archaeologists
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Purchase Units - Japanese Japanese repair damage of 4x factory; Remaining resources: 46 PUs; 0 techTokens; Japanese buy 2 armour, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 marine moved from Northern Japan to SZ 74 Sea of Japan 2 infantry moved from Northern Japan to SZ 74 Sea of Japan 1 infantry and 1 transport moved from SZ 74 Sea of Japan to SZ 73 East China Sea 1 infantry, 1 marine and 1 transport moved from SZ 74 Sea of Japan to SZ 73 East China Sea 2 infantry moved from SZ 73 East China Sea to Shantung 1 marine moved from SZ 73 East China Sea to Shantung 2 armour moved from Chosen to Shantung 1 transport moved from SZ 74 Sea of Japan to SZ 73 East China Sea 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from SZ 71 South China Sea to SZ 103 Arafura Sea 1 carrier, 4 cruisers, 2 destroyers, 1 fighter and 1 transport moved from SZ 86 West Pacific to SZ 99 West Pacific 2 infantry moved from New Guinea to SZ 99 West Pacific 2 infantry moved from SZ 99 West Pacific to Solomon Islands 1 fighter moved from SZ 99 West Pacific to Solomon Islands 1 armour moved from Amurskaya to Yakutsk Japanese take Yakutsk from Russians 1 armour moved from Yakutsk to Buryatia Japanese take Buryatia from Russians 3 infantry moved from Amurskaya to Buryatia 2 armour moved from Amurskaya to Buryatia 2 artilleries moved from Vladivostok to Amurskaya 1 infantry moved from Vladivostok to Okhotsk 1 armour moved from Vladivostok to Okhotsk 3 infantry moved from Vladivostok to Northern Manchukuo 1 armour moved from Vladivostok to Buryatia 1 fighter moved from Chosen to SZ 99 West Pacific 1 bomber moved from Southern Japan to Solomon Islands 1 fighter moved from Chosen to Shantung Combat - Japanese Battle in Solomon Islands Japanese attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 2 infantry and 1 marine Japanese roll dice for 2 cruisers in Solomon Islands, round 2 : 2/2 hits, 1,00 expected hits 2 infantry owned by the Americans lost in Solomon Islands Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Solomon Islands, round 2 : 3/4 hits, 1,50 expected hits Americans roll dice for 1 marine in Solomon Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Solomon Islands Japanese win, taking Solomon Islands from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 2 infantry and 1 marine Casualties for Japanese: 1 infantry Battle in Okhotsk Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Okhotsk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Okhotsk, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Okhotsk, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Okhotsk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Okhotsk Japanese win, taking Okhotsk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shantung Japanese attack with 2 armour, 1 fighter, 2 infantry and 1 marine Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 fighter, 2 infantry and 1 marine in Shantung, round 2 : 1/6 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 2 armour, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in SZ 103 Arafura Sea Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters British defend with 1 submarine Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in SZ 103 Arafura Sea, round 2 : 1/5 hits, 2,17 expected hits British roll dice for 1 submarine in SZ 103 Arafura Sea, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in SZ 103 Arafura Sea Japanese win with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Japanese 1 fighter moved from Solomon Islands to SZ 99 West Pacific 1 bomber moved from Solomon Islands to Guam 1 fighter moved from Shantung to Chosen Place Units - Japanese 2 armour placed in Chosen 1 fighter placed in Southern Japan 1 destroyer and 1 transport placed in SZ 86 West Pacific Japanese undo move 3. 1 transport placed in SZ 74 Sea of Japan 1 destroyer placed in SZ 86 West Pacific 3 infantry placed in Southern Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 42 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
British : -0,17 Americans : 0,67 Chinese : -0,33 Russians : -0,67 Japanese : -0,33 -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4 Research Technology - Americans Americans roll 2,2,2 and gets 0 hits Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 3 techTokens; Combat Move - Americans 1 bomber moved from Fiji to SZ 73 East China Sea 1 bomber moved from Sumatra to SZ 74 Sea of Japan 1 transport moved from SZ 104 Coral Sea to SZ 107 South Pacific 1 artillery moved from Hawaiian Islands to SZ 95 Pacific 1 infantry moved from Hawaiian Islands to SZ 95 Pacific 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from SZ 95 Pacific to SZ 81 North Pacific 1 infantry moved from SZ 81 North Pacific to Western Aleutian Islands 1 artillery moved from SZ 81 North Pacific to Western Aleutian Islands 1 fighter moved from SZ 81 North Pacific to Western Aleutian Islands 1 marine moved from Southwestern United States to SZ 91 East Pacific 1 artillery moved from Southwestern United States to SZ 91 East Pacific 1 artillery, 1 marine and 1 transport moved from SZ 91 East Pacific to SZ 89 Pacific 1 artillery moved from SZ 89 Pacific to Hawaiian Islands 1 marine moved from SZ 89 Pacific to Hawaiian Islands 1 armour, 2 artilleries, 1 infantry and 1 marine moved from Azores to SZ 20 Atlantic 1 armour, 2 artilleries, 2 cruisers, 1 infantry, 1 marine and 3 transports moved from SZ 20 Atlantic to SZ 22 East Atlantic 1 armour, 2 artilleries, 1 infantry and 1 marine moved from SZ 22 East Atlantic to Morocco 1 bomber moved from England to Western Germany 1 fighter moved from Gibraltar to Morocco 2 marines moved from Northeastern United States to SZ 18 West Atlantic 2 marines and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic 2 marines moved from SZ 20 Atlantic to Azores 1 fighter moved from Hawaiian Islands to SZ 81 North Pacific 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from SZ 104 Coral Sea to SZ 95 Pacific 1 armour moved from Southwestern United States to Western Canada Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Western Germany causes 2 damage total. Battle in SZ 73 East China Sea Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in SZ 73 East China Sea Americans win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in SZ 74 Sea of Japan Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in SZ 74 Sea of Japan Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Americans attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 marine Germans defend with 1 artillery and 3 infantry Americans roll dice for 2 cruisers in Morocco, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 marine in Morocco, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Morocco Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 marine in Morocco, round 3 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Morocco, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Germans with 1 armour, 2 artilleries, 1 fighter and 1 marine remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 3 infantry Casualties for Americans: 1 infantry Battle in Western Aleutian Islands Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Western Aleutian Islands, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Western Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western Aleutian Islands Americans win, taking Western Aleutian Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Western Aleutian Islands to SZ 81 North Pacific 1 bomber moved from SZ 74 Sea of Japan to Kamchatka 1 bomber moved from SZ 73 East China Sea to Szechwan 1 bomber moved from Western Germany to England 1 fighter moved