archaeologists
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TripleA Turn Summary: Egypt round 5
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 5 Collect Resources - Egypt Egypt collect 23 PUs; end with 23 PUs Commit Units - Egypt 1 quinquereme moved from 62 to 61 1 trireme moved from 60 to 61 2 spearmen and 1 warelephant moved from Alexandria to Paraetonium 1 horseman moved from Bostra to Euphrates 1 chariot moved from Thamea to Euphrates 1 spearman moved from Thamea to Euphrates 1 archer moved from Bostra to Thamea 1 warelephant moved from Bostra to Thamea 1 spearman moved from Bostra to Thamea 1 archer moved from Jerusalem to Bostra 1 phalangite moved from Jerusalem to Bostra 1 spearman moved from Jerusalem to Bostra 1 spearman moved from Bostra to Thamea Procure Units - Egypt Egypt buy 2 phalangites, 3 spearmen and 1 wall; Remaining resources: 1 PUs; Conduct Combat - Egypt Battle in Euphrates Egypt attack with 1 chariot, 1 horseman and 1 spearman barbarians defend with 1 spearman and 1 territory Egypt roll dice for 1 chariot, 1 horseman and 1 spearman in Euphrates, round 2 : 1/3 hits, 0.83 expected hits barbarians roll dice for 1 spearman in Euphrates, round 2 : 1/1 hits, 0.33 expected hits 1 spearman owned by the barbarians and 1 horseman owned by the Egypt lost in Euphrates Egypt converts territory into different units Egypt win, taking Euphrates from barbarians with 1 chariot and 1 spearman remaining. Battle score for attacker is -1 Casualties for Egypt: 1 horseman Casualties for barbarians: 1 spearman Battle in 61 Egypt attack with 1 quinquereme and 1 trireme Syria defend with 1 trireme Egypt roll dice for 1 quinquereme and 1 trireme in 61, round 2 : 1/2 hits, 0.67 expected hits Syria roll dice for 1 trireme in 61, round 2 : 1/1 hits, 0.33 expected hits 1 trireme owned by the Syria and 1 trireme owned by the Egypt lost in 61 Egypt win with 1 quinquereme remaining. Battle score for attacker is 0 Casualties for Egypt: 1 trireme Casualties for Syria: 1 trireme Trigger Barbarians DirectPresence Euphrates spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Euphrates_spearman1TRUEINVERT attached to barbarians Reposition Units - Egypt 1 phalangite moved from Salamis to 62 1 phalangite moved from 62 to Attalia Form Units - Egypt 2 phalangites, 1 spearman and 1 wall placed in Jerusalem 2 spearmen placed in Alexandria Turn Completed - Egypt Egypt collect 0 PUs; end with 1 PUCombat Hit Differential Summary :
Egypt regular : 0.50 barbarians regular : 0.67 Syria regular : 0.67 -
TripleA Turn Summary: Syria round 5
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 5 Collect Resources - Syria Syria collect 21 PUs; end with 21 PUs Commit Units - Syria 2 phalangites and 2 skirmishers moved from Tarsus to Tavium 1 cataphract moved from Antioch to Tavium 1 skirmisher moved from Emesa to Palmyra 2 legionarys moved from Antioch to Tarsus 1 skirmisher moved from Seleucia to Palmyra Procure Units - Syria Syria buy 2 forts, 2 legionarys, 1 phalangite, 1 skirmisher and 1 wall; Remaining resources: 0 PUs; Conduct Combat - Syria Battle in Tavium Syria attack with 1 cataphract, 2 phalangites and 2 skirmishers FreeGreece defend with 1 phalangite and 1 territory Syria roll dice for 1 cataphract, 2 phalangites and 2 skirmishers in Tavium, round 2 : 1/3 hits, 1.50 expected hits FreeGreece roll dice for 1 phalangite in Tavium, round 2 : 1/1 hits, 0.67 expected hits 1 phalangite owned by the FreeGreece and 1 skirmisher owned by the Syria lost in Tavium Syria converts territory into different units Syria win, taking Tavium from FreeGreece with 1 cataphract, 2 phalangites and 1 skirmisher remaining. Battle score for attacker is 4 Casualties for Syria: 1 skirmisher Casualties for FreeGreece: 1 phalangite Reposition Units - Syria Form Units - Syria 1 legionary, 1 skirmisher and 1 wall placed in Seleucia 1 legionary and 1 phalangite placed in Antioch Units in Tarsus being upgraded or consumed: 2 legionarys 2 forts placed in Tarsus Turn Completed - Syria Syria collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
FreeGreece regular : 0.33 Syria regular : -0.50 -
TripleA Turn Summary: Parthia round 5
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 5 Collect Resources - Parthia Parthia collect 16 PUs; end with 16 PUs Commit Units - Parthia 1 archer moved from Ninive to Hatra 1 spearman moved from Ninive to Hatra 1 cataphract moved from Ctesiphon to Hatra 1 cataphract moved from Ninive to Hatra 1 horsearcher moved from Ninive to Hatra 1 horsearcher moved from Gazaca to Hatra Procure Units - Parthia Parthia buy 1 horsearcher, 1 horseman and 2 spearmen; Remaining resources: 0 PUs; Conduct Combat - Parthia Battle in Hatra Parthia attack with 1 archer, 2 cataphracts, 2 horsearchers and 1 spearman Syria defend with 1 fort and 1 territory Parthia roll dice for 1 archer, 2 cataphracts, 2 horsearchers and 1 spearman in Hatra, round 2 : 2/6 hits, 2.00 expected hits Syria roll dice for 1 fort in Hatra, round 2 : 1/1 hits, 0.67 expected hits 1 fort owned by the Syria and 1 spearman owned by the Parthia lost in Hatra Parthia converts territory into different units Parthia win, taking Hatra from Syria with 1 archer, 2 cataphracts and 2 horsearchers remaining. Battle score for attacker is 3 Casualties for Parthia: 1 spearman Casualties for Syria: 1 fort Reposition Units - Parthia 1 spearman moved from Ctesiphon to Ninive 1 spearman moved from Susa to Ctesiphon 1 spearman moved from Persepolis to Susa Form Units - Parthia 1 horseman and 2 spearmen placed in Persepolis 1 horsearcher placed in Gazaca Turn Completed - Parthia Parthia collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
