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    • H Offline
      Hexborg
      last edited by

      TripleA Turn Summary: Carthage round 4

      TripleA Turn Summary for game: 270BC, version: 1.7.0

      Game History

      Round: 4
      
          Combat Move - Carthage
              1 swordman moved from Emerita Augusta to Scallabis
              1 spearman moved from Emerita Augusta to Scallabis
              4 cavalrys moved from Pax Julia to Scallabis
              1 cavalry moved from Toletum to Tarraco
              2 swordmen moved from Toletum to Tarraco
              4 swordmen moved from Valentia to Tarraco
      
          Purchase Units - Carthage
              Carthage buy 1 bireme, 4 cavalrys, 1 city, 2 hoplites, 2 swordmen and 1 trireme; Remaining resources: 0 PUs; 
      
          Combat - Carthage
              Battle in Scallabis
                  Carthage attack with 4 cavalrys, 1 spearman and 1 swordman
                  Neutral defend with 1 axeman, 1 cavalry and 1 swordman
                      Carthage roll dice for 4 cavalrys, 1 spearman and 1 swordman in Scallabis, round 2 : 2/6 hits, 1.83 expected hits
                      Neutral roll dice for 1 axeman, 1 cavalry and 1 swordman in Scallabis, round 2 : 2/3 hits, 0.67 expected hits
                      1 cavalry owned by the Neutral, 1 axeman owned by the Neutral, 1 swordman owned by the Carthage and 1 spearman owned by the Carthage lost in Scallabis
                      Carthage roll dice for 4 cavalrys in Scallabis, round 3 : 1/4 hits, 1.33 expected hits
                      Neutral roll dice for 1 swordman in Scallabis, round 3 : 0/1 hits, 0.33 expected hits
                      1 swordman owned by the Neutral lost in Scallabis
                  Carthage loses 0 PUs for violating Scallabiss neutrality.
                  Carthage win, taking Scallabis from Neutral with 4 cavalrys remaining. Battle score for attacker is 4
                  Casualties for Carthage: 1 spearman and 1 swordman
                  Casualties for Neutral: 1 axeman, 1 cavalry and 1 swordman
              Battle in Tarraco
                  Carthage attack with 1 cavalry and 6 swordmen
                  Neutral defend with 3 axemen and 3 swordmen
                      Carthage roll dice for 1 cavalry and 6 swordmen in Tarraco, round 2 : 2/7 hits, 2.33 expected hits
                      Neutral roll dice for 3 axemen and 3 swordmen in Tarraco, round 2 : 4/6 hits, 1.50 expected hits
                      1 cavalry owned by the Carthage, 2 axemen owned by the Neutral and 3 swordmen owned by the Carthage lost in Tarraco
                  3 swordmen owned by the Carthage retreated to Toletum
                  Neutral win with 1 axeman and 3 swordmen remaining. Battle score for attacker is -10
                  Casualties for Carthage: 1 cavalry and 3 swordmen
                  Casualties for Neutral: 2 axemen
      
          Non Combat Move - Carthage
              1 swordman moved from Pax Julia to Emerita Augusta
              4 cavalrys moved from Gades to Carthago Nova
              1 cavalry moved from Leptis Magna to Cyrene
              1 cavalry moved from Leptis Magna to Cyrene
              1 hoplite moved from Oea to Leptis Magna
              1 hoplite moved from Carthago to SZ 36
              1 swordman moved from Carthago to SZ 36
              1 swordman moved from Carthago to SZ 36
              1 swordman moved from Carthago to SZ 36
              1 spearman moved from Carthago to SZ 32
              1 bireme and 1 spearman moved from SZ 32 to SZ 26
              1 bireme moved from SZ 26 to SZ 32
              1 spearman moved from SZ 26 to Caralis
              1 spearman moved from Carthago to SZ 32
              1 spearman moved from SZ 32 to Caralis
              1 hoplite, 2 swordmen and 1 trireme moved from SZ 36 to SZ 33
              1 bireme and 1 swordman moved from SZ 36 to SZ 33
              1 hoplite moved from SZ 33 to Lilybaeum
              3 swordmen moved from SZ 33 to Lilybaeum
              1 bireme moved from SZ 17 to SZ 18
              1 bireme moved from SZ 17 to SZ 18
      
          Place Units - Carthage
              1 city placed in Lilybaeum
              4 cavalrys placed in Gades
              2 hoplites and 2 swordmen placed in Carthago
              1 bireme and 1 trireme placed in SZ 36
      
          Turn Complete - Carthage
              Carthage collect 66 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Carthage regular : -0.50
      Neutral regular : 3.50
      

      Savegame

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      • H Offline
        Hexborg
        last edited by

        TripleA Turn Summary: Carthage round 4

        TripleA Turn Summary for game: 270BC, version: 1.7.0

        Game History

        Round: 4
        
            Combat Move - Carthage
                1 swordman moved from Emerita Augusta to Scallabis
                1 spearman moved from Emerita Augusta to Scallabis
                4 cavalrys moved from Pax Julia to Scallabis
                1 cavalry moved from Toletum to Tarraco
                2 swordmen moved from Toletum to Tarraco
                4 swordmen moved from Valentia to Tarraco
        
            Purchase Units - Carthage
                Carthage buy 1 bireme, 4 cavalrys, 1 city, 2 hoplites, 2 swordmen and 1 trireme; Remaining resources: 0 PUs; 
        
            Combat - Carthage
                Battle in Scallabis
                    Carthage attack with 4 cavalrys, 1 spearman and 1 swordman
                    Neutral defend with 1 axeman, 1 cavalry and 1 swordman
                        Carthage roll dice for 4 cavalrys, 1 spearman and 1 swordman in Scallabis, round 2 : 2/6 hits, 1.83 expected hits
                        Neutral roll dice for 1 axeman, 1 cavalry and 1 swordman in Scallabis, round 2 : 2/3 hits, 0.67 expected hits
                        1 cavalry owned by the Neutral, 1 axeman owned by the Neutral, 1 swordman owned by the Carthage and 1 spearman owned by the Carthage lost in Scallabis
                        Carthage roll dice for 4 cavalrys in Scallabis, round 3 : 1/4 hits, 1.33 expected hits
                        Neutral roll dice for 1 swordman in Scallabis, round 3 : 0/1 hits, 0.33 expected hits
                        1 swordman owned by the Neutral lost in Scallabis
                    Carthage loses 0 PUs for violating Scallabiss neutrality.
                    Carthage win, taking Scallabis from Neutral with 4 cavalrys remaining. Battle score for attacker is 4
                    Casualties for Carthage: 1 spearman and 1 swordman
                    Casualties for Neutral: 1 axeman, 1 cavalry and 1 swordman
                Battle in Tarraco
                    Carthage attack with 1 cavalry and 6 swordmen
                    Neutral defend with 3 axemen and 3 swordmen
                        Carthage roll dice for 1 cavalry and 6 swordmen in Tarraco, round 2 : 2/7 hits, 2.33 expected hits
                        Neutral roll dice for 3 axemen and 3 swordmen in Tarraco, round 2 : 4/6 hits, 1.50 expected hits
                        1 cavalry owned by the Carthage, 2 axemen owned by the Neutral and 3 swordmen owned by the Carthage lost in Tarraco
                    3 swordmen owned by the Carthage retreated to Toletum
                    Neutral win with 1 axeman and 3 swordmen remaining. Battle score for attacker is -10
                    Casualties for Carthage: 1 cavalry and 3 swordmen
                    Casualties for Neutral: 2 axemen
        
            Non Combat Move - Carthage
                1 swordman moved from Pax Julia to Emerita Augusta
                4 cavalrys moved from Gades to Carthago Nova
                1 cavalry moved from Leptis Magna to Cyrene
                1 cavalry moved from Leptis Magna to Cyrene
                1 hoplite moved from Oea to Leptis Magna
                1 hoplite moved from Carthago to SZ 36
                1 swordman moved from Carthago to SZ 36
                1 swordman moved from Carthago to SZ 36
                1 swordman moved from Carthago to SZ 36
                1 spearman moved from Carthago to SZ 32
                1 bireme and 1 spearman moved from SZ 32 to SZ 26
                1 bireme moved from SZ 26 to SZ 32
                1 spearman moved from SZ 26 to Caralis
                1 spearman moved from Carthago to SZ 32
                1 spearman moved from SZ 32 to Caralis
                1 hoplite, 2 swordmen and 1 trireme moved from SZ 36 to SZ 33
                1 bireme and 1 swordman moved from SZ 36 to SZ 33
                1 hoplite moved from SZ 33 to Lilybaeum
                3 swordmen moved from SZ 33 to Lilybaeum
                1 bireme moved from SZ 17 to SZ 18
                1 bireme moved from SZ 17 to SZ 18
        
            Place Units - Carthage
                1 city placed in Lilybaeum
                4 cavalrys placed in Gades
                2 hoplites and 2 swordmen placed in Carthago
                1 bireme and 1 trireme placed in SZ 36
        
            Turn Complete - Carthage
                Carthage collect 66 PUs; end with 66 PUs
        

        Combat Hit Differential Summary :

        Carthage regular : -0.50
        Neutral regular : 3.50
        

        Savegame

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        • B Offline
          bentonjt
          last edited by

          TripleA Turn Summary: RomanRepublic round 4

          TripleA Turn Summary for game: 270BC, version: 1.7.0

          Game History

          Round: 4
          
              Combat Move - RomanRepublic
                  5 ballistas, 6 legionaires and 6 velitess moved from Messana to Lilybaeum
                  5 velitess moved from Syracuse to Lilybaeum
                  1 legionaire and 3 velitess moved from Roma to SZ 25
                  1 bireme, 1 legionaire, 1 trireme and 3 velitess moved from SZ 25 to SZ 24
                  1 legionaire and 3 velitess moved from SZ 24 to Aleria
          