from Morocco to Gibraltar Place Units - Americans 1 carrier placed in SZ 89 Pacific 1 fighter placed in SZ 89 Pacific 3 fighters placed in Southwestern United States 1 transport placed in SZ 18 West Atlantic 2 infantry placed in Northeastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : -1.33 AA fire in Western Germany : : -0.17 Americans : -2.50 Japanese : -0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians repair damage of 4x factory, 5x factory; Remaining resources: 49 PUs; 1 techTokens; Russians buy 2 armour, 3 artilleries, 1 fighter and 3 halftracks; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Russians 1 infantry moved from Leningrad to SZ 12 East Baltic Sea 1 infantry moved from Leningrad to SZ 12 East Baltic Sea 1 infantry moved from SZ 12 East Baltic Sea to Western Poland 1 infantry moved from SZ 12 East Baltic Sea to Western Poland 1 infantry moved from Belorussia to Eastern Poland 1 infantry moved from Belorussia to Eastern Poland 1 fighter moved from Southern Russia to Eastern Poland 1 fighter moved from Southern Russia to Eastern Poland 1 infantry moved from Belorussia to Eastern Poland 1 fighter moved from Southern Russia to Western Poland 1 infantry moved from Belorussia to Eastern Poland 1 artillery moved from Baltic States to Western Poland 1 halftrack moved from Leningrad to Western Poland 1 bomber moved from Kansu to Chosen 1 halftrack moved from Irkutsk to Yakutsk Russians take Yakutsk from Japanese 1 halftrack moved from Yakutsk to Eastern Siberia 1 fighter moved from Southern Russia to Western Poland Combat - Russians Strategic bombing raid in Chosen Bombing raid in Chosen rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Chosen causes 2 damage total. Battle in Eastern Poland Russians attack with 2 fighters and 4 infantry Germans defend with 2 armour and 1 infantry Russians roll dice for 2 fighters and 4 infantry in Eastern Poland, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 2 armour and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland Russians roll dice for 2 fighters and 3 infantry in Eastern Poland, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 armour in Eastern Poland, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour and 1 infantry Battle in Western Poland Russians attack with 1 artillery, 2 fighters, 1 halftrack and 2 infantry Germans defend with 1 armour, 2 artilleries and 1 infantry Russians roll dice for 1 artillery, 2 fighters, 1 halftrack and 2 infantry in Western Poland, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Western Poland, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Poland Russians roll dice for 1 artillery, 2 fighters, 1 halftrack and 1 infantry in Western Poland, round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 2 artilleries in Western Poland, round 3 : 0/3 hits, 1.17 expected hits 2 artilleries owned by the Germans and 1 armour owned by the Germans lost in Western Poland Russians win, taking Western Poland from Germans with 1 artillery, 2 fighters, 1 halftrack and 1 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour, 2 artilleries and 1 infantry Non Combat Move - Russians 1 fighter moved from Western Poland to Baltic States 1 fighter moved from Western Poland to Baltic States 1 fighter moved from Eastern Poland to Southern Russia 1 fighter moved from Eastern Poland to Southern Russia 1 artillery moved from Moscow to Southern Russia 1 artillery moved from Moscow to Southern Russia 1 artillery moved from Moscow to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 1 armour moved from Moscow to Southern Russia 1 armour moved from Southern Russia to Baltic States 1 infantry moved from Southern Russia to Belorussia 1 infantry moved from Southern Russia to Belorussia 1 infantry moved from Southern Russia to Belorussia 1 armour moved from Southern Russia to Baltic States 1 armour moved from Kansu to Novo-Sibirsk 1 bomber moved from Chosen to Kansu 1 halftrack moved from Irkutsk to Yakutsk 1 armour moved from Sverdlovsk to Novo-Sibirsk 1 halftrack moved from Sverdlovsk to Novo-Sibirsk 1 halftrack moved from Irkutsk to Novo-Sibirsk 1 halftrack moved from Sverdlovsk to Novo-Sibirsk Place Units - Russians 1 armour, 1 fighter and 1 halftrack placed in Sverdlovsk 1 halftrack placed in Leningrad 1 armour and 3 artilleries placed in Moscow 1 halftrack placed in Leningrad Turn Complete - Russians Russians collect 43 PUs; end with 45 PUs Objective 2: Russians met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : -2.50 Russians rolls : : 0.00 Russians : 0.00 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 3,2,1 and gets 0 hits Purchase Units - Germans Germans buy 8 armour and 1 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat Move - Germans 7 armour, 3 artilleries, 2 bombers, 10 fighters and 12 infantry moved from Ukraine to Southern Russia 3 armour moved from Hungary-Romania to Southern Russia 1 bomber moved from France to England 1 fighter moved from Eastern Germany to SZ 12 East Baltic Sea Combat - Germans Strategic bombing raid in England AA fire in England : 0/1 hits, 0.17 expected hits Bombing raid in England rolls: 4 and causes: 4 damage to unit: factory Bombing raid in England causes 4 damage total. Battle in SZ 12 East Baltic Sea Germans attack with 1 fighter Russians defend with 1 transport 1 transport owned by the Russians lost in SZ 12 East Baltic Sea Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Russians: 1 transport Battle in Southern Russia Germans attack with 10 armour, 3 artilleries, 2 bombers, 10 fighters and 12 infantry Russians defend with 1 aaGun, 5 armour, 8 artilleries, 2 fighters and 20 infantry AA fire in Southern Russia : 2/12 hits, 2.00 expected hits 2 fighters owned by the Germans lost in Southern Russia Germans roll dice for 10 armour, 3 artilleries, 2 bombers, 8 fighters and 12 infantry in Southern Russia, round 2 : 13/35 hits, 13.83 expected hits Russians roll dice for 5 armour, 8 artilleries, 2 fighters and 20 infantry in Southern Russia, round 2 : 15/35 hits, 13.17 expected hits 13 infantry owned by the Russians, 3 artilleries owned by the Germans and 12 infantry owned by the Germans lost in Southern Russia Germans roll dice for 10 armour, 2 bombers and 8 fighters in Southern Russia, round 3 : 12/20 hits, 10.33 expected hits Russians roll dice for 5 armour, 8 artilleries, 2 fighters and 7 infantry in Southern Russia, round 3 : 7/22 hits, 8.83 expected hits 7 infantry owned by the Russians, 5 artilleries owned by the Russians and 7 armour owned by the Germans lost in Southern Russia Germans roll dice for 3 armour, 2 bombers and 8 fighters in Southern Russia, round 4 : 5/13 hits, 6.83 expected hits Russians roll dice for 5 armour, 3 artilleries and 2 fighters in Southern Russia, round 4 : 5/10 hits, 4.83 expected hits 2 armour owned by the Russians, 3 artilleries owned by the Russians, 3 fighters owned by the Germans and 2 armour owned by the Germans lost in Southern Russia Germans roll dice for 1 armour, 2 bombers and 5 fighters in Southern Russia, round 5 : 3/8 hits, 4.33 expected hits Russians roll dice for 3 armour and 2 fighters in Southern Russia, round 5 : 3/5 hits, 2.83 expected hits 3 armour owned by the Russians and 3 fighters owned by the Germans lost in Southern Russia Germans roll dice for 1 armour, 2 bombers and 2 fighters in Southern Russia, round 6 : 3/5 hits, 2.83 expected hits Russians roll dice for 2 fighters in Southern Russia, round 6 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Russians and 2 fighters owned by the Germans lost in Southern Russia Germans win, taking Southern Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -56 Casualties for Germans: 9 armour, 3 artilleries, 10 fighters and 