archaeologists
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TripleA Turn Summary: Numidia round 6
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 6 Collect Resources - Numidia Numidia collect 14 PUs; end with 14 PUs Commit Units - Numidia 1 swordman moved from Paliurus to 52 1 swordman and 1 trireme moved from 52 to 53 1 spearman moved from Berenice to Paliurus 1 spearman moved from Cyrene to Paliurus 2 spearmen moved from Leptis Magna to Berenice 1 horseman moved from Thapsus to Sabrata 1 horseman moved from Cartenna to Zama 1 swordman moved from Siga to Cartenna Procure Units - Numidia Numidia buy 1 archer, 2 spearmen and 1 swordman; Remaining resources: 0 PUs; Reposition Units - Numidia Form Units - Numidia 1 archer and 1 swordman placed in Cyrene 2 spearmen placed in Leptis Magna Turn Completed - Numidia Numidia collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Carthage round 7
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 7 Collect Resources - Carthage Carthage collect 23 PUs; end with 25 PUs Commit Units - Carthage 1 swordman moved from Carthago Nova to Corduba 1 spearman moved from Hispatis to Corduba 1 spearman moved from Gades to Hispatis 1 trireme moved from 30 to 31 2 spearmen moved from Carthago to 36 2 spearmen moved from 36 to Lilybaeum 1 phalangite moved from Lilybaeum to 34 1 trireme moved from 35 to 34 4 spearmen moved from Lilybaeum to 34 1 phalangite and 4 spearmen moved from 34 to Capua Procure Units - Carthage Carthage buy 1 horseman, 2 phalangites and 3 spearmen; Remaining resources: 0 PUs; Conduct Combat - Carthage Battle in Corduba Carthage attack with 1 spearman and 1 swordman barbarians defend with 1 swordman and 1 territory Carthage roll dice for 1 spearman and 1 swordman in Corduba, round 2 : 0/2 hits, 0.50 expected hits barbarians roll dice for 1 swordman in Corduba, round 2 : 1/1 hits, 0.33 expected hits 1 spearman owned by the Carthage lost in Corduba Carthage roll dice for 1 swordman in Corduba, round 3 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 3 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 swordman in Corduba, round 4 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 4 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 swordman in Corduba, round 5 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 5 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 swordman in Corduba, round 6 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 6 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 swordman in Corduba, round 7 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 7 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 swordman in Corduba, round 8 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 8 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 swordman in Corduba, round 9 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 9 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 swordman in Corduba, round 10 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 10 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 swordman in Corduba, round 11 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 11 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 swordman in Corduba, round 12 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 12 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 swordman in Corduba, round 13 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 13 : 1/1 hits, 0.33 expected hits 1 swordman owned by the Carthage lost in Corduba barbarians win with 1 swordman remaining. Battle score for attacker is -7 Casualties for Carthage: 1 spearman and 1 swordman Battle in Capua Carthage attack with 1 phalangite and 4 spearmen Rome defend with 1 catapult, 2 legionarys and 1 territory Rome roll Artillery dice in Capua : 1/1 hits, 0.50 expected hits 1 spearman owned by the Carthage lost in Capua Carthage roll dice for 1 phalangite and 3 spearmen in Capua, round 2 : 2/4 hits, 1.00 expected hits Rome roll dice for 1 catapult and 2 legionarys in Capua, round 2 : 1/2 hits, 0.67 expected hits 2 legionarys owned by the Rome and 1 spearman owned by the Carthage lost in Capua Rome roll Artillery dice in Capua : 1/1 hits, 0.50 expected hits 1 spearman owned by the Carthage lost in Capua Carthage roll dice for 1 phalangite and 1 spearman in Capua, round 3 : 1/2 hits, 0.67 expected hits 1 catapult owned by the Rome lost in Capua Carthage converts territory into different units Carthage win, taking Capua from Rome with 1 phalangite and 1 spearman remaining. Battle score for attacker is 7 Casualties for Carthage: 3 spearmen Casualties for Rome: 1 catapult and 2 legionarys Reposition Units - Carthage Form Units - Carthage 2 phalangites placed in Lilybaeum 3 spearmen placed in Carthago 1 horseman placed in Gades Turn Completed - Carthage Carthage collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
