roll dice for 2 cavalrys in Hatra, round 3 : 0/2 hits, 0.67 expected hits
                                                    Seleucid roll dice for 1 peltasts in Hatra, round 3 : 0/1 hits, 0.17 expected hits
                                                    Parthia roll dice for 2 cavalrys in Hatra, round 4 : 1/2 hits, 0.67 expected hits
                                                    Seleucid roll dice for 1 peltasts in Hatra, round 4 : 0/1 hits, 0.17 expected hits
                                                    1 peltasts owned by the Seleucid lost in Hatra
                                                Parthia win, taking Hatra from Seleucid with 2 cavalrys remaining. Battle score for attacker is 2
                                                Casualties for Seleucid: 1 peltasts
                                    
                                        Non Combat Move - Parthia
                                            2 horsearchers moved from Cyropolis to Seleucia
                                            1 horsearcher moved from Ecbatana to Seleucia
                                            3 archers, 1 cataphract, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
                                            3 archers, 1 cataphract, 1 horsearcher and 7 spearmen moved from Susa to Seleucia
                                            2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Susa
                                            1 cataphract and 1 cavalry moved from Susa to Seleucia
                                            1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
                                            1 archer and 4 spearmen moved from Ecbatana to Susa
                                    
                                        Place Units - Parthia
                                            1 archer, 1 cataphract, 1 cavalry, 2 horsearchers and 1 spearman placed in Persepolis
                                    
                                        Turn Complete - Parthia
                                            Parthia collect 45 PUs; end with 45 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Seleucid regular : -0.50
                                    Parthia regular : -1.00
                                    

                                    Savegame

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                                    • H Offline
                                      Hexborg
                                      last edited by

                                      TripleA Turn Summary: Numidia round 1

                                      TripleA Turn Summary for game: 270BC, version: 1.7.0

                                      Game History

                                      Round: 1
                                      
                                          Combat Move - Numidia
                                              1 spearman moved from Cirta to Auzia
                                              1 archer moved from Cirta to Auzia
                                              1 swordman moved from Cirta to Auzia
                                              1 swordman moved from Cirta to Auzia
                                              1 swordman moved from Cirta to Auzia
                                              1 spearman moved from Cirta to Auzia
                                              1 spearman moved from Cirta to Auzia
                                              1 spearman moved from Cirta to Auzia
                                              1 spearman moved from Cirta to Auzia
                                              3 spearmen moved from Leptis Magna to Oea
                                              1 spearman moved from Igilgili to Cartenna
                                              2 cavalrys moved from Igilgili to Cartenna
                                              1 cavalry moved from Cirta to Cartenna
                                              1 cavalry moved from Cirta to Cartenna
                                              1 cavalry moved from Theveste to Auzia
                                              1 cavalry moved from Hippo Regius to Cartenna
                                              1 cavalry moved from Hippo Regius to Cartenna
                                      
                                          Purchase Units - Numidia
                                              Numidia buy 4 cavalrys; Remaining resources: 1 PUs; 
                                      
