archaeologists
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - Japanese 1 infantry moved from Sinkiang to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 1 infantry moved from Sinkiang to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 2 infantry moved from Manchuria to Japan Sea Zone 2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone 1 fighter moved from French Indo China Sea Zone to French Indo China 2 infantry moved from French Indo China Sea Zone to French Indo China 1 carrier moved from French Indo China Sea Zone to Japan Sea Zone Combat - Japanese Battle in French Indo China Japanese attack with 1 fighter and 2 infantry British defend with 1 armour and 1 factory Japanese roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in French Indo China Japanese win, taking French Indo China from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Non Combat Move - Japanese 1 fighter moved from French Indo China to Japan Sea Zone Place Units - Japanese 1 transport placed in Japan Sea Zone 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 42 PUsCombat Hit Differential Summary :
Japanese regular : 0.17 British regular : 0.67 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 2 PUs; Non Combat Move - Americans 1 infantry moved from West US to West US Sea Zone 1 infantry moved from West US to West US Sea Zone 2 infantry and 1 transport moved from West US Sea Zone to Alaska Sea Zone 1 infantry moved from Alaska Sea Zone to Alaska 1 infantry moved from Alaska Sea Zone to Alaska 1 carrier moved from Soviet Far East Sea Zone to Alaska Sea Zone 1 fighter moved from Soviet Far East Sea Zone to Alaska Sea Zone 1 fighter moved from Soviet Far East Sea Zone to Alaska Sea Zone 1 submarine moved from Soviet Far East Sea Zone to Alaska Sea Zone 1 battleship moved from Soviet Far East Sea Zone to Alaska Sea Zone 1 submarine moved from Soviet Far East Sea Zone to Alaska Sea Zone 1 submarine moved from West US Sea Zone to Alaska Sea Zone 1 bomber moved from West US to Alaska 1 transport moved from Soviet Far East Sea Zone to West Canada Sea Zone 1 submarine moved from West Canada Sea Zone to Alaska Sea Zone Place Units - Americans 1 bomber, 1 fighter and 2 infantry placed in West US Turn Complete - Americans Americans collect 33 PUs; end with 35 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 5 Research Technology - Russians Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Non Combat Move - Russians 1 infantry moved from Ukraine S.S.R. to Karelia S.S.R. 1 armour moved from Ukraine S.S.R. to Karelia S.S.R. 1 armour moved from Finland Norway to Karelia S.S.R. Place Units - Russians 4 infantry placed in Russia 5 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 5 Purchase Units - Germans Germans buy 2 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters moved from East Europe to Persia 2 armour and 3 infantry moved from Germany to East Europe 1 armour and 2 infantry moved from South Europe to East Europe 1 battleship moved from North Sea Zone to West Mediteranean Sea Zone Combat - Germans Battle in West Mediteranean Sea Zone Germans attack with 1 battleship British defend with 1 submarine Germans roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 submarine in West Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the British retreated to Central Mediteranean Sea Zone Battle in Persia Germans attack with 3 fighters British defend with 2 armour Germans roll dice for 3 fighters in Persia, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 2 armour in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 armour owned by the British lost in Persia Germans roll dice for 2 fighters in Persia, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the British lost in Persia Germans winGermans win with 1 battleship remaining with 2 fighters remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 2 armour Non Combat Move - Germans 1 fighter moved from Persia to Kazakh S.S.R. 1 fighter moved from Persia to Kazakh S.S.R. Place Units - Germans 1 armour and 3 infantry placed in Germany 1 armour and 2 infantry placed in South Europe Turn Complete - Germans Germans collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans regular : -1.17 British regular : -0.33 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 5 Purchase Units - British British buy 2 armour and 3 transports; Remaining resources: 3 PUs; Combat Move - British 1 submarine moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone 1 fighter moved from United Kingdom to West Mediteranean Sea Zone 1 fighter moved from Karelia S.S.R. to Evenki National Okrug 1 bomber moved from United Kingdom to Evenki National Okrug 1 armour moved from India to French Indo China 1 fighter moved from India to French Indo China 1 bomber moved from India to French Indo China 1 fighter moved from India to French Indo China Sea Zone Combat - British Battle in French Indo China Sea Zone British attack with 1 fighter Japanese defend with 1 transport British roll dice for 1 fighter in French Indo China Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 transport in French Indo China Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter in French Indo China Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 