Carthage regular : -2.83 Rome Artillery : 1.00 Rome regular : 0.33 barbarians regular : -2.00 -
TripleA Turn Summary: Rome round 7
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 7 Collect Resources - Rome Rome collect 9 PUs; end with 9 PUs Commit Units - Rome 1 horseman moved from Croton to Capua 1 catapult moved from Roma to Capua 1 legionary moved from Roma to Capua Procure Units - Rome Rome buy 1 horseman, 1 legionary and 1 wall; Remaining resources: 0 PUs; Conduct Combat - Rome Battle in Capua Rome attack with 1 catapult, 1 horseman and 1 legionary Carthage defend with 1 phalangite, 1 spearman and 1 territory Rome roll Artillery dice in Capua : 1/1 hits, 0.50 expected hits 1 spearman owned by the Carthage lost in Capua Rome roll dice for 1 catapult, 1 horseman and 1 legionary in Capua, round 2 : 1/2 hits, 0.67 expected hits Carthage roll dice for 1 phalangite in Capua, round 2 : 0/1 hits, 0.67 expected hits 1 phalangite owned by the Carthage lost in Capua Rome converts territory into different units Rome win, taking Capua from Carthage with 1 catapult, 1 horseman and 1 legionary remaining. Battle score for attacker is 9 Casualties for Carthage: 1 phalangite and 1 spearman Reposition Units - Rome Form Units - Rome 1 horseman, 1 legionary and 1 wall placed in Roma Turn Completed - Rome Rome collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
Carthage regular : -0.67 Rome Artillery : 0.50 Rome regular : 0.33 -
TripleA Turn Summary: FreeGreece round 7
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 7 Collect Resources - FreeGreece FreeGreece collect 22 PUs; end with 22 PUs Commit Units - FreeGreece FreeGreece converts territory into different units FreeGreece converts territory into different units 2 archers, 3 phalangites and 1 skirmisher moved from Sardis to 69 2 archers, 3 phalangites, 2 quinqueremes, 1 skirmisher and 1 trireme moved from 69 to 70 2 archers, 3 phalangites and 1 skirmisher moved from 70 to Byzantium FreeGreece take Byzantium from Macedonia Procure Units - FreeGreece FreeGreece buy 1 horseman, 1 quinquereme and 3 skirmishers; Remaining resources: 0 PUs; Conduct Combat - FreeGreece Reposition Units - FreeGreece Form Units - FreeGreece 1 quinquereme placed in 50 2 skirmishers placed in Corinth 1 horseman and 1 skirmisher placed in Sardis Turn Completed - FreeGreece FreeGreece collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Macedonia round 7
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 7 Collect Resources - Macedonia Macedonia collect 22 PUs; end with 22 PUs Commit Units - Macedonia 2 phalangites moved from Apollonia to 46 2 phalangites moved from 46 to Tarentum 1 swordman moved from Odessus to Thessalonica 1 skirmisher moved from Odessus to Thessalonica Procure Units - Macedonia Macedonia buy 1 ballista, 1 metropolis, 5 skirmishers and 1 wall; Remaining resources: 0 PUs; Conduct Combat - Macedonia Reposition Units - Macedonia Form Units - Macedonia 1 metropolis placed in Tarentum 1 ballista and 1 wall placed in Apollonia 2 skirmishers placed in Larissa 2 skirmishers placed in Thessalonica 1 skirmisher placed in Athens Turn Completed - Macedonia Macedonia collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Egypt round 7
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 7 Collect Resources - Egypt Egypt collect 23 PUs; end with 23 PUs Commit Units - Egypt 1 spearman moved from Gerrha to Vologesia 1 spearman moved from Gerrha to Vologesia 1 warelephant moved from Gerrha to Vologesia 1 chariot moved from Gerrha to Bostra 1 spearman moved from Thamea to Gerrha 1 archer and 1 phalangite moved from Thamea to Bostra 1 phalangite moved from Jerusalem to Bostra 1 spearman moved from Jerusalem to Bostra 1 spearman moved from Jerusalem to Bostra 1 phalangite moved from Attalia to Halicarnassus 1 phalangite moved from Attalia to Halicarnassus 1 irregular moved from Attalia to Halicarnassus 1 irregular moved from Attalia to Halicarnassus 1 irregular moved from Attalia to Halicarnassus 1 irregular moved from Salamis to 61 1 irregular moved from 61 to Attalia 1 irregular moved from Cydonia to 64 1 irregular and 1 trireme moved from 64 to 65 1 irregular moved from 65 to Halicarnassus 1 quinquereme moved from 56 to 55 1 spearman moved from Paraetonium to 55 1 