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    • H Offline
      Hexborg
      last edited by

      TripleA Manual Gamesave Post: Russians round 1

      TripleA Manual Gamesave Post for game: Big World : 1942, version: 2.5.0

      Game History

      Round: 1
      
          Research Technology - Russians
      

      Combat Hit Differential Summary :

      Savegame

      1 Reply Last reply Reply Quote 0
      • Timothy AndereggT Offline
        Timothy Anderegg
        last edited by Timothy Anderegg

        Game History

        Round: 1
        
            Research Technology - Russians
                Russians spend 5 on tech rolls
                    Russians rolls : 0/1 hits, 0.00 expected hits
        
            Purchase Units - Russians
                Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 
        
            Combat Move - Russians
                1 armour moved from Northern Russia to Finland
                1 infantry moved from Karelija to Finland
                1 infantry moved from Karelija to Finland
                1 infantry moved from Karelija to Finland
                3 infantry moved from Leningrad to Novgorod
                2 infantry moved from Northern Russia to Novgorod
                1 infantry moved from Northern Russia to Western Russia
                1 fighter moved from Moscow to Novgorod
                1 bomber moved from Moscow to Novgorod
                1 submarine moved from SZ 7 Barents Sea to SZ 6 Norwegian Sea
                1 transport moved from SZ 7 Barents Sea to SZ 6 Norwegian Sea
                1 fighter moved from Karelija to SZ 6 Norwegian Sea
                1 armour moved from Sverdlovsk to Southern Russia
                1 artillery moved from Stalingrad to Southern Russia
                1 armour moved from Stalingrad to Southern Russia
                1 infantry moved from Stalingrad to Southern Russia
                1 infantry moved from Stalingrad to Southern Russia
                3 infantry moved from Eastern Russia to Southern Russia
                3 infantry moved from Moscow to Western Russia
                1 artillery moved from Moscow to Western Russia
                1 armour moved from Moscow to Western Russia
                1 armour moved from Northern Russia to Finland
                1 fighter moved from Stalingrad to Western Russia
                1 infantry moved from Caucasus to Southern Russia
                1 infantry moved from Caucasus to Southern Russia
        
            Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 bomber, 1 fighter and 5 infantry
                    Germans defend with 1 armour and 2 infantry
                        Russians roll dice for 1 bomber, 1 fighter and 5 infantry in Novgorod, round 2 : 3/7 hits, 2.00 expected hits
                        Germans roll dice for 1 armour and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.17 expected hits
                        2 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour and 2 infantry
                Battle in SZ 6 Norwegian Sea
                    Russians attack with 1 fighter, 1 submarine and 1 transport
                    Germans defend with 1 submarine
                        Russians roll dice for 1 submarine in SZ 6 Norwegian Sea, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 submarine in SZ 6 Norwegian Sea, round 2 : 1/1 hits, 0.33 expected hits
                        1 transport owned by the Russians lost in SZ 6 Norwegian Sea
                        Russians roll dice for 1 fighter in SZ 6 Norwegian Sea, round 2 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans submerged
                    Russians win with 1 fighter and 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Russians: 1 transport
                Battle in Southern Russia
                    Russians attack with 2 armour, 1 artillery and 7 infantry
                    Germans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
                        Russians roll dice for 2 armour, 1 artillery and 7 infantry in Southern Russia, round 2 : 3/10 hits, 2.67 expected hits
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Southern Russia, round 2 : 2/5 hits, 2.17 expected hits
                        2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Southern Russia
                        Russians roll dice for 2 armour, 1 artillery and 5 infantry in Southern Russia, round 3 : 2/8 hits, 2.33 expected hits
                        Germans roll dice for 1 armour and 1 fighter in Southern Russia, round 3 : 1/2 hits, 1.17 expected hits
                        1 infantry owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Southern Russia
                    Russians win, taking Southern Russia from Germans with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 16
                    Casualties for Russians: 3 infantry
                    Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 2 infantry
                Battle in Western Russia
                    Russians attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 1 armour, 1 artillery and 2 infantry
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Western Russia, round 2 : 3/7 hits, 2.17 expected hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Western Russia, round 2 : 1/4 hits, 1.50 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Russia
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Western Russia, round 3 : 3/6 hits, 2.00 expected hits
                        Germans roll dice for 1 armour in Western Russia, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Western Russia
                    Russians win, taking Western Russia from Germans with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                Battle in Finland
                    Russians attack with 2 armour and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 armour and 3 infantry in Finland, round 2 : 1/5 hits, 1.50 expected hits
                        Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                        Russians roll dice for 2 armour and 2 infantry in Finland, round 3 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry
        
            Non Combat Move - Russians
                1 fighter moved from SZ 6 Norwegian Sea to Karelija
                1 bomber moved from Novgorod to Moscow
                1 fighter moved from Novgorod to Leningrad
                1 fighter moved from Western Russia to Leningrad
                1 infantry moved from Uzbek to Kazakh
                1 infantry moved from Kyrgyz to Kazakh
                3 infantry moved from Kazakh to Stalingrad
                1 infantry moved from Sverdlovsk to Eastern Russia
                1 infantry moved from Sverdlovsk to Omsk
                2 infantry moved from Archangel'sk to Karelija
                1 infantry moved from Uzbek to Kazakh
                1 infantry moved from Kamchatka to Okhotsk
                1 infantry moved from Yakutsk to Amurskaya
                2 infantry moved from Okhotsk to Amurskaya
                1 artillery moved from Sverdlovsk to Omsk
                2 infantry moved from Omsk to Novo-Sibirsk
                1 infantry moved from Buryatia to Amurskaya
                1 infantry moved from Irkutsk to Buryatia
                2 infantry moved from Novo-Sibirsk to Irkutsk
        
            Place Units - Russians
                1 armour placed in Sverdlovsk
                2 infantry placed in Leningrad
                4 infantry placed in Moscow
                2 infantry placed in Stalingrad
        
            Turn Complete - Russians[triplea_1917_1rus.tsvg](/assets/uploads/files/1613935269704-triplea_1917_1rus.tsvg) 
                Russians collect 41 PUs; end with 41 PUs
        

        Combat Hit Differential Summary :

        Russians rolls : 0.00
        Germans regular : -1.83
        Russians regular : 1.17
        

        savegame

        1 Reply Last reply Reply Quote 1
        • B Offline
          bentonjt
          last edited by

          TripleA Turn Summary: Germans round 1

          TripleA Turn Summary for game: Big World : 1942, version: 2.5.0

          Game History

          Round: 1
          
              Research Technology - Germans
          
              Purchase Units - Germans
                  Germans buy 9 armour and 5 infantry; Remaining resources: 0 PUs; 
          
              Combat Move - Germans
                  1 submarine moved from SZ 11 West Baltic Sea to SZ 16 North Atlantic
                  1 battleship and 1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 28 Eastern Mediterranean
                  1 armour moved from Italy to SZ 25 Adriatic Sea
                  1 infantry moved from Macedonia to SZ 25 Adriatic Sea
                  1 armour, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean
                  1 armour and 1 infantry moved from SZ 28 Eastern Mediterranean to Syria
                  1 armour and 1 infantry moved from Algeria to Libya
                  1 armour moved from Morocco to Libya
                  1 artillery and 2 infantry moved from Morocco to Algeria
                  1 armour moved from Eastern Germany to SZ 11 West Baltic Sea
                  1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
                  1 armour, 1 infantry and 1 transport moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea
                  1 transport moved from SZ 12 East Baltic Sea to SZ 11 West Baltic Sea
                  1 armour moved from Eastern Germany to SZ 11 West Baltic Sea
                  1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
                  1 armour, 1 infantry and 1 transport moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea
                  1 cruiser moved from SZ 11 West Baltic Sea to SZ 17 English Channel
                  1 cruiser moved from SZ 12 East Baltic Sea to SZ 17 English Channel
                  1 armour, 1 artillery and 4 infantry moved from Belorussia to Novgorod
                  1 infantry moved from Eastern Poland to Belorussia
                  1 armour moved from Eastern Poland to Novgorod
                  2 infantry moved from Baltic States to Novgorod
                  3 infantry moved from Norway to Finland
                  2 armour and 2 infantry moved from SZ 12 East Baltic Sea to Finland
                  1 submarine moved from SZ 32 Atlantic to SZ 18 West Atlantic
                  1 submarine moved from SZ 20 Atlantic to SZ 16 North Atlantic
                  1 submarine moved from SZ 19 Atlantic to SZ 18 West Atlantic
                  1 submarine moved from SZ 33 Atlantic to SZ 18 West Atlantic
                  1 submarine moved from SZ 39 Mid Atlantic to SZ 20 Atlantic
                  2 infantry moved from Hungary-Romania to Eastern Poland
                  1 armour moved from Balkans to Eastern Poland
                  1 bomber moved from Baltic States to SZ 17 English Channel
                  1 fighter moved from France to SZ 16 North Atlantic
                  1 fighter moved from Italy to SZ 17 English Channel
                  1 armour moved from France to Austria-Czechoslovakia
                  1 armour moved from Austria-Czechoslovakia to Eastern Poland
                  1 artillery moved from France to Vichy France
                  1 armour moved from Western Germany to Western Poland
                  1 fighter moved from Ukraine to Novgorod
                  1 fighter moved from Norway to Finland
                  1 fighter moved from Baltic States to Novgorod
                  1 submarine moved from SZ 6 Norwegian Sea to SZ 10 North Sea
                  1 bomber moved from Eastern Germany to SZ 10 North Sea
                  1 fighter moved from Eastern Germany to SZ 10 North Sea
                  1 fighter moved from Western Germany to SZ 10 North Sea
                  1 fighter moved from Macedonia to SZ 28 Eastern Mediterranean
                  1 artillery and 2 infantry moved from Eastern Poland to Baltic States
                  2 artilleries and 3 infantry moved from Eastern Germany to Western Poland
                  1 artillery and 3 infantry moved from Western Germany to Austria-Czechoslovakia
                  3 infantry moved from Austria-Czechoslovakia to Western Poland
                  1 artillery and 2 infantry moved from Western Poland to Eastern Poland
          
