archaeologists
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory and 1 transport; Remaining resources: 2 PUs; Combat Move - Japanese 1 fighter and 2 infantry moved from French Indo China to India 1 fighter moved from Manchuria to India 1 infantry moved from Philippines to Philippines Sea Zone 1 infantry moved from Philippines to Philippines Sea Zone 2 infantry and 1 transport moved from Philippines Sea Zone to Indian Ocean Sea Zone 2 infantry moved from Indian Ocean Sea Zone to India 1 bomber moved from Japan to India 1 fighter moved from Japan to Hawaii Sea Zone 1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 fighter moved from Philippines to Hawaii Sea Zone 1 battleship moved from Japan Sea Zone to Hawaii Sea Zone 1 battleship and 1 carrier moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone Combat - Japanese Battle in Hawaii Sea Zone Japanese attack with 2 battleships, 1 carrier, 3 fighters and 1 submarine Americans defend with 1 carrier, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 carrier and 3 fighters in Hawaii Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Americans roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in Hawaii Sea Zone Japanese roll dice for 2 battleships, 1 carrier and 3 fighters in Hawaii Sea Zone, round 3 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 carrier in Hawaii Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 carrier owned by the Americans lost in Hawaii Sea Zone Japanese win with 2 battleships, 1 carrier and 3 fighters remaining. Battle score for attacker is 30 Casualties for Japanese: 1 submarine Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Battle in India Japanese attack with 1 bomber, 2 fighters and 4 infantry British defend with 1 fighter and 2 infantry Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in India, round 2 : 2/7 hits, 2.33 expected hits British roll dice for 1 fighter and 2 infantry in India, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in India, round 3 : 3/6 hits, 2.17 expected hits British roll dice for 1 fighter in India, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in India Japanese win, taking India from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for British: 1 fighter and 2 infantry Non Combat Move - Japanese 1 fighter moved from India to Manchuria 1 fighter moved from India to French Indo China 1 bomber moved from India to French Indo China 1 infantry moved from Japan to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 1 fighter moved from Hawaii Sea Zone to Wake Island 1 infantry moved from Kwangtung to French Indo China 1 infantry moved from Kwangtung to French Indo China Place Units - Japanese 1 transport placed in Japan Sea Zone 1 factory placed in French Indo China Turn Complete - Japanese Japanese collect 28 PUs; end with 30 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 0.17 British regular : 0.00 -
TripleA Manual Gamesave Post: Americans round 1
TripleA Manual Gamesave Post for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier and 2 submarines; Remaining resources: 2 PUs; Combat Move - Americans 1 armour moved from East US to East US Sea Zone 1 armour and 1 transport moved from East US Sea Zone to North Sea Zone 1 armour moved from North Sea Zone to Finland Norway Americans take Finland Norway from Germans 1 infantry moved from China to Kwangtung Americans take Kwangtung from Japanese 1 fighter moved from China to French Indo China Sea Zone Combat - Americans Battle in French Indo China Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport Americans roll dice for 1 fighter in French Indo China Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 transport in French Indo China Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Japanese lost in French Indo China Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from French Indo China Sea Zone to Sinkiang 1 infantry moved from China to Sinkiang 1 fighter moved from West US to West US Sea Zone 1 fighter moved from East US to West US Sea Zone 1 bomber moved from East US to United Kingdom 1 infantry moved from East US to East Canada 1 infantry moved from East US to East Canada Place Units - Americans 1 carrier and 2 submarines placed in West US Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 43 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -0.17 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Soviet Far East to Manchuria 6 infantry moved from Yakut S.S.R. to Manchuria 1 armour moved from Yakut S.S.R. to Manchuria 1 infantry moved from Karelia S.S.R. to East Europe 1 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to East Europe 1 fighter moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to East Europe 1 infantry moved from Karelia S.S.R. to East Europe 1 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to East Europe 1 infantry moved from Karelia S.S.R. to East Europe 1 infantry moved from Karelia S.S.R. to East Europe 1 infantry moved from Karelia S.S.R. to East Europe 1 armour moved from Russia to Caucasus 1 fighter moved from Karelia S.S.R. to East Europe Combat - Russians Battle in Manchuria Russians attack with 1 armour and 7 infantry Japanese defend with 1 fighter and 3 infantry Russians roll dice for 1 armour and 7 infantry in Manchuria, round 2 : 0/8 hits, 1.67 expected hits Japanese roll dice for 1 fighter and 3 infantry in Manchuria, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 armour and 6 infantry in Manchuria, round 3 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 fighter and 3 infantry in Manchuria, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 armour and 5 infantry in Manchuria, round 4 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 4 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 armour and 3 infantry in Manchuria, round 5 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 5 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 armour and 1 infantry in Manchuria, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 6 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Manchuria 1 armour owned by the Russians retreated to Soviet Far East Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -15 Casualties for Russians: 7 infantry Casualties for Japanese: 2 infantry Battle in East Europe Russians attack with 1 fighter and 8 infantry Germans defend with 2 armour and 3 infantry Russians roll dice for 1 fighter and 8 infantry in East Europe, round 2 : 2/9 hits, 1.83 expected hits Germans roll dice for 2 armour and 3 infantry in East Europe, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Europe Russians roll dice for 1 fighter and 5 infantry in East Europe, round 3 : 2/6 hits, 1.33 expected hits Germans roll dice for 2 armour and 1 infantry in East Europe, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in East Europe Russians roll dice for 1 fighter and 4 infantry