              Purchase Units - RomanRepublic
                  RomanRepublic buy 4 biremes, 1 city, 1 legionaire and 5 velitess; Remaining resources: 0 PUs; 
          
              Combat - RomanRepublic
                  Battle in Lilybaeum
                      RomanRepublic attack with 5 ballistas, 6 legionaires and 11 velitess
                      Carthage defend with 1 city, 5 hoplites, 12 spearmen, 6 swordmen and 1 warelephant
                          RomanRepublic roll dice for 5 ballistas, 6 legionaires and 11 velitess in Lilybaeum, round 2 : 9/22 hits, 8.00 expected hits
                      Units damaged: 1 warelephant owned by the Carthage
                          Carthage roll dice for 5 hoplites, 12 spearmen, 6 swordmen and 1 warelephant in Lilybaeum, round 2 : 5/24 hits, 9.17 expected hits
                          5 velitess owned by the RomanRepublic and 8 spearmen owned by the Carthage lost in Lilybaeum
                          RomanRepublic roll dice for 5 ballistas, 6 legionaires and 6 velitess in Lilybaeum, round 3 : 7/17 hits, 7.17 expected hits
                          Carthage roll dice for 5 hoplites, 4 spearmen, 6 swordmen and 1 warelephant in Lilybaeum, round 3 : 9/16 hits, 6.50 expected hits
                          6 velitess owned by the RomanRepublic, 3 swordmen owned by the Carthage, 4 spearmen owned by the Carthage and 3 legionaires owned by the RomanRepublic lost in Lilybaeum
                          RomanRepublic roll dice for 5 ballistas and 3 legionaires in Lilybaeum, round 4 : 5/8 hits, 4.83 expected hits
                          Carthage roll dice for 5 hoplites, 3 swordmen and 1 warelephant in Lilybaeum, round 4 : 5/9 hits, 4.17 expected hits
                          1 hoplite owned by the Carthage, 2 ballistas owned by the RomanRepublic, 3 swordmen owned by the Carthage, 3 legionaires owned by the RomanRepublic and 1 warelephant owned by the Carthage lost in Lilybaeum
                          RomanRepublic roll dice for 3 ballistas in Lilybaeum, round 5 : 1/3 hits, 2.00 expected hits
                          Carthage roll dice for 4 hoplites in Lilybaeum, round 5 : 1/4 hits, 2.00 expected hits
                          1 hoplite owned by the Carthage and 1 ballista owned by the RomanRepublic lost in Lilybaeum
                          RomanRepublic roll dice for 2 ballistas in Lilybaeum, round 6 : 1/2 hits, 1.33 expected hits
                          Carthage roll dice for 3 hoplites in Lilybaeum, round 6 : 0/3 hits, 1.50 expected hits
                          1 hoplite owned by the Carthage lost in Lilybaeum
                          RomanRepublic roll dice for 2 ballistas in Lilybaeum, round 7 : 0/2 hits, 1.33 expected hits
                          Carthage roll dice for 2 hoplites in Lilybaeum, round 7 : 1/2 hits, 1.00 expected hits
                          1 ballista owned by the RomanRepublic lost in Lilybaeum
                          RomanRepublic roll dice for 1 ballista in Lilybaeum, round 8 : 1/1 hits, 0.67 expected hits
                          Carthage roll dice for 2 hoplites in Lilybaeum, round 8 : 1/2 hits, 1.00 expected hits
                          1 hoplite owned by the Carthage and 1 ballista owned by the RomanRepublic lost in Lilybaeum
                      Carthage win with 1 hoplite remaining. Battle score for attacker is 12
                      Casualties for RomanRepublic: 5 ballistas, 6 legionaires and 11 velitess
                      Casualties for Carthage: 4 hoplites, 12 spearmen, 6 swordmen and 1 warelephant
                  1 trireme moved from SZ 24 to SZ 25
          
              Place Units - RomanRepublic
                  3 biremes placed in SZ 34
                  1 velites placed in Messana
                  1 city placed in Patavium
                  1 bireme placed in SZ 25
                  1 legionaire and 4 velitess placed in Roma
          
              Turn Complete - RomanRepublic
                  RomanRepublic collect 62 PUs; end with 62 PUs
          

          Combat Hit Differential Summary :

          Carthage regular : -3.33
          RomanRepublic regular : -1.33
          

          Savegame

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          • B Offline
            bentonjt
            last edited by

            TripleA Turn Summary: GreekCityStates round 4

            TripleA Turn Summary for game: 270BC, version: 1.7.0

            Game History

            Round: 4
            
                Combat Move - GreekCityStates
                    2 cavalrys, 3 hoplites and 5 slingerss moved from Syracuse to Lilybaeum
                    1 slingers moved from Syracuse to Lilybaeum
                    1 slingers moved from Athens to Delphi
                    1 archer and 10 hoplites moved from Delphi to Larissa
                    2 archers, 1 hoplite and 2 slingerss moved from Athens to Larissa
                    6 biremes and 2 triremes moved from SZ 68 to SZ 67
                    1 hoplite and 5 slingerss moved from Sparta to SZ 67
                    1 hoplite and 5 slingerss moved from SZ 67 to Athens
                    1 slingers moved from Sardis to Pessinus
                    1 slingers moved from Sardis to Attalia
                    1 slingers moved from Sardis to Pessinus
                    1 slingers moved from Sardis to Attalia
                    1 hoplite moved from Sardis to Pessinus
                    1 hoplite moved from Sardis to Attalia
                    1 hoplite moved from Pergamum to Sardis
                    1 slingers moved from Sardis to Pergamum
            
                Purchase Units - GreekCityStates
                    GreekCityStates buy 1 city, 5 hoplites and 7 slingerss; Remaining resources: 0 PUs; 
            
                Combat - GreekCityStates
                    Battle in Pessinus
                        GreekCityStates attack with 1 hoplite and 2 slingerss
                        Seleucid defend with 1 peltasts
                            GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pessinus, round 2 : 0/3 hits, 0.67 expected hits
                            Seleucid roll dice for 1 peltasts in Pessinus, round 2 : 0/1 hits, 0.17 expected hits
                            GreekCityStates roll dice for 1 hoplite and 2 slingerss in Pessinus, round 3 : 1/3 hits, 0.67 expected hits
                            Seleucid roll dice for 1 peltasts in Pessinus, round 3 : 1/1 hits, 0.17 expected hits
                            1 peltasts owned by the Seleucid and 1 slingers owned by the GreekCityStates lost in Pessinus
                        GreekCityStates win, taking Pessinus from Seleucid with 1 hoplite and 1 slingers remaining. Battle score for attacker is 0
                        Casualties for GreekCityStates: 1 slingers
                        Casualties for Seleucid: 1 peltasts
                    Battle in Lilybaeum
                        GreekCityStates attack with 2 cavalrys, 3 hoplites and 6 slingerss
                        Carthage defend with 1 city and 1 hoplite
                            GreekCityStates roll dice for 2 cavalrys, 3 hoplites and 6 slingerss in Lilybaeum, round 2 : 1/11 hits, 2.67 expected hits
                            Carthage roll dice for 1 hoplite in Lilybaeum, round 2 : 1/1 hits, 0.50 expected hits
                            1 hoplite owned by the Carthage and 1 slingers owned by the GreekCityStates lost in Lilybaeum
                        GreekCityStates win, taking Lilybaeum from Carthage with 2 cavalrys, 3 hoplites and 5 slingerss remaining. Battle score for attacker is 3
                        Casualties for GreekCityStates: 1 slingers
                        Casualties for Carthage: 1 hoplite
                    Battle in Attalia
                        GreekCityStates attack with 1 hoplite and 2 slingerss
                        Seleucid defend with 1 peltasts
                            GreekCityStates roll dice for 1 hoplite and 2 slingerss in Attalia, round 2 : 1/3 hits, 0.67 expected hits
                            Seleucid roll dice for 1 peltasts in Attalia, round 2 : 0/1 hits, 0.17 expected hits
                            1 peltasts owned by the Seleucid lost in Attalia
                        GreekCityStates win, taking Attalia from Seleucid with 1 hoplite and 2 slingerss remaining. Battle score for attacker is 2
                        Casualties for Seleucid: 1 peltasts
                    Battle in Larissa
                        GreekCityStates attack with 3 archers, 11 hoplites and 2 slingerss
                        Macedonia defend with 4 hoplites, 5 peltastss and 1 swordman
                            GreekCityStates roll dice for 3 archers, 11 hoplites and 2 slingerss in Larissa, round 2 : 7/16 hits, 4.50 expected hits
                            Macedonia roll dice for 4 hoplites, 5 peltastss and 1 swordman in Larissa, round 2 : 4/10 hits, 3.17 expected hits
                            1 swordman owned by the Macedonia, 1 hoplite owned by the Macedonia, 2 archers owned by the GreekCityStates, 5 peltastss owned by the Macedonia and 2 slingerss owned by the GreekCityStates lost in Larissa
                            GreekCityStates roll dice for 1 archer and 11 hoplites in Larissa, round 3 : 6/12 hits, 3.83 expected hits
                            Macedonia roll dice for 3 hoplites in Larissa, round 3 : 1/3 hits, 1.50 expected hits
                            3 hoplites owned by the Macedonia and 1 archer owned by the GreekCityStates lost in Larissa
                        GreekCityStates win, taking Larissa from Macedonia with 11 hoplites remaining. Battle score for attacker is 18
                        Casualties for GreekCityStates: 3 archers and 2 slingerss
                        Casualties for Macedonia: 4 hoplites, 5 peltastss and 1 swordman
            
                Non Combat Move - GreekCityStates
                    1 archer moved from Syracuse to Lilybaeum
            
                Place Units - GreekCityStates
                    1 city placed in Athens
                    3 hoplites and 4 slingerss placed in Sardis
                    2 hoplites and 3 slingerss placed in Sparta
            
                Turn Complete - GreekCityStates
                    GreekCityStates collect 65 PUs; end with 65 PUs
            