12 infantry Casualties for Russians: 5 armour, 8 artilleries, 2 fighters and 20 infantry Non Combat Move - Germans 1 bomber moved from Southern Russia to Eastern Germany 1 bomber moved from Southern Russia to Eastern Germany 1 aaGun moved from Ukraine to Hungary-Romania 1 infantry moved from Eastern Germany to Austria-Czechoslovakia 1 fighter moved from SZ 12 East Baltic Sea to Eastern Germany 1 bomber moved from England to Eastern Germany Place Units - Germans 3 armour placed in Ukraine 5 armour and 1 infantry placed in Eastern Germany Turn Complete - Germans Germans collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -2.17 AA fire in England : : -0.17 AA fire in Southern Russia : : 0.00 Russians : 1.00 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Research Technology - British British spend 0 on tech rolls British roll 6,3 and gets 1 hit British removing all Technology Tokens after successful research. British discover Jet Power Purchase Units - British British repair damage of 4x factory; Remaining resources: 60 PUs; 0 techTokens; British buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Libya to Algeria British take Algeria from Italians 1 armour moved from Baltic States to Austria-Czechoslovakia 1 fighter moved from Baltic States to Austria-Czechoslovakia 1 marine moved from Scotland to SZ 10 North Sea 1 marine moved from Scotland to SZ 10 North Sea 1 artillery moved from Scotland to SZ 10 North Sea 1 artillery moved from Scotland to SZ 10 North Sea 1 infantry moved from Norway to SZ 10 North Sea 1 infantry moved from Scotland to SZ 10 North Sea 1 battleship moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 battleship moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 artillery, 1 infantry and 1 transport moved from SZ 10 North Sea to SZ 11 West Baltic Sea 2 marines and 1 transport moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 artillery, 1 infantry and 1 transport moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 cruiser moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 cruiser moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 infantry moved from SZ 11 West Baltic Sea to Western Germany 1 infantry moved from SZ 11 West Baltic Sea to Western Germany 1 artillery moved from SZ 11 West Baltic Sea to Western Germany 1 artillery moved from SZ 11 West Baltic Sea to Western Germany 1 marine moved from SZ 11 West Baltic Sea to Western Germany 1 marine moved from SZ 11 West Baltic Sea to Western Germany 1 fighter moved from Burma to French Indo-China 1 infantry moved from Yunnan to French Indo-China 1 infantry moved from Kwangtung to French Indo-China 1 infantry moved from Burma to Thai-Malay 1 infantry moved from Burma to Thai-Malay 1 infantry moved from Burma to French Indo-China 1 armour moved from Burma to Thai-Malay 1 fighter moved from SZ 57 Arabian Sea to French Indo-China 1 fighter moved from SZ 57 Arabian Sea to French Indo-China Combat - British Battle in Austria-Czechoslovakia British attack with 1 armour and 1 fighter Germans defend with 1 infantry British roll dice for 1 armour and 1 fighter in Austria-Czechoslovakia, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Austria-Czechoslovakia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Austria-Czechoslovakia British win, taking Austria-Czechoslovakia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Germany British attack with 2 artilleries, 2 infantry and 2 marines Germans defend with 1 aaGun, 1 artillery, 1 factory and 5 infantry; Italians defend with 2 armour and 1 fighter British roll dice for 2 battleships and 2 cruisers in Western Germany, round 2 : 1/4 hits, 2.33 expected hits 1 infantry owned by the Germans lost in Western Germany British roll dice for 2 artilleries, 2 infantry and 2 marines in Western Germany, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Western Germany, round 2 : 3/8 hits, 3.33 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Western Germany British roll dice for 1 artillery and 2 marines in Western Germany, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Western Germany, round 3 : 2/7 hits, 3.00 expected hits 1 marine owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the British lost in Western Germany British roll dice for 1 marine in Western Germany, round 4 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Western Germany, round 4 : 1/5 hits, 2.33 expected hits 1 marine owned by the British and 1 infantry owned by the Germans lost in Western Germany Germans win with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -7 Casualties for Germans: 5 infantry Casualties for British: 2 artilleries, 2 infantry and 2 marines Battle in French Indo-China British attack with 3 fighters and 3 infantry Japanese defend with 4 infantry and 2 marines British roll dice for 3 fighters and 3 infantry in French Indo-China, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 4 infantry and 2 marines in French Indo-China, round 2 : 3/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in French Indo-China retreated to French Indo-China Japanese win with 3 infantry and 2 marines remaining. Battle score for attacker is -6 Casualties for British: 3 infantry Casualties for Japanese: 1 infantry Battle in Thai-Malay British attack with 1 armour and 2 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 2 infantry in Thai-Malay, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Thai-Malay, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 2 infantry in Thai-Malay, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Thai-Malay, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 2 infantry in Thai-Malay, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Thai-Malay, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Thai-Malay British win, taking Thai-Malay from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from Calcutta to Burma 1 armour moved from Bombay to Burma 1 infantry moved from Bombay to Calcutta 1 artillery moved from Bombay to Calcutta 1 fighter moved from French Indo-China to Yunnan 1 fighter moved from French Indo-China to Yunnan 1 fighter moved from Egypt to SZ 57 Arabian Sea 1 fighter moved from Egypt to SZ 57 Arabian Sea 1 submarine moved from SZ 63 Timor Sea to SZ 58 Bay of Bengal 1 submarine moved from SZ 105 Tasman Sea to SZ 67 South East Indian 1 transport moved from SZ 105 Tasman Sea to SZ 67 South East Indian 1 infantry moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 infantry moved from Central Australia to New South Wales 1 infantry moved from Western Australia to Central Australia 1 infantry moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 artillery moved from Libya to Egypt 1 artillery moved from Libya to Egypt 1 fighter moved from Egypt to Burma 1 fighter moved from French Indo-China to Yunnan 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 armour moved from Norway to Leningrad 1 infantry moved from Eastern Canada to SZ 2 Labrador Sea 1 infantry moved from Eastern Canada to SZ 2 Labrador Sea 1 infantry moved from Iceland to SZ 4 Denmark Straight 1 artillery moved from Iceland to SZ 4 Denmark Straight 1 artillery, 1 infantry and 1 transport moved from SZ 4 Denmark Straight to SZ 9 North Atlantic 1 infantry moved from SZ 9 North Atlantic to Scotland 1 artillery moved from SZ 9 North Atlantic to Scotland 1 submarine moved from SZ 24 Tyrrhenian Sea to SZ 25 Adriatic Sea 1 fighter moved from Austria-Czechoslovakia to Baltic States 2 infantry and 1 transport moved from SZ 2 Labrador Sea to SZ 4 Denmark Straight 1 infantry moved from SZ 4 Denmark Straight to Iceland 1 infantry moved from SZ 4 Denmark Straight to Iceland 1 infantry moved from Scotland to England Place Units - British 1 carrier and 1 transport placed in SZ 28 Eastern Mediterranean British undo move 1. 