              Combat - Germans
                  Battle in SZ 28 Eastern Mediterranean
                      Germans attack with 1 battleship, 1 fighter, 1 submarine and 1 transport
                      British defend with 1 cruiser and 1 transport
                          Germans roll dice for 1 submarine in SZ 28 Eastern Mediterranean, round 2 : 0/1 hits, 0.33 expected hits
                          Germans roll dice for 1 battleship, 1 fighter and 1 transport in SZ 28 Eastern Mediterranean, round 2 : 1/2 hits, 1.17 expected hits
                          British roll dice for 1 cruiser and 1 transport in SZ 28 Eastern Mediterranean, round 2 : 1/2 hits, 0.67 expected hits
                      Units damaged: 1 battleship owned by the Germans
                          1 transport owned by the British lost in SZ 28 Eastern Mediterranean
                          Germans roll dice for 1 submarine in SZ 28 Eastern Mediterranean, round 3 : 0/1 hits, 0.33 expected hits
                          Germans roll dice for 1 battleship, 1 fighter and 1 transport in SZ 28 Eastern Mediterranean, round 3 : 2/2 hits, 1.17 expected hits
                          British roll dice for 1 cruiser in SZ 28 Eastern Mediterranean, round 3 : 1/1 hits, 0.50 expected hits
                          1 submarine owned by the Germans and 1 cruiser owned by the British lost in SZ 28 Eastern Mediterranean
                      Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 10
                      Casualties for British: 1 cruiser and 1 transport
                      Casualties for Germans: 1 submarine
                  Battle in Syria
                      Germans attack with 1 armour and 1 infantry
                      British defend with 1 infantry
                          Germans roll dice for 1 armour and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                          British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                          Germans roll dice for 1 armour and 1 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits
                          British roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
                          Germans roll dice for 1 armour and 1 infantry in Syria, round 4 : 0/2 hits, 0.67 expected hits
                          British roll dice for 1 infantry in Syria, round 4 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Syria
                          Germans roll dice for 1 armour in Syria, round 5 : 1/1 hits, 0.50 expected hits
                          British roll dice for 1 infantry in Syria, round 5 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the British lost in Syria
                      Germans win, taking Syria from British with 1 armour remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 infantry
                  Battle in Libya
                      Germans attack with 2 armour and 1 infantry
                      British defend with 1 infantry
                          Germans roll dice for 2 armour and 1 infantry in Libya, round 2 : 2/3 hits, 1.17 expected hits
                          British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the British lost in Libya
                      Germans win, taking Libya from British with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in SZ 16 North Atlantic
                      Germans attack with 1 fighter and 2 submarines
                      British defend with 1 destroyer and 1 transport
                          Germans roll dice for 2 submarines in SZ 16 North Atlantic, round 2 : 1/2 hits, 0.67 expected hits
                          Germans roll dice for 1 fighter in SZ 16 North Atlantic, round 2 : 1/1 hits, 0.50 expected hits
                          British roll dice for 1 destroyer and 1 transport in SZ 16 North Atlantic, round 2 : 1/2 hits, 0.50 expected hits
                          1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in SZ 16 North Atlantic
                      Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 destroyer and 1 transport
                  Battle in SZ 17 English Channel
                      Germans attack with 1 bomber, 2 cruisers and 1 fighter
                      British defend with 1 battleship, 1 cruiser and 1 submarine
                          British roll dice for 1 submarine in SZ 17 English Channel, round 2 : 0/1 hits, 0.33 expected hits
                          Germans roll dice for 1 bomber, 2 cruisers and 1 fighter in SZ 17 English Channel, round 2 : 1/4 hits, 2.17 expected hits
                      Units damaged: 1 battleship owned by the British
                          British roll dice for 1 battleship and 1 cruiser in SZ 17 English Channel, round 2 : 1/2 hits, 1.17 expected hits
                          1 cruiser owned by the Germans lost in SZ 17 English Channel
                          British roll dice for 1 submarine in SZ 17 English Channel, round 3 : 0/1 hits, 0.33 expected hits
                          Germans roll dice for 1 bomber, 1 cruiser and 1 fighter in SZ 17 English Channel, round 3 : 2/3 hits, 1.67 expected hits
                          British roll dice for 1 battleship and 1 cruiser in SZ 17 English Channel, round 3 : 1/2 hits, 1.17 expected hits
                          1 cruiser owned by the British, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in SZ 17 English Channel
                          Germans roll dice for 1 bomber and 1 fighter in SZ 17 English Channel, round 4 : 1/2 hits, 1.17 expected hits
                          British roll dice for 1 battleship in SZ 17 English Channel, round 4 : 1/1 hits, 0.67 expected hits
                          1 fighter owned by the Germans and 1 battleship owned by the British lost in SZ 17 English Channel
                      Germans win with 1 bomber remaining. Battle score for attacker is 10
                      Casualties for Germans: 2 cruisers and 1 fighter
                      Casualties for British: 1 battleship, 1 cruiser and 1 submarine
                  Battle in SZ 10 North Sea
                      Germans attack with 1 bomber, 2 fighters and 1 submarine
                      British defend with 1 cruiser and 1 submarine
                          Germans roll dice for 1 submarine in SZ 10 North Sea, round 2 : 0/1 hits, 0.33 expected hits
                          British roll dice for 1 submarine in SZ 10 North Sea, round 2 : 1/1 hits, 0.33 expected hits
                          1 submarine owned by the Germans lost in SZ 10 North Sea
                          Germans roll dice for 1 bomber and 2 fighters in SZ 10 North Sea, round 2 : 1/3 hits, 1.67 expected hits
                          British roll dice for 1 cruiser in SZ 10 North Sea, round 2 : 0/1 hits, 0.50 expected hits
                          1 cruiser owned by the British lost in SZ 10 North Sea
                      1 submarine owned by the British submerged
                      Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 cruiser
                  Battle in Finland
                      Germans attack with 2 armour, 1 fighter and 5 infantry
                      Russians defend with 2 armour and 2 infantry
                          Germans roll dice for 2 armour, 1 fighter and 5 infantry in Finland, round 2 : 2/8 hits, 2.33 expected hits
                          Russians roll dice for 2 armour and 2 infantry in Finland, round 2 : 1/4 hits, 1.67 expected hits
                          2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                          Germans roll dice for 2 armour, 1 fighter and 4 infantry in Finland, round 3 : 2/7 hits, 2.17 expected hits
                          Russians roll dice for 2 armour in Finland, round 3 : 2/2 hits, 1.00 expected hits
                          2 armour owned by the Russians and 2 infantry owned by the Germans lost in Finland
                      Germans win, taking Finland from Russians with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                      Casualties for Germans: 3 infantry
                      Casualties for Russians: 2 armour and 2 infantry
                  Battle in SZ 18 West Atlantic
                      Germans attack with 3 submarines
                      Americans defend with 1 cruiser, 1 destroyer and 1 transport
                          Germans roll dice for 3 submarines in SZ 18 West Atlantic, round 2 : 2/3 hits, 1.00 expected hits
                          Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 18 West Atlantic, round 2 : 2/3 hits, 1.00 expected hits
                          1 destroyer owned by the Americans, 2 submarines owned by the Germans and 1 transport owned by the Americans lost in SZ 18 West Atlantic
                          Germans roll dice for 1 submarine in SZ 18 West Atlantic, round 3 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 1 cruiser in SZ 18 West Atlantic, round 3 : 1/1 hits, 0.50 expected hits
                          1 submarine owned by the Germans lost in SZ 18 West Atlantic
                      Americans win with 1 cruiser remaining. Battle score for attacker is -8
                      Casualties for Germans: 3 submarines
                      Casualties for Americans: 1 destroyer and 1 transport
                  Battle in Novgorod
                      Germans attack with 2 armour, 1 artillery, 2 fighters and 6 infantry
                      Russians defend with 5 infantry
                          Germans roll dice for 2 armour, 1 artillery, 2 fighters and 6 infantry in Novgorod, round 2 : 5/11 hits, 3.50 expected hits
                          Russians roll dice for 5 infantry in Novgorod, round 2 : 0/5 hits, 1.67 expected hits
                          5 infantry owned by the Russians lost in Novgorod
                      Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is 15
                      Casualties for Russians: 5 infantry
          
              Non Combat Move - Germans
                  1 artillery and 3 infantry moved from Italy to Balkans
                  1 fighter moved from Novgorod to Eastern Poland
                  1 fighter moved from Novgorod to Eastern Poland
                  1 fighter moved from Finland to Eastern Poland
                  1 fighter moved from SZ 28 Eastern Mediterranean to Macedonia
                  1 bomber moved from SZ 10 North Sea to France
                  2 fighters moved from SZ 10 North Sea to France
                  1 fighter moved from SZ 16 North Atlantic to France
                  1 bomber moved from SZ 17 English Channel to France
          
              Place Units - Germans
                  7 armour placed in Western Germany
                  2 armour and 5 infantry placed in Eastern Germany
          
              Turn Complete - Germans
                  Germans collect 58 PUs; end with 58 PUs
                  1 unit repaired.
          

          Combat Hit Differential Summary :

          Americans regular : 1.50
          Russians regular : -1.33
          Germans regular : -0.17
          British regular : 0.17
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • W Offline
            waldowv
            last edited by

            TripleA Turn Summary: British round 1

            TripleA Turn Summary for game: Big World : 1942, version: 2.5.0

            Game History

            Round: 1
            
                Research Technology - British
                    British spend 5 on tech rolls
                        British rolls : 0/1 hits, 0.00 expected hits
            
                Purchase Units - British
                    British buy 2 armour, 1 factory and 1 fighter; Remaining resources: 0 PUs; 
            
                Combat Move - British
                    1 armour moved from Egypt to Libya
                    1 infantry moved from Egypt to Libya
                    1 fighter moved from Egypt to Libya
                    1 armour moved from Bombay to SZ 57 Arabian Sea
                    1 infantry moved from Bombay to SZ 57 Arabian Sea
                    1 infantry moved from Iraq to Syria
                    1 armour, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from SZ 57 Arabian Sea to SZ 55 Red Sea
                    1 fighter moved from SZ 55 Red Sea to Libya
                    1 fighter moved from Gibraltar to Libya
                    1 armour moved from SZ 55 Red Sea to Syria
                    1 infantry moved from SZ 55 Red Sea to Syria
                    2 infantry moved from Burma to French Indo-China
                    1 armour moved from Calcutta to French Indo-China
                    1 submarine moved from SZ 59 Northeastern Indian to SZ 55 Red Sea
                    1 infantry moved from New Zealand to SZ 105 Tasman Sea
                    1 armour moved from New South Wales to SZ 105 Tasman Sea
                    1 armour, 1 cruiser, 1 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 63 Timor Sea
                    1 armour and 1 infantry moved from SZ 63 Timor Sea to Celebes
                    1 battleship moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
                    1 battleship moved from SZ 9 North Atlantic to SZ 4 Denmark Straight
                    1 submarine moved from SZ 10 North Sea to SZ 12 East Baltic Sea
                    1 infantry moved from Scotland to SZ 9 North Atlantic
                    1 infantry moved from Scotland to SZ 9 North Atlantic
                    2 infantry and 1 transport moved from SZ 9 North Atlantic to SZ 10 North Sea
                    2 infantry moved from SZ 10 North Sea to Norway
                          British take Norway from Germans
                    1 submarine moved from SZ 9 North Atlantic to SZ 4 Denmark Straight
                    1 infantry moved from Eastern Canada to SZ 2 Labrador Sea
                    1 armour moved from Eastern Canada to SZ 2 Labrador Sea
                    1 armour, 1 infantry and 1 transport moved from SZ 2 Labrador Sea to SZ 4 Denmark Straight
                    1 armour and 1 infantry moved from SZ 4 Denmark Straight to Iceland
                    1 infantry moved from New South Wales to Central Australia
                    1 infantry moved from Rhodesia to Kenya-Tanganyika
                    1 infantry moved from Southern Africa to Rhodesia
                    1 bomber moved from England to SZ 12 East Baltic Sea
                    1 fighter moved from England to SZ 12 East Baltic Sea
                    1 fighter moved from Scotland to SZ 12 East Baltic Sea
                    1 infantry moved from Central Canada to Western Canada
                    1 artillery moved from Western Canada to Alaska
                    1 infantry moved from Western Canada to Alaska
                    1 infantry moved from England to Scotland
            
