archaeologists
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 1 bomber moved from Southwestern United States to Hawaiian Islands 1 bomber moved from Southwestern United States to SZ 90 East Pacific 1 bomber moved from Southwestern United States to SZ 96 Pacific 1 bomber moved from Southwestern United States to SZ 96 Pacific 2 carriers moved from SZ 91 East Pacific to SZ 90 East Pacific 1 destroyer moved from SZ 91 East Pacific to SZ 96 Pacific 1 cruiser moved from SZ 91 East Pacific to SZ 90 East Pacific 1 submarine moved from SZ 91 East Pacific to SZ 96 Pacific 1 submarine moved from SZ 91 East Pacific to SZ 90 East Pacific 1 fighter moved from Southwestern United States to SZ 96 Pacific 4 fighters moved from SZ 91 East Pacific to SZ 90 East Pacific 1 cruiser moved from SZ 91 East Pacific to SZ 90 East Pacific 1 destroyer moved from SZ 91 East Pacific to SZ 90 East Pacific 1 destroyer moved from SZ 91 East Pacific to SZ 90 East Pacific 2 infantry moved from Northwestern United States to Southwestern United States 1 armour and 1 marine moved from Morocco to SZ 22 East Atlantic 1 armour, 1 marine and 1 transport moved from SZ 22 East Atlantic to SZ 26 Central Mediterranean 1 marine moved from SZ 26 Central Mediterranean to Macedonia 1 armour moved from SZ 26 Central Mediterranean to Macedonia 1 fighter moved from Egypt to Macedonia Combat - Americans Strategic bombing raid in Hawaiian Islands Bombing raid in Hawaiian Islands rolls: 5,1 and causes: 4 damage to unit: factory Bombing raid in Hawaiian Islands causes 4 damage total. Battle in SZ 96 Pacific Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in SZ 96 Pacific, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in SZ 96 Pacific, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 submarine in SZ 96 Pacific, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in SZ 96 Pacific, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in SZ 96 Pacific Americans win with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in SZ 90 East Pacific Americans attack with 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in SZ 90 East Pacific, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 2 carriers, 2 cruisers, 2 destroyers and 4 fighters in SZ 90 East Pacific, round 2 : 5/12 hits, 5.50 expected hits Japanese roll dice for 1 submarine in SZ 90 East Pacific, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in SZ 90 East Pacific, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in SZ 90 East Pacific Americans win with 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 1 fighter moved from SZ 96 Pacific to SZ 91 East Pacific 2 bombers moved from SZ 96 Pacific to Southwestern United States 1 bomber moved from SZ 90 East Pacific to Southwestern United States 1 bomber moved from Hawaiian Islands to Southwestern United States 1 fighter moved from SZ 91 East Pacific to Southwestern United States Place Units - Americans 1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in SZ 91 East Pacific 1 fighter moved from Southwestern United States to SZ 91 East Pacific 1 fighter placed in SZ 91 East Pacific 1 armour placed in Southwestern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : -0.17 Japanese : 0.00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 11 Purchase Units - Russians Russians buy 5 armour, 2 halftracks and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Stalingrad to Kazakh 3 armour moved from Novo-Sibirsk to Irkutsk 1 halftrack moved from Novo-Sibirsk to Irkutsk 1 armour moved from Caucasus to Iran 2 armour moved from Stalingrad to Iran 1 armour moved from Moscow to Kazakh 1 bomber moved from Moscow to Kazakh 2 armour moved from Leningrad to Baltic States 4 armour and 1 artillery moved from Belorussia to Eastern Poland 6 armour moved from Ukraine to Hungary-Romania Combat - Russians Battle in Eastern Poland Russians attack with 4 armour and 1 artillery Germans defend with 1 infantry Russians roll dice for 4 armour and 1 artillery in Eastern Poland, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 4 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 armour Germans defend with 1 infantry Russians roll dice for 2 armour in Baltic States, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Baltic States Russians roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour Casualties for Germans: 1 infantry Battle in Hungary-Romania Russians attack with 6 armour Germans defend with 1 infantry Russians roll dice for 6 armour in Hungary-Romania, round 2 : 3/6 hits, 3.00 expected hits Germans roll dice for 1 infantry in Hungary-Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Hungary-Romania Russians win, taking Hungary-Romania from Germans with 6 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakh Russians attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 1 armour Russians roll dice for 1 armour, 1 bomber and 1 infantry in Kazakh, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 armour in Kazakh, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh Russians win, taking Kazakh from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Battle in Irkutsk Russians attack with 3 armour and 1 halftrack Japanese defend with 3 armour Russians roll dice for 3 armour and 1 halftrack in Irkutsk, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 3 armour in Irkutsk, round 2 : 1/3 hits, 1.50 expected hits 1 armour owned by the Russians and 3 armour owned by the Japanese lost in Irkutsk Russians win, taking Irkutsk from Japanese with 2 armour and 1 halftrack remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour Casualties for Japanese: 3 armour Battle in Iran Russians attack with 3 armour Japanese defend with 1 infantry and 1 marine Russians roll dice for 3 armour in Iran, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry and 1 marine in Iran, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 marine owned by the Japanese and 2 armour owned by the Russians lost in Iran Russians win, taking Iran from Japanese with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 2 armour Casualties for Japanese: 1 infantry and 1 marine Non Combat Move - Russians 1 bomber moved from Kazakh to Moscow 3 armour moved from Moscow to Belorussia Place Units - Russians 3 infantry placed in Leningrad 3 infantry placed in Stalingrad 4 armour placed in Moscow 1 armour and 2 halftracks placed in Sverdlovsk Turn Complete - Russians Russians collect 45 PUs; end with 45 PUs Objective 2: Russians met a national objective for an additional 5 PUs; end with 50 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.33 Japanese : 1.33
