archaeologists
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 2 artilleries, 1 destroyer, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Algeria to Morocco 2 artilleries moved from Algeria to Morocco 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Morocco 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 infantry moved from Kenya to Belgian Congo 1 infantry moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Northwest Persia Combat - Italians Battle in Morocco Italians attack with 2 artilleries and 5 infantry Americans defend with 1 armour, 2 artilleries and 1 mech_infantry Italians roll dice for 2 artilleries and 5 infantry in Morocco, round 2 : 3/7 hits, 1.83 expected hits Americans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Morocco, round 2 : 3/4 hits, 1.50 expected hits 2 artilleries owned by the Americans, 3 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 3 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Morocco Italians roll dice for 2 artilleries and 1 infantry in Morocco, round 4 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 4 infantry Casualties for Americans: 1 armour, 2 artilleries and 1 mech_infantry Non Combat Move - Italians 1 mech_infantry moved from Egypt to Belgian Congo 1 mech_infantry moved from Egypt to Belgian Congo 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Libya to Algeria 1 mech_infantry moved from Libya to Algeria 1 fighter moved from Western Germany to Northern Italy Place Units - Italians 1 artillery placed in Northern Italy 1 artillery placed in Southern Italy 1 destroyer and 1 submarine placed in 95 Sea Zone 1 transport placed in 97 Sea Zone 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - Italians Italians collect 32 PUs; end with 32 PUs Objective Italians 1 Control Greece And Egypt And Southern France: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 2 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Italians : -0.17 Americans : 1.50 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to Morocco 1 bomber moved from Gibraltar to 97 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 fighter moved from Gibraltar to Morocco 1 fighter moved from 91 Sea Zone to Morocco 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 fighter, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in 97 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 92 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Morocco Americans attack with 2 artilleries, 1 bomber, 2 fighters and 4 infantry Italians defend with 2 artilleries and 1 infantry Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Morocco, round 2 : 5/9 hits, 3.33 expected hits Italians roll dice for 2 artilleries and 1 infantry in Morocco, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 3 infantry Casualties for Italians: 2 artilleries and 1 infantry Non Combat Move - Americans 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Morocco to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from Morocco to 91 Sea Zone 1 bomber moved from Morocco to Gibraltar 1 bomber moved from 97 Sea Zone to Cyprus Place Units - Americans 2 fighters and 8 infantry placed in Eastern United States 2 infantry placed in Central United States 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 36 PUs; end with 36 PUs Objective Americans 1 At War: Americans met a national objective for an additional 30 PUs; end with 66 PUsCombat Hit Differential Summary :
Italians : 2.00 Americans : 1.67 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 7 Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 7 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Romania 1 artillery moved from Eastern Poland to Romania 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Finland 1 artillery moved from 115 Sea Zone to Finland 1 fighter moved from Poland to Finland 1 tactical_bomber moved from Poland to Finland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Finland 1 artillery moved from 115 Sea Zone to Finland 1 fighter moved from Poland to Romania 1 bomber moved from Western Germany to Cyprus 1 fighter moved from Western Germany to Finland 1 infantry moved from Eastern Poland to Romania Combat - Germans Battle in Finland Germans attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 cruisers in Finland, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 6/7 hits, 3.00 expected hits Russians roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Romania Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 armour Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Cyprus Germans attack with 1 bomber Americans defend with 1 bomber Germans roll dice for 1 bomber in Cyprus, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 bomber in Cyprus, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Cyprus Germans win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Non Combat Move - Germans 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 armour moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 bomber moved from Cyprus to Northern Italy 1 fighter moved from Romania to Poland 1 fighter moved from Finland to Poland 1 fighter moved from Finland to Poland 1 tactical_bomber moved from Finland to Poland Place Units - Germans 2 submarines placed in 105 Sea Zone 1 bomber placed in France 2 infantry placed in Western Germany 1 artillery and 2 infantry placed in Germany 2 infantry placed in Western Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Control Europe: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : 2.00 British : -0.17 Russians : 0.83 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 7 Purchase Units - Russians Russians buy 3 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Eastern Poland 4 artilleries and 6 infantry moved from Belarus to Eastern Poland 3 armour and 2 mech_infantrys moved from Ukraine to Romania 3 infantry moved from Bryansk to Western Ukraine 1 artillery and 2 infantry moved from Karelia to Finland 1 tactical_bomber moved from Novgorod to Finland 1 fighter moved from Novgorod to Finland 1 fighter moved from Novgorod to Finland 3 infantry moved from Russia to Bryansk 2 infantry moved from Novosibirsk to Vologda 2 armour and 1 mech_infantry moved from Volgograd to Caucasus 4 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia Combat - Russians Battle in Eastern Poland Russians attack with 4 artilleries and 7 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 7 infantry in Eastern Poland, round 2 : 4/11 hits, 3.17 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 1 infantry Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 2 artilleries and 1 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Finland, round 3 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries and 1 infantry Battle in Romania Russians attack with 3 armour and 2 mech_infantrys Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 armour and 2 mech_infantrys in Romania, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 2 fighters and 1 tactical_bomber moved from Finland to Novgorod Place Units - Russians 1 armour and 1 mech_infantry placed