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    • W Offline
      waldowv
      last edited by

      TripleA Turn Summary: Rome round 1

      TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

      Game History

      Round: 1
      
          Collect Resources - Rome
              Rome collect 19 PUs; end with 19 PUs
      
          Commit Units - Rome
              1 ballista moved from Roma to 28
              1 legionary moved from Capua to 28
              1 legionary moved from Roma to 28
              1 ballista, 2 legionarys and 1 quinquereme moved from 28 to 34
              1 ballista and 2 legionarys moved from 34 to Messana
              1 legionary moved from Tarentum to 44
              1 legionary and 1 trireme moved from 44 to 35
              1 legionary moved from 35 to Messana
              1 legionary and 1 skirmisher moved from Salapia to Ariminum
              1 horseman moved from Roma to Genua
              1 legionary and 2 skirmishers moved from Arretium to Genua
      
          Procure Units - Rome
              Rome buy 1 fort, 1 metropolis, 1 skirmisher, 1 trireme and 1 wall; Remaining resources: 0 PUs; 
      
          Conduct Combat - Rome
              Battle in Genua
                  Rome attack with 1 horseman, 1 legionary and 2 skirmishers
                  barbarians defend with 1 horseman, 1 swordman and 1 territory
                      Rome roll dice for 1 horseman, 1 legionary and 2 skirmishers in Genua, round 2 : 1/2 hits, 0.67 expected hits
                      barbarians roll dice for 1 horseman and 1 swordman in Genua, round 2 : 0/2 hits, 0.50 expected hits
                      1 horseman owned by the barbarians lost in Genua
                      Rome roll dice for 1 horseman, 1 legionary and 2 skirmishers in Genua, round 3 : 2/2 hits, 0.67 expected hits
                      barbarians roll dice for 1 swordman in Genua, round 3 : 0/1 hits, 0.33 expected hits
                      1 swordman owned by the barbarians lost in Genua
                  Rome converts territory into different units
                  Rome win, taking Genua from barbarians with 1 horseman, 1 legionary and 2 skirmishers remaining. Battle score for attacker is 8
                  Casualties for barbarians: 1 horseman and 1 swordman
              Trigger Barbarians DirectPresence Genua horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Genua_horseman1TRUEINVERT attached to barbarians
              Trigger Barbarians DirectPresence Genua swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Genua_swordman1TRUEINVERT attached to barbarians
      
          Reposition Units - Rome
              1 legionary and 1 skirmisher moved from Croton to Capua
              1 skirmisher moved from Roma to Capua
      
          Form Units - Rome
              Units in Ariminum being upgraded or consumed: 1 legionary
              1 fort placed in Ariminum
              1 metropolis placed in Messana
              1 trireme placed in 28
              Rome undo move 1.
              Units in Ariminum being upgraded or consumed: 1 legionary
              1 fort placed in Ariminum
              1 skirmisher and 1 wall placed in Roma
      
          Turn Completed - Rome
              Rome collect 0 PUs; end with 0 PUs
      

      Combat Hit Differential Summary :

      Rome regular : 1.67
      barbarians regular : -0.83
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • W Offline
        waldowv
        last edited by

        TripleA Turn Summary: FreeGreece round 1

        TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

        Game History

        Round: 1
        
            Collect Resources - FreeGreece
                FreeGreece collect 16 PUs; end with 16 PUs
        
            Commit Units - FreeGreece
                1 trireme moved from 67 to 68
                1 phalangite moved from Rhodos to 68
                1 phalangite moved from 68 to Sardis
                1 skirmisher moved from Pergamum to Sardis
                1 phalangite moved from Pergamum to Sardis
                1 skirmisher moved from Sparta to 67
                1 skirmisher moved from 67 to Sparta
        
            Procure Units - FreeGreece
                FreeGreece buy 1 metropolis, 1 phalangite, 2 skirmishers and 1 wall; Remaining resources: 0 PUs; 
        
            Conduct Combat - FreeGreece
                Battle in Sardis
                    FreeGreece attack with 2 phalangites and 1 skirmisher
                    Syria defend with 1 phalangite, 1 skirmisher and 1 territory
                        FreeGreece roll dice for 2 phalangites and 1 skirmisher in Sardis, round 2 : 1/2 hits, 1.00 expected hits
                        Syria roll dice for 1 phalangite and 1 skirmisher in Sardis, round 2 : 1/2 hits, 0.83 expected hits
                        1 skirmisher owned by the FreeGreece and 1 skirmisher owned by the Syria lost in Sardis
                        FreeGreece roll dice for 2 phalangites in Sardis, round 3 : 2/2 hits, 1.00 expected hits
                        Syria roll dice for 1 phalangite in Sardis, round 3 : 0/1 hits, 0.67 expected hits
                        1 phalangite owned by the Syria lost in Sardis
                    FreeGreece converts territory into different units
                    FreeGreece win, taking Sardis from Syria with 2 phalangites remaining. Battle score for attacker is 6
                    Casualties for FreeGreece: 1 skirmisher
                    Casualties for Syria: 1 phalangite and 1 skirmisher
        
            Reposition Units - FreeGreece
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 phalangite moved from Sparta to Athens
                EDIT: 1 skirmisher moved from Sparta to Athens
        
            Form Units - FreeGreece
                1 metropolis placed in Syracuse
                2 skirmishers and 1 wall placed in Sparta
                FreeGreece undo move 2.
                1 phalangite and 2 skirmishers placed in Sparta
                1 wall were produced but were not placed
        
            Turn Completed - FreeGreece
                FreeGreece collect 0 PUs; end with 0 PUs
        

        Combat Hit Differential Summary :

        FreeGreece regular : 1.00
        Syria regular : -0.50
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • B Offline
          bentonjt
          last edited by

          TripleA Turn Summary: Macedonia round 1

          TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

          Game History

          Round: 1
          
              Collect Resources - Macedonia
                  Macedonia collect 13 PUs; end with 13 PUs
          
              Commit Units - Macedonia
                  1 horseman, 2 phalangites and 1 skirmisher moved from Corinth to Athens
                  1 phalangite and 2 skirmishers moved from Larissa to Athens
                  1 horseman moved from Thessalonica to Delphi
                  1 phalangite and 1 skirmisher moved from Dodona to Delphi
                  1 ballista, 1 phalangite and 1 skirmisher moved from Pella to Apollonia
                  1 skirmisher moved from Philippopolis to Pella
                  1 horseman moved from Philippopolis to Apollonia
                  1 phalangite moved from Thessalonica to 70
                  1 phalangite and 1 trireme moved from 70 to 69
                  1 phalangite moved from 69 to Athens
                  1 swordman moved from Thessalonica to Larissa
                  1 skirmisher moved from Thessalonica to Larissa
          
              Procure Units - Macedonia
                  Macedonia buy 1 horseman, 1 metropolis and 2 skirmishers; Remaining resources: 0 PUs; 
          