                Combat - British
                    Battle in SZ 12 East Baltic Sea
                        British attack with 1 bomber, 2 fighters and 1 submarine
                        Germans defend with 2 transports
                            British roll dice for 1 submarine in SZ 12 East Baltic Sea, round 2 : 0/1 hits, 0.33 expected hits
                            British roll dice for 1 bomber and 2 fighters in SZ 12 East Baltic Sea, round 2 : 1/3 hits, 1.67 expected hits
                            Germans roll dice for 2 transports in SZ 12 East Baltic Sea, round 2 : 0/2 hits, 0.33 expected hits
                            1 transport owned by the Germans lost in SZ 12 East Baltic Sea
                            British roll dice for 1 submarine in SZ 12 East Baltic Sea, round 3 : 0/1 hits, 0.33 expected hits
                            British roll dice for 1 bomber and 2 fighters in SZ 12 East Baltic Sea, round 3 : 1/3 hits, 1.67 expected hits
                            Germans roll dice for 1 transport in SZ 12 East Baltic Sea, round 3 : 0/1 hits, 0.17 expected hits
                            1 transport owned by the Germans lost in SZ 12 East Baltic Sea
                        British win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 16
                        Casualties for Germans: 2 transports
                    Battle in Libya
                        British attack with 1 armour, 3 fighters and 1 infantry
                        Germans defend with 2 armour and 1 infantry
                            British roll dice for 1 armour, 3 fighters and 1 infantry in Libya, round 2 : 2/5 hits, 2.17 expected hits
                            Germans roll dice for 2 armour and 1 infantry in Libya, round 2 : 0/3 hits, 1.33 expected hits
                            1 infantry owned by the Germans and 1 armour owned by the Germans lost in Libya
                            British roll dice for 1 armour, 3 fighters and 1 infantry in Libya, round 3 : 1/5 hits, 2.17 expected hits
                            Germans roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
                            1 armour owned by the Germans lost in Libya
                        British win, taking Libya from Germans with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 13
                        Casualties for Germans: 2 armour and 1 infantry
                    Battle in Syria
                        British attack with 1 armour and 2 infantry
                        Germans defend with 1 armour
                            British roll dice for 1 armour and 2 infantry in Syria, round 2 : 2/3 hits, 0.83 expected hits
                            Germans roll dice for 1 armour in Syria, round 2 : 1/1 hits, 0.50 expected hits
                            1 armour owned by the Germans and 1 infantry owned by the British lost in Syria
                        British win, taking Syria from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 2
                        Casualties for British: 1 infantry
                        Casualties for Germans: 1 armour
                    Battle in French Indo-China
                        British attack with 1 armour and 2 infantry
                        Japanese defend with 1 artillery and 1 infantry
                            British roll dice for 1 armour and 2 infantry in French Indo-China, round 2 : 1/3 hits, 0.83 expected hits
                            Japanese roll dice for 1 artillery and 1 infantry in French Indo-China, round 2 : 0/2 hits, 0.67 expected hits
                            1 infantry owned by the Japanese lost in French Indo-China
                            British roll dice for 1 armour and 2 infantry in French Indo-China, round 3 : 1/3 hits, 0.83 expected hits
                            Japanese roll dice for 1 artillery in French Indo-China, round 3 : 0/1 hits, 0.33 expected hits
                            1 artillery owned by the Japanese lost in French Indo-China
                        British win, taking French Indo-China from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 7
                        Casualties for Japanese: 1 artillery and 1 infantry
                    Battle in Celebes
                        British attack with 1 armour and 1 infantry
                        Japanese defend with 2 infantry
                            British roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                            Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                            1 infantry owned by the Japanese lost in Celebes
                            British roll dice for 1 armour and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                            Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                            British roll dice for 1 armour and 1 infantry in Celebes, round 4 : 0/2 hits, 0.67 expected hits
                            Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                            British roll dice for 1 armour and 1 infantry in Celebes, round 5 : 0/2 hits, 0.67 expected hits
                            Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
                            British roll dice for 1 armour and 1 infantry in Celebes, round 6 : 0/2 hits, 0.67 expected hits
                            Japanese roll dice for 1 infantry in Celebes, round 6 : 0/1 hits, 0.33 expected hits
                            British roll dice for 1 armour and 1 infantry in Celebes, round 7 : 1/2 hits, 0.67 expected hits
                            Japanese roll dice for 1 infantry in Celebes, round 7 : 1/1 hits, 0.33 expected hits
                            1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
                        British win, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 3
                        Casualties for Japanese: 2 infantry
                        Casualties for British: 1 infantry
            
                Non Combat Move - British
                    1 infantry moved from Delhi to Bombay
                    1 infantry moved from Baluchistan to Bombay
                    1 infantry moved from Iran to Caucasus
                    1 infantry moved from Baluchistan to Bombay
                    1 fighter moved from Libya to SZ 55 Red Sea
                    1 fighter moved from Libya to Egypt
                    1 fighter moved from Libya to Egypt
                    2 fighters moved from SZ 12 East Baltic Sea to Leningrad
                    1 bomber moved from SZ 12 East Baltic Sea to England
                    1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
            
                Place Units - British
                    1 factory placed in Egypt
                    2 armour and 1 fighter placed in Bombay
            
                Turn Complete - British
                    British collect 46 PUs; end with 46 PUs
            

            Combat Hit Differential Summary :

            Japanese regular : -2.33
            British rolls : 0.00
            Germans regular : -1.83
            British regular : -3.83
            

            Savegame

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            • H Offline
              Hexborg
              last edited by

              TripleA Turn Summary: Chinese round 1

              TripleA Turn Summary for game: Big World : 1942, version: 2.5.0

              Game History

              Round: 1
              
                  Purchase Units - Chinese
                      Chinese buy 1 artillery and 1 infantry; Remaining resources: 3 PUs; 
              
                  Combat Move - Chinese
              
                  Combat - Chinese
              
                  Non Combat Move - Chinese
                      1 infantry moved from Yunnan to Szechwan
                      1 fighter moved from Yunnan to Szechwan
                      1 infantry moved from Kansu to Szechwan
                      1 infantry moved from Eastern Sinkiang to Kansu
                      1 infantry moved from Eastern Sinkiang to Kansu
                      1 infantry moved from Western Sinkiang to Eastern Sinkiang
                      1 infantry moved from Western Sinkiang to Eastern Sinkiang
                      1 infantry moved from Inner Mongolia to Szechwan
              
                  Place Units - Chinese
                      1 artillery and 1 infantry placed in Kansu
              
                  Turn Complete - Chinese
                      Chinese collect 10 PUs; end with 13 PUs
              

              Combat Hit Differential Summary :

              Savegame

              1 Reply Last reply Reply Quote 1
              • O Offline
                Ometiklan
                last edited by

                Cant get anything to work right. Sorry guys.

                1 Reply Last reply Reply Quote 2
                • W Offline
                  waldowv
                  last edited by

                  Testing Forum poster

                  Test summary from TripleA, engine version: 2.5.22294, time: 7:33:25 AM
                  Savegame

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                  • W Offline
                    waldowv
                    last edited by

                    TripleA Manual Gamesave Post: Germans round 1

                    TripleA Manual Gamesave Post for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6.0

                    Game History

                    Round: 1
                    
                        Politics - Germans
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • W Offline
                      waldowv
                      last edited by

                      TripleA Turn Summary: Russians round 1

                      TripleA Turn Summary for game: World War II v6 1941, version: 1.7.0

                      Game History

                      Round: 1
                      
                          Purchase Units - Russians
                              Russians buy 2 infantry; Remaining resources: 1 PUs; 
                      
                          Combat Move - Russians
                              1 infantry moved from Archangel to Karelia
                              1 infantry moved from Archangel to Karelia
                              1 infantry moved from Russia to West Russia
                              1 armour moved from Russia to West Russia
                              1 infantry moved from Archangel to West Russia
                              1 infantry moved from Russia to West Russia
                              1 infantry moved from Russia to West Russia
                              1 infantry moved from Russia to West Russia
                              1 infantry moved from Russia to West Russia
                              1 infantry moved from Russia to West Russia
                              1 fighter moved from Russia to West Russia
                              1 submarine moved from 4 Sea Zone to 6 Sea Zone
                              1 armour moved from Caucasus to West Russia
                      
                          Combat - Russians
                              Battle in West Russia
                                  Russians attack with 2 armour, 1 fighter and 7 infantry
                                  Germans defend with 3 infantry
                                      Russians roll dice for 2 armour, 1 fighter and 7 infantry in West Russia, round 2 : 2/10 hits, 2.67 expected hits
                                      Germans roll dice for 3 infantry in West Russia, round 2 : 2/3 hits, 1.00 expected hits
                                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                                      Russians roll dice for 2 armour, 1 fighter and 5 infantry in West Russia, round 3 : 3/8 hits, 2.33 expected hits
                                      Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Germans lost in West Russia
                                  Russians win, taking West Russia from Germans with 2 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                                  Casualties for Russians: 2 infantry
                                  Casualties for Germans: 3 infantry
                      
                          Non Combat Move - Russians
                              1 fighter moved from West Russia to Caucasus
                      
                          Place Units - Russians
                              2 infantry placed in Caucasus
                      
                          Turn Complete - Russians
                              Russians collect 8 PUs; end with 9 PUs
                      

                      Combat Hit Differential Summary :

                      Germans regular : 0.67
                      Russians regular : 0.00
                      

                      Savegame

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                      • H Offline
                        Hexborg
                        last edited by

                        TripleA Turn Summary: Macedonia round 1

                        TripleA Turn Summary for game: 270BC, version: 1.7.0

                        Game History

                        Round: 1
                        
                            Combat Move - Macedonia
                                1 peltasts moved from Dodona to Delphi
                                      Macedonia take Delphi from GreekCityStates
                                3 peltastss moved from Dodona to Apollonia
                                2 hoplites moved from Dodona to Apollonia
                                1 cavalry moved from Pella to Apollonia
                                1 cavalry moved from Philippopolis to Apollonia
                                1 cavalry moved from Larissa to Apollonia
                                1 cavalry moved from Thessalonica to Apollonia
                                1 cavalry moved from Thessalonica to Apollonia
                                1 hoplite moved from Pella to Apollonia
                                1 peltasts moved from Pella to Apollonia
                                1 peltasts moved from Pella to Apollonia
                                1 peltasts moved from Pella to Apollonia
                                1 peltasts moved from Philippopolis to Odessus
                                1 hoplite moved from Philippopolis to Odessus
                                1 hoplite moved from Philippopolis to Odessus
                                1 peltasts moved from Philippopolis to Odessus
                                1 swordman moved from Thessalonica to Odessus
                                1 swordman moved from Thessalonica to Odessus
                                1 peltasts moved from Thessalonica to Odessus
                                1 peltasts moved from Thessalonica to Odessus
                                1 trireme moved from SZ 70 to SZ 69
                                1 bireme moved from SZ 70 to SZ 69
                                1 bireme moved from SZ 70 to SZ 69
                                1 peltasts moved from Thessalonica to Odessus
                                1 hoplite moved from Thessalonica to Odessus
                                1 hoplite moved from Thessalonica to Odessus
                                1 hoplite moved from Thessalonica to Odessus
                        