                                          Combat - Numidia
                                              Battle in Auzia
                                                  Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
                                                  Neutral defend with 1 spearman
                                                      Numidia roll dice for 1 archer, 1 cavalry, 5 spearmen and 3 swordmen in Auzia, round 2 : 2/10 hits, 2.33 expected hits
                                                      Neutral roll dice for 1 spearman in Auzia, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 spearman owned by the Neutral lost in Auzia
                                                  Numidia loses 0 PUs for violating Auzias neutrality.
                                                  Numidia win, taking Auzia from Neutral with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
                                                  Casualties for Neutral: 1 spearman
                                              Battle in Oea
                                                  Numidia attack with 3 spearmen
                                                  Neutral defend with 1 spearman
                                                      Numidia roll dice for 3 spearmen in Oea, round 2 : 0/3 hits, 0.50 expected hits
                                                      Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits, 0.33 expected hits
                                                      Numidia roll dice for 3 spearmen in Oea, round 3 : 0/3 hits, 0.50 expected hits
                                                      Neutral roll dice for 1 spearman in Oea, round 3 : 0/1 hits, 0.33 expected hits
                                                      Numidia roll dice for 3 spearmen in Oea, round 4 : 0/3 hits, 0.50 expected hits
                                                      Neutral roll dice for 1 spearman in Oea, round 4 : 0/1 hits, 0.33 expected hits
                                                      Numidia roll dice for 3 spearmen in Oea, round 5 : 1/3 hits, 0.50 expected hits
                                                      Neutral roll dice for 1 spearman in Oea, round 5 : 0/1 hits, 0.33 expected hits
                                                      1 spearman owned by the Neutral lost in Oea
                                                  Numidia loses 0 PUs for violating Oeas neutrality.
                                                  Numidia win, taking Oea from Neutral with 3 spearmen remaining. Battle score for attacker is 3
                                                  Casualties for Neutral: 1 spearman
                                              Battle in Cartenna
                                                  Numidia attack with 6 cavalrys and 1 spearman
                                                  Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                                                      Numidia roll dice for 6 cavalrys and 1 spearman in Cartenna, round 2 : 4/7 hits, 2.17 expected hits
                                                      Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 2 : 2/4 hits, 1.17 expected hits
                                                      2 cavalrys owned by the Neutral, 1 cavalry owned by the Numidia, 1 spearman owned by the Neutral, 1 archer owned by the Neutral and 1 spearman owned by the Numidia lost in Cartenna
                                                  Numidia loses 0 PUs for violating Cartennas neutrality.
                                                  Numidia win, taking Cartenna from Neutral with 5 cavalrys remaining. Battle score for attacker is 8
                                                  Casualties for Numidia: 1 cavalry and 1 spearman
                                                  Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                                      
                                          Non Combat Move - Numidia
                                              1 archer moved from Siwa to Paliurus
                                              1 cavalry moved from Paliurus to Berenice
                                              1 spearman moved from Siwa to Paliurus
                                              1 cavalry moved from Leptis Magna to Berenice
                                              1 cavalry moved from Leptis Magna to Berenice
                                      
                                          Place Units - Numidia
                                              4 cavalrys placed in Leptis Magna
                                      
                                          Turn Complete - Numidia
                                              Numidia collect 20 PUs; end with 21 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Numidia regular : 0.50
                                      Neutral regular : -0.83
                                      

                                      Savegame

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                                      • H Offline
                                        Hexborg
                                        last edited by

                                        TripleA Turn Summary: Numidia round 1

                                        TripleA Turn Summary for game: 270BC, version: 1.7.0

                                        Game History

                                        Round: 1
                                        
                                            Combat Move - Numidia
                                                1 spearman moved from Cirta to Auzia
                                                1 archer moved from Cirta to Auzia
                                                1 swordman moved from Cirta to Auzia
                                                1 swordman moved from Cirta to Auzia
                                                1 swordman moved from Cirta to Auzia
                                                1 spearman moved from Cirta to Auzia
                                                1 spearman moved from Cirta to Auzia
                                                1 spearman moved from Cirta to Auzia
                                                1 spearman moved from Cirta to Auzia
                                                3 spearmen moved from Leptis Magna to Oea
                                                1 spearman moved from Igilgili to Cartenna
                                                2 cavalrys moved from Igilgili to Cartenna
                                                1 cavalry moved from Cirta to Cartenna
                                                1 cavalry moved from Cirta to Cartenna
                                                1 cavalry moved from Theveste to Auzia
                                                1 cavalry moved from Hippo Regius to Cartenna
                                                1 cavalry moved from Hippo Regius to Cartenna
                                        
                                            Purchase Units - Numidia
                                                Numidia buy 4 cavalrys; Remaining resources: 1 PUs; 
                                        
