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    • B Offline
      bentonjt
      last edited by

      TripleA Turn Summary: RomanRepublic round 3

      TripleA Turn Summary for game: 270BC, version: 1.7.0

      Game History

      Round: 3
      
          Combat Move - RomanRepublic
              1 legionaire moved from Roma to SZ 25
              1 legionaire moved from Roma to SZ 25
              1 velites moved from Roma to SZ 25
              1 velites moved from Roma to SZ 25
              1 bireme, 2 legionaires, 1 trireme and 2 velitess moved from SZ 25 to SZ 24
              2 legionaires and 2 velitess moved from SZ 24 to Aleria
              6 velitess moved from Capua to SZ 34
              6 velitess moved from SZ 34 to Messana
              3 legionaires and 1 velites moved from Ariminum to Patavium
              1 cavalry, 4 legionaires and 3 velitess moved from Verona to Patavium
              1 ballista and 2 legionaires moved from Veldidena to Patavium
              5 velitess moved from Messana to Syracuse
      
          Purchase Units - RomanRepublic
              RomanRepublic buy 1 ballista, 2 biremes, 2 legionaires and 2 triremes; Remaining resources: 0 PUs; 
      
          Combat - RomanRepublic
              Battle in Patavium
                  RomanRepublic attack with 1 ballista, 1 cavalry, 9 legionaires and 4 velitess
                  Neutral defend with 3 archers, 5 axemen and 4 swordmen
                      RomanRepublic roll dice for 1 ballista, 1 cavalry, 9 legionaires and 4 velitess in Patavium, round 2 : 6/15 hits, 4.83 expected hits
                      Neutral roll dice for 3 archers, 5 axemen and 4 swordmen in Patavium, round 2 : 5/12 hits, 3.67 expected hits
                      4 velitess owned by the RomanRepublic, 1 cavalry owned by the RomanRepublic, 5 axemen owned by the Neutral and 1 swordman owned by the Neutral lost in Patavium
                      RomanRepublic roll dice for 1 ballista and 9 legionaires in Patavium, round 3 : 5/10 hits, 3.83 expected hits
                      Neutral roll dice for 3 archers and 3 swordmen in Patavium, round 3 : 1/6 hits, 2.50 expected hits
                      2 archers owned by the Neutral, 3 swordmen owned by the Neutral and 1 legionaire owned by the RomanRepublic lost in Patavium
                      RomanRepublic roll dice for 1 ballista and 8 legionaires in Patavium, round 4 : 1/9 hits, 3.50 expected hits
                      Neutral roll dice for 1 archer in Patavium, round 4 : 1/1 hits, 0.50 expected hits
                      1 archer owned by the Neutral and 1 legionaire owned by the RomanRepublic lost in Patavium
                  RomanRepublic loses 0 PUs for violating Pataviums neutrality.
                  RomanRepublic win, taking Patavium from Neutral with 1 ballista and 7 legionaires remaining. Battle score for attacker is 19
                  Casualties for RomanRepublic: 1 cavalry, 2 legionaires and 4 velitess
                  Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
              Battle in SZ 24
                  RomanRepublic attack with 1 bireme and 1 trireme
                  Carthage defend with 1 bireme
                      RomanRepublic roll dice for 1 bireme and 1 trireme in SZ 24, round 2 : 1/2 hits, 0.67 expected hits
                      Carthage roll dice for 1 bireme in SZ 24, round 2 : 1/1 hits, 0.33 expected hits
                      1 bireme owned by the Carthage and 1 bireme owned by the RomanRepublic lost in SZ 24
                      1 velites owned by the RomanRepublic lost in Aleria
                  RomanRepublic win with 1 trireme remaining. Battle score for attacker is 0
                  Casualties for RomanRepublic: 1 bireme
                  Casualties for Carthage: 1 bireme
              Battle in Aleria
                  RomanRepublic attack with 2 legionaires and 1 velites
                  Carthage defend with 2 spearmen
                      RomanRepublic roll dice for 2 legionaires and 1 velites in Aleria, round 2 : 0/3 hits, 0.83 expected hits
                      Carthage roll dice for 2 spearmen in Aleria, round 2 : 0/2 hits, 0.67 expected hits
                      RomanRepublic roll dice for 2 legionaires and 1 velites in Aleria, round 3 : 0/3 hits, 0.83 expected hits
                      Carthage roll dice for 2 spearmen in Aleria, round 3 : 0/2 hits, 0.67 expected hits
                      RomanRepublic roll dice for 2 legionaires and 1 velites in Aleria, round 4 : 0/3 hits, 0.83 expected hits
                      Carthage roll dice for 2 spearmen in Aleria, round 4 : 0/2 hits, 0.67 expected hits
                      RomanRepublic roll dice for 2 legionaires and 1 velites in Aleria, round 5 : 2/3 hits, 0.83 expected hits
                      Carthage roll dice for 2 spearmen in Aleria, round 5 : 0/2 hits, 0.67 expected hits
                      2 spearmen owned by the Carthage lost in Aleria
                  RomanRepublic win, taking Aleria from Carthage with 2 legionaires and 1 velites remaining. Battle score for attacker is 3
                  Casualties for RomanRepublic: 1 velites
                  Casualties for Carthage: 2 spearmen
      
          Non Combat Move - RomanRepublic
              2 velitess moved from Arretium to Roma
      
          Place Units - RomanRepublic
              1 ballista placed in Messana
              1 bireme and 1 trireme placed in SZ 34
              1 bireme and 1 trireme placed in SZ 25
              1 legionaire placed in Roma
              1 legionaire placed in Messana
      
          Turn Complete - RomanRepublic
              RomanRepublic collect 62 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      Carthage regular : -2.00
      RomanRepublic regular : -1.17
      Neutral regular : 0.33
      

      Savegame

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      • B Offline
        bentonjt
        last edited by

        TripleA Turn Summary: GreekCityStates round 3

        TripleA Turn Summary for game: 270BC, version: 1.7.0

        Game History

        Round: 3
        
            Combat Move - GreekCityStates
                1 slingers moved from Sardis to Pergamum
                1 slingers moved from Sardis to Pergamum
                1 hoplite moved from Sardis to Pergamum
                1 slingers moved from Athens to Larissa
                1 slingers moved from Athens to Larissa
                1 slingers moved from Athens to Delphi
                1 hoplite moved from Athens to Larissa
                1 hoplite moved from Athens to Larissa
                1 hoplite moved from Athens to Larissa
                2 archers and 10 hoplites moved from Athens to Delphi
                2 archers, 1 hoplite and 3 slingerss moved from Corinth to Athens
                3 slingerss moved from Sparta to SZ 67
                1 hoplite and 1 slingers moved from Rhodos to SZ 67
                6 biremes, 1 hoplite, 4 slingerss and 2 triremes moved from SZ 67 to SZ 68
        
            Purchase Units - GreekCityStates
                GreekCityStates buy 1 archer, 1 city, 1 hoplite and 10 slingerss; Remaining resources: 0 PUs; 
        
            Combat - GreekCityStates
                Battle in Delphi
                    GreekCityStates attack with 2 archers, 10 hoplites and 1 slingers
                    Macedonia defend with 1 hoplite and 2 peltastss
                        GreekCityStates roll dice for 2 archers, 10 hoplites and 1 slingers in Delphi, round 2 : 3/13 hits, 3.83 expected hits
                        Macedonia roll dice for 1 hoplite and 2 peltastss in Delphi, round 2 : 2/3 hits, 0.83 expected hits
                        1 hoplite owned by the Macedonia, 1 archer owned by the GreekCityStates, 2 peltastss owned by the Macedonia and 1 slingers owned by the GreekCityStates lost in Delphi
                    GreekCityStates win, taking Delphi from Macedonia with 1 archer and 10 hoplites remaining. Battle score for attacker is 3
                    Casualties for GreekCityStates: 1 archer and 1 slingers
                    Casualties for Macedonia: 1 hoplite and 2 peltastss
                Battle in Pergamum
                    GreekCityStates attack with 1 hoplite and 2 slingerss
                    Macedonia defend with 1 peltasts
                        GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pergamum, round 2 : 0/3 hits, 0.67 expected hits
                        Macedonia roll dice for 1 peltasts in Pergamum, round 2 : 0/1 hits, 0.17 expected hits
                        GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pergamum, round 3 : 0/3 hits, 0.67 expected hits
                        Macedonia roll dice for 1 peltasts in Pergamum, round 3 : 0/1 hits, 0.17 expected hits
                        GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pergamum, round 4 : 0/3 hits, 0.67 expected hits
                        Macedonia roll dice for 1 peltasts in Pergamum, round 4 : 0/1 hits, 0.17 expected hits
                        GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pergamum, round 5 : 1/3 hits, 0.67 expected hits
                        Macedonia roll dice for 1 peltasts in Pergamum, round 5 : 0/1 hits, 0.17 expected hits
                        1 peltasts owned by the Macedonia lost in Pergamum
                    GreekCityStates win, taking Pergamum from Macedonia with 1 hoplite and 2 slingerss remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 1 peltasts
                Battle in Larissa
                    GreekCityStates attack with 3 hoplites and 2 slingerss
                    Macedonia defend with 1 hoplite and 2 peltastss
                        GreekCityStates roll dice for 3 hoplites and 2 slingerss in Larissa, round 2 : 1/5 hits, 1.33 expected hits
                        Macedonia roll dice for 1 hoplite and 2 peltastss in Larissa, round 2 : 0/3 hits, 0.83 expected hits
                        1 peltasts owned by the Macedonia lost in Larissa
                        GreekCityStates roll dice for 3 hoplites and 2 slingerss in Larissa, round 3 : 2/5 hits, 1.33 expected hits
                        Macedonia roll dice for 1 hoplite and 1 peltasts in Larissa, round 3 : 1/2 hits, 0.67 expected hits
                        1 hoplite owned by the Macedonia, 1 peltasts owned by the Macedonia and 1 slingers owned by the GreekCityStates lost in Larissa
                    GreekCityStates win, taking Larissa from Macedonia with 3 hoplites and 1 slingers remaining. Battle score for attacker is 7
                    Casualties for Macedonia: 1 hoplite and 2 peltastss
                    Casualties for GreekCityStates: 1 slingers
                Battle in SZ 68
                    GreekCityStates attack with 6 biremes, 1 hoplite, 4 slingerss and 2 triremes
                    Macedonia defend with 1 bireme
                        GreekCityStates roll dice for 6 biremes and 2 triremes in SZ 68, round 2 : 3/8 hits, 2.00 expected hits
                        Macedonia roll dice for 1 bireme in SZ 68, round 2 : 0/1 hits, 0.33 expected hits
                        1 bireme owned by the Macedonia lost in SZ 68
                    GreekCityStates win with 6 biremes and 2 triremes remaining. Battle score for attacker is 7
                    Casualties for Macedonia: 1 bireme
        
            Non Combat Move - GreekCityStates
                1 hoplite and 4 slingerss moved from SZ 68 to Sardis
        
