archaeologists
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 9 Purchase Units - Japanese Japanese buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour moved from Kwangtung to Yunnan Japanese take Yunnan from Chinese 2 armour moved from Shantung to Inner Mongolia Japanese take Inner Mongolia from Chinese 2 armour moved from Inner Mongolia to Szechwan 2 fighters moved from SZ 72 South China Sea to SZ 92 Philippine Sea 1 submarine moved from SZ 72 South China Sea to SZ 98 Philippine Sea 1 submarine moved from SZ 72 South China Sea to SZ 92 Philippine Sea 1 infantry moved from Chosen to Shantung 1 armour moved from Shantung to Chosen 2 fighters moved from Shantung to Szechwan 1 bomber moved from Southern Japan to SZ 99 West Pacific 2 fighters moved from SZ 72 South China Sea to SZ 98 Philippine Sea 2 battleships, 2 carriers, 1 submarine and 4 transports moved from SZ 72 South China Sea to SZ 86 West Pacific 1 armour moved from Kwangtung to French Indo-China Japanese take French Indo-China from British 1 armour moved from French Indo-China to Kwangtung 3 infantry moved from Iwo Jima to SZ 86 West Pacific 3 infantry moved from SZ 86 West Pacific to Southern Japan 2 armour moved from Chosen to Shantung 3 infantry moved from Southern Japan to Northern Japan Combat - Japanese Battle in SZ 99 West Pacific Japanese attack with 1 bomber British defend with 1 armour, 1 infantry and 1 transport Japanese roll dice for 1 bomber in SZ 99 West Pacific, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 transport in SZ 99 West Pacific, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in SZ 99 West Pacific Japanese win with 1 bomber remaining. Battle score for attacker is 16 Casualties for British: 1 armour, 1 infantry and 1 transport Battle in SZ 92 Philippine Sea Japanese attack with 2 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in SZ 92 Philippine Sea, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 submarine in SZ 92 Philippine Sea, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in SZ 92 Philippine Sea, round 2 : 0/2 hits, 1,00 expected hits 1 submarine owned by the Americans Submerged Battle in Szechwan Japanese attack with 2 armour and 2 fighters Chinese defend with 1 infantry Japanese roll dice for 2 armour and 2 fighters in Szechwan, round 2 : 3/4 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese winJapanese win with 2 fighters and 1 submarine remaining, taking Szechwan from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in SZ 98 Philippine Sea Japanese attack with 2 fighters and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in SZ 98 Philippine Sea, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 submarine in SZ 98 Philippine Sea, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in SZ 98 Philippine Sea, round 2 : 1/2 hits, 1,00 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in SZ 98 Philippine Sea Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 fighters moved from SZ 98 Philippine Sea to SZ 86 West Pacific 2 fighters moved from SZ 92 Philippine Sea to SZ 86 West Pacific 2 fighters moved from Szechwan to Kwangtung 1 bomber moved from SZ 99 West Pacific to Southern Japan Place Units - Japanese 4 infantry placed in Northern Japan 5 infantry placed in Southern Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
British : -0,17 Americans : 0,33 Chinese : 0,67 Japanese : -0,67 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 9 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from SZ 93 West Pacific to SZ 86 West Pacific 1 submarine moved from SZ 93 West Pacific to SZ 86 West Pacific 1 submarine moved from SZ 92 Philippine Sea to SZ 86 West Pacific 1 fighter moved from Wake to SZ 86 West Pacific 1 bomber moved from Wake to SZ 86 West Pacific 1 fighter moved from SZ 93 West Pacific to SZ 86 West Pacific 1 fighter moved from SZ 93 West Pacific to SZ 86 West Pacific 1 infantry moved from Guam to SZ 93 West Pacific 1 artillery moved from Guam to SZ 93 West Pacific 1 artillery, 1 infantry and 1 transport moved from SZ 93 West Pacific to SZ 98 Philippine Sea 1 artillery moved from SZ 98 Philippine Sea to South Philippines Americans take South Philippines from Japanese 1 infantry moved from SZ 98 Philippine Sea to South Philippines 1 armour moved from Guam to SZ 93 West Pacific 1 armour and 1 transport moved from SZ 93 West Pacific to SZ 98 Philippine Sea 1 armour moved from SZ 98 Philippine Sea to South Philippines 1 carrier moved from SZ 93 West Pacific to SZ 98 Philippine Sea 1 infantry moved from Norway to SZ 10 North Sea 1 infantry moved from Norway to SZ 10 North Sea 2 infantry and 1 transport moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 infantry moved from SZ 11 West Baltic Sea to Eastern Germany 1 infantry moved from SZ 11 West Baltic Sea to Eastern Germany 1 fighter moved from Norway to Eastern Germany 1 fighter moved from Norway to Eastern Germany 1 fighter moved from Norway to Eastern Germany 1 fighter moved from Norway to Eastern Germany 1 bomber moved from Hawaiian Islands to SZ 86 West Pacific 1 fighter moved from Norway to Eastern Germany 1 fighter moved from Norway to Eastern Germany Combat - Americans Battle in SZ 86 West Pacific Americans attack with 2 bombers, 3 fighters and 3 submarines Japanese defend with 2 battleships, 2 carriers, 4 fighters, 1 submarine and 4 transports Americans roll dice for 3 submarines in SZ 86 West Pacific, round 2 : 1/3 hits, 1.00 expected hits 1 transport owned by the Japanese lost in SZ 86 West Pacific Japanese roll dice for 1 submarine in SZ 86 West Pacific, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 3 fighters in SZ 86 West Pacific, round 2 : 1/5 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 4 fighters and 3 transports in SZ 86 West Pacific, round 2 : 5/11 hits, 4.83 expected hits 3 submarines owned by the Americans and 2 fighters owned by the Americans lost in SZ 86 West Pacific retreated to SZ 86 West Pacific Japanese win with 2 battleships, 2 carriers, 4 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is -36 Casualties for Japanese: 1 transport Casualties for Americans: 2 fighters and 3 submarines Battle in Eastern Germany Americans attack with 6 fighters and 2 infantry Germans defend with 1 aaGun, 1 armour, 1 factory and 2 infantry AA fire in Eastern Germany : 1/6 hits, 1.00 expected hits 1 fighter owned by the Americans lost in Eastern Germany