                            Purchase Units - Macedonia
                                Macedonia buy 3 biremes, 1 cavalry and 2 peltastss; Remaining resources: 0 PUs; 
                        
                            Combat - Macedonia
                                Battle in Odessus
                                    Macedonia attack with 5 hoplites, 5 peltastss and 2 swordmen
                                    Neutral defend with 1 axeman and 3 swordmen
                                        Macedonia roll dice for 5 hoplites, 5 peltastss and 2 swordmen in Odessus, round 2 : 8/12 hits, 3.17 expected hits
                                        Neutral roll dice for 1 axeman and 3 swordmen in Odessus, round 2 : 2/4 hits, 1.17 expected hits
                                        1 axeman owned by the Neutral, 3 swordmen owned by the Neutral and 2 peltastss owned by the Macedonia lost in Odessus
                                    Macedonia loses 0 PUs for violating Odessuss neutrality.
                                    Macedonia win, taking Odessus from Neutral with 5 hoplites, 3 peltastss and 2 swordmen remaining. Battle score for attacker is 11
                                    Casualties for Macedonia: 2 peltastss
                                    Casualties for Neutral: 1 axeman and 3 swordmen
                                Battle in Apollonia
                                    Macedonia attack with 5 cavalrys, 3 hoplites and 6 peltastss
                                    Neutral defend with 1 archer and 4 swordmen
                                        Macedonia roll dice for 5 cavalrys, 3 hoplites and 6 peltastss in Apollonia, round 2 : 4/14 hits, 3.67 expected hits
                                        Neutral roll dice for 1 archer and 4 swordmen in Apollonia, round 2 : 2/5 hits, 1.83 expected hits
                                        4 swordmen owned by the Neutral and 2 peltastss owned by the Macedonia lost in Apollonia
                                        Macedonia roll dice for 5 cavalrys, 3 hoplites and 4 peltastss in Apollonia, round 3 : 2/12 hits, 3.33 expected hits
                                        Neutral roll dice for 1 archer in Apollonia, round 3 : 0/1 hits, 0.50 expected hits
                                        1 archer owned by the Neutral lost in Apollonia
                                    Macedonia loses 0 PUs for violating Apollonias neutrality.
                                    Macedonia win, taking Apollonia from Neutral with 5 cavalrys, 3 hoplites and 4 peltastss remaining. Battle score for attacker is 16
                                    Casualties for Macedonia: 2 peltastss
                                    Casualties for Neutral: 1 archer and 4 swordmen
                        
                            Non Combat Move - Macedonia
                                1 peltasts moved from Philippopolis to Pella
                                1 peltasts moved from Larissa to Delphi
                                1 peltasts moved from Larissa to Delphi
                                1 peltasts moved from Larissa to Delphi
                                1 swordman moved from Larissa to Delphi
                        
                            Place Units - Macedonia
                                3 biremes placed in SZ 69
                                1 cavalry and 2 peltastss placed in Thessalonica
                                Macedonia undo move 2.
                                1 cavalry and 2 peltastss placed in Thessalonica
                        
                            Turn Complete - Macedonia
                                Macedonia collect 34 PUs; end with 34 PUs
                        

                        Combat Hit Differential Summary :

                        Macedonia regular : 3.83
                        Neutral regular : 0.50
                        

                        Savegame

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                        • W Offline
                          waldowv
                          last edited by

                          TripleA Turn Summary: Egypt round 1

                          TripleA Turn Summary for game: 270BC, version: 1.7.0

                          Game History

                          Round: 1
                          
                              Combat Move - Egypt
                                  1 axeman moved from Sidon to Jerusalem
                                  1 axeman moved from Sidon to Jerusalem
                                  1 axeman moved from Sidon to Jerusalem
                                  1 chariot moved from Memphis to Jerusalem
                                  1 archer moved from Memphis to SZ 58
                                  1 spearman moved from Memphis to SZ 58
                                  1 spearman moved from Memphis to SZ 58
                                  1 archer, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59
                                  1 archer and 2 spearmen moved from SZ 59 to Jerusalem
                                  2 axemen and 3 spearmen moved from Memphis to SZ 57
                                  1 axeman moved from Alexandria to SZ 57
                                  3 axemen, 3 biremes, 3 spearmen and 1 trireme moved from SZ 57 to SZ 63
                                  2 archers, 2 axemen, 2 chariots and 4 spearmen moved from Alexandria to Paraetonium
                                  3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium
                          
                              Purchase Units - Egypt
                                  Egypt buy 1 archer, 2 axemen, 1 bireme, 2 chariots, 1 city and 1 spearman; Remaining resources: 0 PUs; 
                          
                              Combat - Egypt
                                  Battle in Paraetonium
                                      Egypt attack with 5 archers, 6 axemen, 2 chariots and 6 spearmen
                                      Neutral defend with 3 spearmen
                                          Egypt roll dice for 5 archers, 6 axemen, 2 chariots and 6 spearmen in Paraetonium, round 2 : 6/19 hits, 4.50 expected hits
                                          Neutral roll dice for 3 spearmen in Paraetonium, round 2 : 2/3 hits, 1.00 expected hits
                                          2 spearmen owned by the Egypt and 3 spearmen owned by the Neutral lost in Paraetonium
                                      Egypt loses 0 PUs for violating Paraetoniums neutrality.
                                      Egypt win, taking Paraetonium from Neutral with 5 archers, 6 axemen, 2 chariots and 4 spearmen remaining. Battle score for attacker is 3
                                      Casualties for Egypt: 2 spearmen
                                      Casualties for Neutral: 3 spearmen
                          
                              Non Combat Move - Egypt
                          
                              Place Units - Egypt
                                  1 archer, 2 axemen, 2 chariots and 1 spearman placed in Alexandria
                                  1 bireme placed in SZ 57
                                  1 city placed in Jerusalem
                          
                              Turn Complete - Egypt
                                  Egypt collect 47 PUs; end with 47 PUs
                          

                          Combat Hit Differential Summary :

                          Egypt regular : 1.50
                          Neutral regular : 1.00
                          

                          Savegame

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                          • H Offline
                            Hexborg
                            last edited by

                            TripleA Turn Summary: Seleucid round 1

                            TripleA Turn Summary for game: 270BC, version: 1.7.0

                            Game History

                            Round: 1
                            
                                Combat Move - Seleucid
                                    1 hoplite moved from Sardis to Pessinus
                                    1 hoplite moved from Attalia to Pessinus
                                    1 peltasts moved from Sardis to Pessinus
                                    1 hoplite moved from Sardis to Pessinus
                                    1 hoplite moved from Sardis to Pessinus
                                    1 peltasts moved from Attalia to Pessinus
                                    1 hoplite moved from Attalia to Pessinus
                                    1 legionaire moved from Antioch to SZ 61
                                    1 hoplite moved from Antioch to SZ 61
                                    1 peltasts moved from Antioch to SZ 61
                                    1 peltasts moved from Antioch to SZ 61
                                    1 cataphract moved from Seleucia to Palmyra
                                    1 cavalry moved from Seleucia to Palmyra
                                    1 cavalry moved from Seleucia to Palmyra
                                    1 cataphract moved from Seleucia to Palmyra
                                    1 hoplite moved from SZ 61 to Salamis
                                    1 legionaire moved from SZ 61 to Salamis
                                    1 peltasts moved from SZ 61 to Salamis
                                    1 peltasts moved from SZ 61 to Salamis
                                    1 peltasts moved from Seleucia to Palmyra
                                    1 peltasts moved from Seleucia to Palmyra
                                    1 cavalry moved from Damascus to Palmyra
                                    1 cavalry moved from Damascus to Palmyra
                                    1 cavalry moved from Edessa to Palmyra
                                    1 cataphract moved from Hatra to Melitene
                                    1 cavalry moved from Hatra to Melitene
                                    1 cataphract moved from Antioch to Melitene
                                    1 peltasts moved from Antioch to Melitene
                                    1 legionaire moved from Edessa to Melitene
                                    1 hoplite moved from Edessa to Melitene
                                    1 hoplite moved from Edessa to Melitene
                                    1 peltasts moved from Edessa to Melitene
                                    1 peltasts moved from Emesa to Palmyra
                                    1 peltasts moved from Seleucia to Palmyra
                                    1 hoplite moved from Seleucia to Palmyra
                                    1 legionaire moved from Seleucia to Palmyra
                                    1 cavalry moved from Antioch to Melitene
                                    1 peltasts moved from Edessa to Melitene
                                    1 peltasts moved from Antioch to Melitene
                                    1 cavalry moved from Antioch to Melitene
                            
                                Purchase Units - Seleucid
                                    Seleucid buy 3 biremes, 1 hoplite, 2 peltastss and 2 triremes; Remaining resources: 1 PUs; 
                            