in East Europe, round 4 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 armour in East Europe, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 4 infantry in East Europe, round 5 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 armour in East Europe, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in East Europe Russians win, taking East Europe from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 5 infantry Casualties for Germans: 2 armour and 3 infantry Battle in Caucasus Russians attack with 1 armour, 1 fighter and 4 infantry Germans defend with 2 armour and 1 infantry Russians roll dice for 1 armour, 1 fighter and 4 infantry in Caucasus, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 2 armour and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Caucasus Russians roll dice for 1 armour, 1 fighter and 4 infantry in Caucasus, round 3 : 1/6 hits, 1.67 expected hits Germans roll dice for 2 armour in Caucasus, round 3 : 0/2 hits, 0.67 expected hits 1 armour owned by the Germans lost in Caucasus Russians roll dice for 1 armour, 1 fighter and 4 infantry in Caucasus, round 4 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 2 armour and 1 infantry Non Combat Move - Russians 1 fighter moved from East Europe to Karelia S.S.R. 1 fighter moved from Caucasus to Sinkiang Place Units - Russians 6 infantry placed in Karelia S.S.R. 1 armour placed in Karelia S.S.R. 1 armour placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Soviet Far East: 1 armour EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : -0.33 Russians regular : -4.67 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 2 Purchase Units - Germans Germans buy 4 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits 3 armour moved from Ukraine S.S.R. to Caucasus 1 infantry moved from Anglo Sudan Egypt to East Mediteranean Sea Zone 1 infantry moved from Anglo Sudan Egypt to East Mediteranean Sea Zone 1 battleship, 2 infantry and 1 transport moved from East Mediteranean Sea Zone to Black Sea Zone 2 infantry moved from Black Sea Zone to Caucasus 4 infantry moved from Germany to East Europe 1 bomber moved from West Europe to Caucasus 4 fighters moved from West Europe to East Europe 1 armour moved from Anglo Sudan Egypt to Italian East Africa Germans take Italian East Africa from British 1 infantry moved from French Equatorial Africa to Congo Germans take Congo from British Combat - Germans Battle in East Europe Germans attack with 4 fighters and 4 infantry Russians defend with 3 infantry Germans roll dice for 4 fighters and 4 infantry in East Europe, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 3 infantry in East Europe, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in East Europe Germans roll dice for 4 fighters and 4 infantry in East Europe, round 3 : 4/8 hits, 2.67 expected hits Russians roll dice for 1 infantry in East Europe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Europe Germans win, taking East Europe from Russians with 4 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in Caucasus Germans attack with 3 armour, 1 bomber and 2 infantry Russians defend with 1 armour and 4 infantry Germans roll dice for 1 battleship in Caucasus, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 3 armour, 1 bomber and 2 infantry in Caucasus, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 1 armour and 4 infantry in Caucasus, round 2 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Russians lost in Caucasus Germans roll dice for 3 armour, 1 bomber and 2 infantry in Caucasus, round 3 : 3/6 hits, 2.50 expected hits Russians roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 17 Casualties for Russians: 1 armour and 4 infantry Non Combat Move - Germans 1 bomber moved from Caucasus to West Europe 4 fighters moved from East Europe to West Europe 4 armour moved from Germany to Ukraine S.S.R. Place Units - Germans 2 infantry placed in Germany 2 infantry placed in South Europe 2 armour placed in Germany 1 armour placed in South Europe 1 armour and 2 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Russians regular : -2.67 Germans regular : 1.00 Russians AA : -0.17 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 2 Purchase Units - British British buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - British 1 armour moved from United Kingdom to North Sea Zone 1 armour and 1 transport moved from North Sea Zone to Baltic Sea Zone 1 armour moved from Baltic Sea Zone to East Europe 1 fighter moved from North Sea Zone to East Europe 1 fighter moved from North Sea Zone to East Europe 1 battleship moved from North Sea Zone to Baltic Sea Zone 1 fighter moved from United Kingdom to East Europe 1 bomber moved from United Kingdom to East Europe Combat - British Battle in East Europe British attack with 1 armour, 1 bomber and 3 fighters Germans defend with 3 infantry British roll dice for 1 armour, 1 bomber and 3 fighters in East Europe, round 2 : 1/5 hits, 2.67 expected hits Germans roll dice for 3 infantry in East Europe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in East Europe British roll dice for 1 bomber and 3 fighters in East Europe, round 3 : 3/4 hits, 2.17 expected hits Germans roll dice for 2 infantry in East Europe, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 fighter owned by the British lost in East Europe British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -8 Casualties for British: 1 armour and 1 fighter Casualties for Germans: 3 infantry Non Combat Move - British 1 fighter moved from East Europe to North Sea Zone 1 fighter moved from East Europe to North Sea Zone 1 bomber moved from East Europe to Karelia S.S.R. 1 infantry moved from South Africa to Mozambique Sea Zone 1 infantry moved from Syria Jordan to Persia 1 infantry and 1 transport moved from Mozambique Sea Zone to Red Sea Zone 1 infantry moved from Red Sea Zone to Persia 1 infantry moved from West Canada to East Canada Place Units - British 1 fighter and 1 infantry placed in United Kingdom 1 transport placed in North Sea Zone Turn Complete - British British collect 22 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans regular : 0.33 British regular : -0.83 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from Manchuria to China Japanese take China from Americans 1 fighter moved from Manchuria to Sinkiang 1 bomber, 1 fighter and 4 infantry moved from French Indo China to Sinkiang 2 infantry moved from India to Sinkiang Combat - Japanese Battle in Sinkiang Japanese attack with 1 bomber, 2 fighters and 6 infantry Americans defend with 1 fighter and 3 infantry; Russians defend with 1 fighter Japanese roll dice for 1 bomber, 2 fighters and 6 infantry in Sinkiang, round 2 : 2/9 hits, 2.67 expected hits Americans roll dice for 2 fighters and 3 infantry in Sinkiang, round 2 : 1/5 hits, 2.