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 11 Purchase Units - Germans Germans buy 2 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans Rocket attack in England does 4 damage to factory owned by British Rockets in Vichy France roll: 4 Rocket attack in Leningrad does 4 damage to factory owned by Russians Rockets in Western Germany roll: 4 Rocket attack in Scotland does 4 damage to factory owned by British Rockets in Eastern Germany roll: 5 1 infantry moved from Austria-Czechoslovakia to Hungary-Romania 1 infantry moved from Austria-Czechoslovakia to Hungary-Romania 1 infantry moved from Western Poland to Baltic States 1 artillery moved from Western Poland to Hungary-Romania 1 artillery moved from Western Poland to Hungary-Romania 1 infantry moved from Western Poland to Eastern Poland 1 infantry moved from Western Poland to Baltic States 1 artillery moved from Western Poland to Eastern Poland 1 armour moved from Western Germany to Hungary-Romania 1 armour moved from Western Germany to Hungary-Romania 1 fighter moved from France to Hungary-Romania 1 armour moved from Western Poland to Eastern Poland 1 fighter moved from Western Poland to Eastern Poland 1 fighter moved from Western Poland to Baltic States 1 fighter moved from Western Poland to Eastern Poland 1 fighter moved from Eastern Germany to Eastern Poland 1 fighter moved from Western Germany to Hungary-Romania 1 bomber moved from Western Germany to Hungary-Romania Combat - Germans Battle in Baltic States Germans attack with 1 fighter and 2 infantry Russians defend with 1 armour Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Eastern Poland Germans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry Russians defend with 4 armour and 1 artillery Germans roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Eastern Poland, round 2 : 5/6 hits, 2.67 expected hits Russians roll dice for 4 armour and 1 artillery in Eastern Poland, round 2 : 2/5 hits, 2.33 expected hits 4 armour owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 17 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 4 armour and 1 artillery Battle in Hungary-Romania Germans attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry Russians defend with 6 armour Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Hungary-Romania, round 2 : 4/9 hits, 4.00 expected hits Russians roll dice for 6 armour in Hungary-Romania, round 2 : 3/6 hits, 3.00 expected hits 4 armour owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Hungary-Romania Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 fighters in Hungary-Romania, round 3 : 4/6 hits, 3.00 expected hits Russians roll dice for 2 armour in Hungary-Romania, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Hungary-Romania Germans win, taking Hungary-Romania from Russians with 2 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 20 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 6 armour Non Combat Move - Germans 1 infantry moved from Eastern Germany to Western Poland 1 infantry moved from Eastern Germany to Western Poland 1 infantry moved from Eastern Germany to Western Poland 1 artillery moved from Eastern Germany to Western Poland 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 1 infantry moved from Western Germany to Austria-Czechoslovakia 1 infantry moved from Western Germany to Austria-Czechoslovakia 1 infantry moved from Western Germany to Eastern Germany 1 infantry moved from Western Germany to Austria-Czechoslovakia 1 infantry moved from Western Germany to Austria-Czechoslovakia 1 artillery moved from Eastern Germany to Austria-Czechoslovakia 1 infantry moved from Eastern Germany to Western Poland 1 infantry moved from Eastern Germany to Western Poland 1 infantry moved from Eastern Germany to Austria-Czechoslovakia 1 infantry moved from Eastern Germany to Western Poland 1 infantry moved from Western Germany to Austria-Czechoslovakia 1 infantry moved from Eastern Germany to Western Poland 1 infantry moved from Eastern Germany to Austria-Czechoslovakia 1 infantry moved from Western Germany to Austria-Czechoslovakia 1 fighter moved from Hungary-Romania to Italy 1 fighter moved from Hungary-Romania to Balkans 1 fighter moved from Eastern Poland to Italy 1 fighter moved from Eastern Poland to Balkans 1 fighter moved from Eastern Poland to Balkans 1 fighter moved from Baltic States to Balkans 1 bomber moved from Hungary-Romania to Austria-Czechoslovakia Place Units - Germans 2 infantry placed in Western Germany 1 armour and 6 infantry placed in Eastern Germany 1 armour and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Germans collect 2 PUs from War Bonds; end with 39 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 2.67 Russians : -2.33
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 11 Purchase Units - British British repair damage of 4x factory; Remaining resources: 37 PUs; 0 techTokens; British buy 1 armour, 2 fighters and 3 marines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 3 battleships, 1 cruiser, 1 destroyer, 3 submarines and 4 transports moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 4 fighters moved from Egypt to SZ 28 Eastern Mediterranean 2 armour moved from Egypt to Syria 1 marine moved from Macedonia to Western Turkey British take Western Turkey from Germans Combat - British Battle in SZ 28 Eastern Mediterranean British attack with 3 battleships, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 4 transports Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 1 transport British roll dice for 3 submarines in SZ 28 Eastern Mediterranean, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 3 battleships, 1 cruiser, 1 destroyer, 4 fighters and 4 transports in SZ 28 Eastern Mediterranean, round 2 : 6/9 hits, 4,83 expected hits Italians roll dice for 2 submarines in SZ 28 Eastern Mediterranean, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in SZ 28 Eastern Mediterranean, round 2 : 3/5 hits, 2,33 expected hits 2 destroyers owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 2 submarines owned by the Italians and 2 submarines owned by the British lost in SZ 28 Eastern Mediterranean British roll dice for 1 submarine in SZ 28 Eastern Mediterranean, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 3 battleships, 1 cruiser, 4 fighters and 4 transports in SZ 28 Eastern Mediterranean, round 3 : 2/8 hits, 4,50 expected hits Italians roll dice for 1 battleship and 1 transport in SZ 28 Eastern Mediterranean, round 3 : 0/1 hits, 0,67 expected hits 1 transport owned by the Italians and 1 battleship owned by the Italians lost in SZ 28 Eastern Mediterranean British win with 3 battleships, 1 cruiser, 4 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 59 Casualties for British: 1 destroyer and 2 submarines Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 1 transport Non Combat Move - British 4 fighters moved from SZ 28 Eastern Mediterranean to Egypt Place Units - British 1 armour and 1 fighter placed in Egypt 1 fighter and 3 marines placed in England Turn Complete - British British collect 35 PUs; end with 35 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : -1,67 Italians : -0,33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 bomber and 1 infantry moved from Italy to Caucasus Italians take Caucasus from Russians 1 artillery moved from Balkans to Western Turkey 1 infantry moved from Balkans to Western Turkey 1 infantry moved from Balkans to Western Turkey Combat - Italians Battle in Western Turkey