1 armour placed in Bombay 1 artillery placed in New South Wales 1 bomber and 1 marine placed in England 1 transport placed in SZ 55 Red Sea 1 carrier placed in SZ 28 Eastern Mediterranean British undo move 5. 1 carrier and 1 destroyer placed in SZ 57 Arabian Sea 1 submarine placed in SZ 105 Tasman Sea British undo move 5. 1 carrier placed in SZ 55 Red Sea 1 destroyer placed in SZ 57 Arabian Sea Activate Technology - British British activating Jet Power Turn Complete - British British collect 60 PUs; end with 60 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 65 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : -3.00 British : -3.17 Japanese : 0.00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour and 1 artillery; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 fighters moved from Italy to Austria-Czechoslovakia 1 fighter moved from Western Germany to Austria-Czechoslovakia 1 fighter moved from France to Austria-Czechoslovakia 1 armour moved from Western Germany to Austria-Czechoslovakia 1 armour moved from Western Germany to Austria-Czechoslovakia Combat - Italians Battle in Austria-Czechoslovakia Italians attack with 2 armour and 4 fighters British defend with 1 armour Italians roll dice for 2 armour and 4 fighters in Austria-Czechoslovakia, round 2 : 5/6 hits, 3.00 expected hits British roll dice for 1 armour in Austria-Czechoslovakia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Austria-Czechoslovakia Italians win, taking Austria-Czechoslovakia from British with 2 armour and 4 fighters remaining. Battle score for attacker is 5 Casualties for British: 1 armour Non Combat Move - Italians 1 fighter moved from Austria-Czechoslovakia to Western Germany 1 fighter moved from Austria-Czechoslovakia to Italy 1 fighter moved from Austria-Czechoslovakia to Eastern Germany 1 fighter moved from Austria-Czechoslovakia to Italy Place Units - Italians 2 armour and 1 artillery placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : 2.00 British : -0.50 -
TripleA Manual Gamesave Post: Chinese round 5
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Purchase Units - Chinese Chinese buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 2 infantry moved from Szechwan to Shantung 2 infantry moved from Inner Mongolia to Shantung 1 armour moved from Inner Mongolia to Shantung 4 armour moved from Kansu to Shantung 3 fighters moved from Szechwan to Shantung 5 infantry moved from Kansu to Szechwan 2 infantry moved from Western Sinkiang to Novo-Sibirsk Combat - Chinese Battle in Shantung Chinese attack with 5 armour, 3 fighters and 4 infantry Japanese defend with 2 armour, 2 infantry and 1 marine Chinese roll dice for 5 armour, 3 fighters and 4 infantry in Shantung, round 2 : 6/12 hits, 4.67 expected hits Japanese roll dice for 2 armour, 2 infantry and 1 marine in Shantung, round 2 : 3/5 hits, 2.00 expected hits 2 infantry owned by the Japanese, 1 marine owned by the Japanese, 2 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 5 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 11 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 armour, 2 infantry and 1 marine Non Combat Move - Chinese 3 fighters moved from Shantung to Kansu Place Units - Chinese 1 armour and 1 infantry placed in Kansu 1 artillery and 1 fighter placed in Western Sinkiang Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Chinese : 1.33 Japanese : 1.00 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Purchase Units - Japanese Japanese repair damage of 2x factory; Remaining resources: 45 PUs; 0 techTokens; Japanese buy 2 armour, 1 factory and 6 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Solomon Islands to SZ 99 West Pacific 1 artillery moved from New Guinea to SZ 99 West Pacific 1 artillery, 1 carrier, 4 cruisers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from SZ 99 West Pacific to SZ 105 Tasman Sea 1 infantry moved from SZ 105 Tasman Sea to New South Wales 1 artillery moved from SZ 105 Tasman Sea to New South Wales 2 fighters moved from SZ 105 Tasman Sea to New South Wales 1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from SZ 103 Arafura Sea to SZ 105 Tasman Sea 2 fighters moved from SZ 105 Tasman Sea to New South Wales 1 bomber moved from Guam to SZ 105 Tasman Sea 3 infantry and 2 marines moved from French Indo-China to Kwangtung 4 armour and 3 infantry moved from Buryatia to Irkutsk Japanese take Irkutsk from Russians 1 armour and 1 infantry moved from Okhotsk to Kamchatka 2 artilleries moved from Amurskaya to Yakutsk 1 infantry moved from Northern Manchukuo to Vladivostok 1 fighter moved from Chosen to Yakutsk 1 infantry moved from Northern Manchukuo to Amurskaya 1 infantry moved from Northern Manchukuo to Chosen Combat - Japanese Battle in SZ 105 Tasman Sea Japanese attack with 1 battleship, 1 bomber, 2 carriers, 4 cruisers, 3 destroyers and 1 transport British defend with 1 submarine Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 4 cruisers, 3 destroyers and 1 transport in SZ 105 Tasman Sea, round 2 : 5/11 hits, 4,67 expected hits British roll dice for 1 submarine in SZ 105 Tasman Sea, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in SZ 105 Tasman Sea Japanese win with 1 battleship, 1 bomber, 2 carriers, 4 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Kamchatka Japanese attack with 1 armour and 1 infantry Americans defend with 1 bomber Japanese roll dice for 1 armour and 1 infantry in Kamchatka, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 bomber in Kamchatka, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Americans lost in Kamchatka Japanese win, taking Kamchatka from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Kwangtung Japanese attack with 3 infantry and 2 marines British defend with 1 infantry Japanese roll dice for 3 infantry and 2 marines in Kwangtung, round 2 : 0/5 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 2 infantry and 2 marines in Kwangtung, round 3 : 0/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 1 infantry and 2 marines in Kwangtung, round 4 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 1 infantry and 2 marines remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in New South Wales Japanese attack with 1 artillery, 4 fighters and 1 infantry British defend with 1 artillery, 1 factory and 4 infantry Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in New South Wales, round 2 : 4/6 hits, 2,67 expected hits British roll dice for 1 artillery and 4 infantry in New South Wales, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the British lost in New South Wales Japanese roll dice for 1 artillery and 4 fighters in New South Wales, round 3 : 0/5 hits, 2,33 expected hits British roll dice for 1 artillery in New South Wales, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in New South Wales Japanese roll dice for 1 artillery and 3 fighters in New South Wales, round 4 : 3/4 hits, 1,83 expected hits British roll dice for 1 artillery in New South Wales, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in New South Wales Japanese win, taking New South Wales from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 1 artillery and 4 infantry Battle in Yakutsk Japanese attack with 2 artilleries and 1 fighter Russians defend with 1 halftrack Japanese roll dice for 2 artilleries and 1 fighter in Yakutsk, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 halftrack in Yakutsk, round 2 : 0/1 hits, 0,50 expected hits 1 halftrack owned by the Russians lost in Yakutsk Japanese win, taking Yakutsk from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 5 Casualties for Russians: 1 halftrack Non Combat Move - Japanese 1 fighter moved from Yakutsk to Okhotsk 3 fighters moved from New South Wales to SZ 105 Tasman Sea 1 bomber moved from SZ 105 Tasman Sea to New Guinea 1 fighter moved from Southern Japan to New Guinea Place Units - Japanese 1 factory placed in New Guinea Japanese undo move 1. 2 armour placed in Chosen Japanese undo move 1. 1 armour and 1 infantry placed in Chosen Japanese undo move 1. 2 armour placed in Chosen 4 infantry placed in Northern Japan 2 infantry placed in Southern Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 44 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