Americans roll dice for 5 fighters and 2 infantry in Eastern Germany, round 2 : 5/7 hits, 2.83 expected hits Germans roll dice for 1 armour and 2 infantry in Eastern Germany, round 2 : 1/3 hits, 1.17 expected hits 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Eastern Germany Americans captures 81PUs while taking Germans capital Americans win, taking Eastern Germany from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - Americans 1 fighter moved from SZ 86 West Pacific to SZ 98 Philippine Sea 1 bomber moved from SZ 86 West Pacific to SZ 92 Philippine Sea 1 bomber moved from SZ 92 Philippine Sea to SZ 98 Philippine Sea 1 bomber moved from SZ 98 Philippine Sea to Borneo 1 bomber moved from SZ 86 West Pacific to Wake 1 fighter moved from Eastern Germany to Norway 1 fighter moved from Eastern Germany to Norway 1 fighter moved from Eastern Germany to Norway 1 fighter moved from Eastern Germany to Norway 1 fighter moved from Eastern Germany to Norway 1 fighter moved from Greenland to Norway 1 artillery moved from Northeastern United States to SZ 18 West Atlantic 1 infantry moved from Northeastern United States to SZ 18 West Atlantic 1 artillery, 1 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 14 North Atlantic 1 transport moved from SZ 14 North Atlantic to SZ 13 Gulf of St Lawrence 1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence 1 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 14 North Atlantic 1 transport moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 transport moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 cruiser moved from SZ 10 North Sea to SZ 4 Denmark Straight 1 cruiser moved from SZ 10 North Sea to SZ 4 Denmark Straight 1 destroyer moved from SZ 10 North Sea to SZ 4 Denmark Straight 1 fighter moved from Hawaiian Islands to Wake Place Units - Americans 1 armour and 1 fighter placed in Norway Americans undo move 1. 1 fighter and 1 infantry placed in Norway 1 submarine placed in SZ 95 Pacific 1 fighter placed in Hawaiian Islands 1 destroyer placed in SZ 18 West Atlantic Americans undo move 1. 1 armour and 1 fighter placed in Norway 1 artillery and 1 infantry placed in Northeastern United States Turn Complete - Americans Americans collect 64 PUs; end with 145 PUs 1 unit repaired.Combat Hit Differential Summary :
AA fire in Eastern Germany : : 0.00 Germans : -0.17 Americans rolls : : 0.00 Americans : 0.33 Japanese : -0.17 -
TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: Big World : 1942, version: 2.5
Game History
Round: 10 Combat Move - Russians 1 submarine moved from SZ 10 North Sea to SZ 4 Denmark Straight Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 10 Combat Move - Germans British lost 2 PUs to rocket attack by Germans Rockets in Western Germany roll: 5 Americans lost 2 PUs to rocket attack by Germans Rockets in Leningrad roll: 3 Americans lost 1 PUs to rocket attack by Germans Rockets in Italy roll: 1 British lost 4 PUs to rocket attack by Germans Rockets in France roll: 4 Chinese lost 2 PUs to rocket attack by Germans Rockets in Eastern Russia roll: 3 4 infantry moved from Western Poland to Eastern Germany 5 infantry moved from Western Germany to Eastern Germany 3 artilleries moved from Western Germany to Eastern Germany 2 fighters moved from Finland to SZ 11 West Baltic Sea 1 bomber moved from Western Germany to SZ 11 West Baltic Sea 3 bombers moved from France to SZ 11 West Baltic Sea 2 fighters moved from France to SZ 11 West Baltic Sea 1 bomber moved from Stalingrad to SZ 11 West Baltic Sea 2 fighters moved from Stalingrad to SZ 11 West Baltic Sea 1 bomber moved from Sverdlovsk to SZ 11 West Baltic Sea 2 fighters moved from Sverdlovsk to SZ 11 West Baltic Sea 1 armour moved from Southwestern Siberia to Buryatia Germans take Irkutsk from Chinese Germans take Buryatia from Russians 1 armour moved from Omsk to Novo-Sibirsk 1 armour moved from Omsk to Novo-Sibirsk 1 armour moved from Sverdlovsk to Kyrgyz 1 armour moved from Sverdlovsk to Kyrgyz 1 armour moved from Sverdlovsk to Kazakh 1 armour moved from Stalingrad to Kazakh 2 armour moved from Stalingrad to Kazakh 13 armour and 1 infantry moved from Caucasus to Iran 1 armour moved from France to Eastern Germany 4 armour moved from Moscow to Kazakh Combat - Germans Battle in SZ 11 West Baltic Sea Germans attack with 6 bombers and 8 fighters British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 transports; Americans defend with 3 transports Germans roll dice for 6 bombers and 8 fighters in SZ 11 West Baltic Sea, round 2 : 6/14 hits, 8.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 6 transports in SZ 11 West Baltic Sea, round 2 : 3/11 hits, 3.33 expected hits 1 destroyer owned by the British, 2 transports owned by the British, 1 cruiser owned by the British, 3 fighters owned by the Germans and 1 submarine owned by the British lost in SZ 11 West Baltic Sea Germans roll dice for 6 bombers and 5 fighters in SZ 11 West Baltic Sea, round 3 : 4/11 hits, 6.50 expected hits British roll dice for 1 battleship, 1 carrier, 1 fighter and 4 transports in SZ 11 West Baltic Sea, round 3 : 3/7 hits, 2.17 expected hits 3 fighters owned by the Germans, 3 transports owned by the Americans and 1 battleship owned by the British lost in SZ 11 West Baltic Sea Germans roll dice for 6 bombers and 2 fighters in SZ 11 West Baltic Sea, round 4 : 6/8 hits, 5.00 expected hits British roll dice for 1 carrier, 1 fighter and 1 transport in SZ 11 West Baltic Sea, round 4 : 2/3 hits, 1.00 expected hits 1 transport owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in SZ 11 West Baltic Sea Germans win with 6 bombers remaining. Battle score for attacker is 40 Casualties for Germans: 8 fighters Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 transports Casualties for Americans: 3 transports Battle in Eastern Germany Germans attack with 1 armour, 3 artilleries and 9 infantry Americans defend with 1 aaGun, 1 factory and 1 infantry Germans roll dice for 1 armour, 3 artilleries and 9 infantry in Eastern Germany, round 2 : 5/13 hits, 3.50 expected hits Americans roll dice for 1 infantry in Eastern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Eastern Germany Germans win, taking Eastern Germany from Americans with 1 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kazakh Germans attack with 8 armour British defend with 1 armour Germans roll dice for 8 armour in Kazakh, round 2 : 2/8 hits, 4.00 expected hits British roll dice for 1 armour in Kazakh, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Kazakh Germans win, taking Kazakh from British with 8 armour remaining. Battle score for attacker is 5 Casualties for British: 1 armour Battle in Iran Germans attack with 13 armour and 1 infantry British defend with 1 armour Germans roll dice for 13 armour and 1 infantry in Iran, round 2 : 5/14 hits, 6.67 expected hits British roll dice for 1 armour in Iran, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Iran Germans win, taking Iran from British with 13 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Battle in Novo-Sibirsk Germans attack with 2 armour Chinese defend with 1 infantry Germans roll dice for 2 armour in Novo-Sibirsk, round 2 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Novo-Sibirsk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour in Novo-Sibirsk, round 3 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Novo-Sibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Novo-Sibirsk Germans win, taking Novo-Sibirsk from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kyrgyz Germans attack with 2 armour Chinese defend with 1 infantry Germans roll dice for 2 armour in Kyrgyz, round 2 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kyrgyz, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kyrgyz Germans win, taking Kyrgyz from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Germans 1 infantry moved from Leningrad to Finland 1 artillery and 6 infantry moved from France to Western Germany 6 bombers moved from SZ 11 West Baltic Sea to Western Germany Turn Complete - Germans Germans collect 86 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : -4.67 British : 0.50 Americans : -0.33 Chinese : -1.00 -
TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: Big World : 1942, version: 2.5
Game History
Round: 10 Research Technology - British British spend 10 on tech rolls British roll 6,3 for Jet Power and gets 1 hit British discover Jet Power Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from SZ 57 Arabian Sea to SZ 55 Red Sea 1 infantry moved from Syria to SZ 55 Red Sea 1 infantry and 1 transport moved from SZ 55 Red Sea to SZ 56 Persian Gulf 2 fighters moved from SZ 57 Arabian Sea to Iran 1 carrier moved from SZ 57 Arabian Sea to SZ 56 Persian Gulf 4 armour moved from Iraq to Iran 3 armour moved from Bombay to Iran 2 fighters moved from Bombay to Iran 2 bombers moved from Western Sinkiang to Iran 1 fighter moved from Egypt to Iran 1 bomber moved from Egypt to Iran 1 infantry moved from SZ 56 Persian Gulf to Iran Combat - British Battle in Iran British attack with 7 armour, 3 bombers, 5 fighters and 1 infantry Germans defend with 13 armour and 1 infantry British roll dice for 7 armour, 3 bombers, 5 fighters and 1 infantry in Iran, round 2 : 9/16 hits, 8.17 expected hits Germans roll dice for 13 armour and 1 infantry in Iran, round 2 : 8/14 hits, 6.83 expected hits 1 infantry owned by the Germans, 8 armour owned by the Germans, 1 infantry owned by the British and 7 armour owned by the British lost in Iran British roll dice for 3 bombers and 5 fighters in Iran, round 3 : 6/8 hits, 4.50 expected hits Germans roll dice for 5 armour in Iran, round 3 : 2/5 hits, 2.50 expected hits 5 armour owned by the Germans and 2 fighters owned by the British lost in Iran British win with 3 bombers and 3 fighters remaining. Battle score for attacker is 10 Casualties for British: 7 armour, 2 fighters and 1 infantry Casualties for Germans: 13 armour and 1 infantry Non Combat Move - British 1 bomber moved from Iran to Egypt 1 bomber moved from Iran to Egypt 1 fighter moved from Iran to SZ 56 Persian Gulf 1 fighter moved from Iran to SZ 56 Persian Gulf 1 bomber moved from Iran to Bombay 1 fighter moved from Iran to Bombay 1 infantry moved from Thai-Malay to Burma 1 fighter moved from New South Wales to SZ 98 Philippine Sea 1 fighter moved from Kansu to Western Sinkiang Place Units - British 1 transport placed in SZ 9 North Atlantic 2 fighters placed in England 1 armour placed in Bombay 1 artillery placed in Bombay 1 infantry placed in Egypt 1 infantry placed in Scotland 1 infantry placed in Bombay Activate Technology - British British activating Jet Power Turn Complete - British British collect 54 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : 0.67 British : 2.33 -
TripleA Manual Gamesave Post: Chinese round 10
TripleA Manual Gamesave Post for game: Big World : 1942, version: 2.5
Game History
Round: 10 Purchase Units - Chinese Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Western Sinkiang to Kyrgyz 1 artillery moved from Western Sinkiang to Kyrgyz 1 infantry moved from Kansu to Inner Mongolia Chinese take Inner Mongolia from Japanese 1 infantry moved from Kansu to Szechwan 1 artillery moved from Kansu to Szechwan 1 armour moved from Kansu to Szechwan 1 fighter moved from Kansu to Kyrgyz 1 armour moved from Western Sinkiang to Kyrgyz 1 infantry moved from Eastern Sinkiang to Western Sinkiang 1 infantry moved from Eastern Sinkiang to Western Sinkiang Combat - Chinese Battle in Szechwan Chinese attack with 1 armour, 1 artillery and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 armour, 1 artillery and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Battle in Kyrgyz Chinese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans defend with 2 armour Chinese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Kyrgyz, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 armour in Kyrgyz, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kyrgyz Chinese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Kyrgyz, round 3 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 armour in Kyrgyz, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kyrgyz Chinese win, taking Kyrgyz from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Germans: 2 armour Non Combat Move - Chinese 1 fighter moved from Kyrgyz to Western Sinkiang 1 infantry moved from Kansu to Szechwan Place Units - Chinese 1 artillery and 1 infantry placed in Kansu 1 artillery placed in Western Sinkiang Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Germans : 0.50 Chinese : -1.67 Japanese : 0.50 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries and 3 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 1 submarine moved from SZ 92 Philippine Sea to SZ 