spearman moved from Paraetonium to 55 1 spearman moved from 55 to Cydonia 1 spearman moved from 55 to Cydonia 1 spearman moved from Alexandria to Paraetonium Procure Units - Egypt Egypt buy 2 archers, 2 spearmen, 1 trireme and 1 wall; Remaining resources: 0 PUs; Conduct Combat - Egypt Battle in Vologesia Egypt attack with 2 spearmen and 1 warelephant barbarians defend with 1 spearman and 1 territory Egypt roll dice for 2 spearmen and 1 warelephant in Vologesia, round 2 : 0/3 hits, 1.00 expected hits barbarians roll dice for 1 spearman in Vologesia, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 warelephant owned by the Egypt Egypt roll dice for 2 spearmen and 1 warelephant in Vologesia, round 3 : 2/3 hits, 1.00 expected hits barbarians roll dice for 1 spearman in Vologesia, round 3 : 1/1 hits, 0.33 expected hits 1 spearman owned by the barbarians and 1 spearman owned by the Egypt lost in Vologesia Egypt converts territory into different units Egypt win, taking Vologesia from barbarians with 1 spearman and 1 warelephant remaining. Battle score for attacker is 0 Casualties for Egypt: 1 spearman Casualties for barbarians: 1 spearman Battle in Halicarnassus Egypt attack with 4 irregulars and 2 phalangites barbarians defend with 1 archer, 2 spearmen and 1 territory Egypt roll dice for 4 irregulars and 2 phalangites in Halicarnassus, round 2 : 2/6 hits, 1.67 expected hits barbarians roll dice for 1 archer and 2 spearmen in Halicarnassus, round 2 : 1/3 hits, 1.33 expected hits 2 spearmen owned by the barbarians and 1 irregular owned by the Egypt lost in Halicarnassus Egypt roll dice for 3 irregulars and 2 phalangites in Halicarnassus, round 3 : 2/5 hits, 1.50 expected hits barbarians roll dice for 1 archer in Halicarnassus, round 3 : 1/1 hits, 0.67 expected hits 1 archer owned by the barbarians and 1 irregular owned by the Egypt lost in Halicarnassus Egypt converts territory into different units Egypt win, taking Halicarnassus from barbarians with 2 irregulars and 2 phalangites remaining. Battle score for attacker is 4 Casualties for Egypt: 2 irregulars Casualties for barbarians: 1 archer and 2 spearmen Battle in Bostra Egypt attack with 1 archer, 1 chariot, 2 phalangites and 2 spearmen Syria defend with 1 horseman, 1 phalangite, 2 skirmishers and 1 territory Egypt roll dice for 1 archer, 1 chariot, 2 phalangites and 2 spearmen in Bostra, round 2 : 1/6 hits, 1.83 expected hits Syria roll dice for 1 horseman, 1 phalangite and 2 skirmishers in Bostra, round 2 : 3/4 hits, 1.17 expected hits 2 spearmen owned by the Egypt, 1 archer owned by the Egypt and 1 skirmisher owned by the Syria lost in Bostra Egypt roll dice for 1 chariot and 2 phalangites in Bostra, round 3 : 1/3 hits, 1.33 expected hits Syria roll dice for 1 horseman, 1 phalangite and 1 skirmisher in Bostra, round 3 : 1/3 hits, 1.00 expected hits 1 chariot owned by the Egypt and 1 skirmisher owned by the Syria lost in Bostra Egypt roll dice for 2 phalangites in Bostra, round 4 : 2/2 hits, 1.00 expected hits Syria roll dice for 1 horseman and 1 phalangite in Bostra, round 4 : 1/2 hits, 0.83 expected hits 1 phalangite owned by the Egypt, 1 horseman owned by the Syria and 1 phalangite owned by the Syria lost in Bostra Egypt converts territory into different units Egypt win, taking Bostra from Syria with 1 phalangite remaining. Battle score for attacker is -8 Casualties for Egypt: 1 archer, 1 chariot, 1 phalangite and 2 spearmen Casualties for Syria: 1 horseman, 1 phalangite and 2 skirmishers Trigger Barbarians DirectPresence Halicarnassus spearman2TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Halicarnassus_spearman2TRUEINVERT attached to barbarians Trigger Barbarians DirectPresence Halicarnassus spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Halicarnassus_spearman1TRUEINVERT attached to barbarians Trigger Barbarians DirectPresence Halicarnassus archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Halicarnassus_archer1TRUEINVERT attached to barbarians Trigger Barbarians DirectPresence Vologesia spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Vologesia_spearman1TRUEINVERT attached to barbarians Reposition Units - Egypt 1 unit repaired. Form Units - Egypt 2 archers, 1 spearman and 1 wall placed in Jerusalem 1 spearman placed in Alexandria 1 trireme placed in 56 Turn Completed - Egypt Egypt collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
Egypt regular : 0.67 barbarians regular : 1.33 Syria regular : 2.00 -
TripleA Turn Summary: Syria round 7