                                Combat - Seleucid
                                    Battle in Melitene
                                        Seleucid attack with 2 cataphracts, 3 cavalrys, 2 hoplites, 1 legionaire and 4 peltastss
                                        Neutral defend with 2 archers and 3 spearmen
                                            Seleucid roll dice for 2 cataphracts, 3 cavalrys, 2 hoplites, 1 legionaire and 4 peltastss in Melitene, round 2 : 3/12 hits, 3.83 expected hits
                                            Neutral roll dice for 2 archers and 3 spearmen in Melitene, round 2 : 4/5 hits, 2.00 expected hits
                                            4 peltastss owned by the Seleucid and 3 spearmen owned by the Neutral lost in Melitene
                                            Seleucid roll dice for 2 cataphracts, 3 cavalrys, 2 hoplites and 1 legionaire in Melitene, round 3 : 4/8 hits, 3.17 expected hits
                                            Neutral roll dice for 2 archers in Melitene, round 3 : 2/2 hits, 1.00 expected hits
                                            1 cavalry owned by the Seleucid, 1 hoplite owned by the Seleucid and 2 archers owned by the Neutral lost in Melitene
                                        Seleucid loses 0 PUs for violating Melitenes neutrality.
                                        Seleucid win, taking Melitene from Neutral with 2 cataphracts, 2 cavalrys, 1 hoplite and 1 legionaire remaining. Battle score for attacker is 0
                                        Casualties for Seleucid: 1 cavalry, 1 hoplite and 4 peltastss
                                        Casualties for Neutral: 2 archers and 3 spearmen
                                    Battle in Palmyra
                                        Seleucid attack with 2 cataphracts, 5 cavalrys, 1 hoplite, 1 legionaire and 4 peltastss
                                        Neutral defend with 3 cavalrys and 4 spearmen
                                            Seleucid roll dice for 2 cataphracts, 5 cavalrys, 1 hoplite, 1 legionaire and 4 peltastss in Palmyra, round 2 : 5/13 hits, 4.17 expected hits
                                            Neutral roll dice for 3 cavalrys and 4 spearmen in Palmyra, round 2 : 2/7 hits, 1.83 expected hits
                                            3 cavalrys owned by the Neutral, 2 peltastss owned by the Seleucid and 2 spearmen owned by the Neutral lost in Palmyra
                                            Seleucid roll dice for 2 cataphracts, 5 cavalrys, 1 hoplite, 1 legionaire and 2 peltastss in Palmyra, round 3 : 2/11 hits, 3.83 expected hits
                                            Neutral roll dice for 2 spearmen in Palmyra, round 3 : 1/2 hits, 0.67 expected hits
                                            1 peltasts owned by the Seleucid and 2 spearmen owned by the Neutral lost in Palmyra
                                        Seleucid loses 0 PUs for violating Palmyras neutrality.
                                        Seleucid win, taking Palmyra from Neutral with 2 cataphracts, 5 cavalrys, 1 hoplite, 1 legionaire and 1 peltasts remaining. Battle score for attacker is 18
                                        Casualties for Seleucid: 3 peltastss
                                        Casualties for Neutral: 3 cavalrys and 4 spearmen
                                    Battle in Salamis
                                        Seleucid attack with 1 hoplite, 1 legionaire and 2 peltastss
                                        Egypt defend with 2 spearmen
                                            Seleucid roll dice for 1 hoplite, 1 legionaire and 2 peltastss in Salamis, round 2 : 1/4 hits, 1.00 expected hits
                                            Egypt roll dice for 2 spearmen in Salamis, round 2 : 1/2 hits, 0.67 expected hits
                                            1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Salamis
                                            Seleucid roll dice for 1 hoplite, 1 legionaire and 1 peltasts in Salamis, round 3 : 0/3 hits, 0.83 expected hits
                                            Egypt roll dice for 1 spearman in Salamis, round 3 : 0/1 hits, 0.33 expected hits
                                            Seleucid roll dice for 1 hoplite, 1 legionaire and 1 peltasts in Salamis, round 4 : 1/3 hits, 0.83 expected hits
                                            Egypt roll dice for 1 spearman in Salamis, round 4 : 1/1 hits, 0.33 expected hits
                                            1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Salamis
                                        Seleucid win, taking Salamis from Egypt with 1 hoplite and 1 legionaire remaining. Battle score for attacker is 2
                                        Casualties for Seleucid: 2 peltastss
                                        Casualties for Egypt: 2 spearmen
                                    Battle in Pessinus
                                        Seleucid attack with 5 hoplites and 2 peltastss
                                        Neutral defend with 2 spearmen
                                            Seleucid roll dice for 5 hoplites and 2 peltastss in Pessinus, round 2 : 3/7 hits, 2.00 expected hits
                                            Neutral roll dice for 2 spearmen in Pessinus, round 2 : 0/2 hits, 0.67 expected hits
                                            2 spearmen owned by the Neutral lost in Pessinus
                                        Seleucid loses 0 PUs for violating Pessinuss neutrality.
                                        Seleucid win, taking Pessinus from Neutral with 5 hoplites and 2 peltastss remaining. Battle score for attacker is 6
                                        Casualties for Neutral: 2 spearmen
                            
                                Non Combat Move - Seleucid
                                    1 peltasts moved from Tarsus to Attalia
                                    1 peltasts moved from Tarsus to Attalia
                                    1 hoplite moved from Tarsus to Attalia
                                    1 peltasts moved from Antioch to Tarsus
                                    1 peltasts moved from Antioch to Tarsus
                                    1 legionaire moved from Edessa to Antioch
                                    1 hoplite moved from Edessa to Antioch
                                    1 peltasts moved from Hatra to Emesa
                                    1 peltasts moved from Hatra to Emesa
                                    1 peltasts moved from Emesa to Antioch
                                    1 hoplite moved from Emesa to Antioch
                                    1 legionaire moved from Emesa to Damascus
                                    1 hoplite moved from Antioch to Damascus
                                    1 hoplite moved from Antioch to Damascus
                                    1 legionaire moved from Damascus to Emesa
                                    1 peltasts moved from Seleucia to Hatra
                                    1 peltasts moved from Seleucia to Palmyra
                                    4 hoplites and 1 legionaire moved from Seleucia to Palmyra
                            
                                Place Units - Seleucid
                                    3 biremes and 2 triremes placed in SZ 61
                                    1 hoplite and 1 peltasts placed in Antioch
                                    1 peltasts placed in Antioch
                            
                                Turn Complete - Seleucid
                                    Seleucid collect 68 PUs; end with 69 PUs
                            

                            Combat Hit Differential Summary :

                            Seleucid regular : -0.67
                            Egypt regular : 0.67
                            Neutral regular : 2.83
                            

                            Savegame

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                            • W Offline
                              waldowv
                              last edited by

                              TripleA Turn Summary: Parthia round 1

                              TripleA Turn Summary for game: 270BC, version: 1.7.0

                              Game History

                              Round: 1
                              
                                  Combat Move - Parthia
                                      1 cavalry moved from Ctesiphon to Hatra
                                            Parthia take Seleucia from Seleucid
                                      1 cavalry moved from Susa to Hatra
                              
                                  Purchase Units - Parthia
                                      Parthia buy 1 archer, 1 cataphract, 1 cavalry, 2 horsearchers and 1 spearman; Remaining resources: 0 PUs; 
                              
                                  Combat - Parthia
                                      Battle in Hatra
                                          Parthia attack with 2 cavalrys
                                          Seleucid defend with 1 peltasts
                                              Parthia roll dice for 2 cavalrys in Hatra, round 2 : 0/2 hits, 0.67 expected hits
                                              Seleucid roll dice for 1 peltasts in Hatra, round 2 : 0/1 hits, 0.17 expected hits
                                              Parthia roll dice for 2 cavalrys in Hatra, round 3 : 0/2 hits, 0.67 expected hits
                                              Seleucid roll dice for 1 peltasts in Hatra, round 3 : 0/1 hits, 0.17 expected hits
                                              Parthia roll dice for 2 cavalrys in Hatra, round 4 : 1/2 hits, 0.67 expected hits
                                              Seleucid roll dice for 1 peltasts in Hatra, round 4 : 0/1 hits, 0.17 expected hits
                                              1 peltasts owned by the Seleucid lost in Hatra
                                          Parthia win, taking Hatra from Seleucid with 2 cavalrys remaining. Battle score for attacker is 2
                                          Casualties for Seleucid: 1 peltasts
                              
                                  Non Combat Move - Parthia
                                      2 horsearchers moved from Cyropolis to Seleucia
                                      1 horsearcher moved from Ecbatana to Seleucia
                                      3 archers, 1 cataphract, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
                                      3 archers, 1 cataphract, 1 horsearcher and 7 spearmen moved from Susa to Seleucia
                                      2 archers, 1 cataphract, 1 cavalry and 4 spearmen moved from Persepolis to Susa
                                      1 cataphract and 1 cavalry moved from Susa to Seleucia
                                      1 archer and 3 spearmen moved from Cyropolis to Ctesiphon
                                      1 archer and 4 spearmen moved from Ecbatana to Susa
                              
                                  Place Units - Parthia
                                      1 archer, 1 cataphract, 1 cavalry, 2 horsearchers and 1 spearman placed in Persepolis
                              
                                  Turn Complete - Parthia
                                      Parthia collect 45 PUs; end with 45 PUs
                              

                              Combat Hit Differential Summary :

                              Seleucid regular : -0.50
                              Parthia regular : -1.00
                              

                              Savegame

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                              • H Offline
                                Hexborg
                                last edited by

                                TripleA Turn Summary: Numidia round 1

                                TripleA Turn Summary for game: 270BC, version: 1.7.0

                                Game History

                                Round: 1
                                
                                    Combat Move - Numidia
                                        1 spearman moved from Cirta to Auzia
                                        1 archer moved from Cirta to Auzia
                                        1 swordman moved from Cirta to Auzia
                                        1 swordman moved from Cirta to Auzia
                                        1 swordman moved from Cirta to Auzia
                                        1 spearman moved from Cirta to Auzia
                                        1 spearman moved from Cirta to Auzia
                                        1 spearman moved from Cirta to Auzia
                                        1 spearman moved from Cirta to Auzia
                                        3 spearmen moved from Leptis Magna to Oea
                                        1 spearman moved from Igilgili to Cartenna
                                        2 cavalrys moved from Igilgili to Cartenna
                                        1 cavalry moved from Cirta to Cartenna
                                        1 cavalry moved from Cirta to Cartenna
                                        1 cavalry moved from Theveste to Auzia
                                        1 cavalry moved from Hippo Regius to Cartenna
                                        1 cavalry moved from Hippo Regius to Cartenna
                                
                                    Purchase Units - Numidia
                                        Numidia buy 4 cavalrys; Remaining resources: 1 PUs; 
                                
                                    Combat - Numidia
                                        Battle in Auzia
                                            Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
                                            Neutral defend with 1 spearman
                                                Numidia roll dice for 1 archer, 1 cavalry, 5 spearmen and 3 swordmen in Auzia, round 2 : 2/10 hits, 2.33 expected hits
                                                Neutral roll dice for 1 spearman in Auzia, round 2 : 0/1 hits, 0.33 expected hits
                                                1 spearman owned by the Neutral lost in Auzia
                                            Numidia loses 0 PUs for violating Auzias neutrality.
                                            Numidia win, taking Auzia from Neutral with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
                                            Casualties for Neutral: 1 spearman
                                        Battle in Oea
                                            Numidia attack with 3 spearmen
                                            Neutral defend with 1 spearman
                                                Numidia roll dice for 3 spearmen in Oea, round 2 : 0/3 hits, 0.50 expected hits
                                                Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits, 0.33 expected hits
                                                Numidia roll dice for 3 spearmen in Oea, round 3 : 0/3 hits, 0.50 expected hits
                                                Neutral roll dice for 1 spearman in Oea, round 3 : 0/1 hits, 0.33 expected hits
                                                Numidia roll dice for 3 spearmen in Oea, round 4 : 0/3 hits, 0.50 expected hits
                                                Neutral roll dice for 1 spearman in Oea, round 4 : 0/1 hits, 0.33 expected hits
                                                Numidia roll dice for 3 spearmen in Oea, round 5 : 1/3 hits, 0.50 expected hits
                                                Neutral roll dice for 1 spearman in Oea, round 5 : 0/1 hits, 0.33 expected hits
                                                1 spearman owned by the Neutral lost in Oea
                                            Numidia loses 0 PUs for violating Oeas neutrality.
                                            Numidia win, taking Oea from Neutral with 3 spearmen remaining. Battle score for attacker is 3
                                            Casualties for Neutral: 1 spearman
                                        Battle in Cartenna
                                            Numidia attack with 6 cavalrys and 1 spearman
                                            Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                                                Numidia roll dice for 6 cavalrys and 1 spearman in Cartenna, round 2 : 4/7 hits, 2.17 expected hits
                                                Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 2 : 2/4 hits, 1.17 expected hits
                                                2 cavalrys owned by the Neutral, 1 cavalry owned by the Numidia, 1 spearman owned by the Neutral, 1 archer owned by the Neutral and 1 spearman owned by the Numidia lost in Cartenna
                                            Numidia loses 0 PUs for violating Cartennas neutrality.
                                            Numidia win, taking Cartenna from Neutral with 5 cavalrys remaining. Battle score for attacker is 8
                                            Casualties for Numidia: 1 cavalry and 1 spearman
                                            Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                                
                                    Non Combat Move - Numidia
                                        1 archer moved from Siwa to Paliurus
                                        1 cavalry moved from Paliurus to Berenice
                                        1 spearman moved from Siwa to Paliurus
                                        1 cavalry moved from Leptis Magna to Berenice
                                        1 cavalry moved from Leptis Magna to Berenice
                                