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Sinkiang Japanese roll dice for 1 bomber, 2 fighters and 5 infantry in Sinkiang, round 3 : 3/8 hits, 2.50 expected hits Americans roll dice for 2 fighters and 1 infantry in Sinkiang, round 3 : 3/3 hits, 1.67 expected hits 3 infantry owned by the Japanese, 1 fighter owned by the Russians, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 21 Casualties for Japanese: 4 infantry Casualties for Americans: 1 fighter and 3 infantry Casualties for Russians: 1 fighter Non Combat Move - Japanese 1 fighter moved from Wake Island to Manchuria 1 bomber moved from Sinkiang to Manchuria 1 transport moved from Indian Ocean Sea Zone to East Indies Sea Zone 1 infantry moved from East Indies to East Indies Sea Zone 1 infantry and 1 transport moved from East Indies Sea Zone to Borneo Sea Zone 1 infantry moved from Borneo Sea Zone to Borneo Celebes 2 battleships, 1 carrier and 2 fighters moved from Hawaii Sea Zone to Japan Sea Zone 1 transport moved from Japan Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 fighter moved from Sinkiang to French Indo China 1 fighter moved from Sinkiang to French Indo China Place Units - Japanese 2 armour and 1 infantry placed in French Indo China 1 submarine and 1 transport placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 29 PUs; end with 30 PUsCombat Hit Differential Summary :
Americans regular : -0.00 Japanese regular : -0.17 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 factory and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans 1 armour moved from Finland Norway to East Europe Americans take East Europe from Germans 1 transport moved from North Sea Zone to East Canada Sea Zone 1 infantry moved from East Canada to East Canada Sea Zone 1 infantry moved from East Canada to East Canada Sea Zone 2 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone 1 infantry moved from West Spain Sea Zone to Algeria Americans take Algeria from Germans 1 infantry moved from West Spain Sea Zone to Algeria 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and costs: 5 PUs. Bombing raid costs 5 PUs Non Combat Move - Americans 1 bomber moved from Germany to Karelia S.S.R. 1 infantry moved from West US to West US Sea Zone 1 infantry moved from West US to West US Sea Zone 2 infantry and 1 transport moved from West US Sea Zone to West Canada Sea Zone 1 infantry moved from West Canada Sea Zone to Alaska 1 infantry moved from West Canada Sea Zone to Alaska 1 battleship moved from West US Sea Zone to West Canada Sea Zone 1 carrier moved from West US Sea Zone to West Canada Sea Zone 1 fighter moved from West US Sea Zone to West Canada Sea Zone 1 submarine moved from West US Sea Zone to West Canada Sea Zone 1 submarine moved from West US Sea Zone to West Canada Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in West US Sea Zone 1 factory placed in Finland Norway Turn Complete - Americans Americans collect 41 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans AA : -0.17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus 1 fighter moved from Karelia S.S.R. to Caucasus 1 armour moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus 1 armour moved from Russia to Caucasus Combat - Russians Battle in Caucasus Russians attack with 2 armour, 1 fighter and 6 infantry Germans defend with 3 armour and 2 infantry Russians roll dice for 2 armour, 1 fighter and 6 infantry in Caucasus, round 2 : 1/9 hits, 2.50 expected hits Germans roll dice for 3 armour and 2 infantry in Caucasus, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Russians roll dice for 2 armour, 1 fighter and 5 infantry in Caucasus, round 3 : 4/8 hits, 2.33 expected hits Germans roll dice for 3 armour and 1 infantry in Caucasus, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 18 Casualties for Russians: 1 infantry Casualties for Germans: 3 armour and 2 infantry Non Combat Move - Russians 1 armour moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from Caucasus to Karelia S.S.R. Place Units - Russians 1 armour placed in Russia Russians undo move 1. 5 infantry placed in Karelia S.S.R. 1 infantry placed in Russia 1 armour placed in Karelia S.S.R. 1 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans regular : -2.00 Russians regular : 0.17 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 3 Purchase Units - Germans Germans buy 1 armour, 1 factory and 4 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from West Europe to Red Sea Zone 1 armour moved from Italian East Africa to South Africa Germans take Kenya-Rhodesia from British Germans take South Africa from British 1 infantry moved from Congo to Anglo Sudan Egypt 3 armour and 4 infantry moved from Germany to East Europe 1 fighter moved from West Europe to West Spain Sea Zone 3 fighters moved from West Europe to Baltic Sea Zone 4 armour moved from Ukraine S.S.R. to East Europe 1 armour moved from South Europe to East Europe Combat - Germans Battle in East Europe Germans attack with 8 armour and 4 infantry Americans defend with 1 armour Germans roll dice for 8 armour and 4 infantry in East Europe, round 2 : 5/12 hits, 4.67 expected hits Americans roll dice for 1 armour in East Europe, round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in East Europe Germans win, taking East Europe from Americans with 8 armour and 4 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 armour Battle in West Spain Sea Zone Germans attack with 1 fighter Americans defend with 1 transport Germans roll dice for 1 fighter in West Spain Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 transport in West Spain Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans lost in West Spain Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 transport Battle in Red Sea Zone Germans attack with 1 bomber British defend with 1 transport Germans roll dice for 1 bomber in Red Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 transport in Red Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 bomber in Red Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 transport in Red Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in Red Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in Baltic Sea Zone Germans attack with 3 fighters British defend with 1 battleship and 1 transport Germans roll dice for 3 fighters in Baltic Sea Zone, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 battleship and 1 transport in Baltic Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Germans lost in Baltic Sea Zone Germans roll dice for 2 fighters in Baltic Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 battleship and 1 transport in Baltic Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 transport owned by the British and 1 fighter owned by the Germans lost in Baltic Sea Zone 1 fighter owned by the Germans retreated British win with 1 battleship remaining. Battle score for attacker is -16 Casualties for Germans: 2 fighters Casualties