archaeologists
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Volgograd to Rostov 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 2 artilleries moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 8 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Vologda Russians attack with 1 fighter and 4 infantry Germans defend with 2 artilleries and 1 infantry Russians roll dice for 1 fighter and 4 infantry in Vologda, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Vologda, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 fighter and 1 infantry in Vologda, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Vologda, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 3 infantry Casualties for Germans: 2 artilleries and 1 infantry Battle in Bryansk Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 5 infantry Germans defend with 1 artillery Russians roll dice for 5 infantry in Rostov, round 2 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 5 infantry in Rostov, round 3 : 1/5 hits, 0.83 expected hits Germans roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 4 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 2 artilleries and 9 infantry Germans defend with 2 artilleries, 2 infantry and 1 tactical_bomber Russians roll dice for 2 artilleries and 9 infantry in Smolensk, round 2 : 3/11 hits, 2.50 expected hits Germans roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 artilleries and 8 infantry in Smolensk, round 3 : 0/10 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 tactical_bomber in Smolensk, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 2 artilleries and 8 infantry in Smolensk, round 4 : 3/10 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 tactical_bomber in Smolensk, round 4 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 tactical_bomber owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 19 Casualties for Russians: 2 infantry Casualties for Germans: 2 artilleries, 2 infantry and 1 tactical_bomber Non Combat Move - Russians 1 fighter moved from Vologda to Russia Place Units - Russians 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : -1.83
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 11 Purchase Units - British British buy 3 armour, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 battleship, 1 destroyer and 2 transports moved from 112 Sea Zone to 113 Sea Zone 2 artilleries and 2 infantry moved from Denmark to 113 Sea Zone 2 artilleries and 2 infantry moved from 113 Sea Zone to Germany 1 mech_infantry moved from Turkmenistan to Samara Russians take Samara from Germans 1 mech_infantry moved from Turkmenistan to Novosibirsk Russians take Novosibirsk from Germans 2 armour moved from Tambov to Belarus 3 fighters and 1 tactical_bomber moved from Russia to Belarus 3 mech_infantrys moved from Volgograd to Ukraine 1 infantry moved from Caucasus to Rostov 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Caucasus to Rostov 1 mech_infantry moved from Turkmenistan to Caucasus 3 armour moved from Persia to Caucasus 3 armour and 1 mech_infantry moved from Caucasus to Ukraine 3 mech_infantrys moved from West India to Turkmenistan Combat - British Battle in Germany British attack with 2 artilleries and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 2 infantry British roll dice for 1 battleship in Germany, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 artilleries and 2 infantry in Germany, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Germany, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Germany British roll dice for 2 artilleries and 1 infantry in Germany, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Germany, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Germany British roll dice for 2 artilleries and 1 infantry in Germany, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Germany, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Germany British captures 58PUs while taking Germans capital British win, taking Germany from Germans with 2 artilleries remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Belarus British attack with 2 armour, 3 fighters and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry British roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the British lost in Belarus British win, taking Belarus from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 armour Casualties for Germans: 1 artillery and 1 infantry Battle in Ukraine British attack with 3 armour and 4 mech_infantrys Germans defend with 1 armour and 1 factory_minor British roll dice for 3 armour and 4 mech_infantrys in Ukraine, round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine British win, taking Ukraine from Germans with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Belarus to Bryansk Place Units - British 1 transport placed in 109 Sea Zone 3 armour placed in Persia 3 mech_infantrys placed in West India Turn Complete - British British collect 42 PUs; end with 100 PUs Trigger British 1 No German Submarines: British met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : -1.33