Italians attack with 1 artillery and 2 infantry British defend with 1 marine Italians roll dice for 1 artillery and 2 infantry in Western Turkey, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 marine in Western Turkey, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Western Turkey Italians win, taking Western Turkey from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 marine Non Combat Move - Italians 1 infantry moved from Italy to Balkans 1 infantry moved from Italy to Balkans 1 artillery moved from Italy to Balkans 1 artillery moved from Vichy France to Italy 1 bomber moved from Caucasus to Italy Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 11 Purchase Units - Chinese Chinese buy 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 2 halftracks moved from Kansu to Western Sinkiang Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 11 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 2,6 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover Heavy Bomber Purchase Units - Japanese Japanese repair damage of 4x factory; Remaining resources: 93 PUs; 0 techTokens; Japanese buy 5 armour, 1 bomber, 1 destroyer, 3 fighters and 3 halftracks; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Japanese 1 fighter moved from SZ 95 Pacific to SZ 91 East Pacific 1 fighter moved from SZ 95 Pacific to SZ 91 East Pacific 1 fighter moved from Hawaiian Islands to SZ 96 Pacific 1 submarine moved from SZ 95 Pacific to SZ 96 Pacific 1 bomber moved from Hawaiian Islands to SZ 91 East Pacific 1 bomber moved from Hawaiian Islands to SZ 91 East Pacific 1 armour moved from Bombay to Iran 1 fighter moved from Bombay to Iran 1 halftrack moved from Iraq to SZ 56 Persian Gulf 1 transport moved from SZ 56 Persian Gulf to SZ 57 Arabian Sea 1 armour moved from Bombay to SZ 57 Arabian Sea 1 armour and 1 transport moved from SZ 57 Arabian Sea to SZ 60 Western Indian 1 halftrack and 1 transport moved from SZ 56 Persian Gulf to SZ 60 Western Indian 1 halftrack moved from SZ 60 Western Indian to Kenya-Tanganyika Japanese take Kenya-Tanganyika from British 1 armour moved from SZ 60 Western Indian to Kenya-Tanganyika 1 destroyer moved from SZ 55 Red Sea to SZ 60 Western Indian 1 destroyer moved from SZ 55 Red Sea to SZ 60 Western Indian 1 fighter moved from SZ 56 Persian Gulf to Syria 1 fighter moved from SZ 56 Persian Gulf to Syria 1 infantry moved from Iraq to Syria 1 armour moved from Shantung to Kansu 1 armour moved from Shantung to Kansu 1 infantry moved from Inner Mongolia to Kansu 1 fighter moved from Chosen to Kansu 1 bomber moved from Chosen to Kansu 1 marine moved from Szechwan to Kansu 1 fighter moved from Szechwan to Kansu 1 fighter moved from Szechwan to Kansu 1 infantry moved from Szechwan to Kansu 1 armour moved from Szechwan to Kansu 1 armour moved from Szechwan to Kansu 1 armour moved from Szechwan to Kansu 1 halftrack moved from French Indo-China to Kansu 1 halftrack moved from French Indo-China to Kansu 1 fighter moved from French Indo-China to Kansu 1 armour moved from Kyrgyz to Iran 1 artillery moved from Iraq to Syria 1 artillery moved from Iraq to Syria Combat - Japanese Battle in Syria Japanese attack with 2 artilleries, 2 fighters and 1 infantry British defend with 4 armour Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Syria, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 4 armour in Syria, round 2 : 1/4 hits, 2.00 expected hits 1 infantry owned by the Japanese and 3 armour owned by the British lost in Syria Japanese roll dice for 2 artilleries and 2 fighters in Syria, round 3 : 3/4 hits, 1.67 expected hits British roll dice for 1 armour in Syria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Syria Japanese win, taking Syria from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 17 Casualties for Japanese: 1 infantry Casualties for British: 4 armour Battle in Iran Japanese attack with 2 armour and 1 fighter Russians defend with 1 armour Japanese roll dice for 2 armour and 1 fighter in Iran, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 armour in Iran, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Iran Japanese roll dice for 1 armour and 1 fighter in Iran, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 1 armour in Iran, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Iran retreated to Iran British win with 1 armour remaining. Battle score for attacker is -10 Casualties for Japanese: 2 armour Battle in Kansu Japanese attack with 5 armour, 1 bomber, 4 fighters, 2 halftracks, 2 infantry and 1 marine Chinese defend with 1 aaGun, 2 armour, 3 artilleries, 1 factory, 1 fighter, 5 infantry and 1 marine AA fire in Kansu : 1/5 hits, 0.83 expected hits 1 fighter owned by the Japanese lost in Kansu Japanese roll dice for 5 armour, 1 bomber, 3 fighters, 2 halftracks, 2 infantry and 1 marine in Kansu, round 2 : 7/14 hits, 5.67 expected hits Chinese roll dice for 2 armour, 3 artilleries, 1 fighter, 5 infantry and 1 marine in Kansu, round 2 : 3/12 hits, 4.67 expected hits 2 infantry owned by the Japanese, 1 halftrack owned by the Japanese, 5 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kansu Japanese roll dice for 5 armour, 1 bomber, 3 fighters, 1 halftrack and 1 marine in Kansu, round 3 : 4/11 hits, 5.17 expected hits Chinese roll dice for 2 armour, 1 artillery, 1 fighter and 1 marine in Kansu, round 3 : 3/5 hits, 2.33 expected hits 1 marine owned by the Japanese, 2 armour owned by the Chinese, 1 marine owned by the Chinese, 1 armour owned by the Japanese, 1 halftrack owned by the Japanese and 1 artillery owned by the Chinese lost in Kansu Japanese roll dice for 4 armour, 1 bomber and 3 fighters in Kansu, round 4 : 4/8 hits, 4.17 expected hits Chinese roll dice for 1 fighter in Kansu, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 4 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 16 Casualties for Japanese: 1 armour, 1 fighter, 2 halftracks, 2 infantry and 1 marine Casualties for Chinese: 2 armour, 3 artilleries, 1 fighter, 5 infantry and 1 marine Battle in SZ 91 East Pacific Japanese attack with 2 bombers and 2 fighters Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports Japanese roll dice for 2 bombers and 2 fighters in SZ 91 East Pacific, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports in SZ 91 East Pacific, round 2 : 3/5 hits, 2.50 expected hits 2 fighters owned by the Japanese, 1 bomber owned by the Japanese, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in SZ 91 East Pacific retreated to SZ 91 East Pacific Americans win with 1 carrier, 1 cruiser, 1 fighter and 4 transports remaining. Battle score for attacker is -14 Casualties for Japanese: 1 bomber and 2 fighters Casualties for Americans: 1 destroyer and 1 fighter Battle in SZ 96 Pacific Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in SZ 96 Pacific, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in SZ 96 Pacific, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in SZ 96 Pacific Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber moved from SZ 91 East Pacific to Hawaiian Islands 