transport in French Indo China Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 fighter owned by the British lost in French Indo China Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is -12 Casualties for British: 1 fighter Battle in Evenki National Okrug British attack with 1 bomber and 1 fighter Japanese defend with 1 infantry British roll dice for 1 bomber and 1 fighter in Evenki National Okrug, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in West Mediteranean Sea Zone British attack with 1 fighter and 1 submarine Germans defend with 1 battleship British roll dice for 1 submarine in West Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 submarine owned by the British lost in West Mediteranean Sea Zone British win with 1 fighter remaining. Battle score for attacker is 16 Casualties for British: 1 submarine Casualties for Germans: 1 battleship Battle in French Indo China British attack with 1 armour, 1 bomber and 1 fighter Japanese defend with 1 factory and 1 infantry British roll dice for 1 armour, 1 bomber and 1 fighter in French Indo China, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is -9 Casualties for British: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Evenki National Okrug to Karelia S.S.R. 1 bomber moved from Evenki National Okrug to Russia 1 infantry moved from Syria Jordan to Persia 1 bomber moved from French Indo China to Persia 1 armour moved from Anglo Sudan Egypt to Persia 1 armour moved from Anglo Sudan Egypt to Persia 1 fighter moved from West Mediteranean Sea Zone to Algeria 1 armour moved from Alaska to East Canada 1 infantry moved from West Canada to East Canada Place Units - British 3 transports placed in North Sea Zone 2 armour placed in Anglo Sudan Egypt Turn Complete - British British collect 34 PUs; end with 37 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 Germans regular : 0.33 British regular : -1.67 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 5 Purchase Units - British British buy 2 armour and 3 transports; Remaining resources: 3 PUs; Combat Move - British 1 submarine moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone 1 fighter moved from United Kingdom to West Mediteranean Sea Zone 1 fighter moved from Karelia S.S.R. to Evenki National Okrug 1 bomber moved from United Kingdom to Evenki National Okrug 1 armour moved from India to French Indo China 1 fighter moved from India to French Indo China 1 bomber moved from India to French Indo China 1 fighter moved from India to French Indo China Sea Zone Combat - British Battle in French Indo China Sea Zone British attack with 1 fighter Japanese defend with 1 transport British roll dice for 1 fighter in French Indo China Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 transport in French Indo China Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter in French Indo China Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 transport in French Indo China Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 fighter owned by the British lost in French Indo China Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is -12 Casualties for British: 1 fighter Battle in Evenki National Okrug British attack with 1 bomber and 1 fighter Japanese defend with 1 infantry British roll dice for 1 bomber and 1 fighter in Evenki National Okrug, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in West Mediteranean Sea Zone British attack with 1 fighter and 1 submarine Germans defend with 1 battleship British roll dice for 1 submarine in West Mediteranean Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 submarine owned by the British lost in West Mediteranean Sea Zone British win with 1 fighter remaining. Battle score for attacker is 16 Casualties for British: 1 submarine Casualties for Germans: 1 battleship Battle in French Indo China British attack with 1 armour, 1 bomber and 1 fighter Japanese defend with 1 factory and 1 infantry British roll dice for 1 armour, 1 bomber and 1 fighter in French Indo China, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is -9 Casualties for British: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Evenki National Okrug to Karelia S.S.R. 1 bomber moved from Evenki National Okrug to Russia 1 infantry moved from Syria Jordan to Persia 1 bomber moved from French Indo China to Persia 1 armour moved from Anglo Sudan Egypt to Persia 1 armour moved from Anglo Sudan Egypt to Persia 1 fighter moved from West Mediteranean Sea Zone to Algeria 1 armour moved from Alaska to East Canada 1 infantry moved from West Canada to East Canada Place Units - British 3 transports placed in North Sea Zone 2 armour placed in Anglo Sudan Egypt Turn Complete - British British collect 34 PUs; end with 37 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 Germans regular : 0.33 British regular : -1.