            Place Units - GreekCityStates
                1 city placed in Sardis
                1 archer, 1 hoplite and 4 slingerss placed in Syracuse
                6 slingerss placed in Sparta
                GreekCityStates undo move 2.
                GreekCityStates undo move 2.
                1 archer and 5 slingerss placed in Syracuse
                1 hoplite and 5 slingerss placed in Sparta
        
            Turn Complete - GreekCityStates
                GreekCityStates collect 54 PUs; end with 54 PUs
        

        Combat Hit Differential Summary :

        Macedonia regular : -0.33
        GreekCityStates regular : -1.17
        

        Savegame

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        • H Offline
          Hexborg
          last edited by

          TripleA Turn Summary: Macedonia round 3

          TripleA Turn Summary for game: 270BC, version: 1.7.0

          Game History

          Round: 3
          
              Combat Move - Macedonia
                  1 swordman moved from Dodona to Larissa
                  1 hoplite moved from Thessalonica to Larissa
                  1 peltasts moved from Dodona to Larissa
                  1 peltasts moved from Dodona to Larissa
                  1 peltasts moved from Dodona to Larissa
                  1 hoplite moved from Thessalonica to Dodona
                  1 hoplite moved from Thessalonica to Larissa
                  1 cavalry moved from Dodona to Sardica
                  1 cavalry moved from Dodona to Sardica
                  1 peltasts moved from Salonae to Sardica
                  1 peltasts moved from Salonae to Sardica
                  1 hoplite moved from Salonae to Sardica
                  1 cavalry moved from Dodona to Sardica
                  1 hoplite moved from Thessalonica to Larissa
                  1 hoplite moved from Thessalonica to Larissa
                  1 peltasts moved from Thessalonica to Larissa
                  1 peltasts moved from Thessalonica to Larissa
                  1 peltasts moved from Thessalonica to Larissa
                  1 cavalry moved from Thessalonica to Sardica
                  1 swordman moved from Nicopolis to Sardica
                  1 cavalry moved from Dodona to Sardica
                  1 peltasts moved from Salonae to Sardica
                  1 hoplite moved from Salonae to Apollonia
                  1 hoplite moved from Salonae to Apollonia
                  1 cavalry moved from Dodona to Sardica
                  1 swordman moved from Nicopolis to Pella
                  1 hoplite moved from Nicopolis to Pella
                  1 hoplite moved from Nicopolis to Pella
                  1 cavalry moved from Nicopolis to Sardica
          
              Purchase Units - Macedonia
                  Macedonia buy 2 biremes, 1 city, 2 hoplites, 1 peltasts and 1 swordman; Remaining resources: 0 PUs; 
          
              Combat - Macedonia
                  Battle in Sardica
                      Macedonia attack with 7 cavalrys, 1 hoplite, 3 peltastss and 1 swordman
                      Neutral defend with 3 barbarians and 2 swordmen
                          Macedonia roll dice for 7 cavalrys, 1 hoplite, 3 peltastss and 1 swordman in Sardica, round 2 : 3/12 hits, 3.50 expected hits
                          Neutral roll dice for 3 barbarians and 2 swordmen in Sardica, round 2 : 2/5 hits, 1.67 expected hits
                          1 barbarian owned by the Neutral, 2 swordmen owned by the Neutral and 2 peltastss owned by the Macedonia lost in Sardica
                          Macedonia roll dice for 7 cavalrys, 1 hoplite, 1 peltasts and 1 swordman in Sardica, round 3 : 7/10 hits, 3.17 expected hits
                          Neutral roll dice for 2 barbarians in Sardica, round 3 : 1/2 hits, 0.67 expected hits
                          2 barbarians owned by the Neutral and 1 peltasts owned by the Macedonia lost in Sardica
                      Macedonia loses 0 PUs for violating Sardicas neutrality.
                      Macedonia win, taking Sardica from Neutral with 7 cavalrys, 1 hoplite and 1 swordman remaining. Battle score for attacker is 17
                      Casualties for Macedonia: 3 peltastss
                      Casualties for Neutral: 3 barbarians and 2 swordmen
                  Battle in Larissa
                      Macedonia attack with 4 hoplites, 6 peltastss and 1 swordman
                      GreekCityStates defend with 3 hoplites and 1 slingers
                          Macedonia roll dice for 4 hoplites, 6 peltastss and 1 swordman in Larissa, round 2 : 4/11 hits, 2.67 expected hits
                          GreekCityStates roll dice for 3 hoplites and 1 slingers in Larissa, round 2 : 1/4 hits, 1.67 expected hits
                          3 hoplites owned by the GreekCityStates, 1 slingers owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Larissa
                      Macedonia win, taking Larissa from GreekCityStates with 4 hoplites, 5 peltastss and 1 swordman remaining. Battle score for attacker is 15
                      Casualties for Macedonia: 1 peltasts
                      Casualties for GreekCityStates: 3 hoplites and 1 slingers
          
              Non Combat Move - Macedonia
                  1 bireme moved from SZ 70 to SZ 69
          
              Place Units - Macedonia
                  1 city placed in Salonae
                  2 biremes placed in SZ 69
                  2 hoplites, 1 peltasts and 1 swordman placed in Thessalonica
          
              Turn Complete - Macedonia
                  Macedonia collect 37 PUs; end with 37 PUs
          

          Combat Hit Differential Summary :

          Macedonia regular : 4.67
          GreekCityStates regular : -0.67
          Neutral regular : 0.67
          

          Savegame

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          • W Offline
            waldowv
            last edited by

            TripleA Turn Summary: Egypt round 3

            TripleA Turn Summary for game: 270BC, version: 1.7.0

            Game History

            Round: 3
            
                Combat Move - Egypt
                    1 archer and 1 bireme moved from SZ 63 to SZ 59
                    1 archer moved from SZ 59 to Jerusalem
                    2 chariots moved from Pharan to Jerusalem
            
                Purchase Units - Egypt
                    Egypt buy 3 archers, 2 biremes, 2 chariots and 1 trireme; Remaining resources: 2 PUs; 
            
                Non Combat Move - Egypt
                    1 chariot moved from Sidon to Jerusalem
                    1 chariot moved from Sidon to Jerusalem
                    1 spearman moved from Sidon to Jerusalem
                    1 spearman moved from Sidon to Jerusalem
                    1 spearman moved from Sidon to Jerusalem
                    1 spearman moved from Sidon to Jerusalem
                    1 spearman moved from Sidon to Jerusalem
            
                Place Units - Egypt
                    3 archers and 2 chariots placed in Jerusalem
                    2 biremes and 1 trireme placed in SZ 59
            
                Turn Complete - Egypt
                    Egypt collect 47 PUs; end with 49 PUs
            

            Combat Hit Differential Summary :

            Savegame

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            • H Offline
              Hexborg
              last edited by

              TripleA Turn Summary: Seleucid round 3

              TripleA Turn Summary for game: 270BC, version: 1.7.0

              Game History

              Round: 3
              
                  Combat Move - Seleucid
                      1 peltasts moved from Edessa to Hatra
                            Seleucid take Hatra from Parthia
                      1 peltasts moved from Antioch to Sidon
                      1 peltasts moved from Antioch to Sidon
                      1 peltasts moved from Damascus to Emesa
                      1 peltasts moved from Damascus to Emesa
                      1 hoplite moved from Antioch to Sidon
                      1 hoplite moved from Antioch to Emesa
                      1 hoplite moved from Attalia to SZ 61
                      1 hoplite moved from Attalia to SZ 61
                      1 peltasts moved from Attalia to SZ 61
                      1 legionaire moved from Antioch to SZ 61
                      1 hoplite moved from Antioch to SZ 61
                      1 cataphract moved from Antioch to SZ 61
                      1 bireme and 1 legionaire moved from SZ 61 to SZ 62
                      1 cataphract, 1 hoplite and 1 trireme moved from SZ 61 to SZ 60
                      2 hoplites, 1 peltasts and 1 trireme moved from SZ 61 to SZ 60
                      1 legionaire moved from SZ 62 to Salamis
                      3 hoplites moved from SZ 60 to Salamis
                      1 peltasts moved from SZ 60 to Salamis
                      1 cataphract moved from SZ 60 to Salamis
                      1 hoplite moved from Damascus to Sidon
                      1 hoplite moved from Damascus to Emesa
                      1 hoplite moved from Damascus to Sidon
                      1 hoplite moved from Damascus to Emesa
                      2 peltastss moved from Heraclea Pontica to Tavium
                      4 hoplites moved from Heraclea Pontica to Tavium
                      1 peltasts moved from Pessinus to Tavium
                      1 hoplite moved from Pessinus to Tavium
              
                  Purchase Units - Seleucid
                      Seleucid buy 1 bireme, 1 cataphract, 1 hoplite, 2 legionaires, 2 peltastss and 1 trireme; Remaining resources: 1 PUs; 
              