1 armour moved from Chosen to Amurskaya 1 armour moved from Southern Japan to SZ 73 East China Sea 1 armour moved from Southern Japan to SZ 73 East China Sea 1 armour and 1 transport moved from SZ 73 East China Sea to SZ 75 Sea of Okhotsk 1 armour and 1 transport moved from SZ 73 East China Sea to SZ 75 Sea of Okhotsk 1 armour moved from SZ 75 Sea of Okhotsk to Okhotsk 1 armour moved from SZ 75 Sea of Okhotsk to Okhotsk 1 armour moved from Southern Siberia to Yakutsk 1 fighter moved from Kansu to Northern Manchukuo 1 fighter moved from Kansu to Szechwan 1 fighter moved from Kansu to Szechwan 1 bomber moved from Kansu to Northern Manchukuo 1 fighter moved from Iran to Baluchistan 1 fighter moved from Baluchistan to Bombay 1 submarine moved from SZ 55 Red Sea to SZ 56 Persian Gulf 1 submarine moved from SZ 55 Red Sea to SZ 56 Persian Gulf 1 fighter moved from Syria to SZ 56 Persian Gulf 1 fighter moved from Syria to SZ 56 Persian Gulf 1 carrier moved from SZ 95 Pacific to SZ 88 Pacific 1 destroyer moved from SZ 95 Pacific to SZ 88 Pacific 1 destroyer moved from SZ 95 Pacific to SZ 88 Pacific 1 submarine moved from SZ 80 Northwest Pacific to SZ 88 Pacific 1 submarine moved from SZ 80 Northwest Pacific to SZ 88 Pacific 1 fighter moved from SZ 96 Pacific to SZ 88 Pacific 1 submarine moved from SZ 99 West Pacific to SZ 88 Pacific 1 submarine moved from SZ 99 West Pacific to SZ 88 Pacific Place Units - Japanese 3 armour placed in Bombay 3 halftracks placed in French Indo-China 2 armour placed in Chosen 2 fighters placed in Hawaiian Islands 1 bomber placed in Southern Japan 1 fighter placed in Southern Japan 1 destroyer placed in SZ 80 Northwest Pacific Activate Technology - Japanese Japanese activating Heavy Bomber Turn Complete - Japanese Japanese collect 78 PUs; end with 81 PUs Japanese collect 5 PUs from War Bonds; end with 86 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
British : -0.50 Americans : 0.17 AA fire in Kansu : : 0.17 Chinese : -1.67 Japanese : 0.17
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 2 destroyers, 1 marine and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Americans 3 armour moved from Southwestern United States to SZ 91 East Pacific 3 marines moved from Southwestern United States to SZ 91 East Pacific 2 infantry moved from Southwestern United States to SZ 91 East Pacific 1 armour, 1 marine and 1 transport moved from SZ 91 East Pacific to SZ 89 Pacific 1 armour, 1 marine and 1 transport moved from SZ 91 East Pacific to SZ 89 Pacific 1 armour, 1 marine and 1 transport moved from SZ 91 East Pacific to SZ 89 Pacific 2 infantry and 1 transport moved from SZ 91 East Pacific to SZ 89 Pacific 1 cruiser moved from SZ 91 East Pacific to SZ 89 Pacific 3 armour, 2 infantry and 3 marines moved from SZ 89 Pacific to Hawaiian Islands 1 fighter moved from SZ 91 East Pacific to Hawaiian Islands 1 destroyer moved from SZ 90 East Pacific to SZ 88 Pacific 1 submarine moved from SZ 90 East Pacific to SZ 88 Pacific 1 cruiser moved from SZ 90 East Pacific to SZ 88 Pacific 4 fighters moved from SZ 90 East Pacific to SZ 88 Pacific 1 cruiser moved from SZ 90 East Pacific to SZ 88 Pacific 1 bomber moved from Southwestern United States to SZ 88 Pacific 1 bomber moved from Southwestern United States to SZ 88 Pacific 1 bomber moved from Southwestern United States to Hawaiian Islands 1 bomber moved from Southwestern United States to Hawaiian Islands 1 destroyer moved from SZ 90 East Pacific to SZ 89 Pacific 1 transport moved from SZ 26 Central Mediterranean to SZ 23 West Mediterranean 1 infantry moved from Algeria to SZ 23 West Mediterranean 1 infantry and 1 transport moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean 1 infantry moved from SZ 26 Central Mediterranean to Macedonia Combat - Americans Battle in Hawaiian Islands Americans attack with 3 armour, 2 bombers, 1 fighter, 2 infantry and 3 marines Japanese defend with 1 bomber, 1 factory, 2 fighters, 3 infantry and 3 marines Americans roll dice for 1 cruiser in Hawaiian Islands, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 3 armour, 2 bombers, 1 fighter, 2 infantry and 3 marines in Hawaiian Islands, round 2 : 3/13 hits, 5.67 expected hits Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 3 marines in Hawaiian Islands, round 2 : 6/9 hits, 3.50 expected hits 2 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 armour owned by the Americans, 2 infantry owned by the Americans and 3 marines owned by the Americans lost in Hawaiian Islands Americans roll dice for 2 armour, 2 bombers and 1 fighter in Hawaiian Islands, round 3 : 2/7 hits, 3.33 expected hits Japanese roll dice for 2 fighters, 1 infantry and 3 marines in Hawaiian Islands, round 3 : 3/6 hits, 2.67 expected hits 1 infantry owned by the Japanese, 1 marine owned by the Japanese, 2 armour owned by the Americans and 1 fighter owned by the Americans lost in Hawaiian Islands Japanese win with 2 fighters and 2 marines remaining. Battle score for attacker is -18 Casualties for Americans: 3 armour, 1 fighter, 2 infantry and 3 marines Casualties for Japanese: 1 bomber, 3 infantry and 1 marine 2 bombers owned by the Americans retreated Battle in SZ 88 Pacific Americans attack with 2 bombers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine Japanese defend with 1 carrier, 2 destroyers, 1 fighter and 4 submarines Americans roll dice for 1 submarine in SZ 88 Pacific, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 bombers, 2 cruisers, 1 destroyer and 4 fighters in SZ 88 Pacific, round 2 : 8/11 hits, 5.67 expected hits Japanese roll dice for 4 submarines in SZ 88 Pacific, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 2 destroyers and 1 fighter in SZ 88 Pacific, round 2 : 2/4 hits, 1.67 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in SZ 88 Pacific Americans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 26 Casualties for Americans: 2 cruisers, 1 destroyer and 1 submarine Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter and 4 submarines Non Combat Move - Americans 2 bombers moved from SZ 88 Pacific to Southwestern United States 2 bombers moved from Hawaiian Islands to Southwestern United States 2 carriers moved from SZ 90 East Pacific to SZ 89 Pacific 4 fighters moved from SZ 88 Pacific to SZ 89 Pacific Place Units - Americans 2 destroyers and 1 transport placed in SZ 91 East Pacific 1 armour, 2 bombers and 1 marine placed in Southwestern United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : -1.67 Japanese : 4.50