                                    Place Units - Numidia
                                        4 cavalrys placed in Leptis Magna
                                
                                    Turn Complete - Numidia
                                        Numidia collect 20 PUs; end with 21 PUs
                                

                                Combat Hit Differential Summary :

                                Numidia regular : 0.50
                                Neutral regular : -0.83
                                

                                Savegame

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                                • H Offline
                                  Hexborg
                                  last edited by

                                  TripleA Turn Summary: Numidia round 1

                                  TripleA Turn Summary for game: 270BC, version: 1.7.0

                                  Game History

                                  Round: 1
                                  
                                      Combat Move - Numidia
                                          1 spearman moved from Cirta to Auzia
                                          1 archer moved from Cirta to Auzia
                                          1 swordman moved from Cirta to Auzia
                                          1 swordman moved from Cirta to Auzia
                                          1 swordman moved from Cirta to Auzia
                                          1 spearman moved from Cirta to Auzia
                                          1 spearman moved from Cirta to Auzia
                                          1 spearman moved from Cirta to Auzia
                                          1 spearman moved from Cirta to Auzia
                                          3 spearmen moved from Leptis Magna to Oea
                                          1 spearman moved from Igilgili to Cartenna
                                          2 cavalrys moved from Igilgili to Cartenna
                                          1 cavalry moved from Cirta to Cartenna
                                          1 cavalry moved from Cirta to Cartenna
                                          1 cavalry moved from Theveste to Auzia
                                          1 cavalry moved from Hippo Regius to Cartenna
                                          1 cavalry moved from Hippo Regius to Cartenna
                                  
                                      Purchase Units - Numidia
                                          Numidia buy 4 cavalrys; Remaining resources: 1 PUs; 
                                  
                                      Combat - Numidia
                                          Battle in Auzia
                                              Numidia attack with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen
                                              Neutral defend with 1 spearman
                                                  Numidia roll dice for 1 archer, 1 cavalry, 5 spearmen and 3 swordmen in Auzia, round 2 : 2/10 hits, 2.33 expected hits
                                                  Neutral roll dice for 1 spearman in Auzia, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 spearman owned by the Neutral lost in Auzia
                                              Numidia loses 0 PUs for violating Auzias neutrality.
                                              Numidia win, taking Auzia from Neutral with 1 archer, 1 cavalry, 5 spearmen and 3 swordmen remaining. Battle score for attacker is 3
                                              Casualties for Neutral: 1 spearman
                                          Battle in Oea
                                              Numidia attack with 3 spearmen
                                              Neutral defend with 1 spearman
                                                  Numidia roll dice for 3 spearmen in Oea, round 2 : 0/3 hits, 0.50 expected hits
                                                  Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits, 0.33 expected hits
                                                  Numidia roll dice for 3 spearmen in Oea, round 3 : 0/3 hits, 0.50 expected hits
                                                  Neutral roll dice for 1 spearman in Oea, round 3 : 0/1 hits, 0.33 expected hits
                                                  Numidia roll dice for 3 spearmen in Oea, round 4 : 0/3 hits, 0.50 expected hits
                                                  Neutral roll dice for 1 spearman in Oea, round 4 : 0/1 hits, 0.33 expected hits
                                                  Numidia roll dice for 3 spearmen in Oea, round 5 : 1/3 hits, 0.50 expected hits
                                                  Neutral roll dice for 1 spearman in Oea, round 5 : 0/1 hits, 0.33 expected hits
                                                  1 spearman owned by the Neutral lost in Oea
                                              Numidia loses 0 PUs for violating Oeas neutrality.
                                              Numidia win, taking Oea from Neutral with 3 spearmen remaining. Battle score for attacker is 3
                                              Casualties for Neutral: 1 spearman
                                          Battle in Cartenna
                                              Numidia attack with 6 cavalrys and 1 spearman
                                              Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                                                  Numidia roll dice for 6 cavalrys and 1 spearman in Cartenna, round 2 : 4/7 hits, 2.17 expected hits
                                                  Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 2 : 2/4 hits, 1.17 expected hits
                                                  2 cavalrys owned by the Neutral, 1 cavalry owned by the Numidia, 1 spearman owned by the Neutral, 1 archer owned by the Neutral and 1 spearman owned by the Numidia lost in Cartenna
                                              Numidia loses 0 PUs for violating Cartennas neutrality.
                                              Numidia win, taking Cartenna from Neutral with 5 cavalrys remaining. Battle score for attacker is 8
                                              Casualties for Numidia: 1 cavalry and 1 spearman
                                              Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                                  
                                      Non Combat Move - Numidia
                                          1 archer moved from Siwa to Paliurus
                                          1 cavalry moved from Paliurus to Berenice
                                          1 spearman moved from Siwa to Paliurus
                                          1 cavalry moved from Leptis Magna to Berenice
                                          1 cavalry moved from Leptis Magna to Berenice
                                          1 bireme moved from SZ 29 to SZ 30
                                          1 bireme moved from SZ 29 to SZ 30
                                          1 spearman moved from Theveste to Capsa
                                          1 spearman moved from Theveste to Capsa
                                          1 spearman moved from Capsa to Thenae
                                          1 spearman moved from Capsa to Thenae
                                          1 spearman moved from Capsa to Thenae
                                          1 archer moved from Zama to Capsa
                                          1 spearman moved from Zama to Capsa
                                          1 cavalry moved from Zama to Thenae
                                          1 cavalry moved from Zama to Thenae
                                          1 archer moved from Hippo Regius to Carthago
                                          1 spearman moved from Hippo Regius to Carthago
                                          1 spearman moved from Hippo Regius to Carthago
                                          1 spearman moved from Hippo Regius to Carthago
                                  
                                      Place Units - Numidia
                                          4 cavalrys placed in Leptis Magna
                                  
                                      Turn Complete - Numidia
                                          Numidia collect 20 PUs; end with 21 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Numidia regular : 0.50
                                  Neutral regular : -0.83
                                  

                                  Savegame

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                                  • H Offline
                                    Hexborg
                                    last edited by

                                    TripleA Turn Summary: Carthage round 2

                                    TripleA Turn Summary for game: 270BC, version: 1.7.0

                                    Game History

                                    Round: 2
                                    
                                        Combat Move - Carthage
                                            1 spearman moved from Hispatis to Emerita Augusta
                                            1 swordman moved from Hispatis to Emerita Augusta
                                            1 spearman moved from Salmantica to Emerita Augusta
                                            1 swordman moved from Salmantica to Emerita Augusta
                                            1 cavalry moved from Salmantica to Emerita Augusta
                                            1 spearman moved from Salmantica to Emerita Augusta
                                            1 swordman moved from Salmantica to Castulo
                                            1 swordman moved from Salmantica to Castulo
                                            1 cavalry moved from Salmantica to Castulo
                                            1 spearman moved from Corduba to Castulo
                                            1 spearman moved from Corduba to Castulo
                                            1 swordman moved from Corduba to Castulo
                                            1 swordman moved from Corduba to Castulo
                                            1 swordman moved from Carthago Nova to Castulo
                                            1 swordman moved from Carthago Nova to Castulo
                                            1 spearman moved from Carthago Nova to Castulo
                                            1 spearman moved from Carthago Nova to Castulo
                                            1 spearman moved from Thapsus to SZ 36
                                            1 spearman moved from Thapsus to SZ 36
                                            1 hoplite moved from Carthago to SZ 36
                                            1 hoplite moved from Carthago to SZ 32
                                            1 bireme and 1 hoplite moved from SZ 32 to SZ 36
                                            1 warelephant moved from Thenae to SZ 37
                                            1 cavalry moved from Thenae to Sabrata
                                            1 cavalry moved from Thenae to Sabrata
                                            1 cavalry moved from Thenae to Sabrata
                                            1 spearman moved from Thenae to Sabrata
                                            1 hoplite moved from Thenae to Sabrata
                                            1 trireme and 1 warelephant moved from SZ 37 to SZ 36
                                            1 spearman moved from Carthago to SZ 36
                                            1 bireme moved from SZ 37 to SZ 36
                                            1 trireme moved from SZ 33 to SZ 36
                                            1 spearman moved from Carthago to SZ 36
                                            3 spearmen moved from Carthago to SZ 36
                                            1 bireme moved from SZ 33 to SZ 36
                                            1 spearman moved from Carthago to SZ 36
                                            8 spearmen moved from SZ 36 to Lilybaeum
                                            1 warelephant moved from SZ 36 to Lilybaeum
                                            2 hoplites moved from SZ 36 to Lilybaeum
                                    
                                        Purchase Units - Carthage
                                            Carthage buy 1 bireme, 4 cavalrys, 2 hoplites, 4 spearmen and 3 swordmen; Remaining resources: 0 PUs; 
                                    