                  Combat - Seleucid
                      Battle in Emesa
                          Seleucid attack with 3 hoplites and 2 peltastss
                          Parthia defend with 2 cavalrys
                              Seleucid roll dice for 3 hoplites and 2 peltastss in Emesa, round 2 : 3/5 hits, 1.33 expected hits
                              Parthia roll dice for 2 cavalrys in Emesa, round 2 : 0/2 hits, 0.33 expected hits
                              2 cavalrys owned by the Parthia lost in Emesa
                          Seleucid win, taking Emesa from Parthia with 3 hoplites and 2 peltastss remaining. Battle score for attacker is 8
                          Casualties for Parthia: 2 cavalrys
                      Battle in Tavium
                          Seleucid attack with 5 hoplites and 3 peltastss
                          Neutral defend with 1 cavalry and 3 spearmen
                              Seleucid roll dice for 5 hoplites and 3 peltastss in Tavium, round 2 : 2/8 hits, 2.17 expected hits
                              Neutral roll dice for 1 cavalry and 3 spearmen in Tavium, round 2 : 1/4 hits, 1.17 expected hits
                              1 cavalry owned by the Neutral, 1 peltasts owned by the Seleucid and 1 spearman owned by the Neutral lost in Tavium
                              Seleucid roll dice for 5 hoplites and 2 peltastss in Tavium, round 3 : 2/7 hits, 2.00 expected hits
                              Neutral roll dice for 2 spearmen in Tavium, round 3 : 0/2 hits, 0.67 expected hits
                              2 spearmen owned by the Neutral lost in Tavium
                          Seleucid loses 0 PUs for violating Taviums neutrality.
                          Seleucid win, taking Tavium from Neutral with 5 hoplites and 2 peltastss remaining. Battle score for attacker is 11
                          Casualties for Seleucid: 1 peltasts
                          Casualties for Neutral: 1 cavalry and 3 spearmen
                      Battle in Sidon
                          Seleucid attack with 3 hoplites and 2 peltastss
                          Egypt defend with 1 spearman
                              Seleucid roll dice for 3 hoplites and 2 peltastss in Sidon, round 2 : 2/5 hits, 1.33 expected hits
                              Egypt roll dice for 1 spearman in Sidon, round 2 : 1/1 hits, 0.33 expected hits
                              1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Sidon
                          Seleucid win, taking Sidon from Egypt with 3 hoplites and 1 peltasts remaining. Battle score for attacker is 1
                          Casualties for Seleucid: 1 peltasts
                          Casualties for Egypt: 1 spearman
                      Battle in Salamis
                          Seleucid attack with 1 cataphract, 3 hoplites, 1 legionaire and 1 peltasts
                          Egypt defend with 3 axemen and 2 spearmen
                              Seleucid roll dice for 1 cataphract, 3 hoplites, 1 legionaire and 1 peltasts in Salamis, round 2 : 1/6 hits, 2.17 expected hits
                              Egypt roll dice for 3 axemen and 2 spearmen in Salamis, round 2 : 2/5 hits, 1.17 expected hits
                              1 axeman owned by the Egypt, 1 hoplite owned by the Seleucid and 1 peltasts owned by the Seleucid lost in Salamis
                              Seleucid roll dice for 1 cataphract, 2 hoplites and 1 legionaire in Salamis, round 3 : 1/4 hits, 1.67 expected hits
                              Egypt roll dice for 2 axemen and 2 spearmen in Salamis, round 3 : 1/4 hits, 1.00 expected hits
                              1 axeman owned by the Egypt and 1 hoplite owned by the Seleucid lost in Salamis
                              Seleucid roll dice for 1 cataphract, 1 hoplite and 1 legionaire in Salamis, round 4 : 0/3 hits, 1.33 expected hits
                              Egypt roll dice for 1 axeman and 2 spearmen in Salamis, round 4 : 1/3 hits, 0.83 expected hits
                              1 hoplite owned by the Seleucid lost in Salamis
                              Seleucid roll dice for 1 cataphract and 1 legionaire in Salamis, round 5 : 2/2 hits, 1.00 expected hits
                              Egypt roll dice for 1 axeman and 2 spearmen in Salamis, round 5 : 2/3 hits, 0.83 expected hits
                              1 axeman owned by the Egypt, 1 legionaire owned by the Seleucid, 1 cataphract owned by the Seleucid and 1 spearman owned by the Egypt lost in Salamis
                          Egypt win with 1 spearman remaining. Battle score for attacker is -16
                          Casualties for Seleucid: 1 cataphract, 3 hoplites, 1 legionaire and 1 peltasts
                          Casualties for Egypt: 3 axemen and 1 spearman
              
                  Non Combat Move - Seleucid
                      1 cataphract moved from Antioch to Tavium
                      1 hoplite moved from Edessa to Hatra
                      1 cataphract moved from Damascus to Antioch
                      1 cavalry moved from Damascus to Tarsus
                      1 cavalry moved from Damascus to Tarsus
                      1 cavalry moved from Damascus to Antioch
                      1 hoplite moved from Damascus to Antioch
                      1 legionaire moved from Damascus to Antioch
                      1 legionaire moved from Damascus to Antioch
                      1 legionaire moved from Damascus to Antioch
                      1 legionaire moved from Damascus to Antioch
                      1 cavalry moved from Damascus to Antioch
                      1 cavalry moved from Damascus to Antioch
                      1 cavalry moved from Damascus to Antioch
                      1 cavalry moved from Damascus to Antioch
                      1 cataphract moved from Damascus to Antioch
                      1 cataphract moved from Damascus to Antioch
                      1 cataphract moved from Damascus to Antioch
              
                  Place Units - Seleucid
                      1 cataphract, 1 hoplite, 2 legionaires and 2 peltastss placed in Antioch
                      1 bireme and 1 trireme placed in SZ 61
              
                  Turn Complete - Seleucid
                      Seleucid collect 59 PUs; end with 60 PUs
              

              Combat Hit Differential Summary :

              Seleucid regular : 0.00
              Egypt regular : 2.83
              Parthia regular : -0.33
              Neutral regular : -0.83
              

              Savegame

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              • W Offline
                waldowv
                last edited by

                TripleA Turn Summary: Parthia round 3

                TripleA Turn Summary for game: 270BC, version: 1.7.0

                Game History

                Round: 3
                
                    Combat Move - Parthia
                        6 archers, 3 cataphracts, 7 horsearchers and 14 spearmen moved from Palmyra to Damascus
                        1 horsearcher moved from Persepolis to Hatra
                        1 horsearcher moved from Persepolis to Hatra
                        1 spearman moved from Seleucia to Hatra
                        1 spearman moved from Seleucia to Hatra
                        1 spearman moved from Seleucia to Hatra
                        1 spearman moved from Seleucia to Hatra
                        1 cavalry moved from Seleucia to Damascus
                        1 cataphract moved from Seleucia to Damascus
                        1 spearman moved from Seleucia to Hatra
                
                    Purchase Units - Parthia
                        Parthia buy 5 cavalrys and 5 horsearchers; Remaining resources: 1 PUs; 
                
                    Combat - Parthia
                        Battle in Hatra
                            Parthia attack with 2 horsearchers and 5 spearmen
                            Seleucid defend with 1 hoplite and 1 peltasts
                                Parthia roll dice for 2 horsearchers and 5 spearmen in Hatra, round 2 : 1/7 hits, 1.50 expected hits
                                Seleucid roll dice for 1 hoplite and 1 peltasts in Hatra, round 2 : 1/2 hits, 0.67 expected hits
                                1 spearman owned by the Parthia and 1 peltasts owned by the Seleucid lost in Hatra
                                Parthia roll dice for 2 horsearchers and 4 spearmen in Hatra, round 3 : 2/6 hits, 1.33 expected hits
                                Seleucid roll dice for 1 hoplite in Hatra, round 3 : 1/1 hits, 0.50 expected hits
                                1 hoplite owned by the Seleucid and 1 spearman owned by the Parthia lost in Hatra
                            Parthia win, taking Hatra from Seleucid with 2 horsearchers and 3 spearmen remaining. Battle score for attacker is 1
                            Casualties for Parthia: 2 spearmen
                            Casualties for Seleucid: 1 hoplite and 1 peltasts
                        Battle in Damascus
                            Parthia attack with 6 archers, 4 cataphracts, 1 cavalry, 7 horsearchers and 14 spearmen
                            Seleucid defend with 4 hoplites
                                Parthia roll dice for 6 archers, 4 cataphracts, 1 cavalry, 7 horsearchers and 14 spearmen in Damascus, round 2 : 8/32 hits, 8.00 expected hits
                                Seleucid roll dice for 4 hoplites in Damascus, round 2 : 1/4 hits, 2.00 expected hits
                                4 hoplites owned by the Seleucid and 1 spearman owned by the Parthia lost in Damascus
                            Parthia win, taking Damascus from Seleucid with 6 archers, 4 cataphracts, 1 cavalry, 7 horsearchers and 13 spearmen remaining. Battle score for attacker is 17
                            Casualties for Parthia: 1 spearman
                            Casualties for Seleucid: 4 hoplites
                
                    Non Combat Move - Parthia
                        4 archers and 6 spearmen moved from Seleucia to Palmyra
                        1 archer and 1 spearman moved from Susa to Seleucia
                        3 horsearchers moved from Persepolis to Palmyra
                
                    Place Units - Parthia
                        5 cavalrys and 5 horsearchers placed in Seleucia
                
                    Turn Complete - Parthia
                        Parthia collect 52 PUs; end with 53 PUs
                

                Combat Hit Differential Summary :

                Seleucid regular : -0.17
                Parthia regular : 0.17
                

                Savegame

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                • H Offline
                  Hexborg
                  last edited by

                  TripleA Turn Summary: Numidia round 3

                  TripleA Turn Summary for game: 270BC, version: 1.7.0

                  Game History

                  Round: 3
                  
                      Combat Move - Numidia
                          1 spearman moved from Siga to Banasa
                          1 spearman moved from Siga to Banasa
                          1 swordman moved from Siga to Banasa
                          1 swordman moved from Volubilis to Banasa
                          1 spearman moved from Volubilis to Banasa
                          1 spearman moved from Volubilis to Banasa
                          1 cavalry moved from Siga to Banasa
                          1 cavalry moved from Volubilis to Banasa
                          1 cavalry moved from Volubilis to Banasa
                  
                      Purchase Units - Numidia
                          Numidia buy 1 bireme, 1 city and 1 spearman; Remaining resources: 2 PUs; 
                  
                      Combat - Numidia
                          Battle in Banasa
                              Numidia attack with 3 cavalrys, 4 spearmen and 2 swordmen
                              Neutral defend with 1 archer and 1 spearman
                                  Numidia roll dice for 3 cavalrys, 4 spearmen and 2 swordmen in Banasa, round 2 : 4/9 hits, 2.33 expected hits
                                  Neutral roll dice for 1 archer and 1 spearman in Banasa, round 2 : 0/2 hits, 0.83 expected hits
                                  1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Banasa
                              Numidia loses 0 PUs for violating Banasas neutrality.
                              Numidia win, taking Banasa from Neutral with 3 cavalrys, 4 spearmen and 2 swordmen remaining. Battle score for attacker is 7
                              Casualties for Neutral: 1 archer and 1 spearman
                  
                      Non Combat Move - Numidia
                          1 spearman moved from Cyrene to Paliurus
                          1 archer moved from Leptis Magna to Berenice
                          1 cavalry moved from Leptis Magna to Cyrene
                          1 cavalry moved from Leptis Magna to Cyrene
                          1 spearman moved from Leptis Magna to SZ 41
                          1 bireme and 1 spearman moved from SZ 41 to SZ 42
                          1 spearman moved from SZ 42 to Cyrene
                          1 spearman moved from Leptis Magna to Berenice
                          1 spearman moved from Leptis Magna to Berenice
                          1 cavalry moved from Oea to Berenice
                          1 cavalry moved from Oea to Berenice
                          3 spearmen moved from Sabrata to Oea
                          3 spearmen moved from Thenae to Sabrata
                          1 archer moved from Thenae to Sabrata
                          2 spearmen moved from Carthago to SZ 31
                          1 archer moved from Igilgili to Hippo Regius
                          1 swordman moved from Igilgili to Hippo Regius
                          1 spearman moved from SZ 31 to Caralis
                          1 spearman moved from SZ 31 to Caralis
                          1 cavalry moved from Igilgili to Thapsus
                          1 cavalry moved from Igilgili to Thapsus
                          1 cavalry moved from Siga to Igilgili
                  
                      Place Units - Numidia
                          1 city placed in Cyrene
                          1 bireme placed in SZ 41
                          1 spearman placed in Leptis Magna
                  
                      Turn Complete - Numidia
                          Numidia collect 27 PUs; end with 29 PUs
                  

                  Combat Hit Differential Summary :

                  Numidia regular : 1.67
                  Neutral regular : -0.83
                  

                  Savegame

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                  • H Offline
                    Hexborg
                    last edited by