in Volgograd 2 armour and 1 infantry placed in Novgorod 4 infantry placed in Russia Trigger Russians 3 At War With Axis: Russians has 2 infantry placed in Novosibirsk Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 2 Territory Buffer: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -1.33 Russians : 1.17 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 7 Purchase Units - British British buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 3 infantry moved from Eastern Persia to Persia Combat - British Battle in Persia British attack with 1 armour and 3 infantry Italians defend with 1 armour, 1 artillery and 1 infantry British roll dice for 1 armour and 3 infantry in Persia, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Persia British roll dice for 1 armour and 2 infantry in Persia, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Persia British win, taking Persia from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Italians: 1 armour, 1 artillery and 1 infantry 1 infantry moved from Rhodesia to Union of South Africa 3 infantry moved from West India to Eastern Persia Place Units - British 3 infantry placed in Union of South Africa 1 armour and 1 mech_infantry placed in West India Turn Complete - British British collect 20 PUs (4 lost to blockades); end with 20 PUsCombat Hit Differential Summary :
British : 1.17 Italians : -0.67 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 7 Purchase Units - Italians Italians buy 1 cruiser, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Belgian Congo to Rhodesia Italians take Rhodesia from British 1 infantry moved from Tanganyika Territory to Rhodesia 1 mech_infantry moved from Belgian Congo to Rhodesia 1 mech_infantry moved from Belgian Congo to Rhodesia 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Iraq to Persia 1 infantry moved from Northwest Persia to Persia 1 armour moved from Northwest Persia to Persia 1 artillery moved from Northwest Persia to Persia 1 fighter moved from Northwest Persia to Persia Combat - Italians Battle in Persia Italians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry British defend with 1 armour and 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Persia, round 2 : 1/7 hits, 2.17 expected hits British roll dice for 1 armour and 2 infantry in Persia, round 2 : 3/3 hits, 1.17 expected hits 1 infantry owned by the British and 3 infantry owned by the Italians lost in Persia Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Persia, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 armour and 1 infantry in Persia, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Persia Italians win, taking Persia from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 3 infantry Casualties for British: 1 armour and 2 infantry Non Combat Move - Italians 1 fighter moved from Persia to Iraq 1 fighter moved from Northern Italy to Algeria 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Algeria 1 infantry moved from 92 Sea Zone to Algeria 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Belgian Congo 1 armour moved from Egypt to Belgian Congo Place Units - Italians 2 infantry and 1 mech_infantry placed in Egypt 1 cruiser and 2 transports placed in 95 Sea Zone 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 32 PUs; end with 32 PUs Objective Italians 1 Control Greece And Egypt And Southern France: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 2 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Italians : -0.83 British : 2.00 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 fighter, 10 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 2 artilleries and 1 infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter moved from 91 Sea Zone to Algeria 1 fighter moved from 91 Sea Zone to Algeria 1 bomber moved from Gibraltar to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Algeria Combat - Americans Battle in Algeria Americans attack with 2 artilleries, 4 fighters and 1 infantry Italians defend with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys Americans roll dice for 2 artilleries, 4 fighters and 1 infantry in Algeria, round 2 : 3/7 hits, 3.00 expected hits Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Algeria, round 2 : 1/5 hits, 2.00 expected hits 2 mech_infantrys owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans roll dice for 2 artilleries and 4 fighters in Algeria, round 3 : 2/6 hits, 2.67 expected hits Italians roll dice for 1 artillery and 1 fighter in Algeria, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Americans, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 18 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys Battle in 109 Sea Zone Americans attack with 1 bomber and 2 destroyers Germans defend with 2 submarines Americans roll dice for 1 bomber and 2 destroyers in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans roll dice for 1 bomber and 2 destroyers in 109 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Neutral with 1 bomber and 2 destroyers remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - Americans 1 bomber moved from 109 Sea Zone to Gibraltar 8 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from Algeria to Gibraltar 10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 10 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Algeria to 91 Sea Zone 1 fighter moved from Algeria to 91 Sea Zone 1 fighter moved from Algeria to 91 Sea Zone Place Units - Americans 1 bomber, 1 fighter and 8 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs Objective Americans 1 At War: Americans met a national objective for an additional 30 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : -0.50 Italians : -1.00 Americans : -1.33 -
TripleA Manual Gamesave Post: French round 7
TripleA Manual Gamesave Post for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 7 Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 8 Politics - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 105 Sea Zone to 109 Sea Zone 1 submarine moved from 105 Sea Zone to 109 Sea Zone 1 bomber moved from France to 109 Sea Zone 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Romania 1 fighter moved from Poland to Romania 1 tactical_bomber moved from Poland to Romania 1 bomber moved from Northern Italy to Romania 1 mech_infantry moved from Poland to Romania 1 fighter moved from Poland to Romania 1 fighter moved from Poland to Romania 1 armour moved from Poland to Romania Combat - Germans Battle in Romania Germans attack with 1 armour, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 3 armour and 2 mech_infantrys Germans roll dice for 1 armour, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 3/9 hits, 3.83 expected hits Russians roll dice for 3 armour and 2 mech_infantrys in Romania, round 2 : 5/5 hits, 2.17 expected hits 2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Romania retreated to Romania Russians win with 2 armour remaining. Battle score for attacker is -12 Casualties for Germans: 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Casualties for Russians: 1 armour and 2 mech_infantrys Battle