                                        Combat - Carthage
                                            Battle in Sabrata
                                                Carthage attack with 3 cavalrys, 1 hoplite and 1 spearman
                                                Neutral defend with 1 archer and 1 spearman
                                                    Carthage roll dice for 3 cavalrys, 1 hoplite and 1 spearman in Sabrata, round 2 : 1/5 hits, 1.50 expected hits
                                                    Neutral roll dice for 1 archer and 1 spearman in Sabrata, round 2 : 1/2 hits, 0.83 expected hits
                                                    1 spearman owned by the Neutral and 1 spearman owned by the Carthage lost in Sabrata
                                                    Carthage roll dice for 3 cavalrys and 1 hoplite in Sabrata, round 3 : 3/4 hits, 1.33 expected hits
                                                    Neutral roll dice for 1 archer in Sabrata, round 3 : 1/1 hits, 0.50 expected hits
                                                    1 cavalry owned by the Carthage and 1 archer owned by the Neutral lost in Sabrata
                                                Carthage loses 0 PUs for violating Sabratas neutrality.
                                                Carthage win, taking Sabrata from Neutral with 2 cavalrys and 1 hoplite remaining. Battle score for attacker is 0
                                                Casualties for Carthage: 1 cavalry and 1 spearman
                                                Casualties for Neutral: 1 archer and 1 spearman
                                            Battle in Emerita Augusta
                                                Carthage attack with 1 cavalry, 3 spearmen and 2 swordmen
                                                Neutral defend with 1 cavalry and 2 swordmen
                                                    Carthage roll dice for 1 cavalry, 3 spearmen and 2 swordmen in Emerita Augusta, round 2 : 2/6 hits, 1.50 expected hits
                                                    Neutral roll dice for 1 cavalry and 2 swordmen in Emerita Augusta, round 2 : 0/3 hits, 0.83 expected hits
                                                    1 cavalry owned by the Neutral and 1 swordman owned by the Neutral lost in Emerita Augusta
                                                    Carthage roll dice for 1 cavalry, 3 spearmen and 2 swordmen in Emerita Augusta, round 3 : 3/6 hits, 1.50 expected hits
                                                    Neutral roll dice for 1 swordman in Emerita Augusta, round 3 : 1/1 hits, 0.33 expected hits
                                                    1 spearman owned by the Carthage and 1 swordman owned by the Neutral lost in Emerita Augusta
                                                Carthage loses 0 PUs for violating Emerita Augustas neutrality.
                                                Carthage win, taking Emerita Augusta from Neutral with 1 cavalry, 2 spearmen and 2 swordmen remaining. Battle score for attacker is 9
                                                Casualties for Neutral: 1 cavalry and 2 swordmen
                                                Casualties for Carthage: 1 spearman
                                            Battle in Castulo
                                                Carthage attack with 1 cavalry, 4 spearmen and 6 swordmen
                                                Neutral defend with 2 cavalrys and 3 swordmen
                                                    Carthage roll dice for 1 cavalry, 4 spearmen and 6 swordmen in Castulo, round 2 : 3/11 hits, 3.00 expected hits
                                                    Neutral roll dice for 2 cavalrys and 3 swordmen in Castulo, round 2 : 1/5 hits, 1.33 expected hits
                                                    2 cavalrys owned by the Neutral, 1 spearman owned by the Carthage and 1 swordman owned by the Neutral lost in Castulo
                                                    Carthage roll dice for 1 cavalry, 3 spearmen and 6 swordmen in Castulo, round 3 : 5/10 hits, 2.83 expected hits
                                                    Neutral roll dice for 2 swordmen in Castulo, round 3 : 0/2 hits, 0.67 expected hits
                                                    2 swordmen owned by the Neutral lost in Castulo
                                                Carthage loses 0 PUs for violating Castulos neutrality.
                                                Carthage win, taking Castulo from Neutral with 1 cavalry, 3 spearmen and 6 swordmen remaining. Battle score for attacker is 17
                                                Casualties for Carthage: 1 spearman
                                                Casualties for Neutral: 2 cavalrys and 3 swordmen
                                            Battle in Lilybaeum
                                                Carthage attack with 2 hoplites, 8 spearmen and 1 warelephant
                                                RomanRepublic defend with 1 ballista and 6 legionaires
                                                    Carthage roll dice for 2 hoplites, 8 spearmen and 1 warelephant in Lilybaeum, round 2 : 5/11 hits, 2.67 expected hits
                                                    RomanRepublic roll dice for 1 ballista and 6 legionaires in Lilybaeum, round 2 : 1/6 hits, 2.00 expected hits
                                                Units damaged: 1 warelephant owned by the Carthage
                                                    1 ballista owned by the RomanRepublic and 4 legionaires owned by the RomanRepublic lost in Lilybaeum
                                                    Carthage roll dice for 2 hoplites, 8 spearmen and 1 warelephant in Lilybaeum, round 3 : 4/11 hits, 2.67 expected hits
                                                    RomanRepublic roll dice for 2 legionaires in Lilybaeum, round 3 : 1/2 hits, 0.67 expected hits
                                                    1 spearman owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Lilybaeum
                                                Carthage win, taking Lilybaeum from RomanRepublic with 2 hoplites, 7 spearmen and 1 warelephant remaining. Battle score for attacker is 26
                                                Casualties for RomanRepublic: 1 ballista and 6 legionaires
                                                Casualties for Carthage: 1 spearman
                                    
                                        Non Combat Move - Carthage
                                            1 bireme moved from SZ 26 to SZ 24
                                            1 spearman moved from Aleria to SZ 24
                                            1 spearman moved from SZ 24 to Caralis
                                            1 bireme moved from SZ 15 to SZ 16
                                            1 bireme moved from SZ 15 to SZ 16
                                    
                                        Place Units - Carthage
                                            4 cavalrys placed in Gades
                                            1 bireme placed in SZ 32
                                            2 hoplites, 4 spearmen and 3 swordmen placed in Carthago
                                    
                                        Turn Complete - Carthage
                                            Carthage collect 61 PUs; end with 61 PUs
                                            1 unit repaired.
                                    

                                    Combat Hit Differential Summary :

                                    Carthage regular : 9.00
                                    RomanRepublic regular : -0.67
                                    Neutral regular : -0.50
                                    

                                    Savegame

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                                    • B Offline
                                      bentonjt
                                      last edited by

                                      TripleA Turn Summary: RomanRepublic round 2

                                      TripleA Turn Summary for game: 270BC, version: 1.7.0

                                      Game History

                                      Round: 2
                                      
                                          Combat Move - RomanRepublic
                                              1 ballista, 2 legionaires and 2 velitess moved from Verona to Veldidena
                                              1 cavalry, 2 legionaires and 3 velitess moved from Ariminum to Verona
                                              2 legionaires moved from Genua to Verona
                                              1 legionaire and 1 velites moved from Arretium to Ariminum
                                              2 legionaires moved from Salapia to Ariminum
                                              1 velites moved from Roma to Arretium
                                              1 velites moved from Roma to Arretium
                                              3 velitess moved from Roma to Capua
                                              3 legionaires moved from Capua to SZ 34
                                              1 legionaire moved from Capua to SZ 34
                                              1 velites moved from Capua to SZ 34
                                              1 velites moved from Capua to SZ 34
                                              1 velites moved from Capua to SZ 34
                                              1 velites moved from Capua to SZ 34
                                              4 legionaires and 4 velitess moved from SZ 34 to Messana
                                              1 velites moved from Croton to SZ 35
                                              1 bireme and 1 velites moved from SZ 35 to SZ 34
                                              1 velites moved from SZ 34 to Messana
                                      
                                          Purchase Units - RomanRepublic
                                              RomanRepublic buy 4 ballistas, 1 bireme, 2 legionaires, 1 trireme and 3 velitess; Remaining resources: 0 PUs; 
                                      
                                          Combat - RomanRepublic
                                              Battle in Veldidena
                                                  RomanRepublic attack with 1 ballista, 2 legionaires and 2 velitess
                                                  Neutral defend with 1 axeman and 1 swordman
                                                      RomanRepublic roll dice for 1 ballista, 2 legionaires and 2 velitess in Veldidena, round 2 : 1/5 hits, 1.83 expected hits
                                                      Neutral roll dice for 1 axeman and 1 swordman in Veldidena, round 2 : 1/2 hits, 0.50 expected hits
                                                      1 velites owned by the RomanRepublic and 1 axeman owned by the Neutral lost in Veldidena
                                                      RomanRepublic roll dice for 1 ballista, 2 legionaires and 1 velites in Veldidena, round 3 : 2/4 hits, 1.67 expected hits
                                                      Neutral roll dice for 1 swordman in Veldidena, round 3 : 1/1 hits, 0.33 expected hits
                                                      1 velites owned by the RomanRepublic and 1 swordman owned by the Neutral lost in Veldidena
                                                  RomanRepublic loses 0 PUs for violating Veldidenas neutrality.
                                                  RomanRepublic win, taking Veldidena from Neutral with 1 ballista and 2 legionaires remaining. Battle score for attacker is 1
                                                  Casualties for RomanRepublic: 2 velitess
                                                  Casualties for Neutral: 1 axeman and 1 swordman
                                      
                                          Non Combat Move - RomanRepublic
                                      
                                          Place Units - RomanRepublic
                                              1 bireme and 1 trireme placed in SZ 25
                                              4 ballistas placed in Messana
                                              2 legionaires and 3 velitess placed in Roma
                                      
                                          Turn Complete - RomanRepublic
                                              RomanRepublic collect 51 PUs; end with 51 PUs
                                      

                                      Combat Hit Differential Summary :

                                      RomanRepublic regular : -0.50
                                      Neutral regular : 1.17
                                      

                                      Savegame

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                                      • B Offline
                                        bentonjt
                                        last edited by

                                        TripleA Turn Summary: GreekCityStates round 2

                                        TripleA Turn Summary for game: 270BC, version: 1.7.0

                                        Game History

                                        Round: 2
                                        
                                            Combat Move - GreekCityStates
                                                3 biremes and 2 triremes moved from SZ 68 to SZ 67
                                                1 archer and 11 hoplites moved from Corinth to Athens
                                                2 archers, 1 hoplite and 3 slingerss moved from Sparta to Corinth
                                                2 archers, 3 hoplites and 4 slingerss moved from Pergamum to Sardis
                                        
                                            Purchase Units - GreekCityStates
                                                GreekCityStates buy 3 archers, 3 biremes and 4 slingerss; Remaining resources: 0 PUs; 
                                        
                                            Combat - GreekCityStates
                                                Battle in Sardis
                                                    GreekCityStates attack with 2 archers, 3 hoplites and 4 slingerss
                                                    Seleucid defend with 1 hoplite and 2 peltastss
                                                        GreekCityStates roll dice for 2 archers, 3 hoplites and 4 slingerss in Sardis, round 2 : 2/9 hits, 2.00 expected hits
                                                        Seleucid roll dice for 1 hoplite and 2 peltastss in Sardis, round 2 : 1/3 hits, 0.83 expected hits
                                                        2 peltastss owned by the Seleucid and 1 slingers owned by the GreekCityStates lost in Sardis
                                                        GreekCityStates roll dice for 2 archers, 3 hoplites and 3 slingerss in Sardis, round 3 : 3/8 hits, 1.83 expected hits
                                                        Seleucid roll dice for 1 hoplite in Sardis, round 3 : 0/1 hits, 0.50 expected hits
                                                        1 hoplite owned by the Seleucid lost in Sardis
                                                    GreekCityStates win, taking Sardis from Seleucid with 2 archers, 3 hoplites and 3 slingerss remaining. Battle score for attacker is 7
                                                    Casualties for GreekCityStates: 1 slingers
                                                    Casualties for Seleucid: 1 hoplite and 2 peltastss
                                        
                                            Non Combat Move - GreekCityStates
                                        
                                            Place Units - GreekCityStates
                                                1 archer and 2 slingerss placed in Sparta
                                                3 biremes placed in SZ 67
                                                2 archers and 2 slingerss placed in Syracuse
                                                GreekCityStates undo move 3.
                                                GreekCityStates undo move 1.
                                                2 archers and 1 slingers placed in Sparta
                                                1 archer and 3 slingerss placed in Syracuse
                                                GreekCityStates undo move 3.
                                                GreekCityStates undo move 2.
                                                3 archers placed in Syracuse
                                                3 slingerss placed in Sparta
                                                1 slingers placed in Syracuse
                                        