            Combat Hit Differential Summary :

            Seleucid regular : 0.50
            Macedonia regular : 0.33
            Carthage regular : 0.50
            GreekCityStates regular : 3.00
            

            Savegame

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            • H Offline
              Hexborg
              last edited by

              TripleA Turn Summary: Macedonia round 4

              TripleA Turn Summary for game: 270BC, version: 1.7.0

              Game History

              Round: 4
              
                  Combat Move - Macedonia
                      1 bireme moved from SZ 69 to SZ 68
                      1 bireme moved from SZ 69 to SZ 68
                      1 bireme moved from SZ 69 to SZ 68
                      1 bireme moved from SZ 69 to SZ 68
                      1 bireme moved from SZ 69 to SZ 68
                      1 peltasts moved from Thessalonica to SZ 69
                      1 bireme and 1 peltasts moved from SZ 69 to SZ 68
                      1 peltasts moved from SZ 68 to Rhodos
                            Macedonia take Rhodos from GreekCityStates
                      1 swordman moved from Sardica to Sirmium
                      1 hoplite moved from Sardica to Sirmium
                      1 cavalry moved from Sardica to Sirmium
                      1 cavalry moved from Sardica to Sirmium
                      1 cavalry moved from Sardica to Sirmium
                      1 cavalry moved from Sardica to Sirmium
              
                  Purchase Units - Macedonia
                      Macedonia buy 1 bireme, 7 peltastss, 1 swordman and 1 trireme; Remaining resources: 0 PUs; 
              
                  Combat - Macedonia
                      Battle in Sirmium
                          Macedonia attack with 4 cavalrys, 1 hoplite and 1 swordman
                          Neutral defend with 1 cavalry and 2 swordmen
                              Macedonia roll dice for 4 cavalrys, 1 hoplite and 1 swordman in Sirmium, round 2 : 2/6 hits, 2.00 expected hits
                              Neutral roll dice for 1 cavalry and 2 swordmen in Sirmium, round 2 : 0/3 hits, 0.83 expected hits
                              1 cavalry owned by the Neutral and 1 swordman owned by the Neutral lost in Sirmium
                              Macedonia roll dice for 4 cavalrys, 1 hoplite and 1 swordman in Sirmium, round 3 : 1/6 hits, 2.00 expected hits
                              Neutral roll dice for 1 swordman in Sirmium, round 3 : 0/1 hits, 0.33 expected hits
                              1 swordman owned by the Neutral lost in Sirmium
                          Macedonia loses 0 PUs for violating Sirmiums neutrality.
                          Macedonia win, taking Sirmium from Neutral with 4 cavalrys, 1 hoplite and 1 swordman remaining. Battle score for attacker is 12
                          Casualties for Neutral: 1 cavalry and 2 swordmen
              
                  Non Combat Move - Macedonia
                      1 swordman moved from Pella to Thessalonica
                      1 trireme moved from SZ 69 to SZ 68
                      1 trireme moved from SZ 69 to SZ 68
                      1 hoplite moved from Dodona to Thessalonica
                      1 hoplite moved from Pella to Thessalonica
                      1 hoplite moved from Pella to Thessalonica
                      1 hoplite moved from Apollonia to Dodona
                      1 hoplite moved from Apollonia to Dodona
                      1 cavalry moved from Sardica to Dodona
                      1 cavalry moved from Sardica to Thessalonica
                      1 cavalry moved from Sardica to Salonae
              
                  Place Units - Macedonia
                      1 trireme placed in SZ 47
                      2 peltastss and 1 swordman placed in Salonae
                      5 peltastss placed in Thessalonica
                      1 bireme placed in SZ 69
                      Macedonia undo move 4.
                      Macedonia undo move 1.
                      1 bireme placed in SZ 47
                      1 trireme placed in SZ 69
                      Macedonia undo move 3.
                      Macedonia undo move 2.
                      1 bireme placed in SZ 69
                      4 peltastss placed in Thessalonica
                      1 peltasts placed in Salonae
              
                  Turn Complete - Macedonia
                      Macedonia collect 38 PUs; end with 38 PUs
              

              Combat Hit Differential Summary :

              Macedonia regular : -1.00
              Neutral regular : -1.17
              

              Savegame

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              • W Offline
                waldowv
                last edited by

                TripleA Turn Summary: Egypt round 4

                TripleA Turn Summary for game: 270BC, version: 1.7.0

                Game History

                Round: 4
                
                    Combat Move - Egypt
                        3 biremes and 4 triremes moved from SZ 59 to SZ 60
                        6 archers, 2 axemen, 2 chariots and 6 spearmen moved from Jerusalem to Sidon
                
                    Purchase Units - Egypt
                        Egypt buy 1 archer, 6 axemen, 1 spearman and 2 triremes; Remaining resources: 0 PUs; 
                
                    Combat - Egypt
                        Battle in SZ 60
                            Egypt attack with 3 biremes and 4 triremes
                            Seleucid defend with 2 biremes and 5 triremes
                                Egypt roll dice for 3 biremes and 4 triremes in SZ 60, round 2 : 2/7 hits, 2.50 expected hits
                                Seleucid roll dice for 2 biremes and 5 triremes in SZ 60, round 2 : 4/7 hits, 2.33 expected hits
                                1 trireme owned by the Egypt, 3 biremes owned by the Egypt and 2 biremes owned by the Seleucid lost in SZ 60
                            3 triremes owned by the Egypt retreated to SZ 59
                            Seleucid win with 5 triremes remaining. Battle score for attacker is -19
                            Casualties for Egypt: 3 biremes and 1 trireme
                            Casualties for Seleucid: 2 biremes
                        Battle in Sidon
                            Egypt attack with 6 archers, 2 axemen, 2 chariots and 6 spearmen
                            Seleucid defend with 3 hoplites and 1 peltasts
                                Egypt roll dice for 6 archers, 2 axemen, 2 chariots and 6 spearmen in Sidon, round 2 : 4/16 hits, 3.33 expected hits
                                Seleucid roll dice for 3 hoplites and 1 peltasts in Sidon, round 2 : 1/4 hits, 1.67 expected hits
                                3 hoplites owned by the Seleucid, 1 peltasts owned by the Seleucid and 1 spearman owned by the Egypt lost in Sidon
                            Egypt win, taking Sidon from Seleucid with 6 archers, 2 axemen, 2 chariots and 5 spearmen remaining. Battle score for attacker is 14
                            Casualties for Egypt: 1 spearman
                            Casualties for Seleucid: 3 hoplites and 1 peltasts
                        5 chariots moved from Jerusalem to Memphis
                
                    Place Units - Egypt
                        2 triremes placed in SZ 59
                        1 archer, 6 axemen and 1 spearman placed in Alexandria
                
                    Turn Complete - Egypt
                        Egypt collect 47 PUs; end with 47 PUs
                

                Combat Hit Differential Summary :

                Seleucid regular : 1.00
                Egypt regular : 0.17
                

                Savegame

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                • H Offline
                  Hexborg
                  last edited by

                  TripleA Turn Summary: Seleucid round 4

                  TripleA Turn Summary for game: 270BC, version: 1.7.0

                  Game History

                  Round: 4
                  
                      Combat Move - Seleucid
                          5 triremes moved from SZ 60 to SZ 59
                          5 cataphracts moved from Antioch to Sidon
                          5 cavalrys moved from Antioch to Sidon
                          1 hoplite moved from Antioch to Sidon
                          1 legionaire moved from Antioch to Sidon
                          1 legionaire moved from Antioch to Sidon
                          1 legionaire moved from Antioch to Sidon
                          1 legionaire moved from Antioch to Sidon
                          1 cavalry moved from Tarsus to Sidon
                          1 cavalry moved from Tarsus to Sidon
                          1 peltasts moved from Antioch to SZ 61
                          1 legionaire moved from Antioch to SZ 61
                          1 peltasts moved from Antioch to SZ 61
                          1 legionaire moved from Antioch to Sidon
                          1 hoplite moved from Antioch to Sidon
                          2 peltastss and 1 trireme moved from SZ 61 to SZ 60
                          1 bireme and 1 legionaire moved from SZ 61 to SZ 62
                          1 peltasts moved from SZ 60 to Salamis
                          1 peltasts moved from SZ 60 to Salamis
                          1 legionaire moved from SZ 62 to Salamis
                  
                      Purchase Units - Seleucid
                          Seleucid buy 5 cataphracts, 1 hoplite and 5 legionaires; Remaining resources: 0 PUs; 
                  