in 109 Sea Zone Germans attack with 1 bomber and 2 submarines Americans defend with 2 destroyers Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber in 109 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 destroyers in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 2 submarines owned by the Germans lost in 109 Sea Zone retreated to 109 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 bomber moved from 109 Sea Zone to France 1 bomber moved from Romania to Northern Italy 1 artillery moved from Poland to Germany 1 infantry moved from Germany to Slovakia Hungary 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to Germany 1 infantry moved from 113 Sea Zone to Norway 1 infantry moved from 113 Sea Zone to Norway 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Romania to Germany 1 fighter moved from Romania to Germany 1 fighter moved from Romania to Germany Place Units - Germans 4 infantry and 1 mech_infantry placed in Western Germany 2 artilleries placed in Western Germany 1 bomber placed in France 2 submarines placed in 105 Sea Zone Germans undo move 4. 2 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 33 PUs; end with 34 PUs Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 39 PUs Objective Germans 1 Control Europe: Germans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : -1.17 Americans : 1.33 Russians : 2.83 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 8 Purchase Units - Russians Russians buy 1 factory_major, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Baltic States to Poland 1 infantry moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Eastern Poland to Slovakia Hungary 1 artillery moved from Eastern Poland to Slovakia Hungary 1 artillery moved from Eastern Poland to Poland 1 armour moved from Romania to Greece Russians take Bulgaria from Italians Russians take Greece from Italians 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Romania 2 armour and 1 mech_infantry moved from Caucasus to Iraq Russians take Northwest Persia from Italians 1 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 1 artillery and 1 infantry moved from Finland to Norway 1 tactical_bomber moved from Novgorod to Norway 1 fighter moved from Novgorod to Poland 1 artillery moved from Eastern Poland to Romania 1 fighter moved from Novgorod to Slovakia Hungary Combat - Russians Battle in Slovakia Hungary Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iraq Russians attack with 2 armour and 1 mech_infantry Italians defend with 1 fighter and 1 mech_infantry Russians roll dice for 2 armour and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 fighter and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Iraq Russians roll dice for 2 armour and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 fighter in Iraq, round 3 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 fighter owned by the Italians lost in Iraq Russians win, taking Iraq from Italians with 2 armour remaining. Battle score for attacker is 10 Casualties for Italians: 1 fighter and 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Poland Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Poland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Norway Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Norway, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway Russians roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Norway, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Norway, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Norway Germans win with no units remaining. Battle score for attacker is -12 Casualties for Russians: 1 artillery, 1 infantry and 1 tactical_bomber Casualties for Germans: 2 infantry Non Combat Move - Russians 3 infantry moved from Western Ukraine to Eastern Poland 3 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 1 infantry moved from Caucasus to Northwest Persia 5 infantry moved from Caucasus to Rostov 3 infantry moved from Karelia to Finland 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 armour moved from Novgorod to Karelia 2 infantry moved from Vologda to Archangel 2 infantry moved from Novosibirsk to Vologda 1 fighter moved from Poland to Novgorod 1 fighter moved from Slovakia Hungary to Eastern Poland 1 armour moved from Romania to Yugoslavia Russians take Yugoslavia from Neutral_Allies 1 infantry moved from Eastern Poland to Romania Place Units - Russians 1 factory_major placed in Romania 1 infantry and 2 mech_infantrys placed in Novgorod Trigger Russians 3 At War With Axis: Russians has 2 infantry placed in Novosibirsk Turn Complete - Russians Russians collect 45 PUs; end with 45 PUs Trigger Russians 2 Territory Buffer: Russians met a national objective for an additional 3 PUs; end with 48 PUs Trigger Russians 2 Territory Buffer: Russians met a national objective for an additional 3 PUs; end with 51 PUs Trigger Russians 2 Territory Buffer: Russians met a national objective for an additional 3 PUs; end with 54 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : 1.00 Italians : -0.67 Russians : 0.00 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 8 Purchase Units - British British buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Eastern Persia to Persia 1 armour and 1 mech_infantry moved from West India to Persia 2 armour and 5 infantry moved from Union of South Africa to Rhodesia Combat - British Battle in Persia British attack with 1 armour, 3 infantry and 1 mech_infantry Italians defend with 1 armour and 1 mech_infantry British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Persia, round 2 : 0/5 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Persia British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Persia, round 3 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Persia, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Persia British win, taking Persia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in Rhodesia British attack with 2 armour and 5 infantry Italians defend with 2 infantry and 2 mech_infantrys British roll dice for 2 armour and 5 infantry in Rhodesia, round 2 : 3/7 hits, 1.83 expected hits Italians roll dice for 2 infantry and 2 mech_infantrys in Rhodesia, round 2 : 2/4 hits, 1.33 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Rhodesia British roll dice for 2 armour and 3 infantry in Rhodesia, round 3 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 2 armour and 3 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Italians: 2 infantry and 2 mech_infantrys Non Combat Move - British Place Units - British 1 armour and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
British : 1.50 Italians : 0.67 -
Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 7:53:22 AM
Savegame -
TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: Big World : 1942, version: 2.5
Game History