                                            Combat - Numidia
                                                Battle in Auzia
                                                    Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
                                                    Neutral defend with 1 spearman
                                                        Numidia roll dice for 1 archer, 1 cavalry, 5 spearmen and 3 swordmen in Auzia, round 2 : 2/10 hits, 2.33 expected hits
                                                        Neutral roll dice for 1 spearman in Auzia, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 spearman owned by the Neutral lost in Auzia
                                                    Numidia loses 0 PUs for violating Auzias neutrality.
                                                    Numidia win, taking Auzia from Neutral with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
                                                    Casualties for Neutral: 1 spearman
                                                Battle in Oea
                                                    Numidia attack with 3 spearmen
                                                    Neutral defend with 1 spearman
                                                        Numidia roll dice for 3 spearmen in Oea, round 2 : 0/3 hits, 0.50 expected hits
                                                        Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits, 0.33 expected hits
                                                        Numidia roll dice for 3 spearmen in Oea, round 3 : 0/3 hits, 0.50 expected hits
                                                        Neutral roll dice for 1 spearman in Oea, round 3 : 0/1 hits, 0.33 expected hits
                                                        Numidia roll dice for 3 spearmen in Oea, round 4 : 0/3 hits, 0.50 expected hits
                                                        Neutral roll dice for 1 spearman in Oea, round 4 : 0/1 hits, 0.33 expected hits
                                                        Numidia roll dice for 3 spearmen in Oea, round 5 : 1/3 hits, 0.50 expected hits
                                                        Neutral roll dice for 1 spearman in Oea, round 5 : 0/1 hits, 0.33 expected hits
                                                        1 spearman owned by the Neutral lost in Oea
                                                    Numidia loses 0 PUs for violating Oeas neutrality.
                                                    Numidia win, taking Oea from Neutral with 3 spearmen remaining. Battle score for attacker is 3
                                                    Casualties for Neutral: 1 spearman
                                                Battle in Cartenna
                                                    Numidia attack with 6 cavalrys and 1 spearman
                                                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                                                        Numidia roll dice for 6 cavalrys and 1 spearman in Cartenna, round 2 : 4/7 hits, 2.17 expected hits
                                                        Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 2 : 2/4 hits, 1.17 expected hits
                                                        2 cavalrys owned by the Neutral, 1 cavalry owned by the Numidia, 1 spearman owned by the Neutral, 1 archer owned by the Neutral and 1 spearman owned by the Numidia lost in Cartenna
                                                    Numidia loses 0 PUs for violating Cartennas neutrality.
                                                    Numidia win, taking Cartenna from Neutral with 5 cavalrys remaining. Battle score for attacker is 8
                                                    Casualties for Numidia: 1 cavalry and 1 spearman
                                                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                                        
                                            Non Combat Move - Numidia
                                                1 archer moved from Siwa to Paliurus
                                                1 cavalry moved from Paliurus to Berenice
                                                1 spearman moved from Siwa to Paliurus
                                                1 cavalry moved from Leptis Magna to Berenice
                                                1 cavalry moved from Leptis Magna to Berenice
                                                1 bireme moved from SZ 29 to SZ 30
                                                1 bireme moved from SZ 29 to SZ 30
                                                1 spearman moved from Theveste to Capsa
                                                1 spearman moved from Theveste to Capsa
                                                1 spearman moved from Capsa to Thenae
                                                1 spearman moved from Capsa to Thenae
                                                1 spearman moved from Capsa to Thenae
                                                1 archer moved from Zama to Capsa
                                                1 spearman moved from Zama to Capsa
                                                1 cavalry moved from Zama to Thenae
                                                1 cavalry moved from Zama to Thenae
                                                1 archer moved from Hippo Regius to Carthago
                                                1 spearman moved from Hippo Regius to Carthago
                                                1 spearman moved from Hippo Regius to Carthago
                                                1 spearman moved from Hippo Regius to Carthago
                                        
                                            Place Units - Numidia
                                                4 cavalrys placed in Leptis Magna
                                        
                                            Turn Complete - Numidia
                                                Numidia collect 20 PUs; end with 21 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Numidia regular : 0.50
                                        Neutral regular : -0.83
                                        

                                        Savegame

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                                        • H Offline
                                          Hexborg
                                          last edited by