Parthia regular : 0.00 Syria regular : 0.33 -
TripleA Turn Summary: Numidia round 5
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 5 Collect Resources - Numidia Numidia collect 14 PUs; end with 14 PUs Commit Units - Numidia 1 archer moved from Siwa to Paliurus 1 spearman and 1 swordman moved from Berenice to Paliurus 2 horsemen moved from Cyrene to Paliurus 1 spearman moved from Leptis Magna to Berenice 1 spearman moved from Oea to Leptis Magna 1 horseman moved from Igilgili to Thapsus 1 horseman moved from Tingis to Cartenna 1 swordman moved from Tingis to Siga Procure Units - Numidia Numidia buy 2 spearmen and 1 trireme; Remaining resources: 0 PUs; Conduct Combat - Numidia Reposition Units - Numidia 1 trireme moved from 33 to 34 Form Units - Numidia 1 trireme placed in 52 1 spearman placed in Cyrene 1 spearman placed in Leptis Magna Turn Completed - Numidia Numidia collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Carthage round 6
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 6 Collect Resources - Carthage Carthage collect 28 PUs; end with 28 PUs Commit Units - Carthage Carthage converts territory into different units 1 phalangite and 3 spearmen moved from Capua to Roma 1 spearman moved from Lilybaeum to 34 1 spearman moved from Lilybaeum to 34 1 spearman and 1 trireme moved from 34 to 35 1 spearman moved from 35 to Croton Carthage take Croton from Rome 1 spearman moved from 34 to Capua 1 swordman moved from Valentia to Carthago Nova 2 horsemen moved from Gades to Corduba Procure Units - Carthage Carthage buy 1 quinquereme, 2 spearmen and 1 trireme; Remaining resources: 2 PUs; Conduct Combat - Carthage Battle in Roma Carthage attack with 1 phalangite and 3 spearmen Rome defend with 1 legionary, 1 metropolis, 1 territory and 7 walls Carthage roll dice for 1 phalangite and 3 spearmen in Roma, round 2 : 1/4 hits, 1.00 expected hits Rome roll dice for 1 legionary and 7 walls in Roma, round 2 : 0/1 hits, 0.33 expected hits 1 wall owned by the Rome lost in Roma 1 wall_fallen owned by the Rome added in Roma Carthage roll dice for 1 phalangite and 3 spearmen in Roma, round 3 : 1/4 hits, 1.00 expected hits Rome roll dice for 1 legionary and 6 walls in Roma, round 3 : 0/1 hits, 0.33 expected hits 1 wall owned by the Rome lost in Roma 1 wall_fallen owned by the Rome added in Roma Carthage roll dice for 1 phalangite and 3 spearmen in Roma, round 4 : 2/4 hits, 1.00 expected hits Rome roll dice for 1 legionary and 5 walls in Roma, round 4 : 0/1 hits, 0.33 expected hits 2 walls owned by the Rome lost in Roma 2 wall_fallens owned by the Rome added in Roma Carthage roll dice for 1 phalangite and 3 spearmen in Roma, round 5 : 0/4 hits, 1.00 expected hits Rome roll dice for 1 legionary and 3 walls in Roma, round 5 : 1/1 hits, 0.33 expected hits 1 spearman owned by the Carthage lost in Roma Carthage roll dice for 1 phalangite and 2 spearmen in Roma, round 6 : 1/3 hits, 0.83 expected hits Rome roll dice for 1 legionary and 3 walls in Roma, round 6 : 1/1 hits, 0.33 expected hits 1 spearman owned by the Carthage and 1 wall owned by the Rome lost in Roma 1 wall_fallen owned by the Rome added in Roma Carthage roll dice for 1 phalangite and 1 spearman in Roma, round 7 : 1/2 hits, 0.67 expected hits Rome roll dice for 1 legionary and 2 walls in Roma, round 7 : 1/1 hits, 0.33 expected hits 1 spearman owned by the Carthage and 1 wall owned by the Rome lost in Roma 1 wall_fallen owned by the Rome added in Roma Carthage roll dice for 1 phalangite in Roma, round 8 : 1/1 hits, 0.50 expected hits Rome roll dice for 1 legionary and 1 wall in Roma, round 8 : 0/1 hits, 0.33 expected hits 1 wall owned by the Rome lost in Roma 1 wall_fallen owned by the Rome added in Roma Carthage roll dice for 1 phalangite in Roma, round 9 : 0/1 hits, 0.50 expected hits Rome roll dice for 1 legionary in Roma, round 9 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 phalangite in Roma, round 10 : 0/1 hits, 0.50 expected hits Rome roll dice for 1 legionary in Roma, round 10 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 phalangite in Roma, round 11 : 0/1 hits, 0.50 expected hits Rome roll dice for 1 legionary in Roma, round 11 : 1/1 hits, 0.33 expected hits 1 phalangite owned by the Carthage lost in Roma Rome win with 1 legionary remaining. Battle score for attacker is -8 Casualties for Rome: 7 walls Casualties for Carthage: 1 phalangite and 3 spearmen Reposition Units - Carthage 7 units repaired. 7 wall_fallens owned by the Rome removed in Roma 7 walls owned by the Rome added in Roma Form Units - Carthage 1 trireme placed in 36 Carthage undo move 1. 1 trireme placed in 34 1 quinquereme placed in 36 1 spearman placed in Lilybaeum Carthage undo move 2. 1 quinquereme placed in 36 1 spearman placed in Gades Turn Completed - Carthage Carthage collect 0 PUs; end with 2 PUsCombat Hit Differential Summary :