Round: 1 Research Technology - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 submarine moved from SZ 7 Barents Sea to SZ 6 Norwegian Sea 3 infantry moved from Northern Russia to Western Russia 3 infantry moved from Leningrad to Novgorod 3 infantry moved from Eastern Russia to Southern Russia 2 infantry moved from Stalingrad to Southern Russia 2 infantry moved from Caucasus to Southern Russia 1 artillery moved from Stalingrad to Southern Russia 3 infantry moved from Moscow to Western Russia 1 artillery moved from Moscow to Western Russia 1 fighter moved from Moscow to SZ 12 East Baltic Sea 1 bomber moved from Moscow to SZ 12 East Baltic Sea 1 armour moved from Sverdlovsk to Southern Russia 1 armour moved from Stalingrad to Southern Russia 1 fighter moved from Stalingrad to Novgorod 1 armour moved from Moscow to Novgorod 1 armour moved from Northern Russia to Novgorod 1 fighter moved from Karelija to SZ 12 East Baltic Sea 1 armour moved from Northern Russia to Western Russia 1 transport moved from SZ 7 Barents Sea to SZ 6 Norwegian Sea Combat - Russians Battle in SZ 6 Norwegian Sea Russians attack with 1 submarine and 1 transport Germans defend with 1 submarine Russians roll dice for 1 submarine in SZ 6 Norwegian Sea, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 6 Norwegian Sea, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Germans Submerged Battle in Novgorod Russians attack with 2 armour, 1 fighter and 3 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 2 armour, 1 fighter and 3 infantry in Novgorod, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 armour, 1 fighter and 2 infantry in Novgorod, round 3 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 armour, 1 fighter and 2 infantry in Novgorod, round 4 : 4/5 hits, 1.83 expected hits Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novgorod Russians winRussians win with 1 submarine and 1 transport remaining, taking Novgorod from Germans with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 2 infantry Battle in Southern Russia Russians attack with 2 armour, 1 artillery and 7 infantry Germans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Russians roll dice for 2 armour, 1 artillery and 7 infantry in Southern Russia, round 2 : 0/10 hits, 2.67 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Southern Russia, round 2 : 3/5 hits, 2.17 expected hits 3 infantry owned by the Russians lost in Southern Russia Russians roll dice for 2 armour, 1 artillery and 4 infantry in Southern Russia, round 3 : 0/7 hits, 2.17 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Southern Russia, round 3 : 3/5 hits, 2.17 expected hits 3 infantry owned by the Russians lost in Southern Russia 2 armour, 1 artillery and 1 infantry retreated to Stalingrad Germans win with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -18 Casualties for Russians: 6 infantry Battle in Western Russia Russians attack with 1 armour, 1 artillery and 6 infantry Germans defend with 1 armour, 1 artillery and 2 infantry Russians roll dice for 1 armour, 1 artillery and 6 infantry in Western Russia, round 2 : 4/8 hits, 2.00 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Western Russia, round 2 : 3/4 hits, 1.50 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Russia Russians win, taking Western Russia from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 artillery and 2 infantry Battle in SZ 12 East Baltic Sea Russians attack with 1 bomber and 2 fighters Germans defend with 1 cruiser and 1 transport Russians roll dice for 1 bomber and 2 fighters in SZ 12 East Baltic Sea, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser and 1 transport in SZ 12 East Baltic Sea, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 transport owned by the Germans lost in SZ 12 East Baltic Sea Russians roll dice for 1 bomber and 1 fighter in SZ 12 East Baltic Sea, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 cruiser in SZ 12 East Baltic Sea, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in SZ 12 East Baltic Sea Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Russians: 1 fighter Casualties for Germans: 1 cruiser and 1 transport Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Cleaning up during movement phase 3 infantry moved from Karelija to Leningrad 2 infantry moved from Archangel'sk to Karelija 1 fighter moved from SZ 12 East Baltic Sea to Leningrad 2 infantry moved from Sverdlovsk to Eastern Russia 1 artillery moved from Sverdlovsk to Eastern Russia 1 infantry moved from Kazakh to Caucasus 1 infantry moved from Kazakh to Stalingrad 1 infantry moved from Kazakh to Eastern Russia 1 infantry moved from Uzbek to Kazakh 1 infantry moved from Uzbek to Kazakh 1 infantry moved from Kyrgyz to Kazakh 1 infantry moved from Kamchatka to Okhotsk 1 infantry moved from Yakutsk to Amurskaya 1 infantry moved from Buryatia to Amurskaya 1 infantry moved from Okhotsk to Vladivostok 1 infantry moved from Amurskaya to Vladivostok 1 infantry moved from Irkutsk to Buryatia 1 infantry moved from Novo-Sibirsk to Irkutsk 1 infantry moved from Novo-Sibirsk to Irkutsk 1 infantry moved from Omsk to Novo-Sibirsk 1 infantry moved from Omsk to Novo-Sibirsk 1 fighter moved from Novgorod to Leningrad 1 bomber moved from SZ 12 East Baltic Sea to Archangel'sk EDIT: 1 armour moved from Stalingrad to Moscow EDIT: 1 armour moved from Stalingrad to Moscow EDIT: 1 artillery moved from Stalingrad to Moscow EDIT: 1 infantry moved from Stalingrad to Moscow EDIT: 1 infantry moved from Stalingrad to Moscow EDIT: 1 artillery moved from Moscow to Stalingrad EDIT: 1 infantry moved from Moscow to Stalingrad EDIT: 1 infantry moved from Moscow to Stalingrad EDIT: 1 armour moved from Moscow to Stalingrad EDIT: 1 armour moved from Moscow to Stalingrad Place Units - Russians EDIT: Turning off Edit Mode 2 armour and 2 infantry placed in Moscow 2 infantry placed in Leningrad Russians undo move 2. 1 artillery and 1 infantry placed in Leningrad 1 artillery and 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 38 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 1.50 Russians : -3.67 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 1 Purchase Units - Germans Germans buy 4 armour, 1 bomber, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Southern Russia to Moscow 2 infantry moved from Southern Russia to Moscow 1 armour moved from Southern Russia to Moscow 1 armour moved from Belorussia to Moscow 1 armour moved from Italy to SZ 25 Adriatic Sea 1 infantry moved from Italy to SZ 25 Adriatic Sea 1 armour, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 26 Central Mediterranean 1 armour and 1 infantry moved from SZ 26 Central Mediterranean to Libya 1 battleship moved from SZ 24 Tyrrhenian Sea to SZ 26 Central Mediterranean 1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 26 Central Mediterranean 1 armour and 1 infantry moved from Algeria to Libya 1 armour moved from Morocco to Libya 1 fighter moved from Italy to SZ 28 Eastern Mediterranean 1 fighter moved from Macedonia to SZ 28 Eastern Mediterranean 1 submarine moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 1 artillery and 4 infantry moved from Belorussia to Western Russia 1 armour moved from Eastern Poland to Western Russia 1 fighter moved from Baltic States to Western Russia 1 fighter moved from Ukraine to Moscow 1 fighter moved from Southern Russia to Moscow 1 bomber moved from