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 7 Collect Resources - Syria Syria collect 20 PUs; end with 20 PUs Commit Units - Syria 2 phalangites and 1 skirmisher moved from Heraclea Pontica to Pessinus 2 cataphracts and 1 horseman moved from Antioch to Jerusalem 2 horsemen, 4 phalangites, 2 skirmishers and 1 warelephant moved from Sidon to Jerusalem Procure Units - Syria Syria buy 2 legionarys, 1 phalangite, 2 skirmishers and 2 walls; Remaining resources: 0 PUs; Conduct Combat - Syria Battle in Pessinus Syria attack with 2 phalangites and 1 skirmisher FreeGreece defend with 1 skirmisher and 1 territory Syria roll dice for 2 phalangites and 1 skirmisher in Pessinus, round 2 : 0/2 hits, 1.00 expected hits FreeGreece roll dice for 1 skirmisher in Pessinus, round 2 : 0/1 hits, 0.17 expected hits Syria roll dice for 2 phalangites and 1 skirmisher in Pessinus, round 3 : 1/2 hits, 1.00 expected hits FreeGreece roll dice for 1 skirmisher in Pessinus, round 3 : 1/1 hits, 0.17 expected hits 1 skirmisher owned by the FreeGreece and 1 skirmisher owned by the Syria lost in Pessinus Syria converts territory into different units Syria win, taking Pessinus from FreeGreece with 2 phalangites remaining. Battle score for attacker is 0 Casualties for Syria: 1 skirmisher Casualties for FreeGreece: 1 skirmisher Battle in Jerusalem Syria attack with 2 cataphracts, 3 horsemen, 4 phalangites, 2 skirmishers and 1 warelephant Egypt defend with 3 archers, 1 metropolis, 2 phalangites, 2 spearmen, 1 territory and 5 walls Syria roll dice for 2 cataphracts, 3 horsemen, 4 phalangites, 2 skirmishers and 1 warelephant in Jerusalem, round 2 : 3/10 hits, 4.67 expected hits Egypt roll dice for 3 archers, 2 phalangites, 2 spearmen and 5 walls in Jerusalem, round 2 : 6/7 hits, 4.00 expected hits Units damaged: 1 warelephant owned by the Syria 3 walls owned by the Egypt, 3 horsemen owned by the Syria and 2 skirmishers owned by the Syria lost in Jerusalem 3 wall_fallens owned by the Egypt added in Jerusalem 1 warelephant owned by the Syria, 4 phalangites owned by the Syria and 2 cataphracts owned by the Syria retreated to Sidon Egypt win with 3 archers, 2 phalangites, 2 spearmen, 2 walls and 3 wall_fallens remaining. Battle score for attacker is -13 Casualties for Syria: 3 horsemen and 2 skirmishers Casualties for Egypt: 3 walls Reposition Units - Syria 4 units repaired. 3 wall_fallens owned by the Egypt removed in Jerusalem 3 walls owned by the Egypt added in Jerusalem Form Units - Syria 2 legionarys and 1 phalangite placed in Antioch 1 skirmisher and 1 wall placed in Seleucia 1 skirmisher placed in Seleucia 1 wall placed in Antioch Turn Completed - Syria Syria collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
FreeGreece regular : 0.67 Egypt regular : 2.00 Syria regular : -2.67 -
TripleA Turn Summary: Parthia round 7
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 7 Collect Resources - Parthia Parthia collect 19 PUs; end with 19 PUs Commit Units - Parthia 1 horsearcher moved from Amida to Melitene 1 horsearcher moved from Amida to Melitene 1 cataphract moved from Amida to Melitene 1 cataphract moved from Amida to Melitene 1 horsearcher moved from Gazaca to Melitene 1 horseman moved from Ctesiphon to Satala 1 horsearcher moved from Cyropolis to Satala Procure Units - Parthia Parthia buy 2 horsearchers and 2 spearmen; Remaining resources: 1 PUs; Conduct Combat - Parthia Battle in Satala Parthia attack with 1 horsearcher and 1 horseman barbarians defend with 1 spearman and 1 territory Parthia roll dice for 1 horsearcher and 1 horseman in Satala, round 2 : 0/2 hits, 0.67 expected hits barbarians roll dice for 1 spearman in Satala, round 2 : 1/1 hits, 0.33 expected hits 1 horseman owned by the Parthia lost in Satala 1 horsearcher owned by the Parthia retreated to Gazaca barbarians win with 1 spearman remaining. Battle score for attacker is -4 Casualties for Parthia: 1 horseman Battle in Melitene Parthia attack with 2 cataphracts and 3 horsearchers barbarians defend with 1 archer, 1 spearman and 1 territory Parthia roll dice for 2 cataphracts and 3 horsearchers in Melitene, round 2 : 3/5 hits, 2.00 expected hits barbarians roll dice for 1 archer and 1 spearman in Melitene, round 2 : 2/2 hits, 1.00 expected hits 1 archer owned by the barbarians, 1 spearman owned by the barbarians and 2 horsearchers owned by the Parthia lost in Melitene Parthia converts territory into different units Parthia win, taking Melitene from barbarians with 2 cataphracts and 1 horsearcher remaining. Battle score for attacker is -5 Casualties for Parthia: 2 horsearchers Casualties for barbarians: 1 archer and 1 spearman Trigger Barbarians DirectPresence