                      Combat - Seleucid
                          Battle in SZ 59
                              Seleucid attack with 5 triremes
                              Egypt defend with 5 triremes
                                  Seleucid roll dice for 5 triremes in SZ 59, round 2 : 4/5 hits, 2.50 expected hits
                                  Egypt roll dice for 5 triremes in SZ 59, round 2 : 4/5 hits, 1.67 expected hits
                                  4 triremes owned by the Seleucid and 4 triremes owned by the Egypt lost in SZ 59
                                  Seleucid roll dice for 1 trireme in SZ 59, round 3 : 1/1 hits, 0.50 expected hits
                                  Egypt roll dice for 1 trireme in SZ 59, round 3 : 1/1 hits, 0.33 expected hits
                                  1 trireme owned by the Seleucid and 1 trireme owned by the Egypt lost in SZ 59
                              Egypt win with no units remaining. Battle score for attacker is 0
                              Casualties for Seleucid: 5 triremes
                              Casualties for Egypt: 5 triremes
                          Battle in Salamis
                              Seleucid attack with 1 legionaire and 2 peltastss
                              Egypt defend with 1 spearman
                                  Seleucid roll dice for 1 legionaire and 2 peltastss in Salamis, round 2 : 1/3 hits, 0.67 expected hits
                                  Egypt roll dice for 1 spearman in Salamis, round 2 : 0/1 hits, 0.33 expected hits
                                  1 spearman owned by the Egypt lost in Salamis
                              Seleucid win, taking Salamis from Egypt with 1 legionaire and 2 peltastss remaining. Battle score for attacker is 3
                              Casualties for Egypt: 1 spearman
                          Battle in Sidon
                              Seleucid attack with 5 cataphracts, 7 cavalrys, 2 hoplites and 5 legionaires
                              Egypt defend with 6 archers, 2 axemen, 2 chariots and 5 spearmen
                                  Seleucid roll dice for 5 cataphracts, 7 cavalrys, 2 hoplites and 5 legionaires in Sidon, round 2 : 7/19 hits, 8.00 expected hits
                                  Egypt roll dice for 6 archers, 2 axemen, 2 chariots and 5 spearmen in Sidon, round 2 : 9/15 hits, 6.33 expected hits
                                  2 axemen owned by the Egypt, 7 cavalrys owned by the Seleucid, 2 hoplites owned by the Seleucid and 5 spearmen owned by the Egypt lost in Sidon
                                  Seleucid roll dice for 5 cataphracts and 5 legionaires in Sidon, round 3 : 4/10 hits, 5.00 expected hits
                                  Egypt roll dice for 6 archers and 2 chariots in Sidon, round 3 : 4/8 hits, 4.33 expected hits
                                  4 legionaires owned by the Seleucid and 4 archers owned by the Egypt lost in Sidon
                                  Seleucid roll dice for 5 cataphracts and 1 legionaire in Sidon, round 4 : 3/6 hits, 3.00 expected hits
                                  Egypt roll dice for 2 archers and 2 chariots in Sidon, round 4 : 3/4 hits, 2.33 expected hits
                                  1 legionaire owned by the Seleucid, 1 chariot owned by the Egypt, 2 cataphracts owned by the Seleucid and 2 archers owned by the Egypt lost in Sidon
                                  Seleucid roll dice for 3 cataphracts in Sidon, round 5 : 2/3 hits, 1.50 expected hits
                                  Egypt roll dice for 1 chariot in Sidon, round 5 : 1/1 hits, 0.67 expected hits
                                  1 chariot owned by the Egypt and 1 cataphract owned by the Seleucid lost in Sidon
                              Seleucid win, taking Sidon from Egypt with 2 cataphracts remaining. Battle score for attacker is -22
                              Casualties for Seleucid: 3 cataphracts, 7 cavalrys, 2 hoplites and 5 legionaires
                              Casualties for Egypt: 6 archers, 2 axemen, 2 chariots and 5 spearmen
                  
                      Non Combat Move - Seleucid
                          1 legionaire moved from Edessa to Antioch
                          1 hoplite moved from Emesa to Antioch
                          2 hoplites moved from Emesa to Antioch
                          1 peltasts moved from Emesa to Edessa
                          1 cataphract moved from Tavium to Antioch
                          5 hoplites moved from Tavium to Tarsus
                          1 peltasts moved from Tavium to Heraclea Pontica
                  
                      Place Units - Seleucid
                          5 cataphracts, 1 hoplite and 5 legionaires placed in Antioch
                  
                      Turn Complete - Seleucid
                          Seleucid collect 49 PUs; end with 49 PUs
                  

                  Combat Hit Differential Summary :

                  Seleucid regular : 0.83
                  Egypt regular : 6.00
                  

                  Savegame

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                  • W Offline
                    waldowv
                    last edited by

                    TripleA Turn Summary: Parthia round 4

                    TripleA Turn Summary for game: 270BC, version: 1.7.0

                    Game History

                    Round: 4
                    
                        Combat Move - Parthia
                            1 cataphract, 1 cavalry, 1 horsearcher and 3 spearmen moved from Damascus to Sidon
                            1 spearman moved from Damascus to Sidon
                            6 archers, 3 cataphracts, 6 horsearchers and 9 spearmen moved from Damascus to Antioch
                            5 horsearchers moved from Seleucia to Antioch
                            2 horsearchers moved from Hatra to Damascus
                            2 horsearchers moved from Damascus to Antioch
                            3 horsearchers moved from Palmyra to Antioch
                            3 spearmen moved from Hatra to Edessa
                            4 archers and 6 spearmen moved from Palmyra to Emesa
                            5 cavalrys moved from Seleucia to Edessa
                    
                        Purchase Units - Parthia
                            Parthia buy 13 cavalrys; Remaining resources: 1 PUs; 
                    
                        Combat - Parthia
                            Battle in Sidon
                                Parthia attack with 1 cataphract, 1 cavalry, 1 horsearcher and 4 spearmen
                                Seleucid defend with 2 cataphracts
                                    Parthia roll dice for 1 cataphract, 1 cavalry, 1 horsearcher and 4 spearmen in Sidon, round 2 : 1/7 hits, 1.83 expected hits
                                    Seleucid roll dice for 2 cataphracts in Sidon, round 2 : 1/2 hits, 1.00 expected hits
                                    1 cataphract owned by the Seleucid and 1 spearman owned by the Parthia lost in Sidon
                                    Parthia roll dice for 1 cataphract, 1 cavalry, 1 horsearcher and 3 spearmen in Sidon, round 3 : 3/6 hits, 1.67 expected hits
                                    Seleucid roll dice for 1 cataphract in Sidon, round 3 : 0/1 hits, 0.50 expected hits
                                    1 cataphract owned by the Seleucid lost in Sidon
                                Parthia win, taking Sidon from Seleucid with 1 cataphract, 1 cavalry, 1 horsearcher and 3 spearmen remaining. Battle score for attacker is 11
                                Casualties for Parthia: 1 spearman
                                Casualties for Seleucid: 2 cataphracts
                            Battle in Edessa
                                Parthia attack with 5 cavalrys and 3 spearmen
                                Seleucid defend with 1 peltasts
                                    Parthia roll dice for 5 cavalrys and 3 spearmen in Edessa, round 2 : 2/8 hits, 2.17 expected hits
                                    Seleucid roll dice for 1 peltasts in Edessa, round 2 : 0/1 hits, 0.17 expected hits
                                    1 peltasts owned by the Seleucid lost in Edessa
                                Parthia win, taking Edessa from Seleucid with 5 cavalrys and 3 spearmen remaining. Battle score for attacker is 2
                                Casualties for Seleucid: 1 peltasts
                            Battle in Emesa
                                Parthia attack with 4 archers and 6 spearmen
                                Seleucid defend with 1 peltasts
                                    Parthia roll dice for 4 archers and 6 spearmen in Emesa, round 2 : 3/10 hits, 1.67 expected hits
                                    Seleucid roll dice for 1 peltasts in Emesa, round 2 : 0/1 hits, 0.17 expected hits
                                    1 peltasts owned by the Seleucid lost in Emesa
                                Parthia win, taking Emesa from Seleucid with 4 archers and 6 spearmen remaining. Battle score for attacker is 2
                                Casualties for Seleucid: 1 peltasts
                            Battle in Antioch
                                Parthia attack with 6 archers, 3 cataphracts, 16 horsearchers and 9 spearmen
                                Seleucid defend with 6 cataphracts, 1 city, 4 hoplites and 6 legionaires
                                    Parthia roll dice for 6 archers, 3 cataphracts, 16 horsearchers and 9 spearmen in Antioch, round 2 : 12/34 hits, 9.33 expected hits
                                    Seleucid roll dice for 6 cataphracts, 4 hoplites and 6 legionaires in Antioch, round 2 : 6/16 hits, 7.00 expected hits
                                    6 legionaires owned by the Seleucid, 2 cataphracts owned by the Seleucid, 4 hoplites owned by the Seleucid and 6 spearmen owned by the Parthia lost in Antioch
                                    Parthia roll dice for 6 archers, 3 cataphracts, 16 horsearchers and 3 spearmen in Antioch, round 3 : 10/28 hits, 8.33 expected hits
                                    Seleucid roll dice for 4 cataphracts in Antioch, round 3 : 3/4 hits, 2.00 expected hits
                                    4 cataphracts owned by the Seleucid and 3 spearmen owned by the Parthia lost in Antioch
                                Parthia captures 49PUs while taking Seleucid capital
                                Parthia win, taking Antioch from Seleucid with 6 archers, 3 cataphracts and 16 horsearchers remaining. Battle score for attacker is 59
                                Casualties for Parthia: 9 spearmen
                                Casualties for Seleucid: 6 cataphracts, 4 hoplites and 6 legionaires
                    
                        Non Combat Move - Parthia
                    
                        Place Units - Parthia
                            10 cavalrys placed in Seleucia
                            3 cavalrys placed in Persepolis
                    
                        Turn Complete - Parthia
                            Parthia collect 72 PUs; end with 122 PUs
                    

                    Combat Hit Differential Summary :

                    Seleucid regular : -0.83
                    Parthia regular : 6.00
                    

                    Savegame

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                    • W Offline
                      waldowv
                      last edited by

                      TripleA Manual Gamesave Post: Carthage round 1

                      TripleA Manual Gamesave Post for game: 270BC Wars, version: 1.0.0

                      Game History

                      Round: 1
                      
                          Collect Resources - Carthage
                              Carthage collect 24 PUs; end with 24 PUs
                      
                          Commit Units - Carthage
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • B Offline
                        bentonjt
                        last edited by

                        TripleA Turn Summary: Carthage round 1

                        TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                        Game History

                        Round: 1
                        
                            Collect Resources - Carthage
                                Carthage collect 24 PUs; end with 24 PUs
                        
                            Commit Units - Carthage
                                1 horseman moved from Carthago to Thenae
                                1 spearman moved from Thapsus to Thenae
                                1 warelephant moved from Carthago to 32
                                1 phalangite moved from Carthago to 36
                                1 spearman moved from Carthago to 32
                                1 quinquereme, 1 spearman and 1 warelephant moved from 32 to 36
                                1 phalangite, 1 spearman and 1 warelephant moved from 36 to Lilybaeum
                                1 spearman moved from Gades to Hispatis
                        