Eastern Germany to SZ 28 Eastern Mediterranean 1 fighter moved from France to SZ 16 North Atlantic 1 submarine moved from SZ 19 Atlantic to SZ 2 Labrador Sea 1 submarine moved from SZ 6 Norwegian Sea to SZ 9 North Atlantic 1 submarine moved from SZ 11 West Baltic Sea to SZ 9 North Atlantic 1 fighter moved from Norway to SZ 9 North Atlantic 1 bomber moved from Baltic States to SZ 9 North Atlantic 1 submarine moved from SZ 20 Atlantic to SZ 16 North Atlantic 1 fighter moved from Eastern Germany to Novgorod 2 infantry moved from Baltic States to Novgorod 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 1 fighter moved from Western Germany to Novgorod 1 artillery moved from Eastern Germany to SZ 11 West Baltic Sea 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from SZ 11 West Baltic Sea to SZ 12 East Baltic Sea 1 artillery and 1 infantry moved from SZ 12 East Baltic Sea to Novgorod Combat - Germans Battle in SZ 2 Labrador Sea Germans attack with 1 submarine British defend with 1 transport Germans roll dice for 1 submarine in SZ 2 Labrador Sea, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in SZ 2 Labrador Sea Germans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in Moscow Germans attack with 2 armour, 1 artillery, 2 fighters and 2 infantry Russians defend with 1 aaGun, 2 armour, 1 factory and 2 infantry AA fire in Moscow : 0/2 hits, 0.33 expected hits Germans roll dice for 2 armour, 1 artillery, 2 fighters and 2 infantry in Moscow, round 2 : 4/7 hits, 2.83 expected hits Russians roll dice for 2 armour and 2 infantry in Moscow, round 2 : 1/4 hits, 1.67 expected hits 2 infantry owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Moscow Germans captures 39PUs while taking Russians capital Germans win, taking Moscow from Russians with 2 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour and 2 infantry Battle in Western Russia Germans attack with 1 armour, 1 artillery, 1 fighter and 4 infantry Russians defend with 1 armour, 1 artillery and 3 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Western Russia, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 1 armour, 1 artillery and 3 infantry in Western Russia, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Russia Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Western Russia, round 3 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Western Russia, round 3 : 0/4 hits, 1.50 expected hits 2 infantry owned by the Russians lost in Western Russia Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Western Russia, round 4 : 4/6 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 artillery in Western Russia, round 4 : 0/2 hits, 0.83 expected hits 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Western Russia Germans win, taking Western Russia from Russians with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour, 1 artillery and 3 infantry Battle in Novgorod Germans attack with 1 artillery, 2 fighters and 3 infantry Russians defend with 2 armour and 2 infantry Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Novgorod, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 armour and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Novgorod, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 armour in Novgorod, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery and 2 fighters in Novgorod, round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 7 Casualties for Germans: 3 infantry Casualties for Russians: 2 armour and 2 infantry Battle in Libya Germans attack with 3 armour and 2 infantry British defend with 1 infantry Germans roll dice for 1 battleship in Libya, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 3 armour and 2 infantry in Libya, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya Germans win, taking Libya from British with 3 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in SZ 28 Eastern Mediterranean Germans attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 cruiser and 1 transport Germans roll dice for 1 submarine in SZ 28 Eastern Mediterranean, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 fighters in SZ 28 Eastern Mediterranean, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 cruiser and 1 transport in SZ 28 Eastern Mediterranean, round 2 : 0/2 hits, 0.67 expected hits 1 cruiser owned by the British lost in SZ 28 Eastern Mediterranean Germans roll dice for 1 submarine in SZ 28 Eastern Mediterranean, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 fighters in SZ 28 Eastern Mediterranean, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 transport in SZ 28 Eastern Mediterranean, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in SZ 28 Eastern Mediterranean Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 18 Casualties for British: 1 cruiser and 1 transport Battle in SZ 9 North Atlantic Germans attack with 1 bomber, 1 fighter and 2 submarines British defend with 1 battleship, 1 submarine and 1 transport Germans roll dice for 2 submarines in SZ 9 North Atlantic, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 submarine in SZ 9 North Atlantic, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 fighter in SZ 9 North Atlantic, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in SZ 9 North Atlantic, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in SZ 9 North Atlantic, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 submarine in SZ 9 North Atlantic, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 fighter in SZ 9 North Atlantic, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in SZ 9 North Atlantic, round 3 : 2/2 hits, 0.83 expected hits 2 submarines owned by the Germans, 1 battleship owned by the British and 1 submarine owned by the British lost in SZ 9 North Atlantic Germans roll dice for 1 bomber and 1 fighter in SZ 9 North Atlantic, round 4 : 0/2 hits, 1.17 expected hits British roll dice for 1 transport in SZ 9 North Atlantic, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 bomber and 1 fighter in SZ 9 North Atlantic, round 5 : 1/2 hits, 1.17 expected hits British roll dice for 1 transport in SZ 9 North Atlantic, round 5 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in SZ 9 North Atlantic Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 submarine and 1 transport Battle in SZ 16 North Atlantic Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in SZ 16 North Atlantic, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in SZ 16 North Atlantic, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in SZ 16 North Atlantic, round 2 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 submarine in SZ 16 North Atlantic, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in SZ 16 North Atlantic, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in SZ 16 North Atlantic, round 3 : 1/2 hits, 0.50 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in SZ 16 North Atlantic Germans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Non Combat Move - Germans 1 fighter moved from SZ 16 North Atlantic to France 1 fighter moved from SZ 9 North Atlantic to Norway 1 bomber moved from SZ 9 North Atlantic