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 factory, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Japan to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 2 infantry and 1 transport moved from Japan Sea Zone to Soviet Far East Sea Zone 2 infantry moved from Soviet Far East Sea Zone to Soviet Far East 1 fighter moved from Japan to Soviet Far East 1 fighter moved from Japan Sea Zone to Soviet Far East 1 fighter moved from Japan Sea Zone to French Indo China 1 fighter moved from Japan Sea Zone to French Indo China 1 transport moved from French Indo China Sea Zone to Borneo Sea Zone 1 infantry moved from Borneo Celebes to Borneo Sea Zone 1 infantry and 1 transport moved from Borneo Sea Zone to French Indo China Sea Zone 1 infantry moved from French Indo China Sea Zone to French Indo China Combat - Japanese Battle in French Indo China Japanese attack with 2 fighters and 1 infantry British defend with 1 armour and 1 factory Japanese roll dice for 2 fighters and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the British lost in French Indo China Japanese win, taking French Indo China from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Battle in Soviet Far East Japanese attack with 2 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Soviet Far East, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Soviet Far East, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Soviet Far East 2 fighters owned by the Japanese retreated Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Soviet Far East to Japan Sea Zone 1 fighter moved from Soviet Far East to Manchuria 1 fighter moved from French Indo China to Kwangtung 1 fighter moved from French Indo China to Kwangtung Place Units - Japanese 1 factory placed in Kwangtung 1 infantry placed in Japan 3 submarines placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Japanese regular : -1.50 Russians regular : 1.33 British regular : -0.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from Alaska Sea Zone to Soviet Far East Sea Zone 1 submarine moved from Alaska Sea Zone to North Pacific Sea Zone 2 infantry moved from Soviet Far East to Manchuria 1 bomber moved from Alaska to Manchuria 1 bomber moved from West US to Manchuria 1 fighter moved from Alaska Sea Zone to Manchuria 1 fighter moved from Alaska Sea Zone to Soviet Far East Sea Zone Combat - Americans Battle in Soviet Far East Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 transport Americans roll dice for 1 submarine in Soviet Far East Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in Soviet Far East Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 transport in Soviet Far East Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Japanese lost in Soviet Far East Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 transport Battle in Manchuria Americans attack with 2 bombers, 1 fighter and 2 infantry Japanese defend with 1 fighter Americans roll dice for 2 bombers, 1 fighter and 2 infantry in Manchuria, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 fighter in Manchuria, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Americans win, taking Manchuria from Japanese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Japanese: 1 fighter Non Combat Move - Americans 1 fighter moved from Manchuria to Soviet Far East 1 infantry moved from Alaska to Alaska Sea Zone 1 infantry moved from Alaska to Alaska Sea Zone 2 infantry and 1 transport moved from Alaska Sea Zone to Soviet Far East Sea Zone 1 infantry moved from Soviet Far East Sea Zone to Soviet Far East 1 infantry moved from Soviet Far East Sea Zone to Soviet Far East 1 bomber moved from Manchuria to Soviet Far East 1 bomber moved from Manchuria to Soviet Far East 1 fighter moved from West US to Alaska Sea Zone 1 transport moved from West Canada Sea Zone to West US Sea Zone 1 infantry moved from West US to West US Sea Zone 1 infantry moved from West US to West US Sea Zone 2 infantry and 1 transport moved from West US Sea Zone to West Canada Sea Zone 1 infantry moved from West Canada Sea Zone to Alaska 1 infantry moved from West Canada Sea Zone to Alaska 1 fighter moved from Soviet Far East Sea Zone to Alaska Sea Zone Place Units - Americans 1 submarine placed in West US Sea Zone 1 bomber and 1 fighter placed in West US Turn Complete - Americans Americans collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 6 Research Technology - Russians Purchase Units - Russians Russians buy 3 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Evenki National Okrug Russians take Evenki National Okrug from Japanese 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Kazakh S.S.R. 1 armour moved from Karelia S.S.R. to Novosibirsk 1 armour moved from Karelia S.S.R. to Kazakh S.S.R. 3 fighters moved from Karelia S.S.R. to Kazakh S.S.R. Combat - Russians Battle in Novosibirsk Russians attack with 1 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Kazakh S.S.R. Russians attack with 1 armour, 3 fighters and 2 infantry Germans defend with 2 fighters; Japanese defend with 1 infantry Russians roll dice for 1 armour, 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 2/3 hits, 1.67 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 fighter owned by the Germans lost in Kazakh S.S.R. Russians roll dice for 1 armour and 3 fighters in Kazakh S.S.R., round 3 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 fighter in Kazakh S.S.R., round 3 : 1/1 hits, 0.67 expected hits 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Kazakh S.S.R. Russians win with 3 fighters remaining. Battle score for attacker is 16 Casualties for Russians: 1 armour and 2 infantry Casualties for Germans: 2 fighters Casualties for Japanese: 1 infantry Non