archaeologists
-
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Purchase Units - Chinese Chinese buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Kansu to Szechwan 2 infantry moved from Eastern Sinkiang to Kansu 2 infantry moved from Western Sinkiang to Eastern Sinkiang Place Units - Chinese 1 artillery and 1 fighter placed in Kansu Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Purchase Units - Chinese Chinese buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Kansu to Szechwan 2 infantry moved from Eastern Sinkiang to Kansu 2 infantry moved from Western Sinkiang to Eastern Sinkiang Place Units - Chinese 1 artillery and 1 fighter placed in Kansu Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Heavy Bomber Purchase Units - Japanese Japanese buy 1 bomber, 1 factory, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 transport moved from SZ 80 Northwest Pacific to SZ 76 West Bering Sea 1 infantry moved from Western Aleutian Islands to SZ 76 West Bering Sea 1 infantry and 1 transport moved from SZ 76 West Bering Sea to SZ 75 Sea of Okhotsk 1 infantry moved from Sakhalin Island to SZ 75 Sea of Okhotsk 1 infantry moved from SZ 75 Sea of Okhotsk to Okhotsk Japanese take Okhotsk from Russians 1 infantry moved from SZ 75 Sea of Okhotsk to Okhotsk 1 battleship, 1 carrier, 1 fighter and 1 submarine moved from SZ 87 West Pacific to SZ 88 Pacific 1 destroyer moved from SZ 98 Philippine Sea to SZ 100 Pacific 1 cruiser moved from SZ 98 Philippine Sea to SZ 100 Pacific 1 transport moved from SZ 73 East China Sea to SZ 74 Sea of Japan 1 infantry moved from Northern Japan to SZ 74 Sea of Japan 1 infantry moved from Northern Japan to SZ 74 Sea of Japan 1 infantry moved from SZ 74 Sea of Japan to Vladivostok Japanese take Vladivostok from Russians 1 infantry moved from SZ 74 Sea of Japan to Vladivostok 1 infantry moved from French Indo-China to Yunnan 1 infantry moved from French Indo-China to Yunnan 1 infantry moved from Thai-Malay to Burma 1 infantry moved from Thai-Malay to Burma 1 infantry moved from North Philippines to SZ 72 South China Sea 1 infantry moved from North Philippines to SZ 72 South China Sea 2 infantry and 1 transport moved from SZ 72 South China Sea to SZ 58 Bay of Bengal 1 infantry moved from SZ 58 Bay of Bengal to Burma 1 infantry moved from SZ 58 Bay of Bengal to Burma 1 battleship moved from SZ 72 South China Sea to SZ 58 Bay of Bengal 1 carrier moved from SZ 72 South China Sea to SZ 58 Bay of Bengal 1 fighter moved from SZ 72 South China Sea to Burma 1 fighter moved from Kwangtung to Yunnan 1 artillery moved from French Indo-China to Yunnan 1 fighter moved from Chosen to SZ 88 Pacific 1 bomber moved from Southern Japan to SZ 88 Pacific 1 fighter moved from Southern Japan to SZ 88 Pacific 1 fighter moved from South Philippines to SZ 100 Pacific 1 carrier moved from SZ 99 West Pacific to SZ 100 Pacific 1 fighter moved from SZ 99 West Pacific to SZ 88 Pacific 1 artillery moved from Thai-Malay to Burma 1 armour moved from French Indo-China to Burma 1 armour moved from Kwangtung to Burma Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 armour, 1 artillery, 1 fighter and 4 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 2 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in SZ 88 Pacific Japanese attack with 1 battleship, 1 bomber, 1 carrier, 4 fighters and 1 submarine Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport 1 submarine owned by the Americans submerged Japanese roll dice for 1 submarine in SZ 88 Pacific, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 bomber, 1 carrier and 4 fighters in SZ 88 Pacific, round 2 : 3/7 hits, 3.50 expected hits Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in SZ 88 Pacific, round 2 : 2/6 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in SZ 88 Pacific Japanese roll dice for 1 battleship, 1 bomber, 1 carrier and 4 fighters in SZ 88 Pacific, round 3 : 3/7 hits, 3.50 expected hits Americans roll dice for 2 fighters and 1 transport in SZ 88 Pacific, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in SZ 88 Pacific Japanese win with 1 battleship, 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 43 Casualties for Japanese: 2 fighters and 1 submarine Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport Battle in SZ 100 Pacific Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Americans defend with 1 cruiser and 1 transport Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in SZ 100 Pacific, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 cruiser and 1 transport in SZ 100 Pacific, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in SZ 100 Pacific Japanese win with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Non Combat Move - Japanese 1 bomber moved from SZ 88 Pacific to Southern Japan 1 infantry moved from Northern Manchukuo to Chosen 1 artillery moved from Shantung to Chosen 1 fighter moved from Burma to SZ 58 Bay of Bengal 1 fighter moved from Yunnan to SZ 58 Bay of Bengal 1 infantry moved from Kwangtung to French Indo-China 1 destroyer moved from SZ 73 East China Sea to SZ 87 West Pacific 1 submarine moved from SZ 74 Sea of Japan to SZ 87 West Pacific 1 cruiser moved from SZ 73 East China Sea to SZ 87 West Pacific Place Units - Japanese 1 infantry placed in Chosen 1 submarine placed in SZ 86 West Pacific 1 factory placed in French Indo-China 1 bomber placed in Southern Japan Activate Technology - Japanese Japanese activating Heavy Bomber Turn Complete - Japanese Japanese collect 48 PUs; end with 49 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUs 1 unit repaired.Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.67 Japanese regular : 0.17 Japanese rolls : 1.00 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Jet Power Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 fighter moved from Iceland to SZ 18 West Atlantic 1 fighter moved from Northeastern United States to SZ 37 Caribbean Sea 1 destroyer moved from SZ 18 West Atlantic to SZ 37 Caribbean Sea 1 cruiser moved from SZ 18 West Atlantic to SZ 37 Caribbean Sea 1 bomber moved from Northeastern United States to SZ 37 Caribbean Sea 1 infantry moved from Southern United States to Northeastern United States 1 artillery moved from Midwestern United States to Northwestern United States 1 infantry moved from Southwestern United States to Northwestern United States 1 infantry moved from Southwestern United States to Northwestern United States 1 bomber moved from Southwestern United States to SZ 88 Pacific 1 destroyer moved from SZ 95 Pacific to SZ 88 Pacific 1 fighter moved from Hawaiian Islands to SZ 88 Pacific 1 battleship moved from SZ 96 Pacific to SZ 88 Pacific 1 fighter moved from Southwestern United States to Hawaiian Islands Combat - Americans Battle in SZ 37 Caribbean Sea Americans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in SZ 37 Caribbean Sea, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 2 submarines in SZ 37 Caribbean Sea, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in SZ 37 Caribbean Sea Americans win with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in SZ 88 Pacific Americans attack with 1 battleship, 1 bomber, 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 battleship, 1 carrier and 2 fighters Americans roll dice for 1 submarine in SZ 88 Pacific, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 bomber, 1 destroyer and 1 fighter in SZ 88 Pacific, round 2 : 3/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship and 1 carrier in SZ 88 Pacific, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 2 fighters in SZ 88 Pacific, round 2 : 2/2 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans 1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in SZ 88 Pacific