Carthage regular : -0.50 Rome regular : 0.67 -
TripleA Turn Summary: Rome round 6
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 6 Collect Resources - Rome Rome collect 12 PUs; end with 12 PUs Commit Units - Rome 1 horseman moved from Tarentum to Croton 1 catapult, 1 horseman and 1 legionary moved from Tarentum to Capua 1 legionary moved from Roma to Capua Procure Units - Rome Rome buy 1 catapult and 1 legionary; Remaining resources: 0 PUs; Conduct Combat - Rome Battle in Capua Rome attack with 1 catapult, 1 horseman and 2 legionarys Carthage defend with 1 spearman and 1 territory Rome roll Artillery dice in Capua : 0/1 hits, 0.50 expected hits Rome roll dice for 1 catapult, 1 horseman and 2 legionarys in Capua, round 2 : 1/3 hits, 1.00 expected hits Carthage roll dice for 1 spearman in Capua, round 2 : 1/1 hits, 0.33 expected hits 1 horseman owned by the Rome and 1 spearman owned by the Carthage lost in Capua Rome converts territory into different units Rome win, taking Capua from Carthage with 1 catapult and 2 legionarys remaining. Battle score for attacker is -1 Casualties for Rome: 1 horseman Casualties for Carthage: 1 spearman Battle in Croton Rome attack with 1 horseman Carthage defend with 1 spearman and 1 territory Rome roll dice for 1 horseman in Croton, round 2 : 1/1 hits, 0.33 expected hits Carthage roll dice for 1 spearman in Croton, round 2 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Carthage lost in Croton Rome converts territory into different units Rome win, taking Croton from Carthage with 1 horseman remaining. Battle score for attacker is 3 Casualties for Carthage: 1 spearman Reposition Units - Rome Form Units - Rome 1 catapult and 1 legionary placed in Roma Turn Completed - Rome Rome collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
Carthage regular : 0.33 Rome Artillery : -0.50 Rome regular : 0.67 -
TripleA Turn Summary: FreeGreece round 6
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 6 Collect Resources - FreeGreece FreeGreece collect 23 PUs; end with 23 PUs Procure Units - FreeGreece FreeGreece buy 1 archer, 1 metropolis, 2 phalangites and 1 skirmisher; Remaining resources: 0 PUs; Reposition Units - FreeGreece 1 skirmisher moved from Sardis to Pessinus Form Units - FreeGreece 1 metropolis placed in Corinth 1 archer, 1 phalangite and 1 skirmisher placed in Sardis 1 phalangite placed in Sparta Turn Completed - FreeGreece FreeGreece collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Macedonia round 6
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 6 Collect Resources - Macedonia Macedonia collect 22 PUs; end with 22 PUs Commit Units - Macedonia Macedonia converts territory into different units 1 quinquereme moved from 47 to 46 2 swordmen moved from Apollonia to 46 2 swordmen moved from 46 to Tarentum Macedonia take Tarentum from Rome 3 horsemen moved from Larissa to Corinth 5 phalangites, 3 skirmishers and 2 swordmen moved from Athens to Corinth 1 swordman moved from Salapia to Tarentum 1 skirmisher moved from Thessalonica to Larissa Procure Units - Macedonia Macedonia buy 2 phalangites, 2 skirmishers, 1 swordman and 2 walls; Remaining resources: 0 PUs; Conduct Combat - Macedonia Battle in Corinth Macedonia attack with 3 horsemen, 5 phalangites, 3 skirmishers and 2 swordmen FreeGreece defend with 4 archers, 1 metropolis, 2 phalangites, 4 skirmishers and 1 territory Macedonia roll dice for 3 horsemen, 5 phalangites, 3 skirmishers and 2 swordmen in Corinth, round 2 : 3/10 hits, 4.17 expected hits FreeGreece roll dice for 4 archers, 2 phalangites and 4 skirmishers in Corinth, round 2 : 5/10 hits, 4.67 expected hits 3 skirmishers owned by the Macedonia, 3 skirmishers owned by the FreeGreece and 2 horsemen owned by the Macedonia lost in Corinth 2 swordmen owned by the Macedonia, 1 horseman owned by the Macedonia and 5 phalangites owned by the Macedonia retreated to Athens FreeGreece win with 4 archers, 2 phalangites and 1 skirmisher remaining. Battle score for attacker is -8 Casualties for Macedonia: 2 horsemen and 3 skirmishers Casualties for FreeGreece: 3 skirmishers Reposition Units - Macedonia Form Units - Macedonia 1 skirmisher and 2 walls placed in Larissa 1 skirmisher and 1 swordman placed in Thessalonica 2 phalangites placed in Apollonia Turn Completed - Macedonia Macedonia collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
FreeGreece regular : 0.33 Macedonia regular : -1.17 -
TripleA Turn Summary: Egypt round 6