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 1 Purchase Units - Germans Germans buy 2 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to 109 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 3 armour moved from Holland Belgium to France 4 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Western Germany to France 1 tactical_bomber moved from Western Germany to France 1 tactical_bomber moved from Western Germany to France 1 fighter moved from Western Germany to France 1 artillery moved from Western Germany to France 1 infantry moved from Western Germany to France 3 mech_infantrys moved from Western Germany to France 2 armour moved from Greater Southern Germany to France 1 infantry moved from Western Germany to France 1 mech_infantry moved from Western Germany to France Combat - Germans Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12 Casualties for Germans: 2 submarines Battle in 109 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans win, taking 109 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 bomber, 2 fighters and 2 submarines British defend with 1 battleship and 1 destroyer Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 22 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 destroyer Battle in Normandy Bordeaux Germans attack with 1 artillery and 1 infantry French defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in France Germans attack with 5 armour, 1 artillery, 1 fighter, 6 infantry, 4 mech_infantrys and 3 tactical_bombers British defend with 1 armour, 1 artillery and 1 infantry; French defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 1 artillery, 1 fighter, 6 infantry, 4 mech_infantrys and 3 tactical_bombers in France, round 2 : 6/20 hits, 7.17 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 7 infantry in France, round 2 : 6/12 hits, 4.67 expected hits 6 infantry owned by the Germans, 5 infantry owned by the French and 1 infantry owned by the British lost in France Germans roll dice for 5 armour, 1 artillery, 1 fighter, 4 mech_infantrys and 3 tactical_bombers in France, round 3 : 5/14 hits, 6.17 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 4/6 hits, 2.67 expected hits 1 artillery owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers in France, round 4 : 5/10 hits, 5.17 expected hits French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France Germans captures 17PUs while taking French capital Germans win, taking France from French with 5 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 artillery, 6 infantry and 4 mech_infantrys Casualties for British: 1 armour, 1 artillery and 1 infantry Casualties for French: 1 armour, 1 artillery, 1 fighter and 6 infantry Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French Non Combat Move - Germans 1 fighter moved from France to Western Germany 1 artillery and 6 infantry moved from Greater Southern Germany to Slovakia Hungary 5 artilleries moved from Germany to Poland 6 infantry moved from Germany to Poland 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 fighter moved from 109 Sea Zone to Holland Belgium 1 bomber moved from 110 Sea Zone to Germany 1 fighter moved from 110 Sea Zone to Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from France to Poland 1 tactical_bomber moved from France to Poland 1 tactical_bomber moved from France to Poland Place Units - Germans 1 bomber placed in Germany 2 armour placed in Germany 1 infantry placed in Western Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 38 PUs; end with 55 PUs Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -2.00 British : 0.67 French : 2.67
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 artillery moved from Western Ukraine to Eastern Poland 1 armour moved from Volgograd to Ukraine 1 mech_infantry moved from Volgograd to Ukraine 1 infantry moved from Volgograd to Rostov 1 infantry moved from Caucasus to Rostov 1 armour moved from Russia to Ukraine 1 mech_infantry moved from Russia to Ukraine 1 fighter moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 infantry moved from Archangel to Novgorod Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 armour, 1 infantry and 1 mech_infantry placed in Russia 1 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 1 Purchase Units - British British buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 infantry moved from Ontario to Quebec 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Tunisia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery, 1 fighter and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Egypt to 98 Sea Zone 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 battleship and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Algeria Combat - British Battle in 110 Sea Zone British attack with 1 battleship and 2 cruisers Germans defend with 1 submarine Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 99 Sea Zone to Greece British take Greece from Neutral_Allies 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies Place Units - British 2 armour and 1 fighter placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs (4 lost to blockades); end with 28 PUs
Combat Hit Differential Summary :
Germans : -0,17 British : 1,33