Americans roll dice for 1 submarine in SZ 88 Pacific, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 bomber and 1 fighter in SZ 88 Pacific, round 3 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 battleship in SZ 88 Pacific, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter in SZ 88 Pacific, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 battleship owned by the Americans lost in SZ 88 Pacific Americans roll dice for 1 bomber and 1 fighter in SZ 88 Pacific, round 4 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship in SZ 88 Pacific, round 4 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in SZ 88 Pacific Americans win with 1 bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 battleship, 1 destroyer, 1 fighter and 1 submarine Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters Non Combat Move - Americans 1 bomber moved from SZ 88 Pacific to Hawaiian Islands 1 transport moved from SZ 95 Pacific to SZ 85 Northeast Pacific 1 transport moved from SZ 91 East Pacific to SZ 85 Northeast Pacific 1 bomber moved from SZ 37 Caribbean Sea to Bermuda 1 fighter moved from SZ 37 Caribbean Sea to Central America Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in SZ 18 West Atlantic 2 fighters placed in Hawaiian Islands Activate Technology - Americans Americans activating Jet Power Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 0.67 Germans regular : -0.33 Americans rolls : 1.00 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Purchase Units - Russians Russians buy 6 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Leningrad to Finland 1 infantry moved from Karelija to Finland 1 fighter moved from Leningrad to Finland 1 infantry moved from Eastern Siberia to Yakutsk 1 armour and 8 infantry moved from Amurskaya to Buryatia 1 armour moved from Novo-Sibirsk to Buryatia 3 infantry moved from Novo-Sibirsk to Eastern Sinkiang 2 infantry moved from Irkutsk to Buryatia 2 infantry moved from Southwestern Siberia to Irkutsk 1 bomber moved from Western Siberia to Finland 1 transport moved from SZ 7 Barents Sea to SZ 6 Norwegian Sea 2 fighters and 3 infantry moved from Leningrad to Novgorod 1 armour moved from Moscow to Novgorod 1 armour, 1 artillery and 4 infantry moved from Western Russia to Belorussia 1 armour moved from Moscow to Belorussia 1 armour moved from Moscow to Belorussia 1 armour, 1 artillery and 4 infantry moved from Stalingrad to Southern Russia 1 artillery and 2 infantry moved from Eastern Russia to Southern Russia 1 artillery and 4 infantry moved from Moscow to Southern Russia Combat - Russians Battle in Finland Russians attack with 1 bomber, 1 fighter and 3 infantry Germans defend with 1 armour, 1 artillery and 1 infantry Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Finland, round 2 : 3/5 hits, 1.67 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Battle in Belorussia Russians attack with 3 armour, 1 artillery and 4 infantry Germans defend with 1 artillery, 1 fighter and 3 infantry Russians roll dice for 3 armour, 1 artillery and 4 infantry in Belorussia, round 2 : 2/8 hits, 2.67 expected hits Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Belorussia, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Russians roll dice for 3 armour, 1 artillery and 3 infantry in Belorussia, round 3 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 3 armour, 1 artillery and 2 infantry in Belorussia, round 4 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 fighter in Belorussia, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 14 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery, 1 fighter and 3 infantry Battle in Southern Russia Russians attack with 1 armour, 3 artilleries and 10 infantry Germans defend with 1 armour, 1 artillery and 5 infantry Russians roll dice for 1 armour, 3 artilleries and 10 infantry in Southern Russia, round 2 : 4/14 hits, 3.67 expected hits Germans roll dice for 1 armour, 1 artillery and 5 infantry in Southern Russia, round 2 : 4/7 hits, 2.50 expected hits 4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Southern Russia Russians roll dice for 1 armour, 3 artilleries and 6 infantry in Southern Russia, round 3 : 3/10 hits, 3.00 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Southern Russia, round 3 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Southern Russia Russians win, taking Southern Russia from Germans with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 6 infantry Casualties for Germans: 1 armour, 1 artillery and 5 infantry Battle in Novgorod Russians attack with 1 armour, 2 fighters and 3 infantry Germans defend with 1 armour, 1 artillery and 1 infantry Russians roll dice for 1 armour, 2 fighters and 3 infantry in Novgorod, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 2 fighters and 2 infantry in Novgorod, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters moved from Novgorod to Leningrad 1 fighter moved from Finland to Leningrad 1 bomber moved from Finland to Western Siberia Place Units - Russians 2 armour and 1 infantry placed in Leningrad 3 armour placed in Stalingrad Russians undo move 2. 1 artillery and 2 infantry placed in Stalingrad Russians undo move 2. 1 artillery and 2 infantry placed in Stalingrad 3 armour and 1 infantry placed in Moscow 1 armour placed in Sverdlovsk Russians undo move 4. Russians undo move 3. Russians undo move 2. Russians undo move 1. 1 artillery and 2 infantry placed in Leningrad 4 armour placed in Moscow 2 armour and 1 infantry placed in Stalingrad 1 infantry placed in Sverdlovsk Turn Complete - Russians Russians collect 40 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : 1.50 Russians regular : 1.33 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 4,3 and gets 0 hits Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 fighter, 1 halftrack, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 infantry moved from Eastern Poland to Belorussia 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Baltic States to Belorussia 1 artillery moved from Baltic States to Belorussia 1 armour moved from Baltic States to Belorussia 1 armour moved from Baltic States to Belorussia 1 armour moved from Baltic States to Belorussia 1 halftrack moved from Eastern Germany to Belorussia 1 submarine moved from SZ 11 West Baltic Sea to SZ 10 North Sea 1 submarine moved from SZ 11 West Baltic Sea to SZ 10 North Sea 2 submarines moved from SZ 9 North Atlantic to SZ 10 North Sea 1 bomber moved from France to Belorussia 1 fighter moved from France to SZ 10 North Sea 2 cruisers moved from SZ 17 English Channel to SZ 10 North Sea 1 armour moved from Libya to French Equatorial Africa Germans take Anglo-Egyptian Sudan from British Germans take French Equatorial Africa from British 1 infantry moved from Libya to Anglo-Egyptian Sudan 1 infantry moved from Libya to Anglo-Egyptian Sudan Combat - Germans Battle in Belorussia Germans attack with 3 armour, 1 artillery, 1 bomber, 1 halftrack and 3 infantry Russians defend with 3 armour, 1 artillery and 1 infantry Germans roll dice for 3 armour, 1 artillery, 1 bomber, 1 halftrack and 3 infantry in Belorussia, round 2 : 3/9 hits, 3.33 expected hits Russians roll dice for 3 armour, 1 artillery and 1 infantry in Belorussia, round 2 : 2/5 hits, 2.17 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Germans roll dice for 3 armour, 1 artillery, 1 bomber, 1 halftrack and 1 infantry in Belorussia, round 3 : 3/7 hits, 3.00 expected hits Russians roll dice for 2 armour in Belorussia, round 3 : 2/2 hits, 1.00 expected hits 2 armour owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 3 armour, 1 bomber and 1 halftrack remaining. Battle score for attacker is 9 Casualties for Germans: 1 artillery and 3 infantry Casualties for