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 6 Collect Resources - Egypt Egypt collect 24 PUs; end with 25 PUs Commit Units - Egypt 1 irregular moved from Salamis to 62 1 irregular and 1 trireme moved from 62 to 64 1 irregular moved from 64 to Cydonia 1 spearman moved from Alexandria to Paraetonium 1 spearman moved from Alexandria to Paraetonium 1 warelephant moved from Thamea to Gerrha 1 spearman moved from Bostra to Thamea 1 archer moved from Thamea to Euphrates 1 archer moved from Bostra to Thamea 1 archer moved from Jerusalem to Bostra 1 spearman moved from Thamea to Gerrha 1 spearman moved from Thamea to Gerrha 1 chariot moved from Euphrates to Gerrha Procure Units - Egypt Egypt buy 1 irregular, 1 phalangite, 1 quinquereme, 1 spearman and 1 wall; Remaining resources: 0 PUs; Conduct Combat - Egypt Battle in Gerrha Egypt attack with 1 chariot, 2 spearmen and 1 warelephant barbarians defend with 1 horseman and 1 territory Egypt roll dice for 1 chariot, 2 spearmen and 1 warelephant in Gerrha, round 2 : 2/4 hits, 1.33 expected hits barbarians roll dice for 1 horseman in Gerrha, round 2 : 0/1 hits, 0.17 expected hits 1 horseman owned by the barbarians lost in Gerrha Egypt converts territory into different units Egypt win, taking Gerrha from barbarians with 1 chariot, 2 spearmen and 1 warelephant remaining. Battle score for attacker is 4 Casualties for barbarians: 1 horseman Trigger Barbarians DirectPresence Gerrha horseman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Gerrha_horseman1TRUEINVERT attached to barbarians Reposition Units - Egypt 1 phalangite moved from Jerusalem to Bostra 1 phalangite moved from Bostra to Thamea Form Units - Egypt 1 phalangite and 1 wall placed in Jerusalem 1 irregular placed in Cydonia 1 quinquereme placed in 56 Egypt undo move 2. 1 irregular placed in Salamis 1 spearman placed in Alexandria Turn Completed - Egypt Egypt collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
Egypt regular : 0.67 barbarians regular : -0.17 -
TripleA Turn Summary: Syria round 6
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 6 Collect Resources - Syria Syria collect 21 PUs; end with 21 PUs 1 unit repaired. Commit Units - Syria 1 horseman, 1 phalangite and 3 skirmishers moved from Palmyra to Bostra 1 cataphract moved from Tavium to Antioch 2 phalangites and 1 skirmisher moved from Tavium to Heraclea Pontica 1 legionary moved from Antioch to Emesa 1 phalangite moved from Antioch to Emesa 1 legionary moved from Seleucia to Palmyra Procure Units - Syria Syria buy 1 cataphract, 2 forts, 1 horseman, 3 skirmishers and 1 wall; Remaining resources: 0 PUs; Conduct Combat - Syria Battle in Bostra Syria attack with 1 horseman, 1 phalangite and 3 skirmishers Egypt defend with 1 archer, 1 phalangite and 1 territory Syria roll dice for 1 horseman, 1 phalangite and 3 skirmishers in Bostra, round 2 : 1/2 hits, 0.83 expected hits Egypt roll dice for 1 archer and 1 phalangite in Bostra, round 2 : 1/2 hits, 1.33 expected hits 1 archer owned by the Egypt and 1 skirmisher owned by the Syria lost in Bostra Syria roll dice for 1 horseman, 1 phalangite and 2 skirmishers in Bostra, round 3 : 1/2 hits, 0.83 expected hits Egypt roll dice for 1 phalangite in Bostra, round 3 : 0/1 hits, 0.67 expected hits 1 phalangite owned by the Egypt lost in Bostra Syria converts territory into different units Syria win, taking Bostra from Egypt with 1 horseman, 1 phalangite and 2 skirmishers remaining. Battle score for attacker is 8 Casualties for Syria: 1 skirmisher Casualties for Egypt: 1 archer and 1 phalangite Battle in Heraclea Pontica Syria attack with 2 phalangites and 1 skirmisher FreeGreece defend with 1 phalangite and 1 territory Syria roll dice for 2 phalangites and 1 skirmisher in Heraclea Pontica, round 2 : 0/2 hits, 1.00 expected hits FreeGreece roll dice for 1 phalangite in Heraclea Pontica, round 2 : 0/1 hits, 0.67 expected hits Syria roll dice for 2 phalangites and 1 skirmisher in Heraclea Pontica, round 3 : 1/2 hits, 1.00 expected hits FreeGreece roll dice for 1 phalangite in Heraclea Pontica, round 3 : 0/1 hits, 0.67 expected hits 1 phalangite owned by the FreeGreece lost in Heraclea Pontica Syria converts territory into different units Syria win, taking Heraclea Pontica from FreeGreece with 2 phalangites and 1 skirmisher remaining. Battle score for attacker is 6 Casualties for FreeGreece: 1 phalangite Reposition Units - Syria Form Units - Syria Units in Palmyra being upgraded or consumed: 1 legionary 1 fort placed in Palmyra Units in Emesa being upgraded or consumed: 1 legionary 1 fort placed in Emesa 3 skirmishers and 1 wall placed in Seleucia 1 cataphract and 1 horseman placed in Antioch Turn Completed - Syria Syria collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
FreeGreece regular : -1.33 Egypt regular : -1.00 Syria regular : -0.67 -
TripleA Turn Summary: Parthia round 6
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 6 Collect Resources - Parthia Parthia collect 18 PUs; end with 18 PUs Commit Units - Parthia 1 cataphract moved from Hatra to Amida 1 cataphract moved from Hatra to Amida 1 horsearcher moved from Hatra to Amida 1 horsearcher moved from Hatra to Amida 1 horsearcher moved from Gazaca to Amida 1 horsearcher moved from Cyropolis to Amida Procure Units - Parthia Parthia buy 2 horsearchers and 2 spearmen; Remaining resources: 0 PUs; Conduct Combat - Parthia Battle in Amida Parthia attack with 2 cataphracts and 4 horsearchers barbarians defend with 1 archer, 1 spearman and 1 territory Parthia roll dice for 2 cataphracts and 4 horsearchers in Amida, round 2 : 2/6 hits, 2.33 expected hits barbarians roll dice for 1 archer and 1 spearman in Amida, round 2 : 2/2 hits, 1.00 expected hits 1 archer owned by the barbarians, 1 spearman owned by the barbarians and 2 horsearchers owned by the Parthia lost in Amida Parthia converts territory into different units Parthia win, taking Amida from barbarians with 2 cataphracts and 2 horsearchers