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 12 Purchase Units - Russians Russians buy 8 armour, 1 fighter and 1 halftrack; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Iran to Caucasus 1 infantry moved from Stalingrad to Caucasus 2 infantry moved from Stalingrad to Southern Russia 3 infantry moved from Leningrad to Novgorod 1 halftrack moved from Sverdlovsk to Uzbek Russians take Uzbek from Japanese 1 halftrack moved from Uzbek to Kyrgyz Russians take Kyrgyz from Japanese 1 halftrack moved from Sverdlovsk to Caucasus 1 submarine moved from SZ 22 East Atlantic to SZ 26 Central Mediterranean 3 armour moved from Belorussia to Hungary-Romania 1 bomber moved from Moscow to Hungary-Romania Combat - Russians Battle in Caucasus Russians attack with 1 armour, 1 halftrack and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 armour, 1 halftrack and 1 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 armour and 1 halftrack in Caucasus, round 3 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 halftrack owned by the Russians and 1 infantry owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 1 armour remaining. Battle score for attacker is -5 Casualties for Russians: 1 halftrack and 1 infantry Casualties for Italians: 1 infantry Battle in Hungary-Romania Russians attack with 3 armour and 1 bomber Germans defend with 2 armour and 1 artillery Russians roll dice for 3 armour and 1 bomber in Hungary-Romania, round 2 : 1/4 hits, 2.17 expected hits Germans roll dice for 2 armour and 1 artillery in Hungary-Romania, round 2 : 2/3 hits, 1.33 expected hits 2 armour owned by the Russians and 1 artillery owned by the Germans lost in Hungary-Romania Russians roll dice for 1 armour and 1 bomber in Hungary-Romania, round 3 : 2/2 hits, 1.17 expected hits Germans roll dice for 2 armour in Hungary-Romania, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 2 armour owned by the Germans lost in Hungary-Romania Russians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Russians: 3 armour Casualties for Germans: 2 armour and 1 artillery Non Combat Move - Russians 1 bomber moved from Hungary-Romania to Moscow 1 halftrack moved from Novo-Sibirsk to Irkutsk 1 armour moved from Kazakh to Southern Russia 1 armour moved from Sverdlovsk to Uzbek 4 armour moved from Moscow to Belorussia Place Units - Russians 2 armour and 1 halftrack placed in Sverdlovsk 3 armour and 1 fighter placed in Moscow 3 armour placed in Stalingrad Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Objective 2: Russians met a national objective for an additional 5 PUs; end with 45 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 1.33 Russians : 0.17
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 12 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans Rocket attack in England does 5 damage to factory owned by British Rockets in Vichy France roll: 5 Rocket attack in Leningrad does 2 damage to factory owned by Russians Rockets in Western Germany roll: 3 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Novgorod 1 bomber moved from Austria-Czechoslovakia to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 fighter moved from Western Germany to Novgorod 1 fighter moved from Italy to SZ 26 Central Mediterranean 1 fighter moved from Italy to SZ 26 Central Mediterranean 1 fighter moved from Balkans to Caucasus 1 fighter moved from Balkans to Caucasus 1 fighter moved from Balkans to Caucasus 1 fighter moved from Balkans to Caucasus Combat - Germans Battle in Caucasus Germans attack with 4 fighters Russians defend with 1 armour Germans roll dice for 4 fighters in Caucasus, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Caucasus Germans win with 3 fighters remaining. Battle score for attacker is -5 Casualties for Germans: 1 fighter Casualties for Russians: 1 armour Battle in SZ 26 Central Mediterranean Germans attack with 2 fighters Americans defend with 1 transport; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged 1 transport owned by the Americans lost in SZ 26 Central Mediterranean Germans win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Novgorod Germans attack with 1 armour, 1 bomber, 1 fighter and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Novgorod, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 infantry moved from Western Poland to Eastern Poland 1 infantry moved from Western Poland to Eastern Poland 1 infantry moved from Western Poland to Baltic States 1 infantry moved from Western Poland to Baltic States 1 infantry moved from Western Poland to Baltic States 1 infantry moved from Western Poland to Baltic States 1 infantry moved from Western Poland to Baltic States 1 artillery moved from Western Poland to Baltic States 1 fighter moved from Novgorod to Baltic States 1 bomber moved from Novgorod to Austria-Czechoslovakia 1 infantry moved from Austria-Czechoslovakia to Hungary-Romania 1 infantry moved from Austria-Czechoslovakia to Hungary-Romania 1 fighter moved from Caucasus to Balkans 1 fighter moved from Caucasus to Balkans 1 fighter moved from SZ 26 Central Mediterranean to Italy 1 fighter moved from SZ 26 Central Mediterranean to Vichy France 1 infantry moved from Austria-Czechoslovakia to Balkans 1 infantry moved from Austria-Czechoslovakia to Balkans 1 infantry moved from Austria-Czechoslovakia to Hungary-Romania 1 artillery moved from Austria-Czechoslovakia to Hungary-Romania 1 infantry moved from Austria-Czechoslovakia to Western Poland 1 infantry moved from Austria-Czechoslovakia to Western Poland 1 infantry moved from Austria-Czechoslovakia to Hungary-Romania 1 armour moved from Eastern Germany to Balkans 1 armour moved from Western Germany to Balkans 1 infantry moved from Eastern Germany to Western Poland 1 infantry moved from Eastern Germany to Austria-Czechoslovakia 1 infantry moved from Eastern Germany to Austria-Czechoslovakia 1 infantry moved from Eastern Germany to Austria-Czechoslovakia 1 infantry moved from Eastern Germany to Western Poland 1 infantry moved from France to Western Germany 1 infantry moved from Western Germany to Austria-Czechoslovakia 1 infantry moved from Eastern Germany to Western Poland 1 infantry moved from Western Germany to Eastern Germany 1 fighter moved from Caucasus to Hungary-Romania Place Units - Germans 1 infantry placed in Western Germany 1 armour, 2 artilleries and 4 infantry placed in Eastern Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 36 PUs; end with 37 PUs Germans collect 5 PUs from War Bonds; end with 42 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 1.00 Germans rolls : : 0.00 Russians : 0.50
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 12 Research Technology - British British spend 10 on tech rolls British roll 4,3 and gets 0 hits Purchase Units - British British repair damage of 4x factory; Remaining resources: 28 PUs; 2 techTokens; British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 1 armour moved from Egypt to Syria 5 fighters moved from Egypt to Syria 2 transports moved from SZ 28 Eastern Mediterranean to SZ 27 Aegean Sea 2 artilleries moved from Macedonia to SZ 27 Aegean Sea 1 artillery and 1 transport moved from SZ 27 Aegean Sea to SZ 28 Eastern Mediterranean 1 artillery moved from SZ 28 Eastern Mediterranean to Syria 1 artillery and 1 transport moved from SZ 27 Aegean Sea to SZ 28 Eastern Mediterranean 1 artillery moved from SZ 28 Eastern Mediterranean to Syria 2 fighters moved from England to Algeria Combat - British Battle in Syria British attack with 1 armour, 2 artilleries and 5 fighters Japanese defend with 2 artilleries British roll dice for 2 battleships in Syria, round 2 : 2/2 hits, 1,33 expected hits 2 artilleries owned by the Japanese lost in Syria British win, taking Syria from Japanese with 1 armour, 2 artilleries and 5 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Non Combat Move - British 5 fighters moved from Syria to Egypt Place Units - British 2 armour placed in Egypt 1 infantry placed in England 1 armour and 1 fighter placed in Scotland Turn Complete - British British collect 32 PUs; end with 32 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