Melitene spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Melitene_spearman1TRUEINVERT attached to barbarians Trigger Barbarians DirectPresence Melitene archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Melitene_archer1TRUEINVERT attached to barbarians Reposition Units - Parthia 1 spearman moved from Ninive to Amida 1 spearman moved from Ctesiphon to Ninive 1 spearman moved from Susa to Ctesiphon 1 spearman moved from Susa to Ctesiphon 1 spearman moved from Persepolis to Susa 1 spearman moved from Persepolis to Susa Form Units - Parthia 1 horsearcher placed in Amida 1 horsearcher placed in Cyropolis 2 spearmen placed in Persepolis Turn Completed - Parthia Parthia collect 0 PUs; end with 1 PUCombat Hit Differential Summary :
Parthia regular : 0.33 barbarians regular : 1.67 -
TripleA Turn Summary: Numidia round 7
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 7 Collect Resources - Numidia Numidia collect 14 PUs; end with 14 PUs Commit Units - Numidia 1 swordman and 1 trireme moved from 53 to 67 1 swordman moved from 67 to Athens 1 archer and 1 swordman moved from Cyrene to Paliurus 2 spearmen moved from Berenice to Paliurus 2 spearmen moved from Leptis Magna to Berenice 1 horseman moved from Sabrata to Leptis Magna 1 horseman moved from Zama to Thenae 1 swordman moved from Cartenna to Igilgili Procure Units - Numidia Numidia buy 1 archer, 2 spearmen and 1 swordman; Remaining resources: 0 PUs; Conduct Combat - Numidia Reposition Units - Numidia Form Units - Numidia 1 archer and 1 swordman placed in Cyrene 2 spearmen placed in Leptis Magna Turn Completed - Numidia Numidia collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Carthage round 8
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 8 Collect Resources - Carthage Carthage collect 23 PUs; end with 23 PUs Commit Units - Carthage 1 phalangite moved from Lilybaeum to 34 1 phalangite moved from Lilybaeum to 34 1 spearman moved from Lilybaeum to 34 1 spearman moved from Lilybaeum to 34 1 spearman moved from Lilybaeum to 34 2 phalangites and 3 spearmen moved from 34 to Capua 3 spearmen moved from Carthago to 36 3 spearmen moved from 36 to Lilybaeum 1 horseman moved from Gades to Hispatis 1 trireme moved from 31 to 32 Procure Units - Carthage Carthage buy 1 irregular, 2 phalangites, 1 spearman and 1 swordman; Remaining resources: 1 PUs; Conduct Combat - Carthage Battle in Capua Carthage attack with 2 phalangites and 3 spearmen Rome defend with 1 catapult, 1 horseman, 1 legionary and 1 territory Rome roll Artillery dice in Capua : 1/1 hits, 0.50 expected hits 1 spearman owned by the Carthage lost in Capua Carthage roll dice for 2 phalangites and 2 spearmen in Capua, round 2 : 2/4 hits, 1.33 expected hits Rome roll dice for 1 catapult, 1 horseman and 1 legionary in Capua, round 2 : 0/2 hits, 0.50 expected hits 1 horseman owned by the Rome and 1 legionary owned by the Rome lost in Capua Rome roll Artillery dice in Capua : 1/1 hits, 0.50 expected hits 1 spearman owned by the Carthage lost in Capua Carthage roll dice for 2 phalangites and 1 spearman in Capua, round 3 : 1/3 hits, 1.17 expected hits 1 catapult owned by the Rome lost in Capua Carthage converts territory into different units Carthage win, taking Capua from Rome with 2 phalangites and 1 spearman remaining. Battle score for attacker is 10 Casualties for Carthage: 2 spearmen Casualties for Rome: 1 catapult, 1 horseman and 1 legionary Reposition Units - Carthage Form Units - Carthage 2 phalangites placed in Lilybaeum 1 spearman placed in Carthago 1 irregular placed in Acci 1 swordman placed in Gades Turn Completed - Carthage Carthage collect 0 PUs; end with 1 PUCombat Hit Differential Summary :
Carthage regular : 0.50 Rome Artillery : 1.00 Rome regular : -0.50 -
TripleA Turn Summary: Rome round 8
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 8 Collect Resources - Rome Rome collect 9 PUs; end with 9 PUs 2 units repaired. 2 wall_fallens owned by the Rome removed in Roma 2 walls owned by the Rome added in Roma Commit Units - Rome Rome converts territory into different units 1 horseman moved from Roma to Salapia Rome take Salapia from Macedonia 1 horseman moved from Salapia to Roma Procure Units - Rome Rome buy 1 legionary, 2 skirmishers and 1 wall; Remaining resources: 0 PUs; Conduct Combat - Rome Reposition Units - Rome Form Units - Rome 1 legionary, 2 skirmishers and 1 wall placed in Roma Turn Completed - Rome Rome collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: FreeGreece round 8