remaining. Battle score for attacker is -5 Casualties for Parthia: 2 horsearchers Casualties for barbarians: 1 archer and 1 spearman Trigger Barbarians DirectPresence Amida spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Amida_spearman1TRUEINVERT attached to barbarians Trigger Barbarians DirectPresence Amida archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Amida_archer1TRUEINVERT attached to barbarians Reposition Units - Parthia 1 spearman moved from Ninive to Hatra 1 spearman moved from Ctesiphon to Ninive 1 spearman moved from Susa to Ctesiphon 1 spearman moved from Persepolis to Susa 1 spearman moved from Persepolis to Susa 1 horseman moved from Persepolis to Ctesiphon Form Units - Parthia 1 horsearcher placed in Gazaca 1 horsearcher placed in Cyropolis 2 spearmen placed in Persepolis Turn Completed - Parthia Parthia collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
Parthia regular : -0.33 barbarians regular : 1.00 -
TripleA Turn Summary: Numidia round 6
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 6 Collect Resources - Numidia Numidia collect 14 PUs; end with 14 PUs Commit Units - Numidia 1 swordman moved from Paliurus to 52 1 swordman and 1 trireme moved from 52 to 53 1 spearman moved from Berenice to Paliurus 1 spearman moved from Cyrene to Paliurus 2 spearmen moved from Leptis Magna to Berenice 1 horseman moved from Thapsus to Sabrata 1 horseman moved from Cartenna to Zama 1 swordman moved from Siga to Cartenna Procure Units - Numidia Numidia buy 1 archer, 2 spearmen and 1 swordman; Remaining resources: 0 PUs; Reposition Units - Numidia Form Units - Numidia 1 archer and 1 swordman placed in Cyrene 2 spearmen placed in Leptis Magna Turn Completed - Numidia Numidia collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Carthage round 7
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 7 Collect Resources - Carthage Carthage collect 23 PUs; end with 25 PUs Commit Units - Carthage 1 swordman moved from Carthago Nova to Corduba 1 spearman moved from Hispatis to Corduba 1 spearman moved from Gades to Hispatis 1 trireme moved from 30 to 31 2 spearmen moved from Carthago to 36 2 spearmen moved from 36 to Lilybaeum 1 phalangite moved from Lilybaeum to 34 1 trireme moved from 35 to 34 4 spearmen moved from Lilybaeum to 34 1 phalangite and 4 spearmen moved from 34 to Capua Procure Units - Carthage Carthage buy 1 horseman, 2 phalangites and 3 spearmen; Remaining resources: 0 PUs; Conduct Combat - Carthage Battle in Corduba Carthage attack with 1 spearman and 1 swordman barbarians defend with 1 swordman and 1 territory Carthage roll dice for 1 spearman and 1 swordman in Corduba, round 2 : 0/2 hits, 0.50 expected hits barbarians roll dice for 1 swordman in Corduba, round 2 : 1/1 hits, 0.33 expected hits 1 spearman owned by the Carthage lost in Corduba Carthage roll dice for 1 swordman in Corduba, round 3 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 3 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 swordman in Corduba, round 4 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 4 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 swordman in Corduba, round 5 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 5 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 swordman in Corduba, round 6 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 6 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 swordman in Corduba, round 7 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 7 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 swordman in Corduba, round 8 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 8 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 swordman in Corduba, round 9 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 9 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 swordman in Corduba, round 10 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 10 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 swordman in Corduba, round 11 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 11 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 swordman in Corduba, round 12 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 12 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 swordman in Corduba, round 13 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 13 : 1/1 hits, 0.33 expected hits 1 swordman owned by the Carthage lost in Corduba barbarians win with 1 swordman remaining. Battle score for attacker is -7 Casualties for Carthage: 1 spearman and 1 swordman Battle in Capua Carthage attack with 1 phalangite and 4 spearmen Rome defend with 1 catapult, 2 legionarys and 1 territory Rome roll Artillery dice in Capua : 1/1 hits, 0.50 expected hits 1 spearman owned by the Carthage lost in Capua Carthage roll dice for 1 phalangite and 3 spearmen in Capua, round 2 : 2/4 hits, 1.00 expected hits Rome roll dice for 1 catapult and 2 legionarys in Capua, round 2 : 1/2 hits, 0.67 expected hits 2 legionarys owned by the Rome and 1 spearman owned by the Carthage lost in Capua Rome roll Artillery dice in Capua : 1/1 hits, 0.50 expected hits 1 spearman owned by the Carthage lost in Capua Carthage roll dice for 1 phalangite and 1 spearman in Capua, round 3 : 1/2 hits, 0.67 expected hits 1 catapult owned by the Rome lost in Capua Carthage converts territory into different units Carthage win, taking Capua from Rome with 1 phalangite and 1 spearman remaining. Battle score for attacker is 7 Casualties for Carthage: 3 spearmen Casualties for Rome: 1 catapult and 2 legionarys Reposition Units - Carthage Form Units - Carthage 2 phalangites placed in Lilybaeum 3 spearmen placed in Carthago 1 horseman placed in Gades Turn Completed - Carthage Carthage collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