Combat Move - Russians 3 fighters moved from Kazakh S.S.R. to Karelia S.S.R. Place Units - Russians 3 armour and 2 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Japanese regular : 1.33 Russians regular : -0.00 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 6 Purchase Units - Germans Germans buy 2 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 11 infantry moved from East Europe to Ukraine S.S.R. 1 armour moved from Germany to Ukraine S.S.R. 1 armour moved from South Europe to Ukraine S.S.R. 2 infantry moved from South Europe to West Europe 1 infantry moved from Germany to West Europe 1 infantry moved from Germany to West Europe 1 infantry moved from Germany to East Europe Combat - Germans Battle in Ukraine S.S.R. Germans attack with 5 armour and 11 infantry Russians defend with 1 infantry Germans roll dice for 5 armour and 11 infantry in Ukraine S.S.R., round 2 : 6/16 hits, 4.33 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 5 armour and 10 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from East Europe to Ukraine S.S.R. Place Units - Germans 1 armour and 3 infantry placed in Germany 1 armour and 2 infantry placed in South Europe Turn Complete - Germans Germans collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.67 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 6 Purchase Units - British British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from United Kingdom to North Sea Zone 1 infantry moved from United Kingdom to North Sea Zone 1 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone 1 armour and 1 transport moved from North Sea Zone to Baltic Sea Zone 1 infantry moved from Baltic Sea Zone to Germany 1 infantry moved from Baltic Sea Zone to Germany 1 armour moved from Baltic Sea Zone to Germany 1 fighter moved from Karelia S.S.R. to Germany 1 armour moved from Persia to French Indo China 1 armour moved from Persia to French Indo China 1 bomber moved from Persia to French Indo China Sea Zone 1 bomber moved from Russia to Germany Combat - British Battle in French Indo China British attack with 2 armour Japanese defend with 1 factory and 1 infantry British roll dice for 2 armour in French Indo China, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Indo China Sea Zone British attack with 1 bomber Japanese defend with 1 transport British roll dice for 1 bomber in French Indo China Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 transport in French Indo China Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Japanese lost in French Indo China Sea Zone British win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 transport Battle in Germany British attack with 1 armour, 1 bomber, 1 fighter and 2 infantry Germans defend with 1 armour, 1 factory and 3 infantry British roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Germany, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 3 infantry in Germany, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Germany British roll dice for 1 armour, 1 bomber and 1 fighter in Germany, round 3 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 infantry in Germany, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the British lost in Germany British captures 28PUs while taking Germans capital British win, taking Germany from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -4 Casualties for British: 1 fighter and 2 infantry Casualties for Germans: 1 armour and 3 infantry Non Combat Move - British 1 bomber moved from Germany to Karelia S.S.R. 1 fighter moved from Algeria to Karelia S.S.R. 1 infantry moved from Persia to Caucasus 1 armour moved from Anglo Sudan Egypt to Persia 1 armour moved from Anglo Sudan Egypt to Persia 1 bomber moved from French Indo China Sea Zone to Persia 1 transport moved from North Sea Zone to East Canada Sea Zone 1 infantry moved from East Canada to East Canada Sea Zone 1 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone 1 infantry moved from North Sea Zone to United Kingdom Place Units - British 2 armour placed in Anglo Sudan Egypt 1 armour, 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 73 PUsCombat Hit Differential Summary :
Japanese regular : -0.50 Germans regular : 1.00 British regular : 1.67 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from Karelia Sea Zone to North Sea Zone 1 transport moved from Karelia Sea Zone to North Sea Zone 1 armour and 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Russia 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. 1 infantry moved from Caucasus to Karelia S.S.R. 1 infantry moved from Caucasus to Karelia S.S.R. 1 infantry moved from Caucasus to Karelia S.S.R. 1 infantry moved from Caucasus to Karelia S.S.R. Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 1 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 armour, 4 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Ukraine S.S.R. to Caucasus 1 armour moved from East Europe to Caucasus 1 submarine moved from Baltic Sea Zone to North Sea Zone 1 battleship moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone 1 bomber moved from Germany to East Canada Sea Zone 1 fighter moved from Finland Norway to North Sea Zone 1 fighter moved from East Europe to North Sea Zone 1 transport moved from Baltic Sea Zone to North Sea Zone 1 fighter moved from West Europe to West Mediteranean Sea Zone 1 fighter moved from Germany to West Mediteranean Sea Zone 1 fighter moved from Ukraine S.S.R. to North Sea Zone 1 submarine moved from West Spain Sea Zone to North Sea Zone 1 transport moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone 1 infantry moved from Algeria to French Equatorial Africa Germans take French Equatorial Africa from British 1 infantry moved from Libya to French Equatorial Africa 1 armour moved from Libya to Congo Germans take Congo from British 1 infantry moved from Ukraine S.S.R. to Caucasus Combat - Germans Battle in East Canada Sea Zone Germans attack with 1 bomber British defend with 1 transport Germans roll dice for 1 bomber in East Canada Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in East Canada Sea Zone British win with 1 transport remaining. Battle score for attacker is -15 Casualties for Germans: 1 bomber Battle in North Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship and 1 transport; Russians defend with 1 submarine and 1 transport Germans roll dice for 2 submarines in North Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 3 fighters and 1 transport in North Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 submarine in North Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 battleship and 2 transports in North Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 transport owned by the Russians, 1 submarine owned by the Germans and 1 transport owned by the Germans lost in North Sea Zone Germans roll dice for 1 submarine in North Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in North Sea Zone Germans roll dice for 3 fighters in North Sea Zone, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 submarine in North Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 battleship in North Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 battleship owned by the British lost in North Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 24 Casualties for Germans: 2 submarines and 1 transport Casualties for Russians: 1 submarine and 1 transport Casualties for British: 1 battleship and 1 transport Battle in West Mediteranean Sea Zone Germans attack with 1 battleship, 2 fighters and 1 transport British defend with 1 battleship Germans roll dice for 1 battleship, 2 fighters and 1 transport in West Mediteranean Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the British and 1 transport owned by the Germans lost in West Mediteranean Sea Zone Germans win with 1 battleship and 2 fighters remaining. Battle score for attacker is 16 Casualties for Germans: 1 transport Casualties for British: 1 battleship Battle in Caucasus Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in Caucasus, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in Caucasus, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Ukraine S.S.R. to East Europe 1 infantry moved from East Europe to Ukraine S.S.R. 1 armour moved from Germany to East Europe 1 armour moved from Germany to East Europe 4 infantry moved from Germany to East Europe 2 infantry moved from South Europe to East Europe 1 armour moved from South Europe to East Europe 1 armour moved from West Europe to East Europe 1 armour moved from West Europe to East Europe 1 fighter moved from West Mediteranean Sea Zone to East Europe 1 fighter moved from North Sea Zone to East Europe 1 fighter moved from North Sea Zone to East Europe 1 fighter moved from West Mediteranean Sea Zone to West Europe 1 fighter moved from North Sea Zone to West Europe Place Units - Germans 1 armour and 4 infantry placed in Germany 1 submarine placed in Central Mediteranean Sea Zone Turn Complete - Germans Germans collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : -1.33 Germans regular : -2.67 British regular : 1.83 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 1 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 armour, 4 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Ukraine S.S.R. to Caucasus 1 armour moved from East Europe to Caucasus 1 submarine moved from Baltic Sea Zone to North Sea Zone 1 battleship moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone 1 bomber moved from Germany to East Canada Sea Zone 1 fighter moved from Finland Norway to North Sea Zone 1 fighter moved from East Europe to North Sea Zone 1 transport moved from Baltic Sea Zone to North Sea Zone 1 fighter moved from West Europe to West Mediteranean Sea Zone 1 fighter moved from Germany to West Mediteranean Sea Zone 1 fighter moved from Ukraine S.S.R. to North Sea Zone 1 submarine moved from West Spain Sea Zone to North Sea Zone 1 transport moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone 1 infantry moved from Algeria to French Equatorial Africa Germans take French Equatorial Africa from British 1 infantry moved from Libya to French Equatorial Africa 1 armour moved from Libya to Congo Germans take Congo from British 1 infantry moved from Ukraine S.S.R. to Caucasus Combat - Germans Battle in East Canada Sea Zone Germans attack with 1 bomber British defend with 1 transport Germans roll dice for 1 bomber in East Canada Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in East Canada Sea Zone British win with 1 transport