to Norway 1 artillery and 3 infantry moved from Eastern Poland to Belorussia 1 artillery and 2 infantry moved from Western Poland to Eastern Poland 1 infantry moved from Ukraine to Southern Russia 2 infantry moved from Hungary-Romania to Eastern Poland 1 armour moved from Balkans to Eastern Poland 1 armour moved from Austria-Czechoslovakia to Eastern Poland 2 armour moved from Eastern Germany to Eastern Poland 4 infantry moved from Eastern Germany to Western Poland 1 artillery moved from Eastern Germany to Western Poland 1 armour moved from Western Germany to Western Poland 1 bomber moved from SZ 28 Eastern Mediterranean to Italy 2 fighters moved from SZ 28 Eastern Mediterranean to Italy 3 infantry moved from Austria-Czechoslovakia to Western Poland 2 infantry moved from Balkans to Hungary-Romania 1 artillery moved from Western Germany to Eastern Germany 3 infantry moved from Western Germany to Eastern Germany 1 submarine moved from SZ 39 Mid Atlantic to SZ 21 East Atlantic 1 submarine moved from SZ 33 Atlantic to SZ 15 North Atlantic 1 submarine moved from SZ 32 Atlantic to SZ 20 Atlantic 1 infantry moved from Norway to Finland 1 fighter moved from Novgorod to Belorussia 1 fighter moved from Novgorod to Belorussia 1 fighter moved from Moscow to Finland 1 fighter moved from Moscow to Belorussia 1 fighter moved from Western Russia to Belorussia Place Units - Germans 1 submarine placed in SZ 26 Central Mediterranean 1 submarine placed in SZ 11 West Baltic Sea 1 armour placed in Italy 3 armour, 1 bomber and 1 fighter placed in Eastern Germany Turn Complete - Germans Germans collect 65 PUs; end with 104 PUsCombat Hit Differential Summary :
Germans : -1.50 British : -1.83 AA fire in Moscow : : -0.33 Russians : -4.00Dice Statistics:
Total 1 was rolled 33 times 2 was rolled 17 times 3 was rolled 29 times 4 was rolled 31 times 5 was rolled 26 times 6 was rolled 44 times Average roll : 3.733 Median : 4.000 Variance : 2.190 Standard Deviation : 1.480 Total rolls : 180 Germans Combat 1 was rolled 21 times 2 was rolled 10 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 23 times Average roll : 3.581 Median : 4.000 Variance : 1.495 Standard Deviation : 1.223 Total rolls : 93 British Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 6 times 6 was rolled 5 times Average roll : 4.000 Median : 4.000 Variance : 1.822 Standard Deviation : 1.350 Total rolls : 16 Russians Combat 1 was rolled 10 times 2 was rolled 6 times 3 was rolled 13 times 4 was rolled 12 times 5 was rolled 14 times 6 was rolled 16 times Average roll : 3.873 Median : 4.000 Variance : 0.869 Standard Deviation : 0.932 Total rolls : 71 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 1 Purchase Units - British British buy 2 armour, 1 factory and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship, 1 cruiser and 1 submarine moved from SZ 17 English Channel to SZ 21 East Atlantic 1 cruiser and 1 submarine moved from SZ 10 North Sea to SZ 15 North Atlantic 1 battleship moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean 1 fighter moved from Egypt to SZ 26 Central Mediterranean 1 fighter moved from Gibraltar to SZ 26 Central Mediterranean 1 bomber moved from England to SZ 26 Central Mediterranean 1 fighter moved from England to SZ 21 East Atlantic 1 fighter moved from Scotland to SZ 15 North Atlantic 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 2 infantry moved from Burma to French Indo-China 1 armour moved from Calcutta to French Indo-China Combat - British Battle in French Indo-China British attack with 1 armour and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour and 2 infantry in French Indo-China, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo-China, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo-China British roll dice for 1 armour in French Indo-China, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in French Indo-China, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in French Indo-China, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in French Indo-China, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in French Indo-China Japanese win with 1 artillery remaining. Battle score for attacker is -8 Casualties for British: 1 armour and 2 infantry Casualties for Japanese: 1 infantry Battle in SZ 21 East Atlantic British attack with 1 battleship, 1 cruiser, 1 fighter and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in SZ 21 East Atlantic, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 21 East Atlantic, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 fighter in SZ 21 East Atlantic, round 2 : 2/3 hits, 1.67 expected hits 1 submarine owned by the Germans lost in SZ 21 East Atlantic British win with 1 battleship, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Battle in SZ 26 Central Mediterranean British attack with 1 battleship, 1 bomber and 2 fighters Germans defend with 1 battleship, 1 submarine and 1 transport Germans roll dice for 1 submarine in SZ 26 Central Mediterranean, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 battleship, 1 bomber and 2 fighters in SZ 26 Central Mediterranean, round 2 : 0/4 hits, 2.33 expected hits Germans roll dice for 1 battleship and 1 transport in SZ 26 Central Mediterranean, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 submarine in SZ 26 Central Mediterranean, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in SZ 26 Central Mediterranean British roll dice for 1 bomber and 2 fighters in SZ 26 Central Mediterranean, round 3 : 2/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship and 1 transport in SZ 26 Central Mediterranean, round 3 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Germans and 1 fighter owned by the British lost in SZ 26 Central Mediterranean British roll dice for 1 bomber and 1 fighter in SZ 26 Central Mediterranean, round 4 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 battleship and 1 transport in SZ 26 Central Mediterranean, round 4 : 1/2 hits, 0.83 expected hits 1 battleship owned by the Germans and 1 bomber owned by the British lost in SZ 26 Central Mediterranean British roll dice for 1 fighter in SZ 26 Central Mediterranean, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 transport in SZ 26 Central Mediterranean, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter in SZ 26 Central Mediterranean, round 6 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 transport in SZ 26 Central Mediterranean, round 6 : 1/1 hits, 0.17 expected hits 1 fighter owned by the British lost in SZ 26 Central Mediterranean Germans win with 1 transport remaining. Battle score for attacker is -26 Casualties for British: 1 battleship, 1 bomber and 2 fighters Casualties for Germans: 1 battleship and 1 submarine Battle in SZ 15 North Atlantic British attack with 1 cruiser, 1 fighter and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in SZ 15 North Atlantic, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 15 North Atlantic, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in SZ 15 North Atlantic British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from SZ 21 East