for British: 1 transport 1 fighter moved from Baltic Sea Zone to Germany 1 fighter moved from West Spain Sea Zone to Germany 1 aaGun and 2 infantry moved from South Europe to East Europe 1 aaGun moved from West Europe to South Europe 1 bomber moved from Red Sea Zone to Anglo Sudan Egypt 1 battleship and 1 transport moved from Black Sea Zone to Central Mediteranean Sea Zone Place Units - Germans 1 factory placed in Anglo Sudan Egypt 1 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Germans regular : -1.00 British regular : -0.00 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 3 Purchase Units - British British buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from North Sea Zone to East Canada Sea Zone 1 infantry moved from East Canada to East Canada Sea Zone 1 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone 1 infantry moved from United Kingdom to North Sea Zone 1 battleship moved from Baltic Sea Zone to North Sea Zone 1 infantry moved from North Sea Zone to West Europe 1 infantry moved from North Sea Zone to West Europe 1 fighter moved from United Kingdom to West Europe 1 fighter moved from North Sea Zone to West Europe 1 fighter moved from North Sea Zone to West Europe 1 bomber moved from Karelia S.S.R. to Anglo Sudan Egypt Combat - British Strategic bombing raid in Anglo Sudan Egypt Bombing raid in Anglo Sudan Egypt rolls: 6 and costs: 6 PUs. Bombing raid costs 6 PUs Battle in West Europe British attack with 3 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 3 fighters and 2 infantry in West Europe, round 2 : 4/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in West Europe, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in West Europe British win, taking West Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is -9 Casualties for British: 1 fighter and 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 fighter moved from West Europe to Karelia S.S.R. 1 fighter moved from West Europe to Karelia S.S.R. 1 infantry moved from Persia to Kazakh S.S.R. 1 infantry moved from Persia to Kazakh S.S.R. 1 bomber moved from Anglo Sudan Egypt to Algeria Place Units - British 1 fighter and 2 infantry placed in United Kingdom 1 transport placed in North Sea Zone British undo move 1. 1 fighter placed in North Sea Zone 2 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans regular : 1.33 British regular : 1.50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Manchuria to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Manchuria to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 bomber and 1 fighter moved from Manchuria to Kazakh S.S.R. 1 infantry moved from Sinkiang to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Sinkiang to Kazakh S.S.R. 1 armour moved from French Indo China to Kazakh S.S.R. 1 armour moved from French Indo China to Persia Japanese take Persia from British 2 fighters moved from French Indo China to Kazakh S.S.R. 2 infantry moved from Borneo Celebes to Borneo Sea Zone 2 infantry and 1 transport moved from Borneo Sea Zone to Kwangtung Sea Zone 2 infantry moved from Kwangtung Sea Zone to Kwangtung 1 armour moved from Japan to Japan Sea Zone 1 armour and 1 transport moved from Japan Sea Zone to Kwangtung Sea Zone 1 armour moved from Kwangtung Sea Zone to Kwangtung 2 fighters moved from Japan Sea Zone to Kwangtung Combat - Japanese Battle in Kwangtung Japanese attack with 1 armour, 2 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Kwangtung, round 2 : 0/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Kwangtung, round 3 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from Americans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 1 armour, 1 bomber, 3 fighters and 1 infantry British defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/6 hits, 2.83 expected hits Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakh S.S.R. Japanese roll dice for 1 armour, 1 bomber and 3 fighters in Kazakh S.S.R., round 3 : 4/5 hits, 2.67 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 3 fighters moved from Kazakh S.S.R. to Sinkiang 1 bomber moved from Kazakh S.S.R. to Sinkiang 1 infantry moved from China to Sinkiang 1 infantry moved from French Indo China to Sinkiang 1 transport moved from Japan Sea Zone to Wake Island Sea Zone 1 infantry moved from Wake Island to Wake Island Sea Zone 1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone 1 infantry moved from Japan Sea Zone to Japan 1 fighter moved from Kwangtung to Japan Sea Zone 1 fighter moved from Kwangtung to Japan Sea Zone Place Units - Japanese 3 armour placed in French Indo China 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -2.17 Russians regular : 0.00 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Alaska to West Canada Sea Zone 1 infantry moved from Alaska to West Canada Sea Zone 2 infantry and 1 transport moved from West Canada Sea Zone to Soviet Far East Sea Zone 1 infantry moved from Soviet Far East Sea Zone to Soviet Far East 1 infantry moved from Soviet Far East Sea Zone to Soviet Far East 1 infantry moved from Algeria to Libya Americans take Libya from Germans 1 bomber moved from Karelia S.S.R. to Soviet Far East Combat - Americans Battle in Soviet Far East Americans attack with 1 bomber and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Soviet Far East, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Soviet Far East Americans roll dice for 1 bomber and 1 infantry in Soviet Far East, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Soviet Far East to Evenki National Okrug 1 submarine moved from West US Sea Zone to West Canada Sea Zone 1 fighter moved from West US Sea Zone to West Canada Sea Zone Place Units - Americans 2 fighters and 1 transport placed in West US Sea Zone 1 armour and 1 infantry placed in Finland Norway 1 infantry placed in West US Turn Complete - Americans Americans collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Ukraine S.S.R. Russians take Ukraine S.S.R. from Germans 1 armour moved from Caucasus to Persia 1 armour moved from Caucasus to Kazakh S.S.R. 1 armour moved from Karelia S.S.R. to Novosibirsk 1 armour moved from Evenki National Okrug to Novosibirsk 1 fighter moved from Karelia S.S.R. to Novosibirsk Combat - Russians Battle in Persia Russians attack with 1 armour and 1 infantry Japanese defend with 1 armour Russians roll dice for 1 armour and 1 infantry in Persia, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Persia Russians win, taking Persia from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in Novosibirsk Russians attack with 2 armour and 1 fighter Japanese defend with 1 infantry Russians roll dice for 2 armour and 1 fighter in Novosibirsk, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour Casualties for Japanese: 1 infantry Battle in Kazakh S.S.R. Russians attack with 1 armour and 1 infantry Japanese defend with 1 armour Russians roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Non Combat Move - Russians 1 fighter moved from Novosibirsk to Karelia S.S.R. 1 infantry moved from Russia to Evenki National Okrug 1 infantry moved from Caucasus to Karelia S.S.R. 1 infantry moved from Caucasus to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 25 PUs; end with 26 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 Russians regular : 4.17 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 4 Purchase Units - Germans Germans buy 1 aaGun, 3 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 8 armour and 6 infantry moved from East Europe to Karelia S.S.R. 1 armour and 2 fighters moved from Germany to Karelia S.S.R. 4 infantry moved from Germany to West Europe 1 bomber moved from Anglo Sudan Egypt to Karelia S.S.R. 1 battleship and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone 1 infantry moved from Anglo Sudan Egypt to East Mediteranean Sea Zone 1 battleship, 1 infantry and 1 transport moved from East Mediteranean Sea Zone to Central Mediteranean Sea Zone 1 infantry moved from Central Mediteranean Sea Zone to Libya 1 armour moved from South Africa to Anglo Sudan Egypt Combat - Germans Battle in Libya Germans attack with 1 infantry Americans defend with 1 infantry Germans roll dice for 1 battleship in Libya, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Libya Americans win with no units remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Karelia S.S.R. Germans attack with 9 armour, 1 bomber, 2 fighters and 6 infantry British defend with 2 fighters; Russians defend with 1 aaGun, 1 factory, 1 fighter and 15 infantry Russians roll AA dice in Karelia S.S.R. : 0/3 hits, 0.50 expected hits Germans roll dice for 9 armour, 1 bomber, 2 fighters and 6 infantry in Karelia S.S.R., round 2 : 8/18 hits, 7.17 expected hits Russians roll dice for 3 fighters and 15 infantry in Karelia S.S.R., round 2 : 6/18 hits, 7.00 expected hits 8 infantry owned by the Russians and 6 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 9 armour, 1 bomber and 2 fighters in Karelia S.S.R., round 3 : 7/12 hits, 6.17 expected hits Russians roll dice for 3 fighters and 7 infantry in Karelia S.S.R., round 3 : 8/10 hits, 4.33 expected hits 7 infantry owned by the Russians and 8 armour owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 armour, 1 bomber and 2 fighters in Karelia S.S.R., round 4 : 3/4 hits, 2.17 expected hits Russians roll dice for 3 fighters in Karelia S.S.R., round 4 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Russians, 2 fighters owned by the Germans and 2 fighters owned by the British lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 8 armour, 2 fighters and 6 infantry Casualties for Russians: 1 fighter and 15 infantry Casualties for British: 2 fighters Battle in West Europe Germans attack with 4 infantry British defend with 1 infantry Germans roll dice for 4 infantry in West Europe, round 2 : 0/4 hits, 0.67 expected hits British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 infantry in West Europe, round 3 : 0/4 hits, 0.67 expected hits British roll dice for 1 infantry in West Europe, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 infantry in West Europe, round 4 : 0/4 hits, 0.67 expected hits British roll dice for 1 infantry in West Europe, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 infantry in West Europe, round 5 : 0/4 hits, 0.67 expected hits British roll dice for 1 infantry in West Europe, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in West Europe Germans roll dice for 3 infantry in West Europe, round 6 : 0/3 hits, 0.50 expected hits British roll dice for 1 infantry in West Europe, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 infantry in West Europe, round 7 : 1/3 hits, 0.50 expected hits British roll dice for 1 infantry in West Europe, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West Europe Germans win, taking West Europe from British with 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Karelia S.S.R. to Germany 1 aaGun moved from East Europe to Germany Place Units - Germans 1 aaGun and 1 armour placed in Anglo Sudan Egypt Germans undo move 1. 1 aaGun and 1 infantry placed in Anglo Sudan Egypt 3 armour and 3 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 2.67 Germans regular : 0.17 British regular : -1.00 Russians AA : -0.50 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 4 Purchase Units - British British buy 1 armour, 2 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - British 1 fighter moved from North Sea Zone to Karelia S.S.R. 1 bomber moved from Algeria to Karelia S.S.R. 1 infantry moved from United Kingdom to North Sea Zone 1 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone 1 infantry moved from Baltic Sea Zone to Karelia S.S.R. 1 infantry moved from Baltic Sea Zone to Karelia S.S.R. Combat - British Battle in Karelia S.S.R. British attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 aaGun, 1 armour and 1 factory Germans roll AA dice in Karelia S.S.R. : 1/2 hits, 0.33 expected hits 1 fighter owned by the British lost in Karelia S.S.R. British roll dice for 1 bomber and 2 infantry in Karelia S.S.R., round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 fighter and 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 1 transport moved from North Sea Zone to East Canada Sea Zone 1 armour moved from East Canada to East Canada Sea Zone 1 armour and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone 1 armour moved from West Spain Sea Zone to Algeria 1 carrier moved from North Sea Zone to West Spain Sea Zone 1 bomber moved from Karelia S.S.R. to Finland Norway Place Units - British 1 armour and 2 infantry placed in United Kingdom 1 transport placed in North Sea Zone Turn Complete - British British collect 19 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans AA : 0.67 Germans regular : 0.67 British regular : 1.00 -
TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: Big World : 1942, version: 2.5.0
Game History
Round: 1 Research Technology - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: Big World : 1942, version: 2.5.0
Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 bomber moved from Moscow to SZ 6 Norwegian Sea 1 submarine moved from SZ 7 Barents Sea to SZ 6 Norwegian Sea 1 infantry moved from Moscow to Western Russia 1 infantry moved from Moscow to Western Russia 1 infantry moved from Moscow to Western Russia 1 artillery moved from Moscow to Southern Russia 1 artillery moved from Stalingrad to Southern Russia 2 infantry moved from Stalingrad to Southern Russia 2 infantry moved from Caucasus to Southern Russia 3 infantry moved from Eastern Russia to Southern Russia 1 infantry moved from Northern Russia to Western Russia 1 infantry moved from Northern Russia to Novgorod 1 infantry moved from Leningrad to Novgorod 1 fighter moved from Karelija to Novgorod 1 fighter moved from Moscow to Novgorod 1 armour moved from Stalingrad to Southern Russia 1 infantry moved from Leningrad to Novgorod 1 armour moved from Northern Russia to Western Russia 1 armour moved from Moscow to Southern Russia 1 armour moved from Northern Russia to Western Russia 1 fighter moved from Stalingrad to Western Russia 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Northern Russia to Western Russia Combat - Russians Battle in SZ 6 Norwegian Sea Russians attack with 1 bomber and 1 submarine Germans defend with 1 submarine Russians roll dice for 1 submarine in SZ 6 Norwegian Sea, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 6 Norwegian Sea, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 bomber in SZ 6 Norwegian Sea, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in SZ 6 Norwegian Sea Russians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Battle in Southern Russia Russians attack with 2 armour, 2 artilleries and 7 infantry Germans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Russians roll dice for 2 armour, 2 artilleries and 7 infantry in Southern Russia, round 2 : 4/1 hits, 3.17 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Southern Russia, round 2 : 2/1 hits, 2.17 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Southern Russia Russians roll dice for 2 armour, 2 artilleries and 5 infantry in Southern Russia, round 3 : 3/1 hits, 2.83 expected hits Germans roll dice for 1 fighter in Southern Russia, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Southern Russia Russians win, taking Southern Russia from Germans with 2 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 19 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 2 infantry Battle in Novgorod Russians attack with 2 fighters and 4 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 2 fighters and 4 infantry in Novgorod, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 armour and 2 infantry in Novgorod, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 fighters and 3 infantry in Novgorod, round 3 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 2 infantry Battle in Western Russia Russians attack with 2 armour, 1 fighter and 5 infantry Germans defend with 1 armour, 1 artillery and 2 infantry Russians roll dice for 2 armour, 1 fighter and 5 infantry in Western Russia, round 2 : 3/1 hits, 2.33 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Western Russia, round 2 : 2/1 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Russia Russians roll dice for 2 armour, 1 fighter and 3 infantry in Western Russia, round 3 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 armour in Western Russia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Russia Russians win, taking Western Russia from Germans with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter moved from Western Russia to Leningrad 1 fighter moved from Novgorod to Leningrad 1 infantry moved from Karelija to Leningrad 1 infantry moved from Karelija to Leningrad 1 infantry moved from Karelija to Leningrad 1 infantry moved from Archangel'sk to Karelija 1 infantry moved from Archangel'sk to Karelija 1 infantry moved from Sverdlovsk to Archangel'sk 1 infantry moved from Sverdlovsk to Archangel'sk 1 infantry moved from Kazakh to Eastern Russia 1 infantry moved from Kazakh to Eastern Russia 1 infantry moved from Kazakh to Eastern Russia 1 armour moved from Sverdlovsk to Novo-Sibirsk 1 infantry moved from Novo-Sibirsk to Eastern Sinkiang 1 infantry moved from Novo-Sibirsk to Eastern Sinkiang 1 transport moved from SZ 7 Barents Sea to SZ 9 North Atlantic 1 bomber moved from SZ 6 Norwegian Sea to Archangel'sk 1 infantry moved from Buryatia to Amurskaya 1 infantry moved from Irkutsk to Buryatia 1 infantry moved from Omsk to Novo-Sibirsk 1 infantry moved from Omsk to Novo-Sibirsk 1 infantry moved from Yakutsk to Amurskaya 1 infantry moved from Kyrgyz to Novo-Sibirsk 1 infantry moved from Uzbek to Kazakh 1 infantry moved from Uzbek to Kazakh 1 artillery moved from Sverdlovsk to Eastern Russia 1 fighter moved from Novgorod to Leningrad Place Units - Russians 2 armour placed in Leningrad 1 armour, 1 artillery and 1 infantry placed in Moscow 1 armour placed in Sverdlovsk 1 infantry placed in Moscow 1 infantry placed in Stalingrad Russians undo move 4. Russians undo move 2. Russians undo move 1. 1 armour and 1 infantry placed in Leningrad 2 armour, 1 artillery and 1 infantry placed in Moscow Turn Complete - Russians Russians collect 40 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans regular : -0.83 Russians regular : 1.50 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: Big World : 1942, version: 2.5.0
Game History
Round: 1 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 8 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Finland to Leningrad 1 infantry moved from Western Poland to SZ 12 East Baltic Sea 1 artillery moved from Western Poland to SZ 12 East Baltic Sea 1 armour moved from Eastern Germany to SZ 11 West Baltic Sea 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 1 armour, 1 infantry and 1 transport moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea 1 cruiser moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea 1 armour, 1 artillery and 2 infantry moved from SZ 12 East Baltic Sea to Leningrad 1 submarine moved from SZ 11 West Baltic Sea to SZ 16 North Atlantic 1 bomber and 1 fighter moved from Baltic States to Leningrad 1 fighter moved from Ukraine to Leningrad 1 armour, 1 artillery and 4 infantry moved from Belorussia to Novgorod 2 infantry moved from Baltic States to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 infantry moved from Eastern Poland to Belorussia 1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean 1 battleship moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean 1 infantry moved from Italy to SZ 25 Adriatic Sea 1 armour moved from Italy to SZ 25 Adriatic Sea 1 armour, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 23 West Mediterranean 1 infantry moved from Algeria to Libya 1 armour moved from Algeria to Libya 1 armour and 1 infantry moved from SZ 23 West Mediterranean to Gibraltar 1 fighter moved from Macedonia to SZ 28 Eastern Mediterranean 1 fighter moved from Italy to SZ 28 Eastern Mediterranean 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria 1 bomber moved from Eastern Germany to Leningrad 1 fighter moved from Western Germany to Leningrad 1 fighter moved from Eastern Germany to Leningrad 1 fighter moved from Norway to Leningrad 1 submarine moved from SZ 20 Atlantic to SZ 16 North Atlantic 1 submarine moved from SZ 19 Atlantic to SZ 2 Labrador Sea 1 submarine moved from SZ 39 Mid Atlantic to SZ 21 East Atlantic 1 submarine moved from SZ 33 Atlantic to SZ 34 Atlantic 1 submarine moved from SZ 32 Atlantic to SZ 14 North Atlantic 1 fighter moved from France to SZ 23 West