                            Procure Units - Carthage
                                Carthage buy 4 irregulars and 2 metropoliss; Remaining resources: 0 PUs; 
                        
                            Conduct Combat - Carthage
                                Battle in Thenae
                                    Carthage attack with 1 horseman and 1 spearman
                                    barbarians defend with 1 spearman and 1 territory
                                        Carthage roll dice for 1 horseman and 1 spearman in Thenae, round 2 : 0/2 hits, 0.50 expected hits
                                        barbarians roll dice for 1 spearman in Thenae, round 2 : 0/1 hits, 0.33 expected hits
                                        Carthage roll dice for 1 horseman and 1 spearman in Thenae, round 3 : 2/2 hits, 0.50 expected hits
                                        barbarians roll dice for 1 spearman in Thenae, round 3 : 0/1 hits, 0.33 expected hits
                                        1 spearman owned by the barbarians lost in Thenae
                                    Carthage converts territory into different units
                                    Carthage win, taking Thenae from barbarians with 1 horseman and 1 spearman remaining. Battle score for attacker is 3
                                    Casualties for barbarians: 1 spearman
                                Trigger Barbarians DirectPresence Thenae spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Thenae_spearman1TRUEINVERT attached to barbarians
                        
                            Reposition Units - Carthage
                        
                            Form Units - Carthage
                                1 metropolis placed in Lilybaeum
                                1 metropolis placed in Gades
                                1 irregular placed in Hispatis
                                1 irregular placed in Corduba
                                1 irregular placed in Carthago Nova
                                1 irregular placed in Acci
                        
                            Turn Completed - Carthage
                                Carthage collect 0 PUs; end with 0 PUs
                        

                        Combat Hit Differential Summary :

                        Carthage regular : 1.00
                        barbarians regular : -0.67
                        

                        Savegame

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                        • W Offline
                          waldowv
                          last edited by

                          TripleA Turn Summary: Rome round 1

                          TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                          Game History

                          Round: 1
                          
                              Collect Resources - Rome
                                  Rome collect 19 PUs; end with 19 PUs
                          
                              Commit Units - Rome
                                  1 ballista moved from Roma to 28
                                  1 legionary moved from Capua to 28
                                  1 legionary moved from Roma to 28
                                  1 ballista, 2 legionarys and 1 quinquereme moved from 28 to 34
                                  1 ballista and 2 legionarys moved from 34 to Messana
                                  1 legionary moved from Tarentum to 44
                                  1 legionary and 1 trireme moved from 44 to 35
                                  1 legionary moved from 35 to Messana
                                  1 legionary and 1 skirmisher moved from Salapia to Ariminum
                                  1 horseman moved from Roma to Genua
                                  1 legionary and 2 skirmishers moved from Arretium to Genua
                          
                              Procure Units - Rome
                                  Rome buy 1 fort, 1 metropolis, 1 skirmisher, 1 trireme and 1 wall; Remaining resources: 0 PUs; 
                          
                              Conduct Combat - Rome
                                  Battle in Genua
                                      Rome attack with 1 horseman, 1 legionary and 2 skirmishers
                                      barbarians defend with 1 horseman, 1 swordman and 1 territory
                                          Rome roll dice for 1 horseman, 1 legionary and 2 skirmishers in Genua, round 2 : 1/2 hits, 0.67 expected hits
                                          barbarians roll dice for 1 horseman and 1 swordman in Genua, round 2 : 0/2 hits, 0.50 expected hits
                                          1 horseman owned by the barbarians lost in Genua
                                          Rome roll dice for 1 horseman, 1 legionary and 2 skirmishers in Genua, round 3 : 2/2 hits, 0.67 expected hits
                                          barbarians roll dice for 1 swordman in Genua, round 3 : 0/1 hits, 0.33 expected hits
                                          1 swordman owned by the barbarians lost in Genua
                                      Rome converts territory into different units
                                      Rome win, taking Genua from barbarians with 1 horseman, 1 legionary and 2 skirmishers remaining. Battle score for attacker is 8
                                      Casualties for barbarians: 1 horseman and 1 swordman
                                  Trigger Barbarians DirectPresence Genua horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Genua_horseman1TRUEINVERT attached to barbarians
                                  Trigger Barbarians DirectPresence Genua swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Genua_swordman1TRUEINVERT attached to barbarians
                          
                              Reposition Units - Rome
                                  1 legionary and 1 skirmisher moved from Croton to Capua
                                  1 skirmisher moved from Roma to Capua
                          
                              Form Units - Rome
                                  Units in Ariminum being upgraded or consumed: 1 legionary
                                  1 fort placed in Ariminum
                                  1 metropolis placed in Messana
                                  1 trireme placed in 28
                                  Rome undo move 1.
                                  Units in Ariminum being upgraded or consumed: 1 legionary
                                  1 fort placed in Ariminum
                                  1 skirmisher and 1 wall placed in Roma
                          
                              Turn Completed - Rome
                                  Rome collect 0 PUs; end with 0 PUs
                          

                          Combat Hit Differential Summary :

                          Rome regular : 1.67
                          barbarians regular : -0.83
                          

                          Savegame

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                          • W Offline
                            waldowv
                            last edited by

                            TripleA Turn Summary: FreeGreece round 1

                            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                            Game History

                            Round: 1
                            
                                Collect Resources - FreeGreece
                                    FreeGreece collect 16 PUs; end with 16 PUs
                            
                                Commit Units - FreeGreece
                                    1 trireme moved from 67 to 68
                                    1 phalangite moved from Rhodos to 68
                                    1 phalangite moved from 68 to Sardis
                                    1 skirmisher moved from Pergamum to Sardis
                                    1 phalangite moved from Pergamum to Sardis
                                    1 skirmisher moved from Sparta to 67
                                    1 skirmisher moved from 67 to Sparta
                            
                                Procure Units - FreeGreece
                                    FreeGreece buy 1 metropolis, 1 phalangite, 2 skirmishers and 1 wall; Remaining resources: 0 PUs; 
                            
                                Conduct Combat - FreeGreece
                                    Battle in Sardis
                                        FreeGreece attack with 2 phalangites and 1 skirmisher
                                        Syria defend with 1 phalangite, 1 skirmisher and 1 territory
                                            FreeGreece roll dice for 2 phalangites and 1 skirmisher in Sardis, round 2 : 1/2 hits, 1.00 expected hits
                                            Syria roll dice for 1 phalangite and 1 skirmisher in Sardis, round 2 : 1/2 hits, 0.83 expected hits
                                            1 skirmisher owned by the FreeGreece and 1 skirmisher owned by the Syria lost in Sardis
                                            FreeGreece roll dice for 2 phalangites in Sardis, round 3 : 2/2 hits, 1.00 expected hits
                                            Syria roll dice for 1 phalangite in Sardis, round 3 : 0/1 hits, 0.67 expected hits
                                            1 phalangite owned by the Syria lost in Sardis
                                        FreeGreece converts territory into different units
                                        FreeGreece win, taking Sardis from Syria with 2 phalangites remaining. Battle score for attacker is 6
                                        Casualties for FreeGreece: 1 skirmisher
                                        Casualties for Syria: 1 phalangite and 1 skirmisher
                            
                                Reposition Units - FreeGreece
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    EDIT: 1 phalangite moved from Sparta to Athens
                                    EDIT: 1 skirmisher moved from Sparta to Athens
                            
                                Form Units - FreeGreece
                                    1 metropolis placed in Syracuse
                                    2 skirmishers and 1 wall placed in Sparta
                                    FreeGreece undo move 2.
                                    1 phalangite and 2 skirmishers placed in Sparta
                                    1 wall were produced but were not placed
                            
                                Turn Completed - FreeGreece
                                    FreeGreece collect 0 PUs; end with 0 PUs
                            

                            Combat Hit Differential Summary :

                            FreeGreece regular : 1.00
                            Syria regular : -0.50
                            

                            Savegame

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                            • B Offline
                              bentonjt
                              last edited by

                              TripleA Turn Summary: Macedonia round 1

                              TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                              Game History

                              Round: 1
                              
                                  Collect Resources - Macedonia
                                      Macedonia collect 13 PUs; end with 13 PUs
                              
                                  Commit Units - Macedonia
                                      1 horseman, 2 phalangites and 1 skirmisher moved from Corinth to Athens
                                      1 phalangite and 2 skirmishers moved from Larissa to Athens
                                      1 horseman moved from Thessalonica to Delphi
                                      1 phalangite and 1 skirmisher moved from Dodona to Delphi
                                      1 ballista, 1 phalangite and 1 skirmisher moved from Pella to Apollonia
                                      1 skirmisher moved from Philippopolis to Pella
                                      1 horseman moved from Philippopolis to Apollonia
                                      1 phalangite moved from Thessalonica to 70
                                      1 phalangite and 1 trireme moved from 70 to 69
                                      1 phalangite moved from 69 to Athens
                                      1 swordman moved from Thessalonica to Larissa
                                      1 skirmisher moved from Thessalonica to Larissa
                              
                                  Procure Units - Macedonia
                                      Macedonia buy 1 horseman, 1 metropolis and 2 skirmishers; Remaining resources: 0 PUs; 
                              