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 armour moved from 92 Sea Zone to Algeria 1 infantry moved from 92 Sea Zone to Algeria 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 3 infantry moved from Libya to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 armour moved from Tobruk to Tunisia 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from Northern Italy to 93 Sea Zone 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 battleship moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Gibraltar Battle in 99 Sea Zone Italians attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win, taking Gibraltar from British, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Southern France Italians attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 4 : 0/3 hits, 1.00 expected hits French roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 2 artilleries in Southern France, round 5 : 1/2 hits, 0.67 expected hits French roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 1 armour, 3 infantry and 2 mech_infantrys British defend with 1 tactical_bomber; French defend with 1 infantry Italians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Tunisia, round 2 : 0/6 hits, 1.33 expected hits French roll dice for 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Tunisia, round 3 : 1/6 hits, 1.33 expected hits French roll dice for 1 infantry and 1 tactical_bomber in Tunisia, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Tunisia, round 4 : 0/5 hits, 1.17 expected hits French roll dice for 1 tactical_bomber in Tunisia, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Tunisia, round 5 : 1/5 hits, 1.17 expected hits French roll dice for 1 tactical_bomber in Tunisia, round 5 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Casualties for British: 1 tactical_bomber Battle in Algeria Italians attack with 1 armour and 1 infantry British defend with 1 fighter; French defend with 1 infantry Italians roll dice for 2 cruisers in Algeria, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria French win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour and 1 infantry Casualties for French: 1 infantry Battle in 93 Sea Zone Italians attack with 1 battleship, 1 destroyer and 2 fighters French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 battleship, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the French lost in 93 Sea Zone Italians roll dice for 1 battleship, 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 battleship and 2 fighters remaining. Battle score for attacker is 12 Casualties for French: 1 cruiser and 1 destroyer Casualties for Italians: 1 destroyer Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Tobruk 1 fighter moved from 93 Sea Zone to Northern Italy 1 armour and 2 infantry moved from Albania to Bulgaria Italians take Bulgaria from Neutral_Axis Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : -5.67 French : 0.33
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 1 Purchase Units - Americans Americans buy 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 1 bomber moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States Non Combat Move - Americans Place Units - Americans 1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 35 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 1 Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French 1 infantry moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 2 Politics - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Germany to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Holland Belgium to 91 Sea Zone 2 fighters moved from Western Germany to 91 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 2 bombers, 3 fighters and 2 submarines British defend with 1 carrier, 2 destroyers and 1 transport Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers and 3 fighters in 91 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits British roll dice for 1 carrier, 2 destroyers and 1 transport in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 2 destroyers owned by the British, 1 submarine owned by the Germans and 1 carrier owned by the British lost in 91 Sea Zone 1 transport owned by the British lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 33 Casualties for Germans: 1 submarine Casualties for British: 1 carrier, 2 destroyers and 1 transport Non Combat Move - Germans 3 fighters moved from 91 Sea Zone to Gibraltar 2 bombers moved from 91 Sea Zone to Gibraltar 5 armour moved from France to Germany 2 armour moved from Germany to Slovakia Hungary 3 tactical_bombers moved from Poland to Western Germany 1 fighter moved from Germany to France 2 infantry moved from Western Germany to Germany Place Units - Germans 3 armour placed in Germany 3 infantry placed in Western Germany 1 destroyer and 1 transport placed in 113 Sea Zone 1 submarine placed in 105 Sea Zone 1 submarine placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective Germans 1 Control Europe: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : 0.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians Non Combat Move - Russians 1 armour moved from Ukraine to Western Ukraine 1 mech_infantry moved from Ukraine to Western Ukraine 1 mech_infantry moved from Ukraine to Western Ukraine 1 armour moved from Ukraine to Western Ukraine 1 armour moved from Russia to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Karelia 1 infantry moved from Smolensk to Belarus 1 infantry moved from Smolensk to Belarus 1 artillery moved from Smolensk to Belarus 1 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 armour, 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 2 Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Tanganyika Territory 1 armour moved from Union of South Africa to Belgian Congo 1 armour moved from Union of South Africa to Tanganyika Territory 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 cruiser moved from 96 Sea Zone to 99 Sea Zone 1 cruiser moved from 85 Sea Zone to 68 Sea Zone 1 fighter moved from Union of South Africa to Egypt 1 fighter moved from Algeria to 99 Sea Zone Combat - British British creates battle in territory 110 Sea Zone Battle in 99 Sea Zone British attack with 1 cruiser, 1 destroyer and 1 fighter Italians defend with 1 destroyer British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 99 Sea Zone British win, taking 99 Sea Zone from Italians with 1 cruiser and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer Non Combat Move - British 1 fighter moved from 99 Sea Zone to Greece 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies Place Units - British 1 armour and 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