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 8 Collect Resources - FreeGreece FreeGreece collect 24 PUs; end with 24 PUs Commit Units - FreeGreece FreeGreece converts territory into different units 1 skirmisher moved from Byzantium to Odessus FreeGreece take Odessus from Macedonia 1 quinquereme moved from 50 to 45 Procure Units - FreeGreece FreeGreece buy 2 archers, 1 metropolis, 1 phalangite, 2 skirmishers and 1 wall; Remaining resources: 0 PUs; Conduct Combat - FreeGreece Reposition Units - FreeGreece 1 skirmisher moved from Sardis to 70 1 horseman moved from Sardis to 70 1 horseman moved from 70 to Byzantium 1 skirmisher moved from 70 to Byzantium 1 phalangite moved from Sparta to Corinth Form Units - FreeGreece 1 metropolis placed in Byzantium 2 archers and 1 wall placed in Corinth 1 phalangite and 2 skirmishers placed in Sardis Turn Completed - FreeGreece FreeGreece collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Macedonia round 8
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 8 Collect Resources - Macedonia Macedonia collect 17 PUs; end with 17 PUs 1 unit repaired. 1 wall_fallen owned by the Macedonia removed in Apollonia 1 wall owned by the Macedonia added in Apollonia Commit Units - Macedonia Macedonia converts territory into different units Macedonia converts territory into different units Macedonia converts territory into different units 1 swordman moved from Tarentum to Croton Macedonia take Croton from Rome 2 phalangites and 1 swordman moved from Tarentum to Capua 1 skirmisher moved from Larissa to Dodona 1 skirmisher moved from Larissa to Dodona 1 swordman moved from Tarentum to Salapia Macedonia take Salapia from Rome 1 phalangite moved from Thessalonica to Dodona Procure Units - Macedonia Macedonia buy 1 ballista, 3 skirmishers, 1 swordman and 1 wall; Remaining resources: 0 PUs; Conduct Combat - Macedonia Battle in Dodona Macedonia attack with 1 phalangite and 2 skirmishers barbarians defend with 1 swordman and 1 territory Macedonia roll dice for 1 phalangite and 2 skirmishers in Dodona, round 2 : 1/1 hits, 0.50 expected hits barbarians roll dice for 1 swordman in Dodona, round 2 : 1/1 hits, 0.33 expected hits 1 skirmisher owned by the Macedonia and 1 swordman owned by the barbarians lost in Dodona Macedonia converts territory into different units Macedonia win, taking Dodona from barbarians with 1 phalangite and 1 skirmisher remaining. Battle score for attacker is 2 Casualties for Macedonia: 1 skirmisher Casualties for barbarians: 1 swordman Trigger Barbarians DirectPresence Dodona swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Dodona_swordman1TRUEINVERT attached to barbarians Reposition Units - Macedonia 1 ballista moved from Larissa to Thessalonica 1 skirmisher moved from Larissa to Thessalonica 1 skirmisher moved from Larissa to Athens Form Units - Macedonia 1 ballista and 1 skirmisher placed in Thessalonica 2 skirmishers and 1 swordman placed in Athens 1 wall placed in Apollonia Turn Completed - Macedonia Macedonia collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
Macedonia regular : 0.50 barbarians regular : 0.67 -
TripleA Turn Summary: Egypt round 8
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 8 Collect Resources - Egypt Egypt collect 27 PUs; end with 27 PUs Commit Units - Egypt 1 phalangite moved from Halicarnassus to Attalia 1 phalangite moved from Halicarnassus to Attalia 1 quinquereme moved from 55 to 54 1 trireme moved from 65 to 68 1 irregular moved from Halicarnassus to 68 1 irregular moved from 68 to Rhodos 1 irregular moved from Halicarnassus to Attalia 1 warelephant moved from Vologesia to Euphrates 1 archer moved from Euphrates to Vologesia 1 trireme moved from 56 to 64 1 spearman moved from Alexandria to Paraetonium 1 phalangite moved from Bostra to Damascus 1 spearman moved from Jerusalem to Damascus 1 phalangite moved from Jerusalem to Damascus 1 phalangite moved from Jerusalem to Damascus 1 archer moved from Jerusalem to Damascus Procure Units - Egypt Egypt buy 1 chariot, 2 horsemen, 1 irregular, 1 phalangite and 1 spearman; Remaining resources: 1 PUs; Conduct Combat - Egypt Battle in Damascus Egypt attack with 1 archer, 3 phalangites and 1 spearman barbarians defend with 1 spearman and 1 territory Egypt roll dice for 1 archer, 3 phalangites and 1 spearman in Damascus, round 2 : 1/5 hits, 1.83 expected hits barbarians roll dice for 1 spearman in Damascus, round 2 : 0/1 hits, 0.33 expected hits 1 spearman owned by the barbarians lost in Damascus Egypt converts territory into different units Egypt win, taking Damascus from barbarians with 1 archer, 3 phalangites and 1 spearman remaining. Battle score for attacker is 3 Casualties for barbarians: 1 spearman Trigger Barbarians DirectPresence Damascus spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Damascus_spearman1TRUEINVERT attached to barbarians Reposition Units - Egypt 1 quinquereme moved from 61 to 62 Form Units - Egypt 1 irregular placed in Halicarnassus 2 horsemen, 1 phalangite and 1 spearman placed in Jerusalem 1 chariot placed in Alexandria Turn Completed - Egypt Egypt collect 0 PUs; end with 1 PUCombat Hit Differential Summary :