Russians: 3 armour, 1 artillery and 1 infantry Battle in SZ 10 North Sea Germans attack with 2 cruisers, 1 fighter and 4 submarines British defend with 2 cruisers, 2 destroyers, 1 submarine and 1 transport; Russians defend with 1 submarine British roll dice for 2 submarines in SZ 10 North Sea, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 4 submarines in SZ 10 North Sea, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 cruisers in SZ 10 North Sea, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 fighter in SZ 10 North Sea, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 cruisers, 2 destroyers and 1 transport in SZ 10 North Sea, round 2 : 3/4 hits, 1.67 expected hits 1 submarine owned by the Russians and 3 submarines owned by the Germans lost in SZ 10 North Sea British roll dice for 1 submarine in SZ 10 North Sea, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in SZ 10 North Sea, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 cruisers in SZ 10 North Sea, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 fighter in SZ 10 North Sea, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 2 cruisers, 2 destroyers and 1 transport in SZ 10 North Sea, round 3 : 2/4 hits, 1.67 expected hits 1 submarine owned by the Germans, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in SZ 10 North Sea 1 fighter owned by the Germans retreated 1 cruiser owned by the Germans retreated to SZ 11 West Baltic Sea British win with 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is -24 Casualties for Germans: 1 cruiser and 4 submarines Casualties for Russians: 1 submarine Casualties for British: 1 submarine Non Combat Move - Germans 1 armour moved from Austria-Czechoslovakia to Ukraine 1 infantry moved from Western Poland to Baltic States 1 infantry moved from Western Poland to Baltic States 1 artillery moved from Western Poland to Baltic States 1 infantry moved from Western Poland to Eastern Poland 1 infantry moved from Western Poland to Eastern Poland 1 artillery moved from Western Poland to Eastern Poland 1 infantry moved from Western Poland to Eastern Poland 1 infantry moved from Western Poland to Baltic States 1 armour moved from Eastern Germany to Eastern Poland 1 armour moved from Eastern Germany to Baltic States 1 infantry moved from Austria-Czechoslovakia to Hungary-Romania 1 infantry moved from Balkans to Hungary-Romania 1 infantry moved from Balkans to Hungary-Romania 1 infantry moved from Algeria to Libya 1 artillery moved from Algeria to Libya 1 infantry moved from Western Germany to Eastern Germany 1 artillery moved from Western Germany to Eastern Germany 1 submarine moved from SZ 38 Mid Atlantic to SZ 34 Atlantic 1 submarine moved from SZ 2 Labrador Sea to SZ 4 Denmark Straight 1 bomber moved from Belorussia to Eastern Poland 1 fighter moved from SZ 10 North Sea to Western Germany 1 fighter moved from Morocco to Western Germany 1 fighter moved from Sicily to Ukraine 1 fighter moved from Sicily to Ukraine Place Units - Germans 2 armour and 1 fighter placed in Ukraine 1 armour and 1 halftrack placed in Eastern Germany 1 destroyer, 1 submarine and 1 transport placed in SZ 11 West Baltic Sea 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Russians regular : 0.83 Germans regular : -3.00 British regular : 1.17 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Purchase Units - British British buy 2 destroyers, 2 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 armour and 4 infantry moved from Calcutta to Burma 1 fighter moved from Bombay to Burma 2 armour moved from Bombay to Burma 2 infantry moved from Western Australia to SZ 67 South East Indian 2 infantry and 1 transport moved from SZ 67 South East Indian to SZ 71 South China Sea 2 infantry moved from SZ 71 South China Sea to French Indo-China 1 fighter moved from SZ 57 Arabian Sea to Burma 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 infantry moved from Syria to Egypt 1 fighter moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 bomber moved from England to Morocco 1 armour moved from Norway to SZ 10 North Sea 1 armour and 1 transport moved from SZ 10 North Sea to SZ 17 English Channel 1 infantry moved from England to SZ 17 English Channel 1 armour, 1 infantry and 1 transport moved from SZ 17 English Channel to SZ 22 East Atlantic 1 armour and 1 infantry moved from SZ 22 East Atlantic to Morocco 1 fighter moved from Scotland to SZ 11 West Baltic Sea 1 destroyer moved from SZ 10 North Sea to SZ 4 Denmark Straight 2 cruisers and 1 destroyer moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 fighter moved from Leningrad to SZ 11 West Baltic Sea Combat - British Battle in SZ 4 Denmark Straight British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in SZ 4 Denmark Straight, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 4 Denmark Straight, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in SZ 4 Denmark Straight, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 4 Denmark Straight, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in SZ 4 Denmark Straight Germans win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in SZ 11 West Baltic Sea British attack with 2 cruisers, 1 destroyer and 2 fighters Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport British roll dice for 2 cruisers, 1 destroyer and 2 fighters in SZ 11 West Baltic Sea, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in SZ 11 West Baltic Sea, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 11 West Baltic Sea, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in SZ 11 West Baltic Sea British roll dice for 2 cruisers and 2 fighters in SZ 11 West Baltic Sea, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 11 West Baltic Sea, round 3 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Germans, 1 cruiser owned by the British and 1 cruiser owned by the Germans lost in SZ 11 West Baltic Sea 1 transport owned by the Germans lost in SZ 11 West Baltic Sea British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 13 Casualties for British: 1 cruiser and 1 destroyer Casualties for Germans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Anglo-Egyptian Sudan British attack with 2 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 2 fighters and 2 infantry in Anglo-Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Morocco British attack with 1 armour, 1 bomber and 1 infantry Germans defend with 2 infantry British roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Morocco British roll dice for 1 armour and 1 bomber in Morocco, round 3 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 bomber in Morocco, round 4 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Morocco, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 bomber owned by the British lost in Morocco British win, taking Morocco from Germans with 1 armour remaining. Battle score for attacker is -9 Casualties for British: 1 bomber and 1 infantry Casualties for Germans: 2 infantry Battle in French Indo-China British attack with 2 infantry Japanese defend with 1 factory and 1 infantry British roll dice for 2 infantry in French Indo-China, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Indo-China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo-China British win, taking French Indo-China from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Burma British attack with 4 armour, 2 fighters and 4 infantry Japanese defend with 2 armour, 1 artillery and 4 infantry British roll dice for 4 armour, 2 fighters and 4 infantry in Burma, round 2 : 2/10 hits, 3.67 expected hits Japanese roll dice for 2 armour, 1 artillery and 4 infantry in Burma, round 2 : 5/7 hits, 2.67 expected hits 2 infantry owned by the Japanese, 4 infantry owned by