British : -0,33 Italians : 0,67
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 unit repaired. 1 armour and 6 infantry moved from Bulgaria to Greece 1 fighter moved from Northern Italy to Greece 1 fighter moved from Tobruk to Greece 1 artillery and 4 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 armour, 2 infantry and 2 mech_infantrys moved from Tunisia to Algeria Italians take Algeria from French 2 cruisers and 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 2 cruisers, 2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 1 battleship moved from 93 Sea Zone to 97 Sea Zone 1 artillery moved from Southern France to Northern Italy 1 artillery moved from Southern France to Northern Italy Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery, 2 fighters and 8 infantry British defend with 1 fighter and 5 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery, 2 fighters and 8 infantry in Greece, round 2 : 4/12 hits, 3.33 expected hits British roll dice for 1 fighter and 5 infantry in Greece, round 2 : 0/6 hits, 2.33 expected hits 1 fighter owned by the British and 5 infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 armour, 1 artillery, 2 fighters and 8 infantry remaining. Battle score for attacker is 25 Casualties for British: 1 fighter and 5 infantry Non Combat Move - Italians 1 fighter moved from Greece to Northern Italy 1 fighter moved from Greece to Albania Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 20 PUs (1 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
Italians : 2.00 British : -2.33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Place Units - Americans 1 battleship and 1 transport placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 2 Combat Move - French Combat - French French creates battle in territory 110 Sea Zone Battle in 110 Sea Zone British loiter and taunt; French attack with 1 cruiser Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 3 Politics - Germans Purchase Units - Germans Germans buy 3 armour, 1 cruiser, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from Gibraltar to 110 Sea Zone 2 bombers moved from Gibraltar to United Kingdom 3 tactical_bombers moved from Western Germany to United Kingdom 1 fighter moved from France to United Kingdom 1 infantry moved from Western Germany to 113 Sea Zone 1 armour moved from Germany to 113 Sea Zone 1 armour moved from Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 2 armour, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone 2 armour and 2 infantry moved from 110 Sea Zone to United Kingdom Combat - Germans Battle in 110 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines and 2 transports British defend with 1 battleship, 2 cruisers and 1 destroyer; French defend with 1 cruiser Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 110 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits British roll dice for 1 battleship, 3 cruisers and 1 destroyer in 110 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 cruiser owned by the French, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 3 submarines in 110 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 110 Sea Zone, round 3 : 3/6 hits, 3.00 expected hits British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 46 Casualties for Germans: 3 submarines Casualties for British: 1 battleship, 2 cruisers and 1 destroyer Casualties for French: 1 cruiser Battle in United Kingdom Germans attack with 2 armour, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers British defend with 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry; French defend with 2 infantry AA fire in United Kingdom : 0/6 hits, 1.00 expected hits Germans roll dice for 2 armour, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers in United Kingdom, round 2 : 5/10 hits, 5.17 expected hits British roll dice for 3 fighters and 4 infantry in United Kingdom, round 2 : 3/7 hits, 3.33 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the French, 1 fighter owned by the British and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 2 bombers, 1 infantry and 3 tactical_bombers in United Kingdom, round 3 : 4/7 hits, 3.67 expected hits British roll dice for 2 fighters in United Kingdom, round 3 : 2/2 hits, 1.33 expected hits 2 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in United Kingdom Germans captures 31PUs while taking British capital Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers Casualties for British: 3 fighters and 2 infantry Casualties for French: 2 infantry Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 infantry moved from Western Germany to Germany 2 infantry moved from Germany to Poland 6 armour moved from Germany to Slovakia Hungary Place Units - Germans 3 armour placed in Germany 1 infantry and 2 mech_infantrys placed in Western Germany 1 cruiser and 1 transport placed in 113 Sea Zone Turn Complete - Germans Germans collect 44 PUs; end with 75 PUs Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 1 Control Europe: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -1.17 British : 0.67 AA fire in United Kingdom : : -1.00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 artillery moved from Belarus to Eastern Poland 