remaining. Battle score for attacker is -15 Casualties for Germans: 1 bomber Battle in North Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship and 1 transport; Russians defend with 1 submarine and 1 transport Germans roll dice for 2 submarines in North Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 3 fighters and 1 transport in North Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 submarine in North Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 battleship and 2 transports in North Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 transport owned by the Russians, 1 submarine owned by the Germans and 1 transport owned by the Germans lost in North Sea Zone Germans roll dice for 1 submarine in North Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in North Sea Zone Germans roll dice for 3 fighters in North Sea Zone, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 submarine in North Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 battleship in North Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 battleship owned by the British lost in North Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 24 Casualties for Germans: 2 submarines and 1 transport Casualties for Russians: 1 submarine and 1 transport Casualties for British: 1 battleship and 1 transport Battle in West Mediteranean Sea Zone Germans attack with 1 battleship, 2 fighters and 1 transport British defend with 1 battleship Germans roll dice for 1 battleship, 2 fighters and 1 transport in West Mediteranean Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the British and 1 transport owned by the Germans lost in West Mediteranean Sea Zone Germans win with 1 battleship and 2 fighters remaining. Battle score for attacker is 16 Casualties for Germans: 1 transport Casualties for British: 1 battleship Battle in Caucasus Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in Caucasus, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in Caucasus, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Ukraine S.S.R. to East Europe 1 infantry moved from East Europe to Ukraine S.S.R. 1 armour moved from Germany to East Europe 1 armour moved from Germany to East Europe 4 infantry moved from Germany to East Europe 2 infantry moved from South Europe to East Europe 1 armour moved from South Europe to East Europe 1 armour moved from West Europe to East Europe 1 armour moved from West Europe to East Europe 1 fighter moved from West Mediteranean Sea Zone to East Europe 1 fighter moved from North Sea Zone to East Europe 1 fighter moved from North Sea Zone to East Europe 1 fighter moved from West Mediteranean Sea Zone to West Europe 1 fighter moved from North Sea Zone to West Europe Place Units - Germans 1 armour and 4 infantry placed in Germany 1 submarine placed in Central Mediteranean Sea Zone Turn Complete - Germans Germans collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : -1.33 Germans regular : -2.67 British regular : 1.83 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 1 Purchase Units - British British buy 1 factory and 1 fighter; Remaining resources: 3 PUs; Combat Move - British 1 bomber moved from United Kingdom to French Equatorial Africa 1 armour moved from Anglo Sudan Egypt to Libya British take Libya from Germans 1 armour moved from Libya to French Equatorial Africa 1 infantry moved from Anglo Sudan Egypt to French Equatorial Africa 1 armour moved from East Canada to East Canada Sea Zone 1 armour and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone 1 armour moved from West Spain Sea Zone to Algeria British take Algeria from Germans Combat - British Battle in French Equatorial Africa British attack with 1 armour, 1 bomber and 1 infantry Germans defend with 2 infantry British roll dice for 1 armour, 1 bomber and 1 infantry in French Equatorial Africa, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in French Equatorial Africa, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in French Equatorial Africa British roll dice for 1 armour and 1 bomber in French Equatorial Africa, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in French Equatorial Africa British win with 1 bomber remaining. Battle score for attacker is -2 Casualties for British: 1 armour and 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 bomber moved from French Equatorial Africa to French West Africa 1 infantry moved from Syria Jordan to Anglo Sudan Egypt 1 infantry moved from South Africa to Kenya-Rhodesia 1 transport moved from Indian Ocean Sea Zone to Mozambique Sea Zone 1 submarine moved from East Mediteranean Sea Zone to Indian Ocean Sea Zone 1 fighter moved from United Kingdom to Karelia S.S.R. 1 fighter moved from United Kingdom to Karelia S.S.R. 1 infantry moved from West Canada to East Canada Place Units - British 1 factory placed in Anglo Sudan Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : 1.00 British regular : -0.50 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory and 1 submarine; Remaining resources: 2 PUs; Combat Move - Japanese 1 infantry moved from Kwangtung to China 1 infantry moved from Kwangtung to China 1 infantry moved from Manchuria to China 1 infantry moved from French Indo China to China 1 infantry moved from French Indo China to China 1 