the British and 1 armour owned by the British lost in Burma British roll dice for 3 armour and 2 fighters in Burma, round 3 : 3/5 hits, 2.50 expected hits Japanese roll dice for 2 armour, 1 artillery and 2 infantry in Burma, round 3 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 armour owned by the British lost in Burma British roll dice for 1 armour and 2 fighters in Burma, round 4 : 2/3 hits, 1.50 expected hits Japanese roll dice for 2 armour in Burma, round 4 : 1/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 armour owned by the British lost in Burma British win with 2 fighters remaining. Battle score for attacker is -6 Casualties for British: 4 armour and 4 infantry Casualties for Japanese: 2 armour, 1 artillery and 4 infantry Non Combat Move - British 2 fighters moved from Burma to SZ 57 Arabian Sea 1 aaGun moved from Calcutta to Bombay 1 cruiser, 1 destroyer and 2 transports moved from SZ 55 Red Sea to SZ 57 Arabian Sea 2 fighters moved from Anglo-Egyptian Sudan to Egypt 2 fighters moved from SZ 11 West Baltic Sea to England 1 artillery and 1 infantry moved from Central Canada to Eastern Canada 1 armour moved from New South Wales to Central Australia 1 armour and 1 infantry moved from Central Australia to Western Australia 1 armour moved from New South Wales to Central Australia 1 infantry moved from New South Wales to Central Australia 1 cruiser moved from SZ 105 Tasman Sea to SZ 67 South East Indian 2 infantry moved from Rhodesia to Kenya-Tanganyika Place Units - British 1 destroyer placed in SZ 57 Arabian Sea 1 infantry and 1 marine placed in Bombay 2 fighters placed in Egypt 1 destroyer and 1 transport placed in SZ 13 Gulf of St Lawrence Turn Complete - British British collect 47 PUs; end with 47 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Japanese regular : 2.00 Germans regular : 0.83 British regular : -2.00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Sicily to SZ 26 Central Mediterranean 1 infantry moved from Macedonia to SZ 26 Central Mediterranean 1 fighter moved from Sardinia to Morocco 1 infantry moved from Italy to SZ 26 Central Mediterranean 1 infantry moved from Italy to SZ 26 Central Mediterranean 1 infantry moved from Italy to SZ 26 Central Mediterranean 2 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 23 West Mediterranean 1 infantry moved from SZ 23 West Mediterranean to Morocco 1 infantry moved from SZ 23 West Mediterranean to Morocco 2 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 23 West Mediterranean 1 infantry moved from SZ 23 West Mediterranean to Gibraltar 1 infantry moved from SZ 23 West Mediterranean to Gibraltar 1 battleship moved from SZ 26 Central Mediterranean to SZ 23 West Mediterranean 1 cruiser moved from SZ 26 Central Mediterranean to SZ 23 West Mediterranean 1 cruiser moved from SZ 26 Central Mediterranean to SZ 23 West Mediterranean 1 submarine moved from SZ 26 Central Mediterranean to SZ 22 East Atlantic 1 armour moved from Italy to SZ 26 Central Mediterranean 1 infantry moved from SZ 26 Central Mediterranean to Libya 1 armour moved from SZ 26 Central Mediterranean to Libya Combat - Italians Battle in SZ 22 East Atlantic Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in SZ 22 East Atlantic Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Gibraltar Italians attack with 2 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Morocco Italians attack with 1 fighter and 2 infantry British defend with 1 armour Italians roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the British lost in Morocco Italians win, taking Morocco from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Non Combat Move - Italians 1 fighter moved from Macedonia to Libya 1 fighter moved from Morocco to Libya Place Units - Italians 1 artillery, 1 infantry and 2 marines placed in Italy 1 transport placed in SZ 25 Adriatic Sea Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : 0.33 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Purchase Units - Chinese Chinese buy 2 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 1 infantry moved from Inner Mongolia to Shantung 1 artillery moved from Szechwan to Shantung 1 infantry moved from Szechwan to Kwangtung 1 infantry moved from Szechwan to Kwangtung 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Kwangtung 1 fighter moved from Kansu to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Shantung Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangtung Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangtung to Szechwan 1 fighter moved from Yunnan to Szechwan 1 aaGun, 1 artillery and 2 infantry moved from Kansu to Szechwan 2 infantry moved from Eastern Sinkiang to Kansu Place Units - Chinese 2 armour placed in Kansu 2 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Chinese regular : -1.50 Japanese regular : -1.33 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 fighter and 3 transports; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 4 infantry moved from Chosen to Shantung 1 artillery moved from Chosen to Shantung 1 artillery moved from Chosen to Shantung 2 infantry moved from Vladivostok to Amurskaya Japanese take Amurskaya from Russians 1 infantry moved from Northern Manchukuo to Shantung 1 infantry moved from Northern Japan to SZ 74 Sea of Japan 1 armour moved from Southern Japan to SZ 74 Sea of Japan 1 armour, 1 infantry and 1 transport moved from SZ 74 Sea of Japan to SZ 72 South China Sea 1 infantry moved from SZ 72 South China Sea to French Indo-China 1 armour moved from SZ 72 South China Sea to French Indo-China 1 transport moved from SZ 75 Sea of Okhotsk to SZ 73 East China Sea 1 infantry moved from Southern Japan to SZ 73 East China Sea 1 artillery moved from Southern Japan to SZ 73 East China Sea 1 artillery moved from SZ 73 East China Sea to Shantung 1 infantry moved from SZ 73 East China Sea to Shantung 1 battleship moved from SZ 58 Bay of Bengal to SZ 71 South China Sea 1 transport moved from SZ 58 Bay of Bengal to SZ 71 South China Sea 1 carrier moved from SZ 58 Bay of Bengal to SZ 71 South China Sea 1 fighter moved from SZ 58 Bay of Bengal to French Indo-China 1 fighter moved from SZ 58 Bay of Bengal to French Indo-China 1 battleship moved from SZ 71 South China Sea to SZ 72 South China Sea 1 bomber moved from Southern Japan to Shantung 1 bomber moved from Southern Japan to Kwangtung 1 transport moved from SZ 71 South China Sea to SZ 72 South China Sea 1 infantry moved from South Philippines to SZ 72 South China Sea 1 infantry moved from North Philippines to SZ 72 South China Sea 1 infantry moved from SZ 72 South China Sea to Kwangtung 1 infantry moved from SZ 72 South China Sea to Kwangtung Combat - Japanese Japanese creates battle in territory SZ 71 South China Sea Battle in SZ 71 South China Sea Japanese attack with 1 carrier British defend with 1 transport 1 transport owned by the British lost in SZ 71 South China Sea Japanese win with 1 carrier remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in French Indo-China Japanese attack with 1 armour, 2 fighters and 1 infantry British defend with 1 factory and 2 infantry Japanese roll dice for 1 battleship in French Indo-China, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in French Indo-China Japanese roll dice for 1 armour, 2 fighters and 1 infantry in French Indo-China, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 infantry in French Indo-China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Japanese win, taking French Indo-China from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Kwangtung Japanese attack with 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Kwangtung, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Shantung Japanese attack with 3 artilleries, 