              Conduct Combat - Macedonia
                  Battle in Apollonia
                      Macedonia attack with 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher
                      barbarians defend with 2 swordmen and 1 territory
                          Macedonia roll Artillery dice in Apollonia : 0/1 hits, 0.17 expected hits
                          Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Apollonia, round 2 : 1/2 hits, 0.83 expected hits
                          barbarians roll dice for 2 swordmen in Apollonia, round 2 : 0/2 hits, 0.67 expected hits
                          1 swordman owned by the barbarians lost in Apollonia
                          Macedonia roll Artillery dice in Apollonia : 0/1 hits, 0.17 expected hits
                          Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Apollonia, round 3 : 0/2 hits, 0.83 expected hits
                          barbarians roll dice for 1 swordman in Apollonia, round 3 : 0/1 hits, 0.33 expected hits
                          Macedonia roll Artillery dice in Apollonia : 0/1 hits, 0.17 expected hits
                          Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Apollonia, round 4 : 1/2 hits, 0.83 expected hits
                          barbarians roll dice for 1 swordman in Apollonia, round 4 : 0/1 hits, 0.33 expected hits
                          1 swordman owned by the barbarians lost in Apollonia
                      Macedonia converts territory into different units
                      Macedonia win, taking Apollonia from barbarians with 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher remaining. Battle score for attacker is 8
                      Casualties for barbarians: 2 swordmen
                  Battle in Delphi
                      Macedonia attack with 1 horseman, 1 phalangite and 1 skirmisher
                      FreeGreece defend with 1 phalangite, 1 skirmisher and 1 territory
                          Macedonia roll dice for 1 horseman, 1 phalangite and 1 skirmisher in Delphi, round 2 : 1/2 hits, 0.83 expected hits
                          FreeGreece roll dice for 1 phalangite and 1 skirmisher in Delphi, round 2 : 1/2 hits, 0.83 expected hits
                          1 skirmisher owned by the Macedonia and 1 skirmisher owned by the FreeGreece lost in Delphi
                          Macedonia roll dice for 1 horseman and 1 phalangite in Delphi, round 3 : 1/2 hits, 0.83 expected hits
                          FreeGreece roll dice for 1 phalangite in Delphi, round 3 : 0/1 hits, 0.67 expected hits
                          1 phalangite owned by the FreeGreece lost in Delphi
                      Macedonia converts territory into different units
                      Macedonia win, taking Delphi from FreeGreece with 1 horseman and 1 phalangite remaining. Battle score for attacker is 6
                      Casualties for Macedonia: 1 skirmisher
                      Casualties for FreeGreece: 1 phalangite and 1 skirmisher
                  Battle in Athens
                      Macedonia attack with 1 horseman, 4 phalangites and 3 skirmishers
                      FreeGreece defend with 1 archer, 3 phalangites, 2 skirmishers and 1 territory
                          Macedonia roll dice for 1 horseman, 4 phalangites and 3 skirmishers in Athens, round 2 : 4/5 hits, 2.33 expected hits
                          FreeGreece roll dice for 1 archer, 3 phalangites and 2 skirmishers in Athens, round 2 : 3/6 hits, 3.00 expected hits
                          1 archer owned by the FreeGreece, 3 skirmishers owned by the Macedonia, 2 skirmishers owned by the FreeGreece and 1 phalangite owned by the FreeGreece lost in Athens
                          Macedonia roll dice for 1 horseman and 4 phalangites in Athens, round 3 : 3/5 hits, 2.33 expected hits
                          FreeGreece roll dice for 2 phalangites in Athens, round 3 : 2/2 hits, 1.33 expected hits
                          1 phalangite owned by the Macedonia, 1 horseman owned by the Macedonia and 2 phalangites owned by the FreeGreece lost in Athens
                      Macedonia converts territory into different units
                      Macedonia win, taking Athens from FreeGreece with 3 phalangites remaining. Battle score for attacker is 10
                      Casualties for Macedonia: 1 horseman, 1 phalangite and 3 skirmishers
                      Casualties for FreeGreece: 1 archer, 3 phalangites and 2 skirmishers
                  Trigger Barbarians DirectPresence Apollonia swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Apollonia_swordman1TRUEINVERT attached to barbarians
                  Trigger Barbarians DirectPresence Apollonia swordman2TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Apollonia_swordman2TRUEINVERT attached to barbarians
          
              Reposition Units - Macedonia
          
              Form Units - Macedonia
                  1 metropolis placed in Larissa
                  1 horseman and 2 skirmishers placed in Thessalonica
          
              Turn Completed - Macedonia
                  Macedonia collect 0 PUs; end with 0 PUs
          

          Combat Hit Differential Summary :

          FreeGreece regular : 0.17
          Macedonia Artillery : -0.50
          Macedonia regular : 2.17
          barbarians regular : -1.33
          

          Savegame

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          • H Offline
            Hexborg
            last edited by

            TripleA Turn Summary: Egypt round 1

            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

            Game History

            Round: 1
            
                Collect Resources - Egypt
                    Egypt collect 22 PUs; end with 22 PUs
            
                Commit Units - Egypt
                    1 phalangite moved from Alexandria to 57
                    1 spearman moved from Alexandria to 57
                    1 spearman moved from Alexandria to 57
                    1 spearman moved from Hermopolis to Paraetonium
                    1 archer moved from Alexandria to Paraetonium
                    1 phalangite moved from Hermopolis to Paraetonium
                    1 archer moved from Hermopolis to Paraetonium
                    1 phalangite moved from Memphis to 58
                    1 phalangite, 1 quinquereme and 2 spearmen moved from 57 to 64
                    1 phalangite moved from 64 to Cydonia
                    1 spearman moved from 64 to Cydonia
                    1 spearman moved from 64 to Cydonia
                    1 horseman moved from Jerusalem to Aelana
                    1 spearman moved from Jerusalem to Aelana
                    1 phalangite and 1 trireme moved from 58 to 59
                    1 phalangite moved from 59 to Jerusalem
            
                Procure Units - Egypt
                    Egypt buy 1 archer, 1 irregular, 1 metropolis and 1 trireme; Remaining resources: 0 PUs; 
            
                Conduct Combat - Egypt
                    Battle in Aelana
                        Egypt attack with 1 horseman and 1 spearman
                        barbarians defend with 1 spearman and 1 territory
                            Egypt roll dice for 1 horseman and 1 spearman in Aelana, round 2 : 1/2 hits, 0.50 expected hits
                            barbarians roll dice for 1 spearman in Aelana, round 2 : 0/1 hits, 0.33 expected hits
                            1 spearman owned by the barbarians lost in Aelana
                        Egypt converts territory into different units
                        Egypt win, taking Aelana from barbarians with 1 horseman and 1 spearman remaining. Battle score for attacker is 3
                        Casualties for barbarians: 1 spearman
                    Battle in Cydonia
                        Egypt attack with 1 phalangite and 2 spearmen
                        barbarians defend with 1 archer and 1 territory
                            Egypt roll dice for 1 phalangite and 2 spearmen in Cydonia, round 2 : 0/3 hits, 0.83 expected hits
                            barbarians roll dice for 1 archer in Cydonia, round 2 : 1/1 hits, 0.67 expected hits
                            1 spearman owned by the Egypt lost in Cydonia
                            Egypt roll dice for 1 phalangite and 1 spearman in Cydonia, round 3 : 1/2 hits, 0.67 expected hits
                            barbarians roll dice for 1 archer in Cydonia, round 3 : 0/1 hits, 0.67 expected hits
                            1 archer owned by the barbarians lost in Cydonia
                        Egypt converts territory into different units
                        Egypt win, taking Cydonia from barbarians with 1 phalangite and 1 spearman remaining. Battle score for attacker is 1
                        Casualties for Egypt: 1 spearman
                        Casualties for barbarians: 1 archer
                    Battle in Paraetonium
                        Egypt attack with 2 archers, 1 phalangite and 1 spearman
                        barbarians defend with 1 spearman and 1 territory
                            Egypt roll dice for 2 archers, 1 phalangite and 1 spearman in Paraetonium, round 2 : 2/4 hits, 1.00 expected hits
                            barbarians roll dice for 1 spearman in Paraetonium, round 2 : 0/1 hits, 0.33 expected hits
                            1 spearman owned by the barbarians lost in Paraetonium
                        Egypt converts territory into different units
                        Egypt win, taking Paraetonium from barbarians with 2 archers, 1 phalangite and 1 spearman remaining. Battle score for attacker is 3
                        Casualties for barbarians: 1 spearman
                    Trigger Barbarians DirectPresence Paraetonium spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Paraetonium_spearman1TRUEINVERT attached to barbarians
                    Trigger Barbarians DirectPresence Aelana spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Aelana_spearman1TRUEINVERT attached to barbarians
                    Trigger Barbarians DirectPresence Cydonia archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cydonia_archer1TRUEINVERT attached to barbarians
            
                Reposition Units - Egypt
                    1 spearman moved from Sidon to Jerusalem
                    1 phalangite moved from Sidon to Jerusalem
                    1 warelephant moved from Memphis to Pharan
                    1 spearman moved from Memphis to Pharan
                    1 horseman moved from Alexandria to Pharan
                    1 chariot moved from Memphis to Jerusalem
            