British : -0,50 Chinese : 1,00 Russians : -0,67 Japanese : -1,33 -
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5 Research Technology - Americans Americans roll 6,6,6 and gets 3 hits Americans removing all Technology Tokens after successful research. Americans discover Long Range Aircraft Purchase Units - Americans Americans buy 1 carrier, 1 factory, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 infantry moved from Western Aleutian Islands to SZ 81 North Pacific 1 artillery moved from Western Aleutian Islands to SZ 81 North Pacific 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from SZ 81 North Pacific to SZ 74 Sea of Japan 1 artillery moved from SZ 74 Sea of Japan to Chosen 1 infantry moved from SZ 74 Sea of Japan to Chosen 2 fighters moved from SZ 74 Sea of Japan to Chosen 1 bomber moved from Szechwan to Chosen 1 fighter moved from Kansu to Chosen 1 artillery moved from Morocco to SZ 22 East Atlantic 1 artillery and 1 transport moved from SZ 22 East Atlantic to SZ 21 East Atlantic 1 artillery moved from Morocco to SZ 22 East Atlantic 1 artillery and 1 transport moved from SZ 22 East Atlantic to SZ 21 East Atlantic 2 marines moved from Azores to SZ 21 East Atlantic 2 artilleries, 2 marines and 2 transports moved from SZ 21 East Atlantic to SZ 22 East Atlantic 1 armour moved from Morocco to SZ 22 East Atlantic 1 marine moved from Morocco to SZ 22 East Atlantic 1 armour, 2 artilleries and 3 marines moved from SZ 22 East Atlantic to Portugal 1 fighter moved from Gibraltar to Portugal 1 bomber moved from England to Portugal 2 infantry moved from Northeastern United States to SZ 18 West Atlantic 2 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 transport moved from SZ 20 Atlantic to SZ 18 West Atlantic 2 infantry moved from SZ 20 Atlantic to Azores 1 transport moved from SZ 107 South Pacific to SZ 95 Pacific 2 transports moved from SZ 95 Pacific to SZ 91 East Pacific 1 armour moved from Western Canada to Alaska 1 carrier, 1 fighter and 1 transport moved from SZ 89 Pacific to SZ 77 Bering Sea 1 fighter moved from Southwestern United States to SZ 77 Bering Sea Combat - Americans Battle in Portugal Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 marines Neutral defend with 5 infantry Americans roll dice for 2 cruisers in Portugal, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Neutral lost in Portugal Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 marines in Portugal, round 2 : 5/8 hits, 4.33 expected hits Neutral roll dice for 4 infantry in Portugal, round 2 : 3/4 hits, 1.33 expected hits 4 infantry owned by the Neutral, 2 marines owned by the Americans and 1 artillery owned by the Americans lost in Portugal Americans loses 0 PUs for violating Portugals neutrality. Americans win, taking Portugal from Neutral with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for Neutral: 5 infantry Casualties for Americans: 1 artillery and 2 marines Battle in Chosen Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Japanese defend with 4 armour, 1 factory and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Chosen, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 4 armour and 1 infantry in Chosen, round 2 : 2/5 hits, 2.33 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Chosen Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Chosen, round 3 : 1/4 hits, 2.00 expected hits Japanese roll dice for 3 armour in Chosen, round 3 : 3/3 hits, 1.50 expected hits 1 armour owned by the Japanese, 2 fighters owned by the Americans and 1 artillery owned by the Americans lost in Chosen Japanese win with 2 armour remaining. Battle score for attacker is -24 Casualties for Americans: 1 artillery, 3 fighters and 1 infantry Casualties for Japanese: 2 armour and 1 infantry 1 bomber owned by the Americans retreated Non Combat Move - Americans 1 bomber moved from Chosen to Inner Mongolia 2 fighters moved from Southwestern United States to SZ 95 Pacific 1 fighter moved from Portugal to Gibraltar 1 bomber moved from Portugal to England Place Units - Americans 1 carrier placed in SZ 95 Pacific 1 factory placed in Morocco 2 infantry placed in Northeastern United States 2 infantry placed in Southwestern United States 1 fighter placed in Hawaiian Islands 1 fighter placed in Southwestern United States Activate Technology - Americans Americans activating Long Range Aircraft Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Neutral : 1.67 Americans : -1.17 Japanese : 1.17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 2 armour, 1 artillery, 1 bomber, 3 halftracks and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 infantry moved from Eastern Poland to Hungary-Romania Russians take Hungary-Romania from Germans 1 infantry moved from Belorussia to Ukraine 1 infantry moved from Belorussia to Southern Russia 1 artillery moved from Moscow to Southern Russia 1 armour moved from Baltic States to Ukraine 1 armour moved from Baltic States to Ukraine 1 armour moved from Baltic States to Ukraine 1 armour moved from Moscow to Southern Russia 1 halftrack moved from Leningrad to Ukraine 1 halftrack moved from Leningrad to Ukraine 1 infantry moved from Belorussia to Ukraine 1 bomber moved from Kansu to Irkutsk 1 armour moved from Novo-Sibirsk to Irkutsk 1 armour moved from Novo-Sibirsk to Irkutsk 1 armour moved from Novo-Sibirsk to Irkutsk 1 halftrack moved from Novo-Sibirsk to Irkutsk 1 halftrack moved from Novo-Sibirsk to Irkutsk 1 halftrack moved from Novo-Sibirsk to Irkutsk 1 halftrack moved from Sverdlovsk to Irkutsk 1 fighter moved from Sverdlovsk to Irkutsk 1 infantry moved from Western Poland to Austria-Czechoslovakia 1 artillery moved from Western Poland to Austria-Czechoslovakia 1 fighter moved from Baltic States to Austria-Czechoslovakia 1 fighter moved from Baltic States to Austria-Czechoslovakia 1 halftrack moved from Western Poland to Austria-Czechoslovakia Combat - Russians Battle in Irkutsk Russians attack with 3 armour, 1 bomber, 1 fighter and 4 halftracks Japanese defend with 4 armour and 3 infantry Russians roll dice for 3 armour, 1 bomber, 1 fighter and 4 halftracks in Irkutsk, round 2 : 3/9 hits, 3.33 expected hits Japanese roll dice for 4 armour and 3 infantry in Irkutsk, round 2 : 3/7 hits, 3.00 expected hits 3 infantry owned by the Japanese and 3 halftracks owned by the Russians lost in Irkutsk Russians roll dice for 3 armour, 1 bomber, 1 fighter and 1 halftrack in Irkutsk, round 3 : 5/6 hits, 2.83 expected hits Japanese roll dice for 4 armour in Irkutsk, round 3 : 3/4 hits, 2.00 expected hits 2 armour owned by the Russians, 4 armour owned by the Japanese and 1 halftrack owned by the Russians lost in Irkutsk Russians win, taking Irkutsk from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 2 armour and 4 halftracks Casualties for Japanese: 4 armour and 3 infantry Battle in Southern Russia Russians attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 aaGun and 1 armour Russians roll dice for 1 armour, 1 artillery and 1 infantry in Southern Russia, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Southern Russia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Southern