                                  Conduct Combat - Macedonia
                                      Battle in Apollonia
                                          Macedonia attack with 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher
                                          barbarians defend with 2 swordmen and 1 territory
                                              Macedonia roll Artillery dice in Apollonia : 0/1 hits, 0.17 expected hits
                                              Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Apollonia, round 2 : 1/2 hits, 0.83 expected hits
                                              barbarians roll dice for 2 swordmen in Apollonia, round 2 : 0/2 hits, 0.67 expected hits
                                              1 swordman owned by the barbarians lost in Apollonia
                                              Macedonia roll Artillery dice in Apollonia : 0/1 hits, 0.17 expected hits
                                              Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Apollonia, round 3 : 0/2 hits, 0.83 expected hits
                                              barbarians roll dice for 1 swordman in Apollonia, round 3 : 0/1 hits, 0.33 expected hits
                                              Macedonia roll Artillery dice in Apollonia : 0/1 hits, 0.17 expected hits
                                              Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Apollonia, round 4 : 1/2 hits, 0.83 expected hits
                                              barbarians roll dice for 1 swordman in Apollonia, round 4 : 0/1 hits, 0.33 expected hits
                                              1 swordman owned by the barbarians lost in Apollonia
                                          Macedonia converts territory into different units
                                          Macedonia win, taking Apollonia from barbarians with 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher remaining. Battle score for attacker is 8
                                          Casualties for barbarians: 2 swordmen
                                      Battle in Delphi
                                          Macedonia attack with 1 horseman, 1 phalangite and 1 skirmisher
                                          FreeGreece defend with 1 phalangite, 1 skirmisher and 1 territory
                                              Macedonia roll dice for 1 horseman, 1 phalangite and 1 skirmisher in Delphi, round 2 : 1/2 hits, 0.83 expected hits
                                              FreeGreece roll dice for 1 phalangite and 1 skirmisher in Delphi, round 2 : 1/2 hits, 0.83 expected hits
                                              1 skirmisher owned by the Macedonia and 1 skirmisher owned by the FreeGreece lost in Delphi
                                              Macedonia roll dice for 1 horseman and 1 phalangite in Delphi, round 3 : 1/2 hits, 0.83 expected hits
                                              FreeGreece roll dice for 1 phalangite in Delphi, round 3 : 0/1 hits, 0.67 expected hits
                                              1 phalangite owned by the FreeGreece lost in Delphi
                                          Macedonia converts territory into different units
                                          Macedonia win, taking Delphi from FreeGreece with 1 horseman and 1 phalangite remaining. Battle score for attacker is 6
                                          Casualties for Macedonia: 1 skirmisher
                                          Casualties for FreeGreece: 1 phalangite and 1 skirmisher
                                      Battle in Athens
                                          Macedonia attack with 1 horseman, 4 phalangites and 3 skirmishers
                                          FreeGreece defend with 1 archer, 3 phalangites, 2 skirmishers and 1 territory
                                              Macedonia roll dice for 1 horseman, 4 phalangites and 3 skirmishers in Athens, round 2 : 4/5 hits, 2.33 expected hits
                                              FreeGreece roll dice for 1 archer, 3 phalangites and 2 skirmishers in Athens, round 2 : 3/6 hits, 3.00 expected hits
                                              1 archer owned by the FreeGreece, 3 skirmishers owned by the Macedonia, 2 skirmishers owned by the FreeGreece and 1 phalangite owned by the FreeGreece lost in Athens
                                              Macedonia roll dice for 1 horseman and 4 phalangites in Athens, round 3 : 3/5 hits, 2.33 expected hits
                                              FreeGreece roll dice for 2 phalangites in Athens, round 3 : 2/2 hits, 1.33 expected hits
                                              1 phalangite owned by the Macedonia, 1 horseman owned by the Macedonia and 2 phalangites owned by the FreeGreece lost in Athens
                                          Macedonia converts territory into different units
                                          Macedonia win, taking Athens from FreeGreece with 3 phalangites remaining. Battle score for attacker is 10
                                          Casualties for Macedonia: 1 horseman, 1 phalangite and 3 skirmishers
                                          Casualties for FreeGreece: 1 archer, 3 phalangites and 2 skirmishers
                                      Trigger Barbarians DirectPresence Apollonia swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Apollonia_swordman1TRUEINVERT attached to barbarians
                                      Trigger Barbarians DirectPresence Apollonia swordman2TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Apollonia_swordman2TRUEINVERT attached to barbarians
                              
                                  Reposition Units - Macedonia
                              
                                  Form Units - Macedonia
                                      1 metropolis placed in Larissa
                                      1 horseman and 2 skirmishers placed in Thessalonica
                              
                                  Turn Completed - Macedonia
                                      Macedonia collect 0 PUs; end with 0 PUs
                              

                              Combat Hit Differential Summary :

                              FreeGreece regular : 0.17
                              Macedonia Artillery : -0.50
                              Macedonia regular : 2.17
                              barbarians regular : -1.33
                              

                              Savegame

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                              • H Offline
                                Hexborg
                                last edited by

                                TripleA Turn Summary: Egypt round 1

                                TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                Game History

                                Round: 1
                                
                                    Collect Resources - Egypt
                                        Egypt collect 22 PUs; end with 22 PUs
                                
                                    Commit Units - Egypt
                                        1 phalangite moved from Alexandria to 57
                                        1 spearman moved from Alexandria to 57
                                        1 spearman moved from Alexandria to 57
                                        1 spearman moved from Hermopolis to Paraetonium
                                        1 archer moved from Alexandria to Paraetonium
                                        1 phalangite moved from Hermopolis to Paraetonium
                                        1 archer moved from Hermopolis to Paraetonium
                                        1 phalangite moved from Memphis to 58
                                        1 phalangite, 1 quinquereme and 2 spearmen moved from 57 to 64
                                        1 phalangite moved from 64 to Cydonia
                                        1 spearman moved from 64 to Cydonia
                                        1 spearman moved from 64 to Cydonia
                                        1 horseman moved from Jerusalem to Aelana
                                        1 spearman moved from Jerusalem to Aelana
                                        1 phalangite and 1 trireme moved from 58 to 59
                                        1 phalangite moved from 59 to Jerusalem
                                
                                    Procure Units - Egypt
                                        Egypt buy 1 archer, 1 irregular, 1 metropolis and 1 trireme; Remaining resources: 0 PUs; 
                                
                                    Conduct Combat - Egypt
                                        Battle in Aelana
                                            Egypt attack with 1 horseman and 1 spearman
                                            barbarians defend with 1 spearman and 1 territory
                                                Egypt roll dice for 1 horseman and 1 spearman in Aelana, round 2 : 1/2 hits, 0.50 expected hits
                                                barbarians roll dice for 1 spearman in Aelana, round 2 : 0/1 hits, 0.33 expected hits
                                                1 spearman owned by the barbarians lost in Aelana
                                            Egypt converts territory into different units
                                            Egypt win, taking Aelana from barbarians with 1 horseman and 1 spearman remaining. Battle score for attacker is 3
                                            Casualties for barbarians: 1 spearman
                                        Battle in Cydonia
                                            Egypt attack with 1 phalangite and 2 spearmen
                                            barbarians defend with 1 archer and 1 territory
                                                Egypt roll dice for 1 phalangite and 2 spearmen in Cydonia, round 2 : 0/3 hits, 0.83 expected hits
                                                barbarians roll dice for 1 archer in Cydonia, round 2 : 1/1 hits, 0.67 expected hits
                                                1 spearman owned by the Egypt lost in Cydonia
                                                Egypt roll dice for 1 phalangite and 1 spearman in Cydonia, round 3 : 1/2 hits, 0.67 expected hits
                                                barbarians roll dice for 1 archer in Cydonia, round 3 : 0/1 hits, 0.67 expected hits
                                                1 archer owned by the barbarians lost in Cydonia
                                            Egypt converts territory into different units
                                            Egypt win, taking Cydonia from barbarians with 1 phalangite and 1 spearman remaining. Battle score for attacker is 1
                                            Casualties for Egypt: 1 spearman
                                            Casualties for barbarians: 1 archer
                                        Battle in Paraetonium
                                            Egypt attack with 2 archers, 1 phalangite and 1 spearman
                                            barbarians defend with 1 spearman and 1 territory
                                                Egypt roll dice for 2 archers, 1 phalangite and 1 spearman in Paraetonium, round 2 : 2/4 hits, 1.00 expected hits
                                                barbarians roll dice for 1 spearman in Paraetonium, round 2 : 0/1 hits, 0.33 expected hits
                                                1 spearman owned by the barbarians lost in Paraetonium
                                            Egypt converts territory into different units
                                            Egypt win, taking Paraetonium from barbarians with 2 archers, 1 phalangite and 1 spearman remaining. Battle score for attacker is 3
                                            Casualties for barbarians: 1 spearman
                                        Trigger Barbarians DirectPresence Paraetonium spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Paraetonium_spearman1TRUEINVERT attached to barbarians
                                        Trigger Barbarians DirectPresence Aelana spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Aelana_spearman1TRUEINVERT attached to barbarians
                                        Trigger Barbarians DirectPresence Cydonia archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cydonia_archer1TRUEINVERT attached to barbarians
                                
                                    Reposition Units - Egypt
                                        1 spearman moved from Sidon to Jerusalem
                                        1 phalangite moved from Sidon to Jerusalem
                                        1 warelephant moved from Memphis to Pharan
                                        1 spearman moved from Memphis to Pharan
                                        1 horseman moved from Alexandria to Pharan
                                        1 chariot moved from Memphis to Jerusalem
                                
                                    Form Units - Egypt
                                        1 archer placed in Alexandria
                                        1 irregular and 1 metropolis placed in Jerusalem
                                        1 trireme placed in 57
                                
                                    Turn Completed - Egypt
                                        Egypt collect 0 PUs; end with 0 PUs
                                

                                Combat Hit Differential Summary :

                                Egypt regular : 1.00
                                barbarians regular : -1.00
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • H Offline
                                  Hexborg
                                  last edited by

                                  TripleA Turn Summary: Egypt round 1

                                  TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                  Game History

                                  Round: 1
                                  
                                      Collect Resources - Egypt
                                          Egypt collect 22 PUs; end with 22 PUs
                                  