Mediterranean Combat - Germans Battle in Libya Germans attack with 1 armour and 1 infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Libya, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Libya, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 infantry in Libya, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya Germans win, taking Libya from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in SZ 16 North Atlantic Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in SZ 16 North Atlantic, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in SZ 16 North Atlantic, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in SZ 16 North Atlantic Germans roll dice for 1 submarine in SZ 16 North Atlantic, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in SZ 16 North Atlantic, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in SZ 16 North Atlantic British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -16 Casualties for Germans: 2 submarines Battle in Leningrad Germans attack with 1 armour, 1 artillery, 2 bombers, 5 fighters and 4 infantry Russians defend with 1 aaGun, 1 armour, 1 factory, 3 fighters and 4 infantry Russians roll AA dice in Leningrad : 1/1 hits, 1.17 expected hits 1 bomber owned by the Germans lost in Leningrad Germans roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters and 4 infantry in Leningrad, round 2 : 5/1 hits, 4.83 expected hits Russians roll dice for 1 armour, 3 fighters and 4 infantry in Leningrad, round 2 : 4/1 hits, 3.83 expected hits 4 infantry owned by the Russians, 1 armour owned by the Russians and 4 infantry owned by the Germans lost in Leningrad Germans roll dice for 1 armour, 1 artillery, 1 bomber and 5 fighters in Leningrad, round 3 : 4/0 hits, 4.00 expected hits Russians roll dice for 3 fighters in Leningrad, round 3 : 2/0 hits, 2.00 expected hits 3 fighters owned by the Russians, 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery, 1 bomber, 1 fighter and 4 infantry Casualties for Russians: 1 armour, 3 fighters and 4 infantry Battle in SZ 2 Labrador Sea Germans attack with 1 submarine British defend with 1 transport Germans roll dice for 1 submarine in SZ 2 Labrador Sea, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 transport in SZ 2 Labrador Sea, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in SZ 2 Labrador Sea, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 transport in SZ 2 Labrador Sea, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in SZ 2 Labrador Sea, round 4 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in SZ 2 Labrador Sea Germans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in SZ 28 Eastern Mediterranean Germans attack with 2 fighters British defend with 1 cruiser and 1 transport Germans roll dice for 2 fighters in SZ 28 Eastern Mediterranean, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 transport in SZ 28 Eastern Mediterranean, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the British and 1 fighter owned by the Germans lost in SZ 28 Eastern Mediterranean Germans roll dice for 1 fighter in SZ 28 Eastern Mediterranean, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 cruiser in SZ 28 Eastern Mediterranean, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in SZ 28 Eastern Mediterranean Germans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser and 1 transport Battle in SZ 23 West Mediterranean Germans attack with 1 battleship, 1 fighter, 1 submarine and 1 transport British defend with 1 battleship Germans roll dice for 1 submarine in SZ 23 West Mediterranean, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 fighter and 1 transport in SZ 23 West Mediterranean, round 2 : 1/1 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship in SZ 23 West Mediterranean, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 submarine in SZ 23 West Mediterranean, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in SZ 23 West Mediterranean Germans win with 1 battleship, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 22 Casualties for British: 1 battleship Battle in Gibraltar Germans attack with 1 armour and 1 infantry British defend with 1 aaGun, 1 fighter and 1 infantry Germans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter and 1 infantry in Gibraltar, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Gibraltar Germans roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 fighter and 1 infantry in Gibraltar, round 3 : 1/0 hits, 1.00 expected hits 1 armour owned by the Germans lost in Gibraltar British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -8 Casualties for Germans: 1 armour and 1 infantry Battle in Novgorod Germans attack with 2 armour, 1 artillery and 6 infantry Russians defend with 3 infantry Germans roll dice for 2 armour, 1 artillery and 6 infantry in Novgorod, round 2 : 3/1 hits, 2.50 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 artillery and 2 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Western Poland to Baltic States 2 infantry moved from Hungary-Romania to Eastern Poland 1 infantry moved from Balkans to Macedonia 1 armour moved from Eastern Germany to Baltic States 1 armour moved from Austria-Czechoslovakia to Baltic States 1 armour moved from Western Germany to Western Poland 1 armour moved from France to Eastern Germany 2 artilleries and 4 infantry moved from Eastern Germany to Western Poland 1 armour moved from Balkans to Eastern Poland 1 infantry moved from Balkans to Hungary-Romania 3 infantry moved from Austria-Czechoslovakia to Hungary-Romania 1 bomber moved from Leningrad to Eastern Poland 2 fighters moved from Leningrad to Baltic States 2 fighters moved from Leningrad to Finland 1 artillery moved from France to Western Germany 1 artillery and 2 infantry moved from Italy to Austria-Czechoslovakia 1 artillery and 3 infantry moved from Western Germany to Eastern Germany 1 fighter moved from SZ 23 West Mediterranean to Algeria 1 fighter moved from SZ 28 Eastern Mediterranean to Macedonia Place Units - Germans 5 infantry placed in Eastern Germany 7 armour placed in Western Germany 1 armour placed in Italy Turn Complete - Germans Germans collect 59 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : 0.17 Germans regular : -1.83 Russians AA : -0.17 British regular : -1.17 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: Big World : 1942, version: 2.5.0
Game History