Russia Russians win, taking Southern Russia from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Ukraine Russians attack with 3 armour, 2 halftracks and 2 infantry Germans defend with 3 armour and 1 factory Russians roll dice for 3 armour, 2 halftracks and 2 infantry in Ukraine, round 2 : 1/7 hits, 2.17 expected hits Germans roll dice for 3 armour in Ukraine, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Russians roll dice for 3 armour, 2 halftracks and 1 infantry in Ukraine, round 3 : 5/6 hits, 2.00 expected hits Germans roll dice for 2 armour in Ukraine, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 armour and 2 halftracks remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 3 armour Battle in Austria-Czechoslovakia Russians attack with 1 artillery, 2 fighters, 1 halftrack and 1 infantry Italians defend with 2 armour Russians roll dice for 1 artillery, 2 fighters, 1 halftrack and 1 infantry in Austria-Czechoslovakia, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 2 armour in Austria-Czechoslovakia, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Italians lost in Austria-Czechoslovakia Russians win, taking Austria-Czechoslovakia from Germans with 2 fighters and 1 halftrack remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Italians: 2 armour Non Combat Move - Russians 1 infantry moved from Eastern Poland to Western Poland 1 infantry moved from Eastern Poland to Western Poland 1 fighter moved from Austria-Czechoslovakia to Baltic States 1 fighter moved from Austria-Czechoslovakia to Baltic States 1 artillery moved from Leningrad to Novgorod 1 artillery moved from Moscow to Western Russia 1 artillery moved from Moscow to Western Russia 1 submarine moved from SZ 10 North Sea to SZ 12 East Baltic Sea 1 bomber moved from Irkutsk to Kansu 1 fighter moved from Irkutsk to Novo-Sibirsk 1 armour moved from Sverdlovsk to Novo-Sibirsk Place Units - Russians 1 armour, 1 bomber and 1 halftrack placed in Sverdlovsk 2 halftracks placed in Leningrad Russians undo move 2. 1 artillery and 2 infantry placed in Leningrad 1 armour, 2 halftracks and 1 infantry placed in Moscow Russians undo move 3. Russians undo move 1. 1 bomber and 1 infantry placed in Moscow 1 armour and 2 halftracks placed in Sverdlovsk 1 armour and 1 halftrack placed in Moscow Turn Complete - Russians Russians collect 53 PUs; end with 53 PUs Objective 3: Russians met a national objective for an additional 5 PUs; end with 58 PUs Objective 2: Russians met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians rolls : : 0.00 Russians : 3.67 Japanese : 1.00 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 1,6,4 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover Increased Factory Production Purchase Units - Germans Germans repair damage of 8x factory; Remaining resources: 25 PUs; 0 techTokens; Germans buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 bomber moved from Eastern Germany to SZ 9 North Atlantic 1 armour moved from Eastern Germany to Austria-Czechoslovakia 1 infantry moved from Eastern Germany to Austria-Czechoslovakia 1 armour moved from Eastern Germany to Western Poland 1 infantry moved from Eastern Germany to Western Poland 2 bombers moved from Eastern Germany to Western Poland 1 fighter moved from France to Austria-Czechoslovakia 1 fighter moved from Eastern Germany to Western Poland Combat - Germans Battle in SZ 9 North Atlantic Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in SZ 9 North Atlantic Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Austria-Czechoslovakia Germans attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 halftrack Germans roll dice for 1 armour, 1 fighter and 1 infantry in Austria-Czechoslovakia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 halftrack in Austria-Czechoslovakia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 halftrack owned by the Russians lost in Austria-Czechoslovakia Germans win, taking Austria-Czechoslovakia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Russians: 1 halftrack Battle in Western Poland Germans attack with 1 armour, 2 bombers, 1 fighter and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 bombers, 1 fighter and 1 infantry in Western Poland, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 2 infantry in Western Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Poland Germans win, taking Western Poland from Russians with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Western Poland to Eastern Germany 1 fighter moved from Western Poland to Western Germany 1 fighter moved from Austria-Czechoslovakia to Eastern Germany 1 bomber moved from Western Poland to Eastern Germany 1 bomber moved from SZ 9 North Atlantic to Eastern Germany Place Units - Germans 1 artillery and 4 infantry placed in Eastern Germany Germans undo move 1. 5 infantry placed in Western Germany 1 artillery and 2 infantry placed in Eastern Germany Activate Technology - Germans Germans activating Increased Factory Production Turn Complete - Germans Germans collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 0.83 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 6 Research Technology - British British spend 10 on tech rolls British roll 5,5 and gets 0 hits Purchase Units - British British buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 marines and 2 transports; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 1 infantry moved from Baltic States to Western Poland 1 artillery moved from Baltic States to Western Poland 1 transport moved from SZ 11 West Baltic Sea to SZ 17 English Channel 1 transport moved from SZ 11 West Baltic Sea to SZ 17 English Channel 1 marine moved from England to SZ 17 English Channel 1 infantry moved from England to SZ 17 English Channel 1 infantry moved from England to SZ 17 English Channel 1 infantry moved from England to SZ 17 English Channel 1 fighter moved from Baltic States to Western Poland 1 infantry, 1 marine and 1 transport moved from SZ 17 English Channel to SZ 11 West Baltic Sea 1 bomber moved from England to Western Germany 2 infantry and 1 transport moved from SZ 17 English Channel to SZ 11 West Baltic Sea 1 transport moved from SZ 11 West Baltic Sea to SZ 10 North Sea 1 artillery moved from Scotland to SZ 10 North Sea 1 infantry moved from Scotland to SZ 10 North Sea 1 artillery, 1 infantry and 1 transport moved from SZ 10 North Sea to SZ 11 West Baltic Sea 1 marine moved from SZ 11 West Baltic Sea to Western Germany 1 artillery moved from SZ 11 West Baltic Sea to Western Germany 1 infantry moved from SZ 11 West Baltic Sea to Western Germany 1 infantry moved from SZ 11 West Baltic Sea to Western Germany 1 infantry moved from SZ 11 West Baltic Sea to Western Germany 1 infantry moved from SZ 11 West Baltic Sea to Western Germany 1 transport moved from SZ 67 South East Indian to SZ 71 South China Sea 1 marine moved from Sumatra to SZ 71 South China Sea 1 infantry moved from Java to SZ 71 South China Sea 1 infantry moved from SZ 71 South China Sea to Borneo British take Borneo from Japanese 1 marine moved from SZ 71 South China Sea to Borneo 1 transport moved from SZ 55 Red Sea to SZ 28 Eastern Mediterranean 1 infantry moved from Egypt to SZ 28 Eastern Mediterranean 1 artillery moved from Egypt to SZ 28 Eastern Mediterranean 1 artillery, 1 infantry and 1 transport moved from SZ 28 Eastern Mediterranean to SZ 27 Aegean Sea 1 infantry moved from SZ 27 Aegean Sea to Macedonia 1 artillery moved from SZ 27 Aegean Sea to Macedonia 1 fighter moved from Egypt to Macedonia 1 fighter moved from Egypt to Macedonia 1 carrier moved from SZ 55 Red Sea to SZ 27 Aegean Sea 1 armour moved from Thai-Malay to Kwangtung British take French Indo-China from