British : 0,67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 12 Purchase Units - Italians Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 bomber and 1 infantry moved from Italy to Ukraine Germans take Ukraine from Russians Combat - Italians Non Combat Move - Italians 1 infantry moved from Balkans to Western Turkey 1 infantry moved from Balkans to Western Turkey 1 artillery moved from Balkans to Western Turkey 1 artillery moved from Balkans to Western Turkey 1 bomber moved from Ukraine to Italy 1 infantry moved from Italy to Vichy France 1 artillery moved from Italy to Balkans 1 artillery moved from Italy to Balkans 1 infantry moved from Italy to Balkans Place Units - Italians 1 bomber and 2 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 12 Purchase Units - Chinese Chinese buy 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 2 halftracks moved from Western Sinkiang to Eastern Sinkiang Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 12 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 3,5 and gets 0 hits Purchase Units - Japanese Japanese buy 5 armour, 1 artillery, 1 bomber, 3 fighters, 2 halftracks, 2 infantry and 1 marine; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 1 armour moved from Bombay to Iran Japanese take Iran from British 1 armour moved from Kansu to Eastern Sinkiang 1 armour moved from Kansu to Eastern Sinkiang 1 armour moved from Kansu to Eastern Sinkiang 1 armour moved from Kansu to Eastern Sinkiang 1 armour moved from Kenya-Tanganyika to Southern Africa Japanese take Rhodesia from British Japanese take Southern Africa from British 1 halftrack moved from Kenya-Tanganyika to Guinean Coast Japanese take Anglo-Egyptian Sudan from British Japanese take French Equatorial Africa from British Japanese take Guinean Coast from British 1 fighter moved from Szechwan to Eastern Sinkiang 1 armour moved from Amurskaya to Irkutsk 1 armour moved from Yakutsk to Irkutsk 1 fighter moved from Northern Manchukuo to Irkutsk 1 bomber moved from Northern Manchukuo to Irkutsk 1 transport moved from SZ 60 Western Indian to SZ 57 Arabian Sea 1 transport moved from SZ 60 Western Indian to SZ 57 Arabian Sea 1 armour moved from Bombay to SZ 57 Arabian Sea 1 armour moved from Bombay to SZ 57 Arabian Sea 1 armour and 1 transport moved from SZ 57 Arabian Sea to SZ 55 Red Sea 1 armour moved from SZ 55 Red Sea to Syria 1 fighter moved from SZ 56 Persian Gulf to Syria 1 fighter moved from SZ 56 Persian Gulf to Syria 1 fighter moved from Bombay to Syria 1 armour and 1 transport moved from SZ 57 Arabian Sea to SZ 55 Red Sea 1 armour moved from SZ 55 Red Sea to Syria Combat - Japanese Battle in Irkutsk Japanese attack with 2 armour, 1 bomber and 1 fighter Russians defend with 2 armour and 2 halftracks Japanese roll dice for 2 armour, 1 bomber and 1 fighter in Irkutsk, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 2 armour and 2 halftracks in Irkutsk, round 2 : 1/4 hits, 2.00 expected hits 1 armour owned by the Japanese and 2 halftracks owned by the Russians lost in Irkutsk Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Irkutsk, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 2 armour in Irkutsk, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Irkutsk Japanese win, taking Irkutsk from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 15 Casualties for Japanese: 1 armour Casualties for Russians: 2 armour and 2 halftracks Battle in Eastern Sinkiang Japanese attack with 4 armour and 1 fighter Chinese defend with 2 halftracks Japanese roll dice for 4 armour and 1 fighter in Eastern Sinkiang, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 2 halftracks in Eastern Sinkiang, round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 2 halftracks owned by the Chinese lost in Eastern Sinkiang Japanese win, taking Eastern Sinkiang from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 2 armour Casualties for Chinese: 2 halftracks Battle in Syria Japanese attack with 2 armour and 3 fighters British defend with 1 armour and 2 artilleries Japanese roll dice for 2 armour and 3 fighters in Syria, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 armour and 2 artilleries in Syria, round 2 : 2/3 hits, 1.17 expected hits 2 armour owned by the Japanese, 2 artilleries owned by the British and 1 armour owned by the British lost in Syria Japanese win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 2 armour Casualties for British: 1 armour and 2 artilleries Non Combat Move - Japanese 1 carrier moved from SZ 56 Persian Gulf to SZ 55 Red Sea 1 fighter moved from Syria to Western Turkey 1 submarine moved from SZ 56 Persian Gulf to SZ 55 Red Sea 1 fighter moved from Syria to SZ 55 Red Sea 1 fighter moved from Syria to SZ 55 Red Sea 1 halftrack moved from French Indo-China to Bombay 1 halftrack moved from French Indo-China to Kansu 1 halftrack moved from French Indo-China to Northern Manchukuo 1 fighter moved from Irkutsk to Buryatia 1 bomber moved from Irkutsk to Okhotsk 1 armour moved from Chosen to Inner Mongolia 1 armour moved from Chosen to Amurskaya 1 fighter moved from Southern Japan to Kamchatka 1 bomber moved from Southern Japan to Kamchatka 1 fighter moved from Szechwan to Southern Japan 1 destroyer moved from SZ 80 Northwest Pacific to SZ 75 Sea of Okhotsk 1 submarine moved from SZ 56 Persian Gulf to SZ 55 Red Sea 1 destroyer moved from SZ 60 Western Indian to SZ 55 Red Sea 1 destroyer moved from SZ 60 Western Indian to SZ 55 Red Sea 1 submarine moved from SZ 96 Pacific to SZ 94 Pacific 1 fighter moved from Eastern Sinkiang to Kansu Place Units - Japanese 2 armour placed in Kansu 2 infantry placed in Hawaiian Islands 2 armour and 1 halftrack placed in Bombay Japanese undo move 3. 2 armour placed in Bombay 1 armour and 1 halftrack placed in Chosen 2 fighters and 1 halftrack placed in French Indo-China 1 artillery, 1 bomber, 1 fighter and 1 marine placed in Southern Japan Turn Complete - Japanese Japanese collect 85 PUs; end with 85 PUs Japanese collect 2 PUs from War Bonds; end with 87 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
British : 0.83 Chinese : 1.00 Russians : -2.00 Japanese : 0.83