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 artillery moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 armour moved from Russia to Western Ukraine 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 3 Combat Move - British 1 fighter moved from Egypt to French Equatorial Africa 1 fighter moved from Egypt to French Equatorial Africa 1 infantry moved from Belgian Congo to French Equatorial Africa 1 infantry moved from Tanganyika Territory to Kenya 1 armour moved from Tanganyika Territory to Kenya 1 armour moved from Belgian Congo to Egypt British take Anglo Egyptian Sudan from Italians Combat - British Battle in Kenya British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in French Equatorial Africa British attack with 2 fighters and 1 infantry Italians defend with 2 infantry British roll dice for 2 fighters and 1 infantry in French Equatorial Africa, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in French Equatorial Africa, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in French Equatorial Africa British win with 1 fighter remaining. Battle score for attacker is -7 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from French Equatorial Africa to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo Turn Complete - British
Combat Hit Differential Summary :
British : 1.17 Italians : 2.00
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 3 Combat Move - British 1 fighter moved from Egypt to French Equatorial Africa 1 fighter moved from Egypt to French Equatorial Africa 1 infantry moved from Belgian Congo to French Equatorial Africa 1 infantry moved from Tanganyika Territory to Kenya 1 armour moved from Tanganyika Territory to Kenya 1 armour moved from Belgian Congo to Egypt British take Anglo Egyptian Sudan from Italians Combat - British Battle in Kenya British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in French Equatorial Africa British attack with 2 fighters and 1 infantry Italians defend with 2 infantry British roll dice for 2 fighters and 1 infantry in French Equatorial Africa, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in French Equatorial Africa, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in French Equatorial Africa British win with 1 fighter remaining. Battle score for attacker is -7 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter moved from French Equatorial Africa to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 cruiser moved from 99 Sea Zone to 98 Sea Zone Turn Complete - British
Combat Hit Differential Summary :
British : 1.17 Italians : 2.00
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Albania to 98 Sea Zone 1 fighter moved from Northern Italy to Morocco 1 armour, 2 infantry and 2 mech_infantrys moved from Algeria to Morocco 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Greece to Bulgaria 1 infantry moved from Greece to Bulgaria 1 infantry moved from Greece to Bulgaria 1 infantry moved from Greece to Bulgaria 1 infantry moved from Greece to Bulgaria Combat - Italians Battle in 98 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport British defend with 1 cruiser Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Trans-Jordan Battle in Morocco Italians attack with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys British defend with 1 armour and 1 infantry; French defend with 1 infantry Italians roll dice for 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Morocco, round 2 : 2/6 hits, 1.67 expected hits French roll dice for 1 armour and 2 infantry in Morocco, round 2 : 3/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the French, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Morocco, round 3 : 2/3 hits, 1.17 expected hits French roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Morocco Italians win, taking Trans-Jordan from British, taking Morocco from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 2 infantry and 1 mech_infantry Casualties for British: 1 armour and 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from Morocco to Algeria 1 fighter moved from 98 Sea Zone to Alexandria 1 infantry moved from Greece to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from 98 Sea Zone to Alexandria Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 1 artillery and 1 infantry placed in Southern Italy 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 2 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.50 French : 1.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from Eastern United States to 101 Sea Zone 1 battleship moved from 101 Sea Zone to 107 Sea Zone 1 destroyer moved from 101 Sea Zone to 107 Sea Zone 1 destroyer moved from 101 Sea Zone to 107 Sea Zone 1 cruiser moved from 101 Sea Zone to 107 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 107 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 107 Sea Zone Non Combat Move - Americans Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 tactical_bomber placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Axis: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Axis: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Axis: Changing Relationship for Americans and British from Neutrality to Allied Trigger Americans War Axis: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Axis: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Axis: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 35 PUs; end with 36 PUs Objective Americans 1 At War: Americans met a national objective for an additional 30 PUs; end with 66 PUs
Combat Hit Differential Summary :