1 bomber and 6 infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 3 artilleries, 1 bomber and 6 infantry in Shantung, round 2 : 3/11 hits, 3.83 expected hits Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 3 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Non Combat Move - Japanese 1 cruiser moved from SZ 87 West Pacific to SZ 73 East China Sea 1 destroyer moved from SZ 87 West Pacific to SZ 73 East China Sea 1 submarine moved from SZ 86 West Pacific to SZ 99 West Pacific 1 bomber moved from Shantung to Southern Japan 1 infantry moved from Northern Japan to Southern Japan 1 infantry moved from Northern Manchukuo to Amurskaya 1 infantry moved from Okhotsk to Amurskaya 1 fighter moved from French Indo-China to SZ 71 South China Sea 1 fighter moved from French Indo-China to SZ 71 South China Sea 1 bomber moved from Kwangtung to Southern Japan 1 carrier moved from SZ 100 Pacific to SZ 93 West Pacific 1 fighter moved from SZ 100 Pacific to SZ 93 West Pacific 1 destroyer moved from SZ 100 Pacific to SZ 93 West Pacific 1 cruiser moved from SZ 100 Pacific to SZ 98 Philippine Sea Place Units - Japanese 2 armour placed in Chosen 1 bomber and 1 fighter placed in Southern Japan 2 transports placed in SZ 86 West Pacific 1 transport placed in SZ 73 East China Sea Turn Complete - Japanese Japanese collect 47 PUs; end with 48 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.83 Japanese rolls : 0.00 British regular : 0.67 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover War Bonds Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 armour and 3 infantry moved from Northeastern United States to SZ 18 West Atlantic 1 fighter moved from SZ 18 West Atlantic to Azores 1 bomber moved from Bermuda to Azores 1 armour, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 armour and 3 infantry moved from SZ 20 Atlantic to Azores 1 cruiser and 1 destroyer moved from SZ 37 Caribbean Sea to SZ 19 Atlantic 1 fighter moved from Central America to SZ 20 Atlantic Combat - Americans Battle in Azores Americans attack with 1 armour, 1 bomber, 1 fighter and 3 infantry Neutral defend with 2 infantry Americans roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Azores, round 2 : 3/6 hits, 2.33 expected hits Neutral roll dice for 2 infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Azores Americans loses 0 PUs for violating Azoress neutrality. Americans win, taking Azores from Neutral with 1 armour, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Americans 1 bomber moved from Azores to England 1 fighter moved from Azores to SZ 20 Atlantic Place Units - Americans 2 fighters placed in Northeastern United States 4 infantry placed in Northeastern United States 2 transports placed in SZ 18 West Atlantic 1 destroyer placed in SZ 91 East Pacific Activate Technology - Americans Americans activating War Bonds Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Americans collect 5 PUs from War Bonds; end with 59 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Neutral regular : -0.67 Americans rolls : 1.00 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Purchase Units - Russians Russians buy 5 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 armour moved from Stalingrad to Ukraine 1 armour, 3 artilleries and 4 infantry moved from Southern Russia to Ukraine 1 armour moved from Moscow to Ukraine 1 armour moved from Moscow to Ukraine 1 armour moved from Moscow to Ukraine 1 armour moved from Moscow to Ukraine 1 armour and 2 infantry moved from Novgorod to Belorussia 1 fighter moved from Leningrad to Belorussia 1 fighter moved from Leningrad to Belorussia 1 fighter moved from Leningrad to Belorussia 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Finland to Leningrad 3 infantry moved from Eastern Sinkiang to Kansu 2 armour and 11 infantry moved from Buryatia to Amurskaya 2 infantry moved from Irkutsk to Buryatia 1 bomber moved from Western Siberia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 7 armour, 3 artilleries, 1 bomber and 4 infantry Germans defend with 1 aaGun, 4 armour, 1 artillery, 1 factory, 3 fighters and 3 infantry Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber owned by the Russians lost in Ukraine Russians roll dice for 7 armour, 3 artilleries and 4 infantry in Ukraine, round 2 : 4/14 hits, 5.67 expected hits Germans roll dice for 4 armour, 1 artillery, 3 fighters and 3 infantry in Ukraine, round 2 : 6/11 hits, 5.33 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Germans, 2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Ukraine Russians roll dice for 7 armour and 1 artillery in Ukraine, round 3 : 5/8 hits, 3.83 expected hits Germans roll dice for 4 armour and 3 fighters in Ukraine, round 3 : 3/7 hits, 4.00 expected hits 2 armour owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans and 4 armour owned by the Germans lost in Ukraine Russians roll dice for 5 armour in Ukraine, round 4 : 3/5 hits, 2.50 expected hits Germans roll dice for 2 fighters in Ukraine, round 4 : 1/2 hits, 1.33 expected hits 1 armour owned by the Russians and 2 fighters owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 4 armour remaining. Battle score for attacker is 12 Casualties for Russians: 3 armour, 3 artilleries, 1 bomber and 4 infantry Casualties for Germans: 4 armour, 1 artillery, 3 fighters and 3 infantry Battle in Belorussia Russians attack with 1 armour, 3 fighters and 2 infantry Germans defend with 3 armour and 1 halftrack Russians roll dice for 1 armour, 3 fighters and 2 infantry in Belorussia, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 3 armour and 1 halftrack in Belorussia, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Russians and 1 halftrack owned by the Germans lost in Belorussia 3 fighters owned by the Russians retreated 1 armour owned by the Russians retreated to Novgorod Germans win with 3 armour remaining. Battle score for attacker is -1 Casualties for Russians: 2 infantry Casualties for Germans: 1 halftrack Battle in Amurskaya Russians attack with 2 armour and 11 infantry Japanese defend with 4 infantry Russians roll dice for 2 armour and 11 infantry in Amurskaya, round 2 : 2/13 hits, 2.83 expected hits Japanese roll dice for 4 infantry in Amurskaya, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amurskaya Russians roll dice for 2 armour and 10 infantry in Amurskaya, round 3 : 2/12 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Amurskaya, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amurskaya Russians win, taking Amurskaya from Japanese with 2 armour and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Japanese: 4 infantry Non Combat Move - Russians 3 fighters moved from Belorussia to Moscow 1 artillery and 1 infantry moved from Leningrad to Northern Russia 1 infantry moved from Sverdlovsk to Eastern Russia 1 infantry moved from Stalingrad to Southern Russia Place Units - Russians 4 armour placed in Moscow 1 armour and 2 infantry placed in Stalingrad 3 infantry placed in Leningrad Turn Complete - Russians Russians collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 Germans AA : 0.83 Germans regular : -0.67 Russians regular : -2.83 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 5,5,1 and gets 0 hits Purchase Units - Germans Germans buy 3 armour, 1 fighter, 2 halftracks and 2 submarines; Remaining resources: 1 PUs; 3 techTokens; Combat Move - Germans 1 armour moved from Baltic States to Southern Russia 1 armour moved from Belorussia to Northern Russia Germans take Western Russia from Russians 1 armour moved from Eastern Poland to Southern Russia 1 armour moved from Belorussia to Northern Russia 1 armour moved from Belorussia to Western Russia 1 infantry moved from Hungary-Romania to Ukraine 1 infantry moved from