                    TripleA Turn Summary: Carthage round 4

                    TripleA Turn Summary for game: 270BC, version: 1.7.0

                    Game History

                    Round: 4
                    
                        Combat Move - Carthage
                            1 swordman moved from Emerita Augusta to Scallabis
                            1 spearman moved from Emerita Augusta to Scallabis
                            4 cavalrys moved from Pax Julia to Scallabis
                            1 cavalry moved from Toletum to Tarraco
                            2 swordmen moved from Toletum to Tarraco
                            4 swordmen moved from Valentia to Tarraco
                    
                        Purchase Units - Carthage
                            Carthage buy 1 bireme, 4 cavalrys, 1 city, 2 hoplites, 2 swordmen and 1 trireme; Remaining resources: 0 PUs; 
                    
                        Combat - Carthage
                            Battle in Scallabis
                                Carthage attack with 4 cavalrys, 1 spearman and 1 swordman
                                Neutral defend with 1 axeman, 1 cavalry and 1 swordman
                                    Carthage roll dice for 4 cavalrys, 1 spearman and 1 swordman in Scallabis, round 2 : 2/6 hits, 1.83 expected hits
                                    Neutral roll dice for 1 axeman, 1 cavalry and 1 swordman in Scallabis, round 2 : 2/3 hits, 0.67 expected hits
                                    1 cavalry owned by the Neutral, 1 axeman owned by the Neutral, 1 swordman owned by the Carthage and 1 spearman owned by the Carthage lost in Scallabis
                                    Carthage roll dice for 4 cavalrys in Scallabis, round 3 : 1/4 hits, 1.33 expected hits
                                    Neutral roll dice for 1 swordman in Scallabis, round 3 : 0/1 hits, 0.33 expected hits
                                    1 swordman owned by the Neutral lost in Scallabis
                                Carthage loses 0 PUs for violating Scallabiss neutrality.
                                Carthage win, taking Scallabis from Neutral with 4 cavalrys remaining. Battle score for attacker is 4
                                Casualties for Carthage: 1 spearman and 1 swordman
                                Casualties for Neutral: 1 axeman, 1 cavalry and 1 swordman
                            Battle in Tarraco
                                Carthage attack with 1 cavalry and 6 swordmen
                                Neutral defend with 3 axemen and 3 swordmen
                                    Carthage roll dice for 1 cavalry and 6 swordmen in Tarraco, round 2 : 2/7 hits, 2.33 expected hits
                                    Neutral roll dice for 3 axemen and 3 swordmen in Tarraco, round 2 : 4/6 hits, 1.50 expected hits
                                    1 cavalry owned by the Carthage, 2 axemen owned by the Neutral and 3 swordmen owned by the Carthage lost in Tarraco
                                3 swordmen owned by the Carthage retreated to Toletum
                                Neutral win with 1 axeman and 3 swordmen remaining. Battle score for attacker is -10
                                Casualties for Carthage: 1 cavalry and 3 swordmen
                                Casualties for Neutral: 2 axemen
                    
                        Non Combat Move - Carthage
                            1 swordman moved from Pax Julia to Emerita Augusta
                            4 cavalrys moved from Gades to Carthago Nova
                            1 cavalry moved from Leptis Magna to Cyrene
                            1 cavalry moved from Leptis Magna to Cyrene
                            1 hoplite moved from Oea to Leptis Magna
                            1 hoplite moved from Carthago to SZ 36
                            1 swordman moved from Carthago to SZ 36
                            1 swordman moved from Carthago to SZ 36
                            1 swordman moved from Carthago to SZ 36
                            1 spearman moved from Carthago to SZ 32
                            1 bireme and 1 spearman moved from SZ 32 to SZ 26
                            1 bireme moved from SZ 26 to SZ 32
                            1 spearman moved from SZ 26 to Caralis
                            1 spearman moved from Carthago to SZ 32
                            1 spearman moved from SZ 32 to Caralis
                            1 hoplite, 2 swordmen and 1 trireme moved from SZ 36 to SZ 33
                            1 bireme and 1 swordman moved from SZ 36 to SZ 33
                            1 hoplite moved from SZ 33 to Lilybaeum
                            3 swordmen moved from SZ 33 to Lilybaeum
                            1 bireme moved from SZ 17 to SZ 18
                            1 bireme moved from SZ 17 to SZ 18
                    
                        Place Units - Carthage
                            1 city placed in Lilybaeum
                            4 cavalrys placed in Gades
                            2 hoplites and 2 swordmen placed in Carthago
                            1 bireme and 1 trireme placed in SZ 36
                    
                        Turn Complete - Carthage
                            Carthage collect 66 PUs; end with 66 PUs
                    

                    Combat Hit Differential Summary :

                    Carthage regular : -0.50
                    Neutral regular : 3.50
                    

                    Savegame

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                    • H Offline
                      Hexborg
                      last edited by

                      TripleA Turn Summary: Carthage round 4

                      TripleA Turn Summary for game: 270BC, version: 1.7.0

                      Game History

                      Round: 4
                      
                          Combat Move - Carthage
                              1 swordman moved from Emerita Augusta to Scallabis
                              1 spearman moved from Emerita Augusta to Scallabis
                              4 cavalrys moved from Pax Julia to Scallabis
                              1 cavalry moved from Toletum to Tarraco
                              2 swordmen moved from Toletum to Tarraco
                              4 swordmen moved from Valentia to Tarraco
                      
                          Purchase Units - Carthage
                              Carthage buy 1 bireme, 4 cavalrys, 1 city, 2 hoplites, 2 swordmen and 1 trireme; Remaining resources: 0 PUs; 
                      
                          Combat - Carthage
                              Battle in Scallabis
                                  Carthage attack with 4 cavalrys, 1 spearman and 1 swordman
                                  Neutral defend with 1 axeman, 1 cavalry and 1 swordman
                                      Carthage roll dice for 4 cavalrys, 1 spearman and 1 swordman in Scallabis, round 2 : 2/6 hits, 1.83 expected hits
                                      Neutral roll dice for 1 axeman, 1 cavalry and 1 swordman in Scallabis, round 2 : 2/3 hits, 0.67 expected hits
                                      1 cavalry owned by the Neutral, 1 axeman owned by the Neutral, 1 swordman owned by the Carthage and 1 spearman owned by the Carthage lost in Scallabis
                                      Carthage roll dice for 4 cavalrys in Scallabis, round 3 : 1/4 hits, 1.33 expected hits
                                      Neutral roll dice for 1 swordman in Scallabis, round 3 : 0/1 hits, 0.33 expected hits
                                      1 swordman owned by the Neutral lost in Scallabis
                                  Carthage loses 0 PUs for violating Scallabiss neutrality.
                                  Carthage win, taking Scallabis from Neutral with 4 cavalrys remaining. Battle score for attacker is 4
                                  Casualties for Carthage: 1 spearman and 1 swordman
                                  Casualties for Neutral: 1 axeman, 1 cavalry and 1 swordman
                              Battle in Tarraco
                                  Carthage attack with 1 cavalry and 6 swordmen
                                  Neutral defend with 3 axemen and 3 swordmen
                                      Carthage roll dice for 1 cavalry and 6 swordmen in Tarraco, round 2 : 2/7 hits, 2.33 expected hits
                                      Neutral roll dice for 3 axemen and 3 swordmen in Tarraco, round 2 : 4/6 hits, 1.50 expected hits
                                      1 cavalry owned by the Carthage, 2 axemen owned by the Neutral and 3 swordmen owned by the Carthage lost in Tarraco
                                  3 swordmen owned by the Carthage retreated to Toletum
                                  Neutral win with 1 axeman and 3 swordmen remaining. Battle score for attacker is -10
                                  Casualties for Carthage: 1 cavalry and 3 swordmen
                                  Casualties for Neutral: 2 axemen
                      
                          Non Combat Move - Carthage
                              1 swordman moved from Pax Julia to Emerita Augusta
                              4 cavalrys moved from Gades to Carthago Nova
                              1 cavalry moved from Leptis Magna to Cyrene
                              1 cavalry moved from Leptis Magna to Cyrene
                              1 hoplite moved from Oea to Leptis Magna
                              1 hoplite moved from Carthago to SZ 36
                              1 swordman moved from Carthago to SZ 36
                              1 swordman moved from Carthago to SZ 36
                              1 swordman moved from Carthago to SZ 36
                              1 spearman moved from Carthago to SZ 32
                              1 bireme and 1 spearman moved from SZ 32 to SZ 26
                              1 bireme moved from SZ 26 to SZ 32
                              1 spearman moved from SZ 26 to Caralis
                              1 spearman moved from Carthago to SZ 32
                              1 spearman moved from SZ 32 to Caralis
                              1 hoplite, 2 swordmen and 1 trireme moved from SZ 36 to SZ 33
                              1 bireme and 1 swordman moved from SZ 36 to SZ 33
                              1 hoplite moved from SZ 33 to Lilybaeum
                              3 swordmen moved from SZ 33 to Lilybaeum
                              1 bireme moved from SZ 17 to SZ 18
                              1 bireme moved from SZ 17 to SZ 18
                      
                          Place Units - Carthage
                              1 city placed in Lilybaeum
                              4 cavalrys placed in Gades
                              2 hoplites and 2 swordmen placed in Carthago
                              1 bireme and 1 trireme placed in SZ 36
                      
                          Turn Complete - Carthage
                              Carthage collect 66 PUs; end with 66 PUs
                      

                      Combat Hit Differential Summary :

                      Carthage regular : -0.50
                      Neutral regular : 3.50
                      

                      Savegame

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                      • B Offline
                        bentonjt
                        last edited by

                        TripleA Turn Summary: RomanRepublic round 4

                        TripleA Turn Summary for game: 270BC, version: 1.7.0

                        Game History

                        Round: 4
                        
                            Combat Move - RomanRepublic
                                5 ballistas, 6 legionaires and 6 velitess moved from Messana to Lilybaeum
                                5 velitess moved from Syracuse to Lilybaeum
                                1 legionaire and 3 velitess moved from Roma to SZ 25
                                1 bireme, 1 legionaire, 1 trireme and 3 velitess moved from SZ 25 to SZ 24
                                1 legionaire and 3 velitess moved from SZ 24 to Aleria
                        
                            Purchase Units - RomanRepublic
                                RomanRepublic buy 4 biremes, 1 city, 1 legionaire and 5 velitess; Remaining resources: 0 PUs; 
                        