fighter moved from French Indo China to Indian Ocean Sea Zone 1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone 1 battleship, 1 carrier and 1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 fighter moved from Philippines to Hawaii Sea Zone 1 battleship moved from Japan Sea Zone to Hawaii Sea Zone 1 bomber moved from Japan to Hawaii Sea Zone 1 fighter moved from Japan to Hawaii Sea Zone 1 fighter moved from Manchuria to China 1 infantry moved from Manchuria to China Combat - Japanese Battle in China Japanese attack with 1 fighter and 6 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 1 fighter and 6 infantry in China, round 2 : 3/7 hits, 1.50 expected hits Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in China Japanese win, taking China from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Indian Ocean Sea Zone Japanese attack with 1 fighter British defend with 1 submarine Japanese roll dice for 1 fighter in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 fighter owned by the Japanese retreated Battle in Hawaii Sea Zone Japanese attack with 2 battleships, 1 bomber, 1 carrier, 3 fighters and 1 submarine Americans defend with 1 carrier, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in Hawaii Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 1 carrier and 3 fighters in Hawaii Sea Zone, round 2 : 6/7 hits, 3.67 expected hits Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 0/2 hits, 1.17 expected hits 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in Hawaii Sea Zone Japanese winBritish win with 1 submarine remaining with 2 battleships, 1 bomber, 1 carrier, 3 fighters and 1 submarine remaining. Battle score for attacker is 38 Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Non Combat Move - Japanese 1 infantry moved from Japan to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 1 infantry moved from Japan Sea Zone to Manchuria 1 infantry moved from Japan Sea Zone to Manchuria 1 fighter moved from China to Manchuria 1 infantry moved from Philippines to Philippines Sea Zone 1 infantry and 1 transport moved from Philippines Sea Zone to Borneo Sea Zone 1 infantry moved from Borneo Celebes to Borneo Sea Zone 2 infantry and 1 transport moved from Borneo Sea Zone to French Indo China Sea Zone 1 infantry moved from French Indo China Sea Zone to French Indo China 1 infantry moved from French Indo China Sea Zone to French Indo China 1 fighter moved from Indian Ocean Sea Zone to French Indo China 1 bomber moved from Hawaii Sea Zone to Wake Island 1 fighter moved from Hawaii Sea Zone to Wake Island Place Units - Japanese 1 submarine placed in Japan Sea Zone 1 factory placed in Kwangtung Turn Complete - Japanese Japanese collect 27 PUs; end with 29 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 4.00 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory and 1 submarine; Remaining resources: 2 PUs; Combat Move - Japanese 1 infantry moved from Kwangtung to China 1 infantry moved from Kwangtung to China 1 infantry moved from Manchuria to China 1 infantry moved from French Indo China to China 1 infantry moved from French Indo China to China 1 fighter moved from French Indo China to Indian Ocean Sea Zone 1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone 1 battleship, 1 carrier and 1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 fighter moved from Philippines to Hawaii Sea Zone 1 battleship moved from Japan Sea Zone to Hawaii Sea Zone 1 bomber moved from Japan to Hawaii Sea Zone 1 fighter moved from Japan to Hawaii Sea Zone 1 fighter moved from Manchuria to China 1 infantry moved from Manchuria to China Combat - Japanese Battle in China Japanese attack with 1 fighter and 6 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 1 fighter and 6 infantry in China, round 2 : 3/7 hits, 1.50 expected hits Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in China Japanese win, taking China from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Indian Ocean Sea Zone Japanese attack with 1 fighter British defend with 1 submarine Japanese roll dice for 1 fighter in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 fighter owned by the Japanese retreated Battle in Hawaii Sea Zone Japanese attack with 2 battleships, 1 bomber, 1 carrier, 3 fighters and 1 submarine Americans defend with 1 carrier, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in Hawaii Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 1 carrier and 3 fighters in Hawaii Sea Zone, round 2 : 6/7 hits, 3.67 expected hits Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 0/2 hits, 1.17 expected hits 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in Hawaii Sea Zone Japanese winBritish win with 1 submarine remaining with 2 battleships, 1 bomber, 1 carrier, 3 fighters and 1 submarine remaining. Battle score for attacker is 38 Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Non Combat Move - Japanese 1 infantry moved from Japan to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 1 infantry moved from Japan Sea Zone to Manchuria 1 infantry moved from Japan Sea Zone to Manchuria 1 fighter moved from China to Manchuria 1 infantry moved from Philippines to Philippines Sea Zone 1 infantry and 1 transport moved from Philippines Sea Zone to Borneo