Hungary-Romania to Ukraine 1 infantry moved from Hungary-Romania to Ukraine 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Novgorod 1 artillery moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Belorussia 1 infantry moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Ukraine 1 artillery moved from Eastern Poland to Ukraine 1 halftrack moved from Eastern Germany to Ukraine 1 fighter moved from Western Germany to Ukraine 1 bomber moved from Eastern Poland to Northern Russia 1 fighter moved from Western Germany to Novgorod 1 submarine moved from SZ 34 Atlantic to SZ 16 North Atlantic 1 armour moved from French Equatorial Africa to Belgian Congo Germans take Belgian Congo from British 1 armour moved from Belgian Congo to Anglo-Egyptian Sudan 1 infantry moved from Libya to Anglo-Egyptian Sudan 1 artillery moved from Libya to Anglo-Egyptian Sudan Combat - Germans Battle in Southern Russia Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Southern Russia, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Southern Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Russia Germans win, taking Southern Russia from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery and 1 fighter in Novgorod, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Novgorod Germans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Ukraine Germans attack with 1 artillery, 1 fighter, 1 halftrack and 6 infantry Russians defend with 1 aaGun, 4 armour and 1 factory Russians roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits 1 fighter owned by the Germans lost in Ukraine Germans roll dice for 1 artillery, 1 halftrack and 6 infantry in Ukraine, round 2 : 1/8 hits, 1.67 expected hits Russians roll dice for 4 armour in Ukraine, round 2 : 2/4 hits, 2.00 expected hits 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery, 1 halftrack and 4 infantry in Ukraine, round 3 : 2/6 hits, 1.33 expected hits Russians roll dice for 3 armour in Ukraine, round 3 : 3/3 hits, 1.50 expected hits 2 armour owned by the Russians and 3 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery, 1 halftrack and 1 infantry in Ukraine, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 halftrack and 1 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 fighter and 5 infantry Casualties for Russians: 4 armour Battle in Northern Russia Germans attack with 2 armour and 1 bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 armour and 1 bomber in Northern Russia, round 2 : 0/3 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Northern Russia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 armour and 1 bomber in Northern Russia, round 3 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Northern Russia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Northern Russia Germans roll dice for 2 armour and 1 bomber in Northern Russia, round 4 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 artillery in Northern Russia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Northern Russia Germans win, taking Northern Russia from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Anglo-Egyptian Sudan Germans attack with 1 armour, 1 artillery and 1 infantry British defend with 2 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 2 infantry in Anglo-Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Anglo-Egyptian Sudan Germans roll dice for 1 armour, 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Anglo-Egyptian Sudan, round 5 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo-Egyptian Sudan Germans win, taking Anglo-Egyptian Sudan from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 armour moved from Eastern Germany to Baltic States 1 infantry moved from Eastern Germany to Western Poland 1 artillery moved from Eastern Germany to Western Poland 1 infantry moved from Western Germany to Vichy France 1 bomber moved from Northern Russia to Baltic States 1 fighter moved from Novgorod to Baltic States Place Units - Germans 2 submarines placed in SZ 11 West Baltic Sea 3 armour, 1 fighter and 2 halftracks placed in Eastern Germany Turn Complete - Germans Germans collect 49 PUs; end with 50 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -4.67 British regular : -1.00 Russians AA : 0.83 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 armour, 1 bomber, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 cruiser moved from SZ 11 West Baltic Sea to SZ 9 North Atlantic 1 fighter moved from England to Azores 1 fighter moved from England to Azores 2 infantry moved from Kenya-Tanganyika to Anglo-Egyptian Sudan 2 fighters moved from SZ 57 Arabian Sea to Anglo-Egyptian Sudan 4 fighters moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Eastern Canada to SZ 13 Gulf of St Lawrence 1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence 1 armour, 1 destroyer, 1 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 20 Atlantic 1 armour and 1 infantry moved from SZ 20 Atlantic to Azores Combat - British Battle in Anglo-Egyptian Sudan British attack with 6 fighters and 2 infantry Germans defend with 1 armour and 1 artillery British roll dice for 6 fighters and 2 infantry in Anglo-Egyptian Sudan, round 2 : 2/8 hits, 3.33 expected hits Germans roll dice for 1 armour and 1 artillery in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 artillery Non Combat Move - British 6 fighters moved from Anglo-Egyptian Sudan to Egypt 4 fighters moved from Egypt to SZ 28 Eastern Mediterranean 1 cruiser moved from SZ 67 South East Indian to SZ 61 Indian 1 aaGun, 1 infantry and 1 marine moved from Bombay to SZ 57 Arabian Sea 1 aaGun, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 marine and 2 transports moved from SZ 57 Arabian Sea to SZ 28 Eastern Mediterranean 1 infantry moved from SZ 28 Eastern Mediterranean to Egypt 1 marine moved from SZ 28 Eastern Mediterranean to Egypt 1 aaGun moved from SZ 28 Eastern Mediterranean to Egypt Place Units - British 1 carrier and 1 submarine placed in SZ 28 Eastern Mediterranean 1 armour, 1 bomber and 1 fighter placed in Bombay Turn Complete - British British collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
British rolls : 0.00 Germans regular : 0.17 British regular : -1.33 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 armour, 1 bomber, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 cruiser moved from SZ 11 West Baltic Sea to SZ 9 North Atlantic 1 fighter moved from England to Azores 1 fighter moved from England to Azores 2 infantry moved from Kenya-Tanganyika to Anglo-Egyptian Sudan 2 fighters moved from SZ 57 Arabian Sea to Anglo-Egyptian Sudan 4 fighters moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Eastern Canada to SZ 13 Gulf of St Lawrence 1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence 1 armour, 1 destroyer, 1 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 20 Atlantic 1 armour and 1 infantry moved from SZ 20 Atlantic to Azores Combat - British Battle in Anglo-Egyptian Sudan British attack with 6 fighters and 2 infantry Germans defend with 1 armour and 1 artillery British roll dice for 6 fighters and 2 infantry in Anglo-Egyptian Sudan, round 2 : 2/8 hits, 3.33 expected hits Germans roll dice for 1 armour and 1 artillery in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 artillery Non Combat Move - British 6 fighters moved from Anglo-Egyptian Sudan to Egypt 4 fighters moved from Egypt to SZ 28 Eastern Mediterranean 1 cruiser moved from SZ 67 South East Indian to SZ 61 Indian 1 aaGun, 1 infantry and 1 marine moved from Bombay to SZ 57 Arabian Sea 1 aaGun, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 marine and 2 transports moved from SZ 57 Arabian Sea to SZ 28 Eastern Mediterranean 1 infantry moved from SZ 28 Eastern Mediterranean to Egypt 1 marine moved from SZ 28 Eastern Mediterranean to Egypt 1 aaGun moved from SZ 28 Eastern Mediterranean to Egypt Place Units - British 1 carrier and 1 submarine placed in SZ 28 Eastern Mediterranean 1 armour, 1 bomber and 1 fighter placed in Bombay Turn Complete - British British collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