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 12 Purchase Units - Americans Americans buy 5 armour, 2 fighters and 3 marines; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Americans 1 armour moved from Southwestern United States to SZ 91 East Pacific 1 marine moved from Southwestern United States to SZ 91 East Pacific 1 armour, 1 marine and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific 4 transports moved from SZ 89 Pacific to SZ 90 East Pacific 1 armour and 1 marine moved from SZ 95 Pacific to Hawaiian Islands 1 destroyer moved from SZ 89 Pacific to SZ 94 Pacific 1 cruiser moved from SZ 89 Pacific to SZ 95 Pacific 2 destroyers moved from SZ 91 East Pacific to SZ 95 Pacific 2 carriers moved from SZ 89 Pacific to SZ 95 Pacific 4 fighters moved from SZ 89 Pacific to Hawaiian Islands 1 bomber moved from Southwestern United States to SZ 94 Pacific 5 bombers moved from Southwestern United States to Hawaiian Islands 4 transports moved from SZ 90 East Pacific to SZ 91 East Pacific Combat - Americans Battle in SZ 94 Pacific Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in SZ 94 Pacific, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 submarine in SZ 94 Pacific, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in SZ 94 Pacific Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Hawaiian Islands Americans attack with 1 armour, 5 bombers, 4 fighters and 1 marine Japanese defend with 1 factory, 2 fighters, 2 infantry and 2 marines Americans roll dice for 1 cruiser in Hawaiian Islands, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 5 bombers, 4 fighters and 1 marine in Hawaiian Islands, round 2 : 9/16 hits, 7.83 expected hits Japanese roll dice for 2 fighters, 2 infantry and 2 marines in Hawaiian Islands, round 2 : 3/6 hits, 2.67 expected hits 2 infantry owned by the Japanese, 2 fighters owned by the Japanese, 2 marines owned by the Japanese, 1 armour owned by the Americans and 2 fighters owned by the Americans lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 5 bombers, 2 fighters and 1 marine remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 2 fighters Casualties for Japanese: 2 fighters, 2 infantry and 2 marines Non Combat Move - Americans 1 bomber moved from SZ 94 Pacific to Southwestern United States 5 bombers moved from Hawaiian Islands to Southwestern United States 2 fighters moved from Hawaiian Islands to SZ 95 Pacific Place Units - Americans 5 armour and 3 marines placed in Southwestern United States 2 fighters placed in Midwestern United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : 0.50 Japanese : 1.17
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 13 Purchase Units - Russians Russians repair damage of 6x factory; Remaining resources: 44 PUs; 0 techTokens; Russians buy 8 armour and 1 artillery; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 3 armour moved from Moscow to Novgorod 1 armour and 2 infantry moved from Southern Russia to Ukraine 1 armour moved from Uzbek to Iran 1 halftrack moved from Kyrgyz to Iran 2 armour and 1 halftrack moved from Sverdlovsk to Novo-Sibirsk 3 armour moved from Stalingrad to Iran 1 fighter moved from Moscow to Novgorod 1 bomber moved from Moscow to Novgorod 1 armour moved from Belorussia to Ukraine 1 armour moved from Belorussia to Ukraine 1 armour moved from Belorussia to Novgorod 1 submarine moved from SZ 26 Central Mediterranean to SZ 55 Red Sea Combat - Russians Battle in Iran Russians attack with 4 armour and 1 halftrack Japanese defend with 1 armour Russians roll dice for 4 armour and 1 halftrack in Iran, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 armour in Iran, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Iran Russians win, taking Iran from Japanese with 4 armour and 1 halftrack remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in Novgorod Russians attack with 4 armour, 1 bomber and 1 fighter Germans defend with 1 armour and 1 infantry Russians roll dice for 4 armour, 1 bomber and 1 fighter in Novgorod, round 2 : 3/6 hits, 3.17 expected hits Germans roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 4 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 armour and 1 infantry Battle in Ukraine Russians attack with 3 armour and 2 infantry Italians defend with 1 infantry Russians roll dice for 3 armour and 2 infantry in Ukraine, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in SZ 55 Red Sea Russians attack with 1 submarine Japanese defend with 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports 2 submarines owned by the Japanese Submerged Russians roll dice for 1 submarine in SZ 55 Red Sea, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in SZ 55 Red Sea, round 2 : 2/5 hits, 2.33 expected hits 1 submarine owned by the Russians lost in SZ 55 Red Sea Japanese win with 1 carrier, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 1 bomber moved from Novgorod to Moscow 1 fighter moved from Novgorod to Moscow Place Units - Russians 4 armour placed in Moscow 2 armour and 1 artillery placed in Stalingrad 2 armour placed in Sverdlovsk Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Objective 2: Russians met a national objective for an additional 5 PUs; end with 44 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : 0.50 Japanese : -0.83
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 13 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 1/1 hits, 0.00 expected hits Germans removing all Technology Tokens after successful research. Germans discover Paratroopers Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans Rocket attack in England does 1 damage to factory owned by British Rockets in Vichy France roll: 1 Rocket attack in Leningrad does 5 damage to factory owned by Russians Rockets in Western Germany roll: 5 Rocket attack in Scotland does 4 damage to factory owned by British Rockets in France roll: 5 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Novgorod 1 artillery moved from Baltic States to Novgorod 1 infantry moved from Eastern Poland to Belorussia 1 infantry moved from Eastern Poland to Belorussia 1 infantry moved from Hungary-Romania to Ukraine 1 infantry moved from Hungary-Romania to Ukraine 1 infantry moved from Hungary-Romania to Ukraine 1 infantry moved from Hungary-Romania to Ukraine 1 artillery moved from Hungary-Romania to Ukraine 1 armour moved from Balkans to Syria Germans take Syria from British 1 armour moved from Balkans to Syria 1 fighter moved from Baltic States to Novgorod 1 fighter moved from Western Germany to Novgorod 1 fighter moved from Hungary-Romania to Belorussia 1 fighter moved from Balkans to Belorussia 1 fighter moved from Balkans to Ukraine 1 fighter moved from Italy to Ukraine 1 bomber moved from Austria-Czechoslovakia to Novgorod 1 infantry moved from Balkans to Western Turkey 1 infantry moved from Balkans to Western Turkey Combat - Germans Battle in Novgorod Germans attack with 1 artillery, 1 bomber, 2 fighters and 5 infantry Russians defend with 4 armour Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 5 infantry in Novgorod, round 2 : 4/9 hits, 3.00 expected hits Russians roll dice for 4 armour in Novgorod, round 2 : 2/4 hits, 2.00 expected hits 4 armour owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 2 infantry Casualties for Russians: 4 armour Battle in Belorussia Germans attack with 2 fighters and 2 infantry Russians defend with 1 armour Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Ukraine Germans attack