Japanese 1 armour moved from Burma to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 fighter moved from Burma to Kwangtung Combat - British Battle in Western Poland British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour British roll dice for 1 artillery, 1 fighter and 1 infantry in Western Poland, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Western Poland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Western Poland British win, taking Western Poland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Macedonia British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Macedonia, round 2 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 infantry in Macedonia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Macedonia British win, taking Macedonia from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Western Germany British attack with 1 artillery, 1 bomber, 4 infantry and 1 marine Germans defend with 1 aaGun, 1 artillery, 1 factory, 1 fighter and 5 infantry; Italians defend with 1 fighter AA fire in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the British lost in Western Germany British roll dice for 2 battleships and 2 cruisers in Western Germany, round 2 : 3/4 hits, 2.33 expected hits 3 infantry owned by the Germans lost in Western Germany British roll dice for 1 artillery, 4 infantry and 1 marine in Western Germany, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Western Germany, round 2 : 1/5 hits, 2.33 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany British roll dice for 1 artillery, 3 infantry and 1 marine in Western Germany, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 fighters in Western Germany, round 3 : 1/3 hits, 1.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Western Germany British roll dice for 1 artillery, 2 infantry and 1 marine in Western Germany, round 4 : 3/4 hits, 1.33 expected hits Germans roll dice for 2 fighters in Western Germany, round 4 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Germans, 1 fighter owned by the Italians and 2 infantry owned by the British lost in Western Germany British win, taking Western Germany from Germans with 1 artillery and 1 marine remaining. Battle score for attacker is 15 Casualties for British: 1 bomber and 4 infantry Casualties for Germans: 1 artillery, 1 fighter and 5 infantry Casualties for Italians: 1 fighter Battle in Kwangtung British attack with 2 armour and 4 fighters Japanese defend with 1 infantry and 2 marines British roll dice for 2 armour and 4 fighters in Kwangtung, round 2 : 4/6 hits, 3.67 expected hits Japanese roll dice for 1 infantry and 2 marines in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 marines owned by the Japanese and 1 armour owned by the British lost in Kwangtung British win, taking Kwangtung from Japanese with 1 armour and 4 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 armour Casualties for Japanese: 1 infantry and 2 marines Non Combat Move - British 1 fighter moved from Kwangtung to SZ 74 Sea of Japan 1 fighter moved from Kwangtung to SZ 74 Sea of Japan 1 infantry moved from Thai-Malay to French Indo-China 1 infantry moved from Thai-Malay to French Indo-China 1 infantry moved from Calcutta to Burma 1 artillery moved from Calcutta to Burma 1 armour moved from Bombay to Burma 1 fighter moved from Kwangtung to Thai-Malay 1 fighter moved from Kwangtung to Thai-Malay 1 infantry moved from Burma to Thai-Malay 1 submarine moved from SZ 58 Bay of Bengal to SZ 63 Timor Sea 1 carrier moved from SZ 57 Arabian Sea to SZ 71 South China Sea 1 fighter moved from SZ 57 Arabian Sea to SZ 71 South China Sea 1 fighter moved from SZ 57 Arabian Sea to SZ 71 South China Sea 1 destroyer moved from SZ 57 Arabian Sea to SZ 71 South China Sea 1 infantry moved from Central Australia to Queensland 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Algeria to Libya 1 armour moved from Leningrad to Baltic States 1 fighter moved from Western Poland to Baltic States 1 fighter moved from Macedonia to SZ 27 Aegean Sea 1 fighter moved from Macedonia to SZ 27 Aegean Sea 1 infantry moved from Iceland to SZ 4 Denmark Straight 1 infantry moved from Iceland to SZ 4 Denmark Straight 2 infantry and 1 transport moved from SZ 4 Denmark Straight to SZ 9 North Atlantic 1 infantry moved from SZ 9 North Atlantic to Scotland 1 infantry moved from SZ 9 North Atlantic to Scotland Place Units - British 1 transport placed in SZ 55 Red Sea 1 destroyer and 1 transport placed in SZ 57 Arabian Sea 1 artillery, 1 bomber and 2 marines placed in England 1 artillery placed in Scotland British undo move 3. 1 artillery, 1 bomber and 1 fighter placed in England 1 marine placed in Scotland 1 marine placed in England Turn Complete - British British collect 69 PUs; end with 69 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 74 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : -0.83 British : 2.17 Italians : 0.67 AA fire in Western Germany : : 0.83 Japanese : 0.00 -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 1 Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Purchase Units - Germans Germans buy 3 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 103 Sea Zone to 109 Sea Zone 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Norway to 115 Sea Zone 1 infantry moved from Holland Belgium to France 4 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 1 artillery moved from Western Germany to France 1 armour moved from Romania to Bessarabia 2 infantry moved from Romania to Bessarabia 2 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Slovakia Hungary to Bessarabia 1 armour and 3 infantry moved from Poland to Eastern Poland 1 armour moved from Greater Southern Germany to Eastern Poland 1 armour moved from Greater Southern Germany to Eastern Poland 1 bomber moved from Germany to Bessarabia 2 infantry moved from Western Germany to France 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 mech_infantry moved from Western Germany to Slovakia Hungary 2 mech_infantrys moved from Western Germany to Slovakia Hungary 3 armour moved from Holland Belgium to France 1 fighter moved from Holland Belgium to France 3 tactical_bombers moved from Western Germany to France 2 fighters moved from Western Germany to Eastern Poland Combat - Germans Battle in Eastern Poland Germans attack with 3 armour, 2 fighters and 5 infantry Russians defend with 3 infantry Germans roll dice for 3 armour, 2 fighters and 5 infantry in Eastern Poland, round 2 : 2/10 hits, 3.33 expected hits Russians roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Eastern Poland Germans roll dice for 3 armour, 2 fighters and 5 infantry in Eastern Poland, round 3 : 4/10 hits, 3.