                                            Turn Complete - GreekCityStates
                                                GreekCityStates collect 44 PUs; end with 44 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Seleucid regular : -0.33
                                        GreekCityStates regular : 1.17
                                        

                                        Savegame

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                                        • H Offline
                                          Hexborg
                                          last edited by

                                          TripleA Turn Summary: Macedonia round 2

                                          TripleA Turn Summary for game: 270BC, version: 1.7.0

                                          Game History

                                          Round: 2
                                          
                                              Combat Move - Macedonia
                                                  1 peltasts moved from Apollonia to Salonae
                                                  1 peltasts moved from Apollonia to Salonae
                                                  1 peltasts moved from Apollonia to Salonae
                                                  1 hoplite moved from Apollonia to Salonae
                                                  1 hoplite moved from Apollonia to Salonae
                                                  1 peltasts moved from Apollonia to Salonae
                                                  1 hoplite moved from Apollonia to Salonae
                                                  1 peltasts moved from Philippopolis to Nicopolis
                                                  1 cavalry moved from Thessalonica to Nicopolis
                                                  1 hoplite moved from Odessus to Nicopolis
                                                  1 swordman moved from Odessus to Nicopolis
                                                  1 swordman moved from Odessus to Nicopolis
                                                  1 peltasts moved from Odessus to Nicopolis
                                                  1 peltasts moved from Odessus to Nicopolis
                                                  1 hoplite moved from Odessus to Nicopolis
                                                  1 peltasts moved from Thessalonica to SZ 69
                                                  1 bireme and 1 peltasts moved from SZ 69 to SZ 70
                                                  1 peltasts moved from SZ 70 to Pergamum
                                                        Macedonia take Pergamum from GreekCityStates
                                                  1 bireme moved from SZ 69 to SZ 68
                                          
                                              Purchase Units - Macedonia
                                                  Macedonia buy 1 cavalry, 2 hoplites, 4 peltastss and 1 trireme; Remaining resources: 0 PUs; 
                                          
                                              Combat - Macedonia
                                                  Battle in Salonae
                                                      Macedonia attack with 3 hoplites and 4 peltastss
                                                      Neutral defend with 3 axemen and 1 swordman
                                                          Macedonia roll dice for 3 hoplites and 4 peltastss in Salonae, round 2 : 1/7 hits, 1.67 expected hits
                                                          Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 2 : 1/4 hits, 0.83 expected hits
                                                          1 axeman owned by the Neutral and 1 peltasts owned by the Macedonia lost in Salonae
                                                          Macedonia roll dice for 3 hoplites and 3 peltastss in Salonae, round 3 : 2/6 hits, 1.50 expected hits
                                                          Neutral roll dice for 2 axemen and 1 swordman in Salonae, round 3 : 0/3 hits, 0.67 expected hits
                                                          2 axemen owned by the Neutral lost in Salonae
                                                          Macedonia roll dice for 3 hoplites and 3 peltastss in Salonae, round 4 : 3/6 hits, 1.50 expected hits
                                                          Neutral roll dice for 1 swordman in Salonae, round 4 : 0/1 hits, 0.33 expected hits
                                                          1 swordman owned by the Neutral lost in Salonae
                                                      Macedonia loses 0 PUs for violating Salonaes neutrality.
                                                      Macedonia win, taking Salonae from Neutral with 3 hoplites and 3 peltastss remaining. Battle score for attacker is 11
                                                      Casualties for Macedonia: 1 peltasts
                                                      Casualties for Neutral: 3 axemen and 1 swordman
                                                  Battle in Nicopolis
                                                      Macedonia attack with 1 cavalry, 2 hoplites, 3 peltastss and 2 swordmen
                                                      Neutral defend with 1 archer and 2 swordmen
                                                          Macedonia roll dice for 1 cavalry, 2 hoplites, 3 peltastss and 2 swordmen in Nicopolis, round 2 : 3/8 hits, 2.17 expected hits
                                                          Neutral roll dice for 1 archer and 2 swordmen in Nicopolis, round 2 : 3/3 hits, 1.17 expected hits
                                                          1 archer owned by the Neutral, 2 swordmen owned by the Neutral and 3 peltastss owned by the Macedonia lost in Nicopolis
                                                      Macedonia loses 0 PUs for violating Nicopoliss neutrality.
                                                      Macedonia win, taking Nicopolis from Neutral with 1 cavalry, 2 hoplites and 2 swordmen remaining. Battle score for attacker is 6
                                                      Casualties for Macedonia: 3 peltastss
                                                      Casualties for Neutral: 1 archer and 2 swordmen
                                          
                                              Non Combat Move - Macedonia
                                                  1 swordman moved from Delphi to Dodona
                                                  1 cavalry moved from Apollonia to Dodona
                                                  1 cavalry moved from Apollonia to Dodona
                                                  1 cavalry moved from Apollonia to Dodona
                                                  1 cavalry moved from Apollonia to Dodona
                                                  1 cavalry moved from Apollonia to Dodona
                                                  1 peltasts moved from Delphi to Dodona
                                                  1 peltasts moved from Delphi to Dodona
                                                  1 hoplite moved from Larissa to Delphi
                                                  1 peltasts moved from Thessalonica to Dodona
                                                  1 peltasts moved from Thessalonica to Dodona
                                                  1 hoplite moved from Odessus to Thessalonica
                                                  1 hoplite moved from Odessus to Thessalonica
                                                  1 hoplite moved from Odessus to Thessalonica
                                                  1 peltasts moved from Pella to Dodona
                                                  1 peltasts moved from Odessus to Thessalonica
                                          
                                              Place Units - Macedonia
                                                  1 trireme placed in SZ 69
                                                  1 cavalry, 2 hoplites and 2 peltastss placed in Thessalonica
                                                  2 peltastss were produced but were not placed
                                          
                                              Turn Complete - Macedonia
                                                  Macedonia collect 45 PUs; end with 45 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Macedonia regular : 2.17
                                          Neutral regular : 1.00
                                          

                                          Savegame

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                                          • W Offline
                                            waldowv
                                            last edited by

                                            TripleA Turn Summary: Egypt round 2

                                            TripleA Turn Summary for game: 270BC, version: 1.7.0

                                            Game History

                                            Round: 2
                                            
                                                Combat Move - Egypt
                                                    3 axemen, 3 biremes, 3 spearmen and 1 trireme moved from SZ 63 to SZ 60
                                                    3 axemen and 3 spearmen moved from SZ 60 to Salamis
                                                    1 archer, 5 axemen, 2 chariots and 7 spearmen moved from Jerusalem to Damascus
                                            
                                                Purchase Units - Egypt
                                                    Egypt buy 2 archers, 2 axemen, 1 chariot, 1 spearman and 2 triremes; Remaining resources: 0 PUs; 
                                            
                                                Combat - Egypt
                                                    Battle in Salamis
                                                        Egypt attack with 3 axemen and 3 spearmen
                                                        Seleucid defend with 1 hoplite and 1 legionaire
                                                            Egypt roll dice for 3 axemen and 3 spearmen in Salamis, round 2 : 1/6 hits, 1.50 expected hits
                                                            Seleucid roll dice for 1 hoplite and 1 legionaire in Salamis, round 2 : 1/2 hits, 0.83 expected hits
                                                            1 legionaire owned by the Seleucid and 1 spearman owned by the Egypt lost in Salamis
                                                            Egypt roll dice for 3 axemen and 2 spearmen in Salamis, round 3 : 0/5 hits, 1.33 expected hits
                                                            Seleucid roll dice for 1 hoplite in Salamis, round 3 : 0/1 hits, 0.50 expected hits
                                                            Egypt roll dice for 3 axemen and 2 spearmen in Salamis, round 4 : 1/5 hits, 1.33 expected hits
                                                            Seleucid roll dice for 1 hoplite in Salamis, round 4 : 0/1 hits, 0.50 expected hits
                                                            1 hoplite owned by the Seleucid lost in Salamis
                                                        Egypt win, taking Salamis from Seleucid with 3 axemen and 2 spearmen remaining. Battle score for attacker is 6
                                                        Casualties for Egypt: 1 spearman
                                                        Casualties for Seleucid: 1 hoplite and 1 legionaire
                                                    Battle in Damascus
                                                        Egypt attack with 1 archer, 5 axemen, 2 chariots and 7 spearmen
                                                        Seleucid defend with 4 hoplites, 1 legionaire and 3 peltastss
                                                            Egypt roll dice for 1 archer, 5 axemen, 2 chariots and 7 spearmen in Damascus, round 2 : 2/15 hits, 3.67 expected hits
                                                            Seleucid roll dice for 4 hoplites, 1 legionaire and 3 peltastss in Damascus, round 2 : 4/8 hits, 2.83 expected hits
                                                            2 peltastss owned by the Seleucid and 4 spearmen owned by the Egypt lost in Damascus
                                                            Egypt roll dice for 1 archer, 5 axemen, 2 chariots and 3 spearmen in Damascus, round 3 : 2/11 hits, 3.00 expected hits
                                                            Seleucid roll dice for 4 hoplites, 1 legionaire and 1 peltasts in Damascus, round 3 : 1/6 hits, 2.50 expected hits
                                                            1 legionaire owned by the Seleucid, 1 peltasts owned by the Seleucid and 1 spearman owned by the Egypt lost in Damascus
                                                            Egypt roll dice for 1 archer, 5 axemen, 2 chariots and 2 spearmen in Damascus, round 4 : 3/10 hits, 2.83 expected hits
                                                            Seleucid roll dice for 4 hoplites in Damascus, round 4 : 1/4 hits, 2.00 expected hits
                                                            1 axeman owned by the Egypt and 3 hoplites owned by the Seleucid lost in Damascus
                                                            Egypt roll dice for 1 archer, 4 axemen, 2 chariots and 2 spearmen in Damascus, round 5 : 2/9 hits, 2.50 expected hits
                                                            Seleucid roll dice for 1 hoplite in Damascus, round 5 : 0/1 hits, 0.50 expected hits
                                                            1 hoplite owned by the Seleucid lost in Damascus
                                                        Egypt win, taking Damascus from Seleucid with 1 archer, 4 axemen, 2 chariots and 2 spearmen remaining. Battle score for attacker is 12
                                                        Casualties for Egypt: 1 axeman and 5 spearmen
                                                        Casualties for Seleucid: 4 hoplites, 1 legionaire and 3 peltastss
                                            
                                                Non Combat Move - Egypt
                                                    2 chariots moved from Alexandria to Pharan
                                                    1 archer moved from Alexandria to SZ 57
                                                    1 archer and 1 bireme moved from SZ 57 to SZ 63
                                                    2 axemen and 1 spearman moved from Alexandria to Paraetonium
                                            
                                                Place Units - Egypt
                                                    2 archers, 2 axemen, 1 chariot and 1 spearman placed in Jerusalem
                                                    2 triremes placed in SZ 59
                                            
                                                Turn Complete - Egypt
                                                    Egypt collect 52 PUs; end with 52 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Seleucid regular : -2.67
                                            Egypt regular : -5.17
                                            

                                            Savegame

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