                                          TripleA Turn Summary: Carthage round 2

                                          TripleA Turn Summary for game: 270BC, version: 1.7.0

                                          Game History

                                          Round: 2
                                          
                                              Combat Move - Carthage
                                                  1 spearman moved from Hispatis to Emerita Augusta
                                                  1 swordman moved from Hispatis to Emerita Augusta
                                                  1 spearman moved from Salmantica to Emerita Augusta
                                                  1 swordman moved from Salmantica to Emerita Augusta
                                                  1 cavalry moved from Salmantica to Emerita Augusta
                                                  1 spearman moved from Salmantica to Emerita Augusta
                                                  1 swordman moved from Salmantica to Castulo
                                                  1 swordman moved from Salmantica to Castulo
                                                  1 cavalry moved from Salmantica to Castulo
                                                  1 spearman moved from Corduba to Castulo
                                                  1 spearman moved from Corduba to Castulo
                                                  1 swordman moved from Corduba to Castulo
                                                  1 swordman moved from Corduba to Castulo
                                                  1 swordman moved from Carthago Nova to Castulo
                                                  1 swordman moved from Carthago Nova to Castulo
                                                  1 spearman moved from Carthago Nova to Castulo
                                                  1 spearman moved from Carthago Nova to Castulo
                                                  1 spearman moved from Thapsus to SZ 36
                                                  1 spearman moved from Thapsus to SZ 36
                                                  1 hoplite moved from Carthago to SZ 36
                                                  1 hoplite moved from Carthago to SZ 32
                                                  1 bireme and 1 hoplite moved from SZ 32 to SZ 36
                                                  1 warelephant moved from Thenae to SZ 37
                                                  1 cavalry moved from Thenae to Sabrata
                                                  1 cavalry moved from Thenae to Sabrata
                                                  1 cavalry moved from Thenae to Sabrata
                                                  1 spearman moved from Thenae to Sabrata
                                                  1 hoplite moved from Thenae to Sabrata
                                                  1 trireme and 1 warelephant moved from SZ 37 to SZ 36
                                                  1 spearman moved from Carthago to SZ 36
                                                  1 bireme moved from SZ 37 to SZ 36
                                                  1 trireme moved from SZ 33 to SZ 36
                                                  1 spearman moved from Carthago to SZ 36
                                                  3 spearmen moved from Carthago to SZ 36
                                                  1 bireme moved from SZ 33 to SZ 36
                                                  1 spearman moved from Carthago to SZ 36
                                                  8 spearmen moved from SZ 36 to Lilybaeum
                                                  1 warelephant moved from SZ 36 to Lilybaeum
                                                  2 hoplites moved from SZ 36 to Lilybaeum
                                          
                                              Purchase Units - Carthage
                                                  Carthage buy 1 bireme, 4 cavalrys, 2 hoplites, 4 spearmen and 3 swordmen; Remaining resources: 0 PUs; 
                                          