Carthage regular : -2.83 Rome Artillery : 1.00 Rome regular : 0.33 barbarians regular : -2.00 -
TripleA Turn Summary: Rome round 7
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 7 Collect Resources - Rome Rome collect 9 PUs; end with 9 PUs Commit Units - Rome 1 horseman moved from Croton to Capua 1 catapult moved from Roma to Capua 1 legionary moved from Roma to Capua Procure Units - Rome Rome buy 1 horseman, 1 legionary and 1 wall; Remaining resources: 0 PUs; Conduct Combat - Rome Battle in Capua Rome attack with 1 catapult, 1 horseman and 1 legionary Carthage defend with 1 phalangite, 1 spearman and 1 territory Rome roll Artillery dice in Capua : 1/1 hits, 0.50 expected hits 1 spearman owned by the Carthage lost in Capua Rome roll dice for 1 catapult, 1 horseman and 1 legionary in Capua, round 2 : 1/2 hits, 0.67 expected hits Carthage roll dice for 1 phalangite in Capua, round 2 : 0/1 hits, 0.67 expected hits 1 phalangite owned by the Carthage lost in Capua Rome converts territory into different units Rome win, taking Capua from Carthage with 1 catapult, 1 horseman and 1 legionary remaining. Battle score for attacker is 9 Casualties for Carthage: 1 phalangite and 1 spearman Reposition Units - Rome Form Units - Rome 1 horseman, 1 legionary and 1 wall placed in Roma Turn Completed - Rome Rome collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
Carthage regular : -0.67 Rome Artillery : 0.50 Rome regular : 0.33 -
TripleA Turn Summary: FreeGreece round 7
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 7 Collect Resources - FreeGreece FreeGreece collect 22 PUs; end with 22 PUs Commit Units - FreeGreece FreeGreece converts territory into different units FreeGreece converts territory into different units 2 archers, 3 phalangites and 1 skirmisher moved from Sardis to 69 2 archers, 3 phalangites, 2 quinqueremes, 1 skirmisher and 1 trireme moved from 69 to 70 2 archers, 3 phalangites and 1 skirmisher moved from 70 to Byzantium FreeGreece take Byzantium from Macedonia Procure Units - FreeGreece FreeGreece buy 1 horseman, 1 quinquereme and 3 skirmishers; Remaining resources: 0 PUs; Conduct Combat - FreeGreece Reposition Units - FreeGreece Form Units - FreeGreece 1 quinquereme placed in 50 2 skirmishers placed in Corinth 1 horseman and 1 skirmisher placed in Sardis Turn Completed - FreeGreece FreeGreece collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Macedonia round 7
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 7 Collect Resources - Macedonia Macedonia collect 22 PUs; end with 22 PUs Commit Units - Macedonia 2 phalangites moved from Apollonia to 46 2 phalangites moved from 46 to Tarentum 1 swordman moved from Odessus to Thessalonica 1 skirmisher moved from Odessus to Thessalonica Procure Units - Macedonia Macedonia buy 1 ballista, 1 metropolis, 5 skirmishers and 1 wall; Remaining resources: 0 PUs; Conduct Combat - Macedonia Reposition Units - Macedonia Form Units - Macedonia 1 metropolis placed in Tarentum 1 ballista and 1 wall placed in Apollonia 2 skirmishers placed in Larissa 2 skirmishers placed in Thessalonica 1 skirmisher placed in Athens Turn Completed - Macedonia Macedonia collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Egypt round 7
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 7 Collect Resources - Egypt Egypt collect 23 PUs; end with 23 PUs Commit Units - Egypt 1 spearman moved from Gerrha to Vologesia 1 spearman moved from Gerrha to Vologesia 1 warelephant moved from Gerrha to Vologesia 1 chariot moved from Gerrha to Bostra 1 spearman moved from Thamea to Gerrha 1 archer and 1 phalangite moved from Thamea to Bostra 1 phalangite moved from Jerusalem to Bostra 1 spearman moved from Jerusalem to Bostra 1 spearman moved from Jerusalem to Bostra 1 phalangite moved from Attalia to Halicarnassus 1 phalangite moved from Attalia to Halicarnassus 1 irregular moved from Attalia to Halicarnassus 1 irregular moved from Attalia to Halicarnassus 1 irregular moved from Attalia to Halicarnassus 1 irregular moved from Salamis to 61 1 irregular moved from 61 to Attalia 1 irregular moved from Cydonia to 64 1 irregular and 1 trireme moved from 64 to 65 1 irregular moved from 65 to Halicarnassus 1 quinquereme moved from 56 to 55 1 spearman moved from Paraetonium to 55 1 spearman moved from Paraetonium to 55 1 spearman moved from 55 to Cydonia 1 spearman moved from 55 to Cydonia 1 spearman moved from Alexandria to Paraetonium Procure Units - Egypt Egypt buy 2 archers, 2 spearmen, 1 trireme and 1 wall; Remaining resources: 0 PUs; Conduct Combat - Egypt Battle in Vologesia Egypt attack with 2 spearmen and 1 warelephant barbarians defend with 1 spearman and 1 territory Egypt roll dice for 2 