Atlantic to Gibraltar 1 fighter moved from SZ 15 North Atlantic to England 1 infantry moved from Scotland to England Place Units - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 armour EDIT: Adding units owned by British to Belgian Congo: 1 armour EDIT: Removing units owned by British from Delhi: 1 infantry EDIT: Removing units owned by British from Bombay: 1 infantry EDIT: Adding units owned by British to Bombay: 2 infantry EDIT: Removing units owned by British from Egypt: 1 infantry EDIT: Adding units owned by British to Anglo-Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Rhodesia: 1 infantry EDIT: Adding units owned by British to Belgian Congo: 1 infantry EDIT: Removing units owned by British from Southern Africa: 1 infantry EDIT: Adding units owned by British to Rhodesia: 1 infantry EDIT: Removing units owned by British from Syria: 1 infantry EDIT: Adding units owned by British to Iraq: 2 infantry EDIT: Removing units owned by British from Iran: 1 infantry EDIT: Removing units owned by British from Baluchistan: 1 infantry EDIT: Removing units owned by British from Baluchistan: 1 infantry EDIT: Adding units owned by British to Bombay: 2 infantry EDIT: Removing units owned by British from Queensland: 1 infantry EDIT: Adding units owned by British to New South Wales: 1 infantry EDIT: Removing units owned by British from Western Australia: 1 infantry EDIT: Adding units owned by British to Central Australia: 1 infantry EDIT: Removing units owned by British from SZ 59 Northeastern Indian: 1 submarine EDIT: Adding units owned by British to SZ 57 Arabian Sea: 1 submarine EDIT: Turning off Edit Mode 1 factory placed in Southern Africa 2 armour and 1 infantry placed in Bombay 2 infantry placed in New South Wales 2 infantry placed in England Turn Complete - British British collect 39 PUs; end with 39 PUs 1 unit repaired.Combat Hit Differential Summary :
Germans : 1.83 British : -3.33 Japanese : 1.67 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 1 Purchase Units - Chinese Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Yunnan to Kwangtung 1 infantry moved from Szechwan to Kwangtung 1 infantry moved from Kansu to Szechwan Combat - Chinese Battle in Kwangtung Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour, 1 fighter and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kwangtung, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/3 hits, 1.50 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 fighter in Kwangtung, round 3 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Kwangtung retreated to Kwangtung Japanese win with 1 armour and 1 fighter remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangtung to Kansu Place Units - Chinese 1 artillery and 1 infantry placed in Kansu 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : -0.67 Japanese : 0.33 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery and 1 infantry moved from Shantung to Szechwan 1 armour moved from Kwangtung to Burma Japanese take Yunnan from Chinese Japanese take Burma from British 1 artillery moved from French Indo-China to SZ 71 South China Sea 1 infantry moved from Borneo to SZ 71 South China Sea 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from SZ 71 South China Sea to SZ 58 Bay of Bengal 1 artillery and 1 infantry moved from SZ 58 Bay of Bengal to Calcutta 1 fighter moved from Kwangtung to Calcutta 1 infantry moved from North Philippines to SZ 72 South China Sea 1 infantry moved from North Philippines to SZ 72 South China Sea 1 battleship, 1 carrier, 1 fighter, 2 infantry and 1 transport moved from SZ 72 South China Sea to SZ 58 Bay of Bengal 2 infantry moved from SZ 58 Bay of Bengal to Calcutta 1 fighter moved from SZ 58 Bay of Bengal to Calcutta 1 fighter moved from SZ 99 West Pacific to SZ 88 Pacific 1 battleship, 1 carrier, 1 fighter and 1 submarine moved from SZ 87 West Pacific to SZ 88 Pacific 1 submarine moved from SZ 99 West Pacific to SZ 88 Pacific 1 fighter moved from Chosen to Szechwan 1 bomber moved from Southern Japan to SZ 88 Pacific 1 carrier moved from SZ 99 West Pacific to SZ 88 Pacific Combat - Japanese Battle in Calcutta Japanese attack with 1 artillery, 2 fighters and 3 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Calcutta, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Calcutta Japanese win, taking Calcutta from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 3 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 4 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in SZ 88 Pacific Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 fighters and 2 submarines Americans defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport Japanese roll dice for 2 submarines in SZ 88 Pacific, round 2 : 1/2 hits, 0.67 expected hits 1 transport owned by the Americans lost in SZ 88 Pacific Americans roll dice for 1 submarine in SZ 88 Pacific, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 bomber, 2 carriers and 2 fighters in SZ 88 Pacific, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 carrier, 1 cruiser and 1 fighter in SZ 88 Pacific, round 2 : 0/3 hits, 1.33 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 carrier owned by the Americans lost in SZ 88 Pacific Japanese roll dice for 2 submarines in SZ 88 Pacific, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 bomber, 2 carriers and 2 fighters in SZ 88 Pacific, round 3 : 1/6 hits, 2.67 expected hits Americans roll dice for 1 fighter in SZ 88 Pacific, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in SZ 88 Pacific Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 fighters and 1 submarine remaining. Battle score for attacker is 42 Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport Casualties for Japanese: 1 submarine Non Combat Move - Japanese 1 destroyer moved from SZ 73 East China Sea to SZ 71 South China Sea 1 cruiser moved from SZ 73 East China Sea to SZ 71 South China Sea 2 fighters moved from Calcutta to SZ 58 Bay of Bengal 1 fighter moved from Szechwan to Chosen 1 infantry moved from Northern Manchukuo to Chosen 2 infantry moved from Chosen to Shantung 1 infantry moved from Northern Japan to SZ 80 Northwest Pacific 1 infantry moved from Northern Japan to SZ 80 Northwest Pacific 2 infantry and 1 transport moved from SZ 80 Northwest Pacific to SZ 74 Sea of Japan 2 infantry moved from SZ 74 Sea of Japan to Chosen 1 infantry moved from Okinawa to SZ 73 East China Sea 1 artillery moved from Southern Japan to SZ 73 East China Sea 1 artillery moved from SZ 73 East China Sea to Chosen 1 infantry moved from SZ 73 East China Sea to Chosen 1 bomber moved from SZ 88 Pacific to Southern Japan Place Units - Japanese 2 armour placed in Chosen 2 submarines and 1 transport placed in SZ 86 West Pacific Japanese undo move 2. 1 transport placed in SZ 80 Northwest Pacific 2 submarines placed in SZ 86 West Pacific 1 artillery and 1 infantry placed in Southern Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs 1 unit repaired.Combat Hit Differential Summary :