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 armour, 2 fighters and 5 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 3 tactical_bombers British defend with 1 armour, 1 artillery and 1 infantry; French defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 7 infantry and 3 tactical_bombers in France, round 2 : 4/16 hits, 6.17 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 7 infantry in France, round 2 : 4/12 hits, 4.67 expected hits 4 infantry owned by the Germans, 3 infantry owned by the French and 1 infantry owned by the British lost in France Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers in France, round 3 : 3/12 hits, 5.50 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 4/8 hits, 3.33 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans and 3 infantry owned by the French lost in France Germans roll dice for 3 armour, 1 artillery, 1 fighter and 3 tactical_bombers in France, round 4 : 5/8 hits, 4.33 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 4 : 1/5 hits, 2.33 expected hits 1 artillery owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 17PUs while taking French capital Germans win, taking France from French with 3 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries and 7 infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Casualties for French: 1 armour, 1 artillery, 1 fighter and 6 infantry Battle in 115 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 fighter and 1 transport Russians defend with 1 battleship and 1 transport Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 115 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 battleship and 1 transport in 115 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Germans 1 battleship owned by the Russians lost in 115 Sea Zone 1 transport owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 27 Casualties for Russians: 1 battleship and 1 transport Battle in 109 Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 submarines in 109 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Bessarabia Germans attack with 2 armour, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 bomber and 2 infantry in Bessarabia, round 2 : 4/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French Non Combat Move - Germans 6 infantry moved from Germany to Poland 5 artilleries moved from Germany to Poland 6 infantry moved from Greater Southern Germany to Slovakia Hungary 1 artillery moved from Greater Southern Germany to Slovakia Hungary 1 fighter moved from 115 Sea Zone to Poland 2 fighters moved from Eastern Poland to Germany 3 tactical_bombers moved from France to Western Germany 1 fighter moved from France to Western Germany 1 bomber moved from Bessarabia to Germany Place Units - Germans 3 armour placed in Western Germany 3 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 35 PUs; end with 52 PUs Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : -2.67 British : -1.00 French : -1.33 Russians : -1.67 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 fighter moved from Novgorod to 115 Sea Zone 1 fighter moved from Russia to 115 Sea Zone 1 tactical_bomber moved from Russia to 115 Sea Zone Combat - Russians Battle in 115 Sea Zone Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 battleship, 1 cruiser and 1 transport Russians roll dice for 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 2 fighters owned by the Russians, 1 battleship owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone Russians win with 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Russians: 2 fighters Casualties for Germans: 1 battleship, 1 cruiser and 1 transport Non Combat Move - Russians 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Belarus 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Vyborg to Novgorod 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Caucasus to Rostov 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 armour moved from Volgograd to Bryansk 1 infantry moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Bryansk 1 tactical_bomber moved from 115 Sea Zone to Novgorod 1 submarine moved from 127 Sea Zone to 112 Sea Zone 1 armour moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 1 infantry placed in Novgorod 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Russia 1 infantry placed in Volgograd Trigger Russians 3 At War With Axis: Russians has 2 infantry placed in Novosibirsk Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 0.83 Russians : 1.33 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 1 Purchase Units - British British buy 2 destroyers and 1 factory_minor; Remaining resources: 1 PUs; Combat Move - British 1 carrier, 1 destroyer and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone 1 battleship and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 3 fighters moved from United Kingdom to 109 Sea Zone 1 transport moved from 98 Sea Zone to 72 Sea Zone Combat - British Battle in 109 Sea Zone British attack with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber Germans defend with 3 submarines British roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 3 submarines owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 3 submarines Non Combat Move - British 1 fighter moved from 109 Sea Zone to United Kingdom 1 fighter moved from 109 Sea Zone to United Kingdom 1 infantry moved from Alexandria to Egypt 1 artillery moved from Alexandria to Egypt 1 fighter moved from Alexandria to Egypt 1 armour moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 infantry moved from Ontario to Quebec 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Place Units - British 2 destroyers placed in 109 Sea Zone 1 factory_minor placed in Egypt Turn Complete - British British collect 26 PUs (3 lost to blockades); end with 27 PUsCombat Hit Differential Summary :
Germans : -0.50 British : -0.17 -
TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Tobruk to Alexandria 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour moved from Southern Italy to 97 Sea Zone 1 infantry moved from Albania to 97 Sea Zone 1 armour moved from Albania to 97 Sea Zone 2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 battleship, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to Tunisia 3 infantry moved from Libya to Tunisia 2 infantry moved from Northern Italy to Southern France 2 artilleries moved from Northern Italy to Southern France 1 fighter moved from Northern Italy to Southern France 2 armour moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Southern France Italians attack with 2 artilleries, 1 fighter and 2 infantry French defend with 1 artillery, 1 harbour and 1 infantry Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the French and 2 infantry owned by the Italians lost in Southern France Italians roll dice for 2 artilleries and 1 fighter in Southern France, round 3 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 artilleries and 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in 98 Sea Zone Italians attack with 1 battleship, 2 cruisers, 2 destroyers and 2 transports British defend with 1 cruiser Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Trans-Jordan Battle in Tunisia Italians attack with 1 fighter and 3 infantry French defend with 1 infantry Italians roll dice for 1 fighter and 3 infantry in Tunisia, round 2 : 1/4 hits, 1.00 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Trans-Jordan from British, taking Tunisia from French with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Alexandria, round 2 : 3/8 hits, 2.00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French Non Combat Move - Italians 1 infantry moved from Italian Somaliland to Ethiopia 1 infantry moved from Albania to Bulgaria Italians take Bulgaria from Neutral_Axis 1 fighter moved from Tunisia to Libya 1 fighter moved from Southern France to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs (2 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Italians : -0.33 British : 0.17 French : 0.67 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 1 Purchase Units - Americans Americans buy 1 cruiser and 2 transports; Remaining resources: 9 PUs; Combat Move - Americans 1 bomber moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States Non Combat Move - Americans Place Units - Americans 1 cruiser and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 35 PUs; end with 44 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WWII Europe 1940 Original SeaLion-Balanced, version: 2.6
Game History
Round: 1 Combat Move - French 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 cruiser moved from 112 Sea Zone to 109 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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