British rolls : 0.00 Germans regular : 0.17 British regular : -1.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 fighter moved from Libya to Anglo-Egyptian Sudan 1 fighter moved from Libya to Anglo-Egyptian Sudan 2 infantry moved from Libya to Anglo-Egyptian Sudan Combat - Italians Battle in Anglo-Egyptian Sudan Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 2 infantry in Anglo-Egyptian Sudan, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 2 infantry in Anglo-Egyptian Sudan, round 4 : 3/4 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo-Egyptian Sudan Italians win, taking Anglo-Egyptian Sudan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Anglo-Egyptian Sudan to SZ 26 Central Mediterranean 1 fighter moved from Anglo-Egyptian Sudan to SZ 26 Central Mediterranean 1 infantry moved from Sardinia to SZ 23 West Mediterranean 1 infantry moved from Sardinia to SZ 23 West Mediterranean 1 artillery moved from Italy to SZ 25 Adriatic Sea 1 infantry moved from Italy to SZ 25 Adriatic Sea 1 artillery, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 26 Central Mediterranean 1 infantry moved from SZ 26 Central Mediterranean to Libya 1 artillery moved from SZ 26 Central Mediterranean to Libya 1 marine moved from Italy to SZ 26 Central Mediterranean 1 marine moved from Italy to SZ 26 Central Mediterranean 1 marine moved from SZ 26 Central Mediterranean to Macedonia 1 marine moved from SZ 26 Central Mediterranean to Macedonia 1 battleship moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean 1 submarine moved from SZ 22 East Atlantic to SZ 26 Central Mediterranean 2 infantry and 1 transport moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean 1 infantry moved from SZ 26 Central Mediterranean to Libya 1 infantry moved from SZ 26 Central Mediterranean to Libya 1 cruiser moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean 1 cruiser moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean 1 transport moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean 1 infantry moved from Sicily to SZ 26 Central Mediterranean 1 aaGun moved from Italy to SZ 26 Central Mediterranean 1 aaGun moved from SZ 26 Central Mediterranean to Libya 1 infantry moved from SZ 26 Central Mediterranean to Libya Place Units - Italians 1 carrier placed in SZ 26 Central Mediterranean 2 infantry placed in Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : -1.00 British regular : -1.00 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Purchase Units - Chinese Chinese buy 2 armour and 2 halftracks; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Chinese 2 infantry moved from Yunnan to French Indo-China 1 fighter moved from Szechwan to French Indo-China 1 fighter moved from Szechwan to French Indo-China Combat - Chinese Battle in French Indo-China Chinese attack with 2 fighters and 2 infantry Japanese defend with 1 armour and 1 factory Chinese roll dice for 2 fighters and 2 infantry in French Indo-China, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in French Indo-China, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in French Indo-China Chinese win, taking French Indo-China from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Non Combat Move - Chinese 2 armour and 2 infantry moved from Kansu to Szechwan 2 infantry moved from Western Sinkiang to Eastern Sinkiang 2 fighters moved from French Indo-China to Szechwan Place Units - Chinese 2 armour placed in Kansu 2 halftracks placed in Western Sinkiang Turn Complete - Chinese Chinese collect 14 PUs; end with 16 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.50 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Purchase Units - Chinese Chinese buy 2 armour and 2 halftracks; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Chinese 2 infantry moved from Yunnan to French Indo-China 1 fighter moved from Szechwan to French Indo-China 1 fighter moved from Szechwan to French Indo-China Combat - Chinese Battle in French Indo-China Chinese attack with 2 fighters and 2 infantry Japanese defend with 1 armour and 1 factory Chinese roll dice for 2 fighters and 2 infantry in French Indo-China, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in French Indo-China, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in French Indo-China Chinese win, taking French Indo-China from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Non Combat Move - Chinese 2 armour and 2 infantry moved from Kansu to Szechwan 2 infantry moved from Western Sinkiang to Eastern Sinkiang 2 fighters moved from French Indo-China to Szechwan Place Units - Chinese 2 armour placed in Kansu 2 halftracks placed in Western Sinkiang Turn Complete - Chinese Chinese collect 14 PUs; end with 16 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 6,5 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover Improved Artillery Support Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter and 1 marine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Shantung to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Kwangtung to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Borneo to SZ 72 South China Sea 1 infantry and 1 transport moved from SZ 72 South China Sea to SZ 71 South China Sea 1 infantry moved from Java to SZ 71 South China Sea 2 infantry and 1 transport moved from SZ 71 South China Sea to SZ 58 Bay of Bengal 1 infantry moved from SZ 58 Bay of Bengal to Calcutta Japanese take Calcutta from British 1 infantry moved from SZ 58 Bay of Bengal to Calcutta 1 transport moved from SZ 72 South China Sea to SZ 98 Philippine Sea 1 artillery moved from New Guinea to SZ 98 Philippine Sea 1 infantry moved from Celebes to SZ 98 Philippine Sea 1 artillery, 1 infantry and 1 transport moved from SZ 98 Philippine Sea to SZ 71 South China Sea 1 infantry moved from SZ 71 South China Sea to French Indo-China 1 artillery moved from SZ 71 South China Sea to French Indo-China 1 infantry moved from Shantung to Kwangtung 1 artillery moved from Shantung to Chosen 1 artillery moved from Shantung to Chosen 1 artillery moved from Shantung to Chosen 1 infantry moved from Shantung to Northern Manchukuo 1 infantry moved from Shantung to Northern Manchukuo 1 bomber moved from Southern Japan to French Indo-China 1 cruiser moved from SZ 73 East China Sea to SZ 71 South China Sea 1 destroyer moved from SZ 73 East China Sea to SZ 71 South China Sea 1 cruiser moved from SZ 98 Philippine Sea to SZ 58 Bay of Bengal 1 bomber moved from Southern Japan to Midway Island 1 infantry moved from Iwo Jima to SZ 86 West Pacific 1 infantry moved from Iwo Jima to SZ 86 West Pacific 1 infantry moved from Iwo Jima to SZ 86 West Pacific 1 infantry moved from Iwo Jima to SZ 86 West Pacific 2 infantry and 1 transport moved from SZ 86 West Pacific to SZ 88 Pacific 1 infantry moved from SZ 88 Pacific to Midway Island 1 infantry moved from SZ 88 Pacific to Midway Island 1 fighter moved from SZ 93 West Pacific to Midway Island 1 carrier moved from SZ 93 West Pacific to SZ 88 Pacific 1 destroyer moved from SZ 93 West Pacific to SZ 88 Pacific 1 submarine moved from SZ 99 West Pacific to SZ 88 Pacific 1 submarine moved from SZ 87 West Pacific to SZ 88 Pacific 2 infantry and 1 transport moved from SZ 86 West Pacific to SZ 88 Pacific 1 infantry moved from SZ 88 Pacific to Midway Island 1 infantry moved from SZ 88 Pacific to Midway Island 1 infantry moved from Okinawa to SZ 73 East