with 1 artillery, 2 fighters and 4 infantry Russians defend with 3 armour and 1 infantry Germans roll dice for 1 artillery, 2 fighters and 4 infantry in Ukraine, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 3 armour and 1 infantry in Ukraine, round 2 : 1/4 hits, 1.83 expected hits 1 infantry owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Ukraine, round 3 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 1 infantry Casualties for Russians: 3 armour and 1 infantry Non Combat Move - Germans 1 infantry moved from Western Poland to Baltic States 1 infantry moved from Western Poland to Baltic States 1 infantry moved from Western Poland to Baltic States 1 infantry moved from Western Poland to Eastern Poland 1 infantry moved from Western Poland to Eastern Poland 1 infantry moved from Austria-Czechoslovakia to Hungary-Romania 1 infantry moved from Austria-Czechoslovakia to Balkans 1 infantry moved from Austria-Czechoslovakia to Balkans 1 infantry moved from Austria-Czechoslovakia to Hungary-Romania 1 artillery moved from Eastern Germany to Western Poland 1 artillery moved from Eastern Germany to Western Poland 1 infantry moved from Eastern Germany to Western Poland 1 infantry moved from Eastern Germany to Western Poland 1 infantry moved from Eastern Germany to Western Poland 1 infantry moved from Eastern Germany to Western Poland 1 infantry moved from Eastern Germany to Western Poland 1 infantry moved from Eastern Germany to Austria-Czechoslovakia 1 aaGun moved from Eastern Germany to Austria-Czechoslovakia 1 bomber moved from Novgorod to Hungary-Romania 1 fighter moved from Novgorod to Hungary-Romania 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Belorussia to Hungary-Romania 1 fighter moved from Belorussia to Eastern Poland 1 fighter moved from Vichy France to Balkans 1 infantry moved from Western Germany to Eastern Germany 1 infantry moved from Western Germany to Eastern Germany 1 infantry moved from France to Western Germany 1 armour moved from Eastern Germany to Baltic States 1 infantry moved from Western Germany to Austria-Czechoslovakia 1 infantry moved from Western Germany to Austria-Czechoslovakia 1 fighter moved from Ukraine to Western Turkey 1 fighter moved from Ukraine to Hungary-Romania Place Units - Germans 1 infantry placed in Western Germany 2 armour, 1 fighter and 4 infantry placed in Eastern Germany Germans undo move 2. 2 armour, 1 bomber and 4 infantry placed in Eastern Germany 1 fighter placed in Western Germany Activate Technology - Germans Germans activating Paratroopers Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Germans collect 1 PU from War Bonds; end with 43 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 1.50 Germans rolls : : 1.00 Russians : -1.83
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 13 Research Technology - British British spend 0 on tech rolls British roll 1,5 and gets 0 hits Purchase Units - British British repair damage of 6x factory; Remaining resources: 34 PUs; 2 techTokens; British buy 2 armour and 2 bombers; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 2 armour moved from Egypt to Syria 5 fighters moved from Egypt to Syria 2 fighters moved from Algeria to Syria 1 fighter moved from Scotland to Morocco Combat - British Battle in Syria British attack with 2 armour and 7 fighters Germans defend with 2 armour British roll dice for 2 armour and 7 fighters in Syria, round 2 : 5/9 hits, 4,50 expected hits Germans roll dice for 2 armour in Syria, round 2 : 1/2 hits, 1,00 expected hits 2 armour owned by the Germans and 1 armour owned by the British lost in Syria British win, taking Syria from Germans with 1 armour and 7 fighters remaining. Battle score for attacker is 5 Casualties for British: 1 armour Casualties for Germans: 2 armour Non Combat Move - British 7 fighters moved from Syria to Egypt Place Units - British 2 bombers placed in England 2 armour placed in Egypt Turn Complete - British British collect 26 PUs; end with 26 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0,00 British : 0,50
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 13 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 bomber and 1 infantry moved from Italy to Gibraltar 1 bomber and 1 infantry moved from Italy to Leningrad 1 infantry moved from Western Turkey to Syria 1 artillery moved from Western Turkey to Syria 1 artillery moved from Balkans to Macedonia 1 infantry moved from Balkans to Macedonia 1 artillery moved from Balkans to Macedonia 1 infantry moved from Western Turkey to Macedonia 1 artillery moved from Western Turkey to Macedonia 1 infantry moved from Western Turkey to Macedonia 1 infantry moved from Western Turkey to Macedonia 1 artillery moved from Western Turkey to Syria Combat - Italians Italians lands units in Gibraltar Italians creates battle in territory Gibraltar Italians lands units in Leningrad Italians creates battle in territory Leningrad Battle in Syria Italians attack with 2 artilleries and 1 infantry British defend with 1 armour Italians roll dice for 2 artilleries and 1 infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 armour in Syria, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Syria Italians win, taking Gibraltar from British, taking Leningrad from Russians, taking Syria from British with 2 artilleries remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for British: 1 armour Battle in Macedonia Italians attack with 3 artilleries and 4 infantry Americans defend with 1 armour, 1 fighter, 1 infantry and 1 marine Italians roll dice for 3 artilleries and 4 infantry in Macedonia, round 2 : 0/7 hits, 2.17 expected hits British roll dice for 1 armour, 1 fighter, 1 infantry and 1 marine in Macedonia, round 2 : 1/4 hits, 1.83 expected hits 1 infantry owned by the Italians lost in Macedonia Italians roll dice for 3 artilleries and 3 infantry in Macedonia, round 3 : 2/6 hits, 2.00 expected hits British roll dice for 1 armour, 1 fighter, 1 infantry and 1 marine in Macedonia, round 3 : 1/4 hits, 1.83 expected hits 1 infantry owned by the Americans, 1 marine owned by the Americans and 1 infantry owned by the Italians lost in Macedonia Italians roll dice for 3 artilleries and 2 infantry in Macedonia, round 4 : 2/5 hits, 1.67 expected hits British roll dice for 1 armour and 1 fighter in Macedonia, round 4 : 1/2 hits, 1.17 expected hits 1 armour owned by the Americans, 1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Macedonia Italians win, taking Macedonia from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 13 Casualties for Italians: 3 infantry Casualties for Americans: 1 armour, 1 fighter, 1 infantry and 1 marine Non Combat Move - Italians 1 bomber moved from Gibraltar to Italy 1 bomber moved from Leningrad to Baltic States 1 infantry moved from Italy to Balkans 1 infantry moved from Vichy France to Italy Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -1.83 British : -1.33
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 13 Purchase Units - Chinese Chinese buy 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :