archaeologists
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 6,1 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Shipyards Purchase Units - Americans Americans buy 2 destroyers, 1 factory, 2 fighters and 1 infantry; Remaining resources: 7 PUs; 0 techTokens; Combat Move - Americans 1 infantry moved from Azores to SZ 20 Atlantic 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from SZ 20 Atlantic to SZ 22 East Atlantic 1 armour moved from Morocco to SZ 22 East Atlantic 1 armour, 1 fighter and 1 infantry moved from SZ 22 East Atlantic to Gibraltar 1 bomber moved from Bombay to French Indo-China 1 destroyer moved from SZ 91 East Pacific to SZ 89 Pacific 1 destroyer moved from SZ 91 East Pacific to SZ 95 Pacific 2 destroyers and 3 submarines moved from SZ 91 East Pacific to SZ 90 East Pacific Combat - Americans Strategic bombing raid in French Indo-China Bombing raid in French Indo-China rolls: 5 and causes: 5 damage to unit: factory Bombing raid in French Indo-China causes 5 damage total. Battle in Gibraltar Americans attack with 1 armour, 1 fighter and 1 infantry Italians defend with 1 aaGun, 1 artillery and 1 infantry AA fire in Gibraltar : 0/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 fighter moved from Gibraltar to SZ 22 East Atlantic 1 bomber moved from French Indo-China to Bombay Place Units - Americans 2 fighters placed in Hawaiian Islands 2 destroyers placed in SZ 18 West Atlantic 1 infantry placed in Northeastern United States 1 factory placed in Morocco Activate Technology - Americans Americans activating Shipyards Turn Complete - Americans Americans collect 56 PUs; end with 63 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
AA fire in Gibraltar : : -0.17 Italians : -0.33 Americans : 0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6 Research Technology - Russians Purchase Units - Russians Russians buy 5 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Southwestern Siberia to Irkutsk 1 armour, 2 halftracks and 7 infantry moved from Novo-Sibirsk to Irkutsk 3 infantry moved from Stalingrad to Southern Russia 3 armour moved from Sverdlovsk to Southern Russia 1 infantry moved from Northern Russia to Western Russia 1 infantry moved from Leningrad to Novgorod 1 artillery moved from Leningrad to Novgorod 1 armour moved from Leningrad to Novgorod 1 armour moved from Leningrad to Novgorod 1 armour moved from Leningrad to Novgorod 1 armour moved from Moscow to Novgorod 1 armour moved from Moscow to Western Russia 1 armour moved from Moscow to Western Russia 1 armour moved from Moscow to Western Russia 1 armour moved from Moscow to Southern Russia Combat - Russians Battle in Western Russia Russians attack with 3 armour and 1 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 3 armour and 1 infantry in Western Russia, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 infantry in Western Russia, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Western Russia Russians roll dice for 3 armour in Western Russia, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 infantry in Western Russia, round 3 : 1/2 hits, 0.83 expected hits 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Russia Russians win, taking Western Russia from Germans with 2 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Irkutsk Russians attack with 1 armour, 2 halftracks and 8 infantry Japanese defend with 2 infantry Russians roll dice for 1 armour, 2 halftracks and 8 infantry in Irkutsk, round 2 : 1/11 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Irkutsk, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Irkutsk Russians roll dice for 1 armour, 2 halftracks and 6 infantry in Irkutsk, round 3 : 1/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Irkutsk Russians win, taking Irkutsk from Japanese with 1 armour, 2 halftracks and 6 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Japanese: 2 infantry Battle in Novgorod Russians attack with 4 armour, 1 artillery and 1 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 4 armour, 1 artillery and 1 infantry in Novgorod, round 2 : 2/6 hits, 2.67 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 0/5 hits, 2.00 expected hits 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 4 armour, 1 artillery and 1 infantry in Novgorod, round 3 : 2/6 hits, 2.67 expected hits Germans roll dice for 2 armour and 1 artillery in Novgorod, round 3 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Novgorod Russians roll dice for 4 armour in Novgorod, round 4 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 4 armour remaining. Battle score for attacker is 13 Casualties for Germans: 2 armour, 1 artillery and 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Southern Russia Russians attack with 4 armour and 3 infantry Germans defend with 3 armour, 1 artillery and 1 infantry Russians roll dice for 4 armour and 3 infantry in Southern Russia, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 3 armour, 1 artillery and 1 infantry in Southern Russia, round 2 : 1/5 hits, 2.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Southern Russia Russians roll dice for 4 armour and 2 infantry in Southern Russia, round 3 : 4/6 hits, 2.33 expected hits Germans roll dice for 3 armour in Southern Russia, round 3 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians and 3 armour owned by the Germans lost in Southern Russia Russians win, taking Southern Russia from Germans with 4 armour and 1 infantry remaining. Battle score for attacker is 16 Casualties for Russians: 2 infantry Casualties for Germans: 3 armour, 1 artillery and 1 infantry Non Combat Move - Russians Place Units - Russians 3 infantry placed in Leningrad 2 armour, 1 artillery and 1 infantry placed in Moscow 3 armour placed in Stalingrad Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -3.17 Russians : -3.33 Japanese : 1.00
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 5,4 and gets 0 hits Purchase Units - Germans Germans buy 2 armour, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 2 PUs; 2 techTokens; Combat Move - Germans 1 submarine moved from SZ 15 North Atlantic to SZ 22 East Atlantic 1 submarine moved from SZ 11 West Baltic Sea to SZ 22 East Atlantic 1 submarine moved from SZ 25 Adriatic Sea to SZ 26 Central Mediterranean 1 fighter moved from Balkans to SZ 26 Central Mediterranean 1 bomber moved from France to SZ 22 East Atlantic 1 fighter moved from France to SZ 22 East Atlantic 1 bomber moved from Western Germany to SZ 22 East Atlantic Combat - Germans Battle in SZ 26 Central Mediterranean Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in SZ 26 Central Mediterranean, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in SZ 26 Central Mediterranean, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in SZ 26 Central Mediterranean Germans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in SZ 22 East Atlantic Germans attack with 2 bombers, 1 fighter and 3 submarines Americans defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport Germans roll dice for 3 submarines in SZ 22 East Atlantic, round 2 : 2/3 hits, 1.00 expected hits 1 cruiser owned by the Americans and 1 carrier owned by the Americans lost in SZ 22 East Atlantic Germans roll dice for 2 bombers and 1 fighter in SZ 22 East Atlantic, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 fighter in SZ 22 East Atlantic, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in SZ 22 East Atlantic Germans win with 2 bombers and 3 submarines remaining. Battle score for attacker is 27 Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter and 1 transport Casualties for Germans: 1 fighter Non Combat Move - Germans 1 bomber moved from SZ 22 East Atlantic to France 1 bomber moved from SZ 22 East Atlantic to France 1 fighter moved from SZ 26 Central Mediterranean to Balkans 1 infantry moved from Western Poland to Baltic States 1 infantry moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Ukraine 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Western Poland to Baltic States 1 infantry moved from Western Poland to Eastern Poland 1 infantry moved from Western Poland to Baltic States 1 armour moved from Eastern Germany to Baltic States 1 infantry moved from Western Poland to Eastern Poland 1 artillery moved from Belorussia to Baltic States 1 armour moved from Eastern Germany to Baltic States 1 infantry moved from Austria-Czechoslovakia to Hungary-Romania 1 infantry moved from Eastern Germany to Western Poland 1 artillery moved from Western Germany to Austria-Czechoslovakia 1 infantry moved from Western Germany to Eastern Germany 1 artillery moved from Belorussia to Baltic States 1 armour moved from Eastern Poland to Baltic States 1 armour moved from Eastern Poland to Baltic States 1 halftrack moved from Balkans to Baltic States 1 halftrack moved from Eastern Germany to Baltic States 1 fighter moved from Western Poland to Baltic States Place Units - Germans 2 armour and 4 infantry placed in Eastern Germany Germans undo move 1. 1 infantry placed in Balkans 1 destroyer placed in SZ 25 Adriatic Sea 1 destroyer and 2 transports placed in SZ 11 West Baltic Sea 2 armour placed in Eastern Germany 1 infantry placed in Western Germany 2 infantry placed in Eastern Germany Turn Complete - Germans Germans collect 40 PUs; end with 42 PUs Germans collect 1 PU from War Bonds; end with 43 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 1.83 British : 0.67 Americans : 0.33
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6 Purchase Units - British British buy 2 armour, 1 destroyer, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from Azores to SZ 11 West Baltic Sea 1 armour moved from Baluchistan to Delhi British take Delhi from Japanese 1 armour moved from Delhi to Bombay 1 bomber moved from Egypt to SZ 21 East Atlantic Combat - British Battle in SZ 21 East Atlantic British attack with 1 bomber Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Battle in SZ 11 West Baltic Sea British attack with 1 bomber Germans defend with 1 destroyer and 2 transports British roll dice for 1 bomber in SZ 11 West Baltic Sea, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer and 2 transports in SZ 11 West Baltic Sea, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in SZ 11 West Baltic Sea 2 transports owned by the Germans lost in SZ 11 West Baltic Sea British winBritish win with 1 bomber remaining with 1 bomber remaining. Battle score for attacker is 22 Casualties for Germans: 1 destroyer and 2 transports Non Combat Move - British 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Egypt to Morocco 1 bomber moved from SZ 21 East Atlantic to Azores 1 bomber moved from SZ 11 West Baltic Sea to England 1 armour moved from Algeria to Egypt 1 destroyer moved from SZ 13 Gulf of St Lawrence to SZ 15 North Atlantic 1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence 1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence 1 destroyer moved from SZ 13 Gulf of St Lawrence to SZ 4 Denmark Straight 2 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 4 Denmark Straight 2 infantry moved from SZ 4 Denmark Straight to Iceland 1 artillery and 2 infantry moved from Central Canada to Eastern Canada Place Units - British 1 destroyer placed in SZ 57 Arabian Sea 1 transport placed in SZ 55 Red Sea 2 submarines placed in SZ 17 English Channel British undo move 3. 1 submarine placed in SZ 17 English Channel 1 submarine placed in SZ 16 North Atlantic 2 armour placed in Bombay 1 marine placed in Egypt Turn Complete - British British collect 42 PUs; end with 42 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Italy to SZ 25 Adriatic Sea 1 artillery moved from Italy to SZ 25 Adriatic Sea 1 artillery, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean 1 cruiser moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean 1 destroyer moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean 1 infantry moved from SZ 28 Eastern Mediterranean to Syria Italians take Syria from British 1 artillery moved from SZ 28 Eastern Mediterranean to Syria Combat - Italians Non Combat Move - Italians Place Units - Italians 1 destroyer and 1 transport placed in SZ 25 Adriatic Sea Turn Complete - Italians Italians collect 14 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6 Purchase Units - Chinese Chinese buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 2 fighters moved from Kansu to Szechwan 1 armour moved from Kansu to Szechwan 1 infantry moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 armour, 2 fighters and 1 infantry Japanese defend with 2 armour and 1 infantry Chinese roll dice for 1 armour, 2 fighters and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 2 armour and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 armour and 2 fighters in Szechwan, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 fighter and 1 infantry Casualties for Japanese: 2 armour and 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 1 armour moved from Western Sinkiang to Kansu Place Units - Chinese 1 armour and 1 infantry placed in Kansu 1 armour placed in Western Sinkiang Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0.83 Japanese : 0.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 4,3 and gets 0 hits Purchase Units - Japanese Japanese repair damage of 5x factory; Remaining resources: 67 PUs; 2 techTokens; Japanese buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 halftracks, 1 marine and 1 transport; Remaining resources: 4 PUs; 2 techTokens; Combat Move - Japanese 1 transport moved from SZ 71 South China Sea to SZ 63 Timor Sea 1 infantry moved from Celebes to SZ 63 Timor Sea 1 infantry moved from Celebes to SZ 63 Timor Sea 1 transport moved from SZ 94 Pacific to SZ 99 West Pacific 1 artillery moved from New Guinea to SZ 99 West Pacific 1 infantry moved from New Guinea to SZ 99 West Pacific 1 artillery, 1 infantry and 1 transport moved from SZ 99 West Pacific to SZ 103 Arafura Sea 1 infantry moved from SZ 103 Arafura Sea to Queensland 1 artillery moved from SZ 103 Arafura Sea to Queensland 1 infantry moved from Marshall Islands to SZ 94 Pacific 1 infantry and 1 transport moved from SZ 94 Pacific to SZ 99 West Pacific 1 infantry moved from New Guinea to SZ 99 West Pacific 2 infantry and 1 transport moved from SZ 99 West Pacific to SZ 103 Arafura Sea 1 battleship moved from SZ 71 South China Sea to SZ 57 Arabian Sea 1 fighter moved from Calcutta to SZ 55 Red Sea 1 armour moved from Calcutta to Delhi Japanese take Delhi from British 1 armour moved from Delhi to Calcutta 1 armour moved from French Indo-China to Szechwan 1 halftrack moved from French Indo-China to Szechwan 1 artillery moved from Buryatia to Amurskaya 1 infantry moved from Southeastern Siberia to Southern Siberia Japanese take Southern Siberia from Russians 1 infantry moved from Buryatia to Southeastern Siberia 1 armour moved from Buryatia to Amurskaya 1 submarine moved from SZ 94 Pacific to SZ 89 Pacific 1 submarine moved from SZ 94 Pacific to SZ 95 Pacific 1 fighter moved from SZ 94 Pacific to SZ 89 Pacific 1 fighter moved from SZ 94 Pacific to SZ 95 Pacific 1 infantry moved from SZ 63 Timor Sea to Western Australia 1 infantry moved from SZ 63 Timor Sea to Western Australia 1 bomber moved from New Guinea to Western Australia 1 infantry moved from SZ 103 Arafura Sea to Queensland 1 infantry moved from SZ 103 Arafura Sea to Queensland 1 battleship moved from SZ 94 Pacific to SZ 103 Arafura Sea 1 fighter moved from Southern Japan to Szechwan 1 fighter moved from Kwangtung to Szechwan 1 armour moved from Chosen to Inner Mongolia Combat - Japanese Battle in SZ 55 Red Sea Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in SZ 55 Red Sea Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Western Australia Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Western Australia, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Western Australia Japanese win, taking Western Australia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Queensland Japanese attack with 1 artillery and 3 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Queensland, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 3 infantry in Queensland, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Queensland, round 3 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Queensland, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Queensland, round 4 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Queensland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Queensland Japanese win, taking Queensland from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in SZ 95 Pacific Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in SZ 95 Pacific, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in SZ 95 Pacific, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in SZ 95 Pacific, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in SZ 95 Pacific, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in SZ 95 Pacific, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in SZ 95 Pacific, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in SZ 95 Pacific, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in SZ 95 Pacific, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in SZ 95 Pacific, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in SZ 95 Pacific, round 5 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in SZ 95 Pacific, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in SZ 95 Pacific Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in SZ 89 Pacific Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in SZ 89 Pacific, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in SZ 89 Pacific, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in SZ 89 Pacific, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in SZ 89 Pacific Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 1 armour, 2 fighters and 1 halftrack Chinese defend with 1 armour Japanese roll dice for 1 armour, 2 fighters and 1 halftrack in Szechwan, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Chinese and 1 halftrack owned by the Japanese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 halftrack Casualties for Chinese: 1 armour Battle in SZ 57 Arabian Sea Japanese attack with 1 battleship British defend with 1 destroyer Japanese roll dice for 1 battleship in SZ 57 Arabian Sea, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in SZ 57 Arabian Sea, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in SZ 57 Arabian Sea Japanese win with 1 battleship remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 1 halftrack moved from Chosen to Szechwan 1 fighter moved from Szechwan to Calcutta 1 fighter moved from Szechwan to Inner Mongolia 1 infantry moved from French Indo-China to Burma 1 artillery moved from French Indo-China to Burma 1 fighter moved from SZ 55 Red Sea to Syria 1 fighter moved from Kwangtung to Calcutta 1 bomber moved from Western Australia to New Guinea 1 infantry moved from Southern Japan to SZ 86 West Pacific 1 infantry moved from Southern Japan to SZ 86 West Pacific 2 infantry and 1 transport moved from SZ 86 West Pacific to SZ 99 West Pacific 1 infantry moved from SZ 99 West Pacific to New Guinea 1 infantry moved from SZ 99 West Pacific to New Guinea 1 fighter moved from SZ 95 Pacific to SZ 99 West Pacific 1 fighter moved from SZ 89 Pacific to Midway Island 1 carrier moved from SZ 94 Pacific to SZ 99 West Pacific 1 destroyer moved from SZ 94 Pacific to SZ 99 West Pacific 1 submarine moved from SZ 86 West Pacific to SZ 87 West Pacific Place Units - Japanese 1 armour and 1 halftrack placed in French Indo-China 1 armour and 1 halftrack placed in Chosen 1 destroyer and 1 transport placed in SZ 86 West Pacific 1 bomber placed in Southern Japan 1 fighter placed in French Indo-China 1 artillery and 1 marine placed in Southern Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 63 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
British : -1.67 Americans : 0.33 Chinese : 0.50 Japanese : -3.67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 cruiser, 1 destroyer, 1 factory, 2 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 2 bombers moved from Southwestern United States to SZ 99 West Pacific 2 fighters moved from Hawaiian Islands to SZ 99 West Pacific 1 bomber moved from Bombay to French Indo-China 2 destroyers and 3 submarines moved from SZ 90 East Pacific to SZ 89 Pacific Combat - Americans Strategic bombing raid in French Indo-China Bombing raid in French Indo-China rolls: 5 and causes: 5 damage to unit: factory Bombing raid in French Indo-China causes 5 damage total. Battle in SZ 99 West Pacific Americans attack with 2 bombers and 2 fighters Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Americans roll dice for 2 bombers and 2 fighters in SZ 99 West Pacific, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in SZ 99 West Pacific, round 2 : 2/3 hits, 1.33 expected hits 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in SZ 99 West Pacific Americans roll dice for 2 bombers in SZ 99 West Pacific, round 3 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 fighter and 1 transport in SZ 99 West Pacific, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in SZ 99 West Pacific 1 transport owned by the Japanese lost in SZ 99 West Pacific Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 bomber and 2 fighters Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 transport Non Combat Move - Americans 1 bomber moved from SZ 99 West Pacific to Solomon Islands 1 bomber moved from French Indo-China to Bombay Place Units - Americans 2 transports placed in SZ 91 East Pacific 1 factory placed in Northwestern United States 1 transport placed in SZ 18 West Atlantic 2 infantry placed in Northeastern United States 1 cruiser and 1 destroyer placed in SZ 89 Pacific 1 bomber placed in Morocco Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : -0.67 Japanese : 1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7 Research Technology - Russians Purchase Units - Russians Russians buy 2 armour, 1 artillery, 2 halftracks and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 halftrack moved from Irkutsk to Kansu 1 halftrack moved from Irkutsk to Kansu 1 armour and 6 infantry moved from Irkutsk to Southern Siberia 1 infantry moved from Leningrad to Novgorod 4 armour moved from Novgorod to Leningrad 2 armour moved from Western Russia to Belorussia 1 armour moved from Moscow to Belorussia 4 armour and 1 infantry moved from Southern Russia to Ukraine 1 armour moved from Stalingrad to Ukraine Combat - Russians Battle in Southern Siberia Russians attack with 1 armour and 6 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 6 infantry in Southern Siberia, round 2 : 0/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Southern Siberia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 6 infantry in Southern Siberia, round 3 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Southern Siberia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Southern Siberia Russians win, taking Southern Siberia from Japanese with 1 armour and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 5 armour and 1 infantry Germans defend with 2 infantry Russians roll dice for 5 armour and 1 infantry in Ukraine, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 5 armour and 1 infantry in Ukraine, round 3 : 1/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Belorussia Russians attack with 3 armour Germans defend with 2 infantry Russians roll dice for 3 armour in Belorussia, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 2 infantry in Belorussia, round 2 : 2/2 hits, 0.67 expected hits 2 armour owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour remaining. Battle score for attacker is -4 Casualties for Russians: 2 armour Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Moscow to Western Russia 1 artillery moved from Moscow to Western Russia Place Units - Russians 2 halftracks placed in Sverdlovsk 2 armour placed in Moscow 1 artillery and 2 infantry placed in Leningrad 3 infantry placed in Stalingrad 1 infantry placed in Moscow Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Objective 2: Russians met a national objective for an additional 5 PUs; end with 47 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -3.83 Japanese : -0.67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 2,6 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover Increased Factory Production Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Hungary-Romania to Ukraine 1 infantry moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Belorussia 1 artillery moved from Eastern Poland to Ukraine 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Belorussia 1 artillery moved from Baltic States to Novgorod 1 artillery moved from Baltic States to Belorussia 1 halftrack moved from Baltic States to Ukraine 1 armour moved from Baltic States to Ukraine 1 armour moved from Baltic States to Belorussia 1 armour moved from Baltic States to Belorussia 1 halftrack moved from Baltic States to Ukraine 1 armour moved from Baltic States to Novgorod 1 armour moved from Baltic States to Ukraine 1 fighter moved from Baltic States to Ukraine 1 fighter moved from Baltic States to Ukraine 1 bomber moved from France to SZ 15 North Atlantic 1 submarine moved from SZ 21 East Atlantic to SZ 15 North Atlantic 1 submarine moved from SZ 22 East Atlantic to SZ 16 North Atlantic 1 submarine moved from SZ 22 East Atlantic to SZ 17 English Channel 1 bomber moved from France to Ukraine 1 submarine moved from SZ 22 East Atlantic to SZ 15 North Atlantic 1 destroyer moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean Combat - Germans Battle in Novgorod Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belorussia Germans attack with 2 armour, 1 artillery and 2 infantry Russians defend with 1 armour Germans roll dice for 2 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in SZ 15 North Atlantic Germans attack with 1 bomber and 2 submarines British defend with 1 destroyer Germans roll dice for 2 submarines in SZ 15 North Atlantic, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in SZ 15 North Atlantic, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in SZ 15 North Atlantic Germans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Ukraine Germans attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 2 halftracks and 2 infantry Russians defend with 5 armour and 1 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 2 halftracks and 2 infantry in Ukraine, round 2 : 3/10 hits, 4.00 expected hits Russians roll dice for 5 armour and 1 infantry in Ukraine, round 2 : 5/6 hits, 2.83 expected hits 1 infantry owned by the Russians, 2 armour owned by the Russians, 2 halftracks owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 armour, 1 bomber and 2 fighters in Ukraine, round 3 : 4/5 hits, 2.67 expected hits Russians roll dice for 3 armour in Ukraine, round 3 : 1/3 hits, 1.50 expected hits 3 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 armour, 1 artillery, 2 halftracks and 2 infantry Casualties for Russians: 5 armour and 1 infantry Battle in SZ 17 English Channel Germans attack with 1 submarine British defend with 1 submarine 1 submarine owned by the British Submerged Germans roll dice for 1 submarine in SZ 17 English Channel, round 2 : 1/1 hits, 0.33 expected hits Battle in SZ 16 North Atlantic Germans attack with 1 submarine British defend with 1 submarine 1 submarine owned by the British Submerged Germans roll dice for 1 submarine in SZ 16 North Atlantic, round 2 : 1/1 hits, 0.33 expected hits Non Combat Move - Germans 1 bomber moved from Ukraine to Balkans 1 fighter moved from Balkans to Syria 1 infantry moved from Western Poland to Eastern Poland 1 armour moved from Eastern Germany to Eastern Poland 1 armour moved from Eastern Germany to Eastern Poland 1 infantry moved from Eastern Germany to Western Poland 1 infantry moved from Eastern Germany to Western Poland 1 infantry moved from Eastern Germany to Western Poland 1 artillery moved from Austria-Czechoslovakia to Hungary-Romania 1 infantry moved from Balkans to Hungary-Romania 1 infantry moved from Western Germany to Eastern Germany 1 fighter moved from Ukraine to Eastern Poland 1 fighter moved from Ukraine to Western Poland 1 bomber moved from SZ 15 North Atlantic to France Place Units - Germans 1 fighter placed in Balkans 1 destroyer placed in SZ 25 Adriatic Sea 1 submarine placed in SZ 11 West Baltic Sea 1 armour, 1 artillery and 4 infantry placed in Eastern Germany 1 infantry placed in Western Germany 1 artillery placed in Eastern Germany Activate Technology - Germans Germans activating Increased Factory Production Turn Complete - Germans Germans collect 41 PUs; end with 42 PUs Germans collect 5 PUs from War Bonds; end with 47 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 1.50 British : -0.33 Russians : 1.83
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7 Purchase Units - British British repair damage of 2x factory; Remaining resources: 45 PUs; 0 techTokens; British buy 3 armour, 1 artillery, 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 fighters moved from Egypt to SZ 28 Eastern Mediterranean 1 fighter moved from Morocco to SZ 28 Eastern Mediterranean 1 bomber moved from Azores to SZ 28 Eastern Mediterranean 1 bomber moved from England to SZ 16 North Atlantic 1 destroyer moved from SZ 4 Denmark Straight to SZ 16 North Atlantic 1 submarine moved from SZ 17 English Channel to SZ 16 North Atlantic 6 fighters moved from Bombay to SZ 57 Arabian Sea 1 armour moved from Bombay to Delhi British take Delhi from Japanese 1 armour moved from Delhi to Bombay Combat - British Battle in SZ 16 North Atlantic British attack with 1 bomber, 1 destroyer and 2 submarines Germans defend with 1 submarine British roll dice for 2 submarines in SZ 16 North Atlantic, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in SZ 16 North Atlantic British win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in SZ 57 Arabian Sea British attack with 6 fighters Japanese defend with 1 battleship British roll dice for 6 fighters in SZ 57 Arabian Sea, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 battleship in SZ 57 Arabian Sea, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 fighter owned by the British lost in SZ 57 Arabian Sea British win with 5 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 fighter Casualties for Japanese: 1 battleship Battle in SZ 28 Eastern Mediterranean British attack with 1 bomber and 3 fighters Germans defend with 1 destroyer; Italians defend with 1 cruiser, 1 destroyer and 1 transport British roll dice for 1 bomber and 3 fighters in SZ 28 Eastern Mediterranean, round 2 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 cruiser, 2 destroyers and 1 transport in SZ 28 Eastern Mediterranean, round 2 : 2/3 hits, 1.17 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 2 fighters owned by the British lost in SZ 28 Eastern Mediterranean 1 transport owned by the Italians lost in SZ 28 Eastern Mediterranean British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15 Casualties for British: 2 fighters Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport Casualties for Germans: 1 destroyer Non Combat Move - British 1 bomber and 1 fighter moved from SZ 28 Eastern Mediterranean to Egypt 1 bomber moved from SZ 16 North Atlantic to Azores 2 infantry moved from Iceland to SZ 4 Denmark Straight 2 infantry and 1 transport moved from SZ 4 Denmark Straight to SZ 16 North Atlantic 2 infantry moved from SZ 16 North Atlantic to England 5 fighters moved from SZ 57 Arabian Sea to Bombay Place Units - British 2 destroyers placed in SZ 16 North Atlantic 1 fighter placed in England 2 armour placed in Egypt 1 armour and 1 artillery placed in Bombay Turn Complete - British British collect 38 PUs; end with 38 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
British : 0.17 Italians : 0.83 Japanese : 0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 artillery moved from Italy to SZ 25 Adriatic Sea 1 infantry moved from Italy to SZ 25 Adriatic Sea 1 artillery moved from Syria to Iraq Italians take Iraq from British 1 infantry moved from Syria to Iraq 1 artillery, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean 1 artillery moved from SZ 28 Eastern Mediterranean to Syria 1 infantry moved from SZ 28 Eastern Mediterranean to Syria 1 destroyer moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean Combat - Italians Non Combat Move - Italians Place Units - Italians 1 fighter and 2 infantry placed in Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7 Purchase Units - Chinese Chinese buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 1 fighter moved from Kansu to Szechwan 1 infantry moved from Kansu to Szechwan 1 armour moved from Kansu to Szechwan 1 armour moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 2 armour, 1 fighter and 1 infantry Japanese defend with 1 armour and 1 halftrack Chinese roll dice for 2 armour, 1 fighter and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 halftrack in Szechwan, round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 halftrack owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 halftrack Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 1 armour moved from Western Sinkiang to Kansu Place Units - Chinese 1 armour and 1 infantry placed in Kansu 1 armour placed in Western Sinkiang Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -1.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 3,6 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover Jet Power Purchase Units - Japanese Japanese repair damage of 5x factory; Remaining resources: 73 PUs; 0 techTokens; Japanese buy 2 armour, 1 battleship, 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Chosen to Szechwan 1 fighter moved from French Indo-China to Szechwan 1 fighter moved from Inner Mongolia to Szechwan 1 halftrack moved from French Indo-China to Szechwan 1 bomber moved from Southern Japan to Szechwan 1 infantry moved from Buryatia to Irkutsk Japanese take Irkutsk from Russians 1 infantry moved from Western Australia to SZ 63 Timor Sea 1 infantry moved from Western Australia to SZ 63 Timor Sea 1 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 1 bomber moved from New Guinea to New South Wales 1 infantry moved from Queensland to New South Wales 1 infantry moved from New Guinea to SZ 103 Arafura Sea 1 infantry moved from New Guinea to SZ 103 Arafura Sea 2 infantry and 1 transport moved from SZ 103 Arafura Sea to SZ 105 Tasman Sea 1 infantry moved from SZ 105 Tasman Sea to New South Wales 1 infantry moved from SZ 105 Tasman Sea to New South Wales 1 battleship moved from SZ 103 Arafura Sea to SZ 105 Tasman Sea 1 infantry moved from Queensland to New South Wales 2 infantry and 1 transport moved from SZ 63 Timor Sea to SZ 105 Tasman Sea 1 infantry moved from SZ 105 Tasman Sea to New South Wales 1 infantry moved from SZ 105 Tasman Sea to New South Wales 1 armour moved from Inner Mongolia to Szechwan 1 halftrack moved from Chosen to Szechwan 1 armour moved from French Indo-China to Szechwan 1 armour moved from Calcutta to Baluchistan Japanese take Delhi from British Japanese take Baluchistan from British 1 infantry moved from Calcutta to Delhi Combat - Japanese Battle in New South Wales Japanese attack with 1 artillery, 1 bomber and 7 infantry British defend with 1 armour, 1 factory, 1 fighter, 1 infantry and 1 marine Japanese roll dice for 1 battleship in New South Wales, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in New South Wales Japanese roll dice for 1 artillery, 1 bomber and 7 infantry in New South Wales, round 2 : 2/9 hits, 2.33 expected hits British roll dice for 1 armour, 1 fighter and 1 marine in New South Wales, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 marine owned by the British and 1 armour owned by the British lost in New South Wales Japanese roll dice for 1 artillery, 1 bomber and 6 infantry in New South Wales, round 3 : 3/8 hits, 2.17 expected hits British roll dice for 1 fighter in New South Wales, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in New South Wales Japanese win, taking New South Wales from British with 1 artillery, 1 bomber and 6 infantry remaining. Battle score for attacker is 19 Casualties for British: 1 armour, 1 fighter, 1 infantry and 1 marine Casualties for Japanese: 1 infantry Battle in Szechwan Japanese attack with 3 armour, 1 bomber, 2 fighters and 2 halftracks Chinese defend with 2 armour and 1 infantry Japanese roll dice for 3 armour, 1 bomber, 2 fighters and 2 halftracks in Szechwan, round 2 : 2/8 hits, 3.50 expected hits Chinese roll dice for 2 armour and 1 infantry in Szechwan, round 2 : 2/3 hits, 1.33 expected hits 1 armour owned by the Chinese, 2 halftracks owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 3 armour, 1 bomber and 2 fighters in Szechwan, round 3 : 3/6 hits, 3.17 expected hits Chinese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 2 halftracks Casualties for Chinese: 2 armour and 1 infantry Non Combat Move - Japanese 1 artillery moved from Burma to Calcutta 1 infantry moved from Burma to Calcutta 1 fighter moved from Szechwan to Calcutta 1 armour moved from Amurskaya to Buryatia 1 armour moved from Amurskaya to Buryatia 1 artillery moved from Amurskaya to Buryatia 1 bomber moved from New South Wales to Western Australia 1 artillery moved from Southern Japan to SZ 86 West Pacific 1 marine moved from Southern Japan to SZ 86 West Pacific 1 artillery, 1 marine and 1 transport moved from SZ 86 West Pacific to SZ 73 East China Sea 1 marine moved from SZ 73 East China Sea to Shantung 1 artillery moved from SZ 73 East China Sea to Shantung 1 fighter moved from Midway Island to Southern Japan 1 submarine moved from SZ 87 West Pacific to SZ 86 West Pacific 1 bomber moved from Szechwan to French Indo-China 1 fighter moved from Szechwan to Northern Manchukuo 1 transport moved from SZ 103 Arafura Sea to SZ 71 South China Sea Place Units - Japanese 1 carrier placed in SZ 86 West Pacific 2 fighters placed in SZ 86 West Pacific 1 battleship placed in SZ 71 South China Sea 1 armour placed in French Indo-China 1 armour placed in Chosen 1 infantry placed in French Indo-China 1 infantry placed in Chosen 1 transport placed in SZ 86 West Pacific 1 infantry placed in Southern Japan Activate Technology - Japanese Japanese activating Jet Power Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
British : -1.17 Chinese : 0.17 Japanese : -0.83
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 1 destroyer, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 4 infantry moved from Northeastern United States to SZ 18 West Atlantic 2 destroyers, 4 infantry and 2 transports moved from SZ 18 West Atlantic to SZ 20 Atlantic 4 infantry moved from SZ 20 Atlantic to Azores 1 bomber moved from Morocco to SZ 28 Eastern Mediterranean 1 bomber moved from Bombay to SZ 28 Eastern Mediterranean 1 bomber moved from Solomon Islands to Hawaiian Islands 2 transports moved from SZ 91 East Pacific to SZ 85 Northeast Pacific Combat - Americans Battle in SZ 28 Eastern Mediterranean Americans attack with 2 bombers Italians defend with 1 destroyer and 1 transport Americans roll dice for 2 bombers in SZ 28 Eastern Mediterranean, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 1 destroyer and 1 transport in SZ 28 Eastern Mediterranean, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in SZ 28 Eastern Mediterranean 1 transport owned by the Italians lost in SZ 28 Eastern Mediterranean Americans win with 2 bombers remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from SZ 28 Eastern Mediterranean to Bombay 1 bomber moved from SZ 28 Eastern Mediterranean to Libya Place Units - Americans 1 transport placed in SZ 89 Pacific 1 transport placed in SZ 85 Northeast Pacific 3 infantry placed in Northwestern United States 1 artillery and 1 infantry placed in Northeastern United States 1 destroyer, 1 submarine and 1 transport placed in SZ 18 West Atlantic 1 submarine placed in SZ 18 West Atlantic 1 cruiser placed in SZ 89 Pacific Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 8 Purchase Units - Russians Russians buy 4 armour, 2 halftracks and 7 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Stalingrad to Ukraine 1 armour moved from Stalingrad to Ukraine 1 artillery and 1 infantry moved from Western Russia to Belorussia 3 armour moved from Moscow to Belorussia 4 armour, 1 artillery and 4 infantry moved from Leningrad to Novgorod 1 halftrack moved from Sverdlovsk to Belorussia 1 halftrack moved from Sverdlovsk to Irkutsk 1 armour moved from Southern Siberia to Irkutsk 6 infantry moved from Southern Siberia to Southeastern Siberia Combat - Russians Battle in Ukraine Russians attack with 2 armour Germans defend with 1 armour Russians roll dice for 2 armour in Ukraine, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour Casualties for Germans: 1 armour Battle in Irkutsk Russians attack with 1 armour and 1 halftrack Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 halftrack in Irkutsk, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 halftrack owned by the Russians lost in Irkutsk Russians win, taking Irkutsk from Japanese with 1 armour remaining. Battle score for attacker is -2 Casualties for Russians: 1 halftrack Casualties for Japanese: 1 infantry Battle in Belorussia Russians attack with 3 armour, 1 artillery, 1 halftrack and 1 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 3 armour, 1 artillery, 1 halftrack and 1 infantry in Belorussia, round 2 : 4/6 hits, 2.33 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 2/5 hits, 2.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia Russians roll dice for 3 armour and 1 halftrack in Belorussia, round 3 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 armour in Belorussia, round 3 : 1/1 hits, 0.50 expected hits 1 halftrack owned by the Russians lost in Belorussia Russians roll dice for 3 armour in Belorussia, round 4 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Belorussia, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 armour, 1 artillery, 1 halftrack and 1 infantry Casualties for Germans: 2 armour, 1 artillery and 2 infantry Battle in Southeastern Siberia Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Southeastern Siberia, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Southeastern Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Southeastern Siberia Russians win, taking Southeastern Siberia from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Novgorod Russians attack with 4 armour, 1 artillery and 4 infantry Germans defend with 1 armour, 1 artillery and 1 infantry Russians roll dice for 4 armour, 1 artillery and 4 infantry in Novgorod, round 2 : 4/9 hits, 3.17 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 4 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Non Combat Move - Russians 1 infantry moved from Stalingrad to Caucasus 1 infantry moved from Moscow to Western Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia Place Units - Russians 3 armour placed in Stalingrad 1 armour placed in Moscow 2 halftracks placed in Sverdlovsk 3 infantry placed in Leningrad 3 infantry placed in Moscow Russians undo move 1. 2 armour and 1 infantry placed in Stalingrad 1 armour placed in Sverdlovsk Turn Complete - Russians Russians collect 42 PUs; end with 43 PUs Objective 2: Russians met a national objective for an additional 5 PUs; end with 48 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 2.67 Japanese : 1.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 8 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 bomber moved from France to SZ 16 North Atlantic 1 bomber moved from Balkans to Libya 1 submarine moved from SZ 15 North Atlantic to SZ 16 North Atlantic 1 submarine moved from SZ 15 North Atlantic to SZ 16 North Atlantic 1 submarine moved from SZ 17 English Channel to SZ 16 North Atlantic 1 submarine moved from SZ 11 West Baltic Sea to SZ 16 North Atlantic 1 infantry moved from Eastern Poland to Belorussia 1 infantry moved from Hungary-Romania to Ukraine 1 fighter moved from Eastern Poland to Ukraine 1 fighter moved from Western Poland to Belorussia 1 armour moved from Eastern Poland to Belorussia 1 armour moved from Eastern Poland to Belorussia 1 artillery moved from Hungary-Romania to Ukraine Combat - Germans Battle in Belorussia Germans attack with 2 armour, 1 fighter and 1 infantry Russians defend with 2 armour Germans roll dice for 2 armour, 1 fighter and 1 infantry in Belorussia, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 armour in Belorussia, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 armour Battle in Ukraine Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 armour Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in SZ 16 North Atlantic Germans attack with 1 bomber and 4 submarines British defend with 3 destroyers, 2 submarines and 1 transport British roll dice for 2 submarines in SZ 16 North Atlantic, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in SZ 16 North Atlantic Germans roll dice for 3 submarines in SZ 16 North Atlantic, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 bomber in SZ 16 North Atlantic, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 3 destroyers and 1 transport in SZ 16 North Atlantic, round 2 : 1/3 hits, 1.00 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 submarine owned by the British lost in SZ 16 North Atlantic British roll dice for 1 submarine in SZ 16 North Atlantic, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in SZ 16 North Atlantic Germans roll dice for 1 submarine in SZ 16 North Atlantic, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in SZ 16 North Atlantic, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 2 destroyers and 1 transport in SZ 16 North Atlantic, round 3 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 submarine owned by the British lost in SZ 16 North Atlantic retreated to SZ 16 North Atlantic British win with 2 destroyers and 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 4 submarines Casualties for British: 1 destroyer and 2 submarines Battle in Libya Germans attack with 1 bomber Americans defend with 1 bomber Germans roll dice for 1 bomber in Libya, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 bomber in Libya, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Libya Germans win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Non Combat Move - Germans 1 bomber moved from Libya to Vichy France 1 bomber moved from SZ 16 North Atlantic to France 1 infantry moved from Western Germany to France 1 fighter moved from Balkans to Syria 1 fighter moved from Ukraine to Western Germany 1 fighter moved from Belorussia to Western Poland 1 infantry moved from Western Poland to Eastern Poland 1 infantry moved from Western Poland to Eastern Poland 1 infantry moved from Western Poland to Baltic States 1 infantry moved from Eastern Germany to Western Poland 1 armour moved from Eastern Germany to Eastern Poland 1 infantry moved from Eastern Germany to Western Poland 1 infantry moved from Eastern Germany to Western Poland 1 infantry moved from Eastern Germany to Western Poland 1 infantry moved from Eastern Germany to Western Poland 1 artillery moved from Eastern Germany to Western Poland 1 artillery moved from Eastern Germany to Western Poland 1 destroyer moved from SZ 25 Adriatic Sea to SZ 23 West Mediterranean Place Units - Germans 1 submarine placed in SZ 11 West Baltic Sea 1 infantry placed in Western Germany 1 armour, 2 artilleries and 4 infantry placed in Eastern Germany 1 infantry placed in Western Germany 1 armour and 1 fighter placed in Balkans Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Germans collect 6 PUs from War Bonds; end with 46 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 1.67 Germans rolls : : 0.00 Russians : -2.00