spearmen and 1 warelephant in Vologesia, round 2 : 0/3 hits, 1.00 expected hits barbarians roll dice for 1 spearman in Vologesia, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 warelephant owned by the Egypt Egypt roll dice for 2 spearmen and 1 warelephant in Vologesia, round 3 : 2/3 hits, 1.00 expected hits barbarians roll dice for 1 spearman in Vologesia, round 3 : 1/1 hits, 0.33 expected hits 1 spearman owned by the barbarians and 1 spearman owned by the Egypt lost in Vologesia Egypt converts territory into different units Egypt win, taking Vologesia from barbarians with 1 spearman and 1 warelephant remaining. Battle score for attacker is 0 Casualties for Egypt: 1 spearman Casualties for barbarians: 1 spearman Battle in Halicarnassus Egypt attack with 4 irregulars and 2 phalangites barbarians defend with 1 archer, 2 spearmen and 1 territory Egypt roll dice for 4 irregulars and 2 phalangites in Halicarnassus, round 2 : 2/6 hits, 1.67 expected hits barbarians roll dice for 1 archer and 2 spearmen in Halicarnassus, round 2 : 1/3 hits, 1.33 expected hits 2 spearmen owned by the barbarians and 1 irregular owned by the Egypt lost in Halicarnassus Egypt roll dice for 3 irregulars and 2 phalangites in Halicarnassus, round 3 : 2/5 hits, 1.50 expected hits barbarians roll dice for 1 archer in Halicarnassus, round 3 : 1/1 hits, 0.67 expected hits 1 archer owned by the barbarians and 1 irregular owned by the Egypt lost in Halicarnassus Egypt converts territory into different units Egypt win, taking Halicarnassus from barbarians with 2 irregulars and 2 phalangites remaining. Battle score for attacker is 4 Casualties for Egypt: 2 irregulars Casualties for barbarians: 1 archer and 2 spearmen Battle in Bostra Egypt attack with 1 archer, 1 chariot, 2 phalangites and 2 spearmen Syria defend with 1 horseman, 1 phalangite, 2 skirmishers and 1 territory Egypt roll dice for 1 archer, 1 chariot, 2 phalangites and 2 spearmen in Bostra, round 2 : 1/6 hits, 1.83 expected hits Syria roll dice for 1 horseman, 1 phalangite and 2 skirmishers in Bostra, round 2 : 3/4 hits, 1.17 expected hits 2 spearmen owned by the Egypt, 1 archer owned by the Egypt and 1 skirmisher owned by the Syria lost in Bostra Egypt roll dice for 1 chariot and 2 phalangites in Bostra, round 3 : 1/3 hits, 1.33 expected hits Syria roll dice for 1 horseman, 1 phalangite and 1 skirmisher in Bostra, round 3 : 1/3 hits, 1.00 expected hits 1 chariot owned by the Egypt and 1 skirmisher owned by the Syria lost in Bostra Egypt roll dice for 2 phalangites in Bostra, round 4 : 2/2 hits, 1.00 expected hits Syria roll dice for 1 horseman and 1 phalangite in Bostra, round 4 : 1/2 hits, 0.83 expected hits 1 phalangite owned by the Egypt, 1 horseman owned by the Syria and 1 phalangite owned by the Syria lost in Bostra Egypt converts territory into different units Egypt win, taking Bostra from Syria with 1 phalangite remaining. Battle score for attacker is -8 Casualties for Egypt: 1 archer, 1 chariot, 1 phalangite and 2 spearmen Casualties for Syria: 1 horseman, 1 phalangite and 2 skirmishers Trigger Barbarians DirectPresence Halicarnassus spearman2TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Halicarnassus_spearman2TRUEINVERT attached to barbarians Trigger Barbarians DirectPresence Halicarnassus spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Halicarnassus_spearman1TRUEINVERT attached to barbarians Trigger Barbarians DirectPresence Halicarnassus archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Halicarnassus_archer1TRUEINVERT attached to barbarians Trigger Barbarians DirectPresence Vologesia spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Vologesia_spearman1TRUEINVERT attached to barbarians Reposition Units - Egypt 1 unit repaired. Form Units - Egypt 2 archers, 1 spearman and 1 wall placed in Jerusalem 1 spearman placed in Alexandria 1 trireme placed in 56 Turn Completed - Egypt Egypt collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
Egypt regular : 0.67 barbarians regular : 1.33 Syria regular : 2.00 -
TripleA Turn Summary: Syria round 7
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 7 Collect Resources - Syria Syria collect 20 PUs; end with 20 PUs Commit Units - Syria 2 phalangites and 1 skirmisher moved from Heraclea Pontica to Pessinus 2 cataphracts and 1 horseman moved from Antioch to Jerusalem 2 horsemen, 4 phalangites, 2 skirmishers and 1 warelephant moved from Sidon to Jerusalem Procure Units - Syria Syria buy 2 legionarys, 1 phalangite, 2 skirmishers and 2 walls; Remaining resources: 0 PUs; Conduct Combat - Syria Battle in Pessinus Syria attack with 2 phalangites and 1 skirmisher FreeGreece defend with 1 skirmisher and 1 territory Syria roll dice for 2 phalangites and 1 skirmisher in Pessinus, round 2 : 0/2 hits, 1.00 expected hits FreeGreece roll dice for 1 skirmisher in Pessinus, round 2 : 0/1 hits, 0.17 expected hits Syria roll dice for 2 phalangites and 1 skirmisher in Pessinus, round 3 : 1/2 hits, 1.00 expected hits FreeGreece roll dice for 1 skirmisher in Pessinus, round 3 : 1/1 hits, 0.17 expected hits 1 skirmisher owned by the FreeGreece and 1 skirmisher owned by the Syria lost in Pessinus Syria converts territory into different units Syria win, taking Pessinus