Round: 1 Purchase Units - British British buy 1 armour, 1 factory, 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Scotland to SZ 9 North Atlantic 2 infantry and 1 transport moved from SZ 9 North Atlantic to SZ 7 Barents Sea 2 infantry moved from SZ 7 Barents Sea to Finland 1 fighter moved from Scotland to Finland 1 bomber moved from England to Finland 1 battleship, 1 cruiser and 1 submarine moved from SZ 17 English Channel to SZ 12 East Baltic Sea 1 cruiser and 1 submarine moved from SZ 10 North Sea to SZ 12 East Baltic Sea 1 battleship moved from SZ 9 North Atlantic to SZ 20 Atlantic 1 infantry moved from England to SZ 16 North Atlantic 1 artillery moved from England to SZ 16 North Atlantic 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from SZ 16 North Atlantic to SZ 20 Atlantic 1 artillery and 1 infantry moved from SZ 20 Atlantic to Azores 1 submarine moved from SZ 9 North Atlantic to SZ 21 East Atlantic 1 fighter moved from Gibraltar to Libya 1 fighter moved from England to SZ 21 East Atlantic 1 armour, 1 fighter and 1 infantry moved from Egypt to Libya 1 fighter moved from SZ 57 Arabian Sea to SZ 71 South China Sea 1 submarine moved from SZ 59 Northeastern Indian to SZ 71 South China Sea 2 infantry moved from Burma to French Indo-China 1 armour moved from Calcutta to French Indo-China Combat - British Battle in SZ 71 South China Sea British attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer and 1 transport British roll dice for 1 submarine in SZ 71 South China Sea, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in SZ 71 South China Sea, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in SZ 71 South China Sea, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Japanese and 1 submarine owned by the British lost in SZ 71 South China Sea 1 fighter owned by the British retreated Japanese win with 1 destroyer remaining. Battle score for attacker is 0 Casualties for British: 1 submarine Casualties for Japanese: 1 transport Battle in SZ 21 East Atlantic British attack with 1 fighter and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in SZ 21 East Atlantic, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 21 East Atlantic, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in SZ 21 East Atlantic, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in SZ 21 East Atlantic British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Battle in SZ 12 East Baltic Sea British attack with 1 battleship, 2 cruisers and 2 submarines Germans defend with 2 cruisers and 2 transports British roll dice for 2 submarines in SZ 12 East Baltic Sea, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the Germans lost in SZ 12 East Baltic Sea British roll dice for 1 battleship and 2 cruisers in SZ 12 East Baltic Sea, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 2 cruisers and 1 transport in SZ 12 East Baltic Sea, round 2 : 1/1 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in SZ 12 East Baltic Sea British roll dice for 2 submarines in SZ 12 East Baltic Sea, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Germans lost in SZ 12 East Baltic Sea British win with 1 battleship, 2 cruisers and 2 submarines remaining. Battle score for attacker is 36 Casualties for Germans: 2 cruisers and 2 transports Battle in Libya British attack with 1 armour, 2 fighters and 1 infantry Germans defend with 1 armour and 1 infantry British roll dice for 1 armour, 2 fighters and 1 infantry in Libya, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Libya British win, taking Libya from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Azores British attack with 1 artillery and 1 infantry Neutral defend with 2 infantry British roll dice for 1 battleship in Azores, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Azores British roll dice for 1 artillery and 1 infantry in Azores, round 2 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Azores British loses 0 PUs for violating Azoress neutrality. British win, taking Azores from Neutral with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Finland British attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 2 fighters British roll dice for 1 bomber, 1 fighter and 2 infantry in Finland, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 2 fighters in Finland, round 2 : 1/1 hits, 1.33 expected hits 1 fighter owned by the Germans and 1 infantry owned by the British lost in Finland British roll dice for 1 bomber, 1 fighter and 1 infantry in Finland, round 3 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 fighter in Finland, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the British lost in Finland British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 infantry Casualties for Germans: 2 fighters Battle in French Indo-China British attack with 1 armour and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour and 2 infantry in French Indo-China, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo-China, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China British roll dice for 1 armour and 1 infantry in French Indo-China, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in French Indo-China, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo-China British win, taking French Indo-China from Japanese with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from SZ 71 South China Sea to SZ 57 Arabian Sea 2 infantry moved from New Zealand to SZ 105 Tasman Sea 1 cruiser, 2 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 67 South East Indian 1 infantry moved from Western Australia to Central Australia 2 infantry moved from SZ 67 South East Indian to Western Australia 1 infantry moved from Calcutta to Burma 1 infantry moved from Delhi to Calcutta 2 infantry moved from Baluchistan to Bombay 1 transport moved from SZ 57 Arabian Sea to SZ 56 Persian Gulf 1 infantry moved from Iran to SZ 56 Persian Gulf 1 infantry moved from Iraq to SZ 56 Persian Gulf 2 infantry and 1 transport moved from SZ 56 Persian Gulf to SZ 55 Red Sea 2 infantry moved from SZ 55 Red Sea to Egypt 1 infantry moved from Syria to Egypt 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 infantry moved from Rhodesia to Kenya-Tanganyika 1 infantry moved from Southern Africa to Rhodesia 2 fighters moved from Libya to Egypt 1 fighter moved from SZ 21 East Atlantic to England 1 fighter moved from Finland to Karelija 1 bomber moved from Finland to Novaya-Zemlya 1 infantry moved from Central Canada to Eastern Canada 1 artillery and 1 infantry moved from Western Canada to Central Canada Place Units - British 1 factory placed in Egypt 1 fighter and 1 submarine placed in SZ 57 Arabian Sea 1 armour placed in Bombay Turn Complete - British British collect 42 PUs; end with 44 PUs 1 unit repaired.Combat Hit Differential Summary :
Japanese regular : 1.50 Germans regular : -0.33 Neutral regular : -0.33 British regular : 3.00 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: Big World : 1942, version: 2.5.0
Game History
Round: 1 Purchase Units - Chinese Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Inner Mongolia to Szechwan 2 infantry moved from Eastern Sinkiang to Kansu 2 infantry moved from Western Sinkiang to Eastern Sinkiang Place Units - Chinese 1 artillery and 1 infantry placed in Kansu 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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