Sea Zone 1 infantry moved from Borneo Celebes to Borneo Sea Zone 2 infantry and 1 transport moved from Borneo Sea Zone to French Indo China Sea Zone 1 infantry moved from French Indo China Sea Zone to French Indo China 1 infantry moved from French Indo China Sea Zone to French Indo China 1 fighter moved from Indian Ocean Sea Zone to French Indo China 1 bomber moved from Hawaii Sea Zone to Wake Island 1 fighter moved from Hawaii Sea Zone to Wake Island Place Units - Japanese 1 submarine placed in Japan Sea Zone 1 factory placed in Kwangtung Turn Complete - Japanese Japanese collect 27 PUs; end with 29 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 4.00 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 fighter, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from East US to Central Mediteranean Sea Zone 1 fighter moved from East US to United Kingdom 1 infantry moved from East US to East US Sea Zone 1 infantry moved from East US to East US Sea Zone 2 infantry and 1 transport moved from East US Sea Zone to West Africa Sea Zone 2 infantry moved from West Africa Sea Zone to French West Africa 1 battleship and 1 transport moved from West US Sea Zone to West Panama Sea Zone Combat - Americans Battle in Central Mediteranean Sea Zone Americans attack with 1 bomber Germans defend with 1 submarine Americans roll dice for 1 bomber in Central Mediteranean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 bomber owned by the Americans retreated Non Combat Move - Americans 1 bomber moved from Central Mediteranean Sea Zone to Libya Place Units - Americans 1 fighter placed in West US 2 transports placed in East US Sea Zone 2 infantry placed in East US Turn Complete - Americans Americans collect 34 PUs; end with 36 PUsCombat Hit Differential Summary :
Americans regular : -0.67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Yakut S.S.R. to Novosibirsk 5 infantry moved from Yakut S.S.R. to Novosibirsk 1 infantry moved from Russia to Caucasus 1 armour moved from Karelia S.S.R. to Caucasus 1 armour moved from Karelia S.S.R. to Caucasus 1 armour moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 1 fighter moved from Karelia S.S.R. to Ukraine S.S.R. 1 fighter moved from Karelia S.S.R. to Ukraine S.S.R. Combat - Russians Battle in Caucasus Russians attack with 3 armour and 3 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 3 armour and 3 infantry in Caucasus, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Caucasus Russians roll dice for 3 armour and 3 infantry in Caucasus, round 3 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 armour and 2 infantry Battle in Ukraine S.S.R. Russians attack with 2 fighters and 5 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 2 fighters and 5 infantry in Ukraine S.S.R., round 2 : 4/7 hits, 1.83 expected hits Germans roll dice for 1 armour and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - Russians 1 fighter moved from Ukraine S.S.R. to Karelia S.S.R. 1 fighter moved from Ukraine S.S.R. to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans regular : -1.33 Russians regular : 1.17 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0.0
Game History
Round: 2 Purchase Units - Germans Germans buy 1 bomber, 5 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 fighter moved from West Europe to West Africa Sea Zone 1 submarine moved from Central Mediteranean Sea Zone to West Spain Sea Zone 1 fighter moved from West Europe to West Spain Sea Zone 1 armour moved from Congo to Libya Combat - Germans Battle in West Spain Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 transport Germans roll dice for 1 submarine in West Spain Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in West Spain Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in Libya Germans attack with 1 armour Americans defend with 1 bomber Germans roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber in Libya, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 bomber in Libya, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 bomber in Libya, round 4 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Libya Germans win, taking Libya from British with 1 armour remaining. Battle score for attacker is 15 Casualties for Americans: 1 bomber Battle in West Africa Sea Zone Germans attack with 1 fighter Americans defend with 1 transport Germans roll dice for 1 fighter in West Africa Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 transport in West Africa Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans lost in West Africa Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 transport Non Combat Move - Germans 1 fighter moved from West Africa Sea Zone to West Europe 1 fighter moved from West Spain Sea Zone to East Europe 1 armour moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 battleship moved from West Mediteranean Sea Zone to West Spain Sea Zone Place Units - Germans 1 submarine placed in Baltic Sea Zone Germans undo move 1. 1 submarine placed in Central Mediteranean Sea Zone 1 bomber placed in South Europe 5 infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 31 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Germans regular : 0.67 British regular : -0.50
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