                                              Combat - Carthage
                                                  Battle in Sabrata
                                                      Carthage attack with 3 cavalrys, 1 hoplite and 1 spearman
                                                      Neutral defend with 1 archer and 1 spearman
                                                          Carthage roll dice for 3 cavalrys, 1 hoplite and 1 spearman in Sabrata, round 2 : 1/5 hits, 1.50 expected hits
                                                          Neutral roll dice for 1 archer and 1 spearman in Sabrata, round 2 : 1/2 hits, 0.83 expected hits
                                                          1 spearman owned by the Neutral and 1 spearman owned by the Carthage lost in Sabrata
                                                          Carthage roll dice for 3 cavalrys and 1 hoplite in Sabrata, round 3 : 3/4 hits, 1.33 expected hits
                                                          Neutral roll dice for 1 archer in Sabrata, round 3 : 1/1 hits, 0.50 expected hits
                                                          1 cavalry owned by the Carthage and 1 archer owned by the Neutral lost in Sabrata
                                                      Carthage loses 0 PUs for violating Sabratas neutrality.
                                                      Carthage win, taking Sabrata from Neutral with 2 cavalrys and 1 hoplite remaining. Battle score for attacker is 0
                                                      Casualties for Carthage: 1 cavalry and 1 spearman
                                                      Casualties for Neutral: 1 archer and 1 spearman
                                                  Battle in Emerita Augusta
                                                      Carthage attack with 1 cavalry, 3 spearmen and 2 swordmen
                                                      Neutral defend with 1 cavalry and 2 swordmen
                                                          Carthage roll dice for 1 cavalry, 3 spearmen and 2 swordmen in Emerita Augusta, round 2 : 2/6 hits, 1.50 expected hits
                                                          Neutral roll dice for 1 cavalry and 2 swordmen in Emerita Augusta, round 2 : 0/3 hits, 0.83 expected hits
                                                          1 cavalry owned by the Neutral and 1 swordman owned by the Neutral lost in Emerita Augusta
                                                          Carthage roll dice for 1 cavalry, 3 spearmen and 2 swordmen in Emerita Augusta, round 3 : 3/6 hits, 1.50 expected hits
                                                          Neutral roll dice for 1 swordman in Emerita Augusta, round 3 : 1/1 hits, 0.33 expected hits
                                                          1 spearman owned by the Carthage and 1 swordman owned by the Neutral lost in Emerita Augusta
                                                      Carthage loses 0 PUs for violating Emerita Augustas neutrality.
                                                      Carthage win, taking Emerita Augusta from Neutral with 1 cavalry, 2 spearmen and 2 swordmen remaining. Battle score for attacker is 9
                                                      Casualties for Neutral: 1 cavalry and 2 swordmen
                                                      Casualties for Carthage: 1 spearman
                                                  Battle in Castulo
                                                      Carthage attack with 1 cavalry, 4 spearmen and 6 swordmen
                                                      Neutral defend with 2 cavalrys and 3 swordmen
                                                          Carthage roll dice for 1 cavalry, 4 spearmen and 6 swordmen in Castulo, round 2 : 3/11 hits, 3.00 expected hits
                                                          Neutral roll dice for 2 cavalrys and 3 swordmen in Castulo, round 2 : 1/5 hits, 1.33 expected hits
                                                          2 cavalrys owned by the Neutral, 1 spearman owned by the Carthage and 1 swordman owned by the Neutral lost in Castulo
                                                          Carthage roll dice for 1 cavalry, 3 spearmen and 6 swordmen in Castulo, round 3 : 5/10 hits, 2.83 expected hits
                                                          Neutral roll dice for 2 swordmen in Castulo, round 3 : 0/2 hits, 0.67 expected hits
                                                          2 swordmen owned by the Neutral lost in Castulo
                                                      Carthage loses 0 PUs for violating Castulos neutrality.
                                                      Carthage win, taking Castulo from Neutral with 1 cavalry, 3 spearmen and 6 swordmen remaining. Battle score for attacker is 17
                                                      Casualties for Carthage: 1 spearman
                                                      Casualties for Neutral: 2 cavalrys and 3 swordmen
                                                  Battle in Lilybaeum
                                                      Carthage attack with 2 hoplites, 8 spearmen and 1 warelephant
                                                      RomanRepublic defend with 1 ballista and 6 legionaires
                                                          Carthage roll dice for 2 hoplites, 8 spearmen and 1 warelephant in Lilybaeum, round 2 : 5/11 hits, 2.67 expected hits
                                                          RomanRepublic roll dice for 1 ballista and 6 legionaires in Lilybaeum, round 2 : 1/6 hits, 2.00 expected hits
                                                      Units damaged: 1 warelephant owned by the Carthage
                                                          1 ballista owned by the RomanRepublic and 4 legionaires owned by the RomanRepublic lost in Lilybaeum
                                                          Carthage roll dice for 2 hoplites, 8 spearmen and 1 warelephant in Lilybaeum, round 3 : 4/11 hits, 2.67 expected hits
                                                          RomanRepublic roll dice for 2 legionaires in Lilybaeum, round 3 : 1/2 hits, 0.67 expected hits
                                                          1 spearman owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Lilybaeum
                                                      Carthage win, taking Lilybaeum from RomanRepublic with 2 hoplites, 7 spearmen and 1 warelephant remaining. Battle score for attacker is 26
                                                      Casualties for RomanRepublic: 1 ballista and 6 legionaires
                                                      Casualties for Carthage: 1 spearman
                                          
                                              Non Combat Move - Carthage
                                                  1 bireme moved from SZ 26 to SZ 24
                                                  1 spearman moved from Aleria to SZ 24
                                                  1 spearman moved from SZ 24 to Caralis
                                                  1 bireme moved from SZ 15 to SZ 16
                                                  1 bireme moved from SZ 15 to SZ 16
                                          