Egypt regular : -0.83 barbarians regular : -0.33 -
TripleA Turn Summary: Syria round 8
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 8 Collect Resources - Syria Syria collect 21 PUs; end with 21 PUs Commit Units - Syria Syria converts territory into different units 2 phalangites moved from Pessinus to Nicaea Syria take Nicaea from FreeGreece 1 warelephant moved from Sidon to Damascus 2 cataphracts and 4 phalangites moved from Sidon to Damascus 1 phalangite moved from Emesa to Damascus 1 phalangite moved from Antioch to Damascus 1 legionary moved from Antioch to Sidon 1 legionary moved from Antioch to Damascus Procure Units - Syria Syria buy 1 fort, 2 legionarys, 1 phalangite, 2 skirmishers and 1 wall; Remaining resources: 0 PUs; Conduct Combat - Syria Battle in Damascus Syria attack with 2 cataphracts, 1 legionary, 6 phalangites and 1 warelephant Egypt defend with 1 archer, 3 phalangites, 1 spearman and 1 territory Syria roll dice for 2 cataphracts, 1 legionary, 6 phalangites and 1 warelephant in Damascus, round 2 : 3/10 hits, 5.00 expected hits Egypt roll dice for 1 archer, 3 phalangites and 1 spearman in Damascus, round 2 : 4/5 hits, 3.00 expected hits Units damaged: 1 warelephant owned by the Syria 1 legionary owned by the Syria, 1 phalangite owned by the Egypt, 1 spearman owned by the Egypt, 2 cataphracts owned by the Syria and 1 archer owned by the Egypt lost in Damascus Syria roll dice for 6 phalangites and 1 warelephant in Damascus, round 3 : 2/7 hits, 3.67 expected hits Egypt roll dice for 2 phalangites in Damascus, round 3 : 1/2 hits, 1.33 expected hits 2 phalangites owned by the Egypt and 1 phalangite owned by the Syria lost in Damascus Syria converts territory into different units Syria win, taking Damascus from Egypt with 5 phalangites and 1 warelephant remaining. Battle score for attacker is 3 Casualties for Syria: 2 cataphracts, 1 legionary and 1 phalangite Casualties for Egypt: 1 archer, 3 phalangites and 1 spearman Reposition Units - Syria 1 unit repaired. Form Units - Syria Units in Sidon being upgraded or consumed: 1 legionary 1 fort placed in Sidon 2 legionarys, 1 phalangite and 1 wall placed in Antioch 2 skirmishers placed in Seleucia Turn Completed - Syria Syria collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
Egypt regular : 0.67 Syria regular : -3.67 -
TripleA Turn Summary: Parthia round 8
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 8 Collect Resources - Parthia Parthia collect 20 PUs; end with 21 PUs Commit Units - Parthia 1 cataphract moved from Melitene to Edessa 1 cataphract moved from Melitene to Edessa 1 horsearcher moved from Gazaca to Edessa 1 horsearcher moved from Melitene to Edessa 1 horsearcher moved from Amida to Edessa 1 spearman moved from Amida to Edessa 1 spearman moved from Hatra to Edessa 1 spearman moved from Ninive to Hatra 1 spearman moved from Ctesiphon to Ninive 1 spearman moved from Ctesiphon to Cyropolis 1 horsearcher moved from Cyropolis to Amida 1 spearman moved from Susa to Ctesiphon 1 spearman moved from Persepolis to Susa 1 spearman moved from Persepolis to Susa Procure Units - Parthia Parthia buy 2 horsearchers, 1 metropolis and 1 spearman; Remaining resources: 0 PUs; Conduct Combat - Parthia Battle in Edessa Parthia attack with 2 cataphracts, 3 horsearchers and 2 spearmen barbarians defend with 1 archer, 1 spearman and 1 territory Parthia roll dice for 2 cataphracts, 3 horsearchers and 2 spearmen in Edessa, round 2 : 2/7 hits, 2.33 expected hits barbarians roll dice for 1 archer and 1 spearman in Edessa, round 2 : 0/2 hits, 1.00 expected hits 1 archer owned by the barbarians and 1 spearman owned by the barbarians lost in Edessa Parthia converts territory into different units Parthia win, taking Edessa from barbarians with 2 cataphracts, 3 horsearchers and 2 spearmen remaining. Battle score for attacker is 7 Casualties for barbarians: 1 archer and 1 spearman Trigger Barbarians DirectPresence Edessa archer1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Edessa_archer1TRUEINVERT attached to barbarians Trigger Barbarians DirectPresence Edessa spearman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Edessa_spearman1TRUEINVERT attached to barbarians Reposition Units - Parthia 1 archer moved from Susa to Ctesiphon 1 archer moved from Ninive to Hatra 1 archer moved from Ctesiphon to Ninive 1 archer moved from Hatra to Edessa Form Units - Parthia 1 spearman placed in Persepolis 1 metropolis placed in Ctesiphon 1 horsearcher placed in Gazaca 1 horsearcher placed in Melitene Turn Completed - Parthia Parthia collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