                Form Units - Egypt
                    1 archer placed in Alexandria
                    1 irregular and 1 metropolis placed in Jerusalem
                    1 trireme placed in 57
            
                Turn Completed - Egypt
                    Egypt collect 0 PUs; end with 0 PUs
            

            Combat Hit Differential Summary :

            Egypt regular : 1.00
            barbarians regular : -1.00
            

            Savegame

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            • H Offline
              Hexborg
              last edited by

              TripleA Turn Summary: Egypt round 1

              TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

              Game History

              Round: 1
              
                  Collect Resources - Egypt
                      Egypt collect 22 PUs; end with 22 PUs
              
                  Commit Units - Egypt
                      1 phalangite moved from Alexandria to 57
                      1 spearman moved from Alexandria to 57
                      1 spearman moved from Alexandria to 57
                      1 spearman moved from Hermopolis to Paraetonium
                      1 archer moved from Alexandria to Paraetonium
                      1 phalangite moved from Hermopolis to Paraetonium
                      1 archer moved from Hermopolis to Paraetonium
                      1 phalangite moved from Memphis to 58
                      1 phalangite, 1 quinquereme and 2 spearmen moved from 57 to 64
                      1 phalangite moved from 64 to Cydonia
                      1 spearman moved from 64 to Cydonia
                      1 spearman moved from 64 to Cydonia
                      1 horseman moved from Jerusalem to Aelana
                      1 spearman moved from Jerusalem to Aelana
                      1 phalangite and 1 trireme moved from 58 to 59
                      1 phalangite moved from 59 to Jerusalem
              
                  Procure Units - Egypt
                      Egypt buy 1 archer, 1 irregular, 1 metropolis and 1 trireme; Remaining resources: 0 PUs; 
              
                  Conduct Combat - Egypt
                      Battle in Aelana
                          Egypt attack with 1 horseman and 1 spearman
                          barbarians defend with 1 spearman and 1 territory
                              Egypt roll dice for 1 horseman and 1 spearman in Aelana, round 2 : 1/2 hits, 0.50 expected hits
                              barbarians roll dice for 1 spearman in Aelana, round 2 : 0/1 hits, 0.33 expected hits
                              1 spearman owned by the barbarians lost in Aelana
                          Egypt converts territory into different units
                          Egypt win, taking Aelana from barbarians with 1 horseman and 1 spearman remaining. Battle score for attacker is 3
                          Casualties for barbarians: 1 spearman
                      Battle in Cydonia
                          Egypt attack with 1 phalangite and 2 spearmen
                          barbarians defend with 1 archer and 1 territory
                              Egypt roll dice for 1 phalangite and 2 spearmen in Cydonia, round 2 : 0/3 hits, 0.83 expected hits
                              barbarians roll dice for 1 archer in Cydonia, round 2 : 1/1 hits, 0.67 expected hits
                              1 spearman owned by the Egypt lost in Cydonia
                              Egypt roll dice for 1 phalangite and 1 spearman in Cydonia, round 3 : 1/2 hits, 0.67 expected hits
                              barbarians roll dice for 1 archer in Cydonia, round 3 : 0/1 hits, 0.67 expected hits
                              1 archer owned by the barbarians lost in Cydonia
                          Egypt converts territory into different units
                          Egypt win, taking Cydonia from barbarians with 1 phalangite and 1 spearman remaining. Battle score for attacker is 1
                          Casualties for Egypt: 1 spearman
                          Casualties for barbarians: 1 archer
                      Battle in Paraetonium
                          Egypt attack with 2 archers, 1 phalangite and 1 spearman
                          barbarians defend with 1 spearman and 1 territory
                              Egypt roll dice for 2 archers, 1 phalangite and 1 spearman in Paraetonium, round 2 : 2/4 hits, 1.00 expected hits
                              barbarians roll dice for 1 spearman in Paraetonium, round 2 : 0/1 hits, 0.33 expected hits
                              1 spearman owned by the barbarians lost in Paraetonium
                          Egypt converts territory into different units
                          Egypt win, taking Paraetonium from barbarians with 2 archers, 1 phalangite and 1 spearman remaining. Battle score for attacker is 3
                          Casualties for barbarians: 1 spearman
                      Trigger Barbarians DirectPresence Paraetonium spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Paraetonium_spearman1TRUEINVERT attached to barbarians
                      Trigger Barbarians DirectPresence Aelana spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Aelana_spearman1TRUEINVERT attached to barbarians
                      Trigger Barbarians DirectPresence Cydonia archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cydonia_archer1TRUEINVERT attached to barbarians
              
                  Reposition Units - Egypt
                      1 spearman moved from Sidon to Jerusalem
                      1 phalangite moved from Sidon to Jerusalem
                      1 warelephant moved from Memphis to Pharan
                      1 spearman moved from Memphis to Pharan
                      1 horseman moved from Alexandria to Pharan
                      1 chariot moved from Memphis to Jerusalem
              
                  Form Units - Egypt
                      1 metropolis placed in Jerusalem
                      1 archer placed in Alexandria
                      1 trireme placed in 57
                      1 irregular placed in Salamis
              
                  Turn Completed - Egypt
                      Egypt collect 0 PUs; end with 0 PUs
              

              Combat Hit Differential Summary :

              Egypt regular : 1.00
              barbarians regular : -1.00
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • B Offline
                bentonjt
                last edited by

                TripleA Turn Summary: Syria round 1

                TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                Game History

                Round: 1
                
                    Collect Resources - Syria
                        Syria collect 22 PUs; end with 22 PUs
                
                    Commit Units - Syria
                        1 skirmisher moved from Hatra to Seleucia
                        1 horseman moved from Hatra to Damascus
                        1 skirmisher moved from Antioch to Sidon
                        1 skirmisher moved from Antioch to Sidon
                        1 legionary moved from Antioch to Sidon
                        1 cataphract, 1 chariot, 1 phalangite and 1 warelephant moved from Antioch to Damascus
                        1 legionary moved from Edessa to Hatra
                        1 skirmisher moved from Edessa to Hatra
                        1 phalangite moved from Edessa to Emesa
                        1 phalangite moved from Emesa to Damascus
                        1 phalangite moved from Tarsus to Attalia
                        1 skirmisher moved from Emesa to Edessa
                
                    Procure Units - Syria
                        Syria buy 2 horsemen, 1 legionary, 1 metropolis and 1 skirmisher; Remaining resources: 0 PUs; 
                
                    Conduct Combat - Syria
                        Battle in Sidon
                            Syria attack with 1 legionary and 2 skirmishers
                            Egypt defend with 1 spearman and 1 territory
                                Syria roll dice for 1 legionary and 2 skirmishers in Sidon, round 2 : 1/1 hits, 0.33 expected hits
                                Egypt roll dice for 1 spearman in Sidon, round 2 : 0/1 hits, 0.33 expected hits
                                1 spearman owned by the Egypt lost in Sidon
                            Syria converts territory into different units
                            Syria win, taking Sidon from Egypt with 1 legionary and 2 skirmishers remaining. Battle score for attacker is 3
                            Casualties for Egypt: 1 spearman
                
                    Reposition Units - Syria
                
                    Form Units - Syria
                        1 metropolis placed in Seleucia
                        2 horsemen, 1 legionary and 1 skirmisher placed in Antioch
                
                    Turn Completed - Syria
                        Syria collect 0 PUs; end with 0 PUs
                

                Combat Hit Differential Summary :

                Egypt regular : -0.33
                Syria regular : 0.67
                

                Savegame

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                • H Offline
                  Hexborg
                  last edited by

                  TripleA Turn Summary: Parthia round 1

                  TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                  Game History

                  Round: 1
                  
                      Collect Resources - Parthia
                          Parthia collect 13 PUs; end with 13 PUs
                  