                            Combat - RomanRepublic
                                Battle in Lilybaeum
                                    RomanRepublic attack with 5 ballistas, 6 legionaires and 11 velitess
                                    Carthage defend with 1 city, 5 hoplites, 12 spearmen, 6 swordmen and 1 warelephant
                                        RomanRepublic roll dice for 5 ballistas, 6 legionaires and 11 velitess in Lilybaeum, round 2 : 9/22 hits, 8.00 expected hits
                                    Units damaged: 1 warelephant owned by the Carthage
                                        Carthage roll dice for 5 hoplites, 12 spearmen, 6 swordmen and 1 warelephant in Lilybaeum, round 2 : 5/24 hits, 9.17 expected hits
                                        5 velitess owned by the RomanRepublic and 8 spearmen owned by the Carthage lost in Lilybaeum
                                        RomanRepublic roll dice for 5 ballistas, 6 legionaires and 6 velitess in Lilybaeum, round 3 : 7/17 hits, 7.17 expected hits
                                        Carthage roll dice for 5 hoplites, 4 spearmen, 6 swordmen and 1 warelephant in Lilybaeum, round 3 : 9/16 hits, 6.50 expected hits
                                        6 velitess owned by the RomanRepublic, 3 swordmen owned by the Carthage, 4 spearmen owned by the Carthage and 3 legionaires owned by the RomanRepublic lost in Lilybaeum
                                        RomanRepublic roll dice for 5 ballistas and 3 legionaires in Lilybaeum, round 4 : 5/8 hits, 4.83 expected hits
                                        Carthage roll dice for 5 hoplites, 3 swordmen and 1 warelephant in Lilybaeum, round 4 : 5/9 hits, 4.17 expected hits
                                        1 hoplite owned by the Carthage, 2 ballistas owned by the RomanRepublic, 3 swordmen owned by the Carthage, 3 legionaires owned by the RomanRepublic and 1 warelephant owned by the Carthage lost in Lilybaeum
                                        RomanRepublic roll dice for 3 ballistas in Lilybaeum, round 5 : 1/3 hits, 2.00 expected hits
                                        Carthage roll dice for 4 hoplites in Lilybaeum, round 5 : 1/4 hits, 2.00 expected hits
                                        1 hoplite owned by the Carthage and 1 ballista owned by the RomanRepublic lost in Lilybaeum
                                        RomanRepublic roll dice for 2 ballistas in Lilybaeum, round 6 : 1/2 hits, 1.33 expected hits
                                        Carthage roll dice for 3 hoplites in Lilybaeum, round 6 : 0/3 hits, 1.50 expected hits
                                        1 hoplite owned by the Carthage lost in Lilybaeum
                                        RomanRepublic roll dice for 2 ballistas in Lilybaeum, round 7 : 0/2 hits, 1.33 expected hits
                                        Carthage roll dice for 2 hoplites in Lilybaeum, round 7 : 1/2 hits, 1.00 expected hits
                                        1 ballista owned by the RomanRepublic lost in Lilybaeum
                                        RomanRepublic roll dice for 1 ballista in Lilybaeum, round 8 : 1/1 hits, 0.67 expected hits
                                        Carthage roll dice for 2 hoplites in Lilybaeum, round 8 : 1/2 hits, 1.00 expected hits
                                        1 hoplite owned by the Carthage and 1 ballista owned by the RomanRepublic lost in Lilybaeum
                                    Carthage win with 1 hoplite remaining. Battle score for attacker is 12
                                    Casualties for RomanRepublic: 5 ballistas, 6 legionaires and 11 velitess
                                    Casualties for Carthage: 4 hoplites, 12 spearmen, 6 swordmen and 1 warelephant
                                1 trireme moved from SZ 24 to SZ 25
                        
                            Place Units - RomanRepublic
                                3 biremes placed in SZ 34
                                1 velites placed in Messana
                                1 city placed in Patavium
                                1 bireme placed in SZ 25
                                1 legionaire and 4 velitess placed in Roma
                        
                            Turn Complete - RomanRepublic
                                RomanRepublic collect 62 PUs; end with 62 PUs
                        

                        Combat Hit Differential Summary :

                        Carthage regular : -3.33
                        RomanRepublic regular : -1.33
                        

                        Savegame

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                        • B Offline
                          bentonjt
                          last edited by

                          TripleA Turn Summary: GreekCityStates round 4

                          TripleA Turn Summary for game: 270BC, version: 1.7.0

                          Game History

                          Round: 4
                          
                              Combat Move - GreekCityStates
                                  2 cavalrys, 3 hoplites and 5 slingerss moved from Syracuse to Lilybaeum
                                  1 slingers moved from Syracuse to Lilybaeum
                                  1 slingers moved from Athens to Delphi
                                  1 archer and 10 hoplites moved from Delphi to Larissa
                                  2 archers, 1 hoplite and 2 slingerss moved from Athens to Larissa
                                  6 biremes and 2 triremes moved from SZ 68 to SZ 67
                                  1 hoplite and 5 slingerss moved from Sparta to SZ 67
                                  1 hoplite and 5 slingerss moved from SZ 67 to Athens
                                  1 slingers moved from Sardis to Pessinus
                                  1 slingers moved from Sardis to Attalia
                                  1 slingers moved from Sardis to Pessinus
                                  1 slingers moved from Sardis to Attalia
                                  1 hoplite moved from Sardis to Pessinus
                                  1 hoplite moved from Sardis to Attalia
                                  1 hoplite moved from Pergamum to Sardis
                                  1 slingers moved from Sardis to Pergamum
                          
                              Purchase Units - GreekCityStates
                                  GreekCityStates buy 1 city, 5 hoplites and 7 slingerss; Remaining resources: 0 PUs; 
                          
                              Combat - GreekCityStates
                                  Battle in Pessinus
                                      GreekCityStates attack with 1 hoplite and 2 slingerss
                                      Seleucid defend with 1 peltasts
                                          GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pessinus, round 2 : 0/3 hits, 0.67 expected hits
                                          Seleucid roll dice for 1 peltasts in Pessinus, round 2 : 0/1 hits, 0.17 expected hits
                                          GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pessinus, round 3 : 1/3 hits, 0.67 expected hits
                                          Seleucid roll dice for 1 peltasts in Pessinus, round 3 : 1/1 hits, 0.17 expected hits
                                          1 peltasts owned by the Seleucid and 1 slingers owned by the GreekCityStates lost in Pessinus
                                      GreekCityStates win, taking Pessinus from Seleucid with 1 hoplite and 1 slingers remaining. Battle score for attacker is 0
                                      Casualties for GreekCityStates: 1 slingers
                                      Casualties for Seleucid: 1 peltasts
                                  Battle in Lilybaeum
                                      GreekCityStates attack with 2 cavalrys, 3 hoplites and 6 slingerss
                                      Carthage defend with 1 city and 1 hoplite
                                          GreekCityStates roll dice for 2 cavalrys, 3 hoplites and 6 slingerss in Lilybaeum, round 2 : 1/11 hits, 2.67 expected hits
                                          Carthage roll dice for 1 hoplite in Lilybaeum, round 2 : 1/1 hits, 0.50 expected hits
                                          1 hoplite owned by the Carthage and 1 slingers owned by the GreekCityStates lost in Lilybaeum
                                      GreekCityStates win, taking Lilybaeum from Carthage with 2 cavalrys, 3 hoplites and 5 slingerss remaining. Battle score for attacker is 3
                                      Casualties for GreekCityStates: 1 slingers
                                      Casualties for Carthage: 1 hoplite
                                  Battle in Attalia
                                      GreekCityStates attack with 1 hoplite and 2 slingerss
                                      Seleucid defend with 1 peltasts
                                          GreekCityStates roll dice for 1 hoplite and 2 slingerss in Attalia, round 2 : 1/3 hits, 0.67 expected hits
                                          Seleucid roll dice for 1 peltasts in Attalia, round 2 : 0/1 hits, 0.17 expected hits
                                          1 peltasts owned by the Seleucid lost in Attalia
                                      GreekCityStates win, taking Attalia from Seleucid with 1 hoplite and 2 slingerss remaining. Battle score for attacker is 2
                                      Casualties for Seleucid: 1 peltasts
                                  Battle in Larissa
                                      GreekCityStates attack with 3 archers, 11 hoplites and 2 slingerss
                                      Macedonia defend with 4 hoplites, 5 peltastss and 1 swordman
                                          GreekCityStates roll dice for 3 archers, 11 hoplites and 2 slingerss in Larissa, round 2 : 7/16 hits, 4.50 expected hits
                                          Macedonia roll dice for 4 hoplites, 5 peltastss and 1 swordman in Larissa, round 2 : 4/10 hits, 3.17 expected hits
                                          1 swordman owned by the Macedonia, 1 hoplite owned by the Macedonia, 2 archers owned by the GreekCityStates, 5 peltastss owned by the Macedonia and 2 slingerss owned by the GreekCityStates lost in Larissa
                                          GreekCityStates roll dice for 1 archer and 11 hoplites in Larissa, round 3 : 6/12 hits, 3.83 expected hits
                                          Macedonia roll dice for 3 hoplites in Larissa, round 3 : 1/3 hits, 1.50 expected hits
                                          3 hoplites owned by the Macedonia and 1 archer owned by the GreekCityStates lost in Larissa
                                      GreekCityStates win, taking Larissa from Macedonia with 11 hoplites remaining. Battle score for attacker is 18
                                      Casualties for GreekCityStates: 3 archers and 2 slingerss
                                      Casualties for Macedonia: 4 hoplites, 5 peltastss and 1 swordman
                          
                              Non Combat Move - GreekCityStates
                                  1 archer moved from Syracuse to Lilybaeum
                          
                              Place Units - GreekCityStates
                                  1 city placed in Athens
                                  3 hoplites and 4 slingerss placed in Sardis
                                  2 hoplites and 3 slingerss placed in Sparta
                          
                              Turn Complete - GreekCityStates
                                  GreekCityStates collect 65 PUs; end with 65 PUs
                          

                          Combat Hit Differential Summary :

                          Seleucid regular : 0.50
                          Macedonia regular : 0.33
                          Carthage regular : 0.50
                          GreekCityStates regular : 3.00
                          

                          Savegame

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                          • H Offline
                            Hexborg
                            last edited by

                            TripleA Turn Summary: Macedonia round 4

                            TripleA Turn Summary for game: 270BC, version: 1.7.0

                            Game History

                            Round: 4
                            
                                Combat Move - Macedonia
                                    1 bireme moved from SZ 69 to SZ 68
                                    1 bireme moved from SZ 69 to SZ 68
                                    1 bireme moved from SZ 69 to SZ 68
                                    1 bireme moved from SZ 69 to SZ 68
                                    1 bireme moved from SZ 69 to SZ 68
                                    1 peltasts moved from Thessalonica to SZ 69
                                    1 bireme and 1 peltasts moved from SZ 69 to SZ 68
                                    1 peltasts moved from SZ 68 to Rhodos
                                          Macedonia take Rhodos from GreekCityStates
                                    1 swordman moved from Sardica to Sirmium
                                    1 hoplite moved from Sardica to Sirmium
                                    1 cavalry moved from Sardica to Sirmium
                                    1 cavalry moved from Sardica to Sirmium
                                    1 cavalry moved from Sardica to Sirmium
                                    1 cavalry moved from Sardica to Sirmium
                            
                                Purchase Units - Macedonia
                                    Macedonia buy 1 bireme, 7 peltastss, 1 swordman and 1 trireme; Remaining resources: 0 PUs; 
                            