Americans : -0.33 Chinese : -1.00 Japanese : -0.83 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 cruiser moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 fighter moved from Iceland to SZ 2 Labrador Sea 1 bomber moved from Northeastern United States to SZ 2 Labrador Sea 1 bomber moved from Northeastern United States to SZ 2 Labrador Sea Combat - Americans Battle in SZ 20 Atlantic Americans attack with 1 cruiser and 1 destroyer Germans defend with 1 submarine Germans roll dice for 1 submarine in SZ 20 Atlantic, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser and 1 destroyer in SZ 20 Atlantic, round 2 : 2/2 hits, 0.83 expected hits 1 cruiser owned by the Americans and 1 submarine owned by the Germans lost in SZ 20 Atlantic Americans win with 1 destroyer remaining. Battle score for attacker is -2 Casualties for Americans: 1 cruiser Casualties for Germans: 1 submarine Battle in SZ 2 Labrador Sea Americans attack with 2 bombers and 1 fighter Germans defend with 1 submarine Americans roll dice for 2 bombers and 1 fighter in SZ 2 Labrador Sea, round 2 : 2/3 hits, 1.83 expected hits 1 submarine owned by the Germans lost in SZ 2 Labrador Sea Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 armour moved from Northeastern United States to SZ 18 West Atlantic 1 infantry moved from Northeastern United States to SZ 18 West Atlantic 1 armour, 1 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 artillery moved from Midwestern United States to Northeastern United States 1 infantry moved from Southern United States to Northeastern United States 1 armour moved from Midwestern United States to Northeastern United States 1 cruiser moved from SZ 37 Caribbean Sea to SZ 97 East Pacific 1 battleship moved from SZ 96 Pacific to SZ 95 Pacific 1 infantry moved from Southwestern United States to SZ 91 East Pacific 1 infantry moved from Southwestern United States to SZ 91 East Pacific 2 infantry and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific 1 infantry moved from SZ 95 Pacific to Hawaiian Islands 1 infantry moved from SZ 95 Pacific to Hawaiian Islands 1 infantry moved from Northwestern United States to Southwestern United States 1 artillery moved from Fiji to SZ 100 Pacific 1 cruiser moved from SZ 100 Pacific to SZ 95 Pacific 1 fighter moved from SZ 2 Labrador Sea to Eastern Canada 1 bomber moved from SZ 2 Labrador Sea to England 1 bomber moved from SZ 2 Labrador Sea to Southwestern United States 1 infantry moved from Central America to Eastern Mexico 1 infantry moved from Fiji to SZ 100 Pacific 1 artillery, 1 infantry and 1 transport moved from SZ 100 Pacific to SZ 95 Pacific 1 infantry moved from SZ 95 Pacific to Hawaiian Islands 1 artillery moved from SZ 95 Pacific to Hawaiian Islands Place Units - Americans 1 carrier placed in SZ 95 Pacific 1 fighter moved from Hawaiian Islands to SZ 95 Pacific 1 fighter placed in SZ 95 Pacific 2 submarines placed in SZ 91 East Pacific 1 fighter placed in Southwestern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : 0.67 Americans : 1.33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 2 Combat Move - Russians 3 infantry moved from Eastern Russia to Moscow 1 artillery moved from Eastern Russia to Moscow 1 infantry moved from Caucasus to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 artillery moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 artillery moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 armour moved from Stalingrad to Moscow 1 armour moved from Stalingrad to Moscow 1 fighter moved from Leningrad to Finland 1 fighter moved from Leningrad to Finland 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Finland 1 infantry moved from Leningrad to Finland 1 artillery moved from Leningrad to Novgorod 1 infantry moved from Karelija to Finland 1 bomber moved from Archangel'sk to Finland 1 submarine moved from SZ 6 Norwegian Sea to SZ 11 West Baltic Sea 1 transport moved from SZ 6 Norwegian Sea to SZ 11 West Baltic Sea Combat - Russians Battle in Southern Russia Russians attack with 2 artilleries and 5 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 5 infantry in Southern Russia, round 2 : 0/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Southern Russia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries and 5 infantry in Southern Russia, round 3 : 1/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Southern Russia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Russia Russians win, taking Southern Russia from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Finland Russians attack with 1 bomber, 2 fighters and 3 infantry Germans defend with 1 fighter and 3 infantry Russians roll dice for 1 bomber, 2 fighters and 3 infantry in Finland, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 1 fighter and 3 infantry in Finland, round 2 : 0/4 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 bomber, 2 fighters and 3 infantry in Finland, round 3 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 fighter and 2 infantry in Finland, round 3 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 fighter owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 1 fighter and 3 infantry Casualties for Russians: 2 infantry Battle in SZ 11 West Baltic Sea Russians attack with 1 submarine and 1 transport Germans defend with 1 submarine Russians roll dice for 1 submarine in SZ 11 West Baltic Sea, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 11 West Baltic Sea, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in SZ 11 West Baltic Sea Russians win with 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Battle in Moscow Russians attack with 2 armour, 1 artillery and 3 infantry Germans defend with 1 aaGun, 2 armour, 1 artillery, 1 factory and 1 infantry Russians roll dice for 2 armour, 1 artillery and 3 infantry in Moscow, round 2 : 0/6 hits, 2.00 expected hits Germans roll dice for 2 armour, 1 artillery and 1 infantry in Moscow, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Moscow Russians roll dice for 2 armour, 1 artillery and 2 infantry in Moscow, round 3 : 4/5 hits, 1.83 expected hits Germans roll dice for 2 armour, 1 artillery and 1 infantry in Moscow, round 3 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Moscow Russians win, taking Moscow from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 8 Casualties for Russians: 3 infantry Casualties for Germans: 2 armour, 1 artillery and 1 infantry Non Combat Move - Russians 1 infantry moved from Karelija to Northern Russia 1 fighter moved from Finland to Leningrad 1 fighter moved from Finland to Leningrad 1 bomber moved from Finland to Southwestern Siberia 1 infantry moved from Kazakh to Eastern Russia 1 infantry moved from Kazakh to Eastern Russia 1 infantry moved from Kazakh to Eastern Russia 1 infantry moved from Buryatia to Amurskaya 1 infantry moved from Irkutsk to Buryatia 1 infantry moved from Irkutsk to Buryatia 1 infantry moved from Novo-Sibirsk to Eastern Sinkiang 1 infantry moved from Novo-Sibirsk to Eastern Sinkiang 1 infantry moved from Okhotsk to Vladivostok Turn Complete - Russians Russians collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : -2.00 Russians : -2.83
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login