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 8 Purchase Units - British British buy 4 armour, 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British Battle in Syria British attack with 3 armour, 1 fighter, 3 infantry and 1 marine Germans defend with 2 fighters; Italians defend with 1 artillery and 1 infantry; Japanese defend with 1 fighter British roll dice for 3 armour, 1 fighter, 3 infantry and 1 marine in Syria, round 2 : 4/8 hits, 2.83 expected hits Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Syria, round 2 : 3/5 hits, 2.67 expected hits 2 fighters owned by the Germans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 3 infantry owned by the British lost in Syria British roll dice for 3 armour, 1 fighter and 1 marine in Syria, round 3 : 1/5 hits, 2.33 expected hits Italians roll dice for 1 fighter in Syria, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 marine owned by the British lost in Syria British win with 3 armour and 1 fighter remaining. Battle score for attacker is 24 Casualties for British: 3 infantry and 1 marine Casualties for Germans: 2 fighters Casualties for Italians: 1 artillery and 1 infantry Casualties for Japanese: 1 fighter Battle in SZ 23 West Mediterranean British attack with 1 bomber and 1 fighter Germans defend with 1 destroyer British roll dice for 1 bomber and 1 fighter in SZ 23 West Mediterranean, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in SZ 23 West Mediterranean, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in SZ 23 West Mediterranean British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Calcutta British attack with 8 armour, 2 artilleries, 1 bomber, 5 fighters and 4 infantry Japanese defend with 2 armour, 4 artilleries, 3 fighters and 9 infantry British roll dice for 8 armour, 2 artilleries, 1 bomber, 5 fighters and 4 infantry in Calcutta, round 2 : 9/20 hits, 8.83 expected hits Japanese roll dice for 2 armour, 4 artilleries, 3 fighters and 9 infantry in Calcutta, round 2 : 7/18 hits, 7.33 expected hits 9 infantry owned by the Japanese, 2 artilleries owned by the British, 4 infantry owned by the British and 1 armour owned by the British lost in Calcutta British roll dice for 7 armour, 1 bomber and 5 fighters in Calcutta, round 3 : 7/13 hits, 6.67 expected hits Japanese roll dice for 2 armour, 4 artilleries and 3 fighters in Calcutta, round 3 : 5/9 hits, 4.33 expected hits 1 fighter owned by the Japanese, 4 artilleries owned by the Japanese, 2 armour owned by the Japanese and 5 armour owned by the British lost in Calcutta British roll dice for 2 armour, 1 bomber and 5 fighters in Calcutta, round 4 : 6/8 hits, 4.17 expected hits Japanese roll dice for 2 fighters in Calcutta, round 4 : 0/2 hits, 1.33 expected hits 2 fighters owned by the Japanese lost in Calcutta British win with 2 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 33 Casualties for British: 6 armour, 2 artilleries and 4 infantry Casualties for Japanese: 2 armour, 4 artilleries, 3 fighters and 9 infantry 1 bomber moved from Egypt to Calcutta 8 armour, 2 artilleries, 5 fighters and 4 infantry moved from Bombay to Calcutta 3 armour, 1 fighter, 3 infantry and 1 marine moved from Egypt to Syria 1 bomber moved from Azores to SZ 23 West Mediterranean 1 fighter moved from England to SZ 23 West Mediterranean British take Syria from Italians British take Calcutta from Japanese Non Combat Move - British 5 fighters moved from Calcutta to Bombay 1 bomber moved from Calcutta to Bombay 1 fighter moved from Syria to Egypt 1 bomber moved from SZ 23 West Mediterranean to Egypt 1 fighter moved from SZ 23 West Mediterranean to Morocco 1 armour moved from England to SZ 16 North Atlantic 1 infantry moved from England to SZ 16 North Atlantic 1 armour, 2 destroyers, 1 infantry and 1 transport moved from SZ 16 North Atlantic to SZ 22 East Atlantic 1 armour and 1 infantry moved from SZ 22 East Atlantic to Morocco 1 artillery moved from Eastern Canada to SZ 13 Gulf of St Lawrence 1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence 1 artillery, 1 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 20 Atlantic 1 artillery and 1 infantry moved from SZ 20 Atlantic to Azores Place Units - British 1 transport placed in SZ 55 Red Sea 1 armour placed in Egypt British undo move 2. 1 infantry placed in Egypt 3 armour placed in Bombay 1 bomber placed in England 1 armour placed in Eastern Canada British undo move 5. 1 armour placed in England Turn Complete - British British collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : 2.00 Italians : 0.67 Japanese : -1.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 8 Purchase Units - Italians Italians buy 1 infantry and 2 submarines; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - Italians 1 infantry moved from Italy to Vichy France Place Units - Italians 1 infantry placed in Italy 1 submarine placed in SZ 25 Adriatic Sea 1 submarine placed in SZ 24 Tyrrhenian Sea Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 8 Purchase Units - Chinese Chinese buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 2 armour, 1 fighter and 1 infantry moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 2 armour, 1 fighter and 1 infantry Japanese defend with 3 armour Chinese roll dice for 2 armour, 1 fighter and 1 infantry in Szechwan, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 3 armour in Szechwan, round 2 : 2/3 hits, 1.50 expected hits 1 armour owned by the Chinese, 3 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 7 Casualties for Chinese: 1 armour and 1 infantry Casualties for Japanese: 3 armour Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 1 armour moved from Western Sinkiang to Kansu Place Units - Chinese 1 armour and 1 infantry placed in Kansu 1 armour placed in Western Sinkiang Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 1.33 Japanese : 0.50