                                Combat - Macedonia
                                    Battle in Sirmium
                                        Macedonia attack with 4 cavalrys, 1 hoplite and 1 swordman
                                        Neutral defend with 1 cavalry and 2 swordmen
                                            Macedonia roll dice for 4 cavalrys, 1 hoplite and 1 swordman in Sirmium, round 2 : 2/6 hits, 2.00 expected hits
                                            Neutral roll dice for 1 cavalry and 2 swordmen in Sirmium, round 2 : 0/3 hits, 0.83 expected hits
                                            1 cavalry owned by the Neutral and 1 swordman owned by the Neutral lost in Sirmium
                                            Macedonia roll dice for 4 cavalrys, 1 hoplite and 1 swordman in Sirmium, round 3 : 1/6 hits, 2.00 expected hits
                                            Neutral roll dice for 1 swordman in Sirmium, round 3 : 0/1 hits, 0.33 expected hits
                                            1 swordman owned by the Neutral lost in Sirmium
                                        Macedonia loses 0 PUs for violating Sirmiums neutrality.
                                        Macedonia win, taking Sirmium from Neutral with 4 cavalrys, 1 hoplite and 1 swordman remaining. Battle score for attacker is 12
                                        Casualties for Neutral: 1 cavalry and 2 swordmen
                            
                                Non Combat Move - Macedonia
                                    1 swordman moved from Pella to Thessalonica
                                    1 trireme moved from SZ 69 to SZ 68
                                    1 trireme moved from SZ 69 to SZ 68
                                    1 hoplite moved from Dodona to Thessalonica
                                    1 hoplite moved from Pella to Thessalonica
                                    1 hoplite moved from Pella to Thessalonica
                                    1 hoplite moved from Apollonia to Dodona
                                    1 hoplite moved from Apollonia to Dodona
                                    1 cavalry moved from Sardica to Dodona
                                    1 cavalry moved from Sardica to Thessalonica
                                    1 cavalry moved from Sardica to Salonae
                            
                                Place Units - Macedonia
                                    1 trireme placed in SZ 47
                                    2 peltastss and 1 swordman placed in Salonae
                                    5 peltastss placed in Thessalonica
                                    1 bireme placed in SZ 69
                                    Macedonia undo move 4.
                                    Macedonia undo move 1.
                                    1 bireme placed in SZ 47
                                    1 trireme placed in SZ 69
                                    Macedonia undo move 3.
                                    Macedonia undo move 2.
                                    1 bireme placed in SZ 69
                                    4 peltastss placed in Thessalonica
                                    1 peltasts placed in Salonae
                            
                                Turn Complete - Macedonia
                                    Macedonia collect 38 PUs; end with 38 PUs
                            

                            Combat Hit Differential Summary :

                            Macedonia regular : -1.00
                            Neutral regular : -1.17
                            

                            Savegame

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                            • W Offline
                              waldowv
                              last edited by

                              TripleA Turn Summary: Egypt round 4

                              TripleA Turn Summary for game: 270BC, version: 1.7.0

                              Game History

                              Round: 4
                              
                                  Combat Move - Egypt
                                      3 biremes and 4 triremes moved from SZ 59 to SZ 60
                                      6 archers, 2 axemen, 2 chariots and 6 spearmen moved from Jerusalem to Sidon
                              
                                  Purchase Units - Egypt
                                      Egypt buy 1 archer, 6 axemen, 1 spearman and 2 triremes; Remaining resources: 0 PUs; 
                              
                                  Combat - Egypt
                                      Battle in SZ 60
                                          Egypt attack with 3 biremes and 4 triremes
                                          Seleucid defend with 2 biremes and 5 triremes
                                              Egypt roll dice for 3 biremes and 4 triremes in SZ 60, round 2 : 2/7 hits, 2.50 expected hits
                                              Seleucid roll dice for 2 biremes and 5 triremes in SZ 60, round 2 : 4/7 hits, 2.33 expected hits
                                              1 trireme owned by the Egypt, 3 biremes owned by the Egypt and 2 biremes owned by the Seleucid lost in SZ 60
                                          3 triremes owned by the Egypt retreated to SZ 59
                                          Seleucid win with 5 triremes remaining. Battle score for attacker is -19
                                          Casualties for Egypt: 3 biremes and 1 trireme
                                          Casualties for Seleucid: 2 biremes
                                      Battle in Sidon
                                          Egypt attack with 6 archers, 2 axemen, 2 chariots and 6 spearmen
                                          Seleucid defend with 3 hoplites and 1 peltasts
                                              Egypt roll dice for 6 archers, 2 axemen, 2 chariots and 6 spearmen in Sidon, round 2 : 4/16 hits, 3.33 expected hits
                                              Seleucid roll dice for 3 hoplites and 1 peltasts in Sidon, round 2 : 1/4 hits, 1.67 expected hits
                                              3 hoplites owned by the Seleucid, 1 peltasts owned by the Seleucid and 1 spearman owned by the Egypt lost in Sidon
                                          Egypt win, taking Sidon from Seleucid with 6 archers, 2 axemen, 2 chariots and 5 spearmen remaining. Battle score for attacker is 14
                                          Casualties for Egypt: 1 spearman
                                          Casualties for Seleucid: 3 hoplites and 1 peltasts
                                      5 chariots moved from Jerusalem to Memphis
                              
                                  Place Units - Egypt
                                      2 triremes placed in SZ 59
                                      1 archer, 6 axemen and 1 spearman placed in Alexandria
                              
                                  Turn Complete - Egypt
                                      Egypt collect 47 PUs; end with 47 PUs
                              

                              Combat Hit Differential Summary :

                              Seleucid regular : 1.00
                              Egypt regular : 0.17
                              

                              Savegame

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                              • H Offline
                                Hexborg
                                last edited by

                                TripleA Turn Summary: Seleucid round 4

                                TripleA Turn Summary for game: 270BC, version: 1.7.0

                                Game History

                                Round: 4
                                
                                    Combat Move - Seleucid
                                        5 triremes moved from SZ 60 to SZ 59
                                        5 cataphracts moved from Antioch to Sidon
                                        5 cavalrys moved from Antioch to Sidon
                                        1 hoplite moved from Antioch to Sidon
                                        1 legionaire moved from Antioch to Sidon
                                        1 legionaire moved from Antioch to Sidon
                                        1 legionaire moved from Antioch to Sidon
                                        1 legionaire moved from Antioch to Sidon
                                        1 cavalry moved from Tarsus to Sidon
                                        1 cavalry moved from Tarsus to Sidon
                                        1 peltasts moved from Antioch to SZ 61
                                        1 legionaire moved from Antioch to SZ 61
                                        1 peltasts moved from Antioch to SZ 61
                                        1 legionaire moved from Antioch to Sidon
                                        1 hoplite moved from Antioch to Sidon
                                        2 peltastss and 1 trireme moved from SZ 61 to SZ 60
                                        1 bireme and 1 legionaire moved from SZ 61 to SZ 62
                                        1 peltasts moved from SZ 60 to Salamis
                                        1 peltasts moved from SZ 60 to Salamis
                                        1 legionaire moved from SZ 62 to Salamis
                                
                                    Purchase Units - Seleucid
                                        Seleucid buy 5 cataphracts, 1 hoplite and 5 legionaires; Remaining resources: 0 PUs; 
                                
                                    Combat - Seleucid
                                        Battle in SZ 59
                                            Seleucid attack with 5 triremes
                                            Egypt defend with 5 triremes
                                                Seleucid roll dice for 5 triremes in SZ 59, round 2 : 4/5 hits, 2.50 expected hits
                                                Egypt roll dice for 5 triremes in SZ 59, round 2 : 4/5 hits, 1.67 expected hits
                                                4 triremes owned by the Seleucid and 4 triremes owned by the Egypt lost in SZ 59
                                                Seleucid roll dice for 1 trireme in SZ 59, round 3 : 1/1 hits, 0.50 expected hits
                                                Egypt roll dice for 1 trireme in SZ 59, round 3 : 1/1 hits, 0.33 expected hits
                                                1 trireme owned by the Seleucid and 1 trireme owned by the Egypt lost in SZ 59
                                            Egypt win with no units remaining. Battle score for attacker is 0
                                            Casualties for Seleucid: 5 triremes
                                            Casualties for Egypt: 5 triremes
                                        Battle in Salamis
                                            Seleucid attack with 1 legionaire and 2 peltastss
                                            Egypt defend with 1 spearman
                                                Seleucid roll dice for 1 legionaire and 2 peltastss in Salamis, round 2 : 1/3 hits, 0.67 expected hits
                                                Egypt roll dice for 1 spearman in Salamis, round 2 : 0/1 hits, 0.33 expected hits
                                                1 spearman owned by the Egypt lost in Salamis
                                            Seleucid win, taking Salamis from Egypt with 1 legionaire and 2 peltastss remaining. Battle score for attacker is 3
                                            Casualties for Egypt: 1 spearman
                                        Battle in Sidon
                                            Seleucid attack with 5 cataphracts, 7 cavalrys, 2 hoplites and 5 legionaires
                                            Egypt defend with 6 archers, 2 axemen, 2 chariots and 5 spearmen
                                                Seleucid roll dice for 5 cataphracts, 7 cavalrys, 2 hoplites and 5 legionaires in Sidon, round 2 : 7/19 hits, 8.00 expected hits
                                                Egypt roll dice for 6 archers, 2 axemen, 2 chariots and 5 spearmen in Sidon, round 2 : 9/15 hits, 6.33 expected hits
                                                2 axemen owned by the Egypt, 7 cavalrys owned by the Seleucid, 2 hoplites owned by the Seleucid and 5 spearmen owned by the Egypt lost in Sidon
                                                Seleucid roll dice for 5 cataphracts and 5 legionaires in Sidon, round 3 : 4/10 hits, 5.00 expected hits
                                                Egypt roll dice for 6 archers and 2 chariots in Sidon, round 3 : 4/8 hits, 4.33 expected hits
                                                4 legionaires owned by the Seleucid and 4 archers owned by the Egypt lost in Sidon
                                                Seleucid roll dice for 5 cataphracts and 1 legionaire in Sidon, round 4 : 3/6 hits, 3.00 expected hits
                                                Egypt roll dice for 2 archers and 2 chariots in Sidon, round 4 : 3/4 hits, 2.33 expected hits
                                                1 legionaire owned by the Seleucid, 1 chariot owned by the Egypt, 2 cataphracts owned by the Seleucid and 2 archers owned by the Egypt lost in Sidon
                                                Seleucid roll dice for 3 cataphracts in Sidon, round 5 : 2/3 hits, 1.50 expected hits
                                                Egypt roll dice for 1 chariot in Sidon, round 5 : 1/1 hits, 0.67 expected hits
                                                1 chariot owned by the Egypt and 1 cataphract owned by the Seleucid lost in Sidon
                                            Seleucid win, taking Sidon from Egypt with 2 cataphracts remaining. Battle score for attacker is -22
                                            Casualties for Seleucid: 3 cataphracts, 7 cavalrys, 2 hoplites and 5 legionaires
                                            Casualties for Egypt: 6 archers, 2 axemen, 2 chariots and 5 spearmen
                                
                                    Non Combat Move - Seleucid
                                        1 legionaire moved from Edessa to Antioch
                                        1 hoplite moved from Emesa to Antioch
                                        2 hoplites moved from Emesa to Antioch
                                        1 peltasts moved from Emesa to Edessa
                                        1 cataphract moved from Tavium to Antioch
                                        5 hoplites moved from Tavium to Tarsus
                                        1 peltasts moved from Tavium to Heraclea Pontica
                                
                                    Place Units - Seleucid
                                        5 cataphracts, 1 hoplite and 5 legionaires placed in Antioch
                                
                                    Turn Complete - Seleucid
                                        Seleucid collect 49 PUs; end with 49 PUs
                                

                                Combat Hit Differential Summary :

                                Seleucid regular : 0.83
                                Egypt regular : 6.00
                                

                                Savegame

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                                • W Offline
                                  waldowv
                                  last edited by

                                  TripleA Turn Summary: Parthia round 4

                                  TripleA Turn Summary for game: 270BC, version: 1.7.0

                                  Game History

                                  Round: 4
                                  
                                      Combat Move - Parthia
                                          1 cataphract, 1 cavalry, 1 horsearcher and 3 spearmen moved from Damascus to Sidon
                                          1 spearman moved from Damascus to Sidon
                                          6 archers, 3 cataphracts, 6 horsearchers and 9 spearmen moved from Damascus to Antioch
                                          5 horsearchers moved from Seleucia to Antioch
                                          2 horsearchers moved from Hatra to Damascus
                                          2 horsearchers moved from Damascus to Antioch
                                          3 horsearchers moved from Palmyra to Antioch
                                          3 spearmen moved from Hatra to Edessa
                                          4 archers and 6 spearmen moved from Palmyra to Emesa
                                          5 cavalrys moved from Seleucia to Edessa
                                  
                                      Purchase Units - Parthia
                                          Parthia buy 13 cavalrys; Remaining resources: 1 PUs; 
                                  
                                      Combat - Parthia
                                          Battle in Sidon
                                              Parthia attack with 1 cataphract, 1 cavalry, 1 horsearcher and 4 spearmen
                                              Seleucid defend with 2 cataphracts
                                                  Parthia roll dice for 1 cataphract, 1 cavalry, 1 horsearcher and 4 spearmen in Sidon, round 2 : 1/7 hits, 1.83 expected hits
                                                  Seleucid roll dice for 2 cataphracts in Sidon, round 2 : 1/2 hits, 1.00 expected hits
                                                  1 cataphract owned by the Seleucid and 1 spearman owned by the Parthia lost in Sidon
                                                  Parthia roll dice for 1 cataphract, 1 cavalry, 1 horsearcher and 3 spearmen in Sidon, round 3 : 3/6 hits, 1.67 expected hits
                                                  Seleucid roll dice for 1 cataphract in Sidon, round 3 : 0/1 hits, 0.50 expected hits
                                                  1 cataphract owned by the Seleucid lost in Sidon
                                              Parthia win, taking Sidon from Seleucid with 1 cataphract, 1 cavalry, 1 horsearcher and 3 spearmen remaining. Battle score for attacker is 11
                                              Casualties for Parthia: 1 spearman
                                              Casualties for Seleucid: 2 cataphracts
                                          Battle in Edessa
                                              Parthia attack with 5 cavalrys and 3 spearmen
                                              Seleucid defend with 1 peltasts
                                                  Parthia roll dice for 5 cavalrys and 3 spearmen in Edessa, round 2 : 2/8 hits, 2.17 expected hits
                                                  Seleucid roll dice for 1 peltasts in Edessa, round 2 : 0/1 hits, 0.17 expected hits
                                                  1 peltasts owned by the Seleucid lost in Edessa
                                              Parthia win, taking Edessa from Seleucid with 5 cavalrys and 3 spearmen remaining. Battle score for attacker is 2
                                              Casualties for Seleucid: 1 peltasts
                                          Battle in Emesa
                                              Parthia attack with 4 archers and 6 spearmen
                                              Seleucid defend with 1 peltasts
                                                  Parthia roll dice for 4 archers and 6 spearmen in Emesa, round 2 : 3/10 hits, 1.67 expected hits
                                                  Seleucid roll dice for 1 peltasts in Emesa, round 2 : 0/1 hits, 0.17 expected hits
                                                  1 peltasts owned by the Seleucid lost in Emesa
                                              Parthia win, taking Emesa from Seleucid with 4 archers and 6 spearmen remaining. Battle score for attacker is 2
                                              Casualties for Seleucid: 1 peltasts
                                          Battle in Antioch
                                              Parthia attack with 6 archers, 3 cataphracts, 16 horsearchers and 9 spearmen
                                              Seleucid defend with 6 cataphracts, 1 city, 4 hoplites and 6 legionaires
                                                  Parthia roll dice for 6 archers, 3 cataphracts, 16 horsearchers and 9 spearmen in Antioch, round 2 : 12/34 hits, 9.33 expected hits
                                                  Seleucid roll dice for 6 cataphracts, 4 hoplites and 6 legionaires in Antioch, round 2 : 6/16 hits, 7.00 expected hits
                                                  6 legionaires owned by the Seleucid, 2 cataphracts owned by the Seleucid, 4 hoplites owned by the Seleucid and 6 spearmen owned by the Parthia lost in Antioch
                                                  Parthia roll dice for 6 archers, 3 cataphracts, 16 horsearchers and 3 spearmen in Antioch, round 3 : 10/28 hits, 8.33 expected hits
                                                  Seleucid roll dice for 4 cataphracts in Antioch, round 3 : 3/4 hits, 2.00 expected hits
                                                  4 cataphracts owned by the Seleucid and 3 spearmen owned by the Parthia lost in Antioch
                                              Parthia captures 49PUs while taking Seleucid capital
                                              Parthia win, taking Antioch from Seleucid with 6 archers, 3 cataphracts and 16 horsearchers remaining. Battle score for attacker is 59
                                              Casualties for Parthia: 9 spearmen
                                              Casualties for Seleucid: 6 cataphracts, 4 hoplites and 6 legionaires
                                  
                                      Non Combat Move - Parthia
                                  
                                      Place Units - Parthia
                                          10 cavalrys placed in Seleucia
                                          3 cavalrys placed in Persepolis
                                  
                                      Turn Complete - Parthia
                                          Parthia collect 72 PUs; end with 122 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Seleucid regular : -0.83
                                  Parthia regular : 6.00
                                  

                                  Savegame

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                                  • W Offline
                                    waldowv
                                    last edited by

                                    TripleA Manual Gamesave Post: Carthage round 1

                                    TripleA Manual Gamesave Post for game: 270BC Wars, version: 1.0.0

                                    Game History

                                    Round: 1
                                    
                                        Collect Resources - Carthage
                                            Carthage collect 24 PUs; end with 24 PUs
                                    
                                        Commit Units - Carthage
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                    • B Offline
                                      bentonjt
                                      last edited by

                                      TripleA Turn Summary: Carthage round 1

                                      TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                      Game History

                                      Round: 1
                                      
                                          Collect Resources - Carthage
                                              Carthage collect 24 PUs; end with 24 PUs
                                      
                                          Commit Units - Carthage
                                              1 horseman moved from Carthago to Thenae
                                              1 spearman moved from Thapsus to Thenae
                                              1 warelephant moved from Carthago to 32
                                              1 phalangite moved from Carthago to 36
                                              1 spearman moved from Carthago to 32
                                              1 quinquereme, 1 spearman and 1 warelephant moved from 32 to 36
                                              1 phalangite, 1 spearman and 1 warelephant moved from 36 to Lilybaeum
                                              1 spearman moved from Gades to Hispatis
                                      
                                          Procure Units - Carthage
                                              Carthage buy 4 irregulars and 2 metropoliss; Remaining resources: 0 PUs; 
                                      
                                          Conduct Combat - Carthage
                                              Battle in Thenae
                                                  Carthage attack with 1 horseman and 1 spearman
                                                  barbarians defend with 1 spearman and 1 territory
                                                      Carthage roll dice for 1 horseman and 1 spearman in Thenae, round 2 : 0/2 hits, 0.50 expected hits
                                                      barbarians roll dice for 1 spearman in Thenae, round 2 : 0/1 hits, 0.33 expected hits
                                                      Carthage roll dice for 1 horseman and 1 spearman in Thenae, round 3 : 2/2 hits, 0.50 expected hits
                                                      barbarians roll dice for 1 spearman in Thenae, round 3 : 0/1 hits, 0.33 expected hits
                                                      1 spearman owned by the barbarians lost in Thenae
                                                  Carthage converts territory into different units
                                                  Carthage win, taking Thenae from barbarians with 1 horseman and 1 spearman remaining. Battle score for attacker is 3
                                                  Casualties for barbarians: 1 spearman
                                              Trigger Barbarians DirectPresence Thenae spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Thenae_spearman1TRUEINVERT attached to barbarians
                                      
                                          Reposition Units - Carthage
                                      
                                          Form Units - Carthage
                                              1 metropolis placed in Lilybaeum
                                              1 metropolis placed in Gades
                                              1 irregular placed in Hispatis
                                              1 irregular placed in Corduba
                                              1 irregular placed in Carthago Nova
                                              1 irregular placed in Acci
                                      
                                          Turn Completed - Carthage
                                              Carthage collect 0 PUs; end with 0 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Carthage regular : 1.00
                                      barbarians regular : -0.67
                                      

                                      Savegame

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                                      • W Offline
                                        waldowv
                                        last edited by

                                        TripleA Turn Summary: Rome round 1

                                        TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                        Game History

                                        Round: 1
                                        
                                            Collect Resources - Rome
                                                Rome collect 19 PUs; end with 19 PUs
                                        
                                            Commit Units - Rome
                                                1 ballista moved from Roma to 28
                                                1 legionary moved from Capua to 28
                                                1 legionary moved from Roma to 28
                                                1 ballista, 2 legionarys and 1 quinquereme moved from 28 to 34
                                                1 ballista and 2 legionarys moved from 34 to Messana
                                                1 legionary moved from Tarentum to 44
                                                1 legionary and 1 trireme moved from 44 to 35
                                                1 legionary moved from 35 to Messana
                                                1 legionary and 1 skirmisher moved from Salapia to Ariminum
                                                1 horseman moved from Roma to Genua
                                                1 legionary and 2 skirmishers moved from Arretium to Genua
                                        
                                            Procure Units - Rome
                                                Rome buy 1 fort, 1 metropolis, 1 skirmisher, 1 trireme and 1 wall; Remaining resources: 0 PUs; 
                                        
                                            Conduct Combat - Rome
                                                Battle in Genua
                                                    Rome attack with 1 horseman, 1 legionary and 2 skirmishers
                                                    barbarians defend with 1 horseman, 1 swordman and 1 territory
                                                        Rome roll dice for 1 horseman, 1 legionary and 2 skirmishers in Genua, round 2 : 1/2 hits, 0.67 expected hits
                                                        barbarians roll dice for 1 horseman and 1 swordman in Genua, round 2 : 0/2 hits, 0.50 expected hits
                                                        1 horseman owned by the barbarians lost in Genua
                                                        Rome roll dice for 1 horseman, 1 legionary and 2 skirmishers in Genua, round 3 : 2/2 hits, 0.67 expected hits
                                                        barbarians roll dice for 1 swordman in Genua, round 3 : 0/1 hits, 0.33 expected hits
                                                        1 swordman owned by the barbarians lost in Genua
                                                    Rome converts territory into different units
                                                    Rome win, taking Genua from barbarians with 1 horseman, 1 legionary and 2 skirmishers remaining. Battle score for attacker is 8
                                                    Casualties for barbarians: 1 horseman and 1 swordman
                                                Trigger Barbarians DirectPresence Genua horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Genua_horseman1TRUEINVERT attached to barbarians
                                                Trigger Barbarians DirectPresence Genua swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Genua_swordman1TRUEINVERT attached to barbarians
                                        
                                            Reposition Units - Rome
                                                1 legionary and 1 skirmisher moved from Croton to Capua
                                                1 skirmisher moved from Roma to Capua
                                        
                                            Form Units - Rome
                                                Units in Ariminum being upgraded or consumed: 1 legionary
                                                1 fort placed in Ariminum
                                                1 metropolis placed in Messana
                                                1 trireme placed in 28
                                                Rome undo move 1.
                                                Units in Ariminum being upgraded or consumed: 1 legionary
                                                1 fort placed in Ariminum
                                                1 skirmisher and 1 wall placed in Roma
                                        
                                            Turn Completed - Rome
                                                Rome collect 0 PUs; end with 0 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Rome regular : 1.67
                                        barbarians regular : -0.83
                                        

                                        Savegame

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                                        • W Offline
                                          waldowv
                                          last edited by

                                          TripleA Turn Summary: FreeGreece round 1

                                          TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                          Game History

                                          Round: 1
                                          
                                              Collect Resources - FreeGreece
                                                  FreeGreece collect 16 PUs; end with 16 PUs
                                          
                                              Commit Units - FreeGreece
                                                  1 trireme moved from 67 to 68
                                                  1 phalangite moved from Rhodos to 68
                                                  1 phalangite moved from 68 to Sardis
                                                  1 skirmisher moved from Pergamum to Sardis
                                                  1 phalangite moved from Pergamum to Sardis
                                                  1 skirmisher moved from Sparta to 67
                                                  1 skirmisher moved from 67 to Sparta
                                          
                                              Procure Units - FreeGreece
                                                  FreeGreece buy 1 metropolis, 1 phalangite, 2 skirmishers and 1 wall; Remaining resources: 0 PUs; 
                                          
                                              Conduct Combat - FreeGreece
                                                  Battle in Sardis
                                                      FreeGreece attack with 2 phalangites and 1 skirmisher
                                                      Syria defend with 1 phalangite, 1 skirmisher and 1 territory
                                                          FreeGreece roll dice for 2 phalangites and 1 skirmisher in Sardis, round 2 : 1/2 hits, 1.00 expected hits
                                                          Syria roll dice for 1 phalangite and 1 skirmisher in Sardis, round 2 : 1/2 hits, 0.83 expected hits
                                                          1 skirmisher owned by the FreeGreece and 1 skirmisher owned by the Syria lost in Sardis
                                                          FreeGreece roll dice for 2 phalangites in Sardis, round 3 : 2/2 hits, 1.00 expected hits
                                                          Syria roll dice for 1 phalangite in Sardis, round 3 : 0/1 hits, 0.67 expected hits
                                                          1 phalangite owned by the Syria lost in Sardis
                                                      FreeGreece converts territory into different units
                                                      FreeGreece win, taking Sardis from Syria with 2 phalangites remaining. Battle score for attacker is 6
                                                      Casualties for FreeGreece: 1 skirmisher
                                                      Casualties for Syria: 1 phalangite and 1 skirmisher
                                          
                                              Reposition Units - FreeGreece
                                                  Turning on Edit Mode
                                                  EDIT: Turning off Edit Mode
                                                  EDIT: 1 phalangite moved from Sparta to Athens
                                                  EDIT: 1 skirmisher moved from Sparta to Athens
                                          
                                              Form Units - FreeGreece
                                                  1 metropolis placed in Syracuse
                                                  2 skirmishers and 1 wall placed in Sparta
                                                  FreeGreece undo move 2.
                                                  1 phalangite and 2 skirmishers placed in Sparta
                                                  1 wall were produced but were not placed
                                          
                                              Turn Completed - FreeGreece
                                                  FreeGreece collect 0 PUs; end with 0 PUs
                                          

                                          Combat Hit Differential Summary :

                                          FreeGreece regular : 1.00
                                          Syria regular : -0.50
                                          

                                          Savegame

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                                          • B Offline
                                            bentonjt
                                            last edited by

                                            TripleA Turn Summary: Macedonia round 1

                                            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                            Game History

                                            Round: 1
                                            
                                                Collect Resources - Macedonia
                                                    Macedonia collect 13 PUs; end with 13 PUs
                                            
                                                Commit Units - Macedonia
                                                    1 horseman, 2 phalangites and 1 skirmisher moved from Corinth to Athens
                                                    1 phalangite and 2 skirmishers moved from Larissa to Athens
                                                    1 horseman moved from Thessalonica to Delphi
                                                    1 phalangite and 1 skirmisher moved from Dodona to Delphi
                                                    1 ballista, 1 phalangite and 1 skirmisher moved from Pella to Apollonia
                                                    1 skirmisher moved from Philippopolis to Pella
                                                    1 horseman moved from Philippopolis to Apollonia
                                                    1 phalangite moved from Thessalonica to 70
                                                    1 phalangite and 1 trireme moved from 70 to 69
                                                    1 phalangite moved from 69 to Athens
                                                    1 swordman moved from Thessalonica to Larissa
                                                    1 skirmisher moved from Thessalonica to Larissa
                                            
                                                Procure Units - Macedonia
                                                    Macedonia buy 1 horseman, 1 metropolis and 2 skirmishers; Remaining resources: 0 PUs; 
                                            
                                                Conduct Combat - Macedonia
                                                    Battle in Apollonia
                                                        Macedonia attack with 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher
                                                        barbarians defend with 2 swordmen and 1 territory
                                                            Macedonia roll Artillery dice in Apollonia : 0/1 hits, 0.17 expected hits
                                                            Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Apollonia, round 2 : 1/2 hits, 0.83 expected hits
                                                            barbarians roll dice for 2 swordmen in Apollonia, round 2 : 0/2 hits, 0.67 expected hits
                                                            1 swordman owned by the barbarians lost in Apollonia
                                                            Macedonia roll Artillery dice in Apollonia : 0/1 hits, 0.17 expected hits
                                                            Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Apollonia, round 3 : 0/2 hits, 0.83 expected hits
                                                            barbarians roll dice for 1 swordman in Apollonia, round 3 : 0/1 hits, 0.33 expected hits
                                                            Macedonia roll Artillery dice in Apollonia : 0/1 hits, 0.17 expected hits
                                                            Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Apollonia, round 4 : 1/2 hits, 0.83 expected hits
                                                            barbarians roll dice for 1 swordman in Apollonia, round 4 : 0/1 hits, 0.33 expected hits
                                                            1 swordman owned by the barbarians lost in Apollonia
                                                        Macedonia converts territory into different units
                                                        Macedonia win, taking Apollonia from barbarians with 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher remaining. Battle score for attacker is 8
                                                        Casualties for barbarians: 2 swordmen
                                                    Battle in Delphi
                                                        Macedonia attack with 1 horseman, 1 phalangite and 1 skirmisher
                                                        FreeGreece defend with 1 phalangite, 1 skirmisher and 1 territory
                                                            Macedonia roll dice for 1 horseman, 1 phalangite and 1 skirmisher in Delphi, round 2 : 1/2 hits, 0.83 expected hits
                                                            FreeGreece roll dice for 1 phalangite and 1 skirmisher in Delphi, round 2 : 1/2 hits, 0.83 expected hits
                                                            1 skirmisher owned by the Macedonia and 1 skirmisher owned by the FreeGreece lost in Delphi
                                                            Macedonia roll dice for 1 horseman and 1 phalangite in Delphi, round 3 : 1/2 hits, 0.83 expected hits
                                                            FreeGreece roll dice for 1 phalangite in Delphi, round 3 : 0/1 hits, 0.67 expected hits
                                                            1 phalangite owned by the FreeGreece lost in Delphi
                                                        Macedonia converts territory into different units
                                                        Macedonia win, taking Delphi from FreeGreece with 1 horseman and 1 phalangite remaining. Battle score for attacker is 6
                                                        Casualties for Macedonia: 1 skirmisher
                                                        Casualties for FreeGreece: 1 phalangite and 1 skirmisher
                                                    Battle in Athens
                                                        Macedonia attack with 1 horseman, 4 phalangites and 3 skirmishers
                                                        FreeGreece defend with 1 archer, 3 phalangites, 2 skirmishers and 1 territory
                                                            Macedonia roll dice for 1 horseman, 4 phalangites and 3 skirmishers in Athens, round 2 : 4/5 hits, 2.33 expected hits
                                                            FreeGreece roll dice for 1 archer, 3 phalangites and 2 skirmishers in Athens, round 2 : 3/6 hits, 3.00 expected hits
                                                            1 archer owned by the FreeGreece, 3 skirmishers owned by the Macedonia, 2 skirmishers owned by the FreeGreece and 1 phalangite owned by the FreeGreece lost in Athens
                                                            Macedonia roll dice for 1 horseman and 4 phalangites in Athens, round 3 : 3/5 hits, 2.33 expected hits
                                                            FreeGreece roll dice for 2 phalangites in Athens, round 3 : 2/2 hits, 1.33 expected hits
                                                            1 phalangite owned by the Macedonia, 1 horseman owned by the Macedonia and 2 phalangites owned by the FreeGreece lost in Athens
                                                        Macedonia converts territory into different units
                                                        Macedonia win, taking Athens from FreeGreece with 3 phalangites remaining. Battle score for attacker is 10
                                                        Casualties for Macedonia: 1 horseman, 1 phalangite and 3 skirmishers
                                                        Casualties for FreeGreece: 1 archer, 3 phalangites and 2 skirmishers
                                                    Trigger Barbarians DirectPresence Apollonia swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Apollonia_swordman1TRUEINVERT attached to barbarians
                                                    Trigger Barbarians DirectPresence Apollonia swordman2TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Apollonia_swordman2TRUEINVERT attached to barbarians
                                            
                                                Reposition Units - Macedonia
                                            
                                                Form Units - Macedonia
                                                    1 metropolis placed in Larissa
                                                    1 horseman and 2 skirmishers placed in Thessalonica
                                            
                                                Turn Completed - Macedonia
                                                    Macedonia collect 0 PUs; end with 0 PUs
                                            

                                            Combat Hit Differential Summary :

                                            FreeGreece regular : 0.17
                                            Macedonia Artillery : -0.50
                                            Macedonia regular : 2.17
                                            barbarians regular : -1.33
                                            

                                            Savegame

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