                      Commit Units - Parthia
                          1 spearman moved from Ctesiphon to Gazaca
                          1 spearman moved from Cyropolis to Nexuana
                          1 horsearcher moved from Cyropolis to Nexuana
                          1 horsearcher moved from Susa to Gazaca
                          1 cataphract moved from Ctesiphon to Gazaca
                          1 archer moved from Persepolis to Susa
                          1 spearman moved from Persepolis to Susa
                          1 archer moved from Ecbatana to Ctesiphon
                          1 spearman moved from Ecbatana to Ctesiphon
                          1 horseman moved from Persepolis to Ctesiphon
                  
                      Procure Units - Parthia
                          Parthia buy 1 archer, 1 cataphract and 1 spearman; Remaining resources: 0 PUs; 
                  
                      Conduct Combat - Parthia
                          Battle in Nexuana
                              Parthia attack with 1 horsearcher and 1 spearman
                              barbarians defend with 1 archer and 1 territory
                                  Parthia roll dice for 1 horsearcher and 1 spearman in Nexuana, round 2 : 0/2 hits, 0.50 expected hits
                                  barbarians roll dice for 1 archer in Nexuana, round 2 : 0/1 hits, 0.67 expected hits
                                  Parthia roll dice for 1 horsearcher and 1 spearman in Nexuana, round 3 : 1/2 hits, 0.50 expected hits
                                  barbarians roll dice for 1 archer in Nexuana, round 3 : 1/1 hits, 0.67 expected hits
                                  1 archer owned by the barbarians and 1 spearman owned by the Parthia lost in Nexuana
                              Parthia converts territory into different units
                              Parthia win, taking Nexuana from barbarians with 1 horsearcher remaining. Battle score for attacker is 1
                              Casualties for Parthia: 1 spearman
                              Casualties for barbarians: 1 archer
                          Battle in Gazaca
                              Parthia attack with 1 cataphract, 1 horsearcher and 1 spearman
                              barbarians defend with 1 archer and 1 territory
                                  Parthia roll dice for 1 cataphract, 1 horsearcher and 1 spearman in Gazaca, round 2 : 1/3 hits, 1.00 expected hits
                                  barbarians roll dice for 1 archer in Gazaca, round 2 : 1/1 hits, 0.67 expected hits
                                  1 archer owned by the barbarians and 1 spearman owned by the Parthia lost in Gazaca
                              Parthia converts territory into different units
                              Parthia win, taking Gazaca from barbarians with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 1
                              Casualties for Parthia: 1 spearman
                              Casualties for barbarians: 1 archer
                          Trigger Barbarians DirectPresence Nexuana archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Nexuana_archer1TRUEINVERT attached to barbarians
                          Trigger Barbarians DirectPresence Gazaca archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Gazaca_archer1TRUEINVERT attached to barbarians
                  
                      Reposition Units - Parthia
                  
                      Form Units - Parthia
                          1 archer, 1 cataphract and 1 spearman placed in Persepolis
                  
                      Turn Completed - Parthia
                          Parthia collect 0 PUs; end with 0 PUs
                  

                  Combat Hit Differential Summary :

                  Parthia regular : 0.00
                  barbarians regular : 0.00
                  

                  Savegame

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                  • B Offline
                    bentonjt
                    last edited by

                    TripleA Turn Summary: Numidia round 1

                    TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                    Game History

                    Round: 1
                    
                        Collect Resources - Numidia
                            Numidia collect 7 PUs; end with 7 PUs
                    
                        Commit Units - Numidia
                            1 archer and 1 horseman moved from Zama to Igilgili
                            1 spearman moved from Hippo Regius to Igilgili
                            1 spearman moved from Cirta to Igilgili
                            1 horseman, 1 spearman and 1 swordman moved from Cirta to Auzia
                            1 spearman moved from Capsa to Thenae
                            1 spearman moved from Paliurus to Cyrene
                            1 horseman moved from Leptis Magna to Cyrene
                            1 horseman moved from Berenice to Cyrene
                            1 archer moved from Siwa to Berenice
                            1 spearman moved from Siwa to Paliurus
                    
                        Procure Units - Numidia
                            Numidia buy 1 spearman and 1 swordman; Remaining resources: 0 PUs; 
                    
                        Conduct Combat - Numidia
                            Battle in Igilgili
                                Numidia attack with 1 archer, 1 horseman and 2 spearmen
                                barbarians defend with 1 horseman and 1 territory
                                    Numidia roll dice for 1 archer, 1 horseman and 2 spearmen in Igilgili, round 2 : 2/4 hits, 0.83 expected hits
                                    barbarians roll dice for 1 horseman in Igilgili, round 2 : 0/1 hits, 0.17 expected hits
                                    1 horseman owned by the barbarians lost in Igilgili
                                Numidia converts territory into different units
                                Numidia win, taking Igilgili from barbarians with 1 archer, 1 horseman and 2 spearmen remaining. Battle score for attacker is 4
                                Casualties for barbarians: 1 horseman
                            Battle in Auzia
                                Numidia attack with 1 horseman, 1 spearman and 1 swordman
                                barbarians defend with 1 horseman and 1 territory
                                    Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Auzia, round 2 : 1/3 hits, 0.83 expected hits
                                    barbarians roll dice for 1 horseman in Auzia, round 2 : 0/1 hits, 0.17 expected hits
                                    1 horseman owned by the barbarians lost in Auzia
                                Numidia converts territory into different units
                                Numidia win, taking Auzia from barbarians with 1 horseman, 1 spearman and 1 swordman remaining. Battle score for attacker is 4
                                Casualties for barbarians: 1 horseman
                            Battle in Cyrene
                                Numidia attack with 2 horsemen and 1 spearman
                                barbarians defend with 1 archer and 1 territory
                                    Numidia roll dice for 2 horsemen and 1 spearman in Cyrene, round 2 : 1/3 hits, 0.83 expected hits
                                    barbarians roll dice for 1 archer in Cyrene, round 2 : 0/1 hits, 0.67 expected hits
                                    1 archer owned by the barbarians lost in Cyrene
                                Numidia converts territory into different units
                                Numidia win, taking Cyrene from barbarians with 2 horsemen and 1 spearman remaining. Battle score for attacker is 4
                                Casualties for barbarians: 1 archer
                            Trigger Barbarians DirectPresence Auzia horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Auzia_horseman1TRUEINVERT attached to barbarians
                            Trigger Barbarians DirectPresence Igilgili horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Igilgili_horseman1TRUEINVERT attached to barbarians
                            Trigger Barbarians DirectPresence Cyrene archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cyrene_archer1TRUEINVERT attached to barbarians
                    
                        Reposition Units - Numidia
                            1 trireme moved from 29 to 30
                    
                        Form Units - Numidia
                            1 spearman and 1 swordman placed in Leptis Magna
                    
                        Turn Completed - Numidia
                            Numidia collect 0 PUs; end with 0 PUs
                    

                    Combat Hit Differential Summary :

                    Numidia regular : 1.50
                    barbarians regular : -1.00
                    

                    Savegame

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                    • B Offline
                      bentonjt
                      last edited by

                      TripleA Turn Summary: Carthage round 2

                      TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                      Game History

                      Round: 2
                      
                          Collect Resources - Carthage
                              Carthage collect 25 PUs; end with 25 PUs
                      
                          Commit Units - Carthage
                              1 irregular moved from Carthago Nova to Castulo
                              1 spearman moved from Carthago Nova to Castulo
                              1 swordman moved from Corduba to Castulo
                              1 spearman moved from Hispatis to Corduba
                              1 irregular moved from Acci to Hispatis
                              1 quinquereme and 1 trireme moved from 36 to 32
                              1 horseman and 1 spearman moved from Thenae to Sabrata
                      
                          Procure Units - Carthage
                              Carthage buy 1 horseman, 1 metropolis and 5 spearmen; Remaining resources: 0 PUs; 
                      