98 Philippine Sea 1 submarine moved from SZ 86 West Pacific to SZ 98 Philippine Sea 4 infantry moved from Southern Japan to SZ 86 West Pacific 2 infantry and 1 transport moved from SZ 86 West Pacific to SZ 93 West Pacific 2 infantry and 1 transport moved from SZ 86 West Pacific to SZ 93 West Pacific 4 infantry moved from SZ 93 West Pacific to Wake 1 bomber moved from Southern Japan to Wake 2 battleships, 2 carriers, 4 fighters and 1 transport moved from SZ 86 West Pacific to SZ 92 Philippine Sea 2 infantry moved from North Philippines to SZ 92 Philippine Sea 2 battleships, 2 carriers, 4 fighters, 2 infantry and 1 transport moved from SZ 92 Philippine Sea to SZ 98 Philippine Sea 2 infantry moved from SZ 98 Philippine Sea to New Guinea 2 infantry moved from Southern Japan to SZ 74 Sea of Japan 2 infantry moved from SZ 74 Sea of Japan to Chosen 1 infantry moved from Shantung to Szechwan 2 armour moved from Shantung to Szechwan 2 armour moved from Kwangtung to Szechwan 1 fighter moved from Kwangtung to SZ 98 Philippine Sea 1 fighter moved from Kwangtung to Szechwan Combat - Japanese Battle in Wake Japanese attack with 1 bomber and 4 infantry Americans defend with 1 bomber and 1 fighter Japanese roll dice for 1 bomber and 4 infantry in Wake, round 2 : 1/5 hits, 1,33 expected hits Americans roll dice for 1 bomber and 1 fighter in Wake, round 2 : 0/2 hits, 0,83 expected hits 1 bomber owned by the Americans lost in Wake Japanese roll dice for 1 bomber and 4 infantry in Wake, round 3 : 1/5 hits, 1,33 expected hits Americans roll dice for 1 fighter in Wake, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Wake Japanese win, taking Wake from Americans with 1 bomber and 4 infantry remaining. Battle score for attacker is 24 Casualties for Americans: 1 bomber and 1 fighter Battle in Szechwan Japanese attack with 4 armour, 1 fighter and 1 infantry Chinese defend with 1 armour, 1 artillery and 1 infantry Japanese roll dice for 4 armour, 1 fighter and 1 infantry in Szechwan, round 2 : 4/6 hits, 2,67 expected hits Chinese roll dice for 1 armour, 1 artillery and 1 infantry in Szechwan, round 2 : 3/3 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Chinese, 2 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 2 armour and 1 infantry Casualties for Chinese: 1 armour, 1 artillery and 1 infantry Battle in SZ 98 Philippine Sea Japanese attack with 2 battleships, 2 carriers, 5 fighters, 2 submarines and 1 transport British defend with 1 fighter; Americans defend with 1 carrier, 1 fighter and 2 transports Japanese roll dice for 2 submarines in SZ 98 Philippine Sea, round 2 : 1/2 hits, 1,00 expected hits 1 transport owned by the Americans lost in SZ 98 Philippine Sea Japanese roll dice for 2 battleships, 2 carriers, 5 fighters and 1 transport in SZ 98 Philippine Sea, round 2 : 8/9 hits, 4,17 expected hits Americans roll dice for 1 carrier, 2 fighters and 1 transport in SZ 98 Philippine Sea, round 2 : 3/4 hits, 1,83 expected hits Units damaged: 2 battleships owned by the Japanese 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 fighter owned by the British lost in SZ 98 Philippine Sea Japanese win with 2 battleships, 2 carriers, 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 42 Casualties for Americans: 1 carrier, 1 fighter and 2 transports Casualties for Japanese: 1 submarine Casualties for British: 1 fighter Battle in New Guinea Non Combat Move - Japanese 1 fighter moved from SZ 98 Philippine Sea to Kwangtung 1 bomber moved from Wake to Southern Japan 1 fighter moved from Szechwan to Kwangtung Place Units - Japanese 1 artillery and 1 infantry placed in Kwangtung 2 armour placed in Chosen 2 artilleries and 2 infantry placed in Southern Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs 2 units repaired.Combat Hit Differential Summary :
Americans : -0,33 Chinese : 1,83 Japanese : 4,50 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 10 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 1,2 for Jet Power and gets 0 hits Purchase Units - Americans Americans buy 1 armour, 2 bombers, 2 carriers, 4 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from SZ 95 Pacific to SZ 93 West Pacific 1 fighter moved from Hawaiian Islands to SZ 93 West Pacific 1 bomber moved from Borneo to SZ 93 West Pacific 1 armour moved from Norway to Finland 1 armour moved from Norway to Finland 1 armour moved from Norway to Finland 1 artillery moved from Norway to Finland 1 fighter moved from Norway to Finland 1 fighter moved from Norway to Finland 1 fighter moved from Norway to Finland 1 fighter moved from Norway to Finland 1 fighter moved from Norway to Finland 1 fighter moved from Norway to Finland 1 fighter moved from Norway to Finland Combat - Americans Battle in SZ 93 West Pacific Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 2 transports Americans roll dice for 1 submarine in SZ 93 West Pacific, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in SZ 93 West Pacific, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 2 transports in SZ 93 West Pacific, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Americans lost in SZ 93 West Pacific Americans roll dice for 1 bomber and 1 fighter in SZ 93 West Pacific, round 3 : 0/2 hits, 1.17 expected hits Japanese roll dice for 2 transports in SZ 93 West Pacific, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in SZ 93 West Pacific, round 4 : 0/2 hits, 1.17 expected hits Japanese roll dice for 2 transports in SZ 93 West Pacific, round 4 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in SZ 93 West Pacific, round 5 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 transports in SZ 93 West Pacific, round 5 : 1/2 hits, 0.33 expected hits 2 transports owned by the Japanese and 1 fighter owned by the Americans lost in SZ 93 West Pacific Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 submarine Casualties for Japanese: 2 transports Battle in Finland Americans attack with 3 armour, 1 artillery and 7 fighters Germans defend with 2 armour, 4 artilleries and 3 infantry Americans roll dice for 3 armour, 1 artillery and 7 fighters in Finland, round 2 : 5/11 hits, 5.33 expected hits Germans roll dice for 2 armour, 4 artilleries and 3 infantry in Finland, round 2 : 4/9 hits, 3.33 expected hits 2 artilleries owned by the Germans, 3 infantry owned by the Germans, 2 armour owned by the Americans, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Finland Americans roll dice for 1 armour and 6 fighters in Finland, round 3 : 3/7 hits, 3.50 expected hits Germans roll dice for 2 armour and 2 artilleries in Finland, round 3 : 1/4 hits, 1.67 expected hits 2 artilleries owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Finland Americans roll dice for 1 armour and 5 fighters in Finland, round 4 : 3/6 hits, 3.00 expected hits Germans roll dice for 1 armour in Finland, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 2 armour, 1 artillery and 2 fighters Casualties for Germans: 2 armour, 4 artilleries and 3 infantry Non Combat Move - Americans 1 fighter moved from Finland to Norway 1 fighter moved from Finland to Norway 1 fighter moved from Finland to Norway 1 fighter moved from Finland to Norway 1 fighter moved from Finland to Norway 1 bomber moved from SZ 93 West Pacific to Hawaiian Islands 1 destroyer moved from SZ 18 West Atlantic to SZ 14 North Atlantic 1 cruiser moved from SZ 4 Denmark Straight to SZ 10 North Sea 1 cruiser moved from SZ 4 Denmark Straight to SZ 10 North Sea 1 destroyer moved from SZ 4 Denmark Straight to SZ 10 North Sea 1 infantry and 1 transport moved from SZ 14 North Atlantic to SZ 9 North Atlantic 1 artillery, 1 infantry and 1 transport moved from SZ 14 North Atlantic to SZ 9 North Atlantic 1 infantry moved from SZ 9 North Atlantic to Scotland 1 infantry moved from SZ 9 North Atlantic to Scotland 1 artillery moved from SZ 9 North Atlantic to Scotland 1 infantry moved from Northeastern United States to Eastern Canada 1 artillery moved from Northeastern United States to Eastern Canada Place Units - Americans 1 carrier placed in SZ 10 North Sea 1 fighter placed in SZ 10 North Sea Americans undo move 2. Americans undo move 1. 1 carrier placed in SZ 18 West Atlantic 2 fighters placed in SZ 18 West Atlantic 1 carrier placed in SZ 95 Pacific 1 fighter placed in SZ 95 Pacific 1 fighter placed in Southwestern United States 1 transport placed in SZ 18 West Atlantic 2 submarines placed in SZ 91 East Pacific 1 bomber placed in Northeastern United States 1 bomber placed in Southwestern United States 1 armour and 1 infantry placed in Norway 1 infantry placed in Northeastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : -0.50 Americans : -3.83 Japanese : 0.67 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 11 Combat Move - Russians 1 submarine moved from SZ 4 Denmark Straight to SZ 10 North Sea Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 11 Purchase Units - Germans Germans buy 10 armour, 1 artillery and 3 fighters; Remaining resources: 2 PUs; Combat Move - Germans British lost 2 PUs to rocket attack by Germans Rockets in Western Germany roll: 5 British lost 1 PUs to rocket attack by Germans Rockets in Eastern Germany roll: 1 Americans lost 2 PUs to rocket attack by Germans Rockets in Leningrad roll: 3 British lost 2 PUs to rocket attack by Germans Rockets in Italy roll: 3 Chinese lost 2 PUs to rocket attack by Germans Rockets in Eastern Russia roll: 3 1 armour moved from Kazakh to Uzbek Germans take Uzbek from British 1 armour moved from Uzbek to Kyrgyz 1 armour moved from Novo-Sibirsk to Kyrgyz 1 armour moved from Buryatia to Yakutsk Germans take Yakutsk from Russians 1 armour moved from Yakutsk to Okhotsk Germans take Okhotsk from Russians 1 armour moved from Leningrad to Finland 1 bomber moved from Western Germany to Finland 1 bomber moved from Western Germany to SZ 9 North Atlantic 1 bomber moved from Western Germany to SZ 9 North Atlantic 1 bomber moved from Western Germany to SZ 9 North Atlantic 1 bomber moved from Western Germany to SZ 9 North Atlantic 7 armour moved from Kazakh to Kyrgyz 1 armour moved from Novo-Sibirsk to Eastern Sinkiang Germans take Eastern Sinkiang from Chinese 1 armour moved from Eastern Sinkiang to Novo-Sibirsk 1 bomber moved from Western Germany to Finland Combat - Germans Battle in SZ 9 North Atlantic Germans attack with 4 bombers British defend with 1 transport; Americans defend with 2 transports Germans roll dice for 4 bombers in SZ 9 North Atlantic, round 2 : 3/4 hits, 2.67 expected hits Americans roll dice for 3 transports in SZ 9 North Atlantic, round 2 : 0/3 hits, 0.50 expected hits 1 transport owned by the British and 2 transports owned by the Americans lost in SZ 9 North Atlantic Germans win with 4 bombers remaining. Battle score for attacker is 24 Casualties for British: 1 transport Casualties for Americans: 2 transports Battle in Kyrgyz Germans attack with 9 armour Chinese defend with 1 armour and 1 artillery Germans roll dice for 9 armour in Kyrgyz, round 2 : 5/9 hits, 4.50 expected hits Chinese roll dice for 1 armour and 1 artillery in Kyrgyz, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Chinese and 1 artillery owned by the Chinese lost in Kyrgyz Germans win, taking Kyrgyz from Chinese with 9 armour remaining. Battle score for attacker is 9 Casualties for Chinese: 1 armour and 1 artillery Battle in Finland Germans attack with 1 armour and 2 bombers Americans defend with 1 armour Germans roll dice for 1 armour and 2 bombers in Finland, round 2 : 3/3 hits, 1.83 expected hits Americans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Germans and 1 armour owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is -9 Casualties for Germans: 1 bomber Casualties for Americans: 1 armour Non Combat Move - Germans 2 artilleries and 2 infantry moved from Baltic States to Novgorod 1 artillery moved from Western Germany to France 6 infantry moved from Western Germany to France 1 bomber moved from SZ 9 North Atlantic to France 1 bomber moved from SZ 9 North Atlantic to France 1 bomber moved from SZ 9 North Atlantic to France 1 bomber moved from SZ 9 North Atlantic to Italy 1 bomber moved from Finland to Italy 1 armour moved from Eastern Germany to Baltic States Place Units - Germans 3 fighters placed in Eastern Germany 3 armour placed in Stalingrad 2 armour placed in Leningrad 3 armour placed in Sverdlovsk 2 armour and 1 artillery placed in Eastern Germany Germans undo move 5. 2 armour placed in Moscow 1 artillery placed in Eastern Germany Turn Complete - Germans Germans collect 90 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans : 2.00 Americans : 0.00 Chinese : -0.83 -
TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: Big World : 1942, version: 2.5
Game History
Round: 11 Purchase Units - British British buy 5 armour, 1 artillery and 2 fighters; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from SZ 56 Persian Gulf to Kyrgyz 2 bombers moved from Egypt to Kyrgyz 1 bomber moved from Bombay to Kyrgyz 1 fighter moved from Western Sinkiang to Kyrgyz 1 fighter moved from Kansu to Kyrgyz 1 armour moved from Bombay to Iran British take Iran from Germans 1 fighter moved from Bombay to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Egypt to Syria 1 transport moved from SZ 56 Persian Gulf to SZ 57 Arabian Sea 1 infantry moved from Bombay to SZ 57 Arabian Sea 1 artillery moved from Bombay to SZ 57 Arabian Sea 1 artillery, 1 infantry and 1 transport moved from SZ 57 Arabian Sea to SZ 56 Persian Gulf 1 infantry moved from SZ 56 Persian Gulf to Iran 1 artillery moved from SZ 56 Persian Gulf to Iran Combat - British Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 armour British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Battle in Kyrgyz British attack with 3 bombers and 4 fighters Germans defend with 9 armour British roll dice for 3 bombers and 4 fighters in Kyrgyz, round 2 : 4/7 hits, 4.00 expected hits Germans roll dice for 9 armour in Kyrgyz, round 2 : 5/9 hits, 4.50 expected hits 4 armour owned by the Germans, 1 bomber owned by the British and 4 fighters owned by the British lost in Kyrgyz British roll dice for 2 bombers in Kyrgyz, round 3 : 1/2 hits, 1.33 expected hits Germans roll dice for 5 armour in Kyrgyz, round 3 : 2/5 hits, 2.50 expected hits 1 armour owned by the Germans and 2 bombers owned by the British lost in Kyrgyz Germans win with 4 armour remaining. Battle score for attacker is -57 Casualties for British: 3 bombers and 4 fighters Casualties for Germans: 5 armour Non Combat Move - British 2 fighters moved from England to Algeria 1 fighter moved from Yunnan to Burma Place Units - British 3 armour placed in Bombay 2 armour placed in Egypt 1 artillery placed in England 2 fighters placed in England Turn Complete - British British collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : 0.00 British : 0.00 Japanese : 0.50 -
TripleA Manual Gamesave Post: Chinese round 11
TripleA Manual Gamesave Post for game: Big World : 1942, version: 2.5
Game History
Round: 11 Purchase Units - Chinese Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Szechwan 1 artillery moved from Kansu to Szechwan 1 infantry moved from Western Sinkiang to Novo-Sibirsk 1 artillery moved from Western Sinkiang to Novo-Sibirsk Combat - Chinese Battle in Novo-Sibirsk Chinese attack with 1 artillery and 1 infantry Germans defend with 1 armour Chinese roll dice for 1 artillery and 1 infantry in Novo-Sibirsk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Novo-Sibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Novo-Sibirsk Chinese roll dice for 1 artillery in Novo-Sibirsk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Novo-Sibirsk, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Chinese lost in Novo-Sibirsk Germans win with 1 armour remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 3 infantry Japanese defend with 2 armour Chinese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 artillery placed in Western Sinkiang Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Germans : 1.00 Chinese : -0.83 Japanese : -0.50 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 cruiser and 5 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 2 battleships, 2 carriers, 4 fighters, 1 submarine and 1 transport moved from SZ 98 Philippine Sea to SZ 94 Pacific 2 infantry moved from Wake to SZ 94 Pacific 2 infantry moved from SZ 94 Pacific to Marshall Islands Japanese take Marshall Islands from Americans 2 armour moved from Chosen to Inner Mongolia 1 armour moved from Shantung to Szechwan 1 artillery, 2 fighters and 1 infantry moved from Kwangtung to Szechwan 1 bomber moved from Southern Japan to Szechwan 1 fighter moved from Szechwan to Inner Mongolia 2 infantry moved from Southern Japan to SZ 74 Sea of Japan 2 infantry moved from Chosen to Shantung 2 infantry moved from SZ 74 Sea of Japan to Chosen 4 fighters moved from SZ 94 Pacific to SZ 95 Pacific Combat - Japanese Battle in Szechwan Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Szechwan, round 2 : 2/5 hits, 2,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Szechwan, round 3 : 3/4 hits, 2,00 expected hits Chinese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Inner Mongolia Japanese attack with 2 armour and 1 fighter Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 fighter in Inner Mongolia, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in SZ 95 Pacific Japanese attack with 4 fighters Americans defend with 1 carrier and 1 fighter Japanese roll dice for 4 fighters in SZ 95 Pacific, round 2 : 0/4 hits, 2,00 expected hits Americans roll dice for 1 carrier and 1 fighter in SZ 95 Pacific, round 2 : 1/2 hits, 0,83 expected hits 1 fighter owned by the Japanese lost in SZ 95 Pacific Japanese roll dice for 3 fighters in SZ 95 Pacific, round 3 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 carrier and 1 fighter in SZ 95 Pacific, round 3 : 0/2 hits, 0,83 expected hits 1 carrier owned by the Americans lost in SZ 95 Pacific Japanese roll dice for 3 fighters in SZ 95 Pacific, round 4 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 fighter in SZ 95 Pacific, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in SZ 95 Pacific Japanese win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 2 fighters Casualties for Americans: 1 carrier and 1 fighter Non Combat Move - Japanese 2 fighters moved from SZ 95 Pacific to SZ 94 Pacific 1 fighter moved from Szechwan to Kwangtung 1 fighter moved from Inner Mongolia to Kwangtung 1 bomber moved from Szechwan to Kwangtung Place Units - Japanese 1 cruiser placed in SZ 80 Northwest Pacific 1 artillery and 1 infantry placed in Kwangtung 1 artillery and 1 infantry placed in Chosen 3 infantry placed in Southern Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Americans : -0,33 Chinese : 0,33 Japanese : -1,83 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 11 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Non Combat Move - Americans 1 bomber moved from Hawaiian Islands to Southwestern United States 1 fighter moved from Southwestern United States to Hawaiian Islands 1 infantry moved from Northeastern United States to Eastern Canada 1 bomber moved from Northeastern United States to Southwestern United States 1 transport moved from SZ 18 West Atlantic to SZ 13 Gulf of St Lawrence 1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence 1 artillery moved from Eastern Canada to SZ 13 Gulf of St Lawrence 1 destroyer moved from SZ 14 North Atlantic to SZ 4 Denmark Straight 1 destroyer moved from SZ 10 North Sea to SZ 4 Denmark Straight 1 cruiser moved from SZ 10 North Sea to SZ 4 Denmark Straight 1 cruiser moved from SZ 10 North Sea to SZ 4 Denmark Straight 1 artillery, 1 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 2 Labrador Sea 1 infantry moved from SZ 2 Labrador Sea to Eastern Canada 1 artillery moved from SZ 2 Labrador Sea to Eastern Canada 1 carrier moved from SZ 18 West Atlantic to SZ 14 North Atlantic 1 fighter moved from SZ 18 West Atlantic to SZ 14 North Atlantic 1 fighter moved from SZ 18 West Atlantic to SZ 14 North Atlantic Place Units - Americans 1 armour and 1 fighter placed in Hawaiian Islands 1 transport placed in SZ 91 East Pacific 1 artillery and 1 infantry placed in Southwestern United States 1 armour placed in Norway 1 transport placed in SZ 18 West Atlantic 1 transport placed in SZ 91 East Pacific Americans undo move 3. 1 artillery placed in Southwestern United States 1 infantry placed in Norway Turn Complete - Americans Americans collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Americans rolls : : 0.00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 12 Combat Move - Russians 1 submarine moved from SZ 10 North Sea to SZ 4 Denmark Straight Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 12 Purchase Units - Germans Germans buy 11 armour, 7 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans British lost 2 PUs to rocket attack by Germans Rockets in Western Germany roll: 5 Americans lost 2 PUs to rocket attack by Germans Rockets in Eastern Germany roll: 5 British lost 2 PUs to rocket attack by Germans Rockets in Italy roll: 4 British lost 1 PUs to rocket attack by Germans Rockets in France roll: 1 Chinese lost 2 PUs to rocket attack by Germans Rockets in Eastern Russia roll: 6 1 armour moved from Okhotsk to Amurskaya Germans take Amurskaya from Russians 1 armour moved from Amurskaya to Northern Manchukuo 3 armour moved from Stalingrad to Iran 1 bomber moved from Italy to SZ 56 Persian Gulf 1 bomber moved from Italy to SZ 56 Persian Gulf 4 armour moved from Kyrgyz to Western Sinkiang 1 armour moved from Novo-Sibirsk to Western Sinkiang 1 bomber moved from France to Norway Combat - Germans Strategic bombing raid in Norway Bombing raid in Norway rolls: 2 and costs: 0 PUs. Bombing raid costs 0 PUs Battle in Iran Germans attack with 3 armour British defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 3 armour in Iran, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Iran, round 2 : 1/3 hits, 1.17 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Iran Germans roll dice for 2 armour in Iran, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 armour and 1 artillery in Iran, round 3 : 2/2 hits, 0.83 expected hits 2 armour owned by the Germans and 1 artillery owned by the British lost in Iran British win with 1 armour remaining. Battle score for attacker is -8 Casualties for Germans: 3 armour Casualties for British: 1 artillery and 1 infantry Battle in SZ 56 Persian Gulf Germans attack with 2 bombers British defend with 1 carrier and 1 transport Germans roll dice for 2 bombers in SZ 56 Persian Gulf, round 2 : 0/2 hits, 1.33 expected hits British roll dice for 1 carrier and 1 transport in SZ 56 Persian Gulf, round 2 : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans lost in SZ 56 Persian Gulf Germans roll dice for 1 bomber in SZ 56 Persian Gulf, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 carrier and 1 transport in SZ 56 Persian Gulf, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 bomber in SZ 56 Persian Gulf, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 carrier and 1 transport in SZ 56 Persian Gulf, round 4 : 0/2 hits, 0.33 expected hits 1 carrier owned by the British lost in SZ 56 Persian Gulf Germans roll dice for 1 bomber in SZ 56 Persian Gulf, round 5 : 1/1 hits, 0.67 expected hits British roll dice for 1 transport in SZ 56 Persian Gulf, round 5 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in SZ 56 Persian Gulf Germans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 bomber Casualties for British: 1 carrier and 1 transport Battle in Western Sinkiang Germans attack with 5 armour Chinese defend with 1 artillery, 1 factory, 1 fighter and 1 infantry Germans roll dice for 5 armour in Western Sinkiang, round 2 : 4/5 hits, 2.50 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Western Sinkiang, round 2 : 2/3 hits, 1.33 expected hits 2 armour owned by the Germans, 1 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Western Sinkiang Germans captures 5PUs while taking Chinese capital Germans win, taking Western Sinkiang from Chinese with 3 armour remaining. Battle score for attacker is 7 Casualties for Germans: 2 armour Casualties for Chinese: 1 artillery, 1 fighter and 1 infantry Non Combat Move - Germans 1 armour moved from Sverdlovsk to Uzbek 1 armour moved from Sverdlovsk to Caucasus 1 armour moved from Sverdlovsk to Karelija 2 armour moved from Moscow to Leningrad 1 armour moved from Baltic States to Leningrad 2 artilleries and 2 infantry moved from Novgorod to Leningrad 1 aaGun moved from Stalingrad to Kazakh 1 bomber moved from Norway to France 1 bomber moved from SZ 56 Persian Gulf to Italy 1 fighter moved from Eastern Germany to France 1 fighter moved from Eastern Germany to Western Germany Place Units - Germans 3 armour placed in Stalingrad 2 armour placed in Leningrad 7 infantry placed in Western Germany 2 transports placed in SZ 25 Adriatic Sea 2 armour placed in Italy 4 armour placed in Moscow Turn Complete - Germans Germans collect 92 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : -0.33 British : 0.83 Chinese : 0.67 -
TripleA Manual Gamesave Post: British round 12
TripleA Manual Gamesave Post for game: Big World : 1942, version: 2.5
Game History
Round: 12 Purchase Units - British British buy 4 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 3 armour moved from Bombay to Iran 2 armour moved from Egypt to Iraq 1 infantry moved from Syria to Iraq 2 fighters moved from Algeria to Iraq 1 fighter moved from Burma to Iran Non Combat Move - British Place Units - British 2 fighters placed in Egypt 2 fighters and 1 infantry placed in Bombay 1 infantry placed in England Turn Complete - British British collect 52 PUs; end with 53 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Chinese round 12
TripleA Manual Gamesave Post for game: Big World : 1942, version: 2.5
Game History
Round: 12 Turn Complete - ChineseCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Japanese 2 armour moved from Inner Mongolia to Kansu 1 armour moved from Szechwan to Yunnan 1 infantry moved from Kwangtung to French Indo-China 1 artillery moved from Kwangtung to French Indo-China 2 infantry moved from Shantung to Kwangtung 1 artillery moved from Chosen to Shantung 3 infantry moved from Chosen to Shantung 1 transport moved from SZ 74 Sea of Japan to SZ 72 South China Sea 1 armour moved from North Philippines to SZ 72 South China Sea 1 armour moved from SZ 72 South China Sea to French Indo-China 1 bomber moved from Kwangtung to Kansu 2 infantry moved from Marshall Islands to SZ 94 Pacific 2 battleships, 2 carriers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from SZ 94 Pacific to SZ 95 Pacific 2 infantry moved from SZ 95 Pacific to Hawaiian Islands 2 fighters moved from SZ 95 Pacific to Hawaiian Islands 1 cruiser moved from SZ 80 Northwest Pacific to SZ 92 Philippine Sea Combat - Japanese Battle in Hawaiian Islands Japanese attack with 2 fighters and 2 infantry Americans defend with 1 armour, 1 factory and 2 fighters Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 0/2 hits, 1,33 expected hits Japanese roll dice for 2 fighters and 2 infantry in Hawaiian Islands, round 2 : 3/4 hits, 1,33 expected hits Americans roll dice for 1 armour and 2 fighters in Hawaiian Islands, round 2 : 2/3 hits, 1,83 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 armour owned by the Americans and 2 fighters owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 1 armour and 2 fighters Battle in Kansu Japanese attack with 2 armour and 1 bomber Chinese defend with 1 factory and 1 infantry Japanese roll dice for 2 armour and 1 bomber in Kansu, round 2 : 1/3 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kansu to Kwangtung 1 fighter moved from Kwangtung to Wake 1 fighter moved from Hawaiian Islands to SZ 95 Pacific 1 fighter moved from Kwangtung to Wake Place Units - Japanese 1 fighter placed in Southern Japan 1 artillery and 1 infantry placed in Chosen 1 artillery and 1 infantry placed in Kwangtung 1 transport placed in SZ 86 West Pacific Turn Complete - Japanese Japanese collect 38 PUs; end with 40 PUsCombat Hit Differential Summary :
Americans : 0,17 Chinese : -0,33 Japanese : -0,33 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: Big World : 1942, version: 2.5
Game History
Round: 12 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 2,1 for Jet Power and gets 0 hits Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from SZ 91 East Pacific to SZ 95 Pacific 1 submarine moved from SZ 91 East Pacific to SZ 95 Pacific 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific 1 bomber moved from Southwestern United States to SZ 95 Pacific 1 bomber moved from Southwestern United States to SZ 95 Pacific 1 bomber moved from Southwestern United States to SZ 95 Pacific 1 carrier moved from SZ 14 North Atlantic to SZ 4 Denmark Straight 1 fighter moved from SZ 14 North Atlantic to SZ 4 Denmark Straight 1 fighter moved from SZ 14 North Atlantic to SZ 4 Denmark Straight 1 fighter moved from Norway to Finland 1 fighter moved from Norway to Finland 1 fighter moved from Norway to Finland 1 fighter moved from Norway to Finland 1 fighter moved from Norway to Finland 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland Combat - Americans Battle in Finland Americans attack with 5 fighters and 2 infantry Germans defend with 1 armour Americans roll dice for 5 fighters and 2 infantry in Finland, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Battle in SZ 95 Pacific Americans attack with 3 bombers, 2 submarines and 2 transports Japanese defend with 2 battleships, 2 carriers, 1 fighter, 1 submarine and 1 transport Americans roll dice for 2 submarines in SZ 95 Pacific, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in SZ 95 Pacific, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Americans lost in SZ 95 Pacific Americans roll dice for 3 bombers and 1 transport in SZ 95 Pacific, round 2 : 2/3 hits, 2.00 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 1 fighter and 1 transport in SZ 95 Pacific, round 2 : 0/6 hits, 2.50 expected hits Americans roll dice for 2 submarines in SZ 95 Pacific, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in SZ 95 Pacific, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 bombers and 1 transport in SZ 95 Pacific, round 3 : 2/3 hits, 2.00 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 fighter and 1 transport in SZ 95 Pacific, round 3 : 3/6 hits, 2.50 expected hits 1 transport owned by the Japanese, 2 submarines owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in SZ 95 Pacific retreated to SZ 95 Pacific Japanese win with 2 battleships, 2 carriers and 1 fighter remaining. Battle score for attacker is -16 Casualties for Americans: 2 submarines and 2 transports Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - Americans 1 bomber moved from SZ 95 Pacific to Southwestern United States 1 bomber moved from SZ 95 Pacific to Southwestern United States 1 bomber moved from SZ 95 Pacific to Southwestern United States 1 fighter moved from Finland to Norway 1 fighter moved from Finland to Norway 1 fighter moved from Finland to Norway 1 fighter moved from Finland to Norway 1 fighter moved from Finland to Norway 1 artillery moved from Eastern Canada to SZ 2 Labrador Sea 1 infantry moved from Eastern Canada to SZ 2 Labrador Sea 1 artillery, 1 infantry and 1 transport moved from SZ 2 Labrador Sea to SZ 4 Denmark Straight 1 infantry moved from SZ 4 Denmark Straight to Iceland 1 artillery moved from SZ 4 Denmark Straight to Iceland Place Units - Americans 1 submarine and 1 transport placed in SZ 91 East Pacific 1 fighter and 1 infantry placed in Southwestern United States 1 artillery placed in Northeastern United States 1 armour and 1 infantry placed in Norway Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs 2 units repaired.Combat Hit Differential Summary :
Germans : 0.50 Americans : -1.17 Japanese : -1.67
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