China Sea 1 infantry moved from Okinawa to SZ 73 East China Sea 2 infantry and 1 transport moved from SZ 73 East China Sea to SZ 74 Sea of Japan 1 infantry moved from SZ 74 Sea of Japan to Vladivostok 1 infantry moved from SZ 74 Sea of Japan to Vladivostok 1 bomber moved from Southern Japan to Midway Island 1 armour moved from Chosen to Okhotsk 1 fighter moved from SZ 71 South China Sea to French Indo-China 1 battleship moved from SZ 72 South China Sea to SZ 71 South China Sea 1 fighter moved from SZ 71 South China Sea to French Indo-China 1 carrier moved from SZ 71 South China Sea to SZ 58 Bay of Bengal 1 infantry moved from Okinawa to SZ 73 East China Sea 1 infantry moved from Southern Japan to SZ 73 East China Sea 1 armour moved from Chosen to Vladivostok 2 infantry and 1 transport moved from SZ 73 East China Sea to SZ 74 Sea of Japan 1 infantry moved from SZ 74 Sea of Japan to Chosen 1 infantry moved from SZ 74 Sea of Japan to Chosen 1 fighter moved from Southern Japan to SZ 88 Pacific Combat - Japanese Battle in Midway Island Japanese attack with 2 bombers, 1 fighter and 4 infantry Americans defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter and 4 infantry in Midway Island, round 2 : 3/9 hits, 3.83 expected hits Americans roll dice for 2 infantry in Midway Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Midway Island Japanese win, taking Midway Island from Americans with 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in French Indo-China Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Chinese defend with 1 factory and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in French Indo-China, round 2 : 2/2 hits, 1.17 expected hits 2 infantry owned by the Chinese lost in French Indo-China Japanese win, taking French Indo-China from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from French Indo-China to SZ 58 Bay of Bengal 1 fighter moved from French Indo-China to SZ 58 Bay of Bengal 1 bomber moved from French Indo-China to Sumatra 1 bomber moved from Midway Island to Wake 1 bomber moved from Midway Island to Marshall Islands 1 fighter moved from Midway Island to SZ 88 Pacific Place Units - Japanese 2 armour placed in Chosen 2 artilleries, 1 bomber, 1 fighter and 1 marine placed in Southern Japan 1 destroyer placed in SZ 74 Sea of Japan Activate Technology - Japanese Japanese activating Improved Artillery Support Turn Complete - Japanese Japanese collect 51 PUs; end with 52 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.00 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 6,5 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover Improved Artillery Support Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter and 1 marine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Shantung to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Kwangtung to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Borneo to SZ 72 South China Sea 1 infantry and 1 transport moved from SZ 72 South China Sea to SZ 71 South China Sea 1 infantry moved from Java to SZ 71 South China Sea 2 infantry and 1 transport moved from SZ 71 South China Sea to SZ 58 Bay of Bengal 1 infantry moved from SZ 58 Bay of Bengal to Calcutta Japanese take Calcutta from British 1 infantry moved from SZ 58 Bay of Bengal to Calcutta 1 transport moved from SZ 72 South China Sea to SZ 98 Philippine Sea 1 artillery moved from New Guinea to SZ 98 Philippine Sea 1 infantry moved from Celebes to SZ 98 Philippine Sea 1 artillery, 1 infantry and 1 transport moved from SZ 98 Philippine Sea to SZ 71 South China Sea 1 infantry moved from SZ 71 South China Sea to French Indo-China 1 artillery moved from SZ 71 South China Sea to French Indo-China 1 infantry moved from Shantung to Kwangtung 1 artillery moved from Shantung to Chosen 1 artillery moved from Shantung to Chosen 1 artillery moved from Shantung to Chosen 1 infantry moved from Shantung to Northern Manchukuo 1 infantry moved from Shantung to Northern Manchukuo 1 bomber moved from Southern Japan to French Indo-China 1 cruiser moved from SZ 73 East China Sea to SZ 71 South China Sea 1 destroyer moved from SZ 73 East China Sea to SZ 71 South China Sea 1 cruiser moved from SZ 98 Philippine Sea to SZ 58 Bay of Bengal 1 bomber moved from Southern Japan to Midway Island 1 infantry moved from Iwo Jima to SZ 86 West Pacific 1 infantry moved from Iwo Jima to SZ 86 West Pacific 1 infantry moved from Iwo Jima to SZ 86 West Pacific 1 infantry moved from Iwo Jima to SZ 86 West Pacific 2 infantry and 1 transport moved from SZ 86 West Pacific to SZ 88 Pacific 1 infantry moved from SZ 88 Pacific to Midway Island 1 infantry moved from SZ 88 Pacific to Midway Island 1 fighter moved from SZ 93 West Pacific to Midway Island 1 carrier moved from SZ 93 West Pacific to SZ 88 Pacific 1 destroyer moved from SZ 93 West Pacific to SZ 88 Pacific 1 submarine moved from SZ 99 West Pacific to SZ 88 Pacific 1 submarine moved from SZ 87 West Pacific to SZ 88 Pacific 2 infantry and 1 transport moved from SZ 86 West Pacific to SZ 88 Pacific 1 infantry moved from SZ 88 Pacific to Midway Island 1 infantry moved from SZ 88 Pacific to Midway Island 1 infantry moved from Okinawa to SZ 73 East China Sea 1 infantry moved from Okinawa to SZ 73 East China Sea 2 infantry and 1 transport moved from SZ 73 East China Sea to SZ 74 Sea of Japan 1 infantry moved from SZ 74 Sea of Japan to Vladivostok 1 infantry moved from SZ 74 Sea of Japan to Vladivostok 1 bomber moved from Southern Japan to Midway Island 1 armour moved from Chosen to Okhotsk 1 fighter moved from SZ 71 South China Sea to French Indo-China 1 battleship moved from SZ 72 South China Sea to SZ 71 South China Sea 1 fighter moved from SZ 71 South China Sea to French Indo-China 1 carrier moved from SZ 71 South China Sea to SZ 58 Bay of Bengal 1 infantry moved from Okinawa to SZ 73 East China Sea 1 infantry moved from Southern Japan to SZ 73 East China Sea 1 armour moved from Chosen to Vladivostok 2 infantry and 1 transport moved from SZ 73 East China Sea to SZ 74 Sea of Japan 1 infantry moved from SZ 74 Sea of Japan to Chosen 1 infantry moved from SZ 74 Sea of Japan to Chosen 1 fighter moved from Southern Japan to SZ 88 Pacific Combat - Japanese Battle in Midway Island Japanese attack with 2 bombers, 1 fighter and 4 infantry Americans defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter and 4 infantry in Midway Island, round 2 : 3/9 hits, 3.83 expected hits Americans roll dice for 2 infantry in Midway Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Midway Island Japanese win, taking Midway Island from Americans with 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in French Indo-China Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Chinese defend with 1 factory and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in French Indo-China, round 2 : 2/2 hits, 1.17 expected hits 2 infantry owned by the Chinese lost in French Indo-China Japanese win, taking French Indo-China from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from French Indo-China to SZ 58 Bay of Bengal 1 fighter moved from French Indo-China to SZ 58 Bay of Bengal 1 bomber moved from French Indo-China to Sumatra 1 bomber moved from Midway Island to Wake 1 bomber moved from Midway Island to Marshall Islands 1 fighter moved from Midway Island to SZ 88 Pacific Place Units - Japanese 2 armour placed in Chosen 2 artilleries, 1 bomber, 1 fighter and 1 marine placed in Southern Japan 1 destroyer placed in SZ 74 Sea of Japan Activate Technology - Japanese Japanese activating Improved Artillery Support Turn Complete - Japanese Japanese collect 51 PUs; end with 52 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.00
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login