                          Conduct Combat - Carthage
                              Battle in Castulo
                                  Carthage attack with 1 irregular, 1 spearman and 1 swordman
                                  barbarians defend with 1 horseman, 1 swordman and 1 territory
                                      Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 2 : 1/3 hits, 0.67 expected hits
                                      barbarians roll dice for 1 horseman and 1 swordman in Castulo, round 2 : 0/2 hits, 0.50 expected hits
                                      1 horseman owned by the barbarians lost in Castulo
                                      Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 3 : 0/3 hits, 0.67 expected hits
                                      barbarians roll dice for 1 swordman in Castulo, round 3 : 0/1 hits, 0.33 expected hits
                                      Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 4 : 0/3 hits, 0.67 expected hits
                                      barbarians roll dice for 1 swordman in Castulo, round 4 : 0/1 hits, 0.33 expected hits
                                      Carthage roll dice for 1 irregular, 1 spearman and 1 swordman in Castulo, round 5 : 0/3 hits, 0.67 expected hits
                                      barbarians roll dice for 1 swordman in Castulo, round 5 : 1/1 hits, 0.33 expected hits
                                      1 irregular owned by the Carthage lost in Castulo
                                      Carthage roll dice for 1 spearman and 1 swordman in Castulo, round 6 : 1/2 hits, 0.50 expected hits
                                      barbarians roll dice for 1 swordman in Castulo, round 6 : 0/1 hits, 0.33 expected hits
                                      1 swordman owned by the barbarians lost in Castulo
                                  Carthage converts territory into different units
                                  Carthage win, taking Castulo from barbarians with 1 spearman and 1 swordman remaining. Battle score for attacker is 5
                                  Casualties for barbarians: 1 horseman and 1 swordman
                                  Casualties for Carthage: 1 irregular
                              Battle in Sabrata
                                  Carthage attack with 1 horseman and 1 spearman
                                  barbarians defend with 1 spearman and 1 territory
                                      Carthage roll dice for 1 horseman and 1 spearman in Sabrata, round 2 : 2/2 hits, 0.50 expected hits
                                      barbarians roll dice for 1 spearman in Sabrata, round 2 : 1/1 hits, 0.33 expected hits
                                      1 spearman owned by the barbarians and 1 spearman owned by the Carthage lost in Sabrata
                                  Carthage converts territory into different units
                                  Carthage win, taking Sabrata from barbarians with 1 horseman remaining. Battle score for attacker is 0
                                  Casualties for Carthage: 1 spearman
                                  Casualties for barbarians: 1 spearman
                              Trigger Barbarians DirectPresence Castulo swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Castulo_swordman1TRUEINVERT attached to barbarians
                              Trigger Barbarians DirectPresence Sabrata spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Sabrata_spearman1TRUEINVERT attached to barbarians
                              Trigger Barbarians DirectPresence Castulo horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Castulo_horseman1TRUEINVERT attached to barbarians
                      
                          Reposition Units - Carthage
                              1 trireme moved from 14 to 15
                      
                          Form Units - Carthage
                              1 metropolis placed in Caralis
                              2 spearmen placed in Lilybaeum
                              1 horseman placed in Gades
                              3 spearmen placed in Carthago
                      
                          Turn Completed - Carthage
                              Carthage collect 0 PUs; end with 0 PUs
                      

                      Combat Hit Differential Summary :

                      Carthage regular : 0.33
                      barbarians regular : -0.17
                      

                      Savegame

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                      • W Offline
                        waldowv
                        last edited by

                        TripleA Turn Summary: Rome round 2

                        TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                        Game History

                        Round: 2
                        
                            Collect Resources - Rome
                                Rome collect 21 PUs; end with 21 PUs
                        
                            Commit Units - Rome
                                1 legionary moved from Capua to 34
                                1 skirmisher moved from Capua to 34
                                1 skirmisher moved from Capua to 34
                                1 legionary, 1 quinquereme and 2 skirmishers moved from 34 to 27
                                1 skirmisher moved from Capua to 28
                                1 skirmisher and 1 trireme moved from 28 to 27
                                1 skirmisher moved from Capua to 35
                                1 skirmisher and 1 trireme moved from 35 to 34
                                1 skirmisher moved from 34 to Messana
                                1 skirmisher moved from Roma to Arretium
                        
                            Procure Units - Rome
                                Rome buy 1 catapult, 1 fort, 2 horsemen, 1 skirmisher and 1 wall; Remaining resources: 0 PUs; 
                        
                            Reposition Units - Rome
                                1 skirmisher moved from Genua to Ariminum
                        
                            Form Units - Rome
                                Units in Messana being upgraded or consumed: 1 legionary
                                1 catapult and 1 fort placed in Messana
                                2 horsemen, 1 skirmisher and 1 wall placed in Roma
                        
                            Turn Completed - Rome
                                Rome collect 0 PUs; end with 0 PUs
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • W Offline
                          waldowv
                          last edited by

                          TripleA Turn Summary: FreeGreece round 2

                          TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                          Game History

                          Round: 2
                          
                              Collect Resources - FreeGreece
                                  FreeGreece collect 14 PUs; end with 14 PUs
                          
                              Commit Units - FreeGreece
                                      FreeGreece converts territory into different units
                                  2 phalangites moved from Sparta to Corinth
                                        FreeGreece take Corinth from Macedonia
                                  2 skirmishers moved from Sparta to Corinth
                          
                              Procure Units - FreeGreece
                                  FreeGreece buy 2 archers, 1 metropolis and 1 wall; Remaining resources: 0 PUs; 
                          
                              Conduct Combat - FreeGreece
                          
                              Reposition Units - FreeGreece
                          
                              Form Units - FreeGreece
                                  1 archer and 1 wall placed in Syracuse
                                  1 archer placed in Sparta
                                  1 metropolis placed in Sardis
                          
                              Turn Completed - FreeGreece
                                  FreeGreece collect 0 PUs; end with 0 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • B Offline
                            bentonjt
                            last edited by

                            TripleA Turn Summary: Macedonia round 2

                            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                            Game History

                            Round: 2
                            
                                Collect Resources - Macedonia
                                    Macedonia collect 17 PUs; end with 17 PUs
                            
                                Commit Units - Macedonia
                                    1 phalangite moved from Philippopolis to Thessalonica
                                    1 skirmisher moved from Thessalonica to Philippopolis
                                    1 skirmisher moved from Thessalonica to Philippopolis
                                    1 phalangite moved from Delphi to Athens
                                    1 horseman moved from Delphi to Apollonia
                                    1 ballista, 1 horseman, 1 phalangite and 1 skirmisher moved from Apollonia to Salonae
                                    1 skirmisher moved from Larissa to Athens
                                    1 swordman moved from Larissa to Thessalonica
                            
                                Procure Units - Macedonia
                                    Macedonia buy 2 metropoliss, 3 skirmishers and 1 wall; Remaining resources: 0 PUs; 
                            
                                Conduct Combat - Macedonia
                                    Battle in Salonae
                                        Macedonia attack with 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher
                                        barbarians defend with 1 swordman and 1 territory
                                            Macedonia roll Artillery dice in Salonae : 0/1 hits, 0.17 expected hits
                                            Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite and 1 skirmisher in Salonae, round 2 : 0/2 hits, 0.83 expected hits
                                            barbarians roll dice for 1 swordman in Salonae, round 2 : 1/1 hits, 0.33 expected hits
                                            1 skirmisher owned by the Macedonia lost in Salonae
                                            Macedonia roll Artillery dice in Salonae : 0/1 hits, 0.17 expected hits
                                            Macedonia roll dice for 1 ballista, 1 horseman and 1 phalangite in Salonae, round 3 : 1/2 hits, 0.83 expected hits
                                            barbarians roll dice for 1 swordman in Salonae, round 3 : 0/1 hits, 0.33 expected hits
                                            1 swordman owned by the barbarians lost in Salonae
                                        Macedonia converts territory into different units
                                        Macedonia win, taking Salonae from barbarians with 1 ballista, 1 horseman and 1 phalangite remaining. Battle score for attacker is 2
                                        Casualties for Macedonia: 1 skirmisher
                                        Casualties for barbarians: 1 swordman
                                    Trigger Barbarians DirectPresence Salonae swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Salonae_swordman1TRUEINVERT attached to barbarians
                            
                                Reposition Units - Macedonia
                            
                                Form Units - Macedonia
                                    1 wall placed in Larissa
                                    1 metropolis placed in Athens
                                    1 metropolis placed in Apollonia
                                    2 skirmishers placed in Thessalonica
                                    1 skirmisher placed in Larissa
                                    Macedonia undo move 5.
                                    1 skirmisher placed in Larissa
                            
                                Turn Completed - Macedonia
                                    Macedonia collect 0 PUs; end with 0 PUs
                            

                            Combat Hit Differential Summary :

                            Macedonia Artillery : -0.33
                            Macedonia regular : -0.67
                            barbarians regular : 0.33
                            

                            Savegame

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                            • H Offline
                              Hexborg
                              last edited by

                              TripleA Turn Summary: Egypt round 2

                              TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                              Game History

                              Round: 2
                              
                                  Collect Resources - Egypt
                                      Egypt collect 20 PUs; end with 20 PUs
                              
                                  Commit Units - Egypt
                                          Egypt converts territory into different units
                                      1 archer moved from Paraetonium to Siwa
                                            Egypt take Siwa from Numidia
                                      1 phalangite moved from Paraetonium to Paliurus
                                      1 spearman moved from Paraetonium to Paliurus
                                      1 archer moved from Paraetonium to Paliurus
                              
                                  Procure Units - Egypt
                                      Egypt buy 3 archers, 1 horseman, 1 spearman and 1 wall; Remaining resources: 0 PUs; 
                              
                                  Conduct Combat - Egypt
                                      Battle in Paliurus
                                          Egypt attack with 1 archer, 1 phalangite and 1 spearman
                                          Numidia defend with 1 spearman and 1 territory
                                              Egypt roll dice for 1 archer, 1 phalangite and 1 spearman in Paliurus, round 2 : 2/3 hits, 0.83 expected hits
                                              Numidia roll dice for 1 spearman in Paliurus, round 2 : 1/1 hits, 0.33 expected hits
                                              1 spearman owned by the Egypt and 1 spearman owned by the Numidia lost in Paliurus
                                          Egypt converts territory into different units
                                          Egypt win, taking Paliurus from Numidia with 1 archer and 1 phalangite remaining. Battle score for attacker is 0
                                          Casualties for Egypt: 1 spearman
                                          Casualties for Numidia: 1 spearman
                              
                                  Reposition Units - Egypt
                                      1 horseman, 1 spearman and 1 warelephant moved from Pharan to Jerusalem
                                      1 trireme moved from 59 to 60
                                      1 trireme moved from 57 to 63
                                      1 spearman moved from Aelana to Jerusalem
                                      1 archer moved from Alexandria to Paraetonium
                                      1 spearman moved from Cydonia to 64
                                      1 phalangite moved from Cydonia to 64
                                      1 phalangite, 1 quinquereme and 1 spearman moved from 64 to 62
                                      1 spearman moved from 62 to Salamis
                                      1 phalangite moved from 62 to Salamis
                              
                                  Form Units - Egypt
                                      3 archers and 1 wall placed in Jerusalem
                                      1 horseman and 1 spearman placed in Alexandria
                              
                                  Turn Completed - Egypt
                                      Egypt collect 0 PUs; end with 0 PUs
                              

                              Combat Hit Differential Summary :

                              Egypt regular : 1.17
                              Numidia regular : 0.67
                              

                              Savegame

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                              • B Offline
                                bentonjt
                                last edited by

                                TripleA Turn Summary: Syria round 2

                                TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                Game History

                                Round: 2
                                
                                    Collect Resources - Syria
                                        Syria collect 22 PUs; end with 22 PUs
                                        1 unit repaired.
                                
                                    Commit Units - Syria
                                        2 horsemen moved from Antioch to Palmyra
                                        1 skirmisher moved from Hatra to Palmyra
                                        1 phalangite moved from Emesa to Palmyra
                                        1 cataphract, 1 chariot, 2 horsemen, 3 phalangites and 1 warelephant moved from Damascus to Sidon
                                        1 legionary moved from Antioch to Sidon
                                        1 skirmisher moved from Antioch to Emesa
                                        1 legionary moved from Hatra to Emesa
                                
                                    Procure Units - Syria
                                        Syria buy 3 forts, 1 legionary, 1 phalangite and 3 skirmishers; Remaining resources: 0 PUs; 
                                
                                    Conduct Combat - Syria
                                        Battle in Palmyra
                                            Syria attack with 2 horsemen, 1 phalangite and 1 skirmisher
                                            barbarians defend with 2 spearmen and 1 territory
                                                Syria roll dice for 2 horsemen, 1 phalangite and 1 skirmisher in Palmyra, round 2 : 3/3 hits, 1.17 expected hits
                                                barbarians roll dice for 2 spearmen in Palmyra, round 2 : 1/2 hits, 0.67 expected hits
                                                2 spearmen owned by the barbarians and 1 skirmisher owned by the Syria lost in Palmyra
                                            Syria converts territory into different units
                                            Syria win, taking Palmyra from barbarians with 2 horsemen and 1 phalangite remaining. Battle score for attacker is 4
                                            Casualties for Syria: 1 skirmisher
                                            Casualties for barbarians: 2 spearmen
                                        Trigger Barbarians DirectPresence Palmyra spearman2TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Palmyra_spearman2TRUEINVERT attached to barbarians
                                        Trigger Barbarians DirectPresence Palmyra spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Palmyra_spearman1TRUEINVERT attached to barbarians
                                
                                    Reposition Units - Syria
                                
                                    Form Units - Syria
                                        1 legionary, 1 phalangite and 2 skirmishers placed in Antioch
                                        Units in Seleucia being upgraded or consumed: 1 legionary
                                        1 fort placed in Seleucia
                                        1 skirmisher placed in Seleucia
                                        Units in Sidon being upgraded or consumed: 2 legionarys
                                        2 forts placed in Sidon
                                
                                    Turn Completed - Syria
                                        Syria collect 0 PUs; end with 0 PUs
                                

                                Combat Hit Differential Summary :

                                barbarians regular : 0.33
                                Syria regular : 1.83
                                

                                Savegame

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                                • H Offline
                                  Hexborg
                                  last edited by

                                  TripleA Turn Summary: Parthia round 2

                                  TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                  Game History

                                  Round: 2
                                  
                                      Collect Resources - Parthia
                                          Parthia collect 14 PUs; end with 14 PUs
                                  
                                      Commit Units - Parthia
                                          1 cataphract moved from Gazaca to Nexuana
                                          1 horsearcher moved from Gazaca to Nexuana
                                          1 horseman moved from Ctesiphon to Nexuana
                                  
                                      Procure Units - Parthia
                                          Parthia buy 1 archer, 1 horsearcher and 1 spearman; Remaining resources: 1 PUs; 
                                  
                                      Conduct Combat - Parthia
                                          Battle in Nexuana
                                              Parthia attack with 1 cataphract, 1 horsearcher and 1 horseman
                                              barbarians defend with 1 horseman and 1 territory
                                                  Parthia roll dice for 1 cataphract, 1 horsearcher and 1 horseman in Nexuana, round 2 : 1/3 hits, 1.17 expected hits
                                                  barbarians roll dice for 1 horseman in Nexuana, round 2 : 1/1 hits, 0.17 expected hits
                                                  1 horseman owned by the barbarians and 1 horseman owned by the Parthia lost in Nexuana
                                              Parthia converts territory into different units
                                              Parthia win, taking Nexuana from barbarians with 1 cataphract and 1 horsearcher remaining. Battle score for attacker is 0
                                              Casualties for Parthia: 1 horseman
                                              Casualties for barbarians: 1 horseman
                                          Trigger Barbarians DirectPresence Nexuana horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Nexuana_horseman1TRUEINVERT attached to barbarians
                                  
                                      Reposition Units - Parthia
                                          1 cataphract moved from Persepolis to Ctesiphon
                                          1 spearman moved from Ctesiphon to Gazaca
                                          1 spearman moved from Persepolis to Susa
                                          1 archer moved from Persepolis to Susa
                                          1 spearman moved from Susa to Ctesiphon
                                  
                                      Form Units - Parthia
                                          1 horsearcher placed in Cyropolis
                                          1 archer and 1 spearman placed in Persepolis
                                  
                                      Turn Completed - Parthia
                                          Parthia collect 0 PUs; end with 1 PU
                                  

                                  Combat Hit Differential Summary :

                                  Parthia regular : -0.17
                                  barbarians regular : 0.83
                                  

                                  Savegame

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                                  • B Offline
                                    bentonjt
                                    last edited by

                                    TripleA Turn Summary: Numidia round 2

                                    TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                    Game History

                                    Round: 2
                                    
                                        Collect Resources - Numidia
                                            Numidia collect 9 PUs; end with 9 PUs
                                    
                                        Commit Units - Numidia
                                            1 archer moved from Berenice to Cyrene
                                            2 spearmen and 1 swordman moved from Leptis Magna to Berenice
                                            1 spearman moved from Thenae to Sabrata
                                            1 archer, 1 horseman and 2 spearmen moved from Igilgili to Cartenna
                                            1 horseman, 1 spearman and 1 swordman moved from Auzia to Volubilis
                                    
                                        Procure Units - Numidia
                                            Numidia buy 1 metropolis and 1 swordman; Remaining resources: 0 PUs; 
                                    
                                        Conduct Combat - Numidia
                                            Battle in Cartenna
                                                Numidia attack with 1 archer, 1 horseman and 2 spearmen
                                                barbarians defend with 1 archer and 1 territory
                                                    Numidia roll dice for 1 archer, 1 horseman and 2 spearmen in Cartenna, round 2 : 1/4 hits, 0.83 expected hits
                                                    barbarians roll dice for 1 archer in Cartenna, round 2 : 1/1 hits, 0.67 expected hits
                                                    1 archer owned by the barbarians and 1 spearman owned by the Numidia lost in Cartenna
                                                Numidia converts territory into different units
                                                Numidia win, taking Cartenna from barbarians with 1 archer, 1 horseman and 1 spearman remaining. Battle score for attacker is 1
                                                Casualties for Numidia: 1 spearman
                                                Casualties for barbarians: 1 archer
                                            Battle in Volubilis
                                                Numidia attack with 1 horseman, 1 spearman and 1 swordman
                                                barbarians defend with 1 horseman and 1 territory
                                                    Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Volubilis, round 2 : 0/3 hits, 0.83 expected hits
                                                    barbarians roll dice for 1 horseman in Volubilis, round 2 : 0/1 hits, 0.17 expected hits
                                                    Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Volubilis, round 3 : 0/3 hits, 0.83 expected hits
                                                    barbarians roll dice for 1 horseman in Volubilis, round 3 : 0/1 hits, 0.17 expected hits
                                                    Numidia roll dice for 1 horseman, 1 spearman and 1 swordman in Volubilis, round 4 : 1/3 hits, 0.83 expected hits
                                                    barbarians roll dice for 1 horseman in Volubilis, round 4 : 1/1 hits, 0.17 expected hits
                                                    1 horseman owned by the barbarians and 1 spearman owned by the Numidia lost in Volubilis
                                                Numidia converts territory into different units
                                                Numidia win, taking Volubilis from barbarians with 1 horseman and 1 swordman remaining. Battle score for attacker is 1
                                                Casualties for Numidia: 1 spearman
                                                Casualties for barbarians: 1 horseman
                                            Trigger Barbarians DirectPresence Volubilis horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Volubilis_horseman1TRUEINVERT attached to barbarians
                                            Trigger Barbarians DirectPresence Cartenna archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Cartenna_archer1TRUEINVERT attached to barbarians
                                    
                                        Reposition Units - Numidia
                                            1 trireme moved from 30 to 31
                                    
                                        Form Units - Numidia
                                            1 metropolis placed in Cyrene
                                            1 swordman placed in Leptis Magna
                                    
                                        Turn Completed - Numidia
                                            Numidia collect 0 PUs; end with 0 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Numidia regular : -1.33
                                    barbarians regular : 0.83
                                    

                                    Savegame

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                                    • B Offline
                                      bentonjt
                                      last edited by

                                      TripleA Turn Summary: Carthage round 3

                                      TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                      Game History

                                      Round: 3
                                      
                                          Collect Resources - Carthage
                                              Carthage collect 26 PUs; end with 26 PUs
                                      
                                          Commit Units - Carthage
                                              1 spearman moved from Corduba to Carthago Nova
                                              1 horseman moved from Gades to Salmantica
                                              1 irregular moved from Hispatis to Salmantica
                                              1 irregular moved from Hispatis to Salmantica
                                              1 horseman moved from Sabrata to Oea
                                              3 spearmen moved from Carthago to 32
                                              3 spearmen moved from 32 to Caralis
                                              1 trireme moved from 15 to 16
                                      
                                          Procure Units - Carthage
                                              Carthage buy 1 quinquereme, 2 spearmen and 1 trireme; Remaining resources: 0 PUs; 
                                      
                                          Conduct Combat - Carthage
                                              Battle in Oea
                                                  Carthage attack with 1 horseman
                                                  barbarians defend with 1 horseman and 1 territory
                                                      Carthage roll dice for 1 horseman in Oea, round 2 : 0/1 hits, 0.33 expected hits
                                                      barbarians roll dice for 1 horseman in Oea, round 2 : 0/1 hits, 0.17 expected hits
                                                      Carthage roll dice for 1 horseman in Oea, round 3 : 0/1 hits, 0.33 expected hits
                                                      barbarians roll dice for 1 horseman in Oea, round 3 : 0/1 hits, 0.17 expected hits
                                                      Carthage roll dice for 1 horseman in Oea, round 4 : 0/1 hits, 0.33 expected hits
                                                      barbarians roll dice for 1 horseman in Oea, round 4 : 0/1 hits, 0.17 expected hits
                                                      Carthage roll dice for 1 horseman in Oea, round 5 : 1/1 hits, 0.33 expected hits
                                                      barbarians roll dice for 1 horseman in Oea, round 5 : 0/1 hits, 0.17 expected hits
                                                      1 horseman owned by the barbarians lost in Oea
                                                  Carthage converts territory into different units
                                                  Carthage win, taking Oea from barbarians with 1 horseman remaining. Battle score for attacker is 4
                                                  Casualties for barbarians: 1 horseman
                                              Battle in Salmantica
                                                  Carthage attack with 1 horseman and 2 irregulars
                                                  barbarians defend with 1 swordman and 1 territory
                                                      Carthage roll dice for 1 horseman and 2 irregulars in Salmantica, round 2 : 1/3 hits, 0.67 expected hits
                                                      barbarians roll dice for 1 swordman in Salmantica, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 irregular owned by the Carthage and 1 swordman owned by the barbarians lost in Salmantica
                                                  Carthage converts territory into different units
                                                  Carthage win, taking Salmantica from barbarians with 1 horseman and 1 irregular remaining. Battle score for attacker is 1
                                                  Casualties for Carthage: 1 irregular
                                                  Casualties for barbarians: 1 swordman
                                              Trigger Barbarians DirectPresence Salmantica swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Salmantica_swordman1TRUEINVERT attached to barbarians
                                              Trigger Barbarians DirectPresence Oea horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Oea_horseman1TRUEINVERT attached to barbarians
                                      
                                          Reposition Units - Carthage
                                      
                                          Form Units - Carthage
                                              2 spearmen placed in Lilybaeum
                                              1 quinquereme and 1 trireme placed in 24
                                      
                                          Turn Completed - Carthage
                                              Carthage collect 0 PUs; end with 0 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Carthage regular : 0.00
                                      barbarians regular : 0.00
                                      

                                      Savegame

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                                      • W Offline
                                        waldowv
                                        last edited by