                                      Commit Units - Egypt
                                          1 phalangite moved from Alexandria to 57
                                          1 spearman moved from Alexandria to 57
                                          1 spearman moved from Alexandria to 57
                                          1 spearman moved from Hermopolis to Paraetonium
                                          1 archer moved from Alexandria to Paraetonium
                                          1 phalangite moved from Hermopolis to Paraetonium
                                          1 archer moved from Hermopolis to Paraetonium
                                          1 phalangite moved from Memphis to 58
                                          1 phalangite, 1 quinquereme and 2 spearmen moved from 57 to 64
                                          1 phalangite moved from 64 to Cydonia
                                          1 spearman moved from 64 to Cydonia
                                          1 spearman moved from 64 to Cydonia
                                          1 horseman moved from Jerusalem to Aelana
                                          1 spearman moved from Jerusalem to Aelana
                                          1 phalangite and 1 trireme moved from 58 to 59
                                          1 phalangite moved from 59 to Jerusalem
                                  
                                      Procure Units - Egypt
                                          Egypt buy 1 archer, 1 irregular, 1 metropolis and 1 trireme; Remaining resources: 0 PUs; 
                                  
                                      Conduct Combat - Egypt
                                          Battle in Aelana
                                              Egypt attack with 1 horseman and 1 spearman
                                              barbarians defend with 1 spearman and 1 territory
                                                  Egypt roll dice for 1 horseman and 1 spearman in Aelana, round 2 : 1/2 hits, 0.50 expected hits
                                                  barbarians roll dice for 1 spearman in Aelana, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 spearman owned by the barbarians lost in Aelana
                                              Egypt converts territory into different units
                                              Egypt win, taking Aelana from barbarians with 1 horseman and 1 spearman remaining. Battle score for attacker is 3
                                              Casualties for barbarians: 1 spearman
                                          Battle in Cydonia
                                              Egypt attack with 1 phalangite and 2 spearmen
                                              barbarians defend with 1 archer and 1 territory
                                                  Egypt roll dice for 1 phalangite and 2 spearmen in Cydonia, round 2 : 0/3 hits, 0.83 expected hits
                                                  barbarians roll dice for 1 archer in Cydonia, round 2 : 1/1 hits, 0.67 expected hits
                                                  1 spearman owned by the Egypt lost in Cydonia
                                                  Egypt roll dice for 1 phalangite and 1 spearman in Cydonia, round 3 : 1/2 hits, 0.67 expected hits
                                                  barbarians roll dice for 1 archer in Cydonia, round 3 : 0/1 hits, 0.67 expected hits
                                                  1 archer owned by the barbarians lost in Cydonia
                                              Egypt converts territory into different units
                                              Egypt win, taking Cydonia from barbarians with 1 phalangite and 1 spearman remaining. Battle score for attacker is 1
                                              Casualties for Egypt: 1 spearman
                                              Casualties for barbarians: 1 archer
                                          Battle in Paraetonium
                                              Egypt attack with 2 archers, 1 phalangite and 1 spearman
                                              barbarians defend with 1 spearman and 1 territory
                                                  Egypt roll dice for 2 archers, 1 phalangite and 1 spearman in Paraetonium, round 2 : 2/4 hits, 1.00 expected hits
                                                  barbarians roll dice for 1 spearman in Paraetonium, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 spearman owned by the barbarians lost in Paraetonium
                                              Egypt converts territory into different units
                                              Egypt win, taking Paraetonium from barbarians with 2 archers, 1 phalangite and 1 spearman remaining. Battle score for attacker is 3
                                              Casualties for barbarians: 1 spearman
                                          Trigger Barbarians DirectPresence Paraetonium spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Paraetonium_spearman1TRUEINVERT attached to barbarians
                                          Trigger Barbarians DirectPresence Aelana spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Aelana_spearman1TRUEINVERT attached to barbarians
                                          Trigger Barbarians DirectPresence Cydonia archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cydonia_archer1TRUEINVERT attached to barbarians
                                  
                                      Reposition Units - Egypt
                                          1 spearman moved from Sidon to Jerusalem
                                          1 phalangite moved from Sidon to Jerusalem
                                          1 warelephant moved from Memphis to Pharan
                                          1 spearman moved from Memphis to Pharan
                                          1 horseman moved from Alexandria to Pharan
                                          1 chariot moved from Memphis to Jerusalem
                                  
                                      Form Units - Egypt
                                          1 metropolis placed in Jerusalem
                                          1 archer placed in Alexandria
                                          1 trireme placed in 57
                                          1 irregular placed in Salamis
                                  
                                      Turn Completed - Egypt
                                          Egypt collect 0 PUs; end with 0 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Egypt regular : 1.00
                                  barbarians regular : -1.00
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    bentonjt
                                    last edited by

                                    TripleA Turn Summary: Syria round 1

                                    TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                    Game History

                                    Round: 1
                                    
                                        Collect Resources - Syria
                                            Syria collect 22 PUs; end with 22 PUs
                                    
                                        Commit Units - Syria
                                            1 skirmisher moved from Hatra to Seleucia
                                            1 horseman moved from Hatra to Damascus
                                            1 skirmisher moved from Antioch to Sidon
                                            1 skirmisher moved from Antioch to Sidon
                                            1 legionary moved from Antioch to Sidon
                                            1 cataphract, 1 chariot, 1 phalangite and 1 warelephant moved from Antioch to Damascus
                                            1 legionary moved from Edessa to Hatra
                                            1 skirmisher moved from Edessa to Hatra
                                            1 phalangite moved from Edessa to Emesa
                                            1 phalangite moved from Emesa to Damascus
                                            1 phalangite moved from Tarsus to Attalia
                                            1 skirmisher moved from Emesa to Edessa
                                    
                                        Procure Units - Syria
                                            Syria buy 2 horsemen, 1 legionary, 1 metropolis and 1 skirmisher; Remaining resources: 0 PUs; 
                                    
                                        Conduct Combat - Syria
                                            Battle in Sidon
                                                Syria attack with 1 legionary and 2 skirmishers
                                                Egypt defend with 1 spearman and 1 territory
                                                    Syria roll dice for 1 legionary and 2 skirmishers in Sidon, round 2 : 1/1 hits, 0.33 expected hits
                                                    Egypt roll dice for 1 spearman in Sidon, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 spearman owned by the Egypt lost in Sidon
                                                Syria converts territory into different units
                                                Syria win, taking Sidon from Egypt with 1 legionary and 2 skirmishers remaining. Battle score for attacker is 3
                                                Casualties for Egypt: 1 spearman
                                    
                                        Reposition Units - Syria
                                    
                                        Form Units - Syria
                                            1 metropolis placed in Seleucia
                                            2 horsemen, 1 legionary and 1 skirmisher placed in Antioch
                                    
                                        Turn Completed - Syria
                                            Syria collect 0 PUs; end with 0 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Egypt regular : -0.33
                                    Syria regular : 0.67
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • H Offline
                                      Hexborg
                                      last edited by

                                      TripleA Turn Summary: Parthia round 1

                                      TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                      Game History

                                      Round: 1
                                      
                                          Collect Resources - Parthia
                                              Parthia collect 13 PUs; end with 13 PUs
                                      
                                          Commit Units - Parthia
                                              1 spearman moved from Ctesiphon to Gazaca
                                              1 spearman moved from Cyropolis to Nexuana
                                              1 horsearcher moved from Cyropolis to Nexuana
                                              1 horsearcher moved from Susa to Gazaca
                                              1 cataphract moved from Ctesiphon to Gazaca
                                              1 archer moved from Persepolis to Susa
                                              1 spearman moved from Persepolis to Susa
                                              1 archer moved from Ecbatana to Ctesiphon
                                              1 spearman moved from Ecbatana to Ctesiphon
                                              1 horseman moved from Persepolis to Ctesiphon
                                      
                                          Procure Units - Parthia
                                              Parthia buy 1 archer, 1 cataphract and 1 spearman; Remaining resources: 0 PUs; 
                                      
                                          Conduct Combat - Parthia
                                              Battle in Nexuana
                                                  Parthia attack with 1 horsearcher and 1 spearman
                                                  barbarians defend with 1 archer and 1 territory
                                                      Parthia roll dice for 1 horsearcher and 1 spearman in Nexuana, round 2 : 0/2 hits, 0.50 expected hits
                                                      barbarians roll dice for 1 archer in Nexuana, round 2 : 0/1 hits, 0.67 expected hits
                                                      Parthia roll dice for 1 horsearcher and 1 spearman in Nexuana, round 3 : 1/2 hits, 0.50 expected hits
                                                      barbarians roll dice for 1 archer in Nexuana, round 3 : 1/1 hits, 0.67 expected hits
                                                      1 archer owned by the barbarians and 1 spearman owned by the Parthia lost in Nexuana
                                                  Parthia converts territory into different units
                                                  Parthia win, taking Nexuana from barbarians with 1 horsearcher remaining. Battle score for attacker is 1
                                                  Casualties for Parthia: 1 spearman
                                                  Casualties for barbarians: 1 archer
                                              Battle in Gazaca
                                                  Parthia attack with 1 cataphract, 1 horsearcher and 1 spearman
                                                  barbarians defend with 1 archer and 1 territory
                                                      Parthia roll dice for 1 cataphract, 1 horsearcher and 1 spearman in Gazaca, round 2 : 1/3 hits, 1.00 expected hits
                                                      barbarians roll dice for 1 archer in Gazaca, round 2 : 1/1 hits, 0.67 expected hits
                                                      1 archer owned by the barbarians and 1 spearman owned by the Parthia lost in Gazaca
                                                  Parthia converts territory into different units
                                                  Parthia win, taking Gazaca from barbarians with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 1
                                                  Casualties for Parthia: 1 spearman
                                                  Casualties for barbarians: 1 archer
                                              Trigger Barbarians DirectPresence Nexuana archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Nexuana_archer1TRUEINVERT attached to barbarians
                                              Trigger Barbarians DirectPresence Gazaca archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Gazaca_archer1TRUEINVERT attached to barbarians
                                      
                                          Reposition Units - Parthia
                                      
                                          Form Units - Parthia
                                              1 archer, 1 cataphract and 1 spearman placed in Persepolis
                                      