from FreeGreece with 2 phalangites remaining. Battle score for attacker is 0 Casualties for Syria: 1 skirmisher Casualties for FreeGreece: 1 skirmisher Battle in Jerusalem Syria attack with 2 cataphracts, 3 horsemen, 4 phalangites, 2 skirmishers and 1 warelephant Egypt defend with 3 archers, 1 metropolis, 2 phalangites, 2 spearmen, 1 territory and 5 walls Syria roll dice for 2 cataphracts, 3 horsemen, 4 phalangites, 2 skirmishers and 1 warelephant in Jerusalem, round 2 : 3/10 hits, 4.67 expected hits Egypt roll dice for 3 archers, 2 phalangites, 2 spearmen and 5 walls in Jerusalem, round 2 : 6/7 hits, 4.00 expected hits Units damaged: 1 warelephant owned by the Syria 3 walls owned by the Egypt, 3 horsemen owned by the Syria and 2 skirmishers owned by the Syria lost in Jerusalem 3 wall_fallens owned by the Egypt added in Jerusalem 1 warelephant owned by the Syria, 4 phalangites owned by the Syria and 2 cataphracts owned by the Syria retreated to Sidon Egypt win with 3 archers, 2 phalangites, 2 spearmen, 2 walls and 3 wall_fallens remaining. Battle score for attacker is -13 Casualties for Syria: 3 horsemen and 2 skirmishers Casualties for Egypt: 3 walls Reposition Units - Syria 4 units repaired. 3 wall_fallens owned by the Egypt removed in Jerusalem 3 walls owned by the Egypt added in Jerusalem Form Units - Syria 2 legionarys and 1 phalangite placed in Antioch 1 skirmisher and 1 wall placed in Seleucia 1 skirmisher placed in Seleucia 1 wall placed in Antioch Turn Completed - Syria Syria collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
FreeGreece regular : 0.67 Egypt regular : 2.00 Syria regular : -2.67 -
TripleA Turn Summary: Parthia round 7
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 7 Collect Resources - Parthia Parthia collect 19 PUs; end with 19 PUs Commit Units - Parthia 1 horsearcher moved from Amida to Melitene 1 horsearcher moved from Amida to Melitene 1 cataphract moved from Amida to Melitene 1 cataphract moved from Amida to Melitene 1 horsearcher moved from Gazaca to Melitene 1 horseman moved from Ctesiphon to Satala 1 horsearcher moved from Cyropolis to Satala Procure Units - Parthia Parthia buy 2 horsearchers and 2 spearmen; Remaining resources: 1 PUs; Conduct Combat - Parthia Battle in Satala Parthia attack with 1 horsearcher and 1 horseman barbarians defend with 1 spearman and 1 territory Parthia roll dice for 1 horsearcher and 1 horseman in Satala, round 2 : 0/2 hits, 0.67 expected hits barbarians roll dice for 1 spearman in Satala, round 2 : 1/1 hits, 0.33 expected hits 1 horseman owned by the Parthia lost in Satala 1 horsearcher owned by the Parthia retreated to Gazaca barbarians win with 1 spearman remaining. Battle score for attacker is -4 Casualties for Parthia: 1 horseman Battle in Melitene Parthia attack with 2 cataphracts and 3 horsearchers barbarians defend with 1 archer, 1 spearman and 1 territory Parthia roll dice for 2 cataphracts and 3 horsearchers in Melitene, round 2 : 3/5 hits, 2.00 expected hits barbarians roll dice for 1 archer and 1 spearman in Melitene, round 2 : 2/2 hits, 1.00 expected hits 1 archer owned by the barbarians, 1 spearman owned by the barbarians and 2 horsearchers owned by the Parthia lost in Melitene Parthia converts territory into different units Parthia win, taking Melitene from barbarians with 2 cataphracts and 1 horsearcher remaining. Battle score for attacker is -5 Casualties for Parthia: 2 horsearchers Casualties for barbarians: 1 archer and 1 spearman Trigger Barbarians DirectPresence Melitene spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Melitene_spearman1TRUEINVERT attached to barbarians Trigger Barbarians DirectPresence Melitene archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Melitene_archer1TRUEINVERT attached to barbarians Reposition Units - Parthia 1 spearman moved from Ninive to Amida 1 spearman moved from Ctesiphon to Ninive 1 spearman moved from Susa to Ctesiphon 1 spearman moved from Susa to Ctesiphon 1 spearman moved from Persepolis to Susa 1 spearman moved from Persepolis to Susa Form Units - Parthia 1 horsearcher placed in Amida 1 horsearcher placed in Cyropolis 2 spearmen placed in Persepolis Turn Completed - Parthia Parthia collect 0 PUs; end with 1 PUCombat Hit Differential Summary :
Parthia regular : 0.33 barbarians regular : 1.67 -
TripleA Turn Summary: Numidia round 7
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 7 Collect Resources - Numidia Numidia collect 14 PUs; end with 14 PUs Commit Units - Numidia 1 swordman and 1 trireme moved from 53 to 67 1 swordman moved from 67 to Athens 1 archer and 1 swordman moved from Cyrene to Paliurus 2 spearmen moved from Berenice to Paliurus 2 spearmen moved from Leptis Magna to Berenice 1 horseman moved from Sabrata to Leptis Magna 1 horseman moved from Zama to Thenae 1 swordman moved from Cartenna to Igilgili Procure Units - Numidia Numidia buy 1 archer, 2 spearmen and 1 swordman; Remaining resources: 0 PUs; Conduct Combat - Numidia Reposition Units - Numidia Form Units - Numidia 1 archer and 1 swordman placed in Cyrene 2 spearmen placed in Leptis Magna Turn Completed - Numidia Numidia collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
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