Parthia regular : -0.33 barbarians regular : -1.00 -
TripleA Turn Summary: Numidia round 8
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 8 Collect Resources - Numidia Numidia collect 14 PUs; end with 14 PUs Commit Units - Numidia 1 swordman moved from Athens to 67 1 swordman moved from 67 to Sparta 1 swordman moved from Cyrene to Paliurus 1 horseman moved from Leptis Magna to Paliurus 2 spearmen moved from Leptis Magna to Berenice 1 spearman moved from Berenice to Cyrene 1 spearman moved from Berenice to Paliurus 1 horseman moved from Thenae to Oea 1 swordman moved from Igilgili to Zama Procure Units - Numidia Numidia buy 1 archer, 2 spearmen and 1 swordman; Remaining resources: 0 PUs; Conduct Combat - Numidia Battle in Sparta Numidia attack with 1 swordman FreeGreece defend with 1 metropolis, 1 territory and 3 walls 3 walls owned by the FreeGreece lost in Sparta 3 wall_fallens owned by the FreeGreece added in Sparta Numidia converts territory into different units Numidia win, taking Sparta from FreeGreece with 1 swordman remaining. Battle score for attacker is 3 Casualties for FreeGreece: 3 walls Reposition Units - Numidia 3 units repaired. 3 wall_fallens owned by the Numidia removed in Sparta 3 walls owned by the Numidia added in Sparta Form Units - Numidia 1 archer and 1 swordman placed in Cyrene 2 spearmen placed in Leptis Magna Eliminate Units - Numidia Numidia takes action: Action Numidia Eliminate Metropolis Sparta Action Numidia Eliminate Metropolis Sparta activates a trigger called: Trigger Numidia Eliminate Metropolis Sparta Trigger Numidia Eliminate Metropolis Sparta: has removed 1 metropolis and 3 walls owned by Numidia in Sparta Turn Completed - Numidia Numidia collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Carthage round 9
TripleA Turn Summary for game: 270BC Wars, version: 1.0.0
Game History
Round: 9 Collect Resources - Carthage Carthage collect 25 PUs; end with 26 PUs Commit Units - Carthage 1 irregular moved from Acci to Corduba 1 horseman moved from Hispatis to Corduba 1 swordman moved from Gades to Hispatis Procure Units - Carthage Carthage buy 1 metropolis, 4 spearmen and 2 swordmen; Remaining resources: 0 PUs; Conduct Combat - Carthage Battle in Corduba Carthage attack with 1 horseman and 1 irregular barbarians defend with 1 swordman and 1 territory Carthage roll dice for 1 horseman and 1 irregular in Corduba, round 2 : 0/2 hits, 0.50 expected hits barbarians roll dice for 1 swordman in Corduba, round 2 : 1/1 hits, 0.33 expected hits 1 irregular owned by the Carthage lost in Corduba Carthage roll dice for 1 horseman in Corduba, round 3 : 0/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 3 : 0/1 hits, 0.33 expected hits Carthage roll dice for 1 horseman in Corduba, round 4 : 1/1 hits, 0.33 expected hits barbarians roll dice for 1 swordman in Corduba, round 4 : 0/1 hits, 0.33 expected hits 1 swordman owned by the barbarians lost in Corduba Carthage converts territory into different units Carthage win, taking Corduba from barbarians with 1 horseman remaining. Battle score for attacker is 1 Casualties for Carthage: 1 irregular Casualties for barbarians: 1 swordman Trigger Barbarians DirectPresence Corduba swordman1TRUEINVERT-: Setting switch to false for conditionAttachmentBarbarians_DirectPresence_Corduba_swordman1TRUEINVERT attached to barbarians Reposition Units - Carthage 1 spearman moved from Hispatis to Corduba 1 spearman moved from Carthago to 32 1 spearman and 1 trireme moved from 32 to 36 1 spearman moved from 36 to Lilybaeum Form Units - Carthage 1 metropolis placed in Capua 1 spearman and 1 swordman placed in Lilybaeum 3 spearmen placed in Carthago 1 swordman placed in Gades Turn Completed - Carthage Carthage collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
Carthage regular : -0.17 barbarians regular : 0.00 -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 2:15:59 PM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6.0
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
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