                                          Turn Completed - Parthia
                                              Parthia collect 0 PUs; end with 0 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Parthia regular : 0.00
                                      barbarians regular : 0.00
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • B Offline
                                        bentonjt
                                        last edited by

                                        TripleA Turn Summary: Numidia round 1

                                        TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                        Game History

                                        Round: 1
                                        
                                            Collect Resources - Numidia
                                                Numidia collect 7 PUs; end with 7 PUs
                                        
                                            Commit Units - Numidia
                                                1 archer and 1 horseman moved from Zama to Igilgili
                                                1 spearman moved from Hippo Regius to Igilgili
                                                1 spearman moved from Cirta to Igilgili
                                                1 horseman, 1 spearman and 1 swordman moved from Cirta to Auzia
                                                1 spearman moved from Capsa to Thenae
                                                1 spearman moved from Paliurus to Cyrene
                                                1 horseman moved from Leptis Magna to Cyrene
                                                1 horseman moved from Berenice to Cyrene
                                                1 archer moved from Siwa to Berenice
                                                1 spearman moved from Siwa to Paliurus
                                        
                                            Procure Units - Numidia
                                                Numidia buy 1 spearman and 1 swordman; Remaining resources: 0 PUs; 
                                        
                                            Conduct Combat - Numidia
                                                Battle in Igilgili
                                                    Numidia attack with 1 archer, 1 horseman and 2 spearmen
                                                    barbarians defend with 1 horseman and 1 territory
                                                        Numidia roll dice for 1 archer, 1 horseman and 2 spearmen in Igilgili, round 2 : 2/4 hits, 0.83 expected hits
                                                        barbarians roll dice for 1 horseman in Igilgili, round 2 : 0/1 hits, 0.17 expected hits
                                                        1 horseman owned by the barbarians lost in Igilgili
                                                    Numidia converts territory into different units
                                                    Numidia win, taking Igilgili from barbarians with 1 archer, 1 horseman and 2 spearmen remaining. Battle score for attacker is 4
                                                    Casualties for barbarians: 1 horseman
                                                Battle in Auzia
                                                    Numidia attack with 1 horseman, 1 spearman and 1 swordman
                                                    barbarians defend with 1 horseman and 1 territory
                                                        Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Auzia, round 2 : 1/3 hits, 0.83 expected hits
                                                        barbarians roll dice for 1 horseman in Auzia, round 2 : 0/1 hits, 0.17 expected hits
                                                        1 horseman owned by the barbarians lost in Auzia
                                                    Numidia converts territory into different units
                                                    Numidia win, taking Auzia from barbarians with 1 horseman, 1 spearman and 1 swordman remaining. Battle score for attacker is 4
                                                    Casualties for barbarians: 1 horseman
                                                Battle in Cyrene
                                                    Numidia attack with 2 horsemen and 1 spearman
                                                    barbarians defend with 1 archer and 1 territory
                                                        Numidia roll dice for 2 horsemen and 1 spearman in Cyrene, round 2 : 1/3 hits, 0.83 expected hits
                                                        barbarians roll dice for 1 archer in Cyrene, round 2 : 0/1 hits, 0.67 expected hits
                                                        1 archer owned by the barbarians lost in Cyrene
                                                    Numidia converts territory into different units
                                                    Numidia win, taking Cyrene from barbarians with 2 horsemen and 1 spearman remaining. Battle score for attacker is 4
                                                    Casualties for barbarians: 1 archer
                                                Trigger Barbarians DirectPresence Auzia horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Auzia_horseman1TRUEINVERT attached to barbarians
                                                Trigger Barbarians DirectPresence Igilgili horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Igilgili_horseman1TRUEINVERT attached to barbarians
                                                Trigger Barbarians DirectPresence Cyrene archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cyrene_archer1TRUEINVERT attached to barbarians
                                        
                                            Reposition Units - Numidia
                                                1 trireme moved from 29 to 30
                                        
                                            Form Units - Numidia
                                                1 spearman and 1 swordman placed in Leptis Magna
                                        
                                            Turn Completed - Numidia
                                                Numidia collect 0 PUs; end with 0 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Numidia regular : 1.50
                                        barbarians regular : -1.00
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          bentonjt
                                          last edited by

                                          TripleA Turn Summary: Carthage round 2

                                          TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                          Game History

                                          Round: 2
                                          
                                              Collect Resources - Carthage
                                                  Carthage collect 25 PUs; end with 25 PUs
                                          
                                              Commit Units - Carthage
                                                  1 irregular moved from Carthago Nova to Castulo
                                                  1 spearman moved from Carthago Nova to Castulo
                                                  1 swordman moved from Corduba to Castulo
                                                  1 spearman moved from Hispatis to Corduba
                                                  1 irregular moved from Acci to Hispatis
                                                  1 quinquereme and 1 trireme moved from 36 to 32
                                                  1 horseman and 1 spearman moved from Thenae to Sabrata
                                          
                                              Procure Units - Carthage
                                                  Carthage buy 1 horseman, 1 metropolis and 5 spearmen; Remaining resources: 0 PUs; 
                                          
                                              Conduct Combat - Carthage
                                                  Battle in Castulo
                                                      Carthage attack with 1 irregular, 1 spearman and 1 swordman
                                                      barbarians defend with 1 horseman, 1 swordman and 1 territory
                                                          Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 2 : 1/3 hits, 0.67 expected hits
                                                          barbarians roll dice for 1 horseman and 1 swordman in Castulo, round 2 : 0/2 hits, 0.50 expected hits
                                                          1 horseman owned by the barbarians lost in Castulo
                                                          Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 3 : 0/3 hits, 0.67 expected hits
                                                          barbarians roll dice for 1 swordman in Castulo, round 3 : 0/1 hits, 0.33 expected hits
                                                          Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 4 : 0/3 hits, 0.67 expected hits
                                                          barbarians roll dice for 1 swordman in Castulo, round 4 : 0/1 hits, 0.33 expected hits
                                                          Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 5 : 0/3 hits, 0.67 expected hits
                                                          barbarians roll dice for 1 swordman in Castulo, round 5 : 1/1 hits, 0.33 expected hits
                                                          1 irregular owned by the Carthage lost in Castulo
                                                          Carthage roll dice for 1 spearman and 1 swordman in Castulo, round 6 : 1/2 hits, 0.50 expected hits
                                                          barbarians roll dice for 1 swordman in Castulo, round 6 : 0/1 hits, 0.33 expected hits
                                                          1 swordman owned by the barbarians lost in Castulo
                                                      Carthage converts territory into different units
                                                      Carthage win, taking Castulo from barbarians with 1 spearman and 1 swordman remaining. Battle score for attacker is 5
                                                      Casualties for barbarians: 1 horseman and 1 swordman
                                                      Casualties for Carthage: 1 irregular
                                                  Battle in Sabrata
                                                      Carthage attack with 1 horseman and 1 spearman
                                                      barbarians defend with 1 spearman and 1 territory
                                                          Carthage roll dice for 1 horseman and 1 spearman in Sabrata, round 2 : 2/2 hits, 0.50 expected hits
                                                          barbarians roll dice for 1 spearman in Sabrata, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 spearman owned by the barbarians and 1 spearman owned by the Carthage lost in Sabrata
                                                      Carthage converts territory into different units
                                                      Carthage win, taking Sabrata from barbarians with 1 horseman remaining. Battle score for attacker is 0
                                                      Casualties for Carthage: 1 spearman
                                                      Casualties for barbarians: 1 spearman
                                                  Trigger Barbarians DirectPresence Castulo swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Castulo_swordman1TRUEINVERT attached to barbarians
                                                  Trigger Barbarians DirectPresence Sabrata spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Sabrata_spearman1TRUEINVERT attached to barbarians
                                                  Trigger Barbarians DirectPresence Castulo horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Castulo_horseman1TRUEINVERT attached to barbarians
                                          
                                              Reposition Units - Carthage
                                                  1 trireme moved from 14 to 15
                                          
                                              Form Units - Carthage
                                                  1 metropolis placed in Caralis
                                                  2 spearmen placed in Lilybaeum
                                                  1 horseman placed in Gades
                                                  3 spearmen placed in Carthago
                                          
                                              Turn Completed - Carthage
                                                  Carthage collect 0 PUs; end with 0 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Carthage regular : 0.33
                                          barbarians regular : -0.17
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • W Offline
                                            waldowv
                                            last edited by

                                            TripleA Turn Summary: Rome round 2

                                            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                            Game History

                                            Round: 2
                                            
                                                Collect Resources - Rome
                                                    Rome collect 21 PUs; end with 21 PUs
                                            
                                                Commit Units - Rome
                                                    1 legionary moved from Capua to 34
                                                    1 skirmisher moved from Capua to 34
                                                    1 skirmisher moved from Capua to 34
                                                    1 legionary, 1 quinquereme and 2 skirmishers moved from 34 to 27
                                                    1 skirmisher moved from Capua to 28
                                                    1 skirmisher and 1 trireme moved from 28 to 27
                                                    1 skirmisher moved from Capua to 35
                                                    1 skirmisher and 1 trireme moved from 35 to 34
                                                    1 skirmisher moved from 34 to Messana
                                                    1 skirmisher moved from Roma to Arretium
                                            
                                                Procure Units - Rome
                                                    Rome buy 1 catapult, 1 fort, 2 horsemen, 1 skirmisher and 1 wall; Remaining resources: 0 PUs; 
                                            
                                                Reposition Units - Rome
                                                    1 skirmisher moved from Genua to Ariminum
                                            
                                                Form Units - Rome
                                                    Units in Messana being upgraded or consumed: 1 legionary
                                                    1 catapult and 1 fort placed in Messana
                                                    2 horsemen, 1 skirmisher and 1 wall placed in Roma
                                            
                                                Turn Completed - Rome
                                                    Rome collect 0 PUs; end with 0 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

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