                                        TripleA Turn Summary: Rome round 3

                                        TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                        Game History

                                        Round: 3
                                        
                                            Collect Resources - Rome
                                                Rome collect 21 PUs; end with 21 PUs
                                        
                                            Procure Units - Rome
                                                Rome buy 1 catapult, 1 legionary, 1 trireme and 1 wall; Remaining resources: 0 PUs; 
                                        
                                            Reposition Units - Rome
                                                1 legionary, 1 quinquereme, 3 skirmishers and 1 trireme moved from 27 to 25
                                                1 legionary and 3 skirmishers moved from 25 to Arretium
                                                1 skirmisher moved from Arretium to Genua
                                                2 horsemen moved from Roma to Ariminum
                                                1 skirmisher moved from Roma to Arretium
                                                1 trireme moved from 34 to 27
                                        
                                            Form Units - Rome
                                                1 wall placed in Messana
                                                1 catapult and 1 legionary placed in Roma
                                                1 trireme placed in 25
                                        
                                            Turn Completed - Rome
                                                Rome collect 0 PUs; end with 0 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • W Offline
                                          waldowv
                                          last edited by

                                          TripleA Turn Summary: FreeGreece round 3

                                          TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                          Game History

                                          Round: 3
                                          
                                              Collect Resources - FreeGreece
                                                  FreeGreece collect 17 PUs; end with 17 PUs
                                          
                                              Commit Units - FreeGreece
                                                  1 archer moved from Pergamum to Nicaea
                                                  1 phalangite moved from Sardis to Nicaea
                                          
                                              Procure Units - FreeGreece
                                                  FreeGreece buy 1 archer, 1 phalangite, 3 skirmishers and 1 wall; Remaining resources: 0 PUs; 
                                          
                                              Conduct Combat - FreeGreece
                                                  Battle in Nicaea
                                                      FreeGreece attack with 1 archer and 1 phalangite
                                                      barbarians defend with 1 spearman and 1 territory
                                                          FreeGreece roll dice for 1 archer and 1 phalangite in Nicaea, round 2 : 0/2 hits, 0.67 expected hits
                                                          barbarians roll dice for 1 spearman in Nicaea, round 2 : 0/1 hits, 0.33 expected hits
                                                          FreeGreece roll dice for 1 archer and 1 phalangite in Nicaea, round 3 : 1/2 hits, 0.67 expected hits
                                                          barbarians roll dice for 1 spearman in Nicaea, round 3 : 1/1 hits, 0.33 expected hits
                                                          1 spearman owned by the barbarians and 1 archer owned by the FreeGreece lost in Nicaea
                                                      FreeGreece converts territory into different units
                                                      FreeGreece win, taking Nicaea from barbarians with 1 phalangite remaining. Battle score for attacker is -1
                                                      Casualties for FreeGreece: 1 archer
                                                      Casualties for barbarians: 1 spearman
                                                  Trigger Barbarians DirectPresence Nicaea spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Nicaea_spearman1TRUEINVERT attached to barbarians
                                          
                                              Reposition Units - FreeGreece
                                                  1 archer moved from Sparta to Corinth
                                          
                                              Form Units - FreeGreece
                                                  1 archer, 1 skirmisher and 1 wall placed in Syracuse
                                                  FreeGreece undo move 1.
                                                  1 archer and 1 skirmisher placed in Sparta
                                                  1 skirmisher and 1 wall placed in Syracuse
                                                  1 phalangite and 1 skirmisher placed in Sardis
                                          
                                              Turn Completed - FreeGreece
                                                  FreeGreece collect 0 PUs; end with 0 PUs
                                          

                                          Combat Hit Differential Summary :

                                          FreeGreece regular : -0.33
                                          barbarians regular : 0.33
                                          

                                          Savegame

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                                          • B Offline
                                            bentonjt
                                            last edited by

                                            TripleA Turn Summary: Macedonia round 3

                                            TripleA Turn Summary for game: 270BC Wars, version: 1.0.0

                                            Game History

                                            Round: 3
                                            
                                                Collect Resources - Macedonia
                                                    Macedonia collect 18 PUs; end with 18 PUs
                                            
                                                Commit Units - Macedonia
                                                    1 skirmisher moved from Philippopolis to Pella
                                                    1 ballista, 1 horseman, 1 phalangite, 2 skirmishers and 1 swordman moved from Thessalonica to Byzantium
                                                    1 horseman moved from Apollonia to Pella
                                                    1 horseman moved from Salonae to Pella
                                            
                                                Procure Units - Macedonia
                                                    Macedonia buy 1 quinquereme and 3 skirmishers; Remaining resources: 0 PUs; 
                                            
                                                Conduct Combat - Macedonia
                                                    Battle in Pella
                                                        Macedonia attack with 2 horsemen and 1 skirmisher
                                                        barbarians defend with 1 swordman and 1 territory
                                                            Macedonia roll dice for 2 horsemen and 1 skirmisher in Pella, round 2 : 0/2 hits, 0.67 expected hits
                                                            barbarians roll dice for 1 swordman in Pella, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 skirmisher owned by the Macedonia lost in Pella
                                                            Macedonia roll dice for 2 horsemen in Pella, round 3 : 1/2 hits, 0.67 expected hits
                                                            barbarians roll dice for 1 swordman in Pella, round 3 : 0/1 hits, 0.33 expected hits
                                                            1 swordman owned by the barbarians lost in Pella
                                                        Macedonia converts territory into different units
                                                        Macedonia win, taking Pella from barbarians with 2 horsemen remaining. Battle score for attacker is 2
                                                        Casualties for Macedonia: 1 skirmisher
                                                        Casualties for barbarians: 1 swordman
                                                    Battle in Byzantium
                                                        Macedonia attack with 1 ballista, 1 horseman, 1 phalangite, 2 skirmishers and 1 swordman
                                                        barbarians defend with 1 archer, 1 horseman, 1 swordman and 1 territory
                                                            Macedonia roll Artillery dice in Byzantium : 0/1 hits, 0.17 expected hits
                                                            Macedonia roll dice for 1 ballista, 1 horseman, 1 phalangite, 2 skirmishers and 1 swordman in Byzantium, round 2 : 2/3 hits, 1.17 expected hits
                                                            barbarians roll dice for 1 archer, 1 horseman and 1 swordman in Byzantium, round 2 : 1/3 hits, 1.17 expected hits
                                                            1 horseman owned by the barbarians, 1 skirmisher owned by the Macedonia and 1 swordman owned by the barbarians lost in Byzantium
                                                            Macedonia roll Artillery dice in Byzantium : 1/1 hits, 0.17 expected hits
                                                            1 archer owned by the barbarians lost in Byzantium
                                                        Macedonia converts territory into different units
                                                        Macedonia win, taking Byzantium from barbarians with 1 ballista, 1 horseman, 1 phalangite, 1 skirmisher and 1 swordman remaining. Battle score for attacker is 10
                                                        Casualties for Macedonia: 1 skirmisher
                                                        Casualties for barbarians: 1 archer, 1 horseman and 1 swordman
                                                    Trigger Barbarians DirectPresence Byzantium archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Byzantium_archer1TRUEINVERT attached to barbarians
                                                    Trigger Barbarians DirectPresence Byzantium swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Byzantium_swordman1TRUEINVERT attached to barbarians
                                                    Trigger Barbarians DirectPresence Pella swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Pella_swordman1TRUEINVERT attached to barbarians
                                                    Trigger Barbarians DirectPresence Byzantium horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Byzantium_horseman1TRUEINVERT attached to barbarians
                                            
                                                Reposition Units - Macedonia
                                            
                                                Form Units - Macedonia
                                                    2 skirmishers placed in Athens
                                                    1 skirmisher placed in Thessalonica
                                                    1 quinquereme placed in 46
                                            
                                                Turn Completed - Macedonia
                                                    Macedonia collect 0 PUs; end with 0 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Macedonia Artillery : 0.67
                                            Macedonia regular : 0.50
                                            barbarians regular : 0.17
                                            

                                            Savegame

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