                                              Place Units - Carthage
                                                  4 cavalrys placed in Gades
                                                  1 bireme placed in SZ 32
                                                  2 hoplites, 4 spearmen and 3 swordmen placed in Carthago
                                          
                                              Turn Complete - Carthage
                                                  Carthage collect 61 PUs; end with 61 PUs
                                                  1 unit repaired.
                                          

                                          Combat Hit Differential Summary :

                                          Carthage regular : 9.00
                                          RomanRepublic regular : -0.67
                                          Neutral regular : -0.50
                                          

                                          Savegame

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                                          • B Offline
                                            bentonjt
                                            last edited by

                                            TripleA Turn Summary: RomanRepublic round 2

                                            TripleA Turn Summary for game: 270BC, version: 1.7.0

                                            Game History

                                            Round: 2
                                            
                                                Combat Move - RomanRepublic
                                                    1 ballista, 2 legionaires and 2 velitess moved from Verona to Veldidena
                                                    1 cavalry, 2 legionaires and 3 velitess moved from Ariminum to Verona
                                                    2 legionaires moved from Genua to Verona
                                                    1 legionaire and 1 velites moved from Arretium to Ariminum
                                                    2 legionaires moved from Salapia to Ariminum
                                                    1 velites moved from Roma to Arretium
                                                    1 velites moved from Roma to Arretium
                                                    3 velitess moved from Roma to Capua
                                                    3 legionaires moved from Capua to SZ 34
                                                    1 legionaire moved from Capua to SZ 34
                                                    1 velites moved from Capua to SZ 34
                                                    1 velites moved from Capua to SZ 34
                                                    1 velites moved from Capua to SZ 34
                                                    1 velites moved from Capua to SZ 34
                                                    4 legionaires and 4 velitess moved from SZ 34 to Messana
                                                    1 velites moved from Croton to SZ 35
                                                    1 bireme and 1 velites moved from SZ 35 to SZ 34
                                                    1 velites moved from SZ 34 to Messana
                                            
                                                Purchase Units - RomanRepublic
                                                    RomanRepublic buy 4 ballistas, 1 bireme, 2 legionaires, 1 trireme and 3 velitess; Remaining resources: 0 PUs; 
                                            
                                                Combat - RomanRepublic
                                                    Battle in Veldidena
                                                        RomanRepublic attack with 1 ballista, 2 legionaires and 2 velitess
                                                        Neutral defend with 1 axeman and 1 swordman
                                                            RomanRepublic roll dice for 1 ballista, 2 legionaires and 2 velitess in Veldidena, round 2 : 1/5 hits, 1.83 expected hits
                                                            Neutral roll dice for 1 axeman and 1 swordman in Veldidena, round 2 : 1/2 hits, 0.50 expected hits
                                                            1 velites owned by the RomanRepublic and 1 axeman owned by the Neutral lost in Veldidena
                                                            RomanRepublic roll dice for 1 ballista, 2 legionaires and 1 velites in Veldidena, round 3 : 2/4 hits, 1.67 expected hits
                                                            Neutral roll dice for 1 swordman in Veldidena, round 3 : 1/1 hits, 0.33 expected hits
                                                            1 velites owned by the RomanRepublic and 1 swordman owned by the Neutral lost in Veldidena
                                                        RomanRepublic loses 0 PUs for violating Veldidenas neutrality.
                                                        RomanRepublic win, taking Veldidena from Neutral with 1 ballista and 2 legionaires remaining. Battle score for attacker is 1
                                                        Casualties for RomanRepublic: 2 velitess
                                                        Casualties for Neutral: 1 axeman and 1 swordman
                                            
                                                Non Combat Move - RomanRepublic
                                            
                                                Place Units - RomanRepublic
                                                    1 bireme and 1 trireme placed in SZ 25
                                                    4 ballistas placed in Messana
                                                    2 legionaires and 3 velitess placed in Roma
                                            
                                                Turn Complete - RomanRepublic
                                                    RomanRepublic collect 51 PUs; end with 51 PUs
                                            

                                            Combat Hit Differential Summary :

